Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 16:31:09 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (3022) 3022 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1952) 1952 TOTAL SCORE: 8319 Bonus ------- High Alert Combat Kills 209 Follower Combat Kills 143 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 433/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Hacking Suite Hacking Suite Relay Coupler [Sentry] (27) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (32) Relay Coupler [NC] (34) Relay Coupler [Demolisher] (24) Relay Coupler [Hunter] (22) Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Makeshift Thermal Plating > --- WEAPON ----------- Gauss Rifle Great Maul > --- INVENTORY -------- Light Nuclear Core Light Humpback Improved Sensor Array Hacking Suite System Shield Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Hunter] Flak Cannon Flak Cannon Flak Cannon Flak Cannon Datajack [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Thermal Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . 4 . . . 2 . Power . | . . . . . . . . . Propulsion 3 | . . . 3 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 58 | 6 1 1 3 18 4 7 17 1 Power 6 | 1 . . . 3 . 1 . 1 Engine 2 | 1 . . . 1 . . . . Core 4 | . . . . 2 . 1 . 1 Reactor . | . . . . . . . . . Propulsion 15 | 2 . . . 6 1 2 4 . Treads 4 | 2 . . . 2 . . . . Leg 11 | . . . . 4 1 2 4 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 1 . 2 2 1 3 9 . Device 1 | . . . 1 . . . . . Storage 2 | 1 1 . . . . . . . Processor 1 | . . . 1 . . . . . Hackware 11 | . . . . . 1 2 8 . Protection 4 | . . . . 2 . 1 1 . Artifact . | . . . . . . . . . Weapon 18 | 2 . 1 1 7 2 1 4 . Energy Gun 5 | 1 . . 1 1 . 1 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . 1 . 1 . . . . Ballistic Cannon 7 | . . . . 4 1 . 2 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . Unidentified Prototypes 1 | . . . . . . . 1 . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 8 | . . . . 8 . . . . Parts Lost 32 | . . 2 1 7 1 10 3 8 Power 4 | . . 1 . 1 . 1 . 1 Propulsion 14 | . . . . 3 1 6 1 3 Utility 6 | . . . . 1 . 2 1 2 Weapon 8 | . . 1 1 2 . 1 1 2 Highest Loss Streak 8 | . . 2 1 4 1 8 3 7 To Critical Strikes . | . . . . . . . . . Average Backups 10 | . 2 3 8 13 13 13 5 4 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 7 | . 1 2 6 10 10 11 4 4 Weapon 1 | . 1 . . 2 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 17 | . . . . 8 1 2 2 4 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 15 | . . . . 7 1 2 2 3 Weapon 2 | . . . . 1 . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 77 | . 86 70 57 88 88 74 58 70 Engine 2 | . 14 3 . 4 . . . . Core 2 | . . . . 2 . 5 . 4 Treads 12 | . 28 28 18 13 17 3 . . Leg 16 | . . . . 22 27 27 9 21 Storage 8 | . 15 14 9 9 9 9 . . Processor 5 | . . . 6 9 9 6 . . Hackware 4 | . . . . . 1 2 28 32 Protection 5 | . . . . 8 7 3 2 . Energy Gun 4 | . 14 14 9 1 . 6 1 6 Ballistic Gun 3 | . 14 9 9 2 . . . . Ballistic Cannon 4 | . . . . 8 9 2 . . Impact Weapon 3 | . . . . 4 7 6 . . Special Melee Weapon 1 | . . . . . 1 . 11 4 Peak Build Rating 32 | 6 7 6 14 32 25 29 29 30 Average Rating 20 | 4 6 5 10 27 23 22 19 29 On Entrance 12 | . 6 6 6 14 25 19 7 29 Avg Prop Armor Cover (%) 14 | . . . . 12 13 7 22 . Naked Turns . | . . . . . . . . . Heaviest Build 46 | 14 34 29 26 46 34 36 12 10 Greatest Support 60 | 40 40 40 40 40 45 60 43 43 Greatest Overweight (x) 9 | . . . . 8 . 9 2 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 13 15 15 15 15 15 5 5 Most Carried 15 | 1 3 6 14 15 15 15 15 5 Average Carried 10 | . 2 3 9 14 14 14 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 1 3 6 14 15 15 15 5 5 Class Distribution -------------------- 41% | Bothacker-Mutant 32% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Matter Collected 1516 | 223 . 86 34 532 39 374 203 25 Remotely . | . . . . . . . . . Salvage Created 1655 | . . 222 64 693 149 275 184 68 Parts 74 | . . 21 6 27 7 6 3 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . . . Prevented 1 | . . 1 . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 42 | . . 6 1 18 3 8 4 2 Melee 5 | . . . . . . 5 . . Guns 23 | . . 6 1 8 . 2 4 2 Cannons 13 | . . . . 10 3 . . . Classes Destroyed 8 | . . 2 2 2 1 1 . . Operator 1 | . . . 1 . . . . . Watcher 1 | . . . . . 1 . . . Swarmer 8 | . . 3 . . . 2 . 3 Grunt 24 | . . . . 15 2 4 3 . Sentry 4 | . . . . 2 1 1 . . Hunter 2 | . . . 1 1 . . . . Programmer 2 | . . . . . . 1 1 . Subdweller 3 | . . 3 . . . . . . Best Kill Streak 3 | . . 3 1 3 2 2 3 2 Combat Bots Only 3 | . . 3 1 3 2 2 3 2 Max Kills in Single Turn 1 | . . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Hostile Shots Fired 385 | . . 31 10 120 9 125 49 41 Missed 101 | . . 6 4 26 2 29 16 18 Hits 284 | . . 25 6 94 7 96 33 23 Melee 2 | . . . . . . . . 2 Projectile 282 | . . 25 6 94 7 96 33 21 Critical Strikes 11 | . . 3 . 3 1 3 1 . Damage Taken 4200 | . . 465 93 1222 241 1207 574 398 Core 797 | . . 47 . 164 19 300 168 99 Absorbed by Shields 116 | . . . . 116 . . . . Ignored by Resistances 106 | . . . . 102 4 . . . Core Remaining (%) 64 | 100 . 81 . . . 12 . . Volleys Fired 147 | . . 16 6 69 10 28 13 5 Largest 2 | . . 2 2 2 1 1 1 1 Hottest 97 | . . 60 60 97 37 69 80 80 Shots Fired 204 | . . 29 9 108 10 30 13 5 Gun 136 | . . 29 9 51 . 29 13 5 Cannon 68 | . . . . 57 10 1 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 100 | . . 13 3 73 10 1 . . Thermal 70 | . . . . 23 . 29 13 5 Explosive . | . . . . . . . . . Electromagnetic 34 | . . 16 6 12 . . . . Robot Hit Streak 27 | . . 26 27 11 6 9 18 7 Robot Miss Streak 7 | . . 1 1 7 6 2 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 2 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 191 | . . 26 6 72 13 43 25 6 Core Hits 125 | . . 11 4 70 15 6 14 5 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 6 | . . . . . . 6 . . Critical Strikes 8 | . . . . 1 . 7 . . Burn 1 | . . . . 1 . . . . Smash 7 | . . . . . . 7 . . Melee Attacks 85 | . . . . 13 3 47 16 6 Impact 59 | . . . . 13 . 46 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . . . . 8 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3917 | . . 303 75 1460 176 1421 393 89 Guns 1877 | . . 303 75 615 . 408 387 89 Cannons 1021 | . . . . 845 176 . . . Explosions . | . . . . . . . . . Melee 1013 | . . . . . . 1013 . . Ramming 6 | . . . . . . . 6 . Kinetic 1347 | . . 141 22 1008 176 . . . Thermal 1130 | . . . . 246 . 408 387 89 Explosive . | . . . . . . . . . Electromagnetic 421 | . . 162 53 206 . . . . Impact 1013 | . . . . . . 1013 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . 8 8 11 2 5 Average Corruption 7 | . . . . 8 8 8 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 85 | . . . . 58 6 21 . . Message Errors 17 | . . . . 11 1 5 . . Matter Fused 19 | . . . . 14 1 4 . . Heat Flow Errors 18 | . . . . 12 1 5 . . Energy Discharges 9 | . . . . 5 2 2 . . Parts Rejected 2 | . . . . . 1 1 . . Parts Fused 2 | . . . . 2 . . . . Data Loss (minor) 7 | . . . . 7 . . . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 5 | . . . . 3 . 2 . . Alerts 4 | . . . . 3 . 1 . . Misdirections 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 359 | . . . . . . 359 . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 359 | . . . . . . 359 . . Knockbacks 28 | . . . . 24 3 1 . . Impact 1 | . . . . . . 1 . . Kinetic 27 | . . . . 24 3 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 3 | . . . . . . . 3 . Kicked 3 | . . . . . . . 3 . Crushed . | . . . . . . . . . Highest Temperature 430 | . . . . 430 249 311 124 24 Average Temperature 91 | . . . . 101 123 80 54 13 Received Heat Transfer 1269 | . . 6 . 741 99 225 198 . Effects 2 | . . . . 1 . 1 . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions 11 | . . . . . . 11 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . . 3 . Heat Transferred 2219 | . . . . 555 . 664 800 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Maximum Alert Level 3 | . . . . 3 2 2 1 . Low Security (%) 35 | 100 100 . 100 23 . . 71 100 Level 1 21 | . . . . 20 13 36 28 . Level 2 35 | . . . . 40 86 63 . . Level 3 7 | . . . . 15 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 905 | . . . 30 905 450 543 270 180 Initial 440 | . . . . 2 440 282 270 87 Average 318 | . . . 4 397 424 438 145 151 Influence Increases 1933 | . . 70 46 975 135 375 229 103 Destroy 0b10 Robot/C 880 | . . 60 20 400 60 180 100 60 Destroy 0b10 Robot/NC 10 | . . . 5 . 5 . . . Destroy Leader 92 | . . 10 10 20 22 . 20 10 Allied During Kill 18 | . . . . 2 3 6 4 3 Successful Hack 18 | . . . 11 7 . . . . Anti-Garrison Action 600 | . . . . 500 . 100 . . Destroy Structure 45 | . . . . 31 . 14 . . Lose Combat Pursuer 270 | . . . . 15 45 75 105 30 Influence Decreases 1823 | . . 70 42 74 605 293 621 118 Entered New Map 905 | . . . . 2 465 153 247 38 Time Decay 466 | . . 60 42 . 110 . 254 . Lost Part 282 | . . 10 . 52 10 100 30 80 Lost Ally 170 | . . . . 20 20 40 90 . Squads Dispatched 5 | . . . 3 . . . 2 . Investigation 3 | . . . 2 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Distress Signals 3 | . . . 1 . 1 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . . 9 2 19 8 13 21 16 Peak Tracking Total 11 | . . 3 1 3 4 5 7 11 Tactical Retreats 10 | . . . . 1 1 3 4 1 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Traps Triggered 19 | . . . 1 12 1 2 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Machines Disabled 6 | . . . . 4 . 2 . . Max in Single Turn 1 | . . . . 1 . 1 . . Garrison Relay 6 | . . . . 4 . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Machines Accessed 10 | . . . 2 3 1 . 2 2 Terminals 7 | . . . 1 3 . . 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 22 | . . . 4 8 2 . 6 2 Successful 7 | . . . 2 1 1 . 1 2 Failed 15 | . . . 2 7 1 . 5 . Catastrophic 7 | . . . . 3 1 . 3 . Database Lockouts . | . . . . . . . . . Manual 5 | . . . 2 . 1 . 2 . Terminals 15 | . . . 2 8 . . 3 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 7 | . . . 2 . 2 . 3 . Terminal Hacks 4 | . . . 1 1 . . . 2 Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . . . 1 3 1 . 2 2 Full Trace Events 3 | . . . . 2 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . 1 . 1 . . Coupler Efficiency 1 | . . . . . . 1 . . Robots Hacked 14 | . . . . . 3 1 9 1 Non-combat 5 | . . . . . . . 5 . Combat 9 | . . . . . 3 1 4 1 Robot Hacks Applied 15 | . . . . . 3 1 10 1 find_chute 1 | . . . . . . . 1 . hold_bot 1 | . . . . . . . 1 . start_disposal 1 | . . . . . . . 1 . map_walls 1 | . . . . . . . 1 . find_recycling 1 | . . . . . . . 1 . reboot_system 1 | . . . . . 1 . . . overwrite_iff 4 | . . . . . 1 . 2 1 formatsys_low 1 | . . . . . . . 1 . formatsys_high 4 | . . . . . 1 1 2 . Relay Couplers Released 26 | . . . . 15 . 8 3 . Machine Destruction 23 | . . . . 15 . 8 . . Programmers 3 | . . . . . . . 3 . Attached 9 | . . . . . 1 2 6 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Total Allies 10 | . . . . 1 2 1 5 1 Largest Group 2 | . . . . 1 2 2 2 1 Highest-Rated Group 45 | . . . . 20 45 44 32 12 Highest-Rated Ally 29 | . . . . 20 29 29 16 12 Total Orders . | . . . . . . . . . Ally Attacks 40 | . . . . 6 6 15 9 4 Total Damage 579 | . . . . 162 46 186 129 56 Kills 5 | . . . . 2 . 1 1 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Active Infowar (turns) 392 | . . . 174 2 . . 216 . Sensors 392 | . . . 174 2 . . 216 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Turns Passed 4539 | 74 123 595 258 1852 235 735 557 110 Spaces Moved 2247 | 43 52 295 125 801 136 292 437 66 Core 417 | 3 . . . 1 . 33 380 . Treads 526 | 40 52 295 125 14 . . . . Legs 1304 | . . . . 786 136 259 57 66 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 50 120 Average Speed 142 | 152 160 160 160 173 120 154 69 120 Slowest Speed 500 | 160 160 160 160 450 120 500 150 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 5 11 23 12 69 15 33 13 19 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 10 | . . . . 6 . 4 . . Terrain Destroyed 10 | . . . . 6 . 4 . . Melee 10 | . . . . 6 . 4 . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Total 3245 | 49 92 389 173 1133 196 460 666 87 Wait 538 | . 38 75 31 146 36 69 140 3 Move 2237 | 42 51 294 124 799 135 290 436 66 Hop . | . . . . . . . . . Pick Up 43 | 1 1 3 9 13 3 6 6 1 Fast Attach 44 | 6 1 . 2 10 2 6 15 2 Attach 13 | . . 1 1 3 . 1 6 1 Detach 4 | . 1 . . 2 . . 1 . Swap 18 | . . . . 11 3 4 . . Drop 38 | . . . . 14 3 8 12 1 Fire 147 | . . 16 6 69 10 28 13 5 Melee 85 | . . . . 13 3 47 16 6 Ram . | . . . . . . . . . Kick 3 | . . . . . . . 3 . Crush . | . . . . . . . . . Escape Stasis 70 | . . . . 53 . . 15 2 Rewire 5 | . . . . . 1 1 3 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 4 exits: [Fac x4]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 75 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 16) 175 | -10/Materials | Discovered new exit (range 6) 198 | -10/Materials | Entered Subcaves 199 | -10/Subcaves | Approached by a straggling Scientist 307 | -10/Subcaves | Build established: Mutant 392 | -10/Subcaves | Learned Materials garrison access intel 592 | -10/Subcaves | Learned location of Zion (-6) 592 | -10/Subcaves | Met a Zionite searching for "candidates" 648 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 651 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 740 | -10/Subcaves | Discovered new exit (range 14) 793 | -10/Subcaves | Entered Materials 793 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 794 | -8/Materials | Loaded intel: 1 garrison access location 842 | -8/Materials | Identified exit to Storage 1046 | -8/Materials | Identified exit to Garrison 1051 | -8/Materials | Entered Garrison 1147 | -8/Garrison | Lost 4 parts (2n2w) 1330 | -8/Garrison | Triggered checkpoint 1439 | -8/Garrison | Rescued a captive Derelict 1495 | -8/Garrison | Garrison Relay disabled 1514 | -8/Garrison | Build established: Scavenger-Mutant 1581 | -8/Garrison | Triggered checkpoint 1607 | -8/Garrison | Triggered checkpoint 1819 | -8/Garrison | Triggered checkpoint 1869 | -8/Garrison | Garrison Relay disabled 1926 | -8/Garrison | Discovered new exit (range 12) 2127 | -8/Garrison | Triggered checkpoint 2196 | -8/Garrison | Garrison Relay disabled 2253 | -8/Garrison | Discovered new exit (range 14) 2278 | -8/Garrison | Identified exit to Materials 2461 | -8/Garrison | Triggered checkpoint 2477 | -8/Garrison | Triggered checkpoint 2645 | -8/Garrison | Discovered exit to Materials (range 12) 2670 | -8/Garrison | Installed Relay Interface Framework 2683 | -8/Garrison | Triggered checkpoint 2699 | -8/Garrison | Garrison Relay disabled 2903 | -8/Garrison | Entered Materials 2961 | -8/Materials | Build established: Bothacker-Mutant 3012 | -8/Materials | Identified exit to Garrison 3138 | -8/Materials | Entered Garrison 3138 | -8/Garrison | Accompanied by 1 ally 3166 | -8/Garrison | Triggered checkpoint 3273 | -8/Garrison | Garrison Relay disabled 3349 | -8/Garrison | Garrison Relay disabled 3462 | -8/Garrison | Triggered checkpoint 3547 | -8/Garrison | Core integrity fell below 50% 3628 | -8/Garrison | Discovered new exit (range 12) 3638 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 3679 | -8/Garrison | System corruption reached 10% 3727 | -8/Garrison | Core integrity fell below 20% 3751 | -8/Garrison | Lost 8 parts (1p4n2u1w) 3873 | -8/Garrison | Entered Factory 3873 | -7/Factory | Evolved 2 slots: Utility x2 4172 | -7/Factory | Identified exit to Garrison 4383 | -7/Factory | Garrison activated, responded to threat 4424 | -7/Factory | Lost 3 parts (1n1u1w) 4430 | -7/Factory | Entered Garrison 4491 | -7/Garrison | Discovered new exit (range 35) 4491 | -7/Garrison | Discovered new exit (range 50) 4491 | -7/Garrison | Discovered new exit (range 87) 4491 | -7/Garrison | Discovered new exit (range 64) 4534 | -7/Garrison | Triggered checkpoint 4534 | -7/Garrison | Triggered checkpoint 4540 | -7/Garrison | Self-destructed Last Messages --------------- 04508_ Field strength at 67. 04509_ Field strength at 34. 04510_ Field strength at 1. 04511_ Stasis field depleted. 04517_ Detecting nearby RIF Installer. 04520_ Connecting with Garrison Terminal... >>Access(Emergency) Found 34 emergency access points. Map updated. 04534_ Beams of light sweep through the air. An alarm sounds. 04537_ Gatling Laser destroyed. 04537_ Carbon-fiber Leg destroyed. 04538_ Aluminum Leg destroyed. 04539_ Datajack destroyed. 04539_ Relay Coupler [Duelist] destroyed. 04539_ System corrupted by crushing effect (+3). 04539_ Knocked back. 04540_ Imp. Carbon-fiber Leg destroyed. 04540_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# " #? | | ?????????????????????????????????????????#### #? | | ????????????????????????????????????????????## ##? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????#####???# #?? | | ???????######????????????????????????# #???# #?? | | ???????# #?????????????????########"""##### ### | | ??####?# #?????????????????# + | | ??#""#?# #?????????????????## ######+#### ### | | ??#T #?### #?????????????????#"""""#???# #??# #?# | | ??#" #???# #?????????????????#######???# #??# #?? | | ??## #???# #???????????????????????????# #??# #?? | | ???# #???# #???????????????????????????# #### ### | | #### ##### #???????????????????#####???# + | | * = %^ ##############??????#"""#???#### | | ####%#####^ ^^ #??????#" "#??????# #### | | ???#%#???#^ ^ ##?????#" "#??????# #??? | | ???# #???#+######+##### T#?????#" "#??????# #??? | | ???# ##### #????# #???# ##?????#^ #??????# #??? | | ?### + #????# #???# #??????## ######### #??? | | ?# " #######????# #???# #???????# + #??? | | ?# " #??????????# #???# #???????# ######### #??? | | ?# " #??????????# #???# #######?# #???????# #??? | | ?### #??????????# #???# ## #?# #???????# #??? | | ???# ###????????# #??## ## ###+##??????# #??? | | ???# #"#????????# #### @ ######## #??? | | ???# "#????????# + lb s s #??? | | ???# "#????????###### s s #??? | | ???# "#?????????????#ss ## ## ###########??? | | ???# #"#???????????### s ## ## ###??????????? | | ???#####???????????# " #??????????? | | ???????????????????# " #??????????? | | ????##########?????# s " ####???????? | | ????# #?????# " + #???????? | | ????#]]]]]]# #?????### ## ## #### #???????? | | ????########+######### ## ## ####/######### | | ???????????# ^ ## | | ???????????# ^ | | ???????????# ######## ^ | | ???????????# #??????##+###""""##++#####+### ## | | ???????????# #???????# #?# ## #???# #?# ## | | ???????????# #???????# #?####### #???# #?# ## | | ??########## ######### #???????# #???# #?# ## | | ??# + #???????# #???# #?# ## | | ??# ## ########???????# #???# #?# ## | | ??# < ##### #### #??????????????# ##### ### ## | | ??# #???# #??# #??????????????# + ## | | ??#####???# #??# #??????????????# + ##^ | | ??????????# #??# #??????????????############ ## | | ????####### #### #?????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 87 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityCloakingGuard Manual? 0 Play Time 00:33:19 Cumulative 552.8 hours Start 2025.11.16 @ 15:41:23 End 2025.11.16 @ 16:31:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 894 Rogue 739 Adventurer 148 Explorer 7 Win Type - Total 26 Types 20/1/4/1/0/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ffbe152-8c19-4a74-aa89-4b54f96c5db9