Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 03:13:46 Player: Falling_Sands Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (88) 440 Value Destroyed (2693) 2693 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3935) 3935 TOTAL SCORE: 15208 Bonus ------- Follower Combat Kills 135 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 290/300 Energy 216/230 System Corruption 0% Temperature Hot (242) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Fission Core Light Antimatter Reactor > --- PROPULSION (8) --- Cooled VTOL Module Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (13) ----- Power Amplifier Small Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Transmission Jammer ECM Suite Advanced Reaction Control System Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Matter Neutralizer Vibroblade > --- INVENTORY (8) ---- Micro Antimatter Reactor Micro Antimatter Reactor Q-thruster Energy Well (350) Matter Compressor (250) Seismic Detector Stasis Canceller Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Power Amplifier Small Storage Unit Structural Scanner Advanced Visual Processing Unit Seismic Detector Improved Transmission Jammer Advanced Reaction Control System Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Matter Neutralizer Vibroblade > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Energy Well Matter Compressor Improved Signal Interpreter Stasis Canceller ECM Suite Precision Rocket Launcher [Rating: 131] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 2 1 . . . 1 . . . 1 1 Utility 11 | . . . . . 2 1 . . . 1 2 1 2 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 133 | 6 9 5 1 4 24 6 5 4 17 11 7 13 7 10 4 Power 12 | 1 . 1 . . 2 2 1 . 1 1 . 2 . 1 . Engine 7 | 1 . 1 . . 2 1 . . . . . 2 . . . Core 3 | . . . . . . 1 . . 1 1 . . . . . Reactor 2 | . . . . . . . 1 . . . . . . 1 . Propulsion 41 | 2 1 2 . . 10 2 . 4 6 5 1 3 . 4 1 Treads 19 | 2 1 . . . 9 2 . 4 1 . . . . . . Leg 3 | . . 2 . . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . Flight 18 | . . . . . . . . . 5 5 1 3 . 3 1 Utility 39 | 1 2 1 1 1 6 1 1 . 6 3 3 6 2 3 2 Device 17 | . 1 1 . 1 2 . . . 2 1 2 2 1 2 2 Storage 4 | 1 1 . 1 . . . . . 1 . . . . . . Processor 4 | . . . . . 1 . . . . 1 . 2 . . . Hackware 7 | . . . . . . 1 . . 2 . . 2 1 1 . Protection 7 | . . . . . 3 . 1 . 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 41 | 2 6 1 . 3 6 1 3 . 4 2 3 2 5 2 1 Energy Gun 2 | . . . . . . . 1 . . . 1 . . . . Energy Cannon 8 | . . . . . . . . . 1 . 2 1 2 1 1 Ballistic Gun 14 | 2 3 1 . 1 5 1 1 . . . . . . . . Ballistic Cannon 4 | . . . . . 1 . 1 . 1 . . . . 1 . Launcher 7 | . 3 . . 1 . . . . 1 1 . 1 . . . Special Weapon 3 | . . . . 1 . . . . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . 3 . . 1 1 . Parts Lost 9 | . . 1 . 1 2 2 . . 2 1 . . . . . Power 3 | . . . . . 1 1 . . 1 . . . . . . Propulsion 2 | . . 1 . . . . . . . 1 . . . . . Utility 2 | . . . . . 1 . . . 1 . . . . . . Weapon 2 | . . . . 1 . 1 . . . . . . . . . Highest Loss Streak 2 | . . 1 . 1 2 1 . . 2 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 99 100 100 98 90 100 97 98 99 86 93 92 93 95 Engine 7 | . 14 14 14 14 8 3 6 . . . . 4 4 3 . Core 1 | . . . . . . 3 . . 1 6 5 5 4 4 4 Treads 17 | . 27 18 . . 29 32 38 35 36 . . . . . . Leg 5 | . . 8 28 28 6 . . . . . . . . . . Flight 7 | . . . . . . . . . 1 39 29 26 23 24 28 Device 11 | . 11 14 14 14 10 7 7 7 7 7 9 14 18 17 19 Storage 9 | . 14 14 14 14 9 7 7 7 7 6 5 5 4 4 4 Processor 3 | . . . . . 3 7 7 7 6 5 5 5 4 4 4 Hackware 5 | . . . . . . 3 7 7 6 13 11 14 17 20 20 Protection 4 | . . . . . 12 7 7 7 7 4 4 5 4 4 4 Ballistic Gun 14 | . 27 28 28 25 16 15 6 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 5 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 79 | 14 34 30 50 51 65 62 79 79 79 27 29 33 36 47 49 Greatest Support 100 | 40 40 40 20 20 80 100 100 100 100 36 36 40 40 55 49 Greatest Overweight (x) 3 | . . 1 2 2 3 . . 1 1 . . . . 2 . Average Overweight (x) . | . . . 1 2 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 8 8 8 8 8 8 Average Capacity 15 | 6 14 15 17 20 20 20 20 20 19 8 8 8 8 8 8 Most Carried 20 | 2 11 15 16 17 20 20 20 20 20 8 8 8 8 8 8 Average Carried 13 | 1 7 12 15 16 17 19 20 19 18 7 7 7 7 7 7 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 8 8 8 8 8 8 8 Final Carried 20 | 2 11 15 16 17 20 20 20 19 8 8 8 8 8 8 8 Class Distribution -------------------- 50% | Scavenger-Mutant 23% | Mutant 18% | Hacker-Ninja 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Matter Collected 3401 | 295 290 316 . 16 843 312 143 . 366 304 121 187 78 90 40 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3834 | 95 290 292 . . 1090 571 568 . 149 144 . 112 197 271 55 Parts 225 | 5 31 15 . . 62 30 . . 9 6 . 18 18 29 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 3 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 51 | . 9 6 . . 19 7 1 . 4 . . 3 1 1 . Melee 1 | . . . . . . . . . . . . . . 1 . Guns 39 | . 7 6 . . 17 7 . . 2 . . . . . . Cannons 6 | . . . . . 2 . 1 . 2 . . . 1 . . AOE 5 | . 2 . . . . . . . . . . 3 . . . Classes Destroyed 14 | 2 5 . . . 2 2 1 . 1 . . 1 . . . Worker 1 | . . . . . 1 . . . . . . . . . . Builder 9 | . 2 . . . . . . . . . . 2 . 5 . Tunneler 3 | 1 . 1 . . . . . . . . . . . . 1 Recycler 7 | 1 . . . . 1 3 . . . 1 . . 1 . . Mechanic 1 | . . . . . . . . . . . . 1 . . . Operator 6 | . 1 . . . 1 . . . . . . 2 1 . 1 Watcher 10 | . 3 . . . 4 . . . . 1 . . . 2 . Swarmer 11 | . 6 . . . 2 . . . . . . 3 . . . Grunt 22 | . 3 6 . . 9 3 . . 1 . . . . . . Sentry 9 | . . . . . 8 1 . . . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . Hunter 3 | . . . . . . 2 . . 1 . . . . . . Programmer 3 | . . . . . . 1 . . . . . . 1 1 . Compactor 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 5 | 2 3 2 . . 5 5 1 . 2 1 . 4 1 4 1 Combat Bots Only 4 | . 3 2 . . 4 2 1 . 2 . . 3 1 1 . Max Kills in Single Turn 3 | 1 2 1 . . 2 1 1 . 1 1 . 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . 2 . . . Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Hostile Shots Fired 362 | . 44 35 . 22 103 78 1 . 44 9 2 8 12 4 . Missed 105 | . 10 8 . 5 29 19 1 . 16 4 2 3 8 . . Damage Taken 3755 | . 356 366 . 241 1065 808 . . 395 136 . 193 88 107 . Core 563 | . 91 113 . 27 125 98 . . 34 6 . 17 22 30 . Absorbed by Shields 150 | . . . . 92 58 . . . . . . . . . . Regen/Repaired (Parts) 417 | . 115 . . . 236 . . . . . 66 . . . . Core Remaining (%) 85 | 100 . . . 7 77 . . . 81 99 100 98 98 97 100 Volleys Fired 308 | 7 52 18 . 3 89 43 11 . 24 2 . 10 19 25 5 Largest 2 | 2 2 2 . 1 2 2 2 . 2 1 . 1 1 1 1 Hottest 138 | 40 40 40 . 30 64 46 138 . 138 75 . 98 90 90 105 Shots Fired 548 | 14 101 36 . 3 178 86 22 . 47 2 . 10 19 25 5 Gun 430 | 14 98 36 . . 162 86 11 . 23 . . . . . . Cannon 105 | . . . . . 16 . 11 . 23 1 . 7 17 25 5 Launcher 8 | . 3 . . 1 . . . . . 1 . 3 . . . Special 5 | . . . . 2 . . . . 1 . . . 2 . . Kinetic 446 | 14 98 36 . . 178 86 11 . 23 . . . . . . Thermal 89 | . . . . . . . 11 . 23 1 . 7 17 25 5 Explosive 8 | . 3 . . 1 . . . . . 1 . 3 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 4 10 7 . 2 14 8 4 . 6 . . 2 1 . . Robot Miss Streak 4 | 1 3 2 . 1 3 3 3 . 4 . . 1 2 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . . Shots Hit Robots 339 | 10 54 25 . 2 122 60 13 . 25 1 . 7 5 11 4 Core Hits 152 | 3 24 16 . . 55 24 4 . 6 3 . 8 4 4 1 Critical Kills 2 | . . . . . . . . . 2 . . . . . . Critical Parts Destroyed 9 | . . . . . 2 . 1 . 6 . . . . . . Critical Strikes 15 | . . . . . 2 . 4 . 8 . . 1 . . . Burn 2 | . . . . . . . 2 . . . . . . . . Destroy 12 | . . . . . 2 . 2 . 8 . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 140 | . . . . . . . . . . 22 7 30 21 42 18 Impact . | . . . . . . . . . . . . . . . . Slashing 140 | . . . . . . . . . . 22 7 30 21 42 18 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . 1 . 3 1 6 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7593 | 121 932 333 . 1 1981 890 334 . 439 188 . 717 249 997 411 Guns 4204 | 121 720 321 . . 1713 890 183 . 256 . . . . . . Cannons 656 | . . . . . 234 . 151 . 183 . . . 88 . . Explosions 506 | . 187 . . . . . . . . 45 . 274 . . . Melee 2081 | . . . . . . . . . . 69 . 443 161 997 411 Ramming 146 | . 25 12 . 1 34 . . . . 74 . . . . . Kinetic 4333 | 121 720 321 . . 1947 890 151 . 183 . . . . . . Thermal 527 | . . . . . . . 183 . 256 . . . 88 . . Explosive 506 | . 187 . . . . . . . . 45 . 274 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2081 | . . . . . . . . . . 69 . 443 161 997 411 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 3 . . 1 1 . Average Corruption 1 | . . . . . . . . . . 2 . . 1 1 . Corruption Purged 3 | . . . . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . 2 . . . 2 . Message Errors 1 | . . . . . . . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . . . 2 . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 729 | . 3 . . . . . . . 12 . . 140 . 439 135 Projectiles 12 | . . . . . . . . . 12 . . . . . . Explosions 21 | . 3 . . . . . . . . . . 18 . . . Melee 696 | . . . . . . . . . . . . 122 . 439 135 Knockbacks 3 | . . . . . 1 . . . 2 . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 124 | . 21 . . 27 . . . . . 74 . 2 . . . Shots 3 | . 1 . . 1 . . . . . . . 1 . . . Rammed 9 | . 4 1 . . 4 . . . . . . . . . . Targets Rammed 12 | . 4 2 . 2 4 . . . . . . . . . . Kicked 3 | . . 1 . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 310 | . 2 . . . 81 57 199 . 153 307 3 308 310 210 236 Average Temperature 47 | . 2 . . . 20 20 120 . 73 62 3 22 102 34 23 Received Heat Transfer 1300 | . 93 207 . 87 547 297 . . 54 6 . . . 9 . Effects 2 | . . . . . . . . . . 1 . . . 1 . Interference 2 | . . . . . . . . . . 1 . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . Heat Transferred 925 | . . . . . . . 444 . 407 . . . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Peak Influence 460 | 10 206 133 . 130 215 157 7 . 144 109 156 197 71 460 176 Initial 148 | . 6 18 . . 33 97 5 . . 75 53 9 5 39 148 Average 70 | 4 38 83 . 4 86 94 4 . 68 74 66 98 19 228 82 Maximum Alert Level 2 | . 1 . . . 1 . . . . . . . . 2 . Low Security (%) 94 | 100 97 100 . 100 93 100 100 100 100 100 100 100 100 44 100 Level 1 4 | . 2 . . . 6 . . . . . . . . 46 . Level 2 . | . . . . . . . . . . . . . . 8 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 1 4 . . . . . 1 3 1 1 Investigation 8 | . 1 . . . 1 3 . . . . . . 2 1 . Extermination 2 | . . . . . . 1 . . . . . . 1 . . Reinforcement 3 | . 1 . . . . . . . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Distress Signals 10 | . 2 . . . 4 3 . . . . . . 1 . . Communications Jammed 37 | . . . . . . . . . . . . 3 . 34 . Distress Signals 36 | . . . . . . . . . . . . 3 . 33 . Times Spotted 137 | . 19 6 . 17 34 12 2 . 8 4 1 7 6 16 5 Peak Tracking Total 11 | . 5 2 . 11 6 4 1 . 3 4 1 3 3 6 4 Tactical Retreats 7 | . . . . . 2 . 1 . . . . . 1 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Traps Triggered 7 | . . . . . . 2 . 1 1 1 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Machines Disabled 8 | . 1 . . . . . . . 1 . . 3 . . 3 Max in Single Turn 1 | . 1 . . . . . . . . . . 1 . . 1 Garrison Access 6 | . . . . . . . . . . 3 . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Machines Accessed 67 | . 7 . 2 . 10 5 . 1 . 7 9 8 5 6 7 Terminals 44 | . 5 . . . 7 3 . 1 . 2 7 6 4 4 5 Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 4 | . 1 . . . 2 . . . . . 1 . . . . Recycling Units 8 | . 1 . . . 1 . . . . 2 1 . 1 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . . . 3 . 1 . 1 1 Total Hacks 194 | . 23 . 2 . 35 13 . 1 . 13 25 29 14 16 23 Successful 98 | . 15 . 2 . 18 3 . 1 . 10 12 13 7 5 12 Failed 96 | . 8 . . . 17 10 . . . 3 13 16 7 11 11 Catastrophic 14 | . 2 . . . 1 1 . . . . 2 4 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 78 | . 14 . 1 . 23 2 . . . 5 7 14 5 3 4 Terminals 146 | . 17 . . . 27 9 . 1 . 7 20 27 10 12 16 Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 13 | . 4 . . . 6 . . . . . 3 . . . . Recycling Units 21 | . 2 . . . 2 . . . . 3 2 . 4 2 6 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 4 . . . 3 . 1 . 2 1 Terminal Hacks 56 | . 7 . 2 . 10 3 . 1 . 4 7 8 4 2 8 Record 2 | . . . 1 . . 1 . . . . . . . . . Robot Analysis 5 | . 1 . . . 4 . . . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . Level Access Points 5 | . . . . . . . . . . 1 1 . 1 1 1 Terminal Index 6 | . 1 . . . 1 . . . . 1 1 1 . . 1 Alert Level 2 | . . . . . . 1 . . . . . 1 . . . Unreport Threat 12 | . 1 . . . 2 1 . . . . 2 2 1 1 2 Locate Traps 7 | . 1 . . . . . . . . . 1 2 1 . 2 Maintenance Status 1 | . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . Registered Components 4 | . 1 . . . . . . . . 1 1 1 . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . . . . . 1 . 1 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 9 | . 4 . . . 3 . . . . . 2 . . . . Scan Component 5 | . 2 . . . 2 . . . . . 1 . . . . Repair 4 | . 2 . . . 1 . . . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . . . . . . 1 . . 2 1 1 Report Inventory 1 | . . . . . . . . . . . . . 1 . . Retrieve Components 4 | . . . . . . . . . . 1 . . 1 1 1 Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . 3 . 1 . 1 1 Seal Access 6 | . . . . . . . . . . 3 . 1 . 1 1 Unauthorized Hacks 21 | . 4 . . . 5 . . . . 2 3 3 1 1 2 Terminals 14 | . 3 . . . 4 . . . . 1 2 3 . . 1 Assimilate 1 | . . . . . . . . . . . . 1 . . . Botnet 10 | . 2 . . . 2 . . . . 1 2 2 . . 1 Disrupt 1 | . . . . . 1 . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 1 . . . . 1 1 . 1 1 1 Recyclers 7 | . 1 . . . 1 . . . . 1 1 . 1 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . 1 . . Hacking Detections 52 | . 6 . . . 8 5 . 1 . 3 6 7 5 5 6 Full Trace Events 8 | . 1 . . . 1 3 . . . . . . 2 1 . Feedback Events 1 | . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . 1 . . . . . 1 . . . . Time 128 | . 52 . . . 38 . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . 4 . . 2 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Total Allies 4 | . . . . 2 . . . . 1 . . . 1 . . Largest Group 2 | . . . . 2 . . . . 1 . . . 1 . . Highest-Rated Group 90 | . . . . 68 . . . . 90 . . . 82 . . Highest-Rated Ally 90 | . . . . 34 . . . . 90 . . . 82 . . Total Orders 1 | . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . 1 . . Ally Attacks 25 | . . . . 8 . . . . 13 . . . 4 . . Total Damage 1703 | . . . . 1125 . . . . 494 . . . 84 . . Kills 18 | . . . . 15 . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . 2 . . . . 1 . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Robot Analysis Total 5 | . 1 . . . 4 . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Turns Passed 9595 | 113 1348 684 520 839 1901 812 448 81 362 559 251 423 452 592 210 Spaces Moved 8761 | 54 687 346 233 311 775 399 251 46 171 1346 617 1014 703 1289 519 Core 4 | 4 . . . . . . . . . . . . . . . Treads 2475 | 50 687 257 . . 637 399 251 46 148 . . . . . . Legs 771 | . . 89 233 311 138 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5511 | . . . . . . . . . 23 1346 617 1014 703 1289 519 Fastest Speed 12 | 50 160 160 190 260 160 160 160 160 28 24 27 27 27 12 22 Average Speed 82 | 151 160 176 223 260 171 160 160 163 142 27 27 27 27 24 22 Slowest Speed 400 | 160 160 240 260 260 400 160 160 240 240 31 29 29 27 182 23 Overloaded Moves 21 | . . . . . . . . . . . . . . 21 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . . . . . 11 10 15 3 10 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 98 56 61 53 69 15 91 3 94 41 25 34 24 41 23 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 . 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . Spaces Dug 145 | . . . . . . . . . . 20 7 25 32 49 12 Terrain Destroyed 259 | . 53 . . 17 4 . 5 . 2 25 7 49 34 51 12 Melee 102 | . . . . . . . . . . 20 7 19 19 26 11 Projectile 59 | . . . . . 4 . 5 . 2 . . 7 15 25 1 AOE 97 | . 53 . . 17 . . . . . 4 . 23 . . . Terrain Rammed 1 | . . . . . . . . . . 1 . . . . . Walls Destroyed 1 | . . . . . . . . . . 1 . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Total 10271 | 68 829 383 234 333 1169 487 277 50 244 1488 678 1082 906 1467 576 Wait 824 | . 68 5 . 13 251 34 2 . 9 105 47 21 140 101 28 Move 8645 | 53 686 345 232 310 774 399 250 45 170 1323 596 982 696 1268 516 Hop 50 | . . . . . . . . . . 11 10 15 3 10 1 Pick Up 50 | 2 9 4 1 . 9 3 1 . 5 4 2 2 3 3 2 Fast Attach 76 | 6 4 3 . 1 12 2 4 3 5 7 7 9 4 7 2 Attach 18 | . . . . . 3 3 . . 6 2 . 1 2 . 1 Detach 3 | . . 1 . 1 . . . . . . 1 . . . . Swap 39 | . 5 2 1 3 9 1 1 1 6 2 . 3 1 3 1 Drop 87 | . 1 3 . . 16 2 6 1 19 9 8 8 4 8 2 Fire 308 | 7 52 18 . 3 89 43 11 . 24 2 . 10 19 25 5 Melee 140 | . . . . . . . . . . 22 7 30 21 42 18 Ram 1 | . . . . . . . . . . 1 . . . . . Kick 3 | . . 1 . 2 . . . . . . . . . . . Crush 9 | . 4 1 . . 4 . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . 1 13 . . Rewire 2 | . . . . . . . 2 . . . . . . . . Trap 2 | . . . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 10) 658 | -10/Materials | Discovered new exit (range 12) 785 | -10/Materials | Discovered new exit (range 15) 1046 | -10/Materials | Discovered new exit (range 7) 1374 | -10/Materials | Repaired Lgt. Treads 1402 | -10/Materials | Repaired Assault Rifle 1462 | -10/Materials | Entered Mines 1473 | -10/Mines | Core integrity fell below 50% 1531 | -10/Mines | Learned location of Zion (-6) 1819 | -10/Mines | Discovered new exit (range 7) 1833 | -10/Mines | Identified exit to Subcaves 1865 | -10/Mines | Core integrity fell below 20% 1931 | -10/Mines | Found a hidden stash of uninstalled traps 2031 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2031 | -10/Mines | Discovered new exit (range 5) 2146 | -10/Mines | Entered Exiles 2183 | -10/Exiles | Discovered new exit (range 15) 2211 | -10/Exiles | Met 8R-AWN 2240 | -10/Exiles | Met EX-HEX 2282 | -10/Exiles | Build established: Scavenger-Mutant 2298 | -10/Exiles | Met EX-BIN 2319 | -10/Exiles | Aligned with FarCom system 2321 | -10/Exiles | Given EX-Vault access code 2367 | -10/Exiles | Opened EX-Vault 2382 | -10/Exiles | Found Field Lobotomy Kit 2442 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2520 | -10/Exiles | Met EX-DEC 2637 | -10/Exiles | Discovered new exit (range 14) 2666 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2666 | -10/Exiles | Entered Mines 3461 | -9/Mines | Assembled infested the area 3466 | -9/Mines | Assimilated D-53 Grenadier with FLK Orb 3469 | -9/Mines | Assimilated D-53 Grenadier with FLK Orb 3471 | -9/Mines | Discovered new exit (range 14) 3505 | -9/Mines | Entered Materials 3505 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3517 | -8/Materials | Lost 3 allies 3752 | -8/Materials | Discovered new exit (range 16) 4498 | -8/Materials | Discovered new exit (range 16) 4831 | -8/Materials | Discovered new exit (range 6) 5294 | -8/Materials | Discovered new exit (range 16) 5359 | -8/Materials | Repaired Hrd. Medium Armor Plating 5406 | -8/Materials | Entered Factory 5406 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6218 | -7/Factory | Sucked down chute 6218 | -7/Factory | Entered Waste 6218 | -7/Waste | The area was eerily silent 6298 | -7/Waste | A Compactor rumbled back to life 6298 | -7/Waste | Spotted C-40 Crusher 6447 | -7/Waste | Destroyed C-40 Crusher 6521 | -7/Waste | Discovered new exit (range 16) 6666 | -7/Waste | Entered Factory 6721 | -7/Factory | Identified exit to DSF 6747 | -7/Factory | Entered DSF 6837 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 6865 | -7/DSF | Additional patrols routed to DSF 6959 | -7/DSF | Discovered new exit (range 15) 7109 | -7/DSF | Entered Factory 7109 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7357 | -6/Factory | Build established: Hacker-Scout 7513 | -6/Factory | Identified exit to Factory 7607 | -6/Factory | Spotted B-75 Beast 7614 | -6/Factory | Discovered new exit (range 8) 7668 | -6/Factory | Entered another Factory area 7668 | -5/Factory | Evolved 2 slots: Utility x2 7722 | -5/Factory | Discovered new exit (range 8) 7780 | -5/Factory | Discovered new exit (range 8) 7810 | -5/Factory | Identified exit to Factory 7887 | -5/Factory | Repaired Imp. Light Armor Plating 7919 | -5/Factory | Entered another Factory area 7919 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8005 | -4/Factory | Spotted B-86 Titan 8009 | -4/Factory | Build established: Hacker-Ninja 8031 | -4/Factory | Discovered new exit (range 12) 8237 | -4/Factory | Identified exit to Upper Caves 8265 | -4/Factory | Spotted B-86 Titan 8295 | -4/Factory | Discovered new exit (range 16) 8342 | -4/Factory | Entered Research 8342 | -3/Research | Evolved 2 slots: Utility x2 8573 | -3/Research | Found Prototype Slashing Weapon 8573 | -3/Research | Identified Vibroblade 8576 | -3/Research | Found Vibroblade 8684 | -3/Research | Assimilated P-80 Master with FLK Orb 8749 | -3/Research | Identified exit to Research 8794 | -3/Research | Entered another Research area 8794 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9099 | -2/Research | Spotted B-90 Cyclops 9332 | -2/Research | Identified exit to Access 9386 | -2/Research | Entered Access 9386 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9411 | -1/Access | Identified exit to Surface 9596 | *** | Escaped! Last Messages --------------- 09479_ U-05 Engineer builds a Wall. 09507_ Dropped Hvy. Phase Cannon. 09507_ Acquired Matter Neutralizer. 09514_ Dropped Imp. Signal Interpreter. 09514_ Acquired Q-thruster. 09526_ U-05 Engineer builds a Wall. 09535_ Acquired 10 matter. 09550_ Sneak attack on A-15 Conveyor. 09550_ A-15 Conveyor bypasses jamming via Transport Network Coupler. 09550_ A-15 Conveyor calls for reinforcements. 09550_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09565_ Anti-Orbital Battery disabled. 09571_ K-01 Serf collects debris. 09575_ U-05 Engineer builds a Wall. 09586_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09586_ The Access Shell folds into the floor. 09588_ Sealed Heavy Doors breached. 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