Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.14 @ 18:26:17 Player: laserbat Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (3380) 3380 TOTAL SCORE: 8000 Bonus ------- Pacifist 2880 Entered DSFs 500 Cogmind --------- Core Integrity 1150/1150 Matter 233/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Flying (35) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Improved VTOL Module > --- UTILITY (8) ------ Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Heavy Shock Bomb Launcher Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel Improved VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Remote Datajack Remote Datajack [Rating: 24] Favorites ----------- Power None Propulsion Improved VTOL Module Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Heavy Flail Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 2 2 Power . | . . . . . . . . . Propulsion 6 | . . 2 . . . 2 . 2 Utility 6 | . . . 2 2 . . 2 . Weapon . | . . . . . . . . . Parts Attached 8 | . . . 6 . 1 . . 1 Power . | . . . . . . . . . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 4 | . . . 2 . 1 . . 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 1 | . . . . . 1 . . . Hover . | . . . . . . . . . Flight 3 | . . . 2 . . . . 1 Utility 3 | . . . 3 . . . . . Device . | . . . . . . . . . Storage . | . . . . . . . . . Processor 1 | . . . 1 . . . . . Hackware 2 | . . . 2 . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 1 | . . . 1 . . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 19 | . . . 14 46 42 26 22 21 Flight 5 | . . . 5 15 11 6 4 5 Processor 3 | . . . 1 7 7 6 5 5 Hackware 8 | . . . 5 15 15 13 11 10 Impact Weapon 1 | . . . 1 7 7 . . . Naked Turns 161 | . 26 33 102 . . . . . Heaviest Build 3 | . . . 3 3 3 . . . Greatest Support 10 | 3 3 3 10 10 10 5 5 5 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 . . 5 2 4 4 5 4 Average Carried 2 | 2 . . 1 2 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 2 2 4 4 5 4 Class Distribution -------------------- 49% | Hacker-Mutant 33% | Mutant 16% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Matter Collected 206 | 200 . . . . 6 . . . Remotely . | . . . . . . . . . Salvage Created . | . . . . . . . . . Parts . | . . . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed . | . . . . . . . . . Best Kill Streak . | . . . . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Damage Taken 1192 | . 97 171 403 . 212 . 309 . Core 1119 | . 97 171 403 . 162 . 286 . Absorbed by Shields 38 | . . . . . 38 . . . Core Remaining (%) 70 | 100 61 57 26 . 76 100 71 . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1 | . . . . . . . 1 . Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 3 | . 1 . . . . . 2 . Targets Rammed 3 | . 1 . . . . . 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 2 | . 2 . . . . . . . Average Temperature 2 | . 2 . . . . . . . Received Heat Transfer 393 | . 75 84 171 . . . 63 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Peak Influence 222 | . . 68 222 100 85 88 131 78 Initial 100 | . . . 28 100 70 44 42 63 Average 70 | . . 40 92 100 70 56 66 74 Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 98 | 100 100 100 95 100 100 100 100 100 Level 1 1 | . . . 4 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . 2 2 . 1 . 2 . Investigation 3 | . . 2 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . . 1 . 1 . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 41 | . 2 12 15 . 2 3 6 1 Peak Tracking Total 13 | . 2 13 11 . 3 3 4 1 Tactical Retreats 4 | . . . 2 . 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Traps Triggered 3 | . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Machines Accessed 9 | . 1 2 2 1 . 1 2 . Terminals 6 | . 1 1 1 1 . 1 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 20 | . 4 5 5 1 . 2 3 . Successful 9 | . . 2 3 1 . 1 2 . Failed 11 | . 4 3 2 . . 1 1 . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 15 | . 4 5 5 . . . 1 . Terminals 14 | . 4 3 3 1 . 2 1 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . 2 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . 1 2 1 . 1 1 . Open DSF 1 | . . . . 1 . . . . Level Access Points 3 | . . . 1 . . 1 1 . Branch Access Points 2 | . . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . 1 1 . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . 1 1 . . . . . Tunnel 2 | . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 2 . . . 1 1 . Full Trace Events 2 | . 1 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 69 | . . . . . . . 69 . Total Part Build Rating 18 | . . . . . . . 18 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Turns Passed 482 | 3 26 33 142 28 24 52 121 53 Spaces Moved 1148 | 1 49 65 289 87 31 149 331 146 Core 312 | 1 49 65 192 . 1 . 4 . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 836 | . . . 97 87 30 149 327 146 Fastest Speed 32 | 50 50 50 32 32 32 35 35 35 Average Speed 38 | 50 50 50 43 32 33 35 35 35 Slowest Speed 50 | 50 50 50 50 32 50 35 50 35 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 14 | . . . 5 1 . 1 4 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 13 | 2 13 12 27 3 41 6 10 6 Regions Visited 8 Branch Regions . Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 4 | . . . 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . 1 . . . . . Terrain Destroyed 1 | . . . 1 . . . . . Melee 1 | . . . 1 . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Total 1165 | 5 49 64 295 85 44 147 332 144 Wait . | . . . . . . . . . Move 1114 | . 48 64 279 84 30 146 323 140 Hop 13 | . . . 4 1 . 1 4 3 Pick Up 7 | . . . 5 . . . 2 . Fast Attach 4 | . . . 3 . 1 . . . Attach 4 | . . . 3 . . . . 1 Detach 2 | . . . . . 1 . 1 . Swap . | . . . . . . . . . Drop 6 | 5 . . . . . . 1 . Fire . | . . . . . . . . . Melee 1 | . . . 1 . . . . . Ram 2 | . 1 . . . . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 12 | . . . . . 12 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 22 | -10/Materials | Discovered new exit (range 16) 30 | -10/Materials | Entered another Materials area 30 | -9/Materials | Evolved 2 slots: Propulsion x2 44 | -9/Materials | Identified exit to Mines 57 | -9/Materials | Discovered new exit (range 13) 63 | -9/Materials | Entered another Materials area 63 | -8/Materials | Evolved 2 slots: Utility x2 167 | -8/Materials | Identified exit to Factory 168 | -8/Materials | Core integrity fell below 50% 205 | -8/Materials | Entered Factory 205 | -7/Factory | Evolved 2 slots: Utility x2 233 | -7/Factory | Identified exit to DSF 233 | -7/Factory | Entered DSF 239 | -7/DSF | Discovered new exit (range 13) 254 | -7/DSF | Additional patrols routed to DSF 257 | -7/DSF | Identified exit to Factory 257 | -7/DSF | Entered Factory 257 | -6/Factory | Evolved 2 slots: Propulsion x2 277 | -6/Factory | Discovered new exit (range 9) 281 | -6/Factory | Identified exit to Lower Caves 284 | -6/Factory | Identified exit to Factory 309 | -6/Factory | Entered another Factory area 309 | -5/Factory | Evolved 2 slots: Utility x2 395 | -5/Factory | Fabricated Lgt. Quantum Reactor? 397 | -5/Factory | Identified exit to Factory 430 | -5/Factory | Entered another Factory area 430 | -4/Factory | Evolved 2 slots: Propulsion x2 483 | -4/Factory | Self-destructed Last Messages --------------- 00424_ An explosion rips through the floor. 00426_ Critical hit (Burn: +37). 00428_ Knocked back. 00429_ Penetrated by Slug. 00429_ Slammed into H-71 Marshal. 00430_ H-71 Marshal calls for reinforcements. 00430_ ALERT: Hostile activity reported, dispatching reinforcements to area. 00430_ Slammed into H-71 Marshal. PARAMETERS=PROPULSION+2 LOCATION=FACTORY GOAL=ESCAPE 00443_ ALERT: All DSF locations entering lockdown mode. 00444_ K-01 Serf cleans the Nuclear Reactor. 00447_ Triggered EM Surge Trap. 00447_ The floor emits a surge of raw power. 00447_ System corrupted (+5). 00452_ K-01 Serf cleans the Megafabricator. 00464_ System corrupted: Component data lost. 00473_ K-01 Serf cleans the Assembly Bed. 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""" ?# #????????????????? | | ?????????????""""" # #????????????????? | | ???????????# """"" # #????????????????? | | ???????????# + #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionMinesnifferGreatsword Manual? 0 Play Time 00:09:13 Cumulative 258.4 hours Start 2022.05.14 @ 18:17:40 End 2022.05.14 @ 18:26:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 403 Adventurer 0 Explorer 3 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2dfbaa8-33f2-47a0-8d9e-f7cf54e9d158