Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.19 @ 06:46:47 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (610) 3050 Value Destroyed (30765) 30765 Prototype IDs (58) 1160 Alien Tech Used (4) 800 Bonus (20384) 20384 TOTAL SCORE: 66859 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6621 Follower Combat Kills 806 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Recovered Sigix Corpse 2000 Win 3000 Friendly Fire -643 Cogmind --------- Core Integrity 826/1600 Matter 12/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Medium Treads > --- UTILITY (13) ----- Experimental Optical Array > --- WEAPON (6) ------- Chainsword > --- INVENTORY (4) ---- Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Advanced Target Analyzer Experimental Core Analyzer Layered Heavy Armor Plating Centrium Light Armor Plating Phase Armor Experimental System Shield > --- WEAPON ----------- Coil Gun Coil Gun Heavy Machine Gun Railgun > --- INVENTORY -------- Quantum Reactor Quantum Reactor Biometal Heavy Treads Armored Huge Wheel Coolant Network Matter Compressor Recoil Nullifier Advanced Focal Shield Advanced Shield Generator Mobile Refinery Mk. CCLXVII Dimensional Node Initializer Transdimensional Reconstructor Quantum Rifle Coil Gun Coil Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator Hypervelocity Railgun Gamma Bomb Array Tiamat Missile Launcher Chainsword Sigix Corpse Sigix Corpse [Rating: 185] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Heavy Siege Treads Treads Heavy Siege Treads Leg Improved Titanium Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Experimental System Shield Protection Hardened Heavy Armor Plating Artifact Phase Armor Weapon Improved Heavy Machine Gun Energy Gun Plasma Rifle Energy Cannon Vortex Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 11 | . . . . . 2 . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 2 . 2 . . Weapon 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 588 | 8 8 7 1 8 23 34 20 9 6 1 7 43 . 5 6 5 39 8 18 3 20 62 8 4 9 13 53 52 38 40 30 Power 54 | 1 1 . . 1 2 3 3 1 . . . 3 . 1 . . 1 2 . 1 . 4 1 1 1 . 6 8 4 5 4 Engine 16 | 1 1 . . 1 2 3 3 1 . . . 2 . . . . . 2 . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . 2 1 1 . . . . . . . Reactor 31 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . 6 8 4 5 4 Propulsion 92 | 3 . 3 . 1 6 6 2 4 1 . 1 3 . . 2 . 12 1 2 . 5 7 1 1 1 2 4 6 5 4 9 Treads 66 | 1 . 2 . . 4 4 2 3 . . 1 3 . . 1 . 7 . 1 . 3 7 1 1 1 . 4 4 3 4 9 Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 25 | 2 . 1 . 1 1 2 . 1 1 . . . . . 1 . 5 1 1 . 2 . . . . 2 . 2 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 175 | 2 2 . 1 . 5 6 5 . 1 . 2 20 . 2 2 1 21 4 6 2 4 27 3 . 4 3 17 8 11 14 2 Device 95 | . . . . . 2 2 2 . 1 . 1 14 . 1 2 . 11 4 3 2 2 13 2 . 3 1 11 4 4 8 2 Storage 18 | 2 2 . 1 . . 2 . . . . . 3 . . . . 2 . . . . 3 . . . . . . 1 2 . Processor 14 | . . . . . . . . . . . . . . . . 1 4 . . . . 2 1 . 1 . 3 . 1 1 . Hackware 9 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . 2 . . . 1 2 . 1 . . Protection 38 | . . . . . 3 1 3 . . . 1 2 . 1 . . 3 . 3 . 2 7 . . . 1 1 4 3 3 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 267 | 2 5 4 . 6 10 19 10 4 4 1 4 17 . 2 2 4 5 1 10 . 11 24 3 2 3 8 26 30 18 17 15 Energy Gun 23 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 9 8 . 1 2 Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 2 Ballistic Gun 138 | 2 3 2 . 1 7 12 6 3 2 . 4 9 . 1 2 2 4 1 5 . 6 12 2 . 1 1 10 13 12 11 4 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . Launcher 38 | . 2 1 . 3 1 2 . 1 1 1 . . . 1 . 1 . . 3 . 3 6 . 1 . 2 . 1 4 3 1 Special Weapon 3 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 49 | . . . . 2 2 3 3 . 1 . . 6 . . . 1 . . 1 . 2 4 1 . . 3 7 5 1 1 6 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . 2 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . 1 3 . . . . . . . . 1 . 2 . . 3 . 1 . . 5 2 5 . 5 5 1 Parts Lost 137 | . 1 4 . . 2 1 2 1 1 . 3 2 . 1 . 1 2 1 2 . 6 12 4 1 . . 12 21 8 16 33 Power 23 | . 1 1 . . . 1 1 . . . . . . . . . . . . . . 3 1 1 . . 4 3 1 1 5 Propulsion 17 | . . 1 . . 1 . 1 1 . . . . . . . . . . . . 1 1 . . . . . 3 . 1 7 Utility 45 | . . . . . 1 . . . 1 . 1 2 . 1 . 1 1 . 1 . 2 4 . . . . 2 6 5 7 10 Weapon 52 | . . 2 . . . . . . . . 2 . . . . . 1 1 1 . 3 4 3 . . . 6 9 2 7 11 Highest Loss Streak 21 | . 1 4 . . 2 1 1 1 1 . 3 1 . 1 . 1 1 1 2 . 2 10 3 1 . . 4 6 4 4 21 Average Slot Usage (%) 87 | . 100 93 85 91 98 99 100 100 100 100 99 91 86 85 86 86 81 82 85 86 82 85 88 84 84 84 88 77 82 82 39 Engine 2 | . 14 8 . 6 9 8 7 7 7 7 7 4 . . . . . 3 5 2 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 6 5 6 6 5 1 . . . 5 4 2 3 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 5 4 2 . 1 5 5 8 7 7 4 Treads 10 | . 14 18 14 14 17 21 15 15 15 15 15 9 6 6 6 6 7 7 6 5 7 12 15 13 10 9 10 8 3 8 6 Wheel 4 | . 14 9 14 14 8 5 7 6 7 7 7 6 6 6 5 6 2 2 3 5 3 . . . . . 2 . 4 . . Device 7 | . . . . . 6 7 6 7 7 7 7 11 13 13 13 10 1 5 6 3 4 7 10 10 11 12 5 6 7 10 5 Storage 18 | . 28 28 28 28 18 19 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 14 14 12 14 8 Processor 7 | . . . . . . . . . . . . . . . . 2 11 11 11 11 11 10 14 15 15 15 20 14 13 13 6 Hackware 1 | . . . . . . 5 . . . . . . . . . . 2 . . . . 1 . . . 1 8 6 4 . . Protection 5 | . . . . . 10 3 6 7 7 7 7 8 6 6 6 6 5 5 7 11 7 5 5 5 3 1 . 4 5 7 . Ballistic Gun 19 | . 27 22 14 . 23 25 29 29 28 23 23 24 26 25 26 25 22 23 22 23 18 19 14 15 9 1 10 2 15 15 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 15 39 39 35 42 55 84 100 101 100 100 101 133 131 134 131 131 152 152 149 151 164 198 157 137 182 181 183 171 224 206 170 Greatest Support 150 | 16 16 40 10 10 66 66 10 72 16 12 12 70 12 12 98 12 140 140 140 28 140 145 125 150 150 150 135 145 135 150 150 Greatest Overweight (x) 11 | . 2 3 3 4 5 8 9 9 7 8 8 11 10 11 10 10 5 5 5 5 5 1 1 1 1 7 7 5 7 1 1 Average Overweight (x) 4 | . . 1 3 3 3 4 8 6 6 7 7 7 10 10 9 10 3 3 3 4 3 1 . . . 1 2 1 3 . . Largest Inventory Capacity 28 | 8 16 16 16 16 16 24 24 24 24 24 24 26 26 26 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 6 11 16 16 16 16 19 24 24 24 24 24 25 26 26 26 26 26 28 28 28 28 28 28 28 28 28 28 28 27 28 16 Most Carried 28 | 6 15 16 16 16 16 22 24 24 24 24 24 26 26 26 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 26 Average Carried 24 | 3 8 15 15 15 15 18 23 23 23 24 23 24 25 25 25 25 25 26 26 27 27 27 26 27 27 27 26 24 26 27 11 Final Capacity 28 | 8 16 16 16 16 16 24 24 24 24 24 24 26 26 26 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 6 15 15 16 16 15 22 24 24 24 24 23 26 26 26 26 24 26 25 28 28 26 26 28 28 28 27 26 28 28 26 2 Class Distribution -------------------- 36% | Hauler-Gunner 18% | Hauler-Tank 9% | Scavenger-Gunner 8% | Mutant 7% | Hauler-Mutant 5% | Hacker-Gunner 4% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Gunner | -8/Storage Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Gunner | -6/Zion Hauler-Gunner | -5/Proximity Caves Hauler-Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Zhirov Hauler-Tank | -4/Proximity Caves Hauler-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Mutant | -3/Quarantine Hauler-Tank | -2/Research Scavenger-Tank | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 20899 | 304 164 71 138 278 593 1199 746 381 157 . 205 748 282 601 60 452 1407 503 444 46 1082 2215 446 80 68 217 1665 1660 1459 2880 348 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30146 | 93 251 96 . 352 692 1686 903 554 143 . 405 943 40 896 . 768 1522 786 358 92 749 4337 707 170 . 440 2294 2288 1964 5414 1203 Parts 1355 | 4 18 8 . 36 50 86 36 17 9 . 17 37 5 35 . 34 57 22 21 2 21 190 25 8 . 23 107 103 69 251 64 Haulers Intercepted 17 | . . . . . 4 6 . . . . . . . . . . 2 . . . . 2 . . . . 1 . . 2 . Recyclers Shooed 6 | . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 260 | . . . . . . . . 10 12 . 16 . 5 37 2 29 . 8 16 2 16 . 25 11 42 29 . . . . . Prevented 55 | . . . . . . . . 6 1 . 15 . . 4 . 2 . 13 . . . . . 6 8 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 504 | . 7 3 . 21 13 25 20 11 4 . 8 12 1 22 . 15 18 17 16 . 25 60 9 4 . 12 35 32 28 58 28 Melee 5 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Guns 317 | . 1 2 . . 6 22 19 9 2 . 3 11 1 15 . 11 18 10 6 . 7 34 9 . . 2 25 20 20 55 9 Cannons 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 6 5 . . 5 AOE 135 | . 6 1 . 20 7 3 . 2 2 . 5 . . 6 . 4 . 5 10 . 18 17 . 3 . . 3 3 4 3 13 Classes Destroyed 27 | 1 5 1 . 2 3 1 2 1 . . . . . 2 . 1 1 . . . . . . 1 . . . 2 2 2 . Worker 25 | . 1 1 . . 2 2 . . . . . . . . . . . . . . . 3 . . . . . 3 . 10 3 Builder 27 | . 1 . . . 1 1 . . . . . . . . . . 2 . . . . 5 . . . . . 1 . 14 2 Tunneler 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . . . . . 4 6 . . . . . . . . . . 2 . . . . 2 . . . . 1 . . 2 . Recycler 10 | 1 . . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . . 1 . 1 . Minesweeper 4 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 4 | . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Swarmer 105 | . . . . 12 4 . . . 3 . 3 . . 9 . 4 4 1 12 . 9 13 . 4 . 2 3 3 7 2 10 Grunt 196 | . 7 1 . 8 6 18 15 7 . . . 2 . 5 . 7 6 14 3 . 6 22 3 . . . 15 10 5 35 1 Brawler 10 | . . . . . . . . 1 . . 1 . . 2 . 1 1 . . . 1 1 . . . . . . . 1 1 Duelist 12 | . . . . 1 . 2 1 1 . . 1 . . 4 . . . . . . . 1 . . . . . . 1 . . Protector 7 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 4 . . . 1 . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . Sentry 36 | . . . . . 3 4 2 2 1 . . 3 . 1 . 1 4 1 . . 1 3 1 . . 2 4 . 2 . 1 Demolisher 6 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Hunter 58 | . . . . . . 1 1 . . . 3 5 . . . 1 1 1 1 . 6 8 2 . . . 3 8 6 3 8 Programmer 52 | . . . . . . . 1 . . . . 2 1 . . . 2 . . . 1 11 2 . . . 9 7 2 9 5 Q-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Behemoth 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 17 | 1 6 2 . 4 8 5 5 7 2 . 3 4 1 8 . 4 4 8 6 . 6 17 3 4 . 5 8 10 6 14 16 Combat Bots Only 16 | . 5 1 . 4 5 4 5 7 2 . 3 3 1 8 . 4 4 8 6 . 6 16 3 4 . 5 8 6 6 12 10 Max Kills in Single Turn 4 | 1 3 2 . 3 2 1 2 2 1 . 2 2 1 2 . 2 3 3 3 . 4 3 1 2 . 1 2 3 2 4 4 Gunslinging 2 | . . . . . . . 1 1 . . . . . 1 . 1 2 . . . 1 . . . . . . . 1 1 . Exploded 4 | . 2 1 . 3 2 1 . 1 1 . 2 . . 2 . 2 . 3 3 . 4 3 . 2 . . 2 1 1 2 3 Melee 1 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Damage Taken 47713 | . 133 557 . 184 679 1308 982 451 177 . 546 1516 75 1168 . 1197 1171 920 689 . 1933 4562 1152 68 41 218 4221 6201 4137 5600 7827 Core 3677 | . 11 102 . 68 27 117 111 38 . . 13 74 . 86 . 145 32 64 45 . 64 177 48 . . . 223 434 939 196 663 Absorbed by Shields 2353 | . . . . . . . . . . . . 24 . . . . . . . . 134 906 . . 20 131 172 . . 966 . Reduced by Siege Mode 1598 | . . . . . . . . . . . . 61 7 99 . 81 86 . 48 . 62 184 5 . . 10 4 306 5 203 437 Redirected to Core 809 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 809 . . Core Remaining (%) 62 | 100 . . . 27 . 73 . . . . 76 . . . . 64 . . . . 79 . . . . 80 . 49 . 21 51 Volleys Fired 1165 | 4 20 17 . 19 42 88 37 21 13 . 23 30 2 39 . 29 57 22 22 1 54 119 32 12 . 23 68 107 66 137 61 Largest 4 | 2 2 2 . 1 3 3 4 4 4 . 3 4 4 4 . 4 4 4 4 4 4 4 4 4 . 4 4 4 4 4 3 Hottest 312 | 40 40 40 . 100 78 78 60 83 83 . 78 99 99 99 . 73 78 78 96 96 96 183 183 171 . 208 312 270 125 196 233 Shots Fired 3357 | 8 36 30 . 19 93 240 144 68 29 . 37 112 8 129 . 101 209 85 53 4 117 376 101 15 . 41 262 245 204 510 81 Gun 3046 | 8 32 29 . . 86 232 144 64 24 . 21 112 8 125 . 98 209 85 47 4 88 354 101 11 . 8 231 168 189 506 62 Cannon 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . 32 31 62 . . 14 Launcher 171 | . 4 1 . 18 7 8 . 4 5 . 16 . . 4 . 3 . . 6 . 29 22 . 4 . 1 . 15 15 4 5 Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2966 | 8 32 29 . . 86 232 144 64 24 . 21 112 8 125 . 98 209 85 47 4 88 348 79 3 . 10 198 159 189 504 60 Thermal 184 | . . . . 1 . . . . . . . . . . . . . . . . . 6 22 8 . 4 56 71 . 2 14 Explosive 82 | . 4 1 . 18 7 . . . . . . . . 4 . . . . 6 . 29 . . . . . . . 4 4 5 Electromagnetic 91 | . . . . . . 8 . 4 5 . 16 . . . . 3 . . . . . 22 . 4 . 1 . 15 11 . 2 Entropic 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 8 . . . . Robot Hit Streak 50 | 6 7 8 . 2 12 19 20 13 4 . 4 17 4 15 . 20 35 8 16 5 28 25 15 4 . 16 16 29 10 50 14 Robot Miss Streak 8 | 1 2 2 . 3 5 2 5 2 1 . 3 3 1 3 . 4 2 2 2 . 3 6 2 1 . 2 3 5 8 3 2 Penetration Max 2 | . . . . . . . . . . . . 1 . 1 . 1 1 . 1 . . 1 1 . . . 2 1 2 2 1 Secondary Targets 71 | . . . . . . 3 4 3 . . . 1 . 3 . 3 5 2 3 . 1 5 1 . . 1 6 1 8 19 2 Max Gunslinging Chain 2 | . . . . . . 1 1 1 . . . 1 . 1 . 1 2 1 1 . 1 1 1 . . 1 1 1 2 1 1 Shots Hit Robots 2415 | 6 20 18 . 8 71 168 97 53 14 . 10 86 5 87 . 75 143 61 31 1 80 279 76 7 . 36 180 195 120 429 59 Core Hits 1447 | 1 18 11 . 27 48 74 40 22 7 . 23 32 2 42 . 33 56 35 23 1 65 158 30 7 . 26 112 144 104 246 60 Critical Hits 201 | . . 1 . . . . 1 1 2 . . 1 . 2 . 2 10 2 3 . 5 28 8 . . 3 25 10 20 68 9 Critical Kills 63 | . . . . . . . . . 1 . . . . 2 . . 3 1 . . 2 10 2 . . 2 7 3 6 20 4 Critical Parts Destroyed 99 | . . . . . . . 1 1 1 . . 1 . . . 1 7 1 3 . 2 18 5 . . . 12 5 8 29 4 Melee Attacks 163 | . . . . 4 5 6 3 . 6 . . 22 . . . 3 . . 1 . 10 10 1 . . 14 34 20 1 10 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 163 | . . . . 4 5 6 3 . 6 . . 22 . . . 3 . . 1 . 10 10 1 . . 14 34 20 1 10 13 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 78632 | 69 825 429 . 1392 2367 2911 2329 1351 316 . 680 2083 143 2686 . 1825 3174 2587 1629 25 4893 8965 1610 366 . 2059 5791 5172 4230 12316 6409 Guns 50228 | 69 243 242 . . 1131 2522 2222 1098 139 . 182 1760 143 1939 . 1672 3136 1293 696 25 1615 6239 1610 158 . 110 4189 3110 2709 10826 1150 Cannons 5409 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1759 1041 944 . . 1665 Explosions 21717 | . 582 187 . 1151 1104 389 . 253 177 . 498 141 . 747 . 153 38 1294 933 . 3278 2726 . 208 . 56 542 1036 1521 1148 3555 Melee 1254 | . . . . 241 132 . 107 . . . . 182 . . . . . . . . . . . . . 134 . 82 . 342 34 Ramming 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . 5 Kinetic 48816 | 69 243 242 . . 1131 2522 2222 1098 139 . 182 1760 143 1939 . 1672 3136 1293 696 25 1615 6141 1259 23 . 228 3548 2869 2709 10762 1150 Thermal 8264 | . . 187 . . . . . . 17 . 48 141 . . . 55 . . . . . 208 351 135 . 67 1340 1279 . 64 4372 Explosive 10295 | . 582 . . 1151 1104 . . . . . . . . 220 . . 38 . 933 . 3278 . . . . . 346 . 647 1148 848 Electromagnetic 8063 | . . . . . . 389 . 253 160 . 450 . . 527 . 98 . 1294 . . . 2616 . 208 . 56 196 942 874 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1254 | . . . . 241 132 . 107 . . . . 182 . . . . . . . . . . . . . 134 . 82 . 342 34 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1916 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1574 342 . . . . Highest Corruption 17 | . 1 1 1 1 . 1 1 1 1 1 1 1 1 2 2 . 3 4 . . . 6 3 . 7 . 8 17 4 10 9 Average Corruption 2 | . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 2 . 2 2 . . . 3 1 . 3 . 5 7 3 4 7 Corruption Purged 25 | . . . . . . . . . . . 1 2 . . . . . 5 . . . 6 3 . . . . 6 . 2 . Effects 309 | . 2 5 1 1 . 1 1 3 2 1 1 . 2 17 . . 14 14 . . . 45 3 . 1 . 30 75 11 62 17 Message Errors 79 | . 2 2 . . . . . 1 1 . . . 1 6 . . 6 3 . . . 14 1 . . . 6 15 2 17 2 Matter Fused 47 | . . . . . . . . . . . . . . . . . . 5 . . . 7 . . . . 5 11 2 10 7 Heat Flow Errors 22 | . . . . . . . . . . . . . . 2 . . . 2 . . . 3 . . . . 4 6 1 2 2 Energy Discharges 28 | . . 1 . . . . . . . 1 . . . 2 . . 2 . . . . 3 . . . . 5 10 . 3 1 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 Data Loss (minor) 33 | . . 2 1 1 . . 1 1 . . 1 . 1 6 . . 2 1 . . . 2 1 . . . 1 5 . 6 1 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Targeting Errors 69 | . . . . . . 1 . 1 1 . . . . 1 . . 4 2 . . . 12 1 . . . 7 17 5 16 1 Weapon Failures 15 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . 1 3 1 5 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1271 | . 23 9 . 112 121 . . . . . 2 1 . 6 . . . 33 82 . 38 78 . 3 . 54 20 15 144 146 384 Projectiles 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . 7 . . 8 Explosions 1003 | . 23 9 . 6 121 . . . . . 2 . . 6 . . . 33 82 . 38 78 . 3 . . 20 8 144 54 376 Melee 199 | . . . . 106 . . . . . . . 1 . . . . . . . . . . . . . . . . . 92 . Knockbacks 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 23 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 22 . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 1244 | . 61 . . 97 . . . . 10 . 3 . . 94 . . . 90 75 . 91 179 . 2 . . 127 84 22 95 214 Shots 42 | . 1 . . 3 . . . . 1 . 1 . . 3 . . . 2 2 . 6 10 . 1 . . 1 4 3 1 3 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 316 | . 2 . . 3 107 119 105 54 55 . 70 255 79 316 . 92 187 210 108 . 4 255 . . . . 233 162 135 112 255 Average Temperature 41 | . 2 . . 3 30 28 30 20 18 . 28 73 42 89 . 28 18 66 49 . 4 28 . . . . 53 38 20 61 105 Received Heat Transfer 5322 | . 42 . . 12 270 594 402 162 6 . 30 105 . 222 . 282 171 249 27 . 105 550 9 9 9 12 581 438 72 657 306 Effects 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Siege Activations 58 | . . . . . . . . . . . . 4 1 4 . 4 7 1 3 . 2 7 2 . . 5 2 5 2 7 2 Total Turns 1650 | . . . . . . . . . . . . 83 11 87 . 81 158 371 73 . 38 207 26 . . 40 25 144 46 182 78 Longest Duration 371 | . . . . . . . . . . . . 36 11 40 . 47 86 371 34 . 36 62 13 . . 12 21 41 34 47 51 Robots Corrupted 20 | . . . . . . . . . . . . . . 1 . . . 2 . . . 9 . 1 . . . 3 4 . . Combat Hostiles 20 | . . . . . . . . . . . . . . 1 . . . 2 . . . 9 . 1 . . . 3 4 . . Parts Fried 53 | . . . . . . . . 1 . . 2 . . 3 . . 4 1 . . . 21 . 4 . . 2 6 9 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . . 1 2 4 . 2 Heat Transferred 9571 | . . 200 . . . . . . 50 . 50 100 . . . 50 . . . . . 424 729 300 . 150 1849 2455 . 74 3140 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . . . . . 1 . 4 . . . . 2 . . . . . 6 . . . . . 5 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 1926 | 5 253 195 . 340 692 450 982 . . . . 542 . . . . 572 . . . . 1926 . . . . 428 320 817 1398 1506 Average Influence 352 | 2 95 60 . 204 428 227 560 . . . . 205 . . . . 317 . . . . 716 . . . . 127 122 362 604 1178 Maximum Alert Level 5 | . 1 . . 1 2 2 3 . . . . 2 . . . . 2 . . . . 5 . . . . 2 1 3 4 4 Low Security (%) 43 | 100 88 100 . 43 8 35 19 . . . . 56 . . . . 17 . . . . 35 . . . . 76 88 47 2 . Level 1 25 | . 11 . . 56 26 63 23 . . . . 25 . . . . 56 . . . . 3 . . . . 20 11 10 15 . Level 2 15 | . . . . . 64 . 13 . . . . 18 . . . . 25 . . . . 1 . . . . 2 . 26 57 . Level 3 9 | . . . . . . . 43 . . . . . . . . . . . . . . 34 . . . . . . 15 14 38 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . 9 61 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 104 | . 4 . . . 3 3 7 . . . . 10 . 1 . . 6 . . . . 20 . . . . 8 9 3 15 15 Investigation 29 | . 4 . . . 1 1 3 . . . . 4 . . . . 3 . . . . 2 . . . . 4 . 1 3 3 Extermination 21 | . . . . . . . 1 . . . . 4 . . . . 1 . . . . 4 . . . . 3 3 . 4 1 Reinforcement 27 | . . . . . 2 2 3 . . . . . . . . . 1 . . . . 4 . . . . 1 6 2 4 2 Assault 16 | . . . . . . . . . . . . . . 1 . . 1 . . . . 10 . . . . . . . 1 3 Garrison 11 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 Haulers Reinforced 7 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 1 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 43 | . 1 . . . 1 2 1 . . . . 1 . . . . . . . . . 1 . . . 18 . 5 10 2 1 Communications Jammed 34 | . . . . . . 29 . . . . . 2 . . . . . . . . . 3 . . . . . . . . . Distress Signals 34 | . . . . . . 29 . . . . . 2 . . . . . . . . . 3 . . . . . . . . . Times Spotted 735 | . 9 3 . 17 24 43 28 14 7 . 14 31 1 26 . 17 25 35 15 . 27 81 12 5 6 11 43 54 55 75 57 Peak Tracking Total 14 | . 5 2 . 4 6 5 7 7 3 . 3 4 1 8 . 4 4 11 5 . 5 14 3 4 10 3 8 7 7 7 13 Tactical Retreats 57 | . . 1 . . . 3 3 2 . . . 4 . 1 . 1 1 8 1 . 1 4 2 . . . 4 3 6 6 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 20 | . 1 . . . . 4 2 . . . . 3 . . . . 1 . . . . 4 . . . . 2 1 . 2 . Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . Trap Hack Attempts 111 | . . . . . . 13 6 . . . . 61 . . . . 31 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 26 | . . . . . 2 4 1 . . . . 14 . . . . 5 . . . . . . . . . . . . . . Reused 20 | . . . . . . 1 1 . . . . 4 . 2 . 1 1 4 . . 1 . 2 . . . 3 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 18 | . . . . . . . . . . . . . . 2 . 1 . 4 . . 1 . 5 . . . 5 . . . . Triggered 33 | . . . . . . 1 1 3 . . . 4 . 2 . 1 1 4 . . 2 . 2 2 7 . 3 . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 61 | . 3 10 . . 5 6 2 . . . . 4 . . . . 2 . 1 . . 8 . . . 2 4 8 . 3 3 Max in Single Turn 10 | . 2 10 . . 3 1 2 . . . . 2 . . . . 1 . 1 . . 2 . . . 1 3 1 . 1 1 Garrison Access 7 | . . . . . . 1 1 . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 109 | . 4 . 1 . 5 13 7 . . 4 . 20 . 2 1 . 11 . . 4 . 5 . . 2 . 7 8 3 7 5 Terminals 45 | . 4 . . . 3 8 2 . . . . 9 . . . . 3 . . . . 2 . . . . 4 5 . 4 1 Fabricators 6 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 . Repair Stations 14 | . . . . . . 2 1 . . . . 2 . . . . 3 . . . . . . . . . . 2 1 1 2 Recycling Units 13 | . . . . . 1 2 1 . . . . 5 . . . . 1 . . . . 1 . . . . . . 1 . 1 Scanalyzers 9 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . 3 1 . 1 . Garrison Access 8 | . . . . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . 1 Total Hacks 345 | . 12 . 1 . 13 43 19 . . 29 . 54 . 7 7 . 32 . . 17 . 10 . . 2 . 25 34 7 23 10 Successful 210 | . 7 . 1 . 9 28 9 . . 29 . 30 . 7 7 . 11 . . 17 . 7 . . 2 . 10 19 4 10 3 Failed 134 | . 4 . . . 4 15 10 . . . . 24 . . . . 21 . . . . 3 . . . . 15 15 3 13 7 Catastrophic 32 | . 1 . . . 1 2 2 . . . . 7 . . . . 5 . . . . 2 . . . . 2 3 1 3 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 7 . . . 8 20 5 . . . . 15 . . . . 5 . . . . 2 . . 1 . 6 17 1 10 3 Terminals 142 | . 12 . . . 8 27 4 . . . . 22 . . . . 10 . . . . 3 . . . . 12 26 . 16 2 Fabricators 19 | . . . . . . . 2 . . . . 8 . . . . 1 . . . . 5 . . . . . . . 3 . Repair Stations 50 | . . . . . . 10 4 . . . . 7 . . . . 15 . . . . . . . . . . 4 3 2 5 Recycling Units 29 | . . . . . 3 4 4 . . . . 11 . . . . 1 . . . . 1 . . . . . . 3 . 2 Scanalyzers 28 | . . . . . 2 . 3 . . . . 2 . . . . 2 . . . . . . . . . 13 4 . 2 . Garrison Access 14 | . . . . . . 2 2 . . . . 4 . . . . 3 . . . . 1 . . . . . . 1 . 1 Terminal Hacks 112 | . 6 . 1 . 4 11 1 . . 29 . 7 . 7 7 . 2 . . 17 . 1 . . 2 . 4 10 . 3 . Record 23 | . . . 1 . . . . . . 11 . . . 6 . . . . . 5 . . . . . . . . . . . Part Schematic 22 | . 1 . . . . . . . . 8 . 1 . . 7 . . . . 4 . . . . . . . 1 . . . Robot Schematic 9 | . . . . . . 2 . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . 2 . . . 3 . . . . . . . . . 4 . . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Unreport Threat 16 | . 1 . . . 2 3 . . . . . 3 . . . . . . . . . . . . . . 2 3 . 2 . Reprogram Traps 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 3 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 13 | . . . . . . . 2 . . . . 5 . . . . . . . . . 4 . . . . . . . 2 . Load Schematic 6 | . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . . . 1 . Build 7 | . . . . . . . 1 . . . . 3 . . . . . . . . . 2 . . . . . . . 1 . Repair Station Hacks 20 | . . . . . . 7 1 . . . . 3 . . . . 6 . . . . . . . . . . 1 2 . . Scan Component 14 | . . . . . . 4 1 . . . . 2 . . . . 5 . . . . . . . . . . 1 1 . . Repair 6 | . . . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Recycling Unit Hacks 10 | . . . . . 1 2 1 . . . . 4 . . . . . . . . . . . . . . . . 1 . 1 Retrieve Components 10 | . . . . . 1 2 1 . . . . 4 . . . . . . . . . . . . . . . . 1 . 1 Scanalyzer 14 | . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . . . . . . 6 2 . . . Insert Component 9 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . 3 2 . . . Analyze 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 40 | . 1 . . . 2 7 2 . . . . 10 . . . . 2 . . . . 2 . . . . . 6 1 5 2 Terminals 23 | . 1 . . . 1 6 1 . . . . 4 . . . . . . . . . . . . . . . 5 . 4 1 Track 7 | . . . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . 2 . 1 . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 1 . . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . 2 . 2 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Siphon 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Download 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access 8 | . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 . 1 Reprogram 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Jam 5 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . Data Cores Recovered 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 4 . . . 4 9 7 . . . . 16 . . . . 10 . . . . 4 . . . . 7 6 1 6 5 Full Trace Events 19 | . 2 . . . . 1 2 . . . . 3 . . . . 1 . . . . 1 . . . . 4 . . 3 2 Feedback Events 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Corruption 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 2 . . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Matter 219 | . . . . . . . 219 . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . . . 1 . 1 . . 8 . 2 . . 7 . . . . 4 . . . . . . 1 1 . . . Parts Built 10 | . . . . . . . . . . . . 5 . . . . . . . . . 3 . . . . . . . 2 . Matter 1074 | . . . . . . . . . . . . 452 . . . . . . . . . 388 . . . . . . . 234 . Time 593 | . . . . . . . . . . . . 285 . . . . . . . . . 269 . . . . . . . 39 . Total Part Build Rating 62 | . . . . . . . . . . . . 29 . . . . . . . . . 19 . . . . . . . 14 . Parts Repaired 6 | . . . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Time 223 | . . . . . . 127 . . . . . 40 . . . . 30 . . . . . . . . . . . 26 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 49 | . . . . . 3 19 3 . . . . 16 . . . . . . . . . . . . . . . . 2 . 6 Parts Scanalyzed 5 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Part Schematics Acquired 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . Robots Rewired 9 | . . . . . . . . 2 . . . . . 2 . . . 2 . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 26 | . . . . 4 . . 1 2 . . 1 5 . 2 . . . 2 . . . . . . 3 . . . . . 6 Largest Group 4 | . . . . 4 4 . 1 2 1 1 2 3 1 2 . . . 2 2 . . . . . 3 1 . . . . 3 Highest-Rated Group 359 | . . . . 71 71 . 20 46 16 16 110 94 29 61 . . . 59 59 . . . . . 155 60 . . . . 359 Highest-Rated Ally 124 | . . . . 31 31 . 20 30 16 16 94 94 29 32 . . . 30 30 . . . . . 60 60 . . . . 124 Total Orders 8 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . 1 . . . 1 . STAY 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . GOTO 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . AID 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 205 | . . . . 2 45 . . 13 12 . 28 53 2 17 . . . . 14 . . . . . 2 . . . . . 17 Total Damage 4176 | . . . . 34 576 . . 249 109 . 920 1313 . 336 . . . . 226 . . . . . 38 . . . . . 375 Kills 27 | . . . . . 9 . . 1 3 . 6 3 . 3 . . . . 1 . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 7 | . 2 . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 2 . . . 1 2 . 2 . 1 1 2 . . 2 2 . 1 . 1 . . . . . . . . Drone Launches 10 | . . . . . . 2 . . . . . . . 2 . . . . . . . 3 . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . Traps 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Emergency Access 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 35523 | 82 482 582 225 995 752 1849 1366 877 534 124 653 2586 750 1976 1572 884 1930 1692 1152 246 1016 2000 1634 574 968 1045 2080 1620 1053 1606 618 Spaces Moved 17020 | 51 359 400 200 762 392 790 643 479 297 77 345 1118 383 885 816 386 930 743 626 156 462 705 711 280 534 489 911 517 492 593 488 Core 382 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 380 Treads 6130 | . . 101 . . 27 330 . 34 . . . 202 . . 29 . 268 196 133 . 136 705 711 280 534 478 716 435 114 593 108 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 10508 | 49 359 299 200 762 365 460 643 445 297 77 345 916 383 885 787 386 662 547 493 156 326 . . . . 11 195 82 378 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 110 110 120 140 160 160 150 160 160 170 190 190 190 190 140 150 140 140 150 180 163 160 160 160 150 140 120 145 50 Average Speed 164 | 98 108 128 110 114 129 154 169 162 159 160 169 186 190 190 190 190 160 161 157 149 163 190 181 173 170 179 176 194 149 173 76 Slowest Speed 210 | 100 120 160 110 120 145 170 170 170 160 170 170 210 190 200 210 190 210 195 195 150 195 195 183 185 180 200 200 210 177 182 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 4 57 74 54 98 39 96 14 87 45 68 60 31 59 81 83 51 29 78 77 61 66 24 74 50 81 78 27 64 30 74 20 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 14 | . . . 1 1 1 . . 1 . 1 . . . . 5 . . . 1 3 . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 . . . 1 1 . . . 1 1 . . . 1 1 1 . . 1 1 1 1 . . Unknown Exits Taken 18 | 1 1 1 1 1 . 1 . 1 1 1 . . 1 1 1 . . 1 1 1 . . . 1 1 . . . . 1 . Scrap Searched 35 | . . . . 1 . . . 2 5 . 1 . 2 6 3 . . 2 3 . 4 . 1 1 . 4 . . . . . Spaces Dug 268 | . 11 . . 28 1 4 . . 10 . 28 17 . 30 . 3 . . 35 . 10 11 1 . . 10 30 14 1 18 6 Terrain Destroyed 1483 | . 40 34 . 180 91 11 . . 10 . 31 47 1 64 . 15 20 55 108 . 297 46 4 1 . 11 96 20 75 86 140 Melee 113 | . . . . . 1 4 . . 6 . . 17 . . . 3 . . . . 10 10 1 . . 10 30 10 1 4 6 Projectile 133 | . . . . . . 2 . . . . 1 6 1 9 . 1 2 6 7 . 1 22 3 1 . 1 34 1 9 23 3 AOE 1237 | . 40 34 . 180 90 5 . . 4 . 30 24 . 55 . 11 18 49 101 . 286 14 . . . . 32 9 65 59 131 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 22236 | 70 414 435 206 853 580 1266 848 545 327 77 384 1511 403 1091 836 480 1276 1195 750 167 624 1098 990 357 594 594 1160 895 681 893 636 Wait 2475 | 2 15 7 . 55 85 298 121 15 . . 4 187 13 117 1 56 172 394 73 . 64 160 221 57 3 43 39 153 32 65 23 Move 16988 | 50 358 399 199 761 391 789 642 478 296 76 344 1117 382 884 815 385 929 742 625 155 461 704 710 279 533 488 910 516 491 592 487 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 242 | 6 10 3 3 3 13 16 11 3 3 . 2 12 3 7 6 . 15 4 7 2 6 15 7 1 2 5 16 16 25 17 3 Fast Attach 163 | 7 . 1 . 1 7 12 1 1 . . 2 7 . . 2 . 8 1 1 4 1 17 . 3 8 3 22 20 7 16 11 Attach 164 | . 1 3 . . 5 1 4 1 1 . 2 4 . 2 . 1 16 3 5 . 10 9 5 1 1 1 12 25 16 15 20 Detach 96 | . . 1 . . 2 . 1 1 . . 1 3 . 1 . . 17 2 2 . 5 6 3 1 1 . 8 20 9 6 6 Swap 266 | 1 7 3 1 7 11 21 15 7 5 1 3 32 . 3 4 4 15 4 12 . 9 37 3 . . 9 19 7 15 10 1 Drop 263 | . 3 1 3 3 19 19 7 5 3 . 3 22 3 5 8 1 16 5 2 5 3 20 3 3 9 8 25 11 19 19 10 Fire 1165 | 4 20 17 . 19 42 88 37 21 13 . 23 30 2 39 . 29 57 22 22 1 54 119 32 12 . 23 68 107 66 137 61 Melee 163 | . . . . 4 5 6 3 . 6 . . 22 . . . 3 . . 1 . 10 10 1 . . 14 34 20 1 10 13 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . 2 . . . . . 14 . . . . . . . . . . . . . . 1 . . 5 . Rewire 94 | . . . . . . . . 13 . . . . . 30 . . . 14 . . . . . . 37 . . . . . . Trap 129 | . . . . . . 13 6 . . . . 61 . 2 . 1 31 4 . . 1 . 5 . . . 5 . . . . Miscellaneous 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 62 | -11/Scrapyard | Discovered new exit (range 12) 83 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 11) 136 | -10/Materials | Central database locked down 277 | -10/Materials | Discovered new exit (range 13) 342 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 5) 565 | -10/Materials | Entered Mines 576 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 577 | -10/Mines | Discovered new exit (range 5) 676 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 776 | -10/Mines | Discovered new exit (range 16) 851 | -10/Mines | Discovered new exit (range 9) 885 | -10/Mines | Assembled infested the area 953 | -10/Mines | Lost 4 parts (1p1n2w) 1147 | -10/Mines | Entered Exiles 1177 | -10/Exiles | Met 8R-AWN 1211 | -10/Exiles | Met EX-HEX 1274 | -10/Exiles | Met EX-DEC 1292 | -10/Exiles | Learned location of Zion (-6) 1361 | -10/Exiles | Discovered new exit (range 11) 1372 | -10/Exiles | Entered Mines 1457 | -9/Mines | Core integrity fell below 50% 1540 | -9/Mines | Discovered new exit (range 13) 1568 | -9/Mines | Learned Materials stockpile data 1734 | -9/Mines | Learned 2 Materials zone layouts 1844 | -9/Mines | Discovered new exit (range 6) 1868 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1912 | -9/Mines | Escorted by a lone wolf Derelict 1932 | -9/Mines | Learned location of Storage (-8) 2135 | -9/Mines | Excavation squad dispatched 2135 | -9/Mines | A large section of the Mines collapsed 2367 | -9/Mines | Entered Materials 2367 | -8/Materials | Accompanied by 4 allies 2367 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2368 | -8/Materials | Identified exit to Storage 2747 | -8/Materials | Build established: Tank 2939 | -8/Materials | Discovered new exit (range 13) 3119 | -8/Materials | Entered Storage 3717 | -8/Storage | Discovered new exit (range 16) 3969 | -8/Storage | Repaired Adv. Treads 4009 | -8/Storage | Repaired Adv. Treads 4061 | -8/Storage | Repaired Imp. Assault Rifle 4404 | -8/Storage | Build established: Gunner 4968 | -8/Storage | Entered Factory 4968 | -7/Factory | Accompanied by 2 allies 4968 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5469 | -7/Factory | Build established: Hauler-Gunner 5558 | -7/Factory | Local fabrication network quarantined 5633 | -7/Factory | Fabricated M-28 Smith (x1) 6060 | -7/Factory | Identified exit to Lower Caves 6334 | -7/Factory | Entered Lower Caves 6335 | -7/Lower Caves | Encountered a Warlord checkpoint 6477 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6555 | -7/Lower Caves | Destroyed 7 combat bots 7129 | -7/Lower Caves | Discovered new exit (range 5) 7211 | -7/Lower Caves | Entered another Lower Caves area 7211 | -7/Lower Caves | Accompanied by 1 ally 7413 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7508 | -7/Lower Caves | Identified exit to Factory 7513 | -7/Lower Caves | Discovered new exit (range 7) 7563 | -7/Lower Caves | Learned Factory stockpile data 7720 | -7/Lower Caves | Build established: Hauler-Tank 7745 | -7/Lower Caves | Entered Data Miner 7745 | -7/Data Miner | Accompanied by 1 ally 7745 | -7/Data Miner | Discovered new exit (range 6) 7776 | -7/Data Miner | Met Data Miner 7806 | -7/Data Miner | Learned location of Section 7 (-3) 7806 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7830 | -7/Data Miner | Received God Mode back door access code from Data Miner 7869 | -7/Data Miner | Entered Proximity Caves 7869 | -6/Proximity Caves | Accompanied by 1 ally 8009 | -6/Proximity Caves | Learned 4 Factory zone layouts 8047 | -6/Proximity Caves | Escorted by Enhanced Grunt 8318 | -6/Proximity Caves | Learned location of 1 exit from Factory 8466 | -6/Proximity Caves | Lost 3 parts (1u2w) 8481 | -6/Proximity Caves | Discovered exit to Factory (range 15) 8522 | -6/Proximity Caves | Entered Factory 8522 | -6/Factory | Accompanied by 1 ally 8522 | -6/Factory | Evolved 2 slots: Utility x2 8523 | -6/Factory | Identified exit to Lower Caves 8917 | -6/Factory | Incoming investigation squad redirected 9614 | -6/Factory | Fabricated Hcp. Storage Unit? 9656 | -6/Factory | Repaired Imp. Heavy Machine Gun 9759 | -6/Factory | Fabricated Hvy. Siege Treads (x2) 9898 | -6/Factory | Fabricated Hvy. Siege Treads? 10005 | -6/Factory | Build established: Hauler-Gunner 10028 | -6/Factory | Local fabrication network quarantined 10087 | -6/Factory | Discovered new exit (range 12) 10502 | -6/Factory | Incoming investigation squad redirected 10805 | -6/Factory | Discovered new exit (range 4) 10977 | -6/Factory | Garrison activated, responded to threat 11108 | -6/Factory | Entered Lower Caves 11108 | -6/Lower Caves | Accompanied by 1 ally 11133 | -6/Lower Caves | Learned Factory non-interactive machine intel 11153 | -6/Lower Caves | Encountered a Warlord checkpoint 11223 | -6/Lower Caves | Build established: Hauler-Tank 11427 | -6/Lower Caves | Discovered new exit (range 13) 11858 | -6/Lower Caves | Entered another Lower Caves area 12707 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12762 | -6/Lower Caves | Destroyed 8 combat bots 13089 | -6/Lower Caves | Build established: Hauler-Gunner 13317 | -6/Lower Caves | Identified exit to Factory 13463 | -6/Lower Caves | Encountered a Warlord checkpoint 13598 | -6/Lower Caves | Learned Armory trap positions 13598 | -6/Lower Caves | Learned Armory emergency access door positions 13598 | -6/Lower Caves | Learned Extension terminal intel 13598 | -6/Lower Caves | Learned Armory terminal intel 13598 | -6/Lower Caves | Learned Armory garrison access intel 13718 | -6/Lower Caves | Discovered new exit (range 5) 13834 | -6/Lower Caves | Entered Zion 13992 | -6/Zion | System corruption cleaned by Quarantine Array 14047 | -6/Zion | Discovered new exit (range 11) 14090 | -6/Zion | Found Prototype Device 14094 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 14593 | -6/Zion | Visited the Megawrench Repair Shop 14593 | -6/Zion | Megawrench repaired 12 parts 14710 | -6/Zion | Learned location of Quarantine (-3) 14735 | -6/Zion | Learned Factory trap positions 15406 | -6/Zion | Entered Proximity Caves 15887 | -5/Proximity Caves | Spotted B-75 Beast 15923 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16188 | -5/Proximity Caves | Destroyed B-75 Beast 16244 | -5/Proximity Caves | Discovered exit to Factory (range 9) 16290 | -5/Proximity Caves | Entered Factory 16290 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16291 | -5/Factory | Loaded intel: 92 trap records 16292 | -5/Factory | Loaded intel: 190 non-interactive machine locations 16752 | -5/Factory | Incoming investigation squad redirected 17470 | -5/Factory | Identified exit to Upper Caves 17743 | -5/Factory | Incoming investigation squad redirected 18076 | -5/Factory | Repaired Broken Kinecellerator 18090 | -5/Factory | First assault squad dispatched 18112 | -5/Factory | Incoming assault squad redirected 18190 | -5/Factory | Found Prototype Processor 18190 | -5/Factory | Identified Exp. Signal Interpreter 18220 | -5/Factory | Entered Upper Caves 19192 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19246 | -5/Upper Caves | Destroyed 8 combat bots 19287 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 19587 | -5/Upper Caves | Encountered a Warlord checkpoint 19643 | -5/Upper Caves | Learned 4 Factory zone layouts 19651 | -5/Upper Caves | Discovered new exit (range 11) 19912 | -5/Upper Caves | Entered another Upper Caves area 19912 | -5/Upper Caves | Accompanied by 2 allies 20168 | -5/Upper Caves | Found Alien Artifact 20623 | -5/Upper Caves | Learned Factory trap positions 20830 | -5/Upper Caves | Discovered new exit (range 8) 20843 | -5/Upper Caves | Build established: Hauler-Tank 20853 | -5/Upper Caves | Learned location of Armory (-3) 21064 | -5/Upper Caves | Entered Zhirov 21064 | -5/Zhirov | Discovered new exit (range 3) 21091 | -5/Zhirov | Met Zhirov 21124 | -5/Zhirov | Learned location of Testing (-2) 21124 | -5/Zhirov | Learned location of Command (-1) 21133 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21158 | -5/Zhirov | Found Alien Artifact 21158 | -5/Zhirov | Identified Integrated Dissipator 21158 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 21252 | -5/Zhirov | Found Alien Artifact 21310 | -5/Zhirov | Entered Proximity Caves 21311 | -4/Proximity Caves | Identified exit to Factory 21321 | -4/Proximity Caves | Learned Research garrison access intel 21557 | -4/Proximity Caves | Build established: Hauler-Gunner 21641 | -4/Proximity Caves | Spotted B-86 Titan 21799 | -4/Proximity Caves | Destroyed B-86 Titan 21940 | -4/Proximity Caves | Build established: Hauler-Tank 22168 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22326 | -4/Proximity Caves | Entered Factory 22326 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22328 | -4/Factory | Loaded intel: 92 trap records 22440 | -4/Factory | Spotted B-86 Titan 22722 | -4/Factory | Found Powered Armor 22745 | -4/Factory | Fabricated Hvy. Siege Treads? 22814 | -4/Factory | Found Hvy. Insulated Plating 22909 | -4/Factory | Build established: Hauler-Gunner 23006 | -4/Factory | Incoming investigation squad redirected 23101 | -4/Factory | Local fabrication network quarantined 23129 | -4/Factory | Fabricated Imp. Heavy Machine Gun (x1) 23325 | -4/Factory | Discovered new exit (range 18) 23337 | -4/Factory | Build established: Hauler-Tank 23361 | -4/Factory | Identified exit to Research 23554 | -4/Factory | Identified exit to Upper Caves 23554 | -4/Factory | Identified exit to Extension 23862 | -4/Factory | First assault squad dispatched 23890 | -4/Factory | Incoming assault squad redirected 24124 | -4/Factory | High security lockdown imminent 24204 | -4/Factory | High security lockdown engaged 24223 | -4/Factory | Lost 10 parts (2p1n4u3w) 24247 | -4/Factory | Destroyed 16 combat bots 24326 | -4/Factory | Entered Upper Caves 24425 | -4/Upper Caves | Identified exit to Upper Caves 24665 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24856 | -4/Upper Caves | Spotted B-86 Titan 24890 | -4/Upper Caves | Build established: Scavenger-Gunner 25135 | -4/Upper Caves | Lost 3 parts (1p2w) 25346 | -4/Upper Caves | Destroyed B-86 Titan 25960 | -4/Upper Caves | Entered another Upper Caves area 26421 | -4/Upper Caves | Discovered new exit (range 7) 26534 | -4/Upper Caves | Entered Warlord 26589 | -4/Warlord | System corruption cleaned by Quarantine Array 26977 | -4/Warlord | Visited the Vortex Lab 26990 | -4/Warlord | Warlord's base attacked by MAIN.C 26991 | -4/Warlord | Found Prototype Energy Cannon 26991 | -4/Warlord | Identified Vortex Cannon 26994 | -4/Warlord | Found Vortex Cannon 27158 | -4/Warlord | Met Warlord 27176 | -4/Warlord | Opened Warlord's prototype stash 27182 | -4/Warlord | Found Prototype Reactor 27182 | -4/Warlord | Identified Vortex Chain Reactor 27195 | -4/Warlord | Found Prototype Device 27195 | -4/Warlord | Identified Thermal Barrier 27198 | -4/Warlord | Found Prototype Processor 27198 | -4/Warlord | Identified Exp. Core Analyzer 27210 | -4/Warlord | Found Prototype Hackware 27340 | -4/Warlord | Warlord forces counterattacked 27454 | -4/Warlord | Opened side exit 27472 | -4/Warlord | Build established: Hauler-Gunner 27490 | -4/Warlord | Discovered new exit (range 9) 27500 | -4/Warlord | Spotted Striker 27501 | -4/Warlord | Spotted Striker 27502 | -4/Warlord | Entered Proximity Caves 27502 | -3/Proximity Caves | Accompanied by 1 ally 27603 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27888 | -3/Proximity Caves | Build established: Hauler-Mutant 28140 | -3/Proximity Caves | Discovered exit to Research (range 22) 28264 | -3/Proximity Caves | Identified System Mapper 28547 | -3/Proximity Caves | Entered Research 28547 | -3/Research | Evolved 2 slots: Utility x2 28548 | -3/Research | Loaded intel: 3 garrison access locations 28549 | -3/Research | Spotted B-86 Titan 28574 | -3/Research | Destroyed B-86 Titan 28640 | -3/Research | Incoming investigation squad redirected 28873 | -3/Research | Found Prototype Hackware 28946 | -3/Research | Identified exit to Armory 28946 | -3/Research | Identified exit to Quarantine 29020 | -3/Research | Build established: Hacker-Gunner 29046 | -3/Research | Identified Exp. System Shield 29093 | -3/Research | Discovered new exit (range 3) 29902 | -3/Research | Spotted B-86 Titan 29963 | -3/Research | Lost 4 parts (2p2w) 30297 | -3/Research | Found Prototype Protection 30297 | -3/Research | Identified Centrium Heavy Armor Plating 30584 | -3/Research | Destroyed 8 combat bots 30627 | -3/Research | Entered Quarantine 30654 | -3/Quarantine | Identified Dimensional Node Initializer 30654 | -3/Quarantine | Identified Transdimensional Reconstructor 30985 | -3/Quarantine | Build established: Hacker-Mutant 31408 | -3/Quarantine | Lost 4 parts (1p1n1u1w) 31583 | -3/Quarantine | Lost 6 parts (1n1u4w) 31698 | -3/Quarantine | Found Sigix Corpse 31712 | -3/Quarantine | Found Sigix Corpse 31846 | -3/Quarantine | Identified exit to Research 32023 | -3/Quarantine | System corruption reached 10% 32027 | -3/Quarantine | Scanned by Researcher 32106 | -3/Quarantine | Core integrity fell below 50% 32132 | -3/Quarantine | Lost 4 parts (1p1n2w) 32231 | -3/Quarantine | Found Alien Artifact 32247 | -3/Quarantine | Entered Research 32247 | -2/Research | Warlord forces began assault on 0b10 32247 | -2/Research | Evolved 2 slots: Utility x2 32258 | -2/Research | Identified Phase Armor 32269 | -2/Research | Found Unknown Launcher 32308 | -2/Research | Borebot progress halted 32318 | -2/Research | Repaired Hcp. Storage Unit 32347 | -2/Research | Borebot progress halted 32352 | -2/Research | Met up with Warlord 32357 | -2/Research | Research machine network offline 32430 | -2/Research | Spotted B-90 Cyclops 32437 | -2/Research | Borebot progress halted 32647 | -2/Research | Spotted Striker 32648 | -2/Research | Spotted Striker 32660 | -2/Research | Identified Gamma Bomb Array 32664 | -2/Research | Destroyed Striker 32696 | -2/Research | Build established: Hauler-Tank 32711 | -2/Research | Borebot progress halted 32732 | -2/Research | Borebot progress halted 32766 | -2/Research | Borebot progress halted 32815 | -2/Research | P-80 Master assimilated allied RA-R1X(l) 32820 | -2/Research | Spotted Executioner 32822 | -2/Research | Spotted Striker 32854 | -2/Research | Destroyed Executioner 32908 | -2/Research | Lost 3 parts (3u) 32944 | -2/Research | Core integrity fell below 50% 33027 | -2/Research | Spotted Executioner 33031 | -2/Research | Spotted Executioner 33042 | -2/Research | Destroyed Executioner 33043 | -2/Research | Destroyed Executioner 33084 | -2/Research | Lost 4 parts (1p1u2w) 33193 | -2/Research | Discovered new exit (range 10) 33225 | -2/Research | Identified exit to Testing 33300 | -2/Research | Entered Testing 33458 | -2/Testing | Build established: Scavenger-Mutant 33699 | -2/Testing | Exp. System Shield fried by hacking feedback 33706 | -2/Testing | Found Prototype Launcher 33706 | -2/Testing | Identified Hellfire Missile Launcher 33709 | -2/Testing | Found Hellfire Missile Launcher 33716 | -2/Testing | Found Hellfire Missile Launcher 33722 | -2/Testing | Found Hellfire Missile Launcher 33805 | -2/Testing | Found Prototype Processor 33805 | -2/Testing | Identified Exp. Target Analyzer 33824 | -2/Testing | Spotted Striker 33875 | -2/Testing | Spotted Striker 33959 | -2/Testing | Spotted Alpha 7 33975 | -2/Testing | Destroyed Striker 33979 | -2/Testing | Destroyed Striker 33999 | -2/Testing | Destroyed Alpha 7 34008 | -2/Testing | Lost 3 parts (2u1w) 34020 | -2/Testing | Found Prototype Device 34020 | -2/Testing | Identified Exp. ECM Suite 34043 | -2/Testing | Stole the SGEMP Prototype 34220 | -2/Testing | Incoming investigation squad redirected 34287 | -2/Testing | Found Prototype Energy Cannon 34287 | -2/Testing | Identified Imp. Potential Cannon 34291 | -2/Testing | Found Imp. Potential Cannon 34387 | -2/Testing | Destroyed 7 combat bots 34456 | -2/Testing | Lost 3 parts (3u) 34550 | -2/Testing | First assault squad dispatched 34579 | -2/Testing | Incoming assault squad redirected 34589 | -2/Testing | Garrison activated, responded to threat 34636 | -2/Testing | Lost 4 parts (1n1u2w) 34642 | -2/Testing | Destroyed 12 combat bots 34704 | -2/Testing | Build established: Scavenger-Gunner 34730 | -2/Testing | Destroyed 7 combat bots 34790 | -2/Testing | Fabricated Spk. Heavy Treads (x2) 34811 | -2/Testing | Destroyed 7 combat bots 34828 | -2/Testing | System corruption reached 10% 34859 | -2/Testing | Discovered new exit (range 14) 34906 | -2/Testing | Entered Access 34906 | -1/Access | Evolved 2 slots: Weapon x2 34907 | -1/Access | Loaded intel: 104 machine locations 34907 | -1/Access | Loaded intel: 70 trap records 34907 | -1/Access | Identified exit to Surface 34907 | -1/Access | Discovered exit to Surface (range 155) 34907 | -1/Access | Identified exit to Command 34907 | -1/Access | Discovered exit to Command (range 232) 34908 | -1/Access | Delivered the SGEMP Prototype to Zhirov 34908 | -1/Access | Zhirov transferred Access data 34999 | -1/Access | Spotted B-99 Colossus 35006 | -1/Access | Zhirov warped through subspace 35129 | -1/Access | Destroyed 9 combat bots 35166 | -1/Access | Lost 21 parts (4p3n8u6w) 35238 | -1/Access | Garrison activated, responded to threat 35270 | -1/Access | Warped through subspace 35273 | -1/Access | Destroyed 10 combat bots 35321 | -1/Access | Energy Cycler disabled 35322 | -1/Access | Lost 11 parts (1p3n2u5w) 35406 | -1/Access | First assault squad dispatched 35434 | -1/Access | Incoming assault squad redirected 35436 | -1/Access | Incoming assault squad redirected 35465 | -1/Access | Initialized slip node 35474 | -1/Access | Incoming investigation squad redirected 35524 | *** | Escaped! Last Messages --------------- >>Force(Sabotage) SYSTEM_VULNERABLE[Spectral Interrupter] NETWORK_OVERLOAD_FAIL 35458_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 35460_ The Access Shell folds into the floor. 35465_ Initializer activates and latches into the ground. 35474_ ALERT: Higher priority target reported, redirecting investigation. 35487_ System corrupted: Matter fused (-10). 35492_ Slammed into R-10 Processor. 35504_ Drone sends a signal. 35508_ System corrupted: Matter fused (-7). 35517_ Dimensional Slip Node implodes. 35517_ Terminal disabled. 35517_ H-88 Terminator destroyed. 35517_ K-01 Serf destroyed. 35517_ Penetrated by Slug. 35517_ Biometal Heavy Treads destroyed. 35517_ K-01 Serf destroyed. 35518_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ## "" # / ###### ####### | | ## # # ########+######### | | ## # ###################### ###### | | ########+## # """"" ############ ###### | | # # # ""T"" ############! ""G"" ###### | | # # # ############ " " ###### | | # # # * ############ " " ###### | | # " " + + ! ############ ###### | | # "R" # # ############ [ ###### | | # """ # # ############ ###### | | # # # ###################+## | | # # ############################# ## | | ########### ############################# ## | | ########### ############################# ## | | ########### ############################# ## | | ########### ############################# + | | ########## ############################## | | ######## # ############################ | | ######## # ############################ | | ####### ## ######################## | | ####### "" """" #### | | ######## "" """" #### | | ####### """" ######### | | ####### # """" | | ######## "" """" | | ######## @" """" | | ########### """" | | ########### """" ######### | | ########### """" ######### | | ########### """" ######### | | ########### ####### ############################# | | ########### ##################################### | | ########### ##################################### | | ########### ##################################### | | ########### ##################################### | | ########### ##################################### | | # ## ##################################### | | # ## ############################## | | # " ## ## ################### | | # """ # ## ################### | | # """ + # " ################### | | # " # + """ ################### | | # # # """################### | | # ####### # " ################# | | # ####### # ################# | | ################ # ################# | | ################ ######+#################### | | ################ ############# | | ################ # ### | | ######### # #########+###### # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 55 Energy Capacity 1200 Matter Stores 550 Matter Capacity 550 Sight Range 23 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 2700 Resistance: KI 30 Resistance: TH 50 Resistance: EM 30 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 50 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 10 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 26 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Imp. Heavy Machine Gun | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Hvy. Siege Treads | -6/Factory | Hacked Centrium Wheel | -6/Factory | Downloaded Beamcaster | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Spk. Heavy Treads | -3/Research | Scanalyzed Biometal Heavy Treads | -3/Quarantine | Hacked Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked B-36 Bruiser | -8/Storage | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ M-28 Smith | x1 | -7/Factory Hcp. Storage Unit | x1 | -6/Factory Hvy. Siege Treads | x2 | -6/Factory Hvy. Siege Treads | x2 | -6/Factory Hvy. Siege Treads | x2 | -4/Factory Imp. Heavy Machine Gun | x1 | -4/Factory Spk. Heavy Treads | x2 | -2/Testing Alien Tech Used ----------------- Integrated Dissipator Phase Armor Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed FocalHugeSource Manual? 0 Play Time 04:16:12 Cumulative 554.8 hours Start 2020.05.19 @ 02:19:43 End 2020.05.19 @ 06:46:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 411 Adventurer 4 Explorer 0 Win Type 0 Total 63 Types 52/4/3/2/2/0/0 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: daa91198-182d-482d-9a61-1ef46747ac0d