Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 00:36:09 Player: Lolterzard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (244) 1220 Value Destroyed (4954) 4954 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (636) 636 TOTAL SCORE: 9990 Bonus ------- High Alert Combat Kills 36 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Heavy Deuterium Engine Heavy Deuterium Engine Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Light Cannon Light Cannon Heavy Rocket Launcher > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Wheel Wheel Wheel Wheel Large Matter Pod Light Armor Plating Light Armor Plating Hardened Light Armor Plating High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 36] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . 2 . . 1 . . . Utility 2 | . . . . 1 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 108 | 9 11 27 1 24 31 4 . 1 Power 11 | 1 1 3 . 3 3 . . . Engine 10 | 1 1 3 . 2 3 . . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 47 | 4 4 16 1 8 14 . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 47 | 4 4 16 1 8 14 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 1 3 . 4 8 2 . 1 Device 2 | 1 . . . . 1 . . . Storage 3 | 1 1 . . . . . . 1 Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 15 | . . 3 . 4 6 2 . . Artifact . | . . . . . . . . . Weapon 29 | 2 5 5 . 9 6 2 . . Energy Gun 1 | . . 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 16 | 2 2 4 . 5 1 2 . . Ballistic Cannon 9 | . 2 . . 4 3 . . . Launcher 3 | . 1 . . . 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 3 . . 1 . . . Parts Lost 70 | . 4 11 1 15 22 4 . 13 Power 4 | . 1 . . 1 1 . . 1 Propulsion 27 | . 1 8 1 6 7 1 . 3 Utility 17 | . . 1 . 3 8 1 . 4 Weapon 22 | . 2 2 . 5 6 2 . 5 Highest Loss Streak 9 | . 2 3 1 9 9 2 . 5 To Critical Strikes . | . . . . . . . . . Average Backups 18 | 4 14 24 23 22 23 9 9 7 Power 2 | 1 1 2 2 2 2 2 2 2 Propulsion 1 | 1 2 . 1 1 2 . . . Utility 5 | . 2 9 9 7 5 1 1 . Weapon 9 | . 7 11 11 11 12 6 6 5 Tool/Special . | . . . . . . . . . Unused Backups 24 | . 4 9 . 1 6 . . 4 Power 6 | . . 2 . 1 1 . . 2 Propulsion 2 | . 2 . . . . . . . Utility 3 | . 1 1 . . 1 . . . Weapon 13 | . 1 6 . . 4 . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 98 95 96 95 91 83 84 54 Engine 8 | . 13 11 11 6 6 7 7 4 Wheel 30 | . 27 39 40 33 32 25 23 9 Device 3 | . 14 2 . . 2 . . . Storage 9 | . 14 11 11 9 7 7 7 12 Processor 1 | . . . . . . 7 7 4 Protection 11 | . . 8 11 17 18 14 15 4 Ballistic Gun 13 | . 18 13 22 23 . 11 15 14 Ballistic Cannon 8 | . 2 7 . 3 21 7 7 2 Launcher 1 | . 6 . . . 1 . . 1 Peak Build Rating 36 | 7 9 19 18 24 36 34 34 34 Average Rating 21 | 5 7 15 17 20 28 32 34 21 On Entrance 18 | . 7 9 18 18 20 30 34 34 Avg Prop Armor Cover (%) 2 | 4 . 3 . 2 1 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 127 | 13 90 100 99 108 121 127 124 124 Greatest Support 58 | 32 20 40 40 40 58 58 48 48 Greatest Overweight (x) 29 | 2 8 4 3 10 3 2 2 29 Average Overweight (x) 2 | . 2 2 2 2 1 2 2 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 17 25 25 25 25 25 25 25 Most Carried 25 | 8 23 25 24 25 25 14 9 9 Average Carried 18 | 4 14 24 23 22 23 9 9 7 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 24 | 8 23 24 23 24 14 9 9 6 Class Distribution -------------------- 36% | Scavenger-Tank 29% | Scavenger-Mutant 19% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Matter Collected 6969 | 397 553 1799 47 1380 2144 374 18 257 Remotely 603 | . . . . . 603 . . . Salvage Created 7002 | 219 533 2043 88 1714 1726 320 . 359 Parts 458 | 23 32 178 4 108 89 16 . 8 Haulers Intercepted 18 | . 2 6 . 5 5 . . . Recyclers Shooed 11 | 1 . 1 1 1 7 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 15 3 7 Prevented 1 | . . . . . . 1 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 121 | . 11 36 2 30 24 9 . 9 Guns 66 | . 6 21 2 27 1 5 . 4 Cannons 40 | . 1 15 . 3 17 4 . . AOE 15 | . 4 . . . 6 . . 5 Classes Destroyed 16 | 3 6 1 1 . 3 1 . 1 Worker 39 | 2 5 11 . 5 16 . . . Builder 24 | . 2 10 . 5 7 . . . Tunneler 11 | 5 . 5 . 1 . . . . Hauler 18 | . 2 6 . 5 5 . . . Recycler 16 | 1 . 4 . 1 10 . . . Minesweeper 1 | . . . . . . 1 . . Mechanic 1 | . . . . . 1 . . . Operator 3 | . 1 2 . . . . . . Watcher 10 | . 3 4 . 2 1 . . . Swarmer 41 | . 6 16 . 10 5 4 . . Grunt 51 | . 5 14 1 15 5 5 . 6 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . 1 . . . . 1 Sentry 20 | . . 6 . 5 8 . . 1 Hunter 1 | . . . . . 1 . . . Programmer 5 | . . . . . 5 . . . Decomposer 2 | . . . . . . 2 . . Best Kill Streak 16 | 6 4 7 2 13 16 4 . 5 Combat Bots Only 6 | . 3 4 2 5 6 4 . 5 Max Kills in Single Turn 3 | 1 3 2 1 2 2 2 . 2 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . 2 . . . 2 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Hostile Shots Fired 1077 | . 57 211 10 192 441 49 . 117 Missed 281 | . 14 53 . 42 124 14 . 34 Hits 796 | . 43 158 10 150 317 35 . 83 Melee 10 | . . . 3 . . . . 7 Projectile 786 | . 43 158 7 150 317 35 . 76 Critical Strikes 13 | . . 2 . 8 1 1 . 1 Damage Taken 9456 | . 486 1709 176 2005 3261 505 . 1314 Core 1248 | . 63 177 49 250 278 52 . 379 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 90 | . . . . . . 90 . . Regen/Repaired (Parts) 149 | . 81 68 . . . . . . Core Remaining (%) 67 | 100 74 . 43 54 . . . . Volleys Fired 615 | 18 67 204 7 131 143 24 . 21 Largest 3 | 2 2 2 2 3 3 3 . 3 Hottest 99 | 40 60 86 46 76 99 92 . 90 Shots Fired 1455 | 36 134 404 14 387 369 54 . 57 Gun 886 | 36 115 269 14 364 17 27 . 44 Cannon 539 | . 12 134 . 23 338 25 . 7 Launcher 30 | . 7 1 . . 14 2 . 6 Special . | . . . . . . . . . Kinetic 1420 | 36 127 398 14 387 355 52 . 51 Thermal 5 | . . 5 . . . . . . Explosive 30 | . 7 1 . . 14 2 . 6 Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | 6 9 14 4 14 15 7 . 8 Robot Miss Streak 11 | 2 6 7 2 11 8 2 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . 1 . 5 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 849 | 18 78 235 9 212 212 37 . 48 Core Hits 379 | 8 35 91 4 82 97 21 . 41 Critical Kills 2 | . . . . 1 1 . . . Critical Parts Destroyed 7 | . 4 3 . . . . . . Critical Strikes 25 | . 4 5 . 2 13 1 . . Destroy 9 | . 4 3 . 1 1 . . . Blast 16 | . . 2 . 1 12 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16038 | 222 1362 3827 147 3300 5131 738 . 1311 Guns 8168 | 222 872 2656 147 3115 152 306 . 698 Cannons 5612 | . 135 1133 . 185 3768 303 . 88 Explosions 2158 | . 355 38 . . 1111 129 . 525 Melee . | . . . . . . . . . Ramming 100 | . . . . . 100 . . . Kinetic 13712 | 222 1007 3721 147 3300 3920 609 . 786 Thermal 68 | . . 68 . . . . . . Explosive 2158 | . 355 38 . . 1111 129 . 525 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . 9 9 9 . Average Corruption 6 | . . . . . 5 9 9 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 46 | . . . . . 24 18 4 . Message Errors 8 | . . . . . 6 1 1 . Matter Fused 15 | . . . . . 8 5 2 . Heat Flow Errors 6 | . . . . . 1 4 1 . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 5 | . . . . . 3 2 . . Data Loss (major) 3 | . . . . . 1 2 . . Misfires 3 | . . . . . 1 2 . . Weapon Failures 5 | . . . . . 4 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 212 | . 4 8 . . 180 20 . . Projectiles 63 | . . 8 . . 36 19 . . Explosions 130 | . 4 . . . 125 1 . . Melee 19 | . . . . . 19 . . . Knockbacks 33 | . 1 2 . . 25 5 . . Impact 1 | . . . . . 1 . . . Kinetic 30 | . 1 2 . . 23 4 . . Secondary 2 | . . . . . 1 1 . . Self-Inflicted Damage 210 | . 21 . . . 68 51 . 70 Shots 6 | . 1 . . . 1 1 . 3 Rammed 3 | . . . . . 3 . . . Targets Rammed 3 | . . . . . 3 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 502 | . 6 133 12 438 502 201 227 151 Average Temperature 103 | . 3 17 7 107 141 77 122 42 Received Heat Transfer 2865 | . 207 516 30 918 810 144 . 240 Effects 22 | . . . . 7 15 . . . Shutdowns 4 | . . . . . 4 . . . Energy Bleed 3 | . . . . 1 2 . . . Interference 7 | . . . . . 7 . . . Matter Decay 1 | . . . . 1 . . . . Short Circuit 1 | . . . . . 1 . . . Damage (minor) 2 | . . . . 1 1 . . . Damage (major) 4 | . . . . 4 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 1 2 . . Impact Corruptions 2 | . . . . . 2 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 148 | . . 148 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Maximum Alert Level 2 | . . 2 . 1 1 . . . Low Security (%) 62 | 100 100 38 100 18 89 . . . Level 1 28 | . . 34 . 81 10 . . . Level 2 8 | . . 26 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 501 | 10 137 501 188 395 306 . . . Initial 165 | . . 16 148 65 165 . . . Average 181 | 2 55 269 170 303 104 . . . Influence Increases 4124 | 40 507 1186 50 932 944 235 . 230 Destroy 0b10 Robot/C 2420 | . 220 720 40 600 480 180 . 180 Destroy 0b10 Robot/NC 615 | 40 65 210 . 95 200 5 . . Destroy Leader 574 | . 60 180 10 134 150 20 . 20 Successful Hack 40 | . 7 10 . 19 4 . . . Disable Machine 120 | . 75 15 . . 30 . . . Destroy Structure 130 | . 20 21 . 9 80 . . . Lose Combat Pursuer 225 | . 60 30 . 75 . 30 . 30 Influence Decreases 4124 | 40 466 844 265 735 1006 375 163 230 Entered New Map 839 | . . 25 235 103 200 113 163 . Time Decay 2485 | 40 426 569 20 482 586 222 . 140 Lost Part 650 | . 40 100 10 150 220 40 . 90 Purge Threat 150 | . . 150 . . . . . . Squads Dispatched 23 | . 2 6 . 3 11 . . 1 Investigation 4 | . 1 2 . 1 . . . . Extermination 3 | . . . . . 3 . . . Reinforcement 8 | . 1 4 . 1 2 . . . Assault 1 | . . . . . . . . 1 Garrison 7 | . . . . 1 6 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Distress Signals 13 | . . 4 . 6 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 184 | . 21 50 5 44 36 12 . 16 Peak Tracking Total 5 | . 4 5 3 5 5 4 . 5 Tactical Retreats 10 | . 3 1 . 2 . 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Traps Triggered 5 | . . . . 1 4 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . 6 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Machines Disabled 9 | . 5 2 . . 2 . . . Max in Single Turn 2 | . 2 1 . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Machines Accessed 24 | . 5 6 . 6 7 . . . Terminals 18 | . 4 4 . 5 5 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . 1 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 47 | . 9 19 . 11 8 . . . Successful 29 | . 7 11 . 6 5 . . . Failed 18 | . 2 8 . 5 3 . . . Catastrophic 2 | . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 30 | . 7 9 . 8 6 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 9 | . 2 7 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . 3 . 3 . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 16 | . 5 5 . 3 3 . . . Open DSF 1 | . . . . . 1 . . . Scanalyzer Index 1 | . . . . 1 . . . . Alert Level 2 | . 1 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 3 | . 1 . . . 2 . . . Disarm Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Registered Components 2 | . 1 . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 7 | . 2 5 . . . . . . Scan Component 4 | . 1 3 . . . . . . Repair 3 | . 1 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . 1 . 3 . . . . Retrieve Study 4 | . . 1 . 3 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 4 . 5 3 . . . Full Trace Events 4 | . 1 3 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . 1 . 3 . . . . Parts Repaired 3 | . 1 2 . . . . . . Time 78 | . 26 52 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . Programmers 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 . Highest-Rated Group 158 | . . . . . . . 158 . Highest-Rated Ally 41 | . . . . . . . 41 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Active Infowar (turns) 1833 | 124 1303 406 . . . . . . Seismic 1833 | 124 1303 406 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Turns Passed 8921 | 226 1303 2186 58 1249 1831 471 1060 537 Spaces Moved 5874 | 171 899 1285 36 724 1258 345 964 192 Core 40 | 26 . . . . . . . 14 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 5834 | 145 899 1285 36 724 1258 345 964 178 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 100 100 100 92 107 110 110 Average Speed 110 | 86 110 108 101 105 99 108 110 235 Slowest Speed 1500 | 150 200 130 115 220 145 115 110 1500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 5 90 70 10 64 28 51 90 19 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 1 5 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 222 | . 15 12 . . 90 32 . 73 Melee . | . . . . . . . . . Projectile 2 | . . . . . 2 . . . AOE 220 | . 15 12 . . 88 32 . 73 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Total 7079 | 210 1073 1679 43 941 1547 391 963 232 Wait 308 | . 73 104 . 47 51 18 . 15 Move 5866 | 170 898 1284 35 723 1257 344 963 192 Hop . | . . . . . . . . . Pick Up 81 | 11 20 21 . 13 16 . . . Fast Attach 29 | 6 . 13 . 4 6 . . . Attach 56 | 3 5 8 1 13 18 5 . 3 Detach . | . . . . . . . . . Swap 46 | . 6 15 . 7 17 . . 1 Drop 59 | 2 4 30 . 3 20 . . . Fire 615 | 18 67 204 7 131 143 24 . 21 Melee . | . . . . . . . . . Ram 3 | . . . . . 3 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 227 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 16) 333 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 8) 553 | -10/Materials | Discovered new exit (range 13) 1042 | -10/Materials | Discovered new exit (range 9) 1219 | -10/Materials | Repaired Assault Rifle 1412 | -10/Materials | Build established: Scavenger-Mutant 1530 | -10/Materials | Entered another Materials area 1530 | -9/Materials | Evolved 2 slots: Propulsion x2 1975 | -9/Materials | Repaired Wheel 2002 | -9/Materials | Repaired Wheel 2217 | -9/Materials | Discovered new exit (range 6) 2323 | -9/Materials | Lost 3 parts (2n1w) 2411 | -9/Materials | Discovered new exit (range 15) 2469 | -9/Materials | Discovered new exit (range 14) 2940 | -9/Materials | Discovered new exit (range 4) 3401 | -9/Materials | Lost 3 parts (2n1w) 3716 | -9/Materials | Entered Mines 3725 | -9/Mines | Core integrity fell below 50% 3749 | -9/Mines | Met a Derelict bent on vengeance 3768 | -9/Mines | Discovered new exit (range 7) 3774 | -9/Mines | Entered Materials 3774 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3776 | -8/Materials | Discovered new exit (range 15) 4186 | -8/Materials | Lost 9 parts (1p4n2u2w) 4517 | -8/Materials | Build established: Scavenger-Tank 4600 | -8/Materials | Discovered new exit (range 13) 4614 | -8/Materials | Garrison activated, responded to threat 4830 | -8/Materials | Discovered new exit (range 5) 5023 | -8/Materials | Entered Factory 5023 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6178 | -7/Factory | Build established: Tank 6504 | -7/Factory | Discovered new exit (range 6) 6605 | -7/Factory | Garrison activated, responded to threat 6612 | -7/Factory | Garrison activated, responded to threat 6655 | -7/Factory | Lost 8 parts (2n3u3w) 6792 | -7/Factory | Lost 9 parts (1p3n3u2w) 6854 | -7/Factory | Entered Lower Caves 7204 | -7/Lower Caves | Learned 8 Factory zone layouts 7313 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7325 | -7/Lower Caves | Entered Zion 7390 | -7/Zion | Learned Factory security intel 7415 | -7/Zion | Build established: Scavenger-Tank 7444 | -7/Zion | System corruption cleaned by Quarantine Array 7651 | -7/Zion | Met Imprinter 7670 | -7/Zion | Imprinted 7672 | -7/Zion | Declared Zion's savior 7758 | -7/Zion | Received a hallucinogenic algorithm 7888 | -7/Zion | Given A8's code to call for help 8269 | -7/Zion | Discovered new exit (range 15) 8385 | -7/Zion | Entered Proximity Caves 8600 | -6/Proximity Caves | Core integrity fell below 50% 8684 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8741 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 8894 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8917 | -6/Proximity Caves | Core integrity fell below 20% 8922 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08652_ The unstable cave ceiling collapses. 08684_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 08704_ Hvy. Deuterium Engine destroyed. 08704_ Imp. Assault Rifle destroyed. 08707_ Hvy. Assault Rifle destroyed. 08710_ Imp. Targeting Computer destroyed. 08710_ Wheel+ destroyed. 08711_ Y-54 Guardian destroyed. 08713_ Acquired 51 matter. 08894_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 08895_ Penetrated by Slug. 08897_ Slug penetrates Wall. 08898_ Y-64 Sentinel: "REQUESTING BACKUP." 08904_ G-50 Soldier destroyed. 08904_ Penetrated by Slug. 08907_ Hvy. Assault Rifle destroyed. 08909_ Lrg. Matter Pod destroyed. 08910_ Flak Gun destroyed. 08919_ Slug penetrates S-27 Virus. 08919_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ???????????????? ????????###?????????????????????? | | ????????????????# ??????## ##????????????????????? | | ????????????????# ####### #??????????? ?????? | | ????????????????# #??????? #???????? | | ????????????????##### @/ ###" [% ???????? | | ???????????????????## =%!s Y #??????????????? | | ??????????????????## = s #??????????????? | | ?????????????????## #######??????????????? | | ?????????????????# ##????????????????????? | | ?????????????????# #?????????????????????? | | ????????????????## #?????????????????????? | | ????????????????# ## #?????????????????????? | | ???????????????## ### #?????????????????????? | | ??????????????## ### #?????????????????????? | | ??????????????# ### ##?????????????????????? | | ?????????###### ###?####??????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ????????## # #?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????#### ##????????????????????????????? | | ???####??# ###??????????????????????????? | | ??## ##?# # #???????????????????????? | | ??# ### # #????????????????????????? | | ??# ## #????????????????????????? | | #?# % #???????????????????????? | | ### ## # ?????????????????????? | | ###### ?????????????????????? | | ## ##????## ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 30 Evasion (%) 44 Targeting Accuracy 6 Item Schematics ----------------- Coolant Injector | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 19% | -10/Materials Wheel | 15% | -9/Materials Wheel | 15% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Lgt. Cannon | -8/Materials | Hacked Autogun | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercelightGravjetStatue Manual? 0 Play Time 00:57:45 Cumulative 19.2 hours Start 2026.06.12 @ 12:41:34 End 2026.06.15 @ 00:36:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 753655e2-31d6-4d02-86ce-2fdd9576bf9e