Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 18:55:25 Player: gabr Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (171) 855 Value Destroyed (5409) 5409 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 10292 Bonus ------- High Alert Combat Kills 308 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 200/200 System Corruption 20% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit Layered Light Armor Plating Long-range Tractor Beam > --- WEAPON (3) ------- Flak Gun Coil Gun > --- INVENTORY (20) --- Fusion Compressor Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Improved Signal Interpreter Particle Charger Long-range Tractor Beam Recalibrator Shock Rifle Shock Rifle Gatling Laser Thermic Laser Flak Gun Rocket Launcher Remote Datajack Carbide Saw Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Improved Core Shielding Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Gatling Laser Gauss Rifle Flak Gun > --- INVENTORY -------- Micro Nuclear Core Flexi-carbon Leg Flexi-carbon Leg Improved Signal Interpreter Particle Charger Layered Light Armor Plating Layered Light Armor Plating Long-range Tractor Beam Long-range Tractor Beam Long-range Tractor Beam Recalibrator Shock Rifle Shock Rifle Thermic Laser Autogun Flak Gun Rocket Launcher Remote Datajack Power Sword Carbide Saw [Rating: 70] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . Utility 4 | . . . 2 . 2 . . . Weapon 1 | . . . . . . . . 1 Parts Attached 266 | 8 8 9 30 28 7 1 59 116 Power 34 | 1 . 1 4 2 . . 5 21 Engine 26 | 1 . 1 4 2 . . 4 14 Core 8 | . . . . . . . 1 7 Reactor . | . . . . . . . . . Propulsion 94 | 2 3 5 6 11 3 1 30 33 Treads . | . . . . . . . . . Leg 73 | 2 3 5 6 11 3 1 21 21 Wheel 20 | . . . . . . . 8 12 Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 84 | 2 1 2 15 10 4 . 14 36 Device 29 | 1 . 1 4 2 1 . 5 15 Storage 9 | 1 . 1 4 1 . . . 2 Processor 7 | . 1 . . 1 2 . 2 1 Hackware 1 | . . . . . . . . 1 Protection 38 | . . . 7 6 1 . 7 17 Artifact . | . . . . . . . . . Weapon 54 | 3 4 1 5 5 . . 10 26 Energy Gun 12 | 2 2 1 1 . . . 1 5 Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 32 | 1 1 . 4 4 . . 8 14 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 2 | . . . . . . . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 6 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 2 2 . . 1 . Parts Lost 79 | . 2 . 2 5 . 1 23 46 Power 12 | . 1 . . . . . . 11 Propulsion 29 | . . . . 2 . . 11 16 Utility 27 | . . . 1 3 . 1 8 14 Weapon 11 | . 1 . 1 . . . 4 5 Highest Loss Streak 12 | . 2 . 1 2 . 1 7 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 96 98 97 96 100 96 92 91 Engine 8 | . 10 12 11 8 7 7 6 8 Leg 24 | . 28 28 22 33 30 29 19 22 Wheel 2 | . . . . . . . 6 2 Device 6 | . 6 . 11 2 4 7 8 5 Storage 8 | . 14 14 12 9 7 7 7 6 Processor 7 | . 7 14 1 6 18 15 12 5 Protection 14 | . . . 16 17 15 13 14 15 Energy Gun 4 | . 18 28 5 1 . . 1 3 Ballistic Gun 12 | . 4 . 16 14 15 13 13 9 Slashing Weapon 1 | . . . . . . . . 3 Naked Turns . | . . . . . . . . . Heaviest Build 104 | 12 14 12 37 66 64 64 78 104 Greatest Support 75 | 20 20 20 26 50 57 57 59 75 Greatest Overweight (x) 19 | . . . 1 3 1 1 19 4 Average Overweight (x) . | . . . . . 1 . 1 . Largest Inventory Capacity 20 | 8 8 8 10 20 20 20 20 20 Average Capacity 16 | 7 8 7 8 17 20 20 20 20 Most Carried 20 | 7 8 8 10 20 20 20 20 20 Average Carried 15 | 3 7 7 8 15 19 20 19 18 Final Capacity 20 | 8 8 8 10 20 20 20 20 20 Final Carried 20 | 7 8 8 10 20 20 20 20 17 Class Distribution -------------------- 57% | Scavenger-Mutant 27% | Mutant 9% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Matter Collected 6205 | 279 116 60 881 1154 122 . 1571 2022 Remotely 3095 | 176 31 . 805 142 122 . 1334 485 Salvage Created 7487 | 69 306 180 1189 1079 152 . 2013 2499 Parts 382 | 2 14 8 63 50 6 . 120 119 Haulers Intercepted 9 | . . . 4 4 . . 1 . Recyclers Shooed 9 | . . . 3 1 . . 1 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 109 | . 7 4 16 17 3 . 33 29 Melee 13 | . . . . . . . . 13 Guns 89 | . 3 4 16 15 3 . 32 16 Cannons 6 | . 4 . . 2 . . . . AOE 1 | . . . . . . . 1 . Classes Destroyed 14 | 1 1 . 6 3 . . 2 1 Worker 26 | . . . 2 1 . . 11 12 Builder 7 | . . . . 1 . . 4 2 Hauler 9 | . . . 4 4 . . 1 . Recycler 16 | 1 . . 5 . . . 4 6 Mechanic 1 | . . . . 1 . . . . Operator 1 | . . . . . . . . 1 Watcher 2 | . . . 1 . . . 1 . Swarmer 16 | . . . 6 . . . 7 3 Grunt 53 | . 7 4 6 11 3 . 11 11 Brawler 1 | . . . 1 . . . . . Sentry 13 | . . . 3 4 . . 1 5 Specialist 10 | . . . . . . . 8 2 Hunter 8 | . . . . 2 . . 2 4 Programmer 8 | . . . . . . . 4 4 Best Kill Streak 11 | 1 2 2 5 5 3 . 11 6 Combat Bots Only 5 | . 2 2 5 5 3 . 5 4 Max Kills in Single Turn 5 | 1 1 1 1 1 1 . 5 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Hostile Shots Fired 1205 | . 52 29 89 118 9 1 318 589 Missed 316 | . 10 3 25 32 4 . 85 157 Damage Taken 13046 | . 536 370 754 1333 79 49 3868 6057 Core 2105 | . 161 62 108 257 . . 638 879 Absorbed by Shields 287 | . . . . . . . . 287 Redirected to Shielding 427 | . . . . 149 . . 195 83 Ignored by Resistances 97 | . . . . . . . . 97 Regen/Repaired (Parts) 262 | . . . 116 70 . . . 76 Core Remaining (%) 48 | 100 . 10 73 53 . . 8 . Volleys Fired 461 | 2 28 17 98 95 9 . 144 68 Largest 3 | 2 2 2 2 2 2 . 2 3 Hottest 136 | 90 110 105 105 79 50 . 105 136 Shots Fired 917 | 4 56 34 196 186 18 . 275 148 Gun 881 | 4 42 34 196 170 18 . 270 147 Cannon 30 | . 14 . . 16 . . . . Launcher 6 | . . . . . . . 5 1 Special . | . . . . . . . . . Kinetic 697 | . 15 . 165 163 18 . 240 96 Thermal 214 | 4 41 34 31 23 . . 30 51 Explosive 6 | . . . . . . . 5 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | 1 8 4 13 21 12 . 10 12 Robot Miss Streak 5 | 2 3 3 5 5 1 . 5 4 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . . . 5 . . . 5 2 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 Shots Hit Robots 714 | 2 35 20 131 137 14 . 180 195 Core Hits 360 | 2 14 10 42 60 6 . 99 127 Critical Kills 3 | . . . . 1 . . . 2 Critical Parts Destroyed 4 | . . . 2 . . . 1 1 Critical Strikes 23 | 1 . . 2 3 . . 1 16 Burn 4 | 1 . . . 2 . . . 1 Destroy 7 | . . . 2 1 . . 1 3 Sever 12 | . . . . . . . . 12 Melee Attacks 106 | . . . . . . . . 106 Impact . | . . . . . . . . . Slashing 106 | . . . . . . . . 106 Piercing . | . . . . . . . . . Sneak Attacks 22 | . . . . . . . . 22 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 5 Damage Inflicted 15035 | 25 577 275 1986 2204 233 . 4119 5616 Guns 10159 | 25 418 275 1986 1908 233 . 3311 2003 Cannons 455 | . 159 . . 296 . . . . Explosions 877 | . . . . . . . 808 69 Melee 3505 | . . . . . . . . 3505 Ramming 39 | . . . . . . . . 39 Kinetic 8022 | . 174 . 1798 1925 233 . 2629 1263 Thermal 2966 | 25 403 275 188 279 . . 1056 740 Explosive 503 | . . . . . . . 434 69 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 3505 | . . . . . . . . 3505 Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . 3 . 10 18 9 Average Corruption 8 | . . . . 2 . 10 13 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 212 | . . . . 27 . 4 109 72 Message Errors 52 | . . . . 6 . . 31 15 Matter Fused 44 | . . . . 5 . . 23 16 Heat Flow Errors 20 | . . . . 3 . . 6 11 Energy Discharges 23 | . . . . 2 . 1 12 8 Parts Rejected 4 | . . . . 1 . 1 . 2 Parts Fused 5 | . . . . 1 . 1 2 1 Data Loss (minor) 31 | . . . . 5 . 1 17 8 Data Loss (major) 9 | . . . . 1 . . 5 3 Misfires 8 | . . . . . . . 4 4 Alerts 4 | . . . . 2 . . . 2 Weapon Failures 12 | . . . . 1 . . 9 2 Overload Shots . | . . . . . . . . . Overflow Damage 474 | . . . . . . . 108 366 Projectiles . | . . . . . . . . . Explosions 108 | . . . . . . . 108 . Melee 366 | . . . . . . . . 366 Knockbacks 13 | . . . . 13 . . . . Impact . | . . . . . . . . . Kinetic 12 | . . . . 12 . . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 39 | . . . . . . . . 39 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed 6 | . . . . . . . . 6 Kicked 6 | . . . . . . . . 6 Crushed . | . . . . . . . . . Highest Temperature 684 | 60 469 357 232 525 106 . 324 684 Average Temperature 138 | 31 148 152 63 151 57 . 75 184 Received Heat Transfer 3751 | . 303 225 261 648 45 . 690 1579 Effects 94 | . 1 1 . 14 . . . 78 Shutdowns 24 | . . . . 1 . . . 23 Energy Bleed 14 | . 1 1 . 3 . . . 9 Interference 16 | . . . . 6 . . . 10 Matter Decay 8 | . . . . 1 . . . 7 Short Circuit 4 | . . . . . . . . 4 Damage (minor) 8 | . . . . 2 . . . 6 Damage (major) 19 | . . . . 1 . . . 18 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 12 | 1 2 . 1 . . . 6 2 Heat Transferred 6550 | 136 926 620 458 851 . . 1775 1784 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Peak Influence 785 | 5 195 128 272 175 97 33 785 369 Initial 359 | . 3 13 49 67 14 33 16 359 Average 184 | 2 75 106 149 63 48 31 294 231 Maximum Alert Level 3 | . . . 1 . . . 3 1 Low Security (%) 63 | 100 100 100 71 100 100 100 54 28 Level 1 25 | . . . 28 . . . . 71 Level 2 9 | . . . . . . . 37 . Level 3 1 | . . . . . . . 7 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 37 | . 3 . 1 2 1 . 18 12 Investigation 9 | . 1 . . 1 1 . 5 1 Extermination 10 | . . . . . . . 5 5 Reinforcement 16 | . 2 . 1 1 . . 7 5 Assault 1 | . . . . . . . 1 . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Distress Signals 7 | . . . 1 3 . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 169 | . 9 5 27 29 3 5 48 43 Peak Tracking Total 6 | . 4 2 3 6 3 5 6 5 Tactical Retreats 8 | . . 1 2 . . . 2 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Traps Triggered 17 | . 1 . 1 1 1 . 10 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Machines Disabled 17 | . . . 1 1 . . 14 1 Max in Single Turn 14 | . . . 1 1 . . 14 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Machines Accessed 22 | . 2 . 5 6 1 . 6 2 Terminals 11 | . 2 . 2 4 . . 2 1 Fabricators 2 | . . . . . 1 . 1 . Repair Stations 5 | . . . 1 2 . . 1 1 Recycling Units 2 | . . . 1 . . . 1 . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 57 | . 4 . 12 19 3 . 13 6 Successful 26 | . . . 11 7 2 . 3 3 Failed 31 | . 4 . 1 12 1 . 10 3 Catastrophic 4 | . 1 . 1 2 . . . . Database Lockouts . | . . . . . . . . . Manual 14 | . 1 . 1 12 . . . . Terminals 27 | . 4 . 3 13 . . 4 3 Fabricators 4 | . . . . . 3 . 1 . Repair Stations 15 | . . . 4 6 . . 2 3 Recycling Units 3 | . . . 1 . . . 2 . Scanalyzers 8 | . . . 4 . . . 4 . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . . 2 3 . . 1 1 Record 3 | . . . 1 1 . . . 1 Open DSF 1 | . . . . . . . 1 . Unreport Threat 2 | . . . . 2 . . . . Locate Traps 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . 2 . 1 . Load Schematic 1 | . . . . . 1 . . . Build 2 | . . . . . 1 . 1 . Repair Station Hacks 10 | . . . 4 4 . . . 2 Scan Component 5 | . . . 2 2 . . . 1 Repair 5 | . . . 2 2 . . . 1 Recycling Unit Hacks 2 | . . . 1 . . . 1 . Retrieve Components 2 | . . . 1 . . . 1 . Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 2 . 2 6 1 . 4 2 Full Trace Events 7 | . . . . 2 1 . 3 1 Feedback Events 2 | . . . . 1 . . . 1 Corruption 2 | . . . . 1 . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 40 | . . . . . . . 40 . Total Robot Build Rating 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 31 | . . . . . 31 . . . Total Part Build Rating 4 | . . . . . 4 . . . Parts Repaired 5 | . . . 2 2 . . . 1 Time 119 | . . . 58 39 . . . 22 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 14 | . . . 10 . . . 4 . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 6 | . . . . . . . 6 . Highest-Rated Ally 6 | . . . . . . . 6 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Turns Passed 10187 | 88 513 317 1444 1739 359 111 2568 3048 Spaces Moved 4444 | 59 325 203 593 750 155 63 1027 1269 Core 10 | 9 . . . . . . 1 . Treads . | . . . . . . . . . Legs 3947 | 50 325 203 593 750 155 63 676 1132 Wheels 487 | . . . . . . . 350 137 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 122 101 95 Average Speed 165 | 109 120 120 173 183 190 175 162 172 Slowest Speed 1000 | 120 120 120 190 330 193 192 1000 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 31 | 4 50 41 27 31 4 77 23 22 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . . . . . 3 Terrain Destroyed 66 | . . . . . . . 57 9 Melee 3 | . . . . . . . . 3 Projectile 1 | . . . . . . . . 1 AOE 62 | . . . . . . . 57 5 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Total 6366 | 75 399 246 822 993 214 63 1729 1825 Wait 774 | . 13 4 56 54 31 . 416 200 Move 4437 | 58 324 202 592 749 155 62 1026 1269 Hop . | . . . . . . . . . Pick Up 109 | 6 10 5 16 31 5 . 17 19 Fast Attach 135 | 8 4 2 14 14 3 1 33 56 Attach 57 | . 1 1 5 6 3 . 12 29 Detach 33 | 1 1 . 3 5 1 . 8 14 Swap 75 | . 3 6 12 8 1 . 14 31 Drop 154 | . 15 9 26 31 6 . 35 32 Fire 461 | 2 28 17 98 95 9 . 144 68 Melee 101 | . . . . . . . . 101 Ram . | . . . . . . . . . Kick 6 | . . . . . . . . 6 Crush . | . . . . . . . . . Escape Stasis 24 | . . . . . . . 24 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Core integrity fell below 50% 507 | -10/Materials | Discovered new exit (range 16) 602 | -10/Materials | Entered Mines 679 | -10/Mines | Core integrity fell below 20% 801 | -10/Mines | Build established: Scavenger-Mutant 830 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 833 | -10/Mines | Found Prototype Device 833 | -10/Mines | Identified Exp. Sensor Array 898 | -10/Mines | Learned Materials terminal intel 901 | -10/Mines | Discovered new exit (range 15) 919 | -10/Mines | Entered Materials 919 | -9/Materials | Evolved 2 slots: Utility x2 920 | -9/Materials | Loaded intel: 12 terminal locations 1581 | -9/Materials | Discovered new exit (range 15) 1831 | -9/Materials | Repaired Med. Storage Unit 2171 | -9/Materials | Repaired Hrd. Light Armor Plating 2363 | -9/Materials | Entered another Materials area 2363 | -8/Materials | Evolved 2 slots: Propulsion x2 2777 | -8/Materials | Repaired Aluminum Leg 2974 | -8/Materials | Repaired Weapon Shielding 3023 | -8/Materials | Discovered new exit (range 3) 4102 | -8/Materials | Entered Factory 4102 | -7/Factory | Evolved 2 slots: Utility x2 4289 | -7/Factory | Fabricated Hrd. Light Armor Plating (x2) 4461 | -7/Factory | Sucked down chute 4461 | -7/Factory | Entered Waste 4475 | -7/Waste | Spotted C-40 Crusher 4476 | -7/Waste | EMP discharged 4476 | -7/Waste | System corruption reached 10% 4477 | -7/Waste | Spotted C-40 Crusher 4477 | -7/Waste | Spotted C-40 Crusher 4522 | -7/Waste | Spotted C-40 Crusher 4549 | -7/Waste | Spotted C-40 Crusher 4553 | -7/Waste | Discovered new exit (range 15) 4554 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4572 | -7/Waste | Entered Factory 5597 | -7/Factory | Build established: Mutant 6163 | -7/Factory | Fabricated K-01 Serf (x1) 6634 | -7/Factory | Core integrity fell below 50% 6958 | -7/Factory | Lost 5 parts (2n3u) 6972 | -7/Factory | First assault squad dispatched 7093 | -7/Factory | Discovered new exit (range 15) 7111 | -7/Factory | Core integrity fell below 20% 7140 | -7/Factory | Entered another Factory area 7140 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7168 | -6/Factory | Lost 7 parts (2n3u2w) 7436 | -6/Factory | Build established: Scavenger-Tank 8036 | -6/Factory | Build established: Gunner 8261 | -6/Factory | Lost 12 parts (4p3n2u3w) 8387 | -6/Factory | Lost 5 parts (1p2n2u) 8451 | -6/Factory | Garrison activated, responded to threat 8552 | -6/Factory | Core integrity fell below 50% 8576 | -6/Factory | Build established: Scavenger-Mutant 8601 | -6/Factory | Lost 5 parts (3n1u1w) 8719 | -6/Factory | Lost 3 parts (1p2n) 9329 | -6/Factory | Build established: Scavenger-Tank 9751 | -6/Factory | Core integrity fell below 20% 9797 | -6/Factory | Repaired Gatling Laser 9907 | -6/Factory | Build established: Scavenger-Mutant 10051 | -6/Factory | Lost 9 parts (2p2n5u) 10189 | -6/Factory | Crushed by falling debris 10189 | -6/Factory | Smashed by cave-in Last Messages --------------- 10140_ ALERT: Rogue bot located, Programmers report to Factory Zone 7V. 10149_ U-05 Engineer lays Concrete. 10153_ System corrupted: Matter fused (-8). 10153_ U-05 Engineer lays Concrete. 10154_ Acquired 18 matter. 10154_ U-05 Engineer builds a Wall. 10159_ U-05 Engineer lays Concrete. 10167_ U-05 Engineer builds a Wall. 10180_ U-05 Engineer lays Concrete. 10188_ U-05 Engineer builds a Wall. 10189_ The unstable cave ceiling collapses. 10189_ Crushed by falling debris. 10189_ Flexi-carbon Leg destroyed. 10189_ System corrupted by crushing effect (+3). 10189_ Lrn. Tractor Beam destroyed. 10189_ System corrupted by crushing effect (+2). 10189_ Power Sword destroyed. 10189_ System corrupted by crushing effect (+1). 10189_ Imp. VSS Leg destroyed. 10189_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????H???????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????##?????????????????????? | | ????????????????????#### #?????????????????????? | | ??????????????????###"#@#########?????#????????? | | ??????????????????# u"""""" #???? #????????? | | ??????????????????# """""" #??? #????????? | | ??????????????????# """""" !#?? #????????? | | ??????????????????# "" """[ #? #????????? | | ??????????????????# ! u [[[ == #? ^ #????????? | | ??????????????????# =!%!! !%= # ^#????????? | | ??????????????????#### ######/### #????????? | | ?????????????????????#####=#=!= #????????? | | ?????????????????????????### = # ???????? | | ???????????????????????????# """ + ??????? | | ????????????##############?## "Y #????????? | | ????????????# = #??# """ #????????? | | ????????????# #### #????????? | | ????????????# """ """ # #????????? | | ????????????# """ """ # """ #????????? | | ????????????# """ """ # """ #????????? | | ????????????#[ + """ #????????? | | ????????????# """ """ # #????????? | | ????????????# """ """ # """ #????????? | | ????????????# """ """ # """ #????????? | | ????????????# # """ #????????? | | ????????????# # #????????? | | ????????????# / # #????????? | | ??########??#######+###### +????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 65 Energy Generation 36 Energy Capacity 475 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 750 Resistance: KI 30 Resistance: EX 25 Core Shielding 30 Power Shielding 33 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 5 Armor Integrity Analysis 30 Defensive Hacking 12 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Light Armor Plating | x2 | -7/Factory K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed MassAssaultClaw Manual? 0 Play Time 01:12:56 Cumulative 44.5 hours Start 2024.04.04 @ 15:14:48 End 2024.04.04 @ 18:55:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 605f5406-09ed-40e4-8145-7fba32938abb