Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.14 @ 01:44:37 Player: Gregathol Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (3473) 3473 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (672) 672 TOTAL SCORE: 8095 Bonus ------- Pacifist 200 High Alert Combat Kills 118 Follower Combat Kills 154 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 146/160 System Corruption 3% Temperature Cool (16) Movement Walking (105) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY (8) ------ Improved Cooling System Medium Storage Unit Triangulator Advanced Signal Interpreter Improved Targeting Computer Improved Power Shielding Hacking Suite > --- WEAPON (2) ------- Ion Burst Cannon Magnetic Acceleration Cannon > --- INVENTORY (10) --- Improved Deuterium Engine Improved Particle Charger Advanced ECM Suite Dynamic Insulation System Ion Burst Cannon Heavy Machine Gun Magnetic Acceleration Cannon Greatsword Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Advanced Signal Interpreter Improved Target Analyzer Thermal Shield Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Spread Laser Force Rifle > --- INVENTORY -------- Angular Momentum Engine Fission Core Matter Filter Particle Charger Advanced ECM Suite Dynamic Insulation System Heavy Ion Cannon Phase Cannon Heavy Missile Launcher Improved Datajack [Rating: 65] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Improved Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 6 | . . 2 . 2 2 . . Weapon . | . . . . . . . . Parts Attached 122 | 6 1 10 26 11 24 25 19 Power 12 | 1 . 2 4 1 1 3 . Engine 8 | 1 . 2 3 . 1 1 . Core 4 | . . . 1 1 . 2 . Reactor . | . . . . . . . . Propulsion 44 | 2 . 4 11 5 9 8 5 Treads 6 | . . . . . . 5 1 Leg 33 | 2 . . 10 5 9 3 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . 4 1 . . . . Utility 35 | 1 1 2 5 2 10 6 8 Device 17 | . . . 2 1 6 5 3 Storage 2 | 1 . . 1 . . . . Processor 8 | . 1 . 1 . 2 1 3 Hackware 5 | . . 1 . 1 2 . 1 Protection 3 | . . 1 1 . . . 1 Artifact . | . . . . . . . . Weapon 31 | 2 . 2 6 3 4 8 6 Energy Gun 8 | 2 . . 2 . 3 1 . Energy Cannon 8 | . . 1 1 1 1 3 1 Ballistic Gun 7 | . . 1 1 1 . . 4 Ballistic Cannon 3 | . . . 1 1 . . 1 Launcher 2 | . . . 1 . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . . 2 . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 5 | . . . . . 4 . 1 Parts Lost 48 | . . 5 12 3 6 18 4 Power 4 | . . 2 . 1 . 1 . Propulsion 23 | . . 2 7 1 3 7 3 Utility 12 | . . . 3 . 2 6 1 Weapon 9 | . . 1 2 1 1 4 . Highest Loss Streak 14 | . . 5 3 2 3 14 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 95 84 89 99 96 77 98 Engine 3 | . 14 10 3 5 3 1 . Core 3 | . . . 4 1 2 4 6 Treads 6 | . . . . . . 17 20 Leg 18 | . 28 16 27 29 25 5 4 Device 11 | . . . 5 15 12 15 22 Storage 7 | . 14 11 10 7 6 6 6 Processor 10 | . 10 11 9 7 11 7 17 Hackware 6 | . . 4 2 7 17 5 3 Protection 3 | . . 8 6 7 1 . 2 Energy Gun 6 | . 28 15 6 . 7 6 . Energy Cannon 2 | . . 2 3 7 2 . 1 Ballistic Gun 2 | . . . 4 3 1 . 4 Ballistic Cannon 1 | . . . 2 3 . . 1 Piercing Weapon 1 | . . . . . . 3 4 Naked Turns . | . . . . . . . . Heaviest Build 41 | 13 13 18 36 39 36 40 41 Greatest Support 80 | 20 20 20 50 45 75 80 80 Greatest Overweight (x) 8 | . . 3 3 1 1 8 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 Most Carried 10 | 4 2 8 10 10 10 10 10 Average Carried 8 | 1 1 5 7 9 9 7 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 1 2 5 10 10 10 10 9 Class Distribution -------------------- 60% | Scavenger-Mutant 27% | Hacker-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Matter Collected 1951 | 92 . 260 435 302 293 311 258 Remotely . | . . . . . . . . Salvage Created 4389 | . . 340 1298 507 1086 652 506 Parts 203 | . . 19 72 31 31 35 15 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 8 | . . . . . 7 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Combat Hostiles Destroyed 72 | . . 7 30 12 7 13 3 Melee 3 | . . . . . . 3 . Guns 41 | . . 5 19 3 5 9 . Cannons 23 | . . 2 6 9 2 1 3 AOE 4 | . . . 4 . . . . Classes Destroyed 14 | . . 3 5 1 1 1 3 Worker 1 | . . . . . . . 1 Builder 2 | . . . . 2 . . . Recycler 9 | . . . 1 . 6 . 2 Mechanic 1 | . . . . . . . 1 Operator 2 | . . . 1 . 1 . . Watcher 3 | . . . 3 . . . . Swarmer 12 | . . . 6 2 . 4 . Grunt 35 | . . 4 17 7 3 2 2 Duelist 3 | . . 1 . 1 1 . . Sentry 14 | . . 2 6 1 1 4 . Specialist 2 | . . . . . . 2 . Hunter 4 | . . . 1 1 1 1 . Programmer 1 | . . . . . 1 . . Behemoth 1 | . . . . . . . 1 Best Kill Streak 6 | . . 3 6 4 5 6 6 Combat Bots Only 6 | . . 3 6 4 2 6 3 Max Kills in Single Turn 4 | . . 1 4 2 1 2 2 Gunslinging 1 | . . . . . . 1 . Exploded 3 | . . . 3 . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Hostile Shots Fired 998 | . . 122 178 129 114 409 46 Missed 303 | . . 46 49 51 36 106 15 Damage Taken 6681 | . . 773 1589 799 721 2273 526 Core 1687 | . . 279 434 112 155 610 97 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 82 | . . 34 18 . . . 30 Ignored by Resistances 2156 | . . 235 465 242 339 727 148 Core Remaining (%) 67 | 100 100 30 21 84 . . . Volleys Fired 258 | . . 19 103 25 36 59 16 Largest 2 | . . 2 2 2 2 2 2 Hottest 155 | . . 115 119 119 155 155 153 Shots Fired 423 | . . 31 167 49 72 77 27 Gun 259 | . . 22 123 13 38 62 1 Cannon 159 | . . 9 42 36 34 12 26 Launcher 5 | . . . 2 . . 3 . Special . | . . . . . . . . Kinetic 109 | . . 7 61 25 4 . 12 Thermal 306 | . . 21 104 24 68 74 15 Explosive 5 | . . . 2 . . 3 . Electromagnetic 3 | . . 3 . . . . . Robot Hit Streak 41 | . . 16 41 21 33 16 28 Robot Miss Streak 4 | . . 1 4 3 4 3 1 Penetration Max 1 | . . . . 1 . . . Secondary Targets 2 | . . . 1 . . 1 . Max Gunslinging Chain 1 | . . . 1 . . 1 . Shots Hit Robots 346 | . . 24 137 39 63 59 24 Core Hits 260 | . . 15 86 34 67 42 16 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 4 | . . . 2 . . 2 . Critical Strikes 14 | . . . 10 . 1 2 1 Burn 8 | . . . 8 . . . . Destroy 5 | . . . 2 . 1 2 . Blast 1 | . . . . . . . 1 Melee Attacks 9 | . . . . . . 9 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 9 | . . . . . . 9 . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8642 | . . 379 2673 1044 1672 1708 1166 Guns 3952 | . . 261 1558 187 927 1019 . Cannons 3919 | . . 100 742 840 727 364 1146 Explosions 410 | . . . 355 . . 55 . Melee 270 | . . . . . . 270 . Ramming 91 | . . 18 18 17 18 . 20 Kinetic 1722 | . . 109 868 439 36 . 270 Thermal 6109 | . . 212 1432 588 1618 1383 876 Explosive 410 | . . . 355 . . 55 . Electromagnetic 40 | . . 40 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 270 | . . . . . . 270 . Highest Corruption 3 | . . . . . . 3 3 Average Corruption 2 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . . . 6 14 Message Errors 3 | . . . . . . . 3 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 3 | . . . . . . 1 2 Energy Discharges 5 | . . . . . . 1 4 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 1 2 Misfires 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 62 | . . . 1 . 25 22 14 Projectiles 40 | . . . 1 . 25 . 14 Explosions 4 | . . . . . . 4 . Melee 18 | . . . . . . 18 . Knockbacks 30 | . . . 18 9 . . 3 Impact 1 | . . . . 1 . . . Kinetic 25 | . . . 16 6 . . 3 Secondary 4 | . . . 2 2 . . . Self-Inflicted Damage 83 | . . . 41 . . 42 . Shots 3 | . . . 1 . . 2 . Rammed 1 | . . 1 . . . . . Targets Rammed 15 | . . 4 5 2 3 . 1 Kicked 14 | . . 3 5 2 3 . 1 Crushed . | . . . . . . . . Highest Temperature 614 | . . 264 466 166 528 614 219 Average Temperature 150 | . . 76 144 47 176 236 91 Received Heat Transfer 2694 | . . 252 894 360 246 558 384 Effects 27 | . . . 5 . 5 17 . Shutdowns 1 | . . . 1 . . . . Energy Bleed 3 | . . . . . 2 1 . Interference 8 | . . . 3 . 2 3 . Matter Decay 4 | . . . 1 . 1 2 . Short Circuit 3 | . . . . . . 3 . Damage (minor) 3 | . . . . . . 3 . Damage (major) 4 | . . . . . . 4 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . 4 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 19 | . . . 12 1 2 4 . Heat Transferred 9641 | . . 398 3663 777 1773 2030 1000 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Peak Influence 541 | . . 194 541 477 221 242 245 Initial 201 | . . . 66 94 201 59 109 Average 182 | . . 75 336 276 87 184 109 Maximum Alert Level 2 | . . . 2 2 1 1 1 Low Security (%) 65 | 100 100 100 11 41 88 73 95 Level 1 28 | . . . 69 35 11 26 4 Level 2 6 | . . . 19 22 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . 4 2 3 . . Investigation 3 | . . . 2 1 . . . Extermination 1 | . . . . . 1 . . Reinforcement 5 | . . . 2 1 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . . 18 46 19 12 13 16 Peak Tracking Total 11 | . . 11 5 4 4 6 5 Tactical Retreats 8 | . . 1 4 2 . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Traps Triggered 7 | . . 1 2 . 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Machines Accessed 11 | . . . 3 1 5 1 1 Terminals 8 | . . . 2 1 3 1 1 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 23 | . . . 8 3 9 2 1 Successful 12 | . . . 4 2 6 . . Failed 11 | . . . 4 1 3 2 1 Catastrophic 2 | . . . . . 1 . 1 Database Lockouts . | . . . . . . . . Manual 6 | . . . 2 . 3 . 1 Terminals 19 | . . . 7 3 6 2 1 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 10 | . . . 4 2 4 . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . Alert Level 3 | . . . 2 1 . . . Unreport Threat 2 | . . . 1 . 1 . . Recall Extermination 1 | . . . . . 1 . . Recall Reinforcements 1 | . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . Unlock Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . 3 1 3 1 . Full Trace Events 2 | . . . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . 1 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Total Allies 4 | . . . 1 . . . 3 Largest Group 3 | . . . 1 . . . 3 Highest-Rated Group 93 | . . . 16 . . . 93 Highest-Rated Ally 31 | . . . 16 . . . 31 Total Orders . | . . . . . . . . Ally Attacks 63 | . . . . . . . 63 Total Damage 949 | . . . . . . . 949 Kills 7 | . . . . . . . 7 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Turns Passed 4788 | 53 107 380 1203 359 1031 904 751 Spaces Moved 2857 | 38 82 285 686 212 667 449 438 Core 10 | 8 . . 1 . . 1 . Treads 650 | . . . . . . 324 326 Legs 1980 | 30 82 180 573 212 667 124 112 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 217 | . . 105 112 . . . . Fastest Speed 32 | 50 120 32 32 120 120 120 100 Average Speed 125 | 105 120 96 115 121 120 149 147 Slowest Speed 450 | 120 120 275 280 190 190 450 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . 1 1 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 28 38 64 5 21 40 16 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 . 1 1 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 52 | . . 4 25 2 2 19 . Melee . | . . . . . . . . Projectile 14 | . . 4 6 2 2 . . AOE 38 | . . . 19 . . 19 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Total 3589 | 51 90 356 923 263 820 572 514 Wait 219 | 1 7 30 75 8 69 14 15 Move 2846 | 37 81 282 683 211 666 448 438 Hop 2 | . . 1 1 . . . . Pick Up 50 | 7 1 5 14 2 7 5 9 Fast Attach 56 | . 1 6 13 2 13 13 8 Attach 29 | 6 . 3 5 4 2 5 4 Detach 7 | . . 2 1 . 3 . 1 Swap 37 | . . 1 8 5 9 7 7 Drop 48 | . . 3 9 4 12 5 15 Fire 258 | . . 19 103 25 36 59 16 Melee 9 | . . . . . . 9 . Ram 1 | . . 1 . . . . . Kick 14 | . . 3 5 2 3 . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 13 | . . . 6 . . 7 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 5 exits: Fac x4 / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 5) 160 | -10/Materials | Identified exit to Materials 161 | -10/Materials | Entered another Materials area 161 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 528 | -9/Materials | Core integrity fell below 50% 535 | -9/Materials | Discovered new exit (range 16) 541 | -9/Materials | Entered another Materials area 541 | -8/Materials | Evolved 2 slots: Propulsion x2 568 | -8/Materials | Lost 5 parts (2p2n1w) 931 | -8/Materials | Lost 3 parts (1n1u1w) 971 | -8/Materials | Build established: Scavenger-Mutant 1007 | -8/Materials | Core integrity fell below 50% 1263 | -8/Materials | Lost 3 parts (2n1w) 1720 | -8/Materials | Discovered new exit (range 11) 1743 | -8/Materials | Identified exit to Factory 1744 | -8/Materials | Entered Factory 1744 | -7/Factory | Evolved 2 slots: Utility x2 1862 | -7/Factory | Identified exit to Lower Caves 1907 | -7/Factory | Discovered new exit (range 16) 2080 | -7/Factory | Identified exit to Factory 2103 | -7/Factory | Entered another Factory area 2103 | -6/Factory | Evolved 2 slots: Utility x2 2418 | -6/Factory | Lost 3 parts (1n1u1w) 2533 | -6/Factory | Build established: Hacker-Mutant 3040 | -6/Factory | Identified exit to Factory 3133 | -6/Factory | Identified exit to Garrison 3134 | -6/Factory | Entered Garrison 3158 | -6/Garrison | Triggered checkpoint 3318 | -6/Garrison | Triggered checkpoint 3318 | -6/Garrison | Triggered checkpoint 3353 | -6/Garrison | Core integrity fell below 50% 3382 | -6/Garrison | Core integrity fell below 20% 3418 | -6/Garrison | Lost 14 parts (1p4n5u4w) 3635 | -6/Garrison | Build established: Scavenger-Mutant 3727 | -6/Garrison | Discovered new exit (range 11) 3788 | -6/Garrison | Triggered checkpoint 4036 | -6/Garrison | Identified exit to Factory 4038 | -6/Garrison | Entered Factory 4477 | -6/Factory | Allied Derelicts emerged from ambush trap array 4574 | -6/Factory | Spotted B-75 Beast 4603 | -6/Factory | Destroyed B-75 Beast 4665 | -6/Factory | Lost 3 parts (3n) 4789 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04763_ System corrupted: Energy discharge (-53). 04767_ K-01 Serf collects debris. 04769_ R-10 Processor collects Gatling Laser. 04772_ R-10 Processor collects Flak Gun. 04775_ Connecting with Terminal... 04776_ R-10 Processor collects Imp. Heat Sink. 04788_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04788_ C-30 ARC bursts open, deploying its payload. 04788_ G-67 Veteran unfolds itself. 04788_ G-50 Soldier unfolds itself. 04789_ Triggered Tesla Bomb Trap. 04789_ A bubble of electromagnetic force engulfs the area. 04789_ Tesla Bomb Trap short circuited. 04789_ K-01 Serf destroyed. 04789_ A bubble of electromagnetic force engulfs the area. 04789_ Tesla Bomb Trap short circuited. 04789_ A bubble of electromagnetic force engulfs the area. 04789_ Tesla Bomb Trap short circuited. 04789_ A bubble of electromagnetic force engulfs the area. 04789_ Matter Filter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????+ ???????????????????????? | | ??????????????????# ????#############??????? | | ??????????????????# #???# !!! ??????? | | ??????????????????# #???# !! 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"""" #?# | | ??????????????????# / "T """" #?# | | ??????????????????# @##### "" """" #?# | | ??????????????????# #???# "" =### | | ??????????????????# #???# %*!## | | ??????????????????####### #???######+#+####### | | ????????????????????????# #????????# + | | ????????????????????????# #????????# ##### | | ???????????????????????? ????????# #???# | | ????????????????????????! =?????? #???# | | ???????????????????????? ?????#### #???# | | ????????????????????????#+#????????# #???# | | ????????????????????????? ?????????# ######### | | ????????????????????????? ????????? | | ?????????????????????????"????????#T | | ?????????????????????????"????????## | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????###########+### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 63 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Particle Charging 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionNullSubcomponent Manual? 0 Play Time 01:36:52 Cumulative 111.4 hours Start 2024.05.13 @ 02:33:57 End 2024.05.14 @ 01:44:37 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 92 Rogue 71 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85b14353-58a3-42c4-8cdb-2e2269063aaa