Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 01:07:44 Player: WayneKnight Result: Destroyed by Z5-SBL(g) with Salvaging Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (120) 600 Value Destroyed (3143) 3143 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1021) 1021 TOTAL SCORE: 6684 Bonus ------- Follower Combat Kills 221 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 290/290 System Corruption 2% Temperature Cool (6) Movement Treading (160) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Overtuned Barrage Gun > --- INVENTORY (15) --- Overtuned Treads Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Surveybot 17 Chip Makeshift Hacking Suite A0-MCA's Component Scanner System Restoration Module Mapping Drone Bay (3/3) Improved Assault Rifle Improved Assault Rifle Heavy Machine Gun Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Light Treads Improved Treads Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Surveybot 17 Chip A0-MCA's Component Scanner System Restoration Module Mapping Drone Bay Improved Assault Rifle Improved Assault Rifle Grenade Launcher Mining Laser [Rating: 25] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 58 | 3 10 4 16 12 1 12 Power 5 | . . . 1 1 . 3 Engine 5 | . . . 1 1 . 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 . 1 3 7 1 3 Treads 17 | 2 . 1 3 7 1 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 3 1 6 . . 2 Device 1 | . 1 . . . . . Storage 2 | . 1 . . . . 1 Processor 2 | . . . 2 . . . Hackware 1 | . . . 1 . . . Protection 6 | . 1 1 3 . . 1 Artifact . | . . . . . . . Weapon 24 | 1 7 2 6 4 . 4 Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 21 | 1 4 2 6 4 . 4 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . 1 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 4 | . . . . 1 . 3 Power 2 | . . . . 1 . 1 Propulsion 2 | . . . . . . 2 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . 1 . 2 To Critical Strikes . | . . . . . . . Average Backups 14 | 6 12 15 15 14 14 14 Power 1 | 1 1 1 1 . 1 . Propulsion 2 | 4 3 3 3 2 2 1 Utility 3 | . . 1 4 5 5 6 Weapon 6 | 1 5 8 6 5 6 6 Tool/Special . | . . . . . . . Unused Backups 28 | . 4 1 7 2 . 14 Power 3 | . . . 2 . . 1 Propulsion 4 | . 1 1 . 1 . 1 Utility 14 | . 2 . . 1 . 11 Weapon 7 | . 1 . 5 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 99 98 77 Engine 11 | . 14 14 11 11 11 10 Treads 23 | . 28 28 22 22 22 22 Device 2 | . 13 . . . . . Storage 11 | . 14 14 11 11 11 11 Processor 9 | . . . 4 22 22 14 Hackware 7 | . . . 10 11 11 11 Protection 7 | . . 14 17 . . 7 Ballistic Gun 17 | . 23 27 22 20 20 1 Peak Build Rating 25 | 6 10 11 23 23 24 25 Average Rating 16 | 6 8 10 20 22 23 17 On Entrance 14 | 6 6 10 11 23 23 24 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 42 | 13 34 34 41 35 35 42 Greatest Support 43 | 40 40 40 40 40 43 43 Greatest Overweight (x) 1 | . . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 Average Carried 14 | 5 12 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 14 15 14 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 2557 | 200 180 404 603 561 130 479 Remotely . | . . . . . . . Salvage Created 4354 | . 749 392 1124 1208 163 718 Parts 291 | . 63 22 82 71 8 45 Haulers Intercepted 10 | . 2 . 5 3 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 90 | . 18 12 19 25 3 13 Guns 90 | . 18 12 19 25 3 13 Classes Destroyed 16 | . 8 1 3 . . 4 Worker 3 | . 3 . . . . . Builder 1 | . 1 . . . . . Tunneler 3 | . 1 2 . . . . Hauler 10 | . 2 . 5 3 . . Recycler 1 | . . . 1 . . . Operator 2 | . 1 . 1 . . . Watcher 10 | . 3 . 5 2 . . Swarmer 24 | . 9 3 8 4 . . Grunt 32 | . 9 8 4 11 . . Brawler 1 | . . . 1 . . . Sentry 20 | . . . 7 10 3 . Federalist 3 | . . . . . . 3 Explorer 2 | . . . . . . 2 Ranger 2 | . . . . . . 2 Scrapper 6 | . . . . . . 6 Assembled 1 | . . 1 . . . . Best Kill Streak 6 | . 5 6 4 6 1 4 Combat Bots Only 6 | . 3 5 4 6 1 4 Max Kills in Single Turn 2 | . 2 1 1 2 1 2 Gunslinging 1 | . 1 . . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 347 | . 45 32 54 109 22 85 Missed 100 | . 11 7 13 31 9 29 Hits 247 | . 34 25 41 78 13 56 Melee 1 | . . 1 . . . . Projectile 246 | . 34 24 41 78 13 56 Critical Strikes 7 | . 1 . 2 1 . 3 Damage Taken 3263 | . 329 304 481 945 183 1021 Core 539 | . 87 50 56 175 30 141 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 40 | . . . . 40 . . Core Remaining (%) 72 | 100 . 45 . . . . Volleys Fired 282 | . 50 37 68 68 13 46 Largest 2 | . 2 2 2 2 2 2 Hottest 100 | . 100 100 46 100 46 53 Shots Fired 535 | . 99 66 130 128 28 84 Gun 519 | . 98 58 130 121 28 84 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 16 | . 1 8 . 7 . . Kinetic 498 | . 77 58 130 121 28 84 Thermal 37 | . 22 8 . 7 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 38 | . 6 10 9 34 38 27 Robot Miss Streak 5 | . 3 3 5 1 1 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . . 1 . 2 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 364 | . 56 37 84 96 23 68 Core Hits 175 | . 36 18 43 45 6 27 Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed 2 | . . 1 . 1 . . Critical Strikes 4 | . . 1 1 2 . . Destroy 4 | . . 1 1 2 . . Melee Attacks 4 | . 3 . . 1 . . Impact . | . . . . . . . Slashing 4 | . 3 . . 1 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5831 | . 808 577 1394 1600 379 1073 Guns 5798 | . 799 575 1394 1578 379 1073 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 33 | . 9 2 . 22 . . Kinetic 5663 | . 664 575 1394 1578 379 1073 Thermal 135 | . 135 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 2 | . . . . 2 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 87 | . . . . 21 18 48 Message Errors 17 | . . . . 6 2 9 Matter Fused 21 | . . . . 1 8 12 Heat Flow Errors 12 | . . . . 3 1 8 Energy Discharges 8 | . . . . 3 1 4 Parts Rejected 2 | . . . . 1 . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 14 | . . . . 3 3 8 Data Loss (major) 5 | . . . . 1 1 3 Misfires 2 | . . . . . 2 . Alerts 4 | . . . . 3 . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 7 | . 4 1 . 2 . . Targets Rammed 9 | . 4 2 . 3 . . Kicked . | . . . . . . . Crushed 2 | . . 1 . 1 . . Highest Temperature 262 | . 60 96 25 176 194 262 Average Temperature 40 | . 19 25 10 33 63 65 Received Heat Transfer 1175 | . 102 111 132 240 54 536 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 407 | . 407 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 99 | 100 100 100 100 95 100 . Level 1 . | . . . . 4 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 271 | . 193 123 158 271 129 . Initial 102 | . . 74 . 16 102 . Average 46 | . 54 29 36 79 27 . Influence Increases 2926 | . 692 303 860 839 232 . Destroy 0b10 Robot/C 1700 | . 360 260 520 500 60 . Destroy 0b10 Robot/NC 155 | . 55 10 65 25 . . Destroy Leader 390 | . 70 10 160 150 . . Allied During Kill 37 | . . 4 33 . . . Successful Hack 105 | . 21 2 51 9 22 . Select Force Hacks 210 | . 60 . . . 150 . Disable Machine 120 | . 30 . 15 75 . . Destroy Structure 14 | . 6 2 1 5 . . Partial Spotted 30 | . 15 15 . . . . Lose Combat Pursuer 165 | . 75 . 15 75 . . Influence Decreases 2926 | . 501 494 820 617 494 . Entered New Map 301 | . . 117 . 24 160 . Time Decay 2249 | . 501 337 526 555 330 . Lost Part 8 | . . . . 8 . . Lost Ally 60 | . . 40 20 . . . Purge Threat 308 | . . . 274 30 4 . Squads Dispatched 8 | . 5 . . 3 . . Investigation 6 | . 4 . . 2 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 7 | . 3 . 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 29 14 36 31 3 34 Peak Tracking Total 6 | . 5 3 4 6 1 6 Tactical Retreats 10 | . 5 . 1 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 5 | . 2 . 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 9 | . 2 1 1 5 . . Max in Single Turn 1 | . 1 1 . 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 50 | . 9 1 12 8 13 7 Terminals 31 | . 7 1 11 6 6 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 7 | . 2 . . . 5 . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 211 | . 32 7 43 20 58 51 Successful 168 | . 21 5 30 14 47 51 Failed 41 | . 10 1 13 6 11 . Catastrophic 6 | . 1 . 4 1 . . Database Lockouts 2 | . 1 1 . . . . Manual 88 | . 21 4 26 17 19 1 Terminals 115 | . 25 7 41 17 25 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 15 | . 7 . . . 8 . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 117 | . 7 5 18 4 32 51 Record 79 | . 1 2 1 . 24 51 Robot Analysis 7 | . 1 1 3 1 1 . Prototype ID Bank 7 | . 3 . 2 1 1 . Branch Access Points 1 | . . . 1 . . . Alert Level 4 | . . 1 1 . 2 . Unreport Threat 5 | . . . 3 1 1 . Locate Traps 7 | . 2 . 4 1 . . Dispatch Records 1 | . . 1 . . . . Hauler Manifests 3 | . . . 2 . 1 . Registered Components 2 | . . . 1 . 1 . Release Object 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 7 | . 4 . . . 3 . Report Inventory 6 | . 3 . . . 3 . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 39 | . 10 . 10 7 12 . Terminals 32 | . 8 . 10 7 7 . Track 1 | . . . 1 . . . Botnet 8 | . 2 . 2 2 2 . Operators 2 | . . . 2 . . . Skim 21 | . 6 . 5 5 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 2 . . . 5 . Tunnel 7 | . 2 . . . 5 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . Used 1 | . 1 . . . . . Hacking Detections 31 | . 8 1 11 5 6 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 51 | . . . . 51 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 5 | . . 5 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 61 | . . 61 61 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 49 | . . 14 35 . . . Total Damage 621 | . . 157 464 . . . Kills 10 | . . 2 8 . . . Allies Corrupted . | . . . . . . . Allies Melted 4 | . . . . . . 4 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 7165 | . 2649 . 302 1965 1178 1071 Optics 4516 | . . . 302 1965 1178 1071 Seismic 2649 | . 2649 . . . . . Robot Analysis Total 5 | . 1 1 2 . 1 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 15330 | 9 2730 1947 3676 1965 1178 3825 Spaces Moved 6517 | 3 879 792 1085 778 706 2274 Core . | . . . . . . . Treads 6516 | 2 879 792 1085 778 706 2274 Legs 1 | 1 . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 160 160 160 160 160 160 Average Speed 169 | 146 160 160 216 160 160 160 Slowest Speed 240 | 160 160 160 240 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 81 | 2 98 97 87 94 99 94 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 10 | . 3 . 1 . 5 1 Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched 11 | . . 1 . . . 10 Spaces Dug 3 | . 2 . . 1 . . Terrain Destroyed 6 | . 2 2 . 1 . 1 Melee 1 | . 1 . . . . . Projectile 5 | . 1 2 . 1 . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 10252 | 7 2094 1390 2303 1356 728 2374 Wait 3264 | . 1129 544 1103 471 5 12 Move 6511 | 2 878 791 1084 777 705 2274 Hop . | . . . . . . . Pick Up 36 | . 12 2 9 5 . 8 Fast Attach 19 | . 4 . 4 1 2 8 Attach 7 | . . . . 3 . 4 Detach 4 | . 2 . . . . 2 Swap 51 | 3 6 8 12 16 1 5 Drop 65 | 2 6 6 23 11 2 15 Fire 282 | . 50 37 68 68 13 46 Melee 4 | . 3 . . 1 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . 4 2 . 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 944 | -10/Materials | Discovered new exit (range 14) 1803 | -10/Materials | Discovered new exit (range 11) 2383 | -10/Materials | Discovered new exit (range 7) 2406 | -10/Materials | Central database locked down 2523 | -10/Materials | Discovered new exit (range 9) 2534 | -10/Materials | Learned Storage emergency access door positions 2557 | -10/Materials | Identified exit to Materials 2557 | -10/Materials | Identified exit to Mines 2571 | -10/Materials | Learned location of 1 exit from Storage 2577 | -10/Materials | Learned 2 Storage zone layouts 2578 | -10/Materials | Learned Storage stockpile data 2579 | -10/Materials | Identified exit to Subcaves 2600 | -10/Materials | Learned Storage stockpile data 2622 | -10/Materials | Learned location of Subcaves (-10) 2740 | -10/Materials | Entered Mines 2830 | -10/Mines | Learned location of 1 exit from Materials 2888 | -10/Mines | Found a hidden stash of uninstalled traps 3245 | -10/Mines | Discovered exit to Subcaves (range 10) 3276 | -10/Mines | Discovered exit to Materials (range 11) 3323 | -10/Mines | Excavation squad dispatched 3323 | -10/Mines | A large section of the Mines collapsed 3573 | -10/Mines | Excavation squad dispatched 3783 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4003 | -10/Mines | Core integrity fell below 50% 4117 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4121 | -10/Mines | Found Prototype Device 4263 | -10/Mines | Learned 8 Materials zone layouts 4312 | -10/Mines | Build established: Scavenger-Mutant 4314 | -10/Mines | Discovered exit to Materials (range 6) 4554 | -10/Mines | Central database locked down 4687 | -10/Mines | Entered Materials 4687 | -9/Materials | Accompanied by 3 allies 4687 | -9/Materials | Evolved 2 slots: Utility x2 4688 | -9/Materials | Identified exit to Storage 4689 | -9/Materials | Identified exit to Materials 4690 | -9/Materials | Identified exit to Mines 4692 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5602 | -9/Materials | Build established: Mutant 6346 | -9/Materials | Learned 4 Materials zone layouts 6377 | -9/Materials | Learned Storage security intel 6400 | -9/Materials | Learned location of 1 exit from Storage 6411 | -9/Materials | Learned Storage security intel 6414 | -9/Materials | Learned location of 2 exits from Materials 6426 | -9/Materials | Learned 2 Materials zone layouts 6447 | -9/Materials | Learned location of Zion (-7) 6969 | -9/Materials | Identified Exp. Sensor Array 8363 | -9/Materials | Entered Storage 8364 | -9/Storage | Identified exit to Recycling 8800 | -9/Storage | Core integrity fell below 50% 8917 | -9/Storage | Met 01-MTF 9115 | -9/Storage | Repaired Imp. Assault Rifle 10322 | -9/Storage | Used back door to open Recycling access 10328 | -9/Storage | Entered Recycling 10796 | -9/Recycling | Discovered new exit (range 5) 11283 | -9/Recycling | Learned Materials emergency access door positions 11289 | -9/Recycling | Scanned before Scraplab entrance 11348 | -9/Recycling | Discovered new exit (range 2) 11355 | -9/Recycling | Learned 2 Materials zone layouts 11469 | -9/Recycling | Learned Materials emergency access door positions 11488 | -9/Recycling | Entered Scraplab 11506 | -9/Recycling | Entered Scraptown 11908 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12166 | -9/Scraptown | Discovered new exit (range 7) 12265 | -9/Scraptown | Visited Cave Peace 12340 | -9/Scraptown | Visited Assassins FH 12783 | -9/Scraptown | Visited Comm Corps 12855 | -9/Scraptown | Visited Bundlers 12949 | -9/Scraptown | Visited SPCMW 13083 | -9/Scraptown | Visited Fellowship of the Rings 13138 | -9/Scraptown | Visited UFD Registry 13535 | -9/Scraptown | Registered with UFD as "Shortgunner" 13600 | -9/Scraptown | Visited Cartography Club 13663 | -9/Scraptown | Found Surveybot 17 Chip 13829 | -9/Scraptown | Visited Curators Association 13904 | -9/Scraptown | Visited Abandonware Association 13929 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 13929 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 14006 | -9/Scraptown | Discovered new exit (range 3) 14139 | -9/Scraptown | Visited A0-MCA Data Center 14149 | -9/Scraptown | Given a B rating by A0-MCA 14156 | -9/Scraptown | Found A0-MCA's Component Scanner 14184 | -9/Scraptown | Visited DA-N13 Charitable Foundation 14201 | -9/Scraptown | Found DCF Scrap (30 items) 14289 | -9/Scraptown | Visited Junk Repository 14590 | -9/Scraptown | Visited Scrap Suit Storage 14649 | -9/Scraptown | Visited Junk Repository 14791 | -9/Scraptown | Visited LU-1G1's Boring Crew 14947 | -9/Scraptown | Met Optimus 14947 | -9/Scraptown | Accepted into 0bPrime 15048 | -9/Scraptown | Civil war broke out across Scraptown 15092 | -9/Scraptown | Core integrity fell below 20% 15163 | -9/Scraptown | Lost 3 allies 15299 | -9/Scraptown | Lost 5 allies 15331 | -9/Scraptown | Destroyed by Z5-SBL(g) with Salvaging Laser Last Messages --------------- 15223_ Acquired 47 matter. 15226_ Acquired 6 matter. 15236_ PF-JI4(j) switches sides: "I hope I'm right about this..." 15236_ PF-JI4(j) destroyed. 15239_ JN-1XQ(g) destroyed. 15248_ TA-Y3F(j) destroyed. 15261_ Imp. Treads destroyed. 15263_ Imp. Ion Engine destroyed. 15267_ PO-IA4(g) destroyed. 15272_ Acquired 66 matter. 15283_ System corrupted: Matter fused (-10). 15283_ Acquired Corrupted Ovr. Treads. 15285_ Acquired Imp. Deuterium Engine. 15287_ Acquired 20 matter. 15302_ System corrupted: Imp. Assault Rifle jammed. 15302_ I0-ADW(x) destroyed. 15308_ System corrupted: Substantial component data lost. 15312_ Ovr. Barrage Gun suddenly begins malfunctioning. 15318_ Mak. Salvage Targeting Computer melted. 15318_ 0O-YI0(j) destroyed. Map ----- +----------------------------------------------------+ | #?????? | | #?????? | | ##### ########### ##########"" """"#####?????? | | ##### ######????## ##????????#" !!%"#?????????? | | """"" """""#####?# #########?#" ]""#?????????? | | " " " #?# """"""""#?#" """#?????????? | | " " " "### ### " ""#?#" """#?????????? | | " " " "#"" """ "#?#"""""""#?????????? | | """"" """""#" """ " ""#?#########?????????? | | ##### ######" " """"""""#???????????????????? | | """"" """""#" ##"""####???????????????????? | | " " " "#" "" " ######????????###########???? | | " " " "#" " #?????????????# #???? | | " " "#"""""" #?""""??""????# #???? | | """"" """""####### # "?" "????# #???? | | ##### ######?????# # " "? "????# #???? | | ##### ############ # " " "#??## #???? | | != # " " " #??? ! #???? | | [% # " #??? %= #???? | | ##################% # #?###[ #???? | | ????????????????#*!! #"""""?"""#?# [! #???? | | ???????????????###= !### ####;####;;;%#;########?? | | ???????????????# =&[%! !!=%==* #?? | | ???????????????# [*= !% !%=%&* #?? | | ??????##########= *!/[* ! =!!%[! =#?? | | ??????# !%* =[!%!@ =[[==*** [%#?? | | ??????# """ # =%g%!%=! ![!=!!=!! !#?? | | ??????# """" #= !!#######;########[%!%!= [ #?? | | ??????# X""" #%/ #?????###??????#!=%!!= % #?? | | ??????# """" # #??????????????##=%== #?? | | ??????# """ # #???????????????#[!%= #?? | | ??????# # #??????????????##[=!%! #?? | | ??????########## #??##########??# % ! #?? | | ???????????????# #?## ##?## ### | | ???????????????# #?# """""" #??# = ""# | | ?????????####### #?# "" "" #??#*% [ """ | | ???????###""" # #?# " " #??# ! * ""# | | ?????###"" # #?# " " #??# ### | | ?????# " # #?# " " #??# ### | | ?????# " # #?# " " #??# | | ?????# " # #?# "" "" #??# | | ?????# " # #?# """""" #??# | | ?????# " # #?## ### | | ?????# " # #### ########### % | | ?????# " # [ =%! | | ?????# " %! !/% | | ?????###"" # [ ! | | ???????###""" # %=% | | ?????????####### =!!!! | | ????????## [%*%[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 71% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingControlChainsaw Manual? 0 Play Time 01:30:44 Cumulative 81.1 hours Start 2026.10.06 @ 00:19:03 End 2026.10.07 @ 01:07:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 43 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/X11++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0aa1911c-bb12-4823-9032-924bdf79c377