Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.12 @ 21:09:12 Player: raddakar Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (173) 865 Value Destroyed (5907) 5907 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2329) 2329 TOTAL SCORE: 14961 Bonus ------- High Alert Combat Kills 796 Follower Combat Kills 133 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1150 Matter 79/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Makeshift Sensor Array System Shield Heavy Rocket Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Medium Treads Armored Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Medium Armor Plating Medium Insulated Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle KE Penetrator > --- INVENTORY -------- Improved Coolant Injector High-capacity Matter Pod Makeshift Sensor Array Hacking Suite Hacking Suite System Shield KE Penetrator Heavy Rocket Launcher Heavy Rocket Launcher Makeshift Sword [Rating: 89] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . 2 . . 2 Utility 4 | . . . . . . . 1 . . . . 1 2 . Weapon 2 | . . . 1 . . . . . . . . 1 . . Parts Attached 145 | . 5 13 26 2 2 5 8 13 3 15 11 14 4 24 Power 10 | . 1 2 2 . . 1 1 1 . 2 . . . . Engine 6 | . 1 2 . . . . 1 . . 2 . . . . Core 4 | . . . 2 . . 1 . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 50 | . . 5 10 . . 1 3 5 . 6 6 4 1 9 Treads 44 | . . 3 6 . . 1 3 5 . 6 6 4 1 9 Leg 6 | . . 2 4 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 37 | . 2 2 6 . . 1 2 3 2 3 . 7 2 7 Device 6 | . . . 2 . . . 1 . . . . . 1 2 Storage 6 | . 1 1 3 . . . . . 1 . . . . . Processor 1 | . . . . . . . . . . . . 1 . . Hackware 3 | . . . . . . . . . . . . 3 . . Protection 21 | . 1 1 1 . . 1 1 3 1 3 . 3 1 5 Artifact . | . . . . . . . . . . . . . . . Weapon 48 | . 2 4 8 2 2 2 2 4 1 4 5 3 1 8 Energy Gun 8 | . 1 2 3 1 1 . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . Ballistic Gun 35 | . 1 2 2 1 1 1 2 4 1 4 5 3 1 7 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . . . 1 Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . . . . . . . Parts Lost 47 | . . 11 9 . . . 3 . . 6 . . . 18 Power 3 | . . 2 1 . . . . . . . . . . . Propulsion 15 | . . 4 4 . . . 1 . . 1 . . . 5 Utility 10 | . . 1 1 . . . . . . 2 . . . 6 Weapon 19 | . . 4 3 . . . 2 . . 3 . . . 7 Highest Loss Streak 10 | . . 8 8 . . . 2 . . 6 . . . 10 Average Slot Usage (%) 96 | . 88 98 95 100 100 99 98 99 99 97 99 98 96 87 Engine 5 | . 14 13 1 . . . 5 5 . 7 7 6 5 4 Core 4 | . . . 9 11 11 11 3 3 9 1 . . . . Treads 29 | . . 5 22 33 33 33 35 36 36 35 45 39 35 36 Leg 5 | . 28 22 8 . . . . . . . . . . . Device 3 | . . . 6 11 11 7 . . . . . . 3 3 Storage 9 | . 14 15 11 11 11 11 9 9 9 9 7 6 5 4 Hackware 1 | . . . . . . . . . . . . 6 11 5 Protection 8 | . 3 12 4 . . 3 16 18 17 17 15 10 3 7 Energy Gun 5 | . 18 9 14 11 5 . . . . . . . . . Energy Cannon 3 | . . . 8 11 11 4 . . . . . . . . Ballistic Gun 18 | . 9 17 8 11 16 27 26 26 27 25 23 25 22 19 Naked Turns 19 | . . . . . . . . . . . . . . 19 Heaviest Build 89 | 12 31 49 59 59 58 63 73 74 70 79 81 85 82 89 Greatest Support 234 | 20 20 40 60 60 60 60 80 80 80 80 120 120 127 234 Greatest Overweight (x) 3 | . 1 1 3 . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 14 15 17 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 6 11 12 14 19 19 19 19 19 19 18 19 19 19 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 5 20 20 20 20 20 20 20 20 20 18 20 5 Class Distribution -------------------- 37% | Scavenger-Tank 32% | Mutant 13% | Gunner 8% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Matter Collected 4470 | 200 172 185 422 49 30 280 407 598 30 613 259 248 67 910 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6742 | . 275 195 1451 222 . 325 882 706 . 632 193 335 67 1459 Parts 411 | . 11 6 101 13 . 14 37 57 . 42 10 27 5 88 Haulers Intercepted 8 | . 1 . 6 . . . 1 . . . . . . . Recyclers Shooed 8 | . 2 . 2 1 . . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Combat Hostiles Destroyed 138 | . 3 8 24 4 . 7 15 27 . 14 3 8 1 24 Guns 122 | . 3 8 17 2 . 3 15 27 . 14 3 8 1 21 Cannons 9 | . . . 5 2 . 2 . . . . . . . . AOE 6 | . . . 1 . . 2 . . . . . . . 3 Classes Destroyed 19 | . 3 2 5 2 . 2 . . . 1 1 1 . 2 Worker 8 | . . . 1 1 . 1 . . . . . 1 1 3 Builder 7 | . . . . . . 1 1 . . . . . . 5 Tunneler 3 | . . . 1 . . . . . . . . . . 2 Hauler 8 | . 1 . 6 . . . 1 . . . . . . . Recycler 10 | . 1 . 4 . . 1 2 . . . . . . 2 Operator 1 | . . . . . . . . . . . 1 . . . Watcher 2 | . . . 2 . . . . . . . . . . . Swarmer 47 | . . . 9 . . . 2 19 . 3 . 4 . 10 Grunt 39 | . 3 2 8 2 . 5 7 3 . 4 . . . 5 Brawler 4 | . . . . 1 . . 2 1 . . . . . . Duelist 4 | . . . . 1 . 1 1 1 . . . . . . Sentry 24 | . . . 7 . . . 3 3 . 5 2 2 . 2 Demolisher 2 | . . 2 . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 6 | . . . . . . 1 . . . 1 1 . 1 2 Programmer 4 | . . . . . . . . . . . . 2 . 2 Heavy 1 | . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 . . . . Assembled 4 | . . 4 . . . . . . . . . . . . Best Kill Streak 21 | . 3 3 7 3 . 8 8 6 . 4 2 6 1 21 Combat Bots Only 11 | . 3 3 7 2 . 5 7 6 . 4 2 5 1 11 Max Kills in Single Turn 6 | . 1 1 2 2 . 2 2 2 . 2 1 3 1 6 Gunslinging 1 | . . . . . . . . 1 . 1 . . . . Exploded 2 | . . . 1 . . 1 . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Damage Taken 14250 | . 161 1387 1508 44 . 559 621 814 . 1924 526 381 293 6032 Core 2032 | . 57 172 162 11 . 78 18 52 . 191 23 13 43 1212 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 153 | . . . . . . . . . . . . . . 153 Core Remaining (%) 69 | 100 . 8 . . . 37 . . . 52 96 98 95 . Volleys Fired 462 | . 24 36 104 13 . 25 38 59 . 71 14 11 8 59 Largest 4 | . 2 2 3 3 . 3 3 3 . 3 3 4 4 4 Hottest 169 | . 60 80 169 136 . 111 69 74 . 71 73 109 109 117 Shots Fired 1073 | . 43 66 146 31 . 57 114 149 . 153 42 44 30 198 Gun 1003 | . 43 66 108 18 . 41 114 149 . 153 42 44 30 195 Cannon 53 | . . . 31 13 . 9 . . . . . . . . Launcher 10 | . . . . . . 7 . . . . . . . 3 Special 7 | . . . 7 . . . . . . . . . . . Kinetic 906 | . 24 34 67 13 . 41 114 149 . 153 42 44 30 195 Thermal 116 | . 19 23 52 13 . 9 . . . . . . . . Explosive 10 | . . . . . . 7 . . . . . . . 3 Electromagnetic 41 | . . 9 27 5 . . . . . . . . . . Robot Hit Streak 32 | . 10 7 24 29 . 15 15 11 . 32 5 8 5 10 Robot Miss Streak 5 | . 2 5 5 5 . 4 4 5 . 3 3 3 4 4 Penetration Max 1 | . . . . . . . . 1 . . . 1 . 1 Secondary Targets 26 | . . 1 . . . . 4 7 . 4 . . . 10 Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . 1 . . . 1 Shots Hit Robots 689 | . 32 35 103 20 . 39 81 78 . 92 26 30 21 132 Core Hits 321 | . 11 17 48 6 . 22 38 35 . 34 8 19 5 78 Critical Kills 5 | . . . . . . . . . . . . 3 . 2 Critical Parts Destroyed 7 | . 1 . . . . 1 1 . . 2 . 1 . 1 Critical Strikes 13 | . 1 . 1 . . 1 1 . . 2 . 4 . 3 Burn 1 | . . . 1 . . . . . . . . . . . Destroy 12 | . 1 . . . . 1 1 . . 2 . 4 . 3 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13935 | . 392 438 1876 383 . 1136 1243 1346 . 1428 432 692 190 4379 Guns 10669 | . 392 438 1159 213 . 370 1243 1346 . 1428 432 683 179 2786 Cannons 791 | . . . 476 170 . 145 . . . . . . . . Explosions 2308 | . . . 102 . . 621 . . . . . . . 1585 Melee . | . . . . . . . . . . . . . . . Ramming 71 | . . . 43 . . . . . . . . 9 11 8 Kinetic 9860 | . 241 235 745 172 . 370 1243 1346 . 1428 432 683 179 2786 Thermal 1392 | . 151 134 792 170 . 145 . . . . . . . . Explosive 2206 | . . . . . . 621 . . . . . . . 1585 Electromagnetic 406 | . . 69 296 41 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . . . . . . 2 . 5 Average Corruption 1 | . 1 1 . . . . . . . . . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 10 | . 2 . . . . . . . . . . 3 . 5 Message Errors 3 | . 1 . . . . . . . . . . 1 . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 2 | . 1 . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . . . . . 1 . 2 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 91 | . . . 6 . . 8 . . . . . . . 77 Projectiles . | . . . . . . . . . . . . . . . Explosions 85 | . . . . . . 8 . . . . . . . 77 Melee 6 | . . . 6 . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 125 | . . . 65 . . . . . . . . . . 60 Shots 3 | . . . 2 . . . . . . . . . . 1 Rammed 4 | . . . 3 . . . . . . . . 1 . . Targets Rammed 9 | . . . 6 . . . . . . . . 1 1 1 Kicked 2 | . . . 2 . . . . . . . . . . . Crushed 3 | . . . 1 . . . . . . . . . 1 1 Highest Temperature 324 | . 108 126 324 36 . 27 309 147 . 306 268 171 54 277 Average Temperature 83 | . 58 61 104 16 . 13 88 54 . 102 104 64 18 101 Received Heat Transfer 2475 | . 108 72 561 24 . 306 288 108 . 609 102 42 . 255 Effects 11 | . . . 2 . . . 3 . . 2 1 . . 3 Energy Bleed 1 | . . . . . . . . . . . 1 . . . Interference 10 | . . . 2 . . . 3 . . 2 . . . 3 Siege Activations 2 | . . . . . . . . . . . . . . 2 Total Turns 64 | . . . . . . . . . . . . . . 64 Longest Duration 43 | . . . . . . . . . . . . . . 43 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 6 | . . 1 4 . . 1 . . . . . . . . Heat Transferred 2701 | . 325 300 1521 296 . 259 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Peak Influence 1252 | . 106 59 554 272 . 231 570 1252 640 959 588 452 179 663 Initial 610 | . . 9 11 167 . . 89 373 610 416 503 233 149 7 Average 354 | . 27 28 283 209 . 118 311 879 617 715 486 318 129 196 Maximum Alert Level 4 | . . . 2 1 . 1 2 4 2 3 2 2 . 2 Low Security (%) 40 | 100 100 100 36 50 . 61 32 . . . . . 100 69 Level 1 18 | . . . 24 49 . 38 37 7 . . 27 69 . 3 Level 2 29 | . . . 39 . . . 30 27 100 51 72 30 . 27 Level 3 7 | . . . . . . . . 22 . 48 . . . . Level 4 4 | . . . . . . . . 42 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 2 . . . 3 . . . . 1 1 12 Investigation . | . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . 1 . 1 Reinforcement 11 | . 1 . 2 . . . . . . . . . 1 7 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 6 | . . . . . . . 3 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Distress Signals 12 | . 1 . 6 . . . 1 . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 225 | . 14 14 47 4 . 8 17 29 2 28 4 10 2 46 Peak Tracking Total 19 | . 4 19 6 2 . 6 8 7 3 8 2 6 1 17 Tactical Retreats 17 | . 1 1 2 . . 1 2 4 . 2 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Traps Triggered 9 | . 1 . . . . . . . . 3 1 1 . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Machines Disabled 12 | . . . 1 . . . . 3 . 1 2 . . 5 Max in Single Turn 2 | . . . 1 . . . . 2 . 1 1 . . 2 Garrison Access 1 | . . . . . . . . . . . . . . 1 Garrison Relay 2 | . . . . . . . . 1 . 1 . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Machines Accessed 21 | . 4 . 5 1 . . 1 . 1 . 5 2 1 1 Terminals 16 | . 4 . 5 1 . . . . . . 4 . 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . Total Hacks 50 | . 12 . 8 2 . . 1 . 1 . 14 9 2 1 Successful 25 | . 5 . 4 1 . . 1 . 1 . 5 7 1 . Failed 25 | . 7 . 4 1 . . . . . . 9 2 1 1 Catastrophic 3 | . . . 1 . . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 34 | . 10 . 9 2 . . . . . . 10 . 2 1 Terminals 38 | . 12 . 8 2 . . . . . . 13 . 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . . . . . 9 . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . Terminal Hacks 7 | . 2 . 2 1 . . . . . . 2 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . 7 . . Scan Component 4 | . . . . . . . . . . . . 4 . . Repair 3 | . . . . . . . . . . . . 3 . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 8 | . 3 . 2 . . . . . . . 2 . 1 . Terminals 8 | . 3 . 2 . . . . . . . 2 . 1 . Botnet 8 | . 3 . 2 . . . . . . . 2 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 4 . 4 . . . . . 1 . 4 2 1 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . 3 . . Time 98 | . . . . . . . . . . . . 98 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 4 . 3 . . . 2 Machine Destruction 9 | . . . . . . . . 4 . 3 . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 2 . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Total Allies 5 | . . . . . 2 . . . . 3 . . . . Largest Group 3 | . . . . . 2 2 . . . 3 . . . . Highest-Rated Group 63 | . . . . . 16 16 . . . 63 . . . . Highest-Rated Ally 21 | . . . . . 8 8 . . . 21 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . . . 10 . . . 35 . . . . Total Damage 515 | . . . . . . 89 . . . 426 . . . . Kills 11 | . . . . . . . . . . 11 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Turns Passed 9207 | 3 646 554 1850 313 687 397 344 959 109 871 652 552 529 741 Spaces Moved 4340 | 3 292 216 872 168 411 158 110 458 60 394 368 235 273 322 Core 39 | . . . . . . . . . . . . . . 39 Treads 3662 | . . 47 697 168 411 158 110 458 60 394 368 235 273 283 Legs 639 | 3 292 169 175 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 160 160 160 160 160 160 50 Average Speed 164 | 120 187 185 166 160 160 186 160 160 160 160 160 160 160 147 Slowest Speed 330 | 120 190 240 330 160 160 240 160 160 160 160 160 160 161 164 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 50 43 65 41 87 44 12 79 7 65 14 10 10 13 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . 1 . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . Spaces Dug 8 | . . . . . . . . . . . . . . 8 Terrain Destroyed 187 | . . . 10 . . 48 . 73 . . . . 2 54 Melee . | . . . . . . . . . . . . . . . Projectile 7 | . . . 3 . . . . . . . . . 2 2 AOE 180 | . . . 7 . . 48 . 73 . . . . . 52 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Total 5587 | 2 350 304 1112 186 442 216 194 579 76 521 403 387 345 470 Wait 373 | . 11 37 37 . 1 24 26 29 1 8 . 109 53 37 Move 4328 | 2 291 215 871 167 410 157 110 457 60 393 367 234 272 322 Hop . | . . . . . . . . . . . . . . . Pick Up 107 | . 12 1 40 2 3 1 7 6 5 7 4 7 5 7 Fast Attach 42 | . 3 1 10 . . 1 1 2 1 3 5 8 1 6 Attach 79 | . 2 11 12 2 2 3 6 5 1 6 3 6 3 17 Detach 19 | . 2 . 2 . . 1 1 1 . 2 . 3 . 7 Swap 24 | . . 1 4 . . 1 1 6 1 6 3 . . 1 Drop 106 | . 5 2 26 2 3 3 4 14 7 10 7 8 2 13 Fire 462 | . 24 36 104 13 . 25 38 59 . 71 14 11 8 59 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . 2 . . . . . . . . . . . Crush 7 | . . . 4 . . . . . . . . 1 1 1 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 38 | . . . . . 23 . . . . 15 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 6) 181 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 7) 610 | -10/Materials | Discovered new exit (range 7) 650 | -10/Materials | Entered Mines 768 | -10/Mines | Assembled infested the area 773 | -10/Mines | Assisted by a Guerilla fighting off Assembled 870 | -10/Mines | Lost 3 parts (1n2w) 1093 | -10/Mines | Core integrity fell below 50% 1109 | -10/Mines | Core integrity fell below 20% 1149 | -10/Mines | Lost 8 parts (2p3n1u2w) 1167 | -10/Mines | Learned Materials emergency access door positions 1194 | -10/Mines | Discovered new exit (range 7) 1204 | -10/Mines | Entered Materials 1204 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1629 | -9/Materials | Lost 8 parts (1p3n1u3w) 1945 | -9/Materials | Build established: Scavenger-Mutant 2016 | -9/Materials | Destroyed 7 combat bots 2049 | -9/Materials | Discovered new exit (range 15) 2452 | -9/Materials | Build established: Mutant 2841 | -9/Materials | Identified exit to Mines 3054 | -9/Materials | Entered Mines 3056 | -9/Mines | Learned 4 Materials zone layouts 3326 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3361 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3361 | -9/Mines | Discovered new exit (range 5) 3367 | -9/Mines | Entered Exiles 3367 | -9/Exiles | Found Exiles lab destroyed 3539 | -9/Exiles | Build established: Gunner 4040 | -9/Exiles | Discovered new exit (range 10) 4054 | -9/Exiles | Entered Mines 4054 | -8/Mines | Accompanied by 2 allies 4227 | -8/Mines | Core integrity fell below 50% 4427 | -8/Mines | Discovered new exit (range 9) 4451 | -8/Mines | Entered Materials 4451 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4452 | -8/Materials | Identified exit to Factory 4484 | -8/Materials | Garrison activated, responded to threat 4615 | -8/Materials | Build established: Scavenger-Tank 4756 | -8/Materials | Destroyed 7 combat bots 4795 | -8/Materials | Identified exit to Garrison 4795 | -8/Materials | Entered Garrison 4803 | -8/Garrison | Installed Relay Interface Framework 4848 | -8/Garrison | Triggered checkpoint 4925 | -8/Garrison | Garrison Relay disabled 5004 | -8/Garrison | Triggered checkpoint 5133 | -8/Garrison | Phase Generator disabled 5154 | -8/Garrison | Discovered new exit (range 8) 5308 | -8/Garrison | Triggered checkpoint 5316 | -8/Garrison | Triggered checkpoint 5404 | -8/Garrison | Triggered checkpoint 5536 | -8/Garrison | Triggered checkpoint 5656 | -8/Garrison | Discovered new exit (range 9) 5754 | -8/Garrison | Entered Materials 5863 | -8/Materials | Identified exit to Garrison 5863 | -8/Materials | Entered Garrison 5954 | -8/Garrison | Triggered checkpoint 5961 | -8/Garrison | Spotted B-75 Beast 6002 | -8/Garrison | Destroyed B-75 Beast 6055 | -8/Garrison | Lost 6 parts (1n2u3w) 6154 | -8/Garrison | Garrison Relay disabled 6400 | -8/Garrison | Triggered checkpoint 6407 | -8/Garrison | Triggered checkpoint 6448 | -8/Garrison | Triggered checkpoint 6470 | -8/Garrison | Triggered checkpoint 6587 | -8/Garrison | Discovered exit to Factory (range 10) 6705 | -8/Garrison | Discovered exit to Factory (range 8) 6728 | -8/Garrison | Expanded RIF knowledge: Command Fork 6734 | -8/Garrison | Entered Factory 6734 | -7/Factory | Evolved 2 slots: Propulsion x2 7311 | -7/Factory | Discovered new exit (range 7) 7386 | -7/Factory | Entered another Factory area 7386 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7454 | -6/Factory | Repaired Lgt. Treads 7505 | -6/Factory | Repaired Lyr. Medium Armor Plating 7827 | -6/Factory | Discovered new exit (range 15) 7839 | -6/Factory | Discovered new exit (range 10) 7919 | -6/Factory | Repaired Gauss Rifle 7937 | -6/Factory | Identified exit to Factory 7938 | -6/Factory | Entered another Factory area 7938 | -5/Factory | Evolved 2 slots: Utility x2 8409 | -5/Factory | Build established: Scavenger-Skirmisher 8441 | -5/Factory | Discovered new exit (range 9) 8465 | -5/Factory | Identified exit to Factory 8467 | -5/Factory | Entered another Factory area 8467 | -4/Factory | Evolved 2 slots: Propulsion x2 8959 | -4/Factory | Build established: Scavenger-Tank 8991 | -4/Factory | Garrison activated, responded to threat 9061 | -4/Factory | Lost 6 parts (3n1u2w) 9068 | -4/Factory | Destroyed 11 combat bots 9189 | -4/Factory | Cargo convoy interrupted 9189 | -4/Factory | Released all parts (9) 9191 | -4/Factory | Spotted Executioner 9200 | -4/Factory | Spotted B-86 Titan 9201 | -4/Factory | Core integrity fell below 50% 9207 | -4/Factory | Core integrity fell below 20% 9208 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09204_ Penetrated by Slug. 09204_ ALERT: Garrison Access compromised, dispatching assault squad. 09204_ Garrison Access disabled. 09204_ Relay Coupler [Sentry] tumbles out of Garrison Access. 09204_ Relay Coupler [NC] tumbles out of Garrison Access. 09206_ Triggered Gamma Bomb Trap. 09206_ A bubble of electromagnetic force engulfs the area. 09206_ C-35 Carver destroyed. 09206_ Triggered Gamma Bomb Trap. 09206_ A bubble of electromagnetic force engulfs the area. 09206_ C-35 Carver destroyed. 09206_ Knocked back. 09207_ Y-64 Sentinel system terminally corrupted. 09207_ Penetrated by Slug. 09207_ Knocked back. 09207_ Acquired 3 matter. 09208_ Penetrated by Slug. 09208_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 09208_ Slug penetrates H-77 Assassin. 09208_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????### ??????????????????????????? | | ?????????????? ?#????????????????????????? | | ?????????????? ?# ???????????????????????? | | ??????????????? ?# ???????????????????????? | | ????????????????# ?# ???????????????????????? | | ????????????????# ?# ???????????????????????? | | ????###### ??????# ?# ???????????????????????? | | ???## ??? # ##"###############????????? | | ??? # # ????????? | | ???##! + ???????? | | ??##" # ??????????? | | ??# " # """ "?????????????? | | ?? " # % """ ""????????????? | | ??? " ## #"" """ """???????????? | | ????" = ## #""! """ """ """???????? | | ????#[[=* ## #GH%! ??????? | | ????#*%*|[ + #=*%*/ !! ??????? | | ????#!=% ! ## # =%* !] ??????? | | ????#==] = ## # BB ??????? | | ??###############?# # ! BB ??????? | | ??#"%==!%= #?# # [%[ ;# ########???????? | | ??# ==!*!=* #?# #% = #? #??????????????? | | ??## [= */** #?# ; #??##??????????????? | | ???# !*%!=/** #?# # #??????????????????? | | ???# % /**! ### # #??????????????????? | | ???# %!%#[#H #@ #??????????????????? | | ???# %!=%=%##[= # #??????????????????? | | ??#" %%!%!###= # #??????????????????? | | ??###########/###=*! # #??????????????????? | | ??# =%![%[! %[[ # #??????????????????? | | ??# [!=[*![**|! # ;#?????????????????? | | " / !!=[[%! # ##?????????????????? | | # ]!%=!= # #??????????????????? | | ??# *** | "" # #??????????????????? | | ??######## =%! """# #??????????????????? | | ??# ?#" ! T" #??????????????????? | | ??# #" """ ??????????????????? | | ??# # " #k ??????????????????? | | ??# " ! H ?????????????????? | | ??#""" # =% h ???????????????????? | | ??#""" # ########%# ?????????????????????? | | ??#""" ?# " % #????????????????????????? | | ??# ?# " = ????????????????????????? | | ??#"""??# " ??????????????????????????? | | ??#"""??# " "??????????????????????????????? | | ??#""???# " "" ???????????????????????????????? | | ???? ???# #??? ???????????????????????????????? | | ?????##?# #????????????????????????????????????? | | ??####T # #?????????????????##############?????? | | = #????############## #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Resistance: EM 20 Evasion (%) 50 Recoil Reduction 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightThiefCorpse Manual? 0 Play Time 01:53:40 Cumulative 113.3 hours Start 2021.12.09 @ 22:17:44 End 2021.12.12 @ 21:09:12 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36604065-83f2-4df8-9682-1243e26a48eb