Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 00:57:42 Player: Nell Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (2588) 2588 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 7275 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 49 Aligned with FarCom 300 Friendly Fire -73 Cogmind --------- Core Integrity 0/850 Matter 119/450 Energy 171/475 System Corruption 20% Temperature Cool (7) Movement Walking (330) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Fission Core > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (7) ------ Improved Heat Sink Medium Storage Unit Compact Matter Pod Improved Melee Analysis Suite Experimental Power Shielding Layered Medium Armor Plating Hardlight Generator > --- WEAPON (3) ------- Minigun Improved Proton Missile Launcher Improved Proton Missile Launcher > --- INVENTORY (10) --- Light Ion Engine Magnetic Acceleration Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Improved Heat Sink Improved Melee Analysis Suite Particle Charger Experimental Power Shielding Layered Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Phase Cannon Magnetic Acceleration Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Carbon-fiber Leg Compact Matter Pod Layered Medium Armor Plating Improved Proton Missile Launcher Improved Proton Missile Launcher [Rating: 64] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Experimental Power Shielding Weapon Heavy Plasma Cannon Energy Gun High-powered Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 3 . 2 Weapon 1 | . . . . . . 1 . Parts Attached 99 | 9 5 . 1 2 9 2 71 Power 18 | 1 . . . 1 . 1 15 Engine 12 | 1 . . . . . . 11 Core 6 | . . . . 1 . 1 4 Reactor . | . . . . . . . . Propulsion 24 | 4 . . . 1 4 . 15 Treads . | . . . . . . . . Leg 19 | 2 . . . 1 4 . 12 Wheel 4 | 2 . . . . . . 2 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 30 | 2 1 . . . 5 . 22 Device 15 | 1 . . . . 1 . 13 Storage 4 | 1 . . . . . . 3 Processor 3 | . 1 . . . 1 . 1 Hackware 1 | . . . . . 1 . . Protection 7 | . . . . . 2 . 5 Artifact . | . . . . . . . . Weapon 27 | 2 4 . 1 . . 1 19 Energy Gun 5 | 1 . . . . . . 4 Energy Cannon 5 | . . . . . . . 5 Ballistic Gun 11 | 1 4 . 1 . . 1 4 Ballistic Cannon 3 | . . . . . . . 3 Launcher 3 | . . . . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Corrupted Parts 3 | . . . . . . . 3 System Corruption 8 | . . . . . . . 8 Parts Lost 42 | . . . . . 1 . 41 Power 7 | . . . . . . . 7 Propulsion 14 | . . . . . 1 . 13 Utility 10 | . . . . . . . 10 Weapon 11 | . . . . . . . 11 Highest Loss Streak 9 | . . . . . 1 . 9 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 83 | . 100 100 91 85 81 92 80 Engine 7 | . 14 14 14 1 . . 7 Core 3 | . . . . 12 9 15 3 Leg 17 | . 28 28 28 28 18 23 14 Device 10 | . 3 . . . 6 . 14 Storage 7 | . 14 14 14 14 9 7 5 Processor 10 | . 10 14 14 14 18 15 9 Hackware 2 | . . . . . 2 7 3 Protection 3 | . . . . . 9 7 4 Energy Gun 2 | . 7 . . . . . 2 Energy Cannon 4 | . . . . . . . 6 Ballistic Gun 6 | . 20 28 20 14 9 15 2 Ballistic Cannon 2 | . . . . . . . 2 Peak Build Rating 64 | 7 7 7 21 28 41 48 64 Average Rating 40 | 5 7 7 14 27 36 47 47 On Entrance 19 | . 7 7 7 21 28 41 48 Naked Turns 6 | . . . . . . . 6 Heaviest Build 69 | 15 15 14 20 21 26 33 69 Greatest Support 57 | 32 20 20 20 25 42 42 57 Greatest Overweight (x) 17 | 1 . . . . 1 . 17 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 5 8 7 8 8 8 8 8 Average Carried 5 | 2 6 7 7 7 6 7 4 Final Capacity 10 | 8 8 8 8 8 8 8 10 Final Carried 8 | 5 7 7 8 8 8 8 3 Class Distribution -------------------- 45% | Mutant 18% | Scavenger-Tank 18% | Scavenger-Gunner 9% | Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1662 | 299 69 58 . 35 85 56 1060 Remotely . | . . . . . . . . Salvage Created 3265 | 49 91 37 . 150 458 162 2318 Parts 149 | 5 7 8 . 1 28 6 94 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 8 | . 1 1 . . . . 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 60 | . 6 3 . 11 10 3 27 Guns 34 | . 6 3 . 9 10 3 3 Cannons 11 | . . . . . . . 11 AOE 10 | . . . . 1 . . 9 Classes Destroyed 13 | 1 1 . . 2 5 . 4 Worker 8 | . . . . . 1 . 7 Builder 5 | . . . . . 1 . 4 Tunneler 2 | 2 . . . . . . . Recycler 4 | . . . . . . . 4 Watcher 3 | . . . . . 3 . . Swarmer 13 | . 6 3 . . 4 . . Grunt 21 | . . . . 1 4 3 13 Brawler 2 | . . . . . . . 2 Duelist 2 | . . . . . . . 2 Sentry 3 | . . . . . 1 . 2 Hunter 3 | . . . . . 1 . 2 Programmer 6 | . . . . . . . 6 Assembled 10 | . . . . 10 . . . Best Kill Streak 8 | 2 3 3 . 7 6 3 8 Combat Bots Only 7 | . 3 3 . 7 5 3 5 Max Kills in Single Turn 3 | 1 2 1 . 2 2 1 3 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . 1 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 500 | . 21 14 . 12 44 7 402 Missed 150 | . 4 5 . 4 19 2 116 Damage Taken 6392 | . 136 71 . 117 559 76 5433 Core 1128 | . . 31 . 8 214 14 861 Absorbed by Shields 164 | . . . . . . . 164 Redirected to Shielding 168 | . . . . . 5 . 163 Regen/Repaired (Parts) 88 | . . . . . . . 88 Core Remaining (%) 85 | 100 . . . 84 61 98 . Volleys Fired 135 | 3 8 7 . . . 9 108 Largest 3 | 2 2 2 . . . 1 3 Hottest 228 | 70 40 40 . . . 28 228 Shots Fired 375 | 6 16 14 . 22 54 31 232 Gun 214 | 6 16 14 . 22 54 31 71 Cannon 139 | . . . . . . . 139 Launcher 22 | . . . . . . . 22 Special . | . . . . . . . . Kinetic 232 | 3 16 14 . 22 54 31 92 Thermal 76 | 3 . . . . . . 73 Explosive . | . . . . . . . . Electromagnetic 67 | . . . . . . . 67 Robot Hit Streak 14 | 2 3 3 . 11 14 8 9 Robot Miss Streak 9 | 1 2 4 . 1 2 1 9 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Autonomous 109 | . . . . 22 54 22 11 Shots Hit Robots 245 | 4 8 5 . 19 43 24 142 Core Hits 126 | 2 6 3 . 10 19 5 81 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 5 | . . . . . . . 5 Meltdown 2 | . . . . . . . 2 Destroy 1 | . . . . . . . 1 Blast 1 | . . . . . . . 1 Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8624 | 48 127 87 . 618 1489 624 5631 Guns 3683 | 48 115 87 . 581 1214 624 1014 Cannons 2851 | . . . . . . . 2851 Explosions 1936 | . . . . . 275 . 1661 Melee . | . . . . . . . . Ramming 154 | . 12 . . 37 . . 105 Kinetic 4200 | 12 115 87 . 581 1214 624 1567 Thermal 2327 | 36 . . . . 275 . 2016 Explosive 55 | . . . . . . . 55 Electromagnetic 1888 | . . . . . . . 1888 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . . . . . . . 20 Average Corruption 11 | . . . . . . . 11 Corruption Purged 1 | . . . . . . . 1 Corruption Blocked . | . . . . . . . . Effects 85 | . . . . . . . 85 Message Errors 21 | . . . . . . . 21 Matter Fused 16 | . . . . . . . 16 Heat Flow Errors 8 | . . . . . . . 8 Energy Discharges 8 | . . . . . . . 8 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 8 | . . . . . . . 8 Data Loss (major) 9 | . . . . . . . 9 Misfires 5 | . . . . . . . 5 Alerts 1 | . . . . . . . 1 Misdirections 4 | . . . . . . . 4 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 257 | . . . . 11 73 . 173 Projectiles 71 | . . . . . . . 71 Explosions 175 | . . . . . 73 . 102 Melee 11 | . . . . 11 . . . Knockbacks 15 | . . . . . . . 15 Impact 2 | . . . . . . . 2 Kinetic 12 | . . . . . . . 12 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 696 | . . . . . 162 . 534 Shots 26 | . . . . . 3 . 23 Rammed 2 | . . . . . . . 2 Targets Rammed 29 | . 4 . . 3 . . 22 Kicked 27 | . 4 . . 3 . . 20 Crushed . | . . . . . . . . Highest Temperature 869 | 18 . . . 4 12 6 869 Average Temperature 181 | 9 . . . 4 6 3 189 Received Heat Transfer 1623 | . . . . 55 180 45 1343 Effects 36 | . . . . . . . 36 Shutdowns 13 | . . . . . . . 13 Energy Bleed 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Short Circuit 3 | . . . . . . . 3 Damage (minor) 2 | . . . . . . . 2 Damage (major) 11 | . . . . . . . 11 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 1 . . 1 Combat Hostiles 2 | . . . . 1 . . 1 Parts Fried 9 | . . . . . . . 9 Impact Corruptions 2 | . . . . 1 . . 1 Robots Melted 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Melted 6 | . . . . . . . 6 Heat Transferred 2755 | 111 . . . . 200 . 2444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 774 | 10 161 132 . 118 508 342 774 Initial 231 | . 6 62 . . 45 231 167 Average 138 | 1 68 74 . 33 275 278 141 Maximum Alert Level 3 | . . . . . 2 1 3 Low Security (%) 83 | 100 100 100 . 100 37 . 86 Level 1 11 | . . . . . 46 100 8 Level 2 4 | . . . . . 15 . 4 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 1 . . . 2 1 13 Investigation 2 | . . . . . 1 1 . Extermination 5 | . . . . . . . 5 Reinforcement 8 | . 1 . . . 1 . 6 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . . . 4 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 7 | . 1 . . . 2 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 8 3 . 11 17 3 55 Peak Tracking Total 10 | . 4 3 . 10 6 3 6 Tactical Retreats 8 | . . . . 1 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . . . . . 1 . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 28 | . . . . 1 5 1 21 Max in Single Turn 5 | . . . . 1 3 1 5 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 17 | . 2 . 1 1 3 1 9 Terminals 8 | . 1 . . . 3 1 3 Fabricators 3 | . . . . . . . 3 Repair Stations 2 | . . . . . . . 2 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 24 | . 2 . 1 1 5 2 13 Successful 10 | . 1 . 1 1 1 1 5 Failed 14 | . 1 . . . 4 1 8 Catastrophic 4 | . 1 . . . 1 1 1 Database Lockouts . | . . . . . . . . Manual 7 | . 1 . 1 . . 1 4 Terminals 11 | . 1 . . . 5 2 3 Fabricators 3 | . . . . . . . 3 Repair Stations 5 | . . . . . . . 5 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 4 | . . . 1 1 1 1 . Open Door 1 | . . . . 1 . . . Fabricator Index 1 | . . . . . . 1 . Zone Layout 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 2 | . . . . . . . 2 Repair Station Hacks 3 | . . . . . . . 3 Scan Component 2 | . . . . . . . 2 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 14 | . 1 . . . 3 1 9 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 53 | . . . . . . . 53 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders 1 | . . . . . . . 1 EXPLORE 1 | . . . . . . . 1 Ally Attacks 45 | . . . . 3 42 . . Total Damage 331 | . . . . 18 313 . . Kills 4 | . . . . 1 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches 4 | . . . . . . . 4 Drone Recoveries 4 | . . . . . . . 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 5940 | 91 214 261 335 324 368 105 4242 Spaces Moved 3012 | 55 142 201 275 255 271 67 1746 Core 103 | 1 . . . . . . 102 Treads . | . . . . . . . . Legs 2782 | 42 142 201 275 255 271 67 1529 Wheels 127 | 12 . . . . . . 115 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 123 50 Average Speed 153 | 116 120 120 120 120 129 123 176 Slowest Speed 900 | 190 120 120 120 120 190 123 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 39 55 67 44 20 3 35 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 247 | . . . . 18 93 16 120 Melee . | . . . . . . . . Projectile 122 | . . . . 18 39 16 49 AOE 125 | . . . . . 54 . 71 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 4069 | 71 171 207 282 275 289 83 2691 Wait 707 | . . . . 5 . . 702 Move 3005 | 54 141 200 274 254 270 66 1746 Hop . | . . . . . . . . Pick Up 53 | 5 6 . 3 5 5 4 25 Fast Attach 38 | 7 . . . . 3 . 28 Attach 29 | . . . 1 . 2 2 24 Detach 1 | . . . 1 . . . . Swap 32 | 2 5 . . 2 4 . 19 Drop 35 | . 7 . 3 6 5 2 12 Fire 135 | 3 8 7 . . . 9 108 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick 27 | . 4 . . 3 . . 20 Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 3) 300 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 360 | -10/Mines | Discovered new exit (range 14) 561 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 563 | -10/Mines | Discovered new exit (range 5) 567 | -10/Mines | Entered Exiles 583 | -10/Exiles | Discovered new exit (range 15) 597 | -10/Exiles | Met 8R-AWN 617 | -10/Exiles | Met EX-HEX 651 | -10/Exiles | Met EX-BIN 669 | -10/Exiles | Aligned with FarCom system 671 | -10/Exiles | Given EX-Vault access code 701 | -10/Exiles | Opened EX-Vault 709 | -10/Exiles | Found AWS/Gauss 741 | -10/Exiles | Warned to stay clear of 0b10 Research branches 786 | -10/Exiles | Met EX-DEC 890 | -10/Exiles | Discovered new exit (range 11) 902 | -10/Exiles | Left Exiles lab with AWS/Gauss 902 | -10/Exiles | Entered Mines 903 | -9/Mines | Assembled infested the area 923 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 976 | -9/Mines | Destroyed 7 combat bots 1034 | -9/Mines | Learned location of 1 exit from Materials 1061 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1206 | -9/Mines | Discovered new exit (range 9) 1226 | -9/Mines | Entered Materials 1226 | -8/Materials | Accompanied by 3 allies 1226 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1227 | -8/Materials | Identified exit to Factory 1537 | -8/Materials | Discovered exit to Factory (range 13) 1594 | -8/Materials | Entered Factory 1594 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1626 | -7/Factory | Discovered new exit (range 13) 1699 | -7/Factory | Entered another Factory area 1699 | -6/Factory | Evolved 2 slots: Utility x2 1856 | -6/Factory | Repaired Broken Carbon-fiber Leg 2031 | -6/Factory | Build established: Gunner 2133 | -6/Factory | AWS/Gauss suddenly broke down 2299 | -6/Factory | Lost 9 parts (3p3n1u2w) 2529 | -6/Factory | Build established: Scavenger-Gunner 3314 | -6/Factory | Lost 5 parts (2n2u1w) 3537 | -6/Factory | Build established: Mutant 3864 | -6/Factory | Core integrity fell below 50% 3878 | -6/Factory | Released all parts (6) 3908 | -6/Factory | Lost 6 parts (1p1n2u2w) 3987 | -6/Factory | Core integrity fell below 20% 4006 | -6/Factory | System corruption reached 10% 4043 | -6/Factory | Lost 7 parts (3p2n2w) 4745 | -6/Factory | Build established: Scavenger-Skirmisher 5117 | -6/Factory | Build established: Scavenger-Tank 5899 | -6/Factory | First assault squad dispatched 5939 | -6/Factory | Lost 5 parts (2n2u1w) 5941 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05900_ Critical hit (Burn: +28). 05908_ Emergency Access malfunctions. 05908_ Carbon-fiber Leg destroyed. 05908_ Destroyed Carbon-fiber Leg. 05908_ Door malfunctions. 05912_ System corrupted: Substantial component data lost. 05912_ Kicked B-48 Gladiator. 05916_ B-48 Gladiator destroyed. 05916_ Lgt. Angular Momentum Engine fried. 05916_ Adv. Heat Sink fried. 05916_ Hvy. Laser fried. 05916_ G-50 Soldier destroyed. 05924_ K-01 Serf collects debris. 05929_ System corrupted: Substantial component data lost. 05937_ K-01 Serf destroyed. 05937_ Door malfunctions. 05937_ U-05 Engineer destroyed. 05937_ Structural Scanner fried. 05937_ U-05 Engineer destroyed. 05939_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #???????????# ! # + """ | | #???????????# + ### | | #???????????# # ####### | | #???????????########### ## | | #################????# % | | # #????# # = | | # """" """ #????# %! = | | # """" """" #????# =# """# | | # """ """" #????# %==#?# # | | " # """" """ #????###%###?# ## | | "%" # #??????#%##??# #? | | # T###### # % #????###%##### ## | | ####????# # #????# | | #???????# # #????# | | #???????# + #????# | | #???????# #################????# | | #???????# ###########??????##??# | | #???????# # ##??#### #### | | #???????# # ##??# " | | #???????# # #####=% g | | #???????# !#* / / # = | | #???????# |%u!% %##### # % | | +???????# #% ##??# # | | #???????# #= g ##??# # * | | #???????# # !% ##??# #g | | ????????# # /@#???# # | | ????????# ##########???# # ##### | | ???????????# #?????#########" ##???? | | ???????????# ################ #????? | | ???????????# #?????? | | ???????????# w ##################"??????? | | ???????????# #????????????????????????? | | ???????????######## #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# w#????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 36 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Power Shielding 90 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Armor Integrity Analysis 30 Energy Filtering 30 Particle Charging 27 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionMetafieldGun Manual? 0 Play Time 01:11:22 Cumulative 25.7 hours Start 2024.08.08 @ 22:34:35 End 2024.08.09 @ 00:57:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 329dfc80-1158-4842-b873-5e79c80c8de9