Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 01:35:57 Player: Lord Draconis Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (128) 640 Value Destroyed (3496) 3496 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 7942 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 58 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 158/300 Energy 85/100 System Corruption 14% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Armored Huge Wheel Large Matter Pod (150) Improved Light Armor Plating Tractor Beam Gatling Laser Plasma Rifle Thermic Laser Proton Cannon Gauss Rifle Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Armored Huge Wheel Improved Heat Sink Large Matter Pod ECM Suite Improved Light Armor Plating Tractor Beam Gatling Laser Plasma Rifle Thermic Laser Proton Cannon Gauss Rifle Gauss Rifle Gauss Cannon Grenade Launcher Grenade Launcher Plasma Cutter Katana [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 4 | . . . 1 1 1 . . 1 Utility 4 | . . . 1 1 1 . . 1 Weapon . | . . . . . . . . . Parts Attached 109 | 7 12 8 16 19 8 . . 39 Power 6 | 1 . 1 . 1 1 . . 2 Engine 5 | 1 . 1 . 1 1 . . 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 29 | 2 3 2 4 4 2 . . 12 Treads 22 | 1 3 1 3 3 1 . . 10 Leg 2 | . . . . . . . . 2 Wheel 5 | 1 . 1 1 1 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 2 1 . 4 5 3 . . 12 Device 8 | 1 . . . 1 . . . 6 Storage 2 | 1 1 . . . . . . . Processor 4 | . . . 1 1 . . . 2 Hackware . | . . . . . . . . . Protection 13 | . . . 3 3 3 . . 4 Artifact . | . . . . . . . . . Weapon 47 | 2 8 5 8 9 2 . . 13 Energy Gun 11 | 2 3 . . 2 . . . 4 Energy Cannon 8 | . 4 . 3 1 . . . . Ballistic Gun 10 | . . 1 2 2 1 . . 4 Ballistic Cannon 5 | . . 2 . 2 . . . 1 Launcher 10 | . 1 2 3 2 . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . . . Parts Lost 37 | . . 4 1 . 2 . . 30 Power 3 | . . 1 . . . . . 2 Propulsion 13 | . . 2 . . . . . 11 Utility 14 | . . . 1 . 2 . . 11 Weapon 7 | . . 1 . . . . . 6 Highest Loss Streak 21 | . . 3 1 . 1 . . 21 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 97 91 92 92 88 Engine 9 | . 14 13 11 9 7 7 7 2 Treads 19 | . 13 14 22 24 23 23 23 22 Wheel 10 | . 14 13 11 9 7 7 7 5 Device 8 | . 14 14 5 1 7 7 7 10 Storage 10 | . 14 14 11 9 7 7 7 6 Processor 6 | . . . 10 9 7 7 7 11 Protection 7 | . . . 4 16 14 15 15 8 Energy Gun 6 | . 14 . . 2 7 7 7 5 Energy Cannon 5 | . 12 4 8 5 . . . . Ballistic Gun 4 | . . 9 10 6 1 7 7 5 Ballistic Cannon 2 | . . 13 2 3 5 . . . Peak Build Rating 54 | 7 9 9 22 38 44 43 43 54 Average Rating 25 | 5 8 8 19 30 42 42 43 48 On Entrance 23 | . 7 9 9 22 38 43 43 43 Naked Turns . | . . . . . . . . . Heaviest Build 117 | 15 91 92 95 104 106 101 101 117 Greatest Support 40 | 20 20 20 12 40 28 28 28 28 Greatest Overweight (x) 30 | . 30 9 9 8 3 3 3 26 Average Overweight (x) 4 | . 4 8 7 6 3 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 Most Carried 25 | 6 23 24 25 25 25 25 25 25 Average Carried 22 | 4 17 22 24 24 24 24 25 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 6 23 24 25 25 25 25 25 15 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Matter Collected 2561 | 263 137 188 583 356 430 147 . 457 Remotely . | . . . . . . . . . Salvage Created 3983 | 24 458 86 1343 419 367 184 . 1102 Parts 242 | 2 40 6 88 24 28 4 . 50 Haulers Intercepted 8 | . 2 . 5 1 . . . . Recyclers Shooed 9 | . . 1 1 . 2 . . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 92 | . 13 7 31 8 8 4 . 21 Guns 43 | . 2 1 12 . 5 4 . 19 Cannons 27 | . 8 1 10 5 3 . . . AOE 22 | . 3 5 9 3 . . . 2 Classes Destroyed 16 | 1 7 . 4 1 1 1 . 1 Worker 7 | . 2 . 1 1 2 . . 1 Builder 5 | . 1 . . 2 2 . . . Tunneler 5 | 2 1 . . 1 . . . 1 Hauler 8 | . 2 . 5 1 . . . . Recycler 4 | . . . 2 1 1 . . . Minesweeper 1 | . . . . . . 1 . . Mechanic 1 | . . . . . . . . 1 Operator 1 | . 1 . . . . . . . Watcher 4 | . 1 . 1 1 1 . . . Swarmer 33 | . 9 6 14 . . 2 . 2 Grunt 29 | . 4 1 9 5 3 1 . 6 Brawler 5 | . . . 2 . 1 . . 2 Duelist 3 | . . . 2 . . . . 1 Sentry 10 | . . . 4 2 . 1 . 3 Hunter 4 | . . . . 1 1 . . 2 Programmer 8 | . . . . . 3 . . 5 Best Kill Streak 7 | 1 4 3 4 7 4 3 . 6 Combat Bots Only 4 | . 3 3 4 3 3 3 . 4 Max Kills in Single Turn 4 | 1 4 3 4 3 2 1 . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 3 3 2 . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Hostile Shots Fired 761 | . 61 28 107 48 63 35 . 419 Missed 220 | . 18 8 38 12 22 14 . 108 Damage Taken 7917 | . 410 259 886 729 696 216 . 4721 Core 1246 | . 95 101 82 28 72 6 . 862 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 18 | . . . . . 18 . . . Regen/Repaired (Parts) 337 | . . . . 337 . . . . Core Remaining (%) 76 | 100 . 21 79 94 . . 88 . Volleys Fired 311 | 3 50 7 84 35 48 9 . 75 Largest 2 | 2 2 2 2 2 2 2 . 2 Hottest 111 | 100 110 55 91 111 111 91 . 108 Shots Fired 576 | 6 86 10 163 67 86 18 . 140 Gun 368 | 6 39 3 79 32 56 18 . 135 Cannon 194 | . 46 3 79 33 30 . . 3 Launcher 14 | . 1 4 5 2 . . . 2 Special . | . . . . . . . . . Kinetic 263 | . . 6 95 41 39 9 . 73 Thermal 299 | 6 85 . 63 24 47 9 . 65 Explosive 14 | . 1 4 5 2 . . . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 30 | 2 7 2 8 15 11 13 . 30 Robot Miss Streak 5 | 1 3 4 3 2 2 1 . 5 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 6 | . . . . . . . . 6 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 401 | 3 46 4 104 47 67 14 . 116 Core Hits 234 | 2 23 9 52 27 23 9 . 89 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 . . 2 Critical Strikes 13 | . 2 . 1 3 5 . . 2 Burn 3 | . 1 . . . 2 . . . Meltdown 1 | . 1 . . . . . . . Destroy 4 | . . . . . 2 . . 2 Blast 5 | . . . 1 3 1 . . . Melee Attacks 9 | . . . . . 5 . . 4 Impact . | . . . . . . . . . Slashing 9 | . . . . . 5 . . 4 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10182 | 38 897 246 2404 1422 1590 255 . 3330 Guns 5325 | 38 215 24 819 314 880 255 . 2780 Cannons 2943 | . 516 19 1146 685 515 . . 62 Explosions 1701 | . 156 203 431 423 . . . 488 Melee 190 | . . . . . 190 . . . Ramming 23 | . 10 . 8 . 5 . . . Kinetic 3848 | . . 43 1000 784 694 132 . 1195 Thermal 4420 | 38 731 . 965 215 701 123 . 1647 Explosive 1701 | . 156 203 431 423 . . . 488 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 190 | . . . . . 190 . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . 1 . 1 1 1 14 Average Corruption 1 | . . . 1 . 1 1 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . . . 3 . 11 6 . 16 Message Errors 7 | . . . 1 . 2 . . 4 Matter Fused 12 | . . . . . 3 4 . 5 Heat Flow Errors 7 | . . . 2 . 2 . . 3 Energy Discharges 5 | . . . . . 2 . . 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . . Data Loss (major) 2 | . . . . . . 2 . . Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 149 | . 7 36 37 9 60 . . . Projectiles 50 | . 7 . 12 3 28 . . . Explosions 67 | . . 36 25 6 . . . . Melee 32 | . . . . . 32 . . . Knockbacks 14 | . 1 . 1 3 7 . . 2 Impact 1 | . 1 . . . . . . . Kinetic 11 | . . . 1 2 6 . . 2 Secondary 2 | . . . . 1 1 . . . Self-Inflicted Damage 395 | . 40 78 64 158 2 . . 53 Shots 10 | . 1 2 2 3 . . . 2 Rammed 3 | . 1 . 1 . 1 . . . Targets Rammed 3 | . 1 . 1 . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 384 | 78 384 6 262 369 205 14 . 168 Average Temperature 74 | 37 92 4 72 113 28 6 . 27 Received Heat Transfer 1077 | . 48 36 210 225 126 48 . 384 Effects 6 | . 4 . 1 1 . . . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . . Interference 4 | . 4 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 16 | 1 6 . 2 . 2 . . 5 Heat Transferred 9158 | 111 1776 . 1665 444 1554 259 . 3349 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Peak Influence 700 | 10 157 176 700 396 233 . . 284 Initial 295 | . 6 15 22 295 155 . . . Average 146 | 3 68 66 247 278 124 . . 120 Maximum Alert Level 3 | . . . 3 1 1 . . 1 Low Security (%) 77 | 100 100 100 52 24 96 . . 79 Level 1 17 | . . . 23 75 3 . . 20 Level 2 4 | . . . 20 . . . . . Level 3 . | . . . 3 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 2 . 4 1 5 . . 6 Investigation 1 | . . . 1 . . . . . Extermination 5 | . . . . . 3 . . 2 Reinforcement 8 | . 2 . 2 1 2 . . 1 Assault 1 | . . . 1 . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Distress Signals 7 | . . . 3 1 2 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 165 | . 30 8 47 14 17 4 . 45 Peak Tracking Total 13 | . 4 3 5 4 5 3 . 13 Tactical Retreats 7 | . 1 . 2 . . . . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Traps Triggered 8 | . 4 . . . 2 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . 3 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Disabled 7 | . 1 3 2 1 . . . . Max in Single Turn 2 | . 1 2 2 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Accessed 11 | . 3 . 3 1 2 . . 2 Terminals 8 | . 3 . 3 . 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 27 | . 8 . 8 4 3 . . 4 Successful 15 | . 3 . 3 4 3 . . 2 Failed 11 | . 4 . 5 . . . . 2 Catastrophic 2 | . . . 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . Manual 13 | . 7 . 2 . 1 . . 3 Terminals 20 | . 8 . 8 . 1 . . 3 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . 4 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 8 | . 3 . 3 . 1 . . 1 Part Schematic 1 | . 1 . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . Branch Access Points 2 | . . . . . 1 . . 1 Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . Scan Component 2 | . . . . 2 . . . . Repair 2 | . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 Terminals 1 | . . . . . . . . 1 Botnet 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 . 3 1 1 . . 2 Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . Time 76 | . . . . 76 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 21 | . . 6 15 . . . . . Total Damage 235 | . . 60 175 . . . . . Kills 5 | . . 1 4 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Robot Analysis Total 3 | . 1 . 2 . . . . . Derelict Logs Recovered 5 | . . 3 . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Turns Passed 8762 | 98 2189 721 1724 943 1240 569 50 1228 Spaces Moved 3325 | 74 545 247 679 340 620 351 35 434 Core 7 | 4 2 . . . . . . 1 Treads 418 | 1 328 47 . 1 . . . 41 Legs . | . . . . . . . . . Wheels 2900 | 69 215 200 679 339 620 351 35 392 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 215 195 145 145 145 145 145 Average Speed 210 | 98 361 265 200 194 145 145 145 188 Slowest Speed 1550 | 160 1550 480 215 330 145 145 145 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 5 85 61 65 38 19 52 9 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . . . 1 . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . 2 . . . 1 . . Spaces Dug 20 | . . . 14 . 2 . . 4 Terrain Destroyed 113 | . 2 16 47 25 5 . . 18 Melee 6 | . . . . . 2 . . 4 Projectile 11 | . . . . 5 3 . . 3 AOE 96 | . 2 16 47 20 . . . 11 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total 4498 | 89 674 301 887 563 870 394 34 686 Wait 618 | . 51 35 72 135 179 33 . 113 Move 3317 | 73 544 246 678 339 619 350 34 434 Hop . | . . . . . . . . . Pick Up 78 | 6 16 5 17 13 6 1 . 14 Fast Attach 30 | 7 6 . 1 7 1 . . 8 Attach 34 | . 1 4 2 2 4 . . 21 Detach . | . . . . . . . . . Swap 45 | . 5 4 13 10 3 . . 10 Drop 53 | . . . 19 22 4 1 . 7 Fire 311 | 3 50 7 84 35 48 9 . 75 Melee 9 | . . . . . 5 . . 4 Ram 2 | . . . 1 . 1 . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 396 | -10/Materials | Central database locked down 572 | -10/Materials | Discovered new exit (range 16) 1031 | -10/Materials | Discovered new exit (range 13) 2288 | -10/Materials | Entered Mines 2535 | -10/Mines | Core integrity fell below 50% 2567 | -10/Mines | Lost 3 parts (1p1n1w) 2581 | -10/Mines | Discovered new exit (range 13) 2584 | -10/Mines | Learned location of Storage (-9) 2592 | -10/Mines | Learned location of Recycling (-9) 2723 | -10/Mines | Learned Materials terminal intel 2758 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2863 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2971 | -10/Mines | Discovered new exit (range 10) 3009 | -10/Mines | Entered Materials 3009 | -9/Materials | Accompanied by 3 allies 3009 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3010 | -9/Materials | Loaded intel: 12 terminal locations 3258 | -9/Materials | Discovered new exit (range 12) 3472 | -9/Materials | Discovered new exit (range 14) 3912 | -9/Materials | Discovered new exit (range 9) 4359 | -9/Materials | Discovered new exit (range 7) 4609 | -9/Materials | First assault squad dispatched 4696 | -9/Materials | Discovered new exit (range 6) 4733 | -9/Materials | Entered another Materials area 4733 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5139 | -8/Materials | Repaired Arm. Treads 5178 | -8/Materials | Repaired Arm. Treads 5312 | -8/Materials | Discovered new exit (range 11) 5676 | -8/Materials | Entered Factory 5676 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6348 | -7/Factory | Cargo convoy interrupted 6623 | -7/Factory | Identified exit to Lower Caves 6916 | -7/Factory | Entered Lower Caves 6956 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7113 | -7/Lower Caves | Learned Factory emergency access door positions 7265 | -7/Lower Caves | Learned location of Zion (-6) 7467 | -7/Lower Caves | Discovered new exit (range 14) 7485 | -7/Lower Caves | Entered another Lower Caves area 7512 | -7/Lower Caves | Discovered new exit (range 15) 7535 | -7/Lower Caves | Entered Factory 7535 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8049 | -6/Factory | Garrison activated, responded to threat 8080 | -6/Factory | Lost 3 parts (3n) 8359 | -6/Factory | Identified exit to Lower Caves 8447 | -6/Factory | Lost 4 parts (1n3u) 8591 | -6/Factory | Cargo convoy interrupted 8714 | -6/Factory | System corruption reached 10% 8745 | -6/Factory | Core integrity fell below 50% 8758 | -6/Factory | Core integrity fell below 20% 8763 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Gauss Cannon destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. R-10 Processor collects Wheel. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. P/TKKJAHSMR3>KEXFEJLLVO|S U-05 Engineer lays Concrete. R-10 Processor collects Corrupted Wheel. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# [ #?????????????????? | | ?????????????????????## @!! ##############??????? | | ???????? ##### %hhh #??????? | | ???????? ! / h%=|= #??????? | | ????????????? """ ##### R%%ui """"""" +??????? | | ???????????????????#### i ## """"""???????????? | | ???????????????????# ## """""????????????? | | ???????????????????# #? """""????????????? | | ???????????????????# #?? ???????????? | | ???????????????????# #?? ???????????? | | ???????????????????# #??? #######??????????? | | ???????????????????# #??? #????????????????? | | ?????????###########+#######???? ????????????????? | | ?????????# ] #?????????????????????? | | ?????????# ! ! #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# ! #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????###+"####/#########?????????????????????? | | ???????????# #??? ????????????????????????????? | | ???????????# #??? ##???????????????????????????? | | ???????????# #??? #????????????????????????????? | | ???????????# #??# #????????????????????????????? | | ???????????# #??# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpAlloyTube Manual? 0 Play Time 00:57:59 Cumulative 78.2 hours Start 2025.02.03 @ 22:17:00 End 2025.02.06 @ 01:35:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3bdebe95-52c5-4c77-b1c8-88c444df62f3