Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 18:00:54 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (679) 679 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3234 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 167/300 Energy 141/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (5) ------ Heat Sink Sensor Array Signal Interpreter Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (3) ------- Improved EM Shotgun Precision Shock Rifle Flak Cannon > --- INVENTORY (5) ---- Armored Huge Wheel Improved Terrain Scanner Terrain Scan Processor Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Heat Sink Sensor Array Signal Interpreter Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Precision Shock Rifle Flak Cannon > --- INVENTORY -------- Armored Huge Wheel Improved Terrain Scanner Terrain Scan Processor Mining Laser [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 36 | 8 9 7 6 6 Power 5 | 1 2 1 1 . Engine 5 | 1 2 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 . 4 2 Treads . | . . . . . Leg 3 | 2 1 . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight 4 | . . . 4 . Utility 9 | 3 2 2 1 1 Device 5 | 2 2 1 . . Storage 1 | 1 . . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 2 4 4 . 3 Energy Gun 8 | 2 1 3 . 2 Energy Cannon 1 | . 1 . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . 1 . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Backups 7 | 4 7 7 6 4 Power . | . 1 1 . . Propulsion 1 | 1 1 1 . . Utility 2 | . 2 2 2 2 Weapon 2 | 1 2 3 3 1 Tool/Special . | . . . . . Unused Backups 14 | 3 4 3 2 2 Power . | . . . . . Propulsion 4 | 2 2 . . . Utility 4 | 1 . 1 . 2 Weapon 6 | . 2 2 2 . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 98 93 77 Engine 11 | . 14 10 8 7 Leg 21 | . 28 21 11 . Flight 2 | . . . 19 9 Device 18 | . 14 22 18 15 Storage 10 | . 14 11 5 . Processor 6 | . . 10 9 13 Energy Gun 12 | . 13 12 9 14 Energy Cannon 6 | . 13 2 . . Ballistic Gun 3 | . . 6 9 . Peak Build Rating 38 | 8 8 15 17 38 Average Rating 11 | 5 7 13 16 27 On Entrance 8 | . 7 8 15 11 Avg Prop Armor Cover (%) 20 | 38 . 11 . . Naked Turns . | . . . . . Heaviest Build 23 | 12 17 23 23 23 Greatest Support 56 | 20 20 20 30 56 Greatest Overweight (x) 4 | . . 4 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 7 8 8 6 5 Most Carried 8 | 8 8 8 8 5 Average Carried 7 | 5 7 7 6 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 6 8 8 5 5 Class Distribution -------------------- 80% | Mutant 8% | Scavenger-Mutant 6% | Scavenger-Sprinter 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 699 | 280 150 232 37 . Remotely . | . . . . . Salvage Created 912 | 192 310 254 118 38 Parts 76 | 15 29 15 13 4 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 16 | . 9 2 5 . Guns 8 | . 3 2 3 . Cannons 2 | . 2 . . . AOE 6 | . 4 . 2 . Classes Destroyed 9 | 2 5 2 . . Builder 1 | . 1 . . . Tunneler 5 | 5 . . . . Hauler 2 | . . 2 . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 5 | . 3 1 . 1 Swarmer 9 | . 5 . 4 . Grunt 4 | . 4 . . . Sentry 3 | . . 2 1 . Best Kill Streak 9 | 2 9 2 5 1 Combat Bots Only 8 | . 8 2 5 . Max Kills in Single Turn 3 | 1 3 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 89 | . 29 15 45 . Missed 41 | . 10 8 23 . Hits 48 | . 19 7 22 . Projectile 48 | . 19 7 22 . Critical Strikes 1 | . . 1 . . Damage Taken 703 | 18 207 102 376 . Core 164 | . 27 26 111 . Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 89 93 79 . Volleys Fired 70 | 8 28 24 8 2 Largest 3 | 2 2 2 2 3 Hottest 137 | 80 100 110 68 137 Shots Fired 127 | 16 51 43 12 5 Gun 87 | 16 21 34 12 4 Cannon 35 | . 25 9 . 1 Launcher 4 | . 4 . . . Special 1 | . 1 . . . Kinetic 23 | . . 14 8 1 Thermal 55 | 8 32 13 . 2 Explosive 4 | . 4 . . . Electromagnetic 45 | 8 15 16 4 2 Robot Hit Streak 12 | 5 5 12 8 2 Robot Miss Streak 4 | 2 3 3 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 75 | 10 24 32 8 1 Core Hits 46 | 6 22 10 6 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1395 | 133 566 476 180 40 Guns 772 | 109 143 372 108 40 Cannons 295 | . 191 104 . . Explosions 328 | 24 232 . 72 . Melee . | . . . . . Ramming . | . . . . . Kinetic 250 | . . 171 79 . Thermal 515 | 67 234 142 72 . Explosive 232 | . 232 . . . Electromagnetic 398 | 66 100 163 29 40 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Matter Fused 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 29 | . 24 5 . . Projectiles 19 | . 14 5 . . Explosions 10 | . 10 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 66 | 18 16 . 32 . Shots 3 | 1 1 . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 201 | 66 201 18 9 24 Average Temperature 47 | 28 63 7 4 16 Received Heat Transfer 156 | . 57 36 63 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1040 | 150 507 333 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 83 | 100 75 100 31 100 Level 1 16 | . 24 . 68 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 397 | 10 227 78 397 182 Initial 166 | . . 78 . 166 Average 71 | 2 82 23 231 169 Influence Increases 941 | 30 321 130 437 23 Destroy 0b10 Robot/C 320 | . 180 40 100 . Destroy 0b10 Robot/NC 75 | 30 25 15 . 5 Destroy Leader 94 | . 46 26 20 2 Successful Hack 79 | . . 34 29 16 Disable Machine 75 | . 60 15 . . Anti-Garrison Action 150 | . . . 150 . Destroy Structure 13 | . 10 . 3 . Partial Spotted 30 | . . . 30 . Lose Combat Pursuer 105 | . . . 105 . Influence Decreases 782 | 30 136 315 70 231 Entered New Map 308 | . . 107 . 201 Time Decay 464 | 30 136 208 60 30 Lost Part 10 | . . . 10 . Squads Dispatched 6 | . 2 1 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 1 1 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 2 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 17 9 26 3 Peak Tracking Total 22 | . 6 2 22 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . . 7 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 4 1 1 . Max in Single Turn 1 | . 1 1 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 3 7 1 1 Terminals 11 | . 3 7 1 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 6 20 6 2 Successful 15 | . . 9 5 1 Failed 19 | . 6 11 1 1 Catastrophic 5 | . 2 2 1 . Database Lockouts . | . . . . . Manual 18 | . 2 12 4 . Terminals 32 | . 6 20 6 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . . 7 4 . Robot Analysis 3 | . . 3 . . Prototype ID Bank 1 | . . 1 . . Level Access Points 2 | . . 1 1 . Terminal Index 2 | . . 1 1 . Locate Traps 2 | . . 1 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . 2 1 . Terminals 3 | . . 2 1 . Botnet 3 | . . 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 10 | . 3 6 . 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1208 | 35 434 580 98 61 Sensors 739 | . . 580 98 61 Seismic 469 | 35 434 . . . Robot Analysis Total 3 | . . 3 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1521 | 125 548 622 163 63 Spaces Moved 1116 | 75 353 334 278 76 Core 27 | 18 . 9 . . Treads . | . . . . . Legs 770 | 57 353 325 35 . Wheels 25 | . . . . 25 Hover . | . . . . . Flight 294 | . . . 243 51 Fastest Speed 31 | 50 120 120 31 34 Average Speed 104 | 103 120 150 44 55 Slowest Speed 260 | 120 120 250 260 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 15 | . . . 15 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 61 31 40 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | 3 14 . 2 . Melee . | . . . . . Projectile . | . . . . . AOE 19 | 3 14 . 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1329 | 106 430 410 291 92 Wait 46 | . 17 21 7 1 Move 1083 | 74 352 333 248 76 Hop 14 | . . . 14 . Pick Up 31 | 12 10 7 1 1 Fast Attach 21 | 4 . 12 2 3 Attach 12 | 3 2 2 3 2 Detach 2 | . . . 1 1 Swap 19 | 1 9 5 2 2 Drop 31 | 4 12 6 5 4 Fire 70 | 8 28 24 8 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 502 | -10/Materials | Destroyed 8 combat bots 512 | -10/Materials | Discovered new exit (range 6) 674 | -10/Materials | Entered another Materials area 674 | -9/Materials | Evolved 2 slots: Utility x2 1003 | -9/Materials | Identified exit to Materials 1296 | -9/Materials | Entered another Materials area 1296 | -8/Materials | Evolved 2 slots: Propulsion x2 1417 | -8/Materials | Identified exit to Factory 1459 | -8/Materials | Entered Factory 1459 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1522 | -7/Factory | Self-destructed Last Messages --------------- 01464_ Acquired Imp. Signal Interpreter. 01469_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Laser III x2 [Achievement: Fitting Room] 01469_ Dropped Imp. Assault Rifle. 01483_ Dropped Flight Unit. 01484_ Acquired Arm. Huge Wheel. 01485_ Dropped Flight Unit. 01487_ Acquired Arm. Huge Wheel. 01497_ Acquired Flak Cannon. 01500_ Acquired Prototype Energy Gun. 01500_ Identified Prc. Shock Rifle. 01505_ Acquired Arm. Huge Wheel. 01510_ W-25 Informer sends out distress signal. 01511_ W-25 Informer destroyed. 01512_ K-01 Serf collects debris. 01522_ ALERT: All DSF locations entering lockdown mode. 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