Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 13:25:38 Player: potator Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (3333) 3333 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 6875 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/700 Matter 8/300 Energy 99/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System System Shield Shotgun Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Weight Redist. System Improved Light Armor Plating Shield Generator Improved Shield Generator System Shield > --- WEAPON ----------- Field Laser Heavy Laser Assault Cannon > --- INVENTORY -------- System Shield Improved Datajack [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . 1 . 2 . . . Weapon 1 | . . 1 . . . . . Parts Attached 66 | 5 11 18 . 14 1 2 15 Power 9 | 1 1 3 . 1 1 . 2 Engine 6 | 1 . 3 . . 1 . 1 Core 3 | . 1 . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 16 | 2 4 2 . 4 . . 4 Treads 4 | . . . . . . . 4 Leg 10 | 2 2 2 . 4 . . . Wheel 2 | . 2 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 2 4 . 5 . . 5 Device 9 | . 1 3 . 1 . . 4 Storage 1 | 1 . . . . . . . Processor 2 | . 1 . . 1 . . . Hackware 4 | . . 1 . 3 . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 24 | 1 4 9 . 4 . 2 4 Energy Gun 9 | . 2 1 . 2 . 1 3 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 . 6 . . . . . Ballistic Cannon 5 | . . 1 . 2 . 1 1 Launcher 2 | . 1 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Corrupted Parts 2 | . . . . 2 . . . System Corruption 5 | . . . . 5 . . . Parts Lost 35 | . 3 6 . 6 . 6 14 Power 5 | . 1 1 . . . 1 2 Propulsion 8 | . 1 . . 3 . 1 3 Utility 10 | . . 2 . 1 . 3 4 Weapon 12 | . 1 3 . 2 . 1 5 Highest Loss Streak 7 | . 2 3 . 3 . 4 7 To Critical Strikes . | . . . . . . . . Average Backups 5 | 1 4 6 6 6 7 5 2 Power . | . . . . . . . . Propulsion . | . 1 . . . . . . Utility 2 | . . 2 4 2 3 3 1 Weapon 1 | . 1 2 1 2 3 1 . Tool/Special . | . . . . . . . . Unused Backups 8 | . 4 1 . . . 1 2 Power . | . . . . . . . . Propulsion 3 | . 3 . . . . . . Utility 2 | . . 1 . . . . 1 Weapon 1 | . 1 . . . . . . Tool/Special 2 | . . . . . . 1 1 Average Slot Usage (%) 88 | . 98 97 97 90 90 45 64 Engine 7 | . 9 10 11 5 5 3 1 Core 2 | . 4 . . . 7 1 5 Treads 2 | . . . . . . . 12 Leg 13 | . 9 22 22 15 15 7 . Wheel 3 | . 18 . . . . . . Device 11 | . 9 17 19 5 . . 17 Storage 8 | . 14 11 11 9 7 3 . Processor 2 | . 3 . . 8 7 3 . Hackware 7 | . . 3 . 19 23 12 7 Energy Gun 6 | . 13 4 . 5 7 1 8 Ballistic Gun 11 | . 14 17 33 17 . . . Ballistic Cannon 7 | . . 9 . 4 15 9 6 Peak Build Rating 44 | 5 12 23 21 32 35 35 44 Average Rating 20 | 3 11 18 20 25 34 16 28 On Entrance 16 | . 5 12 20 21 31 35 6 Naked Turns . | . . . . . . . . Heaviest Build 38 | 12 16 25 24 24 29 29 38 Greatest Support 93 | 20 26 30 30 30 25 25 93 Greatest Overweight (x) 7 | . . . . 7 1 2 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 6 5 Most Carried 8 | 5 6 8 7 8 8 8 5 Average Carried 5 | 1 4 6 6 6 7 5 2 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 1 4 7 6 7 8 3 4 Class Distribution -------------------- 36% | Gunner 31% | Mutant 21% | Hacker-Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 2746 | 187 354 1105 . 409 118 393 180 Remotely . | . . . . . . . . Salvage Created 4489 | . 384 1505 . 703 159 1382 356 Parts 199 | . 21 101 . 47 10 5 15 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 83 | . 10 38 . 18 2 6 9 Guns 50 | . 10 22 . 15 1 . 2 Cannons 26 | . . 14 . 1 1 4 6 AOE 6 | . . 2 . 2 . 2 . Classes Destroyed 11 | . 3 5 . . 1 1 1 Worker 4 | . . 3 . 1 . . . Builder 1 | . . . . . . . 1 Tunneler 1 | . . 1 . . . . . Operator 3 | . . 3 . . . . . Watcher 12 | . 3 5 . . 4 . . Swarmer 20 | . 3 8 . 6 . . 3 Grunt 38 | . 7 19 . 10 . . 2 Brawler 1 | . . 1 . . . . . Sentry 15 | . . 10 . 2 1 . 2 Programmer 3 | . . . . . 1 . 2 Compactor 6 | . . . . . . 6 . Best Kill Streak 9 | . 4 9 . 3 2 3 2 Combat Bots Only 5 | . 2 5 . 3 1 3 2 Max Kills in Single Turn 2 | . 1 2 . 2 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . 2 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 582 | . 72 130 . 89 20 5 266 Missed 163 | . 13 42 . 22 9 . 77 Hits 419 | . 59 88 . 67 11 5 189 Melee 5 | . . . . . . 5 . Projectile 414 | . 59 88 . 67 11 . 189 Critical Strikes 17 | . . 3 . 3 . 4 7 Part Disruptions 1 | . . . . . . . 1 Damage Taken 5309 | . 635 1164 . 918 101 276 2215 Core 1206 | . 160 150 . 191 . 132 573 Absorbed by Shields 326 | . . . . . . . 326 Regen/Repaired (Parts) 81 | . . 81 . . . . . Core Remaining (%) 65 | 100 36 . 62 65 . . . Volleys Fired 296 | . 53 98 . 41 13 23 68 Largest 3 | . 2 3 . 3 3 3 3 Hottest 169 | . 95 121 . 154 154 154 169 Shots Fired 672 | . 103 278 . 110 39 43 99 Gun 468 | . 102 191 . 104 13 5 53 Cannon 190 | . . 83 . 6 26 29 46 Launcher 14 | . 1 4 . . . 9 . Special . | . . . . . . . . Kinetic 490 | . 52 246 . 91 26 29 46 Thermal 151 | . 50 28 . 2 13 5 53 Explosive 14 | . 1 4 . . . 9 . Electromagnetic 17 | . . . . 17 . . . Robot Hit Streak 23 | . 17 9 . 23 5 10 5 Robot Miss Streak 8 | . 4 7 . 4 3 3 8 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 4 . . 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 361 | . 57 141 . 65 27 29 42 Core Hits 177 | . 22 71 . 29 14 24 17 Critical Kills 2 | . . 1 . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 12 | . . 7 . 1 1 . 3 Burn 4 | . . 1 . . . . 3 Destroy 3 | . . 2 . 1 . . . Blast 5 | . . 4 . . 1 . . Melee Attacks 2 | . 2 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8097 | . 781 2792 . 1354 558 1667 945 Guns 4108 | . 781 1465 . 1024 204 120 514 Cannons 2534 | . . 1080 . 68 354 601 431 Explosions 1455 | . . 247 . 262 . 946 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4903 | . 369 2299 . 849 354 601 431 Thermal 1551 | . 412 246 . 55 204 120 514 Explosive 1420 | . . 247 . 227 . 946 . Electromagnetic 223 | . . . . 223 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 39 | . . . . 5 . 35 39 Average Corruption 26 | . . . . 4 . 17 35 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 97 | . . . . 9 . 14 74 Message Errors 16 | . . . . 2 . 2 12 Matter Fused 17 | . . . . 1 . 4 12 Heat Flow Errors 10 | . . . . 1 . 2 7 Energy Discharges 13 | . . . . 1 . 1 11 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 7 | . . . . . . 1 6 Data Loss (major) 6 | . . . . 1 . 1 4 Misfires 4 | . . . . . . . 4 Alerts 1 | . . . . 1 . . . Misdirections 11 | . . . . . . 2 9 Weapon Failures 10 | . . . . 1 . . 9 Overload Shots . | . . . . . . . . Overflow Damage 31 | . . 15 . . 8 . 8 Projectiles 31 | . . 15 . . 8 . 8 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 13 | . . 5 . . 5 . 3 Impact . | . . . . . . . . Kinetic 13 | . . 5 . . 5 . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 163 | . . 31 . 95 . 37 . Shots 4 | . . 1 . 1 . 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 532 | . 267 308 . 299 306 408 532 Average Temperature 116 | . 81 86 . 81 115 150 175 Received Heat Transfer 1483 | . 276 450 . 378 24 . 355 Effects 28 | . 1 1 . 3 . 1 22 Shutdowns 5 | . . . . . . . 5 Energy Bleed 9 | . 1 1 . 2 . 1 4 Interference 10 | . . . . 1 . . 9 Matter Decay 2 | . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 3 | . 1 . . . . . 2 Heat Transferred 3822 | . 1036 666 . 100 450 275 1295 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level 2 | . . 2 . . . . . Low Security (%) 85 | 100 100 61 100 100 100 100 100 Level 1 13 | . . 35 . . . . . Level 2 1 | . . 2 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 433 | . 85 433 146 171 70 15 53 Initial 146 | . . 13 146 52 70 . . Average 68 | . 24 139 142 64 13 1 9 Influence Increases 2491 | . 347 1180 . 555 90 50 269 Destroy 0b10 Robot/C 1540 | . 200 760 . 360 40 . 180 Destroy 0b10 Robot/NC 105 | . 15 60 . 5 20 . 5 Destroy Leader 414 | . 56 210 . 70 28 . 50 Successful Hack 79 | . 24 39 . 16 . . . Disable Machine 135 | . 15 60 . 30 . . 30 Destroy Structure 128 | . 7 36 . 29 2 50 4 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 75 | . 15 15 . 45 . . . Influence Decreases 2491 | . 314 837 240 536 245 50 269 Entered New Map 419 | . . 20 230 84 85 . . Time Decay 1427 | . 284 467 10 298 160 33 175 Lost Part 241 | . 30 50 . 50 . 17 94 Purge Threat 404 | . . 300 . 104 . . . Squads Dispatched 11 | . 1 6 . 2 1 . 1 Investigation 4 | . . 2 . 2 . . . Extermination 2 | . . . . . 1 . 1 Reinforcement 4 | . 1 3 . . . . . Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 7 | . 1 2 . 2 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 19 51 . 22 7 6 18 Peak Tracking Total 7 | . 3 5 . 7 2 5 4 Tactical Retreats 7 | . 1 2 . 2 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 2 | . . 1 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 9 | . 1 4 . 2 . . 2 Max in Single Turn 1 | . 1 1 . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 24 | . 6 11 . 4 . . 3 Terminals 19 | . 6 7 . 4 . . 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . 2 . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Total Hacks 68 | . 14 30 . 19 . . 5 Successful 42 | . 7 20 . 13 . . 2 Failed 26 | . 7 10 . 6 . . 3 Catastrophic 2 | . 1 1 . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 58 | . 14 22 . 19 . . 3 Fabricators . | . . . . . . . . Repair Stations 8 | . . 6 . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 36 | . 7 14 . 13 . . 2 Record 1 | . . 1 . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . Level Access Points 1 | . . 1 . . . . . Emergency Access Points 4 | . . 1 . 3 . . . Alert Level 2 | . . 1 . . . . 1 Unreport Threat 4 | . . 2 . 2 . . . Locate Traps 5 | . 2 1 . 1 . . 1 Dispatch Records 2 | . . 1 . 1 . . . Patrol Status 2 | . . 2 . . . . . Transport Status 1 | . 1 . . . . . . Investigation Status 1 | . . 1 . . . . . Reinforcement Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Hauler Manifests 2 | . 1 1 . . . . . Registered Components 1 | . . . . 1 . . . Zone Layout 6 | . 2 2 . 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . 5 . . . . . Scan Component 4 | . . 4 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . 1 . . . . . Insert Component 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 21 | . 6 11 . 3 . . 1 Full Trace Events 6 | . . 4 . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 36 | . . 36 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat 1 | . 1 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . parse_system 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 3241 | . 1056 1532 24 428 . . 201 Optics 312 | . 312 . . . . . . Sensors 384 | . . . . 384 . . . Seismic 2344 | . 744 1532 24 44 . . . ECM 655 | . . 454 . . . . 201 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 6393 | 43 1138 2389 30 783 641 338 1031 Spaces Moved 3523 | 34 846 1275 23 277 324 243 501 Core 401 | 12 . . . 2 . 149 238 Treads 263 | . . . . . . . 263 Legs 2253 | 22 240 1275 23 275 324 94 . Wheels 606 | . 606 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 100 50 Average Speed 125 | 95 98 120 120 136 172 112 157 Slowest Speed 400 | 120 120 120 120 400 190 190 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 100 97 9 28 12 81 19 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . 6 1 . . . . . Terrain Destroyed 145 | . 6 52 . 25 2 56 4 Melee . | . . . . . . . . Projectile 8 | . . 2 . . 2 . 4 AOE 137 | . 6 50 . 25 . 56 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 4950 | 44 1045 1936 25 605 376 271 648 Wait 966 | . 108 510 2 258 37 3 48 Move 3517 | 33 845 1274 22 276 324 242 501 Hop . | . . . . . . . . Pick Up 70 | 6 16 21 . 11 1 . 15 Fast Attach 4 | . . . . 3 1 . . Attach 45 | 5 5 9 1 9 . 3 13 Detach 2 | . . 1 . 1 . . . Swap 25 | . 9 11 . 3 . . 2 Drop 23 | . 7 12 . 3 . . 1 Fire 296 | . 53 98 . 41 13 23 68 Melee 2 | . 2 . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 44 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 275 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Discovered new exit (range 16) 771 | -10/Materials | Discovered new exit (range 11) 825 | -10/Materials | Core integrity fell below 50% 1182 | -10/Materials | Entered another Materials area 1182 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1327 | -9/Materials | Discovered new exit (range 16) 1382 | -9/Materials | Repaired Broken Assault Rifle 1586 | -9/Materials | Build established: Gunner 1802 | -9/Materials | Discovered new exit (range 16) 2792 | -9/Materials | Discovered new exit (range 9) 3173 | -9/Materials | Identified exit to Materials 3182 | -9/Materials | First assault squad dispatched 3411 | -9/Materials | Lost 3 parts (1u2w) 3571 | -9/Materials | Entered Mines 3588 | -9/Mines | Discovered exit to Materials (range 10) 3596 | -9/Mines | Assembled infested the area 3601 | -9/Mines | Entered Materials 3601 | -8/Materials | Evolved 2 slots: Utility x2 3938 | -8/Materials | Build established: Hacker-Gunner 4177 | -8/Materials | Lost 3 parts (1n2w) 4318 | -8/Materials | Discovered new exit (range 16) 4384 | -8/Materials | Entered Factory 4384 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5025 | -7/Factory | Sucked down chute 5025 | -7/Factory | Entered Waste 5035 | -7/Waste | Spotted C-40 Crusher 5038 | -7/Waste | Spotted C-40 Crusher 5040 | -7/Waste | EMP discharged 5051 | -7/Waste | Spotted C-40 Crusher 5067 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5076 | -7/Waste | Spotted C-40 Crusher 5076 | -7/Waste | Spotted C-40 Crusher 5108 | -7/Waste | Destroyed C-40 Crusher 5108 | -7/Waste | Destroyed C-40 Crusher 5117 | -7/Waste | Destroyed C-40 Crusher 5140 | -7/Waste | EMP discharged 5140 | -7/Waste | System corruption reached 10% 5145 | -7/Waste | Spotted C-40 Crusher 5146 | -7/Waste | Destroyed C-40 Crusher 5164 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5190 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5194 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5196 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5221 | -7/Waste | Destroyed C-40 Crusher 5227 | -7/Waste | Lost 4 parts (1n2u1w) 5240 | -7/Waste | EMP discharged 5245 | -7/Waste | Destroyed C-40 Crusher 5319 | -7/Waste | Discovered new exit (range 16) 5340 | -7/Waste | EMP discharged 5340 | -7/Waste | System corruption reached 30% 5363 | -7/Waste | Entered Factory 5509 | -7/Factory | Build established: Mutant 5969 | -7/Factory | Build established: Tank 6210 | -7/Factory | Lost 4 parts (3u1w) 6251 | -7/Factory | Core integrity fell below 50% 6268 | -7/Factory | Lost 7 parts (2p3n2w) 6341 | -7/Factory | Core integrity fell below 20% 6394 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Beam Rifle destroyed. M-28 Smith repairs S-27 Virus VTOL Module. System corrupted: Matter fused (-10). Acquired Adv. Assault Cannon. K-01 Serf cleans the Manufacturing Mainframe. Manufacturing Mainframe disabled. System corrupted: Substantial component data lost. K-01 Serf collects debris. S-27 Virus destroyed. K-01 Serf collects debris. P-60 Hacker knocked back. K-01 Serf collects debris. System corrupted: Adv. Assault Cannon jammed. System corrupted: Component data lost. ECM Suite destroyed. Adv. Assault Cannon destroyed. System corrupted: Component data lost. System corrupted: Matter fused (-10). Acquired Shotgun. 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