Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 16:27:38

Player: SYPIAC

Result: Destroyed by Autobeam Turret with Autobeam

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (37)      185
Value Destroyed (1055)     1055
Prototype IDs (15)         300
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1940

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     170/300
Energy                     263/265
System Corruption          2%
Temperature                Cool (6)
Movement                   Rolling (110)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1+1) ------
    Improved Ion Engine
  Subdweller Power Source (+)
>            --- PROPULSION (2+1) -
      Spiked Treads
  Subdweller Monowheel (+)
  Subdweller Monowheel
>            --- UTILITY (2+1) ----
             Scrap Shield (+)
             Rainbow Chip
>            --- WEAPON (2+1) -----
       Light Assault Rifle (+)
  Subdweller Machine Gun
             Battle Cannon
>            --- INVENTORY (5) ----
  Subdweller Monowheel

 Peak State 
------------
>            --- POWER ------------
    Improved Ion Engine
  Subdweller Power Source
>            --- PROPULSION -------
      Spiked Treads
  Subdweller Monowheel
  Subdweller Monowheel
>            --- UTILITY ----------
             Scrap Shield
             Rainbow Chip
>            --- WEAPON -----------
       Light Assault Rifle
  Subdweller Machine Gun
             Battle Cannon
>            --- INVENTORY --------
  Subdweller Monowheel
[Rating: 32]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Subdweller Monowheel
  Treads                   Spiked Treads
  Leg                      Aluminum Leg
  Wheel                    Subdweller Monowheel
Utility                    Scrap Shield
  Device                   Sensor Array
  Storage                  Small Storage Unit
  Processor                Targeting Computer
  Protection               Scrap Shield
Weapon                     Subdweller Machine Gun
  Energy Gun               Small Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Subdweller Machine Gun
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             40   | 9   9   22  
  Power                    6    | 2   1   3   
    Engine                 6    | 2   1   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               14   | 4   1   9   
    Treads                 3    | 2   .   1   
    Leg                    4    | 2   1   1   
    Wheel                  7    | .   .   7   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  7    | 1   2   4   
    Device                 1    | .   1   .   
    Storage                1    | 1   .   .   
    Processor              2    | .   1   1   
    Hackware               .    | .   .   .   
    Protection             3    | .   .   3   
    Artifact               .    | .   .   .   
  Weapon                   13   | 2   5   6   
    Energy Gun             5    | 2   2   1   
    Energy Cannon          3    | .   2   1   
    Ballistic Gun          2    | .   .   2   
    Ballistic Cannon       1    | .   .   1   
    Launcher               2    | .   1   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   .   4   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      4    | .   .   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     87   | .   94  82  
  Engine                   13   | .   14  13  
  Treads                   1    | .   .   1   
  Leg                      12   | .   28  2   
  Wheel                    14   | .   .   23  
  Device                   1    | .   3   .   
  Storage                  5    | .   14  .   
  Processor                3    | .   5   2   
  Protection               7    | .   .   12  
  Energy Gun               10   | .   15  7   
  Energy Cannon            6    | .   11  3   
  Ballistic Gun            7    | .   .   11  
  Ballistic Cannon         1    | .   .   1   
Naked Turns                1    | .   .   1   
Heaviest Build             38   | 14  17  38  
  Greatest Support         40   | 40  20  40  
  Greatest Overweight (x)  2    | 1   .   2   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         6    | 7   8   5   
  Most Carried             8    | 3   8   8   
  Average Carried          4    | 1   5   3   
  Final Capacity           8    | 8   8   5   
  Final Carried            8    | 3   8   1   

 Class Distribution 
--------------------
 52% | Subdweller-Mutant
 47% | Mutant

 Dominant Class 
----------------
            Mutant | -10/Materials
 Subdweller-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           740  | 236 154 350 
  Remotely                 .    | .   .   .   
Salvage Created            919  | .   394 525 
  Parts                    61   | .   28  33  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      14   | .   .   14  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  33   | .   11  22  
  Guns                     9    | .   6   3   
  Cannons                  10   | .   3   7   
  AOE                      14   | .   2   12  
Classes Destroyed          8    | .   5   3   
  Builder                  1    | .   1   .   
  Hauler                   1    | .   1   .   
  Turret                   1    | .   .   1   
  Watcher                  1    | .   1   .   
  Swarmer                  10   | .   6   4   
  Grunt                    6    | .   5   1   
  Sentry                   1    | .   .   1   
  Subdweller               16   | .   .   16  
Best Kill Streak           14   | .   3   14  
  Combat Bots Only         14   | .   3   14  
Max Kills in Single Turn   7    | .   2   7   
  Gunslinging              .    | .   .   .   
  Exploded                 7    | .   2   7   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        115  | .    50   65   
  Missed                   31   | .    8    23   
Damage Taken               1127 | .    418  709  
  Core                     253  | .    82   171  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              98   | .    50   48   
  Largest                  3    | .    2    3    
  Hottest                  120  | .    120  120  
Shots Fired                171  | .    95   76   
  Gun                      90   | .    54   36   
  Cannon                   70   | .    40   30   
  Launcher                 11   | .    1    10   
  Special                  .    | .    .    .    
  Kinetic                  42   | .    .    42   
  Thermal                  114  | .    90   24   
  Explosive                11   | .    1    10   
  Electromagnetic          4    | .    4    .    
  Robot Hit Streak         11   | .    10   11   
  Robot Miss Streak        6    | .    3    6    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           92   | .    54   38   
  Core Hits                63   | .    18   45   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           3088 | .    857  2231 
  Guns                     652  | .    333  319  
  Cannons                  742  | .    440  302  
  Explosions               1674 | .    72   1602 
  Melee                    .    | .    .    .    
  Ramming                  20   | .    12   8    
  Kinetic                  365  | .    .    365  
  Thermal                  999  | .    743  256  
  Explosive                1674 | .    72   1602 
  Electromagnetic          30   | .    30   .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         2    | .    .    2    
  Average Corruption       2    | .    .    2    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  20   | .    .    20   
    Message Errors         5    | .    .    5    
    Matter Fused           8    | .    .    8    
    Heat Flow Errors       1    | .    .    1    
    Data Loss (minor)      4    | .    .    4    
    Data Loss (major)      1    | .    .    1    
    Misfires               1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            3    | .    .    3    
  Projectiles              .    | .    .    .    
  Explosions               3    | .    .    3    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      85   | .    .    85   
  Shots                    4    | .    .    4    
  Rammed                   .    | .    .    .    
Targets Rammed             5    | .    5    .    
  Kicked                   5    | .    5    .    
  Crushed                  .    | .    .    .    
Highest Temperature        439  | .    439  165  
  Average Temperature      115  | .    116  87   
  Received Heat Transfer   246  | .    138  108  
  Effects                  2    | .    2    .    
    Energy Bleed           1    | .    1    .    
    Interference           1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             3    | .    3    .    
  Heat Transferred         2082 | .    1600 482  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             187  | .   187 .   
  Initial                  .    | .   .   .   
  Average                  47   | .   54  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              43   | .   17  26  
  Peak Tracking Total      8    | .   5   8   
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          3    | .   1   2   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          10   | .   9   1   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                38   | .   29  9   
  Successful               25   | .   16  9   
  Failed                   13   | .   13  .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   19   | .   15  4   
  Terminals                24   | .   24  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          5    | .   5   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             17   | .   8   9   
  Record                   8    | .   .   8   
  Prototype ID Bank        2    | .   2   .   
  Branch Access Points     1    | .   1   .   
  Alert Level              2    | .   2   .   
  Unreport Threat          1    | .   1   .   
  Reinforcement Status     1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
  Derelict Proto ID Bank   1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       2    | .   2   .   
  Report Inventory         2    | .   2   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         6    | .   6   .   
  Terminals                4    | .   4   .   
    Botnet                 4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Monitor                2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         8    | .   8   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2429 | 131  888  1410 
Spaces Moved               1643 | 79   518  1046 
  Core                     2    | 2    .    .    
  Treads                   53   | 53   .    .    
  Legs                     600  | 24   518  58   
  Wheels                   988  | .    .    988  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  110  
  Average Speed            115  | 147  120  111  
  Slowest Speed            260  | 190  120  260  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       45   | 5    80   50   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             4    | .    .    4    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          68   | .    12   56   
  Melee                    .    | .    .    .    
  Projectile               1    | .    .    1    
  AOE                      67   | .    12   55   
Terrain Rammed             1    | .    .    1    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2003 | 90   690  1223 
  Wait                     161  | 1    92   68   
  Move                     1641 | 78   517  1046 
  Hop                      .    | .    .    .    
  Pick Up                  14   | .    6    8    
  Fast Attach              22   | 8    6    8    
  Attach                   10   | .    .    10   
  Detach                   14   | 2    4    8    
  Swap                     8    | 1    3    4    
  Drop                     24   | .    7    17   
  Fire                     98   | .    50   48   
  Melee                    .    | .    .    .    
  Ram                      1    | .    .    1    
  Kick                     5    | .    5    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            5    | .    .    5    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub)
-10/Subcaves (discovered 1 exit: [*Rec])

 History 
---------
 Turn | Location      | Event
   28 | -11/Scrapyard | Discovered new exit (range 15)
  132 | -11/Scrapyard | Entered Materials
  160 | -10/Materials | Identified exit to Mines
  303 | -10/Materials | Build established: Mutant
  333 | -10/Materials | Discovered new exit (range 10)
  703 | -10/Materials | Discovered new exit (range 13)
  998 | -10/Materials | Discovered new exit (range 16)
 1020 | -10/Materials | Entered Subcaves
 1055 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1092 | -10/Subcaves  | Ambushed by swarm of Subdwellers
 1092 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 1092 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 1092 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 1092 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 1094 | -10/Subcaves  | Core integrity fell below 50%
 1095 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1103 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1108 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1108 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1110 | -10/Subcaves  | Core integrity fell below 20%
 1148 | -10/Subcaves  | Lost 4 parts (1p2n1w)
 1162 | -10/Subcaves  | Destroyed 14 combat bots
 1248 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1391 | -10/Subcaves  | Learned Materials terminal intel
 1441 | -10/Subcaves  | Build established: Subdweller-Mutant
 1831 | -10/Subcaves  | Learned location of 1 exit from Materials
 2128 | -10/Subcaves  | Visited 4L-MR0's lab
 2153 | -10/Subcaves  | Found Rainbow Chip
 2158 | -10/Subcaves  | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon
 2422 | -10/Subcaves  | Discovered new exit (range 12)
 2430 | -10/Subcaves  | Destroyed by Autobeam Turret with Autobeam

 Last Messages 
---------------
02378_ Acquired 11 matter.
02379_ System corrupted: Matter fused (-6).
02381_ Lgt. Assault Rifle fries itself beyond
  repair.
02386_ Acquired 5 matter.
02387_ DK-YC9(R) destroyed.
02389_ Lgt. Assault Rifle fries itself beyond
  repair.
02390_ S-10 Pest destroyed.
02392_ Lgt. Ion Engine fries itself beyond
  repair. <x2>
02405_ S-10 Pest destroyed.
02408_ Acquired 3 matter.
02412_ Acquired Lgt. Assault Rifle.
02414_ Acquired 2 matter.
02415_ Acquired 4 matter.
02419_ Machine disabled.
02419_ Autobeam Turret destroyed.
02422_ EXIT=FOUND
[Achievement: Just Browsing]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          22
Energy Capacity            365
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                55
Targeting Accuracy         5
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Just Browsing
Quantum Hacking
Quick And Dirty

 Challenges 
------------
None

 Game 
------
Seed              IonHeatTerrabomb
  Manual?         0
Play Time         00:40:18
  Cumulative      18.7 hours
  Start           2024.04.02 @ 15:46:49
  End             2024.04.02 @ 16:27:38
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          8
  Rogue           8
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             21
Gallery%          25
Achievement%      28
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a8b6e333-989b-48c6-a310-b0795039d7ee