Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 22:36:29 Player: Endlessblaze Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (41) 205 Value Destroyed (2278) 2278 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (4446) 4446 TOTAL SCORE: 13169 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 2709 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/1150 Matter 192/300 Energy 134/170 System Corruption 6% Temperature Cool (33) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Signal Interpreter Experimental System Shield Experimental System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Force Field Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Coolant Injector Enhanced Optical Array Improved Signal Interpreter Encrypted Comm Array Gun Armor > --- WEAPON ----------- Shock Rifle 1B-0RG's Assimilator > --- INVENTORY -------- Hacking Drone Bay Storm Laser [Rating: 122] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Combat Antigrav System Flight Unit Improved Surge Thruster Utility Gun Armor Device Coolant Injector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Experimental System Shield Protection Gun Armor Weapon 1B-0RG's Assimilator Energy Gun Shock Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Fac Gar Fac Slots Evolved 12 | . . . 4 2 . 2 . . . . 2 2 . . Power 2 | . . . 1 . . . . . . . . 1 . . Propulsion 3 | . . . . 1 . 1 . . . . . 1 . . Utility 4 | . . . 1 1 . 1 . . . . 1 . . . Weapon 3 | . . . 2 . . . . . . . 1 . . . Parts Attached 108 | 6 . 14 8 . . 11 3 1 1 5 23 10 11 15 Power 22 | 1 . 4 3 . . 3 . 1 . 1 3 3 1 2 Engine 11 | 1 . 4 1 . . 3 . . . . 1 1 . . Core 6 | . . . 2 . . . . 1 . 1 1 . 1 . Reactor 5 | . . . . . . . . . . . 1 2 . 2 Propulsion 29 | 2 . 3 3 . . 4 . . 1 1 8 2 2 3 Treads 2 | . . . 1 . . . . . . 1 . . . . Leg 11 | 2 . . 2 . . 4 . . 1 . 2 . . . Wheel 4 | . . 3 . . . . . . . . . . . 1 Hover 8 | . . . . . . . . . . . 6 1 . 1 Flight 4 | . . . . . . . . . . . . 1 2 1 Utility 27 | 1 . 3 1 . . 3 2 . . 1 4 4 2 6 Device 11 | 1 . 1 . . . 1 2 . . . 2 3 1 . Storage 2 | . . 1 . . . . . . . 1 . . . . Processor 6 | . . . . . . 2 . . . . 1 1 1 1 Hackware 3 | . . . . . . . . . . . . . . 3 Protection 5 | . . 1 1 . . . . . . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 . 4 1 . . 1 1 . . 2 8 1 6 4 Energy Gun 8 | . . 1 . . . 1 1 . . 1 2 . 1 1 Energy Cannon 8 | . . 1 . . . . . . . 1 4 . 2 . Ballistic Gun 6 | 2 . . . . . . . . . . 1 . 2 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 3 | . . 2 . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . . . 1 2 2 . 3 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . 2 . . . Parts Lost 65 | . . 2 . . . 5 . . . 5 12 5 22 14 Power 11 | . . 1 . . . . . . . 1 . 2 4 3 Propulsion 18 | . . 1 . . . 2 . . . 3 1 1 7 3 Utility 13 | . . . . . . 2 . . . . 3 1 4 3 Weapon 23 | . . . . . . 1 . . . 1 8 1 7 5 Highest Loss Streak 19 | . . 1 . . . 3 . . . 5 4 5 19 8 To Critical Strikes 2 | . . . . . . . . . . . 1 . . 1 Average Backups 4 | . 2 4 4 4 4 4 4 3 2 8 5 5 4 3 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . 3 2 . Utility 1 | . 2 1 . . . . . 1 1 2 1 1 . 3 Weapon 2 | . . 2 3 4 4 3 3 1 1 5 3 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 14 | . . 4 . . . . . 1 3 . . 1 . 5 Power 1 | . . 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 10 | . . 2 . . . . . . 2 . . 1 . 5 Weapon 3 | . . 1 . . . . . 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 85 90 53 53 53 59 72 76 74 62 76 84 77 52 Engine 8 | . 14 11 9 . . 10 11 9 5 5 4 7 1 4 Core 2 | . . . 1 13 13 . . 1 5 5 4 . 1 . Treads 3 | . . . 3 6 6 5 5 5 5 5 . . . . Leg 11 | . 28 6 6 . . 12 17 17 17 8 5 . . . Wheel 2 | . . 19 1 6 6 1 . . . . . . . 4 Hover 1 | . . . . . . . . . . . 9 23 16 1 Device 7 | . 14 11 . . . . 7 11 9 2 4 13 11 . Storage 2 | . . 10 . . . . . . . 5 4 . . . Processor 8 | . . . . . . 8 11 11 11 12 11 10 14 9 Protection 5 | . . 3 14 13 13 6 5 5 5 5 9 3 . 3 Energy Gun 4 | . . 7 . . . 3 5 5 5 4 3 5 1 5 Energy Cannon 2 | . . 11 . . . . . . . . 10 5 5 . Ballistic Gun 1 | . 28 3 . . . . . . . . . 3 4 3 Launcher 1 | . . 3 7 6 6 1 . . . . . . . 1 Special Melee Weapon 3 | . . . 6 6 6 5 5 5 5 . . . . . Peak Build Rating 122 | 6 6 27 91 92 92 109 119 119 122 119 85 114 121 88 Average Rating 89 | 4 6 16 88 92 92 105 116 119 120 74 71 101 90 53 On Entrance 69 | . 6 6 27 90 92 92 109 119 119 117 65 80 108 16 Avg Prop Armor Cover (%) 9 | 16 . 9 1 1 1 10 12 12 7 6 5 5 1 16 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 114 | 8 8 30 99 99 99 114 85 86 86 99 89 70 69 43 Greatest Support 80 | 20 20 40 24 20 20 50 30 30 49 49 52 80 71 28 Greatest Overweight (x) 28 | . . 8 4 4 4 28 2 2 2 3 26 3 1 7 Average Overweight (x) 1 | . . 2 3 4 4 2 2 2 1 1 2 . . . Largest Inventory Capacity 10 | 5 5 8 8 5 5 5 5 5 5 10 10 5 5 5 Average Capacity 6 | 5 5 7 5 5 5 5 5 5 5 9 9 5 5 5 Most Carried 10 | 2 3 8 8 4 4 5 5 5 5 10 9 5 5 5 Average Carried 5 | . 2 7 4 4 4 4 4 4 4 9 5 4 4 3 Final Capacity 10 | 5 5 8 5 5 5 5 5 5 5 10 5 5 5 5 Final Carried 10 | 2 3 8 5 4 4 5 5 5 5 10 5 5 2 4 Class Distribution -------------------- 61% | Mutant 11% | Skirmisher 10% | Scavenger-Mutant 8% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Subdweller-Mutant | -7/Factory Subdweller-Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Skirmisher | -5/Proximity Caves Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Hacker-Tank | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Fac Gar Fac Matter Collected 3901 | 288 . 234 259 . 176 442 564 805 152 134 387 76 92 292 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1894 | 90 . 303 . . 64 90 . . . 79 485 244 460 79 Parts 91 | 8 . 22 . . 3 5 . . . 3 15 11 18 6 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . 3 . . . . 1 14 3 37 . . . . Prevented 5 | . . . . . . . . . . 5 . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Fac Gar Fac Combat Hostiles Destroyed 35 | . . 5 . . 2 2 . . . 3 9 3 9 2 Melee 3 | . . . . . . . . . . . 1 2 . . Guns 15 | . . 2 . . . . . . . 3 6 1 2 1 Cannons 7 | . . . . . . . . . . . 2 . 5 . AOE 8 | . . 3 . . 2 2 . . . . . . . 1 Classes Destroyed 11 | 2 . 1 . . 1 . . . . 1 2 1 1 2 Worker 1 | . . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . . . 1 . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Swarmer 9 | . . . . . . . . . . 3 . . 5 1 Grunt 15 | . . . . . 2 2 . . . . 7 3 1 . Duelist 1 | . . . . . . . . . . . 1 . . . Sentry 3 | . . . . . . . . . . . 1 . 2 . Hunter 1 | . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . 1 . Subdweller 5 | . . 5 . . . . . . . . . . . . Best Kill Streak 4 | 3 . 2 . . 2 2 . . . 3 4 3 4 2 Combat Bots Only 4 | . . 2 . . 2 2 . . . 3 4 3 4 1 Max Kills in Single Turn 2 | 1 . 1 . . 1 1 . . . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . 1 1 . . . . . . . 1 Melee 1 | . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Fac Gar Fac Hostile Shots Fired 807 | . . 36 6 . 3 170 33 17 . 78 116 42 171 135 Missed 257 | . . 13 1 . 1 61 18 4 . 16 30 10 54 49 Hits 550 | . . 23 5 . 2 109 15 13 . 62 86 32 117 86 Melee 6 | . . . . . . . . . . . 6 . . . Projectile 544 | . . 23 5 . 2 109 15 13 . 62 80 32 117 86 AOE 5 | . . . . . . . . . . 2 . 1 . 2 Critical Strikes 20 | . . 1 1 . 1 1 . . . . 7 2 5 2 Damage Taken 11093 | . 36 595 133 . 57 1075 137 270 . 1174 2892 840 2156 1728 Core 2375 | . . 124 4 . 10 179 12 20 . 121 740 306 615 244 Absorbed by Shields 76 | . . . . . . . . . . . . . 76 . Redirected to Shielding 205 | . . . . . . . . . . . . . . 205 Ignored by Resistances 23 | . . . . . . . . . . . 23 . . . Regen/Repaired (Parts) 379 | . . . 17 . . 221 39 58 . 18 26 . . . Core Remaining (%) 72 | 100 . 50 99 . 98 . . . . 60 26 . . . Volleys Fired 204 | 14 3 53 . . 2 10 1 2 . 17 37 7 36 22 Largest 4 | 2 2 2 . . 1 1 1 1 . 1 3 3 4 4 Hottest 330 | 40 40 140 . . 40 56 56 50 . 250 330 194 282 150 Shots Fired 354 | 28 6 81 . . 2 10 1 2 . 20 58 18 79 49 Gun 226 | 28 6 59 . . . 4 1 2 . 11 27 11 45 32 Cannon 109 | . . 14 . . . . . . . 9 31 7 32 16 Launcher 17 | . . 8 . . 2 6 . . . . . . . 1 Special 2 | . . . . . . . . . . . . . 2 . Kinetic 170 | 28 6 48 . . 2 6 . . . . 2 4 42 32 Thermal 162 | . . 29 . . . 4 1 . . 20 41 14 37 16 Explosive 4 | . . 4 . . . . . . . . . . . . Electromagnetic 18 | . . . . . . . . 2 . . 15 . . 1 Robot Hit Streak 32 | 6 . 32 . . . 2 1 . . 9 6 3 5 4 Robot Miss Streak 11 | 3 . 1 . . . 1 . . . 11 7 4 3 6 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 187 | 18 . 56 . . . 5 1 . . 13 22 16 45 11 Core Hits 103 | 6 . 19 . . 5 10 . . . 6 24 7 18 8 Critical Kills 3 | 1 . . . . . . . . . . . . 2 . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 1 1 Critical Strikes 9 | 1 . . . . . . . . . . . 3 3 2 Burn 1 | . . . . . . . . . . . . 1 . . Meltdown 2 | . . . . . . . . . . . . . 2 . Destroy 3 | 1 . . . . . . . . . . . . 1 1 Blast 1 | . . . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . . . 2 . . Melee Attacks 34 | . . . . . . . . . . . 2 19 13 . Impact . | . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . . 2 19 13 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5715 | 137 . 970 . . 239 515 14 . . 249 1136 550 1258 647 Guns 2623 | 137 . 569 . . . 28 14 . . 153 907 113 479 223 Cannons 1303 | . . 194 . . . . . . . 96 179 55 650 129 Explosions 1245 | . . 207 . . 239 474 . . . . 32 . . 293 Melee 528 | . . . . . . . . . . . 17 382 129 . Ramming 16 | . . . . . . 13 . . . . 1 . . 2 Kinetic 1914 | 137 . 309 . . 239 474 . . . . 43 19 455 238 Thermal 2946 | . . 454 . . . 28 14 . . 249 983 149 674 395 Explosive 207 | . . 207 . . . . . . . . . . . . Electromagnetic 104 | . . . . . . . . . . . 92 . . 12 Impact . | . . . . . . . . . . . . . . . Slashing 528 | . . . . . . . . . . . 17 382 129 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . 2 3 . 5 6 Average Corruption 2 | . . . . . . . . . . 1 1 . 3 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 62 | . . . . . . . . . . 38 8 . . 16 Message Errors 20 | . . . . . . . . . . 12 2 . . 6 Matter Fused 10 | . . . . . . . . . . 7 1 . . 2 Heat Flow Errors 10 | . . . . . . . . . . 6 2 . . 2 Energy Discharges 4 | . . . . . . . . . . 1 1 . . 2 Data Loss (minor) 8 | . . . . . . . . . . 5 1 . . 2 Data Loss (major) 3 | . . . . . . . . . . 2 . . . 1 Misfires 5 | . . . . . . . . . . 3 1 . . 1 Alerts 2 | . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 127 | . . . . . . . . . . . 41 . 5 81 Projectiles 7 | . . . . . . . . . . . . . 5 2 Explosions 120 | . . . . . . . . . . . 41 . . 79 Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 398 | . . 17 . . . 46 . . . . 197 . . 138 Shots 8 | . . 1 . . . 2 . . . . 3 . . 2 Rammed 2 | . . . . . . . . . . . 1 . . 1 Targets Rammed 3 | . . . . . . 1 . . . . 1 . . 1 Kicked 1 | . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 1036 | . . 214 . . 470 65 12 12 . 380 1036 669 531 203 Average Temperature 170 | . . 65 . . 154 22 9 7 . 117 232 198 153 82 Received Heat Transfer 2078 | . . 364 36 . 27 327 24 117 . 9 648 144 355 27 Effects 72 | . . . . . 3 . . . . 1 41 15 12 . Shutdowns 21 | . . . . . 2 . . . . . 11 5 3 . Energy Bleed 7 | . . . . . . . . . . 1 4 1 1 . Interference 11 | . . . . . . . . . . . 4 3 4 . Matter Decay 4 | . . . . . . . . . . . 4 . . . Short Circuit 4 | . . . . . . . . . . . 3 1 . . Damage (minor) 4 | . . . . . 1 . . . . . 2 1 . . Damage (major) 17 | . . . . . . . . . . . 10 3 4 . Damage (core) 4 | . . . . . . . . . . . 3 1 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . Parts Melted 8 | . . 1 . . . . . . . . 4 . 3 . Heat Transferred 4284 | . . 584 . . . 74 37 . . 521 1499 296 777 496 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Fac Gar Fac Maximum Alert Level 4 | . . . . . 1 1 . . . . 4 2 2 1 Low Security (%) 74 | 100 100 . 100 100 40 99 . . . . 63 . . 69 Level 1 13 | . . . . . 59 . . . . . 25 . 17 30 Level 2 11 | . . . . . . . . . . . 7 100 82 . Level 3 . | . . . . . . . . . . . 2 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . Peak Influence 1125 | 10 . . 121 58 240 204 . . . . 1125 550 545 234 Initial 550 | . . . . 53 33 126 . . . . 3 550 344 234 Average 125 | . . . 14 54 153 69 . . . . 159 499 439 130 Influence Increases 4666 | 15 . . 341 5 227 343 83 227 . 893 1640 122 323 447 Destroy 0b10 Robot/C 2020 | . . . 180 . 160 100 60 200 . 500 480 60 180 100 Destroy 0b10 Robot/NC 105 | 15 . . 15 . . 15 . . . 5 20 5 . 30 Destroy Leader 330 | . . . 72 . 30 34 10 . . 40 100 10 10 24 Allied During Kill 587 | . . . 25 . 20 16 13 27 . 333 134 . . 19 Successful Hack 70 | . . . 18 5 . 14 . . . . 16 14 . 3 Disable Machine 525 | . . . . . . 60 . . . . 405 . . 60 Anti-Garrison Action 50 | . . . . . . . . . . . . . 50 . Destroy Structure 634 | . . . 1 . 17 59 . . . . 410 18 23 106 Lose Combat Pursuer 345 | . . . 30 . . 45 . . . 15 75 15 60 105 Influence Decreases 4590 | 15 . . 224 74 35 583 83 227 . 887 521 755 368 818 Entered New Map 1132 | . . . . 64 15 114 . . . . 3 575 148 213 Time Decay 2323 | 15 . . 204 10 . 393 83 183 . 677 358 130 . 270 Lost Part 609 | . . . . . . 50 . . . 50 120 50 220 119 Lost Ally 526 | . . . 20 . 20 26 . 44 . 160 40 . . 216 Squads Dispatched 18 | . . . . . 1 3 . . . 1 7 1 . 5 Investigation 3 | . . . . . . . . . . . 1 1 . 1 Extermination 5 | . . . . . . 2 . . . . 2 . . 1 Reinforcement 9 | . . . . . 1 1 . . . . 4 . . 3 Assault 1 | . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Fac Gar Fac Distress Signals 4 | . . . 2 . . . . . . . . . . 2 Communications Jammed 1 | . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . 1 . . Times Spotted 158 | . . 6 16 . 9 13 4 12 . 21 32 5 20 20 Peak Tracking Total 8 | . . 2 8 . 4 5 2 7 . 7 8 4 8 6 Tactical Retreats 13 | . . . 1 . . 1 . . . 1 2 1 2 5 Traps | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Fac Gar Fac Traps Triggered 5 | . 1 2 . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . 2 2 2 . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Fac Gar Fac Machines Disabled 38 | . . 1 . . . 4 . 1 . . 27 . 1 4 Max in Single Turn 2 | . . 1 . . . 2 . . . . 2 . 1 2 Garrison Access 2 | . . . . . . . . . . . . . . 2 Garrison Relay 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Fac Gar Fac Machines Accessed 18 | . . 1 4 1 . 3 . . 1 . 1 1 . 6 Terminals 5 | . . . 2 1 . 1 . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . . . . . 1 . . 2 Recycling Units 3 | . . . 1 . . 2 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . 2 Total Hacks 49 | . . 9 12 2 . 7 . . 4 . 3 1 . 11 Successful 32 | . . 9 7 1 . 4 . . 4 . 2 1 . 4 Failed 17 | . . . 5 1 . 3 . . . . 1 . . 7 Catastrophic 1 | . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 45 | . . . 4 . . 4 . . . . 7 5 11 14 Terminals 11 | . . . 4 2 . 4 . . . . . . . 1 Fabricators 5 | . . . . . . . . . . . . . . 5 Repair Stations 5 | . . . . . . . . . . . 3 . . 2 Recycling Units 7 | . . . 4 . . 3 . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 1 . 3 Terminal Hacks 16 | . . 9 . 1 . 1 . . 4 . . . . 1 Record 8 | . . 8 . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . Open DSF 2 | . . . . 1 . . . . . . . . . 1 Zone Layout 1 | . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 1 . . 1 Refit 2 | . . . . . . . . . . . 1 . . 1 Recycling Unit Hacks 4 | . . . 2 . . 2 . . . . . . . . Report Inventory 3 | . . . 1 . . 2 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . 1 . 2 Unlock Access 1 | . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . 2 Unauthorized Hacks 4 | . . . 2 . . 1 . . . . 1 . . . Terminals 3 | . . . 2 . . 1 . . . . . . . . Botnet 3 | . . . 2 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . . . 3 . . 3 . . . . 1 1 . 2 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . . . 5 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked 7 | . . . . . . 2 . . . 5 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Fac Gar Fac Total Allies 31 | . . . . . . . . . 4 4 3 . . 20 Largest Group 11 | . . . . . . . . . 4 6 2 . . 11 Highest-Rated Group 540 | . . . . . . . . . 159 218 192 . . 540 Highest-Rated Ally 138 | . . . . . . . . . 41 72 138 . . 103 Zionite Dispatches 5 | . . . . . . . . . . . 1 . . 4 Heavy 2 | . . . . . . . . . . . . . . 2 Hacker 1 | . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . 1 . . . Hacking Resupply 1 | . . . . . . . . . . . . . . 1 Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 9 . . . . . Total Orders 22 | . . . 2 . . . 1 8 6 3 1 . . 1 STAY 5 | . . . . . . . . . 5 . . . . . ROAM 1 | . . . 1 . . . . . . . . . . . FOLLOW 4 | . . . 1 . . . . 2 1 . . . . . AID 1 | . . . . . . . . 1 . . . . . . DROP 2 | . . . . . . . 1 . . . . . . 1 PICKUP 1 | . . . . . . . . 1 . . . . . . COLLECT 7 | . . . . . . . . 4 . 3 . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . Ally Attacks 475 | . . . 64 . 49 30 33 27 . 174 51 . . 47 Total Damage 14254 | . . . 983 . 903 763 857 643 . 3834 4512 . . 1759 Kills 88 | . . . 12 . 6 6 3 10 . 24 19 . . 8 Allies Corrupted 2 | . . . . . . . . . . 2 . . . . Allies Melted 2 | . . . . . . 1 . 1 . . . . . . Borg Created 19 | . . . 3 . 1 4 4 6 . 1 . . . . Largest Collective 5 | . . . 3 . 3 3 3 5 . 2 . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Fac Gar Fac Active Infowar (turns) 18076 | 31 288 1993 . . . 1117 3998 3001 3683 3136 357 189 . 283 Optics 15837 | . . 376 . . . 1117 3998 3001 3683 3136 243 . . 283 Seismic 2312 | 31 288 1993 . . . . . . . . . . . . Jamming 303 | . . . . . . . . . . . 114 189 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 1 3 2 1 . . . . Drone Launches 1 | . . . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . Zionite Intel Received 3 | . . . . . . . . . . . . 1 2 . Branch Access 1 | . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Fac Gar Fac Turns Passed 22920 | 117 288 2916 1460 21 419 1260 3998 3001 3683 3136 1356 276 387 602 Spaces Moved 9318 | 65 58 1170 358 5 80 484 1519 1047 1906 1043 385 264 280 654 Core 538 | 11 . 395 . . . 1 . . . . 1 5 63 62 Treads 999 | . . . 139 5 80 16 . . . 737 22 . . . Legs 5855 | 54 58 389 173 . . 356 1519 1047 1906 306 47 . . . Wheels 801 | . . 386 46 . . 111 . . . . . . . 258 Hover 777 | . . . . . . . . . . . 315 259 203 . Flight 348 | . . . . . . . . . . . . . 14 334 Fastest Speed 27 | 50 120 110 140 490 490 150 260 260 190 190 49 49 27 37 Average Speed 225 | 108 120 228 389 490 490 241 260 260 191 287 267 70 70 71 Slowest Speed 1450 | 120 120 450 490 490 490 1450 260 260 260 330 1350 200 147 400 Overloaded Moves 78 | . . . . . . . . . . . . . 12 66 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 1 . . . . . 2 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 9 51 27 . 88 12 97 83 92 83 11 6 40 19 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 1 . 1 1 . . . . Known Exits Taken 8 | . . . . 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 12 | . . 2 . . . . 2 4 3 1 . . . . Spaces Dug 48 | . . 13 . . . . . . . . 2 9 5 19 Terrain Destroyed 319 | . . 66 . . 19 98 . . . . 41 12 10 73 Melee 14 | . . . . . . . . . . . . 9 5 . Projectile 42 | . . 1 . . . . . . . . 7 3 5 26 AOE 263 | . . 65 . . 19 98 . . . . 34 . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Fac Gar Fac Total 10813 | 86 271 1340 424 5 106 555 1559 1312 1944 1143 622 307 393 746 Wait 986 | . 210 60 40 . 24 41 29 249 30 61 158 3 40 41 Move 9297 | 64 57 1169 357 4 79 483 1516 1046 1905 1042 384 264 275 652 Hop 4 | . . . . . . . 1 . . . . . 2 1 Pick Up 57 | 2 1 15 6 . . 2 3 2 2 10 5 2 1 6 Fast Attach 66 | 6 . 8 2 . . 6 1 . . 3 12 9 7 12 Attach 36 | . . 3 4 1 . 2 2 . . 2 11 1 4 6 Detach 3 | . . . 1 . . . . . . . . . . 2 Swap 16 | . . 6 2 . . 3 . 1 1 . 3 . . . Drop 61 | . . 21 8 . . 2 2 3 6 2 9 2 3 3 Fire 204 | 14 3 53 . . 2 10 1 2 . 17 37 7 36 22 Melee 34 | . . . . . . . . . . . 2 19 13 . Ram 2 | . . . . . . . . . . . 1 . . 1 Kick 1 | . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . 12 . Rewire 13 | . . 5 . . . 1 . 2 . 5 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 21 | . . . 4 . 1 4 4 7 . 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 9) 406 | -10/Materials | Entered Subcaves 1049 | -10/Subcaves | Build established: Scavenger-Mutant 2124 | -10/Subcaves | Learned Materials garrison access intel 2356 | -10/Subcaves | Visited 4L-MR0's lab 2399 | -10/Subcaves | Found Gun Armor 2401 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2412 | -10/Subcaves | Found Prototype Special Melee Weapon 2679 | -10/Subcaves | Build established: Mutant 3199 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3282 | -10/Subcaves | Discovered new exit (range 12) 3322 | -10/Subcaves | Entered Materials 3322 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 3323 | -8/Materials | Loaded intel: 1 garrison access location 3323 | -8/Materials | Identified 1B-0RG's Assimilator 3344 | -8/Materials | Assimilating Machinist 3a into Collective. 3627 | -8/Materials | Build established: Subdweller-Mutant 3951 | -8/Materials | Assimilating Defender 3a into Collective. 4315 | -8/Materials | Assimilating Transporter 3a into Collective. 4725 | -8/Materials | Discovered new exit (range 7) 4782 | -8/Materials | Entered Factory 4782 | -7/Factory | Accompanied by 2 allies 4782 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4793 | -7/Factory | Identified exit to DSF 4803 | -7/Factory | Entered DSF 4803 | -7/DSF | Accompanied by 2 allies 4808 | -7/DSF | Assimilating Chaingunner 4a into Collective. 4894 | -7/DSF | Additional patrols routed to DSF 5125 | -7/DSF | Sterilization system engaged 5145 | -7/DSF | Ambient heat levels rising (+10) 5148 | -7/DSF | Discovered new exit (range 14) 5160 | -7/DSF | Ambient heat levels rising (+10) 5175 | -7/DSF | Ambient heat levels rising (+10) 5190 | -7/DSF | Ambient heat levels rising (+10) 5205 | -7/DSF | Ambient heat levels rising (+10) 5220 | -7/DSF | Ambient heat levels rising (+10) 5222 | -7/DSF | Entered Factory 5222 | -6/Factory | Accompanied by 1 ally 5222 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5474 | -6/Factory | Assimilating Soldier 5a into Collective. 5481 | -6/Factory | Assimilating Guardian 5a into Collective. 5512 | -6/Factory | Lost 3 parts (1n1u1w) 5568 | -6/Factory | Discovered new exit (range 13) 5599 | -6/Factory | Identified exit to Lower Caves 5716 | -6/Factory | Assimilating Engineer 5a into Collective. 5928 | -6/Factory | Build established: Mutant 6080 | -6/Factory | Assimilating Hacker 5a into Collective. 6482 | -6/Factory | Entered Lower Caves 6489 | -6/Lower Caves | Met a Warlord Commander 6490 | -6/Lower Caves | Learned location of Warlord (-4) 6491 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6495 | -6/Lower Caves | Found Encrypted Comm Array 6730 | -6/Lower Caves | Learned location of 1 exit from Factory 6953 | -6/Lower Caves | Assimilating BI-HKF(k) into Collective. 7293 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7316 | -6/Lower Caves | Assimilating Guardian 5b into Collective. 7761 | -6/Lower Caves | Assimilating KH-SBK(S) into Collective. 8162 | -6/Lower Caves | Assimilating Extractor 5a into Collective. 8332 | -6/Lower Caves | Spotted B-75 Beast 8354 | -6/Lower Caves | Allies destroyed B-75 Beast 8865 | -6/Lower Caves | Discovered new exit (range 5) 9284 | -6/Lower Caves | Identified exit to Lower Caves 10480 | -6/Lower Caves | Entered another Lower Caves area 10480 | -6/Lower Caves | Accompanied by 2 allies 10650 | -6/Lower Caves | Assimilating YW-T2V(S) into Collective. 10952 | -6/Lower Caves | Learned Factory emergency access door positions 11019 | -6/Lower Caves | Learned Factory terminal intel 11063 | -6/Lower Caves | Learned 8 Factory zone layouts 11133 | -6/Lower Caves | Assimilating Soldier 5b into Collective. 11144 | -6/Lower Caves | Assimilating Soldier 5c into Collective. 11162 | -6/Lower Caves | Lost 3 allies 11173 | -6/Lower Caves | Attracted the attention of an 0b10 base 11582 | -6/Lower Caves | Assimilating JT-0XR(r) into Collective. 11585 | -6/Lower Caves | Assimilating 5R-4SJ(r) into Collective. 11967 | -6/Lower Caves | Assimilating MJ-3YD(r) into Collective. 12162 | -6/Lower Caves | Discovered new exit (range 15) 12209 | -6/Lower Caves | Identified exit to Zion 12782 | -6/Lower Caves | Encountered a Warlord checkpoint 13481 | -6/Lower Caves | Entered Zion 13481 | -6/Zion | Accompanied by 5 allies 13537 | -6/Zion | Learned Factory emergency access door positions 13547 | -6/Zion | Learned 8 Factory zone layouts 13760 | -6/Zion | Discovered new exit (range 20) 13834 | -6/Zion | Identified exit to Proximity Caves 14186 | -6/Zion | Given the Hacking Drone Bay 14187 | -6/Zion | Found Prototype Device 14482 | -6/Zion | Found Prototype Energy Gun 14913 | -6/Zion | Given A8's code to call for help 16354 | -6/Zion | Met Imprinter 16394 | -6/Zion | Imprinted 16396 | -6/Zion | Declared Zion's savior 17164 | -6/Zion | Entered Proximity Caves 17164 | -5/Proximity Caves | Accompanied by 9 allies 17413 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17541 | -5/Proximity Caves | Lost 4 allies 17706 | -5/Proximity Caves | Assimilating Sage 6a into Collective. 17723 | -5/Proximity Caves | Lost 6 allies 17777 | -5/Proximity Caves | Lost 5 parts (1p3n1w) 17853 | -5/Proximity Caves | Identified Storm Laser 18126 | -5/Proximity Caves | Build established: Skirmisher 19128 | -5/Proximity Caves | Spotted B-75 Beast 20200 | -5/Proximity Caves | Discovered new exit (range 13) 20241 | -5/Proximity Caves | Identified exit to Factory 20300 | -5/Proximity Caves | Entered Factory 20300 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 20300 | -5/Factory | Identified Hacking Drone Bay 20301 | -5/Factory | Identified exit to Factory 20304 | -5/Factory | Loaded intel: 26 terminal locations 20531 | -5/Factory | Core integrity fell below 50% 20804 | -5/Factory | Build established: Tank 21122 | -5/Factory | Zion hero teleported in (99-TNT) 21217 | -5/Factory | Cargo convoy interrupted 21457 | -5/Factory | Lost 3 parts (1u2w) 21524 | -5/Factory | Terminal network hard line cut 21527 | -5/Factory | Lost 4 parts (2u2w) 21561 | -5/Factory | Enhanced Grunt warped into view, answering call for help 21563 | -5/Factory | Enhanced Grunt warped into view, answering call for help 21643 | -5/Factory | Spotted B-75 Beast 21646 | -5/Factory | Discovered exit to Factory (range 16) 21656 | -5/Factory | Entered another Factory area 21656 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 21760 | -4/Factory | Retrieved Zion intel report: Guard Positions 21907 | -4/Factory | Lost 5 parts (2p1n1u1w) 21932 | -4/Factory | Identified exit to Garrison 21932 | -4/Factory | Entered Garrison 21959 | -4/Garrison | Retrieved Zion intel report: Branch Access 21963 | -4/Garrison | Spotted B-86 Titan 21980 | -4/Garrison | Triggered checkpoint 21993 | -4/Garrison | Retrieved Zion intel report: Component Stockpiles 22001 | -4/Garrison | Garrison Relay disabled 22014 | -4/Garrison | Triggered checkpoint 22184 | -4/Garrison | Destroyed B-86 Titan 22190 | -4/Garrison | Triggered checkpoint 22190 | -4/Garrison | Triggered checkpoint 22208 | -4/Garrison | Triggered checkpoint 22258 | -4/Garrison | Core integrity fell below 50% 22301 | -4/Garrison | Core integrity fell below 20% 22312 | -4/Garrison | Discovered new exit (range 12) 22317 | -4/Garrison | Identified exit to Factory 22319 | -4/Garrison | Entered Factory 22334 | -4/Factory | Lost 19 parts (3p7n3u6w) 22405 | -4/Factory | Zion Heavy squad teleported in 22419 | -4/Factory | Zion Hacking Resupply teleported in 22428 | -4/Factory | Found Prototype Hackware 22428 | -4/Factory | Identified Exp. System Shield 22565 | -4/Factory | Zion Hacker squad teleported in 22618 | -4/Factory | Found Exp. System Shield 22808 | -4/Factory | Lost 3 allies 22809 | -4/Factory | Spotted B-86 Titan 22816 | -4/Factory | Zion Heavy squad teleported in 22857 | -4/Factory | Lost 8 parts (3p1n2u2w) 22921 | -4/Factory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 22911_ Slug penetrates Fusion Modulator. 22915_ H-77 Assassin knocked back. 22915_ Slug penetrates Wall. 22918_ H-77 Assassin suffers critical hit (Destroy). 22918_ Destroyed Coil Gun. 22921_ Penetrated by Slug. 22921_ Fusion Modulator explodes. 22921_ Slug penetrates H-77 Assassin. 22921_ Hardcell Cannon destroyed. 22921_ Destroyed Hardcell Cannon. 22921_ Arm. Huge Wheel destroyed. 22921_ Destroyed Arm. Huge Wheel. 22921_ Backup Laser I destroyed. 22921_ Destroyed Backup Laser I. 22921_ Antigrav System destroyed. 22921_ Destroyed Antigrav System. 22921_ K-01 Serf destroyed. 22921_ Fusion Modulator explodes. 22921_ H-77 Assassin destroyed. 22921_ Adv. KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ????????????????????### ###??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# ;;; ;;;;##?????????????????? | | ????????????????????# ; @ #?????????????????? | | ???????????????????# ! #?????????????????? | | ???????????????????# % #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# [#?????????????????? | | ???????????????????## ; #?????????????????? | | ????????????????????# ; #?????????????????? | | ????????????????????# ; ;?????????????????? | | ??????????????????###;;;;;;;;;#;##+############### | | ??????????????????# BB h * | | ??????????????????# BB | | ??????????????????# "" | | ??????????????????# "" | | ??????????????????# "" | | ??????????????????# ########### ### T#### | | ??????????????????# ###########+##??##???? "" | | ??????????????????# # #??????? "" | | ??????????????????# # ! ######## "" | | ??????????????????#A # + | | ??????????????????+ + ##### | | ??????????????????# ?# #???# | | ??????????????????# ?##############???#/####### | | ??????????????????# ??????????????????# " | | ??????????????????# ??????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 50 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 16 Armor Coverage 860 Resistance: KI 30 Resistance: EX 25 Propulsion Shielding 66 Weapon Cycling 25 Evasion (%) 65 Melee Accuracy 5 Launcher Accuracy 40 Recoil Reduction 1 Offensive Hacking 12 Defensive Hacking 32 Item Schematics ----------------- Sub. Monowheel | -8/Materials | Scanalyzed Battle Cannon | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Imp. Force Field | -6/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- About That Survey... Generalissimo Help From High Places Heroic Deeds Hot Goods I Like You, Cogmind I, Locutus Let Me Out Of Here Mistaken Identity Respectable Loadout Challenges ------------ None Game ------ Seed SignalBlinkBrace Manual? 0 Play Time 02:16:12 Cumulative 63.9 hours Start 2026.04.20 @ 18:04:19 End 2026.04.20 @ 22:36:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a05c856-1fac-45b8-a3a1-a3678fbc2afe