Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.23 @ 22:36:06 Player: Horse Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (166) 830 Value Destroyed (6463) 6463 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1842) 1842 TOTAL SCORE: 12455 Bonus ------- High Alert Combat Kills 889 Follower Combat Kills 219 Entered Garrisons 600 Used RIF Installer 500 Friendly Fire -366 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 204/290 System Corruption 3% Temperature Cool (4) Movement Hovering (147) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Combat Airjet Combat Airjet > --- UTILITY (5) ------ Large Storage Unit Core Analyzer Improved Light Armor Plating Relay Coupler [NC] (18) > --- WEAPON (3) ------- Spear Spear Spear > --- INVENTORY (15) --- Armor Integrity Analyzer Transmission Jammer Transmission Jammer Authchip [R/NC] Authchip [R/NC] Authchip [R/Combat] Relay Coupler [NC] (33) Relay Coupler [Swarmer] (42) Relay Coupler [Hunter] (15) System Restoration Module High-powered Tractor Beam Shock Rifle Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Core Analyzer Hardened Heavy Armor Plating Relay Coupler [Swarmer] > --- WEAPON ----------- Spear Spear Spear > --- INVENTORY -------- Light Deuterium Engine Armor Integrity Analyzer Transmission Jammer Transmission Jammer Hardened Medium Armor Plating Authchip [R/NC] Authchip [R/NC] Authchip [R/Combat] Relay Coupler [NC] System Restoration Module High-powered Tractor Beam Datajack Blade Saw [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Relay Coupler [Grunt] Protection Hardened Heavy Armor Plating Weapon Blade Saw Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Slashing Weapon Blade Saw Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . . . 2 . Power 1 | . . . 1 . . . . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . 1 1 . . . 1 . Weapon 1 | . . 1 . . . . . . Parts Attached 253 | 6 26 76 22 34 11 27 25 26 Power 30 | 1 1 4 2 3 . 10 3 6 Engine 16 | 1 1 4 2 2 . 3 1 2 Core 14 | . . . . 1 . 7 2 4 Reactor . | . . . . . . . . . Propulsion 58 | 2 10 23 6 7 1 3 3 3 Treads 26 | . 5 12 2 4 1 1 1 . Leg 6 | . . . 2 . . 2 1 1 Wheel 24 | 2 5 11 2 3 . . 1 . Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 67 | 1 9 19 8 11 6 2 4 7 Device 22 | . 6 7 4 3 1 . . 1 Storage 5 | 1 1 2 . . 1 . . . Processor 3 | . . . 1 1 . . 1 . Hackware 10 | . . 1 . 2 1 1 1 4 Protection 27 | . 2 9 3 5 3 1 2 2 Artifact . | . . . . . . . . . Weapon 98 | 2 6 30 6 13 4 12 15 10 Energy Gun 18 | 1 3 11 1 . . . 2 . Energy Cannon 10 | . . 3 1 4 1 1 . . Ballistic Gun 18 | 1 3 5 2 4 1 . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 15 | . . 8 2 2 1 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 13 | . . . . . . 7 6 . Piercing Weapon 7 | . . . . . . . 1 6 Special Melee Weapon 17 | . . 3 . 3 1 2 4 4 Unidentified Prototypes 3 | . . 1 1 . . . 1 . Parts Lost 66 | . 7 7 2 11 3 15 13 8 Power 21 | . . 1 . 3 . 10 4 3 Propulsion 12 | . 1 1 . 2 . 2 3 3 Utility 14 | . 2 2 2 3 2 . 1 2 Weapon 19 | . 4 3 . 3 1 3 5 . Highest Loss Streak 10 | . 2 2 1 8 2 5 10 6 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 92 | . 94 99 95 95 100 89 81 78 Engine 9 | . 14 10 14 13 9 3 5 2 Core 4 | . . . . 3 9 12 6 9 Treads 7 | . 13 10 10 8 9 3 1 2 Leg 3 | . . . . . . 10 15 . Wheel 7 | . 14 11 7 8 9 3 1 5 Device 3 | . 4 7 8 . 3 . . . Storage 9 | . 14 11 9 9 9 9 7 7 Processor 3 | . . . 1 8 9 1 2 7 Hackware 5 | . . 6 . 5 3 9 10 8 Protection 8 | . 5 8 15 10 11 9 6 6 Energy Gun 6 | . 10 18 11 1 . . . . Energy Cannon 4 | . . 2 6 13 15 3 . . Ballistic Gun 6 | . 17 8 8 8 5 . 3 . Slashing Weapon 4 | . . . . . . 22 10 . Piercing Weapon 1 | . . . . . . . 1 16 Special Melee Weapon 1 | . . 1 . 2 3 . 4 4 Naked Turns . | . . . . . . . . . Heaviest Build 66 | 11 29 45 57 63 66 61 64 56 Greatest Support 40 | 32 40 40 40 40 10 24 36 28 Greatest Overweight (x) 10 | . 1 3 2 6 6 5 2 10 Average Overweight (x) 2 | . . 1 1 4 5 3 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 Average Carried 13 | 4 11 14 14 14 13 14 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 8 14 15 15 15 13 15 13 14 Class Distribution -------------------- 33% | Bothacker-Mutant 25% | Mutant 14% | Tank 8% | Scavenger-Mutant 7% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Matter Collected 4343 | 276 469 1389 449 807 180 265 257 251 Remotely . | . . . . . . . . . Salvage Created 5358 | 151 768 1600 669 714 291 380 167 618 Parts 355 | 17 39 111 43 57 14 32 5 37 Haulers Intercepted 9 | . 2 5 2 . . . . . Recyclers Shooed 6 | 1 . 2 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 121 | . 18 28 12 28 5 14 3 13 Melee 22 | . . . . . . 7 2 13 Guns 56 | . 16 17 6 16 . . 1 . Cannons 17 | . . 2 2 6 4 3 . . AOE 25 | . 1 9 4 6 1 4 . . Classes Destroyed 18 | 2 6 4 1 1 . 3 . 1 Worker 5 | . 1 4 . . . . . . Builder 6 | . . 5 1 . . . . . Tunneler 5 | 4 . 1 . . . . . . Hauler 9 | . 2 5 2 . . . . . Recycler 7 | 1 . 5 1 . . . . . Operator 4 | . 1 3 . . . . . . Watcher 7 | . 1 4 1 . 1 . . . Swarmer 42 | . 6 6 3 18 . 5 . 4 Cutter 1 | . . . . . . 1 . . Saboteur 3 | . . . . . . 3 . . Grunt 45 | . 12 11 7 4 1 2 2 6 Brawler 1 | . . 1 . . . . . . Duelist 4 | . . 1 . . . . 1 2 Sentry 21 | . . 9 1 5 4 2 . . Demolisher 1 | . . . . . . . . 1 Specialist 1 | . . . . . . 1 . . Hunter 2 | . . . 1 . . 1 . . Programmer 2 | . . . . 1 . . . 1 Best Kill Streak 15 | 4 7 15 5 10 3 4 2 3 Combat Bots Only 10 | . 7 6 4 10 2 4 2 3 Max Kills in Single Turn 5 | 1 1 3 5 3 1 3 1 2 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . 1 2 2 3 1 2 . . Melee 2 | . . . . . . 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Damage Taken 9553 | . 856 1449 456 1842 360 1032 1661 1897 Core 1654 | . 197 249 70 187 27 220 380 324 Absorbed by Shields 684 | . . 56 84 97 . . . 447 Redirected to Shielding 190 | . 50 3 73 64 . . . . Regen/Repaired (Parts) 180 | . . 79 101 . . . . . Core Remaining (%) 41 | 100 21 37 . . . 8 . . Volleys Fired 302 | 16 68 85 27 72 9 13 12 . Largest 3 | 2 2 3 3 3 3 3 2 . Hottest 198 | 70 80 198 171 188 188 190 97 . Shots Fired 650 | 32 130 223 73 134 22 18 18 . Gun 499 | 32 130 178 59 75 7 . 18 . Cannon 113 | . . 19 12 54 14 14 . . Launcher 38 | . . 26 2 5 1 4 . . Special . | . . . . . . . . . Kinetic 265 | 16 89 68 23 50 7 . 12 . Thermal 261 | 16 9 99 35 74 14 8 6 . Explosive 38 | . . 26 2 5 1 4 . . Electromagnetic 86 | . 32 30 13 5 . 6 . . Robot Hit Streak 20 | 3 20 18 13 10 8 4 6 . Robot Miss Streak 7 | 4 3 7 6 5 1 2 2 . Penetration Max 1 | . . . . 1 . . 1 . Secondary Targets 8 | . 1 3 . 4 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . Shots Hit Robots 516 | 14 95 145 52 74 15 35 36 50 Core Hits 314 | 7 42 128 30 36 7 26 14 24 Critical Kills 3 | . . . 1 2 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 19 | . 2 1 1 4 . 5 . 6 Burn 4 | . 1 1 . 2 . . . . Meltdown 1 | . . . 1 . . . . . Destroy 2 | . . . . 2 . . . . Corrupt 1 | . 1 . . . . . . . Sever 5 | . . . . . . 5 . . Impale 6 | . . . . . . . . 6 Melee Attacks 226 | . . . . 7 3 97 33 86 Thermal 35 | . . . . . . 30 5 . Impact . | . . . . . . . . . Slashing 76 | . . . . . . 64 12 . Piercing 64 | . . . . . . . 1 63 Sneak Attacks 8 | . . . . . . . 5 3 Combat Hostiles 2 | . . . . . . . . 2 Follow-up Attacks 23 | . . . . . . 10 1 12 Damage Inflicted 10569 | 146 997 3409 1375 1991 395 751 459 1046 Guns 4930 | 146 921 1872 713 888 79 . 311 . Cannons 1502 | . . 186 262 658 257 139 . . Explosions 2621 | . 76 1343 400 444 59 299 . . Melee 1502 | . . . . . . 313 143 1046 Ramming 14 | . . 8 . 1 . . 5 . Kinetic 2226 | 60 532 584 171 566 79 . 234 . Thermal 3491 | 86 163 1262 657 938 257 51 77 . Explosive 2369 | . . 1218 349 444 59 299 . . Electromagnetic 967 | . 302 337 198 42 . 88 . . Impact . | . . . . . . . . . Slashing 425 | . . . . . . 313 112 . Piercing 1077 | . . . . . . . 31 1046 Highest Corruption 3 | . . . . . . . 1 3 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . . . 3 16 Message Errors 6 | . . . . . . . 2 4 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Alerts 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 98 | . . 30 . 8 . 17 . 43 Projectiles . | . . . . . . . . . Explosions 55 | . . 30 . 8 . 17 . . Melee 43 | . . . . . . . . 43 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 560 | . 39 312 . 26 37 146 . . Shots 15 | . 1 8 . 1 1 4 . . Rammed 5 | . . 1 . 1 . . 3 . Targets Rammed 5 | . . 1 . 1 . . 3 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 574 | 230 173 378 383 574 461 205 168 256 Average Temperature 119 | 112 44 112 152 138 194 73 46 101 Received Heat Transfer 2977 | . 339 427 186 453 162 171 441 798 Effects 23 | . . . 3 14 6 . . . Shutdowns 5 | . . . 1 3 1 . . . Energy Bleed 6 | . . . 2 2 2 . . . Interference 6 | . . . . 4 2 . . . Matter Decay 4 | . . . . 3 1 . . . Short Circuit 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . 4 1 2 1 . . 1 Heat Transferred 6672 | 259 433 2021 1288 1941 500 100 130 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Peak Influence 1356 | 25 294 627 376 1341 893 1356 769 748 Initial 711 | . 16 27 189 244 653 580 711 359 Average 579 | 11 102 339 226 883 778 1044 631 567 Maximum Alert Level 4 | . 1 2 1 4 3 4 3 3 Low Security (%) 22 | 100 95 28 43 . . . . . Level 1 12 | . 4 21 56 9 . . . 10 Level 2 28 | . . 49 . 27 27 5 48 66 Level 3 23 | . . . . 31 72 51 51 22 Level 4 13 | . . . . 31 . 43 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 4 4 3 . . . 3 . Investigation 6 | . 3 1 1 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 3 1 . . . . . Assault 2 | . . . . . . . 2 . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Distress Signals 8 | . 1 6 . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 209 | . 23 42 16 39 12 25 22 30 Peak Tracking Total 9 | . 6 7 5 8 3 5 9 7 Tactical Retreats 17 | . 3 . . 4 . 7 2 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Traps Triggered 19 | . 2 1 . 7 . 2 . 7 Indirectly . | . . . . . . . . . Trap Hack Attempts 86 | . . 47 . . . . 39 . Triggered . | . . . . . . . . . Disarmed 2 | . . 2 . . . . . . Reprogrammed 11 | . . 7 . . . . 4 . Reused 5 | . . 4 . . . . 1 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 6 | . . 5 . . . . 1 . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Machines Disabled 21 | . . 8 1 5 1 4 . 2 Max in Single Turn 1 | . . 1 1 1 1 1 . 1 Garrison Relay 12 | . . . . 5 . 4 . 3 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Machines Accessed 42 | . 9 12 5 3 4 2 4 3 Terminals 30 | . 7 8 2 3 3 2 2 3 Fabricators . | . . . . . . . . . Repair Stations 3 | . . 1 1 . . . 1 . Recycling Units 4 | . 2 1 1 . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 131 | . 34 51 16 5 8 5 6 6 Successful 64 | . 15 29 9 2 3 2 2 2 Failed 67 | . 19 22 7 3 5 3 4 4 Catastrophic 9 | . 1 . 3 1 . 2 2 . Database Lockouts . | . . . . . . . . . Manual 28 | . 11 7 3 . 4 2 1 . Terminals 91 | . 24 34 7 5 7 5 3 6 Fabricators . | . . . . . . . . . Repair Stations 10 | . . 2 6 . . . 2 . Recycling Units 15 | . 10 3 2 . . . . . Scanalyzers 12 | . . 12 . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Terminal Hacks 26 | . 7 12 1 2 1 1 . 2 Robot Analysis 4 | . 2 2 . . . . . . Prototype ID Bank 4 | . 2 2 . . . . . . Branch Access Points 2 | . . 1 . . 1 . . . Emergency Access Points 3 | . . . . 1 . 1 . 1 Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 4 | . 1 3 . . . . . . Locate Traps 2 | . 1 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . . . Patrol Navigation 2 | . . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . 2 5 . . . 1 . Scan Component 5 | . . 1 3 . . . 1 . Repair 3 | . . 1 2 . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . Retrieve Components 3 | . 2 . 1 . . . . . Scanalyzer 12 | . . 12 . . . . . . Insert Component 6 | . . 6 . . . . . . Analyze 6 | . . 6 . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . 1 . 1 . Unauthorized Hacks 12 | . 6 3 1 . 1 1 . . Terminals 6 | . . 3 1 . 1 1 . . Botnet 6 | . . 3 1 . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 6 . . . . . . . Monitor 1 | . 1 . . . . . . . Reject 2 | . 2 . . . . . . . Recyclers 2 | . 2 . . . . . . . Mask 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 38 | . 9 12 3 2 4 2 3 3 Full Trace Events 7 | . 3 2 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . 6 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 1 2 . . . . . Time 105 | . . 16 89 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . 4 . 2 . . . . . Parts Scanalyzed 6 | . . 6 . . . . . . Part Schematics Acquired 6 | . . 6 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked 23 | . . . . 4 1 1 6 11 Non-combat 5 | . . . . . . . 4 1 Combat 18 | . . . . 4 1 1 2 10 Robot Hacks Applied 32 | . . . . 5 2 1 11 13 ignore_repairs 2 | . . . . . . . 2 . find_recycling 1 | . . . . . . . 1 . ignore_parts 1 | . . . . . . . 1 . map_route 1 | . . . . . . . 1 . mark_security 1 | . . . . . . . 1 . find_shortcuts 1 | . . . . . . . . 1 find_garrison 2 | . . . . . 1 . 1 . disrupt_area 2 | . . . . . . . 1 1 reboot_system 2 | . . . . 1 . . . 1 overwrite_iff 13 | . . . . 2 1 . 3 7 streamctrl_high 1 | . . . . . . 1 . . formatsys_high 5 | . . . . 2 . . . 3 Relay Couplers Released 49 | . . . . 23 . 15 . 11 Machine Destruction 45 | . . . . 19 . 15 . 11 Programmers 4 | . . . . 4 . . . . Attached 9 | . . . . 2 1 1 1 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Total Allies 17 | . . . . 3 1 1 2 10 Largest Group 3 | . . . . 2 1 1 1 3 Highest-Rated Group 45 | . . . . 45 16 16 29 40 Highest-Rated Ally 40 | . . . . 29 16 16 29 40 Total Orders . | . . . . . . . . . Ally Attacks 78 | . . . . 23 13 4 6 32 Total Damage 811 | . . . . 258 142 29 38 344 Kills 7 | . . . . 3 1 1 . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Robot Analysis Total 4 | . 2 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Turns Passed 8971 | 136 1084 1883 686 1746 308 1443 752 933 Spaces Moved 4371 | 72 616 1020 256 883 144 525 333 522 Core 4 | 3 . . . . . . . 1 Treads 681 | . 212 271 127 57 . 13 1 . Legs 461 | . . . 3 . . 258 196 4 Wheels 3153 | 69 404 749 126 826 144 254 136 445 Hover 72 | . . . . . . . . 72 Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 95 110 110 155 125 115 115 Average Speed 149 | 97 122 131 175 157 158 211 166 121 Slowest Speed 550 | 100 160 240 260 320 170 360 270 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 3 97 96 28 76 14 57 12 71 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 30 | . . 23 . 3 . 4 . . Terrain Destroyed 280 | . 2 198 20 22 9 29 . . Melee . | . . . . . . . . . Projectile 7 | . . . 1 4 2 . . . AOE 273 | . 2 198 19 18 7 29 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Total 5954 | 106 830 1389 434 1119 203 689 462 722 Wait 467 | 3 99 113 112 52 31 30 3 24 Move 4366 | 71 615 1019 256 882 144 524 333 522 Hop . | . . . . . . . . . Pick Up 97 | 10 15 20 7 15 2 12 9 7 Fast Attach 58 | 4 2 13 8 5 . 13 5 8 Attach 58 | 2 7 12 4 10 3 5 11 4 Detach 16 | . 1 3 2 4 . 2 3 1 Swap 138 | . 17 51 10 19 8 9 10 14 Drop 65 | . 6 25 8 10 3 8 2 3 Fire 302 | 16 68 85 27 72 9 13 12 . Melee 179 | . . . . 7 3 68 32 69 Ram 1 | . . 1 . . . . . . Kick . | . . . . . . . . . Crush 4 | . . . . 1 . . 3 . Escape Stasis 111 | . . . . 40 . 5 . 66 Rewire 6 | . . . . 2 . . . 4 Trap 86 | . . 47 . . . . 39 . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 137 | -11/Junkyard | Entered Materials 348 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 11) 546 | -10/Materials | Destroyed 7 combat bots 643 | -10/Materials | Discovered new exit (range 9) 929 | -10/Materials | Discovered new exit (range 4) 1009 | -10/Materials | Core integrity fell below 50% 1173 | -10/Materials | Discovered new exit (range 5) 1221 | -10/Materials | Entered another Materials area 1221 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1277 | -9/Materials | Discovered new exit (range 13) 1623 | -9/Materials | Discovered new exit (range 6) 2051 | -9/Materials | Discovered new exit (range 8) 2403 | -9/Materials | Build established: Tank 2420 | -9/Materials | Identified exit to Mines 2497 | -9/Materials | Discovered new exit (range 11) 2593 | -9/Materials | Repaired Spread Laser? 2781 | -9/Materials | Core integrity fell below 50% 3033 | -9/Materials | Discovered new exit (range 16) 3104 | -9/Materials | Entered another Materials area 3104 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3410 | -8/Materials | Repaired Hardlight Generator 3463 | -8/Materials | Repaired Hvy. Ion Engine 3606 | -8/Materials | Garrison activated, responded to threat 3616 | -8/Materials | Discovered new exit (range 10) 3790 | -8/Materials | Identified exit to Garrison 3790 | -8/Materials | Entered Garrison 3906 | -8/Garrison | Triggered checkpoint 3949 | -8/Garrison | Garrison Relay disabled 4061 | -8/Garrison | Triggered checkpoint 4147 | -8/Garrison | Destroyed 10 combat bots 4156 | -8/Garrison | Lost 8 parts (2p1n2u3w) 4326 | -8/Garrison | Triggered checkpoint 4355 | -8/Garrison | Installed Relay Interface Framework 4410 | -8/Garrison | Garrison Relay disabled 4434 | -8/Garrison | Triggered checkpoint 4550 | -8/Garrison | Discovered new exit (range 12) 4628 | -8/Garrison | Triggered checkpoint 4698 | -8/Garrison | Discovered new exit (range 8) 4824 | -8/Garrison | Garrison Relay disabled 5091 | -8/Garrison | Garrison Relay disabled 5132 | -8/Garrison | Triggered checkpoint 5216 | -8/Garrison | Discovered new exit (range 14) 5404 | -8/Garrison | Triggered checkpoint 5431 | -8/Garrison | Garrison Relay disabled 5469 | -8/Garrison | Build established: Scavenger-Mutant 5536 | -8/Garrison | Entered Materials 5536 | -8/Materials | Accompanied by 1 ally 5614 | -8/Materials | Discovered new exit (range 15) 5758 | -8/Materials | Core integrity fell below 50% 5836 | -8/Materials | Identified exit to Storage 5844 | -8/Materials | Identified exit to Garrison 5844 | -8/Materials | Entered Garrison 5872 | -8/Garrison | Triggered checkpoint 5902 | -8/Garrison | Garrison Relay disabled 5922 | -8/Garrison | Garrison Relay disabled 6028 | -8/Garrison | Lost 5 parts (2p1n2w) 6276 | -8/Garrison | Build established: Bothacker-Mutant 6303 | -8/Garrison | Core integrity fell below 20% 6333 | -8/Garrison | Lost 3 parts (3p) 6380 | -8/Garrison | Triggered checkpoint 6626 | -8/Garrison | Triggered checkpoint 6661 | -8/Garrison | Garrison Relay disabled 6702 | -8/Garrison | Garrison Relay disabled 6884 | -8/Garrison | Discovered new exit (range 12) 7076 | -8/Garrison | Triggered checkpoint 7287 | -8/Garrison | Entered Factory 7287 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7687 | -7/Factory | First assault squad dispatched 7889 | -7/Factory | Lost 10 parts (2p3n1u4w) 7936 | -7/Factory | Core integrity fell below 50% 8039 | -7/Factory | Identified exit to Garrison 8039 | -7/Factory | Entered Garrison 8128 | -7/Garrison | Triggered checkpoint 8215 | -7/Garrison | Build established: Mutant 8240 | -7/Garrison | Discovered new exit (range 12) 8262 | -7/Garrison | Triggered checkpoint 8310 | -7/Garrison | Garrison Relay disabled 8402 | -7/Garrison | Triggered checkpoint 8404 | -7/Garrison | Triggered checkpoint 8466 | -7/Garrison | Triggered checkpoint 8485 | -7/Garrison | Garrison Relay disabled 8521 | -7/Garrison | P-60 Hacker assimilated allied Trooper 4a 8565 | -7/Garrison | Discovered new exit (range 14) 8724 | -7/Garrison | Triggered checkpoint 8749 | -7/Garrison | Core integrity fell below 20% 8754 | -7/Garrison | Garrison Relay disabled 8787 | -7/Garrison | Build established: Bothacker-Mutant 8829 | -7/Garrison | Lost 6 parts (2p2n2u) 8938 | -7/Garrison | Triggered checkpoint 8969 | -7/Garrison | Discovered new exit (range 14) 8972 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>disrupt_area Initiated network disruption routine. 08951_ Field strength at 40. 08952_ Field strength at 28. 08953_ Field strength at 16. 08954_ L-41 Fighter suffers critical hit (Impale). 08954_ Microactuators melted. 08954_ L-41 Fighter destroyed. 08954_ Field strength at 4. 08955_ Stasis field depleted. 08959_ Acquired Imp. Deuterium Engine. 08960_ Spear follow-up attack on G-47 Trooper. 08960_ Destroyed Lgt. Nuclear Core. 08963_ Spear follow-up attack on G-47 Trooper. 08966_ Critical hit (Burn: +18). 08966_ Destroyed Particle Gun. 08966_ Spear follow-up attack on G-47 Trooper. 08969_ EXIT=FOUND 08970_ G-47 Trooper suffers critical hit (Impale). 08970_ Destroyed Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????####???????????????????????????????? | | ??????????#####!!##??????????????????????????????? | | ??????????#""#! !#??????????????????????????????? | | ??????????# T#! !#??????????????????????????????? | | ??????????# "### ##??????????????????????????????? | | ??????????# #### #???????????????????????????????? | | ??????????# " #???????????????????????????????? | | ??????????# ### #???????????????????????????????? | | ???????#### ### #???????????????????????????????? | | ???????# ## #???????????????????????????????? | | ??????## !## #???????????????????????????????? | | ????### =[ #???????????????????????????????? | | ????# ]% #???????????????????????????????? | | ????# ### ### #???????????????????????????????? | | ????# ##" ! ## #???????????????????????????????? | | ????# ######### #???????????????????????????????? | | ????# #???????# #???????????????????????????????? | | ????# #???????# #???????????????????????????????? | | ????# #???????# #???????????????????????????????? | | ????# #???????# #???????????????????????????????? | | ????# #???????# #???????????????????????????????? | | ????#"######### #################### < ?????????? | | ????# g #????????? | | ????# ^^ g #????????? | | ????# i %@ #????????? | | ????# ###+###++######## g #########????????????? | | ????# #???????????????#C%C#????????????????????? | | ????# #???????????????##+##????????????????????? | | ????# ### #????????????????????????????????????? | | ????# " #???????????????????""""?????????????? | | ##### #####??????????????????????"?????????????? | | ## #???????????????????????""""?????????????? | | ## #????????????????????????????????????????? | | #????????????????????????????????????????? | | ! +????????????????????????????????????????? | | %[ +????????????????????????????????????????? | | ^ ## #????????????????????????????????????????? | | ^^ ## #????????????????????????????????????????? | | "????????????????????????????????????????? | | "????????????????????????????????????????? | | "????????????????????????????????????????? | | "????????????????????????????????????????? | | ## #?????????????????+??????????????????????? | | ## #???????????????? ???????????????????????? | | #?????#####?????? ???????????????????????? | | +?????# ##????? ???????????????????????? | | [ #?????# # ##???? ???????????????????????? | | %!%## ##?????# #???? ???????????????????????? | | !%[## #??????## #???? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 41 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 45 Authchip Count 3 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaNullSword Manual? 0 Play Time 01:47:14 Cumulative 1066.2 hours Start 2023.09.23 @ 20:21:37 End 2023.09.23 @ 22:36:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 442 Rogue 442 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57403995-7975-4646-a0dc-65ec950a73e4