Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 00:06:12 Player: CatPlusPlus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (269) 1345 Value Destroyed (9608) 9608 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (4482) 4482 TOTAL SCORE: 22535 Bonus ------- High Alert Combat Kills 742 Follower Combat Kills 469 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -29 Cogmind --------- Core Integrity 308/850 Matter 72/300 Energy 100/100 System Corruption 6% Temperature Critical (1031) Movement Core (2600) Ox51 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Spiked Medium Treads > --- UTILITY (6) ------ Cargo Storage Unit > --- WEAPON (3) ------- Zionite Laser-M > --- INVENTORY (30) --- Light Angular Momentum Engine Fusion Compressor Zionite Light DM Reactor Spiked Medium Treads Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Zionite Biocell (600) Zionite Biocell (600) Compact Matter Pod (120) Advanced Phase Shifter Zionite Weapon Casing Improved Thermal Shield Improved EM Pulse Cannon Improved EM Pulse Cannon Latent Energy Streamer Advanced EMP Blaster Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System Cargo Storage Unit Zionite Heavy Carapace Improved Thermal Shield > --- WEAPON ----------- Zionite Phaser-S Zionite Laser-M Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Fusion Compressor Zionite Light DM Reactor Zionite Light DM Reactor Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads Improved Heat Sink Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Zionite Biocell Zionite Biocell Zionite Biocell Compact Matter Pod Particle Charger Phase Shifter Advanced Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Light Carapace Zionite Laser-M Zionite Laser-M Latent Energy Streamer Heavy Rocket Launcher [Rating: 106] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Wheel Armored Huge Wheel Utility Improved Cooling System Device Improved Cooling System Storage Cargo Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Utility 4 | . . . 1 . . . 1 . 1 . . . . . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 285 | 8 18 7 27 3 1 6 28 18 17 10 18 11 6 3 8 15 8 7 10 56 Power 25 | 1 2 1 3 . . . . 1 . . 4 . . . 1 3 1 2 . 6 Engine 14 | 1 2 1 3 . . . . 1 . . 1 . . . . 1 1 2 . 1 Core 6 | . . . . . . . . . . . 3 . . . 1 2 . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . 5 Propulsion 35 | 2 4 2 5 . . 2 4 . 3 2 3 . 1 . . 1 . 2 . 4 Treads 34 | 2 4 2 5 . . 2 4 . 3 2 2 . 1 . . 1 . 2 . 4 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 85 | 2 8 2 7 2 1 . 8 1 8 3 4 2 . . 2 7 1 . 1 26 Device 35 | 1 3 1 2 1 . . 3 . 4 1 1 . . . . 7 . . 1 10 Storage 10 | 1 1 . 2 . 1 . . . 1 1 . . . . . . . . . 3 Processor 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 38 | . 4 1 3 1 . . 4 1 3 1 2 2 . . 2 . 1 . . 13 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 140 | 3 4 2 12 1 . 4 16 16 6 5 7 9 5 3 5 4 6 3 9 20 Energy Gun 35 | 2 . . 3 . . . 3 4 . 2 2 4 . . 1 2 . 1 3 8 Energy Cannon 22 | . . . 3 1 . 2 2 1 . . 1 . 2 1 2 . 2 . . 5 Ballistic Gun 40 | 1 2 1 4 . . . 6 4 4 1 2 4 1 1 . . 1 2 3 3 Ballistic Cannon 3 | . . 1 . . . . 1 . 1 . . . . . . . . . . . Launcher 27 | . 2 . 1 . . 2 3 3 . 1 1 1 2 1 2 1 2 . 1 4 Special Weapon 4 | . . . . . . . . 3 . . . . . . . . . . 1 . Impact Weapon 8 | . . . . . . . 1 1 1 1 1 . . . . 1 1 . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 6 . . . 2 . 1 . . . . . . . . . . 10 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . System Corruption 8 | . . . . . . . . . . . 8 . . . . . . . . . Parts Lost 37 | . . 1 . . . . 2 1 1 . 9 1 1 . 2 . 1 . . 18 Power 7 | . . . . . . . . 1 . . 3 . . . 1 . . . . 2 Propulsion 5 | . . . . . . . . . . . 1 . 1 . . . . . . 3 Utility 17 | . . 1 . . . . 2 . 1 . 1 . . . 1 . . . . 11 Weapon 8 | . . . . . . . . . . . 4 1 . . . . 1 . . 2 Highest Loss Streak 9 | . . 1 . . . . 1 1 1 . 5 1 1 . 1 . 1 . . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 99 100 99 100 100 100 99 99 99 81 73 75 75 55 75 77 80 80 77 78 Engine 7 | . 14 14 11 11 11 11 9 8 7 7 3 . . . . 2 6 10 13 2 Core 1 | . . . . . . . . . . . 3 7 7 7 6 8 6 2 . . Treads 20 | . 27 28 32 33 33 33 26 27 30 18 7 7 11 15 15 12 13 13 13 15 Device 10 | . 13 11 10 11 11 11 9 9 14 9 5 7 7 7 7 12 13 13 13 14 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 5 Processor 4 | . . . . . . . 3 9 7 7 7 7 7 7 7 6 6 6 6 1 Protection 7 | . . 2 11 11 11 11 13 9 7 7 7 7 7 7 7 6 6 6 6 7 Energy Gun 7 | . 14 8 . . . . 8 15 15 14 4 4 7 . 7 11 12 6 5 5 Energy Cannon 5 | . . . 15 22 22 20 6 . . . 2 7 6 . 11 4 2 . . 7 Ballistic Gun 6 | . 13 14 3 . . . 10 10 6 6 11 9 6 . 2 . . 10 9 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 192 | 13 21 31 40 41 61 61 77 66 104 162 170 170 166 169 170 179 179 185 187 192 Greatest Support 150 | 40 40 40 66 66 66 66 66 60 84 150 150 28 75 150 150 150 150 150 150 150 Greatest Overweight (x) 6 | . . . . . . . 1 1 1 1 6 6 5 2 1 1 1 2 1 1 Average Overweight (x) 1 | . . . . . . . . . . . 4 5 3 1 1 1 1 1 1 . Largest Inventory Capacity 30 | 8 10 10 15 15 20 20 20 20 25 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 23 | 7 9 10 13 15 18 20 20 20 23 28 30 30 30 30 30 30 30 30 30 26 Most Carried 30 | 4 10 10 15 15 19 20 20 20 25 30 30 30 30 30 29 30 30 30 30 30 Average Carried 23 | 1 8 9 13 14 16 19 19 19 22 28 29 29 29 29 28 29 29 30 29 24 Final Capacity 30 | 8 10 10 15 15 20 20 20 20 25 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 4 10 10 15 15 19 20 20 20 25 30 30 30 29 29 29 30 30 30 30 18 Class Distribution -------------------- 20% | Mutant 19% | Hauler-Gunner 13% | Hauler-Mutant 12% | Skirmisher 9% | Hauler-Skirmisher 7% | Hauler-Tank 6% | Gunner 5% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Skirmisher | -8/Garrison Gunner | -7/Factory Hauler-Skirmisher | -7/Garrison Hauler-Skirmisher | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Gunner | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Zion Hauler-Tank | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 6096 | 241 402 164 717 40 10 120 660 399 320 230 544 257 131 . 201 476 74 266 90 754 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 12759 | 106 773 230 2265 36 . 488 1804 815 758 906 1101 593 79 . 172 680 197 321 65 1370 Parts 573 | 8 46 11 104 2 . 30 102 44 36 25 45 15 9 . 12 15 5 6 1 57 Haulers Intercepted 11 | . 2 . 5 . . . 4 . . . . . . . . . . . . . Recyclers Shooed 12 | . . 1 5 . . 2 1 . . . 1 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . . 15 4 . 10 . 5 6 4 . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 247 | . 17 6 30 1 . 12 30 18 13 6 19 9 8 . 7 4 4 6 . 57 Guns 143 | . 14 2 9 . . . 24 16 13 2 14 4 . . 3 3 3 6 . 30 Cannons 42 | . . . 21 1 . 5 3 . . . 2 5 . . . 1 . . . 4 AOE 56 | . 3 3 . . . 7 3 2 . 4 . . 8 . 3 . 1 . . 22 Classes Destroyed 22 | 2 4 . 5 . . 1 1 1 1 . 1 . . . 2 . . . . 4 Worker 9 | . . . 1 . . 1 4 . . . 2 . . . . 1 . . . . Builder 6 | . . . 1 . . . 4 . . . 1 . . . . . . . . . Tunneler 6 | 1 . 1 3 . . 1 . . . . . . . . . . . . . . Hauler 11 | . 2 . 5 . . . 4 . . . . . . . . . . . . . Recycler 20 | 1 . 1 7 . . 2 3 . 1 . 1 . . . . 4 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 4 | . . . 3 . . . . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . Watcher 12 | . 3 . 3 . . . 3 . 2 . 1 . . . . . . . . . Swarmer 54 | . 3 4 4 . . 7 12 3 1 4 3 1 8 . 4 . . . . . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . Grunt 84 | . 14 2 16 1 . 3 11 9 8 1 7 4 . . . . 4 4 . . Brawler 5 | . . . 1 . . . . . 1 . 2 1 . . . . . . . . Duelist 3 | . . . . . . . . . . . 1 2 . . . . . . . . Sentry 26 | . . . 9 . . . 5 4 1 1 3 1 . . . 2 . . . . Hunter 4 | . . . . . . 2 2 . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . 2 . 3 . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . Z-Light 7 | . . . . . . . . . . . . . . . . . . . . 7 Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . Assembler 1 | . . . . . . . . . . . . . . . . . . . . 1 Assembled 48 | . . . . . . . . . . . . . . . . . . . . 48 Golem 1 | . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 42 | 1 4 3 6 1 . 4 7 5 6 4 5 7 4 . 4 4 4 4 . 42 Combat Bots Only 41 | . 4 3 4 1 . 4 5 5 3 4 4 7 4 . 4 1 4 4 . 41 Max Kills in Single Turn 7 | 1 2 3 1 1 . 2 2 2 2 3 1 1 2 . 3 1 1 2 . 7 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . 1 Exploded 7 | . 2 3 . . . 2 2 1 . 3 . . 2 . 3 . 1 . . 7 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 1225 | . 60 18 90 3 . 41 99 67 72 95 147 30 12 . 34 47 30 24 . 356 Missed 329 | . 12 3 26 1 . 11 26 22 19 30 52 9 2 . 7 21 4 6 . 78 Damage Taken 14109 | . 576 208 755 26 . 431 917 796 719 700 1450 451 194 . 498 300 523 353 . 5212 Core 1333 | . 54 35 150 . . 74 74 101 35 99 105 35 14 . 15 30 41 41 . 430 Absorbed by Shields 9 | . . . . . . . . 9 . . . . . . . . . . . . Reduced by Siege Mode 564 | . . . . . . . . . . 52 5 38 . . 9 4 15 31 . 410 Redirected to Shielding 300 | . . . . . . . . . . . . . . . . . . . . 300 Ignored by Resistances 760 | . . . . . . . . . . . . . . . . . . . . 760 Regen/Repaired (Parts) 1945 | . 232 . 169 . . . 83 . . . . . . . . 548 . . 913 . Core Remaining (%) 66 | 100 . 64 . . . 44 . 68 . . . . . . 56 . . . . . Volleys Fired 699 | 4 60 16 113 5 . 37 91 62 39 49 55 21 6 . 11 21 6 13 4 86 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 1 . 3 3 3 3 1 3 Hottest 240 | 70 70 77 136 136 . 136 193 145 150 150 131 177 39 . 240 240 240 140 81 206 Shots Fired 1547 | 8 117 31 207 10 . 68 222 148 117 124 128 54 7 . 28 39 14 37 4 184 Gun 1197 | 8 114 27 83 . . . 169 142 117 121 123 33 . . 14 31 8 37 4 166 Cannon 313 | . . 3 124 10 . 62 50 . . . 5 21 1 . 13 8 5 . . 11 Launcher 37 | . 3 1 . . . 6 3 6 . 3 . . 6 . 1 . 1 . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 621 | 4 57 18 106 . . . 119 50 39 29 82 25 . . 4 . . 26 . 62 Thermal 868 | 4 57 12 101 10 . 62 100 92 78 92 46 29 1 . 23 39 13 11 4 94 Explosive 32 | . 3 1 . . . 6 3 6 . . . . 6 . 1 . 1 . . 5 Electromagnetic 16 | . . . . . . . . . . 3 . . . . . . . . . 13 Phasic 10 | . . . . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 37 | 3 11 4 16 3 . 12 14 15 24 37 15 24 2 . 9 17 14 18 9 12 Robot Miss Streak 6 | 1 3 2 3 2 . 3 4 2 2 1 4 5 2 . 3 6 1 1 . 4 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . 1 . . Secondary Targets 28 | . . 1 . . . . 2 3 2 . 3 . . . . . . 4 . 13 Max Gunslinging Chain 1 | . . 1 . . . . 1 1 1 . 1 . . . . . . 1 . 1 Shots Hit Robots 1067 | 5 83 20 138 5 . 47 136 88 87 103 105 36 3 . 15 35 9 34 4 114 Core Hits 605 | 3 39 10 58 2 . 22 75 36 33 43 66 39 8 . 9 22 15 18 1 106 Critical Kills 5 | . . . 2 . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 11 | . . . 9 . . . 1 . . . . . . . . 1 . . . . Critical Strikes 43 | . 3 . 11 . . . 4 7 5 5 4 . . . . 1 . . . 3 Burn 27 | . 3 . . . . . 3 7 5 5 4 . . . . . . . . . Destroy 15 | . . . 11 . . . 1 . . . . . . . . . . . . 3 Smash 1 | . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 29 | . . . 2 . . . 2 1 1 1 6 . . . . 4 8 3 1 . Impact 27 | . . . . . . . 2 1 1 1 6 . . . . 4 8 3 1 . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . 2 . . . 1 . . . 1 . . . . 2 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27281 | 65 1200 454 2671 133 . 1520 3074 1619 1787 2237 2279 914 715 . 624 1122 440 1000 95 5332 Guns 17082 | 65 1024 240 963 . . . 1931 1445 1787 2006 1929 453 . . 177 891 169 898 95 3009 Cannons 4661 | . . 27 1678 125 . 990 767 . . . 101 461 . . 188 67 49 . . 208 Explosions 4815 | . 165 172 . . . 490 226 174 . 231 58 . 703 . 259 . 222 . . 2115 Melee 546 | . . . . . . . 97 . . . 183 . . . . 164 . 102 . . Ramming 177 | . 11 15 30 8 . 40 53 . . . 8 . 12 . . . . . . . Kinetic 7289 | 39 503 165 1122 . . . 1226 365 552 426 1211 377 . . . . . 558 . 745 Thermal 14110 | 26 521 102 1519 125 . 990 1472 1080 1235 1675 819 537 . . 365 958 218 340 95 2033 Explosive 3904 | . 165 172 . . . 490 226 174 . . . . 703 . 259 . 222 . . 1493 Electromagnetic 1024 | . . . . . . . . . . 136 58 . . . . . . . . 830 Impact 546 | . . . . . . . 97 . . . 183 . . . . 164 . 102 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Phasic 231 | . . . . . . . . . . . . . . . . . . . . 231 Highest Corruption 16 | . . . . . . . . . . . 16 16 16 16 16 1 1 1 1 6 Average Corruption 8 | . . . . . . . . . . . 9 16 16 16 16 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 212 | . . . . . . . . . . . 55 32 48 10 37 9 7 10 1 3 Message Errors 61 | . . . . . . . . . . . 15 8 13 7 12 2 1 2 . 1 Matter Fused 55 | . . . . . . . . . . . 13 5 14 2 9 3 3 6 . . Heat Flow Errors 19 | . . . . . . . . . . . 7 4 3 . 4 . . . . 1 Energy Discharges 18 | . . . . . . . . . . . 2 5 5 1 3 1 1 . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Data Loss (minor) 27 | . . . . . . . . . . . 8 3 9 . 4 1 2 . . . Data Loss (major) 16 | . . . . . . . . . . . 5 2 3 . 1 2 . 2 1 . Misfires 7 | . . . . . . . . . . . 1 2 1 . 2 . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 6 | . . . . . . . . . . . 3 2 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 606 | . . 12 9 9 . 33 93 . . 25 104 14 31 . 1 134 . 96 . 45 Projectiles 55 | . . 2 9 9 . . 18 . . . . 14 . . . . . . . 3 Explosions 154 | . . 10 . . . 27 18 . . 25 . . 31 . 1 . . . . 42 Melee 397 | . . . . . . 6 57 . . . 104 . . . . 134 . 96 . . Knockbacks 6 | . . 1 1 . . 1 2 . . . 1 . . . . . . . . . Impact 4 | . . . . . . 1 2 . . . 1 . . . . . . . . . Kinetic 2 | . . 1 1 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 403 | . 31 23 . . . . . 62 . . 152 . 33 . . . 24 . . 78 Shots 13 | . 1 1 . . . . . 2 . . 5 . 1 . . . 1 . . 2 Rammed 19 | . 1 3 5 1 . 3 4 . . . 1 . 1 . . . . . . . Targets Rammed 24 | . 1 3 8 1 . 3 6 . . . 1 . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 3 . . . 2 . . . . . . . . . . . . . Highest Temperature 1031 | 18 112 165 171 6 . 123 216 39 161 76 235 250 225 . 198 192 478 85 74 1031 Average Temperature 80 | 10 37 63 54 2 . 30 74 12 47 30 80 57 96 . 65 47 247 45 43 194 Received Heat Transfer 4343 | . 294 99 264 9 . 90 324 354 357 342 252 117 . . 24 30 231 171 . 1385 Effects 14 | . . . . . . . . . . . . . . . . . 2 . . 12 Shutdowns 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 15 | . . . . . . . . . . 1 1 1 . . 1 1 1 2 . 7 Total Turns 396 | . . . . . . . . . . 25 16 38 . . 8 22 13 38 . 236 Longest Duration 67 | . . . . . . . . . . 25 16 38 . . 8 22 13 33 . 67 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 8 | . . . . . . . 1 . . . 1 . . . . 4 . 2 . . Impact Corruptions 9 | . . . . . . 1 2 . . . 3 . . . . 2 . 1 . . Robots Melted 7 | . . 1 . . . . . . . 1 3 . . . 1 1 . . . . Combat Hostiles 5 | . . 1 . . . . . . . . 3 . . . 1 . . . . . Parts Melted 52 | . 3 1 7 . . 6 2 6 5 9 1 . . . 1 7 1 2 . 1 Heat Transferred 27166 | 74 1776 296 2812 222 . 1776 2998 2516 2553 3020 1791 1048 . . 725 1900 500 775 148 2236 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 2 1 . . . . . . . . . Latent Energy Used 100 | . . . . . . . . . . . . . . . . . . . . 100 LE Corruption 2 | . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1823 | 10 288 264 516 227 . 255 400 1823 1009 946 556 . . . . 402 . . . . Initial 956 | . 6 79 29 141 . . 1 260 956 605 496 . . . . 300 . . . . Average 407 | 4 132 166 190 147 . 133 197 854 888 789 440 . . . . 134 . . . . Maximum Alert Level 5 | . 1 1 2 1 . 1 2 5 3 3 2 . . . . 2 . . . . Low Security (%) 35 | 100 80 45 62 79 . 68 47 . . . . . . . . 60 . . . . Level 1 26 | . 19 54 27 20 . 31 50 21 . . 31 . . . . 36 . . . . Level 2 12 | . . . 10 . . . 1 10 . 3 68 . . . . 2 . . . . Level 3 22 | . . . . . . . . 42 100 96 . . . . . . . . . . Level 4 2 | . . . . . . . . 17 . . . . . . . . . . . . Level 5 1 | . . . . . . . . 7 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 5 . 5 1 . . 6 . 5 . 8 . . . . 5 . . . . Investigation 16 | . 5 . 3 . . . 2 . 1 . 4 . . . . 1 . . . . Extermination 8 | . . . . . . . . . 2 . 3 . . . . 3 . . . . Reinforcement 8 | . . . 2 . . . 3 . 1 . 1 . . . . 1 . . . . Assault 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 7 | . . . 2 . . . 2 . 1 . 2 . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . . . . Times Spotted 315 | . 25 6 40 7 . 11 46 20 22 5 28 10 8 . 8 6 4 6 . 63 Peak Tracking Total 22 | . 3 4 4 4 . 4 6 6 5 3 4 7 4 . 4 2 3 4 . 22 Tactical Retreats 14 | . 2 2 1 . . . 3 3 2 . 1 . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 19 | . 2 . 1 . . . 1 9 1 2 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 3 . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 25 | . . . 3 . . 4 1 7 . 1 6 . . . . 1 . . . 2 Max in Single Turn 3 | . . . 2 . . 3 1 1 . 1 2 . . . . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Garrison Relay 7 | . . . . . . . . 6 . 1 . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . . 3 . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 56 | . 11 1 12 . 2 . 6 1 8 . 5 1 . 4 . 4 1 . . . Terminals 27 | . 8 1 7 . . . 2 1 4 . 3 . . . . 1 . . . . Fabricators 4 | . . . . . . . . . 2 . 1 . . . . 1 . . . . Repair Stations 5 | . 1 . 2 . . . 1 . . . . . . . . 1 . . . . Recycling Units 6 | . 2 . 2 . . . 1 . 1 . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . Total Hacks 175 | . 34 2 31 . 5 . 19 3 20 . 13 1 . 31 . 15 1 . . . Successful 109 | . 20 . 15 . 5 . 13 1 7 . 4 1 . 31 . 11 1 . . . Failed 65 | . 13 2 16 . . . 6 2 13 . 9 . . . . 4 . . . . Catastrophic 15 | . 2 1 2 . . . . 1 5 . 3 . . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 38 | . 16 . 8 . 1 . 7 . 3 . 2 . . . . . . . 1 . Terminals 74 | . 23 2 15 . . . 8 3 10 . 8 . . . . 5 . . . . Fabricators 11 | . . . . . . . . . 7 . 3 . . . . 1 . . . . Repair Stations 20 | . 6 . 9 . . . 2 . . . . . . . . 3 . . . . Recycling Units 15 | . 5 . 5 . . . 4 . 1 . . . . . . . . . . . Scanalyzers 12 | . . . 2 . . . 4 . . . . . . . . 6 . . . . Garrison Access 5 | . . . . . . . 1 . 2 . 2 . . . . . . . . . Terminal Hacks 61 | . 10 . 4 . 5 . 2 1 3 . 1 1 . 31 . 2 1 . . . Record 15 | . . . . . 4 . . . . . . . . 11 . . . . . . Part Schematic 11 | . 1 . . . . . . . 1 . . . . 9 . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . 2 . . . . . . . . . . . . 1 . . . . Locate Traps 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 3 . 2 . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Build 4 | . . . . . . . . . 2 . 1 . . . . 1 . . . . Repair Station Hacks 16 | . 6 . 6 . . . 2 . . . . . . . . 2 . . . . Scan Component 8 | . 3 . 3 . . . 1 . . . . . . . . 1 . . . . Repair 8 | . 3 . 3 . . . 1 . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzer 12 | . . . 2 . . . 4 . . . . . . . . 6 . . . . Insert Component 6 | . . . 1 . . . 2 . . . . . . . . 3 . . . . Analyze 6 | . . . 1 . . . 2 . . . . . . . . 3 . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 9 | . 3 . 3 . . . 3 . . . . . . . . . . . . . Terminals 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . Botnet 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 11 1 12 . . . 5 1 7 . 5 . . . . 2 . . . . Full Trace Events 7 | . 1 . . . . . 1 1 1 . 3 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . . 8 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . 1 . 1 . . . 2 . 1 . . . . 9 . 3 . . 14 . Parts Built 5 | . . . . . . . . . 3 . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 287 | . . . . . . . . . 157 . 95 . . . . 35 . . . . Total Part Build Rating 25 | . . . . . . . . . 13 . . . . . . 12 . . . . Parts Repaired 8 | . 3 . 3 . . . 1 . . . . . . . . 1 . . . . Time 274 | . 78 . 127 . . . 38 . . . . . . . . 31 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 10 . . . . . 9 . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 2 . . . . . . . . 3 . . . . Part Schematics Acquired 6 | . . . 1 . . . 2 . . . . . . . . 3 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . . . . . . . . . . . . . Non-combat 2 | . . . 2 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . . . . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 30 | . . . . . . . . 26 . 4 . . . . . . . . . . Machine Destruction 30 | . . . . . . . . 26 . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 3 . 2 . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 13 | . . . . 4 . . . 2 . 3 . 2 . . . . . 2 . . Largest Group 4 | . . . . 4 3 3 . 2 1 3 3 2 . . . . . 2 . . Highest-Rated Group 71 | . . . . 71 40 40 . 64 22 48 48 52 . . . . . 62 . . Highest-Rated Ally 39 | . . . . 31 16 16 . 39 22 16 16 32 . . . . . 31 . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . 1 . . . . Dakka 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . . . 32 . 10 . 11 3 . 25 1 . . . . . 8 . . Total Damage 1189 | . . . . 374 . 81 . 218 103 . 263 46 . . . . . 104 . . Kills 17 | . . . . 7 . . . 5 1 . 3 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . . 1 2 . 2 . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 30259 | 82 1601 662 2669 874 434 873 2379 2612 1844 1269 2414 849 1180 249 860 1615 1063 1007 3068 2655 Spaces Moved 12660 | 36 746 362 1417 572 296 505 695 919 723 445 1063 429 481 100 330 581 416 385 1231 928 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . Treads 11064 | 34 746 362 1417 572 296 505 695 919 723 445 169 . 210 100 330 581 416 385 1231 928 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 1594 | . . . . . . . . . . . 894 429 271 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 145 145 170 163 150 175 175 175 240 240 240 240 240 240 160 Average Speed 202 | 153 160 160 145 145 145 145 220 242 216 233 196 175 238 245 240 240 240 240 240 229 Slowest Speed 320 | 160 160 160 160 145 145 145 250 250 243 240 320 190 320 320 240 240 240 320 240 253 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 97 72 86 99 69 88 50 86 18 16 22 51 69 70 47 15 50 55 81 66 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 12 | . 2 . 2 1 1 . . . . . . 1 2 1 1 . . . 1 . Known Exits Taken 8 | . . . 1 . 1 . 1 . 1 . 1 1 . . 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 . 1 . 1 . . . . . . 1 1 . . 1 1 1 . Scrap Searched 18 | . . 1 . 2 . 1 . . . . . 3 4 . 1 . 2 . 4 . Spaces Dug 139 | . . 11 . . . 8 14 18 1 14 3 . 19 . 11 1 22 2 . 15 Terrain Destroyed 335 | . 31 13 27 . . 39 27 40 1 14 3 . 75 . 12 4 23 2 . 24 Melee 16 | . . . . . . . 1 . 1 1 3 . . . . 1 7 2 . . Projectile 48 | . . 2 27 . . . 8 . . . . . . . 1 3 1 . . 6 AOE 269 | . 31 11 . . . 39 18 40 . 13 . . 75 . 11 . 15 . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Total 15851 | 51 1040 419 1837 607 301 574 1357 1148 937 586 1270 486 509 105 371 760 462 436 1286 1309 Wait 1617 | . 183 16 209 23 . 22 495 90 132 15 108 10 13 . 22 114 8 18 2 137 Move 12640 | 35 745 361 1416 571 295 504 694 918 722 444 1062 428 480 99 329 580 415 384 1230 928 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 202 | 4 17 7 27 1 4 1 14 10 14 16 13 3 2 . 1 12 8 1 4 43 Fast Attach 75 | 7 3 . 10 . . . 7 1 2 2 3 3 . 2 1 3 1 2 4 24 Attach 47 | . . 1 1 . . . 3 1 3 2 10 1 1 1 2 1 1 . . 19 Detach 10 | . . . 1 . . . 1 . . 2 . . . 1 . . . . . 5 Swap 163 | 1 15 6 16 3 1 6 18 16 12 6 5 7 5 . 5 11 6 5 6 13 Drop 244 | . 16 9 34 3 1 1 26 11 12 19 7 10 1 2 . 14 9 7 8 54 Fire 699 | 4 60 16 113 5 . 37 91 62 39 49 55 21 6 . 11 21 6 13 4 86 Melee 29 | . . . 2 . . . 2 1 1 1 6 . . . . 4 8 3 1 . Ram 1 | . . . . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 23 | . 1 3 8 1 . 3 6 . . . 1 . . . . . . . . . Escape Stasis 22 | . . . . . . . . 18 . 4 . . . . . . . . . . Rewire 32 | . . . . . . . . . . 26 . 3 . . . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 47 | . . . . . . . . 20 . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / Gar) -7/Garrison -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / Pro) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 9) 582 | -10/Materials | Discovered new exit (range 11) 1111 | -10/Materials | Discovered new exit (range 6) 1151 | -10/Materials | Build established: Scavenger-Mutant 1331 | -10/Materials | Discovered new exit (range 15) 1422 | -10/Materials | Repaired Lgt. Treads 1450 | -10/Materials | Repaired Assault Rifle 1477 | -10/Materials | Repaired Lgt. Treads 1684 | -10/Materials | Entered Mines 1862 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2059 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2202 | -10/Mines | Assembled infested the area 2252 | -10/Mines | Discovered new exit (range 10) 2269 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2346 | -10/Mines | Entered Materials 2346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2347 | -9/Materials | Identified exit to Mines 2659 | -9/Materials | Build established: Mutant 3365 | -9/Materials | Discovered new exit (range 4) 3491 | -9/Materials | Repaired Cld. Ion Engine 3833 | -9/Materials | Repaired Adv. Treads 3873 | -9/Materials | Repaired Adv. Treads 4223 | -9/Materials | Discovered new exit (range 8) 5015 | -9/Materials | Entered Mines 5019 | -9/Mines | Met a Derelict bent on vengeance 5043 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5046 | -9/Mines | Found Prototype Device 5101 | -9/Mines | Met a Derelict testing a Signal Generator 5187 | -9/Mines | Learned location of Recycling (-8) 5219 | -9/Mines | Discovered new exit (range 15) 5243 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5326 | -9/Mines | Discovered new exit (range 10) 5340 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5879 | -9/Mines | Discovered new exit (range 5) 5889 | -9/Mines | Entered Exiles 5889 | -9/Exiles | Accompanied by 3 allies 5890 | -9/Exiles | Identified exit to Mines 5924 | -9/Exiles | Met 8R-AWN 5949 | -9/Exiles | Met EX-HEX 6042 | -9/Exiles | Met EX-DEC 6068 | -9/Exiles | Learned location of Zion (-6) 6095 | -9/Exiles | Met EX-BIN 6115 | -9/Exiles | Aligned with FarCom system 6116 | -9/Exiles | Given EX-Vault access code 6151 | -9/Exiles | Opened EX-Vault 6160 | -9/Exiles | Found Latent Energy Streamer 6190 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6211 | -9/Exiles | Exiles lab attacked by MAIN.C 6323 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 6323 | -9/Exiles | Entered Mines 6323 | -8/Mines | Accompanied by 3 allies 6406 | -8/Mines | Lost 3 allies 6440 | -8/Mines | Core integrity fell below 50% 6510 | -8/Mines | Discovered new exit (range 10) 7030 | -8/Mines | Discovered new exit (range 5) 7196 | -8/Mines | Entered Materials 7196 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7550 | -8/Materials | Build established: Tank 7984 | -8/Materials | Repaired Arm. Treads 8592 | -8/Materials | Garrison activated, responded to threat 8635 | -8/Materials | Discovered new exit (range 13) 8886 | -8/Materials | Identified Exp. Sensor Array 8920 | -8/Materials | Build established: Skirmisher 9568 | -8/Materials | Identified exit to Garrison 9575 | -8/Materials | Entered Garrison 9719 | -8/Garrison | Triggered checkpoint 9773 | -8/Garrison | Garrison Relay disabled 9979 | -8/Garrison | Triggered checkpoint 10129 | -8/Garrison | Triggered checkpoint 10350 | -8/Garrison | Discovered new exit (range 8) 10387 | -8/Garrison | Discovered new exit (range 71) 10387 | -8/Garrison | Discovered new exit (range 6) 10387 | -8/Garrison | Discovered new exit (range 63) 10458 | -8/Garrison | Garrison Relay disabled 10768 | -8/Garrison | Phase Generator disabled 11247 | -8/Garrison | Triggered checkpoint 11286 | -8/Garrison | Garrison Relay disabled 11398 | -8/Garrison | Triggered checkpoint 11689 | -8/Garrison | Rescued a captive Derelict 11699 | -8/Garrison | Rescued a captive Derelict 11737 | -8/Garrison | Triggered checkpoint 12098 | -8/Garrison | Garrison Relay disabled 12187 | -8/Garrison | Entered Factory 12187 | -7/Factory | Accompanied by 1 ally 12187 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12297 | -7/Factory | Identified exit to Factory 12474 | -7/Factory | Build established: Gunner 12603 | -7/Factory | Fabricated Huge Storage Unit? 12987 | -7/Factory | First assault squad dispatched 13341 | -7/Factory | Identified exit to Garrison 13668 | -7/Factory | Fabricated Imp. Thermal Shield? 14031 | -7/Factory | Entered Garrison 14250 | -7/Garrison | Triggered checkpoint 14285 | -7/Garrison | Garrison Relay disabled 14613 | -7/Garrison | Build established: Hauler-Skirmisher 14803 | -7/Garrison | Triggered checkpoint 15020 | -7/Garrison | Discovered new exit (range 5) 15300 | -7/Garrison | Entered Factory 15300 | -7/Factory | Accompanied by 3 allies 15736 | -7/Factory | Build established: Hauler-Mutant 16267 | -7/Factory | Discovered exit to Factory (range 15) 16467 | -7/Factory | System corruption reached 10% 16734 | -7/Factory | Build established: Hauler-Skirmisher 16931 | -7/Factory | Lost 5 parts (2p1n1u1w) 17491 | -7/Factory | Identified exit to Lower Caves 17714 | -7/Factory | Entered Lower Caves 17723 | -7/Lower Caves | Met a Warlord Commander 17724 | -7/Lower Caves | Learned location of Warlord (-4) 17725 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17731 | -7/Lower Caves | Found Encrypted Comm Array 17985 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 18049 | -7/Lower Caves | Destroyed 7 combat bots 18318 | -7/Lower Caves | Build established: Hauler-Gunner 18320 | -7/Lower Caves | Identified exit to Lower Caves 18563 | -7/Lower Caves | Entered another Lower Caves area 18581 | -7/Lower Caves | Discovered exit to Factory (range 11) 18844 | -7/Lower Caves | Learned location of Extension (-4) 19372 | -7/Lower Caves | Discovered new exit (range 5) 19743 | -7/Lower Caves | Entered Data Miner 19745 | -7/Data Miner | Discovered new exit (range 6) 19795 | -7/Data Miner | Met Data Miner 19851 | -7/Data Miner | Learned location of Section 7 (-2) 19851 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19894 | -7/Data Miner | Received God Mode back door access code from Data Miner 19992 | -7/Data Miner | Entered Proximity Caves 20102 | -6/Proximity Caves | Learned Factory emergency access door positions 20257 | -6/Proximity Caves | Spotter reported a threat 20257 | -6/Proximity Caves | Spotter reported a threat 20431 | -6/Proximity Caves | Spotted B-75 Beast 20441 | -6/Proximity Caves | Destroyed B-75 Beast 20772 | -6/Proximity Caves | Discovered exit to Factory (range 10) 20852 | -6/Proximity Caves | Entered Factory 20852 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 21089 | -6/Factory | Fabricated Imp. Recalibrator (x2) 21486 | -6/Factory | Identified exit to Lower Caves 21552 | -6/Factory | Joined by Warlord Dakka squad 21738 | -6/Factory | Build established: Hauler-Mutant 21885 | -6/Factory | Repaired Imp. Heavy Treads 22244 | -6/Factory | Cargo convoy interrupted 22408 | -6/Factory | Lost 4 allies 22467 | -6/Factory | Entered Lower Caves 22468 | -6/Lower Caves | Encountered a Warlord checkpoint 22758 | -6/Lower Caves | Build established: Hauler-Gunner 23085 | -6/Lower Caves | Learned 4 Factory zone layouts 23178 | -6/Lower Caves | Build established: Hauler-Mutant 23286 | -6/Lower Caves | Discovered new exit (range 14) 23530 | -6/Lower Caves | Entered another Lower Caves area 24197 | -6/Lower Caves | Build established: Hauler-Gunner 24307 | -6/Lower Caves | Discovered new exit (range 11) 24537 | -6/Lower Caves | Entered Zion 24817 | -6/Zion | System corruption cleaned by Quarantine Array 24861 | -6/Zion | Build established: Hauler-Mutant 25151 | -6/Zion | Identified exit to Proximity Caves 25189 | -6/Zion | Build established: Hauler-Gunner 25304 | -6/Zion | Given the Hacking Drone Bay 26089 | -6/Zion | Build established: Hauler-Mutant 26126 | -6/Zion | Received a hallucinogenic algorithm 26739 | -6/Zion | Build established: Hauler-Gunner 26926 | -6/Zion | Visited the Megawrench Repair Shop 26926 | -6/Zion | Megawrench repaired 11 parts 27164 | -6/Zion | Discovered new exit (range 5) 27167 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 27308 | -6/Zion | Found Prototype Device 27511 | -6/Zion | Build established: Hauler-Tank 27605 | -6/Zion | Entered Deep Caves 27825 | -6/Deep Caves | Attacked by Z-Imprinter 27859 | -6/Deep Caves | Destroyed Z-Imprinter 27926 | -6/Deep Caves | Found Prototype Protection 27926 | -6/Deep Caves | Identified Zio. Weapon Casing 27977 | -6/Deep Caves | Found Prototype Device 27977 | -6/Deep Caves | Identified Zio. Metafield Generator 28070 | -6/Deep Caves | Found Zio. Weapon Casing 28166 | -6/Deep Caves | Z-Facility disabled 28255 | -6/Deep Caves | Found Zio. Weapon Casing 28651 | -6/Deep Caves | Found Zio. Weapon Casing 28706 | -6/Deep Caves | Found Zio. Weapon Casing 28993 | -6/Deep Caves | Found Prototype Protection 28993 | -6/Deep Caves | Identified Zio. Heavy Carapace 29057 | -6/Deep Caves | Found Zio. Heavy Carapace 29889 | -6/Deep Caves | Discovered new exit (range 7) 30089 | -6/Deep Caves | Exposed GOLEM chamber 30090 | -6/Deep Caves | Triggered Deep Caves wall 30111 | -6/Deep Caves | Spotted AG-10454 30122 | -6/Deep Caves | Destroyed AG-10454 30179 | -6/Deep Caves | Spotted AS-88100 30182 | -6/Deep Caves | Core integrity fell below 50% 30208 | -6/Deep Caves | Destroyed AS-88100 30232 | -6/Deep Caves | Destroyed 41 combat bots 30241 | -6/Deep Caves | Lost 9 parts (1p1n7u) 30260 | -6/Deep Caves | Self-destructed Last Messages --------------- 30253_ System corrupted: Heat flow error (+296). 30255_ as-13334 destroyed. 30255_ Switching to secondary target: as-00803. 30255_ Destroyed Unknown Leg. 30256_ Zio. Phaser-S broken. 30256_ Overheating: Short circuit. 30256_ Penetrated by Slug. 30256_ Spk. Medium Treads destroyed. 30257_ Spk. Medium Treads broken. 30257_ Overheating: Short circuit. 30257_ Zio. Laser-M destroyed. 30258_ Penetrated by Slug. 30258_ Broken Zio. Phaser-S destroyed. 30258_ B2-IWS(g) destroyed. 30259_ Overheating: Cargo Storage Unit damaged (-262). 30259_ Overheating: Broken Spk. Medium Treads damaged (-57). 30259_ Overheating: Zio. Laser-M damaged (-3). 30260_ Zio. Light DM Reactor destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ????????????????????? ????????????????????# | | ??????????????????? #??????????????????# | | ???????????????? #??????????????????# | | ??????????????/ !/ #??????????????##### | | ???????????? a a /! #??????????????# | | ????????????% !h #?###?#######??# ### | | ??????????? a !!! ### ### #?## #?? | | ??????????? = ! ! ## ## #?# ##? | | ?????????? *=* ## #?## #? | | ?????????? a ! # ### #? | | ?????????? # ## #? | | ????????? # #? | | ????????? a ## #? | | ????????" ### #? | | ?????????"" %% #?####### ## | | ????????" %@ #???????## # | | ?????????" ######????????# | | ????????" g % #?????????????# | | ?????????" #?????????????## | | ????????" ##??????????????### | | ????????" ###; # #?????????????????## | | ?????????"" #???## # ##??????????????????## | | ?????????? ???????### #????????????????????# | | ?????????????????????# #####????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 49 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 2400 Resistance: TH 25 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Bore Cannon | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Hrd. Light Armor Plating | -6/Factory | Scanalyzed Corruption Screen | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Mni. Drone Bay | -6/Zion | Archive Beamcaster | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive W-25 Informer | -6/Zion | Archive Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Imp. Thermal Shield | x2 | -7/Factory | Preloaded Imp. Recalibrator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Boltbath Turtlemind Challenges ------------ None Game ------ Seed WarpShockHammer Manual? 0 Play Time 03:37:48 Cumulative 119.8 hours Start 2024.04.14 @ 17:16:06 End 2024.04.15 @ 00:06:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 75 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b0a708a-44d0-4a32-b8a0-e8b50f83989a