Cogmind - Beta 11 X2 *** ADVENTURER MODE // 2021.03.01 @ 08:32:49 Player: Luigi Panache Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (208) 1040 Value Destroyed (6797) 6797 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (740) 740 TOTAL SCORE: 15897 Bonus ------- High Alert Combat Kills 332 Follower Combat Kills 116 Met Data Miner 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/1000 Matter 253/300 Energy 484/500 System Corruption 0% Temperature Cool (9) Movement Rolling (150) Ox4 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (9) ------ Improved Heat Sink Improved Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Launcher Guidance Computer > --- WEAPON (2) ------- Precision Beam Rifle Enhanced Autogun > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core F-cell Engine F-cell Engine High-capacity Matter Pod (200) Improved Terrain Scanner Makeshift Hacking Suite Drone Bay (2/2) Enhanced Autogun Enhanced Autogun Flak Gun EMP Blaster Advanced EMP Blaster Guided EMP Blaster Improved Grenade Launcher Rocket Array Remote Datajack Spear Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Humpback Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Launcher Guidance Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core F-cell Engine F-cell Engine Aluminum Leg Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Improved Terrain Scanner Light Armor Plating Makeshift Hacking Suite Drone Bay Precision Beam Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle EMP Blaster Advanced EMP Blaster Guided EMP Blaster Improved Grenade Launcher Rocket Array Remote Datajack Spear [Rating: 65] Favorites ----------- Power F-cell Engine Engine F-cell Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Improved Sensor Array Storage Humpback Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Gauss Rifle Launcher Guided EMP Blaster Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Utility 7 | . . . 2 . . . 1 . 2 . . . . 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 135 | 2 2 . 9 2 2 7 18 29 30 2 2 2 6 1 2 1 2 1 2 7 6 Power 6 | . . . . . . . 2 2 1 . . . . . . . . . 1 . . Engine 6 | . . . . . . . 2 2 1 . . . . . . . . . 1 . . Core . | . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 29 | 2 . . 1 . . 3 4 3 12 . . . 1 . 2 1 . . . . . Treads 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 26 | . . . . . . 3 4 3 12 . . . 1 . 2 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 31 | . 1 . 3 . 2 2 2 5 6 1 . . . 1 . . . 1 1 2 4 Device 8 | . . . 1 . . 1 1 2 1 . . . . . . . . . . . 2 Storage 5 | . . . . . 2 . . 1 1 . . . . . . . . . . . 1 Processor 7 | . . . 1 . . . 1 . 1 . . . . 1 . . . 1 1 1 . Hackware 1 | . . . . . . . . . 1 . . . . . . . . . . . . Protection 10 | . 1 . 1 . . 1 . 2 2 1 . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | . 1 . 5 2 . 2 10 19 11 1 2 2 5 . . . 2 . . 5 2 Energy Gun 26 | . . . 3 1 . 1 2 11 3 . . . 2 . . . 2 . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 25 | . 1 . 1 . . . 6 4 5 . 1 1 1 . . . . . . 4 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . 1 1 . 1 2 2 3 1 1 1 2 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 1 7 1 . . . . . . . . . . . . Parts Lost 29 | . . . . . . 1 1 . 13 1 . . 1 . 1 . 1 . . 4 6 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 14 | . . . . . . 1 . . 8 . . . 1 . 1 . . . . 1 2 Utility 7 | . . . . . . . . . 2 1 . . . . . . 1 . . 1 2 Weapon 7 | . . . . . . . 1 . 3 . . . . . . . . . . 2 1 Highest Loss Streak 4 | . . . . . . 1 1 . 2 1 . . 1 . 1 . 1 . . 4 3 Average Slot Usage (%) 84 | . 92 100 99 100 90 85 88 89 85 81 83 69 77 70 72 78 80 81 88 82 67 Engine 8 | . 14 14 11 11 11 11 8 8 6 7 7 7 7 6 6 6 6 6 11 11 10 Treads 3 | . 28 28 21 22 22 1 . . . . . . . . . . . . . . . Wheel 19 | . . . . . . 19 27 27 21 23 23 23 22 20 19 24 26 26 23 19 10 Device 5 | . . . . 11 6 3 9 8 7 7 7 7 7 6 6 6 5 . . . 2 Storage 7 | . 14 14 11 11 11 11 9 9 6 7 7 7 7 6 6 6 6 6 5 5 5 Processor 15 | . . . 11 11 11 11 16 9 14 15 15 15 15 17 20 20 20 21 29 27 23 Protection 6 | . 7 14 21 11 6 6 . 8 6 7 7 7 7 6 6 6 6 6 5 5 . Energy Gun 6 | . 14 14 14 21 22 21 3 12 2 . . . 1 . . . 2 13 11 4 . Ballistic Gun 6 | . 14 14 6 . . . 14 4 10 4 7 . . . . . . . . 6 10 Launcher 1 | . . . . . . . . . . 6 6 . 5 6 6 6 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 292 | 13 14 14 23 23 291 255 256 274 284 283 282 283 283 283 283 283 283 280 292 292 271 Greatest Support 46 | 40 40 40 40 40 40 40 36 46 40 34 34 34 34 34 36 36 36 36 36 36 12 Greatest Overweight (x) 25 | . . . . . 7 25 8 6 12 8 8 8 11 8 11 11 7 7 8 12 22 Average Overweight (x) 6 | . . . . . 1 12 6 5 7 8 8 8 8 8 7 7 7 7 8 10 14 Largest Inventory Capacity 35 | 8 8 8 8 8 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 Average Capacity 31 | 8 8 8 8 8 23 35 35 35 34 35 35 35 35 35 35 35 35 35 35 35 30 Most Carried 35 | 6 8 8 8 8 17 24 35 35 35 35 33 33 34 31 31 29 29 29 28 27 24 Average Carried 27 | 6 7 8 7 8 12 20 29 34 32 34 31 32 31 31 30 29 28 29 27 24 22 Final Capacity 35 | 8 8 8 8 8 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 20 Final Carried 35 | 6 8 8 8 8 17 24 35 35 35 33 31 31 31 31 29 29 29 29 27 23 19 Class Distribution -------------------- 86% | Hauler-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Matter Collected 4147 | 220 30 . 145 24 38 104 658 424 1077 220 113 . 246 . . . 401 10 . 299 138 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8918 | . 141 . 350 21 . 338 1282 1619 2713 348 534 . 274 . . . 442 75 . 488 293 Parts 459 | . 9 . 21 4 . 17 80 82 144 19 18 . 17 . . . 14 3 . 13 18 Haulers Intercepted 8 | . . . 3 . . . 1 4 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . 7 1 . 2 . . . 2 . . 8 16 Prevented 44 | . . . . . . . . . . 11 12 . 10 . . . . 7 . 4 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 150 | . 6 . 7 4 . 2 25 19 39 5 11 . 5 . . . 9 1 . 9 8 Guns 80 | . 6 . 6 . . . 16 16 23 . . . 1 . . . . 1 . 3 8 AOE 57 | . . . 1 4 . 2 9 2 13 4 8 . 3 . . . 6 . . 5 . Classes Destroyed 17 | . 3 . 3 . . 2 4 2 1 1 . . . . . . 1 . . . . Worker 9 | . . . . . . 2 3 1 3 . . . . . . . . . . . . Builder 16 | . . . . . . . 3 2 11 . . . . . . . . . . . . Tunneler 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . Hauler 8 | . . . 3 . . . 1 4 . . . . . . . . . . . . . Recycler 11 | . . . . . . 3 2 3 3 . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . Watcher 9 | . 1 . . . . . 2 2 4 . . . . . . . . . . . . Swarmer 42 | . 5 . 4 4 . . 4 . 8 . 4 . 3 . . . 4 . . . 6 Grunt 67 | . 1 . 1 . . 2 16 10 18 3 5 . . . . . . . . 9 2 Brawler 5 | . . . . . . . . 1 2 . 2 . . . . . . . . . . Duelist 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . Sentry 18 | . . . 2 . . . 3 7 5 . . . . . . . . 1 . . . Hunter 6 | . . . . . . . . 1 3 . . . 2 . . . . . . . . Programmer 3 | . . . . . . . . . 3 . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . Decomposer 5 | . . . . . . . . . . 1 . . 3 . . . . . . . 1 Thug 3 | . . . . . . . . . . . . . . . . . 3 . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 18 | . 3 . 4 4 . 3 18 8 13 4 7 . 3 . . . 4 1 . 9 5 Combat Bots Only 9 | . 3 . 3 4 . 2 9 5 9 4 7 . 3 . . . 4 1 . 9 5 Max Kills in Single Turn 4 | . 1 . 1 4 . 1 4 2 4 3 2 . 1 . . . 3 1 . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 4 . 1 3 1 2 3 2 . 1 . . . 3 . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Damage Taken 8434 | . 161 57 193 16 . 219 1034 668 2158 346 153 . 166 . 137 . 537 84 5 2106 394 Core 1806 | . 41 . 18 . . 14 220 132 233 35 . . 11 . . . 81 8 . 953 60 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 83 . . . 92 . 36 . . . . 60 . . . . 89 . . . Volleys Fired 390 | . 20 2 21 1 . 14 57 50 108 16 18 . 15 . . . 16 4 . 20 28 Largest 2 | . 2 2 2 1 . 2 2 2 2 2 1 . 2 . . . 2 2 . 2 2 Hottest 112 | . 70 70 112 36 . 112 112 100 100 56 36 . 100 . . . 100 100 . 100 89 Shots Fired 670 | . 40 4 36 1 . 28 110 100 193 18 18 . 19 . . . 17 8 . 29 49 Gun 570 | . 40 4 35 . . 25 98 100 169 4 2 . 8 . . . 2 8 . 26 49 Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 100 | . . . 1 1 . 3 12 . 24 14 16 . 11 . . . 15 . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 346 | . 20 2 11 . . . 95 22 133 4 2 . 6 . . . . . . 10 41 Thermal 82 | . 20 2 24 . . 25 3 . . . . . . . . . . . . . 8 Explosive 20 | . . . 1 1 . 3 12 . . . . . . . . . . . . 3 . Electromagnetic 222 | . . . . . . . . 78 60 14 16 . 13 . . . 17 8 . 16 . Robot Hit Streak 54 | . 12 6 13 11 . 24 39 54 45 21 13 . 12 . . . 24 13 . 22 12 Robot Miss Streak 2 | . 2 2 1 . . 1 2 1 1 . 1 . . . . . . 1 . 2 2 Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . . . . . . . Secondary Targets 8 | . 2 . . . . . 1 . 2 . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . . . . . . . . . . . 1 Shots Hit Robots 537 | . 27 2 29 1 . 22 91 82 161 18 15 . 9 . . . 10 7 . 23 40 Core Hits 355 | . 11 . 15 4 . 14 65 55 101 9 15 . 12 . . . 11 3 . 26 14 Critical Hits 8 | . . . . . . . . 2 4 . . . . . . . 1 1 . . . Critical Kills 5 | . . . . . . . . 2 2 . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . Melee Attacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . 3 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16936 | . 278 21 557 252 . 684 2732 2274 5741 487 924 . 494 . . . 627 121 11 1160 573 Guns 8923 | . 272 21 494 . . 321 1499 1729 3236 85 . . 90 . . . 60 121 . 422 573 Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 7912 | . . . 60 252 . 363 1171 533 2498 402 924 . 404 . . . 567 . . 738 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 101 | . 6 . 3 . . . 62 12 7 . . . . . . . . . 11 . . Kinetic 5164 | . 71 8 138 . . . 1447 360 2418 85 . . 78 . . . . . . 110 449 Thermal 2251 | . 201 13 356 . . 321 52 533 316 . 22 . 51 . . . 34 . . 228 124 Explosive 2441 | . . . 60 252 . 363 1171 . 85 . . . . . . . . . . 510 . Electromagnetic 6979 | . . . . . . . . 1369 2915 402 902 . 365 . . . 593 121 . 312 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 1 6 6 6 6 6 . 11 11 12 12 . . . Average Corruption 5 | . . . . . . . . 1 2 6 6 6 6 . 5 11 11 12 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 159 | . . . . . . . . 4 34 28 14 4 21 . 4 11 35 4 . . . Message Errors 48 | . . . . . . . . 3 8 11 2 1 9 . 1 2 10 1 . . . Matter Fused 31 | . . . . . . . . . 8 6 4 1 2 . 1 3 6 . . . . Heat Flow Errors 18 | . . . . . . . . . 3 6 2 . 2 . . 1 3 1 . . . Energy Discharges 29 | . . . . . . . . 1 7 3 4 2 2 . 2 3 4 1 . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 17 | . . . . . . . . . 6 1 1 . 4 . . . 5 . . . . Data Loss (major) 6 | . . . . . . . . . 1 . 1 . 2 . . 1 1 . . . . Alerts 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . 5 1 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 443 | . . . 5 . . 12 58 96 245 . 27 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 411 | . . . 5 . . 12 26 96 245 . 27 . . . . . . . . . . Melee 32 | . . . . . . . 32 . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 628 | . . . . . . . 75 175 212 . 37 . . . . . 61 . 5 63 . Shots 24 | . . . . . . . 1 5 8 . 2 . . . . . 4 . . 4 . Rammed 6 | . 1 . 1 . . . 1 1 1 . . . . . . . . . 1 . . Targets Rammed 6 | . 1 . 1 . . . 1 1 1 . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 842 | . 124 40 171 . . 138 5 462 279 228 158 . 272 . . 124 259 367 . 842 72 Average Temperature 95 | . 51 23 51 . . 63 5 101 51 66 29 . 74 . . 64 65 166 . 442 30 Received Heat Transfer 3011 | . 24 . 51 . . 144 549 288 780 87 9 . . . . . 236 36 . 699 108 Effects 37 | . . . . . . . . 3 . 1 . . . . . . . . . 33 . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . . . 1 . . . . . . . . . 4 . Interference 8 | . . . . . . . . . . . . . . . . . . . . 8 . Matter Decay 7 | . . . . . . . . 1 . . . . . . . . . . . 6 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 5 | . . . . . . . . 1 . . . . . . . . . . . 4 . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . 5 . Damage (core) 5 | . . . . . . . . . . . . . . . . . . . . 5 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . 1 4 1 3 . 1 . . . 3 . . 1 . Combat Hostiles 13 | . . . . . . . . 1 3 1 3 . 1 . . . 3 . . 1 . Parts Fried 44 | . . . . . . . . 7 14 2 7 . 3 . . . 9 . . 2 . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 3 . 3 . . 4 1 1 . . . . . . . . . . . . 1 Heat Transferred 3979 | . 592 37 777 . . 703 111 600 600 . 50 . . . . . 50 . . 200 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . . . . . . . . 5 11 . 2 . 1 . . . 3 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Peak Influence 648 | . 239 114 441 215 . 115 624 423 648 . . . . 1 . 35 . . 11 . . Initial 145 | . . 78 48 145 . . 37 76 . . . . . . . . . . 11 . . Average 200 | . 84 82 181 198 . 35 318 199 288 . . . . . . 22 . . 11 . . Maximum Alert Level 2 | . 1 . 2 1 . . 2 2 2 . . . . . . . . . . . . Low Security (%) 52 | 100 83 100 59 22 . 100 35 38 36 . . . . 100 100 100 . . 100 . . Level 1 33 | . 16 . 29 77 . . 27 60 32 . . . . . . . . . . . . Level 2 14 | . . . 10 . . . 36 1 30 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 1 . . . 3 4 9 . . . . 1 . 1 . . . . . Investigation 4 | . 1 . . . . . . . 2 . . . . . . 1 . . . . . Extermination 3 | . . . . . . . . . 3 . . . . . . . . . . . . Reinforcement 10 | . . . 1 . . . 3 1 4 . . . . 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Distress Signals 6 | . . . 1 . . . 1 1 3 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 200 | . 11 2 22 4 . 3 33 25 48 4 11 . 5 2 3 . 9 1 . 10 7 Peak Tracking Total 10 | . 3 2 10 4 . 3 9 4 6 4 4 . 3 1 4 . 5 1 . 8 4 Tactical Retreats 8 | . 2 1 1 . . 2 . . 1 . . . . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Traps Triggered 8 | . 1 1 . . . . . 2 3 . . . . 1 . . . . . . . Indirectly 1 | . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Machines Disabled 21 | . . . 1 . . . 4 4 12 . . . . . . . . . . . . Max in Single Turn 5 | . . . . . . . 1 1 5 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Machines Accessed 39 | . 5 1 1 . 1 . 4 8 9 1 . 4 . . . 2 . . 1 2 . Terminals 22 | . 5 . . . . . 3 6 5 . . . . . . 1 . . 1 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 6 | . . . 1 . . . 1 2 1 . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 123 | . 20 1 4 . 1 . 16 21 26 1 . 24 . . . 4 . . 3 2 . Successful 92 | . 14 1 4 . 1 . 11 17 14 1 . 24 . . . 2 . . 1 2 . Failed 31 | . 6 . . . . . 5 4 12 . . . . . . 2 . . 2 . . Catastrophic 6 | . . . . . . . . 2 3 . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 10 . . . . . 7 5 11 . . . . . . . . . . . . Terminals 63 | . 20 . . . . . 12 11 14 . . . . . . 2 . . 3 1 . Fabricators 5 | . . . . . . . . . 5 . . . . . . . . . . . . Repair Stations 24 | . . . 4 . . . 4 10 4 . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Terminal Hacks 59 | . 12 1 . . 1 . 7 7 2 1 . 24 . . . 1 . . 1 2 . Record 13 | . . . . . 1 . . . . . . 11 . . . . . . . 1 . Part Schematic 9 | . 1 . . . . . . 2 . . . 6 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 11 | . 3 . . . . . 2 1 1 . . 3 . . . . . . 1 . . Open Door 5 | . . 1 . . . . . 2 . 1 . . . . . . . . . 1 . Branch Access Points 4 | . 1 . . . . . 1 . 1 . . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 2 2 . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 22 | . . . 4 . . . 3 10 4 . . . . . . 1 . . . . . Scan Component 12 | . . . 2 . . . 2 5 2 . . . . . . 1 . . . . . Repair 10 | . . . 2 . . . 1 5 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . . . 1 . 2 . . . . . . . . . . . . Terminals 4 | . 2 . . . . . 1 . 1 . . . . . . . . . . . . Botnet 4 | . 2 . . . . . 1 . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . 1 . . . 3 7 7 . . . . . . 2 . . 1 . . Full Trace Events 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . . . . 2 1 . . 6 . . . . . . . . . Parts Built 4 | . . . . . . . . . 4 . . . . . . . . . . . . Matter 248 | . . . . . . . . . 248 . . . . . . . . . . . . Time 46 | . . . . . . . . . 46 . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . . . . . . . . Parts Repaired 10 | . . . 2 . . . 1 5 2 . . . . . . . . . . . . Time 368 | . . . 64 . . . 26 172 106 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Total Allies 3 | . . 2 . . . . . . . . . . 1 . . . . . . . . Largest Group 2 | . . 2 2 1 . . . . . . . . 1 1 1 . . . . . . Highest-Rated Group 95 | . . 41 41 10 . . . . . . . . 95 95 95 . . . . . . Highest-Rated Ally 95 | . . 31 31 10 . . . . . . . . 95 95 95 . . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 46 | . . 5 27 . . . . . . . . . . 1 13 . . . . . . Total Damage 1004 | . . 82 337 . . . . . . . . . . . 585 . . . . . . Kills 7 | . . 2 4 . . . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 1 . . 1 . . . 1 . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Turns Passed 13691 | 14 378 253 346 296 584 396 817 1904 2425 1002 532 181 837 198 134 332 847 88 172 1128 827 Spaces Moved 5501 | 9 196 143 112 178 188 124 264 769 922 469 241 87 382 96 66 160 395 39 79 335 247 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 823 | 4 196 143 112 178 188 2 . . . . . . . . . . . . . . . Legs 5 | 5 . . . . . . . . . . . . . . . . . . . . . Wheels 4673 | . . . . . . 122 264 769 922 469 241 87 382 96 66 160 395 39 79 335 247 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 160 160 160 160 160 260 180 168 180 206 206 206 206 206 195 195 195 195 210 210 165 Average Speed 204 | 137 160 160 160 160 309 272 193 169 198 206 206 206 206 206 202 196 195 195 210 250 303 Slowest Speed 860 | 160 160 160 160 160 860 760 200 183 265 206 206 206 255 206 255 255 195 195 210 270 420 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 46 47 21 50 57 24 33 93 29 60 50 70 54 5 68 5 72 6 5 59 47 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 4 | . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . Known Exits Taken 12 | . 1 . . . . 1 1 . 1 1 1 1 1 . . 1 1 1 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . 1 . . . . . . . . . . . 1 . Scrap Searched 13 | . . . . 2 . . . . . 2 . . 1 . . . 3 1 . 2 2 Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 277 | . . . 15 11 . 31 74 12 39 . 1 . 4 . . . 5 . . 84 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 11 | . . . . . . . 2 1 4 . . . . . . . . . . 3 1 AOE 266 | . . . 15 11 . 31 72 11 35 . 1 . 4 . . . 5 . . 81 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Total 7313 | 10 225 166 247 188 198 153 466 1277 1327 488 260 90 414 97 67 178 456 43 85 594 284 Wait 1052 | . . 18 88 5 . . 84 360 198 . . . 4 . . 18 42 . 4 231 . Move 5481 | 8 195 142 111 177 187 123 263 768 921 468 240 86 381 96 65 159 394 38 78 334 247 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 126 | . 4 2 8 1 5 7 24 23 47 1 . . 2 . . . 1 . . . 1 Fast Attach 34 | . 1 . 2 . 1 2 3 14 5 . . . 1 1 . 1 . 1 . 1 1 Attach 50 | . . . 2 . . 2 4 5 15 1 2 2 4 . 2 . 2 . 2 3 4 Detach 17 | . . . . . 2 2 . 2 3 . . 2 4 . . . . . . 2 . Swap 51 | 2 1 . 5 2 1 3 11 10 10 1 . . 1 . . . . . . 3 1 Drop 86 | . 3 2 9 1 2 . 19 33 11 1 . . 2 . . . 1 . . . 2 Fire 390 | . 20 2 21 1 . 14 57 50 108 16 18 . 15 . . . 16 4 . 20 28 Melee 3 | . . . . . . . . 3 . . . . . . . . . . . . . Ram 4 | . . . . . . . 1 1 1 . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 8 8 . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 15 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 4) 256 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 393 | -10/Materials | Entered Mines 454 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 619 | -10/Mines | Discovered new exit (range 8) 646 | -10/Mines | Entered Materials 646 | -9/Materials | Accompanied by 2 allies 646 | -9/Materials | Evolved 2 slots: Utility x2 651 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 717 | -9/Materials | Repaired Lgt. Treads 757 | -9/Materials | Repaired Imp. Grenade Launcher 957 | -9/Materials | Discovered new exit (range 8) 992 | -9/Materials | Entered Mines 992 | -9/Mines | Accompanied by 1 ally 1149 | -9/Mines | Learned 2 Materials zone layouts 1165 | -9/Mines | Discovered new exit (range 11) 1227 | -9/Mines | Identified exit to Materials 1280 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1282 | -9/Mines | Discovered new exit (range 5) 1288 | -9/Mines | Entered Exiles 1309 | -9/Exiles | Discovered new exit (range 15) 1328 | -9/Exiles | Met 8R-AWN 1356 | -9/Exiles | Met EX-HEX 1478 | -9/Exiles | Met EX-DEC 1527 | -9/Exiles | Learned location of Zion (-6) 1811 | -9/Exiles | Discovered new exit (range 10) 1872 | -9/Exiles | Entered Mines 1922 | -8/Mines | Build established: Hauler-Mutant 2236 | -8/Mines | Discovered exit to Materials (range 11) 2268 | -8/Mines | Entered Materials 2268 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2269 | -8/Materials | Identified exit to Storage 2600 | -8/Materials | Destroyed 9 combat bots 2688 | -8/Materials | Repaired Lgt. Armor Plating 3085 | -8/Materials | Entered Storage 3317 | -8/Storage | Garrison activated, responded to threat 3562 | -8/Storage | Repaired Imp. Grenade Launcher 3595 | -8/Storage | Repaired Imp. Ion Engine 3629 | -8/Storage | Repaired Arm. Wheel 3662 | -8/Storage | Repaired EMP Blaster 3759 | -8/Storage | Core integrity fell below 50% 3824 | -8/Storage | Repaired Hrd. Medium Armor Plating 4826 | -8/Storage | Discovered new exit (range 47) 4989 | -8/Storage | Entered Factory 4989 | -7/Factory | Evolved 2 slots: Utility x2 5903 | -7/Factory | Destroyed 9 combat bots 6277 | -7/Factory | Fabricated Arm. Wheel (x2) 6298 | -7/Factory | Fabricated Arm. Wheel (x2) 6355 | -7/Factory | Found Prototype Launcher 6355 | -7/Factory | Identified Rocket Array 6880 | -7/Factory | Identified exit to Lower Caves 7249 | -7/Factory | Repaired Wheel 7330 | -7/Factory | Repaired F-cell Engine 7414 | -7/Factory | Entered Lower Caves 7419 | -7/Lower Caves | Learned location of Extension (-6) 7735 | -7/Lower Caves | Spotted B-75 Beast 8046 | -7/Lower Caves | Destroyed B-75 Beast 8387 | -7/Lower Caves | Discovered new exit (range 9) 8414 | -7/Lower Caves | Identified exit to Lower Caves 8416 | -7/Lower Caves | Entered another Lower Caves area 8417 | -7/Lower Caves | Adv. EMP Blaster stolen by Master Thief 8447 | -7/Lower Caves | Discovered new exit (range 7) 8475 | -7/Lower Caves | Identified exit to Factory 8511 | -7/Lower Caves | Destroyed 7 combat bots 8898 | -7/Lower Caves | Encountered a Warlord checkpoint 8932 | -7/Lower Caves | Discovered new exit (range 5) 8946 | -7/Lower Caves | Identified exit to Data Miner 8948 | -7/Lower Caves | Entered Data Miner 8949 | -7/Data Miner | Discovered new exit (range 6) 8989 | -7/Data Miner | Met Data Miner 9046 | -7/Data Miner | Learned location of Section 7 (-2) 9046 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9073 | -7/Data Miner | Received God Mode back door access code from Data Miner 9127 | -7/Data Miner | Identified exit to Proximity Caves 9129 | -7/Data Miner | Entered Proximity Caves 9641 | -6/Proximity Caves | Escorted by Enhanced Grunt 9966 | -6/Proximity Caves | Entered Factory 9966 | -6/Factory | Accompanied by 1 ally 9966 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10164 | -6/Factory | Sucked down chute 10164 | -6/Factory | Entered Waste 10170 | -6/Waste | 1 allies followed down the chute 10179 | -6/Waste | EMP discharged 10206 | -6/Waste | Spotted C-40 Crusher 10208 | -6/Waste | Spotted C-40 Crusher 10230 | -6/Waste | Spotted C-40 Crusher 10235 | -6/Waste | Spotted C-40 Crusher 10241 | -6/Waste | Spotted C-40 Crusher 10247 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10279 | -6/Waste | EMP discharged 10279 | -6/Waste | System corruption reached 10% 10279 | -6/Waste | Discovered new exit (range 11) 10296 | -6/Waste | Identified exit to Factory 10298 | -6/Waste | Entered Factory 10492 | -6/Factory | Identified exit to Lower Caves 10492 | -6/Factory | Identified exit to Extension 10630 | -6/Factory | Entered Lower Caves 10962 | -6/Lower Caves | Encountered a Warlord checkpoint 11304 | -6/Lower Caves | Attacked by a faux Warlord 11458 | -6/Lower Caves | Discovered new exit (range 11) 11475 | -6/Lower Caves | Identified exit to Lower Caves 11477 | -6/Lower Caves | Entered another Lower Caves area 11479 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11505 | -6/Lower Caves | Discovered new exit (range 14) 11527 | -6/Lower Caves | Identified exit to Factory 11565 | -6/Lower Caves | Entered Factory 11565 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11709 | -5/Factory | Discovered new exit (range 12) 11735 | -5/Factory | Identified exit to Upper Caves 11737 | -5/Factory | Entered Upper Caves 12222 | -5/Upper Caves | Core integrity fell below 50% 12242 | -5/Upper Caves | Core integrity fell below 20% 12248 | -5/Upper Caves | Lost 4 parts (1n1u2w) 12260 | -5/Upper Caves | Destroyed 9 combat bots 12806 | -5/Upper Caves | Discovered new exit (range 11) 12865 | -5/Upper Caves | Entered another Upper Caves area 13594 | -5/Upper Caves | Encountered a Warlord checkpoint 13675 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13692 | -5/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 13594_ QM-G26(M): "If you spot any more Unaware lurking around the area, let us know." 13596_ Searching scrap... 13596_ Found Imp. Coolant Injector. 13596_ Found 21 Matter. 13597_ Acquired 21 matter. 13599_ Acquired Imp. Coolant Injector. 13657_ S-27 Virus destroyed. 13666_ Lgt. Nuclear Core fries itself beyond repair. 13674_ Slug penetrates Wall. 13675_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 13677_ Gauss Rifle destroyed. 13677_ Slug penetrates Wall. 13682_ Broken Arm. Wheel destroyed. 13686_ Slug penetrates G-50 Soldier. 13688_ F-cell Engine destroyed. 13689_ Penetrated by Slug. 13689_ Carbon-fiber Leg melted. 13689_ G-50 Soldier destroyed. 13689_ Switching to secondary target: Y-64 Sentinel. Map ----- +----------------------------------------------------+ | ?????????????????????## #?######???## #######??? | | ?????????????????##### ? ##??# #??? | | ??????????????##?# # ? #??# #??? | | ??????????????? # ?? #???# ###? | | ????????????????? # # ### #???## ## | | ??????????????????# # ###### # | | ???????????????????# # # #? | | ????????????????????# #? | | ????????????????????## ### ## | | ????????????????????## # #?# # | | ????????????????????# #?## ### # | | ????????????????????#### ###??####?# # ## | | ???????????????????????## #????????# ##### ###? | | ????????????????????????# #??###???# #???# #??? | | ????????????????????????# #### ##?# #???# #??? | | ?????????????????????#### ## & ## #???# !#??? | | ????????????????????## #?# # #???# %#??? | | ???????????????????## ##?# ###?# =#??? | | ??????????????????## ##?# ### #??? | | ??????????????????# ### #??? | | ??????????????????# ### ## #??? | | ??????????????????# ### #??? | | ??????????????????# ### #??? | | ?????????????????## ######?# #### | | ???????????????### ##??????# | | ???????????????# @ #???????## | | ??????????????# [#????????# #### | | ??????????????## %#???????# ### ##?? | | ???????????????## Y ???????# #??# ##? | | ????????????????# ??????# ##???# ## | | ??????????????? ?????# ???### # | | ????????????? ?????# ???## # | | ??????????? ### ????# ???# ## | | ????????? ??# ??? ????# ## #? | | ?????????# ???## % ? ????## #?#! ## | | ??????????##??????## ### ###?#??????##??#= | | ???????????????????## ##???##?????????????## ## | | ????????????????????####???????????????????## #? | | ???????????????????????????????????????????# ## | | ??????????????????????????????????????????## # | | ??????????????????????????????????????????# | | ??????????????????????????????????????????#### | | ????????????????????????????????????????????## | | ???????????????????????????????????????????## | | ????????????????????????????????????##?????# | | ????????????????????????????????????# ##???# | | ????????????????????????????????????# #???# | | ????????????????????????????????????# #???## | | ????????????????????????????????????# ##??## | | ????????????????????????????????????# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 42 Targeting Accuracy 16 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hvy. Particle Cannon | -8/Storage | Hacked Imp. EM Pulse Cannon | -8/Storage | Hacked Arm. Wheel | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerBiomechanicalPlating Manual? 0 Play Time 01:20:09 Cumulative 289.2 hours Start 2021.02.28 @ 20:20:09 End 2021.03.01 @ 08:32:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 288 Rogue 132 Adventurer 78 Explorer 78 Win Type - Total 22 Types 16/0/4/2/0/0/0/0/0 Lore% 78 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29341aa2-3ad6-4ee2-8c2c-c8eaae2c4702