Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.17 @ 19:10:45 // Winter2019/RPGLIKE Player: spruce (@macklemurr) Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (162) 810 Value Destroyed (5010) 5010 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1483) 1483 TOTAL SCORE: 12083 Bonus ------- High Alert Combat Kills 1183 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 145/220 System Corruption 1% Temperature Cool (28) Movement Flying (30) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Terrain Scanner Particle Charger Improved Transmission Jammer > --- WEAPON (4) ------- High-powered Shock Rifle Improved Lightning Gun Coil Gun > --- INVENTORY (4) ---- Trap Reconfigurator Guided Plasma Cannon Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Terrain Scanner Particle Charger Improved Transmission Jammer > --- WEAPON ----------- High-powered Shock Rifle Improved Lightning Gun Force Rifle Coil Gun > --- INVENTORY -------- Trap Reconfigurator Guided Plasma Cannon Deploy-a-Sentry Deploy-a-Sentry [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Processor Signal Interpreter Weapon Guided Plasma Cannon Energy Gun Heavy Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Gauss Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 10 | 3 . . . . 1 . 2 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 2 | 1 . . . . . . . 1 . . Utility 4 | 1 . . . . 1 . 1 . . 1 Weapon 3 | 1 . . . . . . 1 . . 1 Parts Attached 52 | 4 1 3 9 . 2 . 11 6 3 13 Power 7 | 2 . 1 2 . . . 1 . . 1 Engine 4 | 2 . . 2 . . . . . . . Core 3 | . . 1 . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 8 | . . 2 2 . . . 3 . . 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 8 | . . 2 2 . . . 3 . . 1 Utility 15 | . 1 . 1 . 1 . 4 3 1 4 Device 10 | . . . 1 . 1 . 3 2 1 2 Storage . | . . . . . . . . . . . Processor 5 | . 1 . . . . . 1 1 . 2 Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 22 | 2 . . 4 . 1 . 3 3 2 7 Energy Gun 13 | 2 . . 1 . . . 1 2 2 5 Energy Cannon 5 | . . . 2 . 1 . 1 1 . . Ballistic Gun 4 | . . . 1 . . . 1 . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 5 . . . . 2 . 2 Parts Lost . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 52 59 99 100 100 100 99 96 83 94 Engine 5 | . 14 3 10 14 12 12 3 . . . Core 6 | . . 10 3 . . . 8 9 8 11 Flight 20 | . . 2 28 28 25 25 23 19 16 18 Device 20 | . . . 13 14 23 25 27 28 25 20 Processor 12 | . 9 14 14 14 12 12 11 9 8 13 Energy Gun 9 | . 28 28 8 . . . . 9 12 19 Energy Cannon 8 | . . . 10 14 12 12 11 9 8 1 Ballistic Gun 8 | . . . 9 14 12 12 11 9 4 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 35 | 9 9 9 16 16 23 23 28 28 28 35 Greatest Support 37 | 13 13 18 22 22 27 27 32 32 32 37 Greatest Overweight (x) 1 | . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | . . . 2 2 2 2 2 4 4 4 Average Capacity 2 | . . . 1 2 2 2 2 2 4 4 Most Carried 4 | . . . . . 2 2 2 2 4 4 Average Carried 1 | . . . . . 1 2 2 2 2 3 Final Capacity 4 | . . . 2 2 2 2 2 4 4 4 Final Carried 4 | . . . . . 2 2 2 2 4 4 Class Distribution -------------------- 75% | Hacker-Scout 8% | Mutant 7% | Hacker-Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -9/Exiles Hacker-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Storage Hacker-Scout | -8/Recycling Hacker-Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Matter Collected 1507 | 240 10 10 224 51 . 44 198 413 98 219 Remotely . | . . . . . . . . . . . Salvage Created 5891 | . 25 50 883 375 . 284 1115 1603 165 1391 Parts 342 | . 3 8 64 15 . 17 64 83 17 71 Haulers Intercepted 10 | . . . 5 . . . 1 3 . 1 Recyclers Shooed 2 | . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 125 | . . 5 18 8 . 7 21 27 9 30 Guns 81 | . . 5 7 3 . 2 5 27 9 23 Cannons 36 | . . . 10 5 . 5 16 . . . AOE 3 | . . . 1 . . . . . . 2 Classes Destroyed 17 | . 1 3 3 1 . 1 3 1 1 3 Worker 5 | . . . 2 . . . . 2 . 1 Builder 2 | . . . . . . . . 1 1 . Tunneler 1 | . . 1 . . . . . . . . Hauler 10 | . . . 5 . . . 1 3 . 1 Recycler 4 | . . . . . . 1 1 1 1 . Operator 6 | . . . . . . . 4 1 . 1 Drone 9 | . . . . . . . . . 9 . Watcher 9 | . 1 . 2 . . . 2 2 . 2 Swarmer 28 | . . 3 3 . . 4 3 3 . 12 Grunt 49 | . . 2 10 6 . 3 9 12 . 7 Brawler 3 | . . . . . . . 1 1 . 1 Duelist 3 | . . . . 2 . . . . . 1 Protector 1 | . . . . . . . . . . 1 Sentry 24 | . . . 5 . . . 7 10 . 2 Hunter 5 | . . . . . . . 1 1 . 3 Programmer 2 | . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 17 | . 1 3 9 3 . 4 7 11 3 17 Combat Bots Only 9 | . . 3 6 3 . 4 5 7 3 9 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 1 2 2 2 Gunslinging 1 | . . . . . . . . . . 1 Exploded 1 | . . . 1 . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Damage Taken 3879 | . . 338 246 170 . 48 517 1077 . 1483 Core 3166 | . . 282 204 140 . 40 423 869 . 1208 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 2439 | . . 185 140 100 . 22 313 702 . 977 Core Remaining (%) 98 | 100 . 100 . . . 100 . . 93 . Volleys Fired 380 | . 4 22 57 17 2 22 84 85 24 63 Largest 3 | . 2 2 2 2 1 1 2 2 2 3 Hottest 200 | . 90 90 91 91 120 120 120 97 119 200 Shots Fired 653 | . 8 31 114 34 2 22 85 169 47 141 Gun 523 | . 8 31 76 17 . 8 26 169 47 141 Cannon 130 | . . . 38 17 2 14 59 . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 209 | . . . 38 17 . 8 24 84 17 21 Thermal 286 | . 4 22 57 17 2 14 61 85 17 7 Explosive . | . . . . . . . . . . . Electromagnetic 158 | . 4 9 19 . . . . . 13 113 Robot Hit Streak 42 | . 2 3 11 20 . 13 26 42 12 18 Robot Miss Streak 4 | . 1 4 2 1 . 1 3 1 4 2 Penetration Max 2 | . . . . . . . 1 1 . 2 Secondary Targets 7 | . . . . . . . 1 3 . 3 Max Gunslinging Chain 1 | . . . . . . . 1 1 . 1 Shots Hit Robots 442 | . 4 18 71 26 . 13 35 145 20 110 Core Hits 213 | . 1 9 35 11 . 9 34 52 11 51 Critical Hits 11 | . . . 3 1 . . 3 2 . 2 Critical Kills 7 | . . . 1 1 . . 3 1 . 1 Critical Parts Destroyed 4 | . . . 2 . . . . 1 . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11677 | . 38 266 1174 428 . 550 2489 3301 501 2930 Guns 8190 | . 38 266 604 145 . 97 531 3301 465 2743 Cannons 3228 | . . . 534 283 . 453 1958 . . . Explosions 259 | . . . 36 . . . . . 36 187 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3325 | . . . 293 145 . 97 511 1835 82 362 Thermal 5704 | . 38 203 757 283 . 453 1978 1466 227 299 Explosive . | . . . . . . . . . . . Electromagnetic 2648 | . . 63 124 . . . . . 192 2269 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 4 1 Average Corruption 3 | . . . . . . . . 3 4 1 Corruption Purged . | . . . . . . . . . . . Effects 14 | . . . . . . . . 6 8 . Message Errors 2 | . . . . . . . . 1 1 . Matter Fused 2 | . . . . . . . . 1 1 . Heat Flow Errors 2 | . . . . . . . . . 2 . Targeting Errors 7 | . . . . . . . . 3 4 . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 186 | . . . 18 . . 17 151 . . . Projectiles 186 | . . . 18 . . 17 151 . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 104 | . . . . . . . . . . 104 Shots 2 | . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 237 | . 110 237 2 . 42 152 84 . 229 108 Average Temperature 39 | . 53 133 2 . 22 35 12 . 99 23 Received Heat Transfer 1269 | . . 168 90 96 . . 243 450 . 222 Siege Activations . | . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . 6 Combat Hostiles 5 | . . . . . . . . . . 5 Parts Fried 19 | . . . . . . . . . 2 17 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | . . . . . . 1 10 1 . . Heat Transferred 11253 | . 111 592 1567 518 . 1040 4117 2627 333 348 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . . . . . 1 3 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Peak Influence 1566 | . 13 144 481 304 . 166 637 545 388 1566 Average Influence 445 | . 7 76 258 228 . 115 346 350 285 1147 Maximum Alert Level 4 | . . . 2 1 . . 2 2 1 4 Low Security (%) 28 | 100 100 100 37 34 . 100 29 2 3 . Level 1 34 | . . . 43 65 . . 18 68 96 . Level 2 15 | . . . 19 . . . 51 29 . . Level 3 5 | . . . . . . . . . . 25 Level 4 15 | . . . . . . . . . . 74 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . . . 3 . . . 4 4 . 7 Investigation 7 | . . . 2 . . . 1 1 . 3 Extermination 1 | . . . . . . . . . . 1 Reinforcement 7 | . . . 1 . . . 3 1 . 2 Assault 1 | . . . . . . . . . . 1 Garrison 2 | . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Distress Signals 6 | . . . 2 . . . 1 2 . 1 Communications Jammed 18 | . . . . . . . . . . 18 Distress Signals 18 | . . . . . . . . . . 18 Times Spotted 151 | . 2 6 21 7 . 6 22 28 11 48 Peak Tracking Total 9 | . 2 2 3 2 9 3 4 5 3 7 Tactical Retreats 7 | . . 1 . . . . . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 8 | . . . . . . . 1 4 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 3 | . . . . . . . 1 2 . . Traps Reconfigurated 12 | . . . . . . . 5 7 . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . 1 2 . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 12 | . . . 1 . 2 . 1 3 3 2 Max in Single Turn 1 | . . . 1 . 1 . 1 1 1 1 Garrison Access 2 | . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 45 | . 1 . 5 . 1 1 7 11 8 11 Terminals 29 | . 1 . 3 . . 1 7 8 4 5 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . 1 . 1 Recycling Units 10 | . . . 2 . . . . 1 4 3 Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 Total Hacks 116 | . 3 . 12 . 1 3 23 30 26 18 Successful 78 | . 1 . 10 . 1 2 10 23 21 10 Failed 37 | . 2 . 2 . . 1 13 7 4 8 Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts 4 | . . . . . . . . . 4 . Manual 83 | . . . 12 . 1 2 17 20 22 9 Terminals 96 | . 3 . 9 . . 3 23 26 22 10 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 3 | . . . . . . . . 2 . 1 Recycling Units 12 | . . . 3 . . . . 1 4 4 Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 Terminal Hacks 47 | . 1 . 6 . 1 1 5 13 16 4 Part Schematic 4 | . . . . . . . . 4 . . Robot Schematic 2 | . . . . . . . . . 2 . Prototype ID Bank 5 | . . . . . . . . . 5 . Open Door 2 | . . . . . . . . 2 . . Level Access Points 1 | . . . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . 1 . . . Machine Index 1 | . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . 1 1 Recycling Unit Index 2 | . . . 1 . . . . . 1 . Alert Level 9 | . . . 2 . . . 1 3 2 1 Unreport Threat 9 | . . . 2 . . . 1 3 1 2 Locate Traps 1 | . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . 1 . Zone Layout 3 | . . . . . . . 1 . 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . 1 . 1 Unauthorized Hacks 60 | . . . 8 . . 3 12 18 10 9 Terminals 15 | . . . 1 . . 1 5 6 1 1 Track 3 | . . . . . . . 1 2 . . Botnet 6 | . . . 1 . . . 1 2 1 1 Detonate 2 | . . . . . . 1 1 . . . Disrupt 2 | . . . . . . . 1 1 . . Operators 2 | . . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 11 | . . . 3 . . . . 1 4 3 Reject 1 | . . . 1 . . . . . . . Tunnel 10 | . . . 2 . . . . 1 4 3 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 2 1 . 1 Used 4 | . . . . . . . 2 1 . 1 Hacking Detections 24 | . 1 . 2 . . 1 5 5 2 8 Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 38 | . . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total Allies 2 | . . . . 2 . . . . . . Largest Group 2 | . . . . 2 2 . . . . . Highest-Rated Group 50 | . . . . 50 50 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Turns Passed 3356 | 26 57 197 486 239 300 176 441 562 239 633 Spaces Moved 4101 | 39 83 232 694 290 263 365 470 509 429 727 Core 312 | 39 83 190 . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3789 | . . 42 694 290 263 365 470 509 429 727 Fastest Speed 30 | 50 50 37 32 32 32 32 32 32 32 30 Average Speed 34 | 50 50 47 34 32 32 32 32 32 32 33 Slowest Speed 105 | 50 50 50 37 32 32 32 105 32 32 102 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 39 | . . . 7 1 . 3 2 15 4 7 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 3 27 61 53 76 61 84 40 82 77 29 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 10 | . . . 2 . . . . 1 4 3 Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug 2 | . . . . . . . 2 . . . Terrain Destroyed 29 | . . . 2 . . 1 5 2 3 16 Melee . | . . . . . . . . . . . Projectile 9 | . . . . . . 1 5 2 . 1 AOE 20 | . . . 2 . . . . . 3 15 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total 5358 | 43 89 285 821 400 476 398 668 721 480 977 Wait 653 | . 2 11 53 85 206 9 73 75 17 122 Move 4017 | 38 82 231 679 287 262 358 465 482 420 713 Hop 35 | . . . 7 1 . 3 2 11 4 7 Pick Up 10 | . . . . . 3 . . . 5 2 Fast Attach 44 | 4 1 3 9 . 1 . 9 6 . 11 Attach 4 | . . . . . 1 . . . 2 1 Detach . | . . . . . . . . . . . Swap 4 | . . . . . . . 2 . 1 1 Drop 33 | 1 . 1 8 . 1 . 5 5 3 9 Fire 380 | . 4 22 57 17 2 22 84 85 24 63 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . 18 . 18 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 142 | . . 17 8 10 . 6 28 39 4 30 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Identified exit to Mines 84 | -10/Materials | Entered Mines 164 | -10/Mines | Learned Materials emergency access door positions 272 | -10/Mines | Discovered new exit (range 11) 275 | -10/Mines | Identified exit to Materials 281 | -10/Mines | Entered Materials 283 | -9/Materials | Reached level 2 336 | -9/Materials | Discovered new exit (range 8) 338 | -9/Materials | Identified exit to Mines 382 | -9/Materials | Reached level 3 459 | -9/Materials | Discovered new exit (range 13) 579 | -9/Materials | Identified exit to Materials 617 | -9/Materials | Discovered exit to Materials (range 3) 631 | -9/Materials | Reached level 4 767 | -9/Materials | Entered Mines 768 | -9/Mines | Discovered exit to Materials (range 16) 769 | -9/Mines | Reached level 5 779 | -9/Mines | Discovered exit to Materials (range 15) 806 | -9/Mines | Learned Materials terminal intel 817 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 820 | -9/Mines | Identified exit to Zion 895 | -9/Mines | Discovered new exit (range 15) 920 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 967 | -9/Mines | Identified exit to Exiles 1006 | -9/Mines | Entered Exiles 1006 | -9/Exiles | Accompanied by 2 allies 1015 | -9/Exiles | Met 8R-AWN 1020 | -9/Exiles | Met EX-HEX 1029 | -9/Exiles | Met EX-BIN 1033 | -9/Exiles | Aligned with FarCom system 1033 | -9/Exiles | Given EX-Vault access code 1036 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1041 | -9/Exiles | Opened EX-Vault 1043 | -9/Exiles | Found Trap Reconfigurator 1046 | -9/Exiles | Found Gui. Plasma Cannon 1048 | -9/Exiles | Found Deploy-a-Sentry 1050 | -9/Exiles | Upgraded with Utility slot (x1) 1051 | -9/Exiles | Found Deploy-a-Sentry 1058 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1068 | -9/Exiles | Met EX-DEC 1090 | -9/Exiles | Build established: Hacker-Scout 1191 | -9/Exiles | Discovered new exit (range 14) 1206 | -9/Exiles | Identified exit to Mines 1296 | -9/Exiles | Attacked by the Exiles 1306 | -9/Exiles | Stole three prototypes: Trap Reconfigurator, Gui. Plasma Cannon, Deploy-a-Sentry 1306 | -9/Exiles | Entered Mines 1306 | -8/Mines | Reached level 6 1434 | -8/Mines | Discovered exit to Materials (range 7) 1446 | -8/Mines | Discovered exit to Materials (range 15) 1482 | -8/Mines | Entered Materials 1483 | -8/Materials | Loaded intel: 12 terminal locations 1484 | -8/Materials | Reached level 7 1593 | -8/Materials | Reached level 8 1624 | -8/Materials | Identified exit to Storage 1635 | -8/Materials | Discovered new exit (range 17) 1735 | -8/Materials | Upgraded with Utility slot (x1) 1757 | -8/Materials | Reached level 9 1763 | -8/Materials | Discovered new exit (range 11) 1786 | -8/Materials | Identified exit to Factory 1897 | -8/Materials | Upgraded with Weapon slot (x1) 1923 | -8/Materials | Entered Storage 1925 | -8/Storage | Reached level 10 1948 | -8/Storage | Garrison activated, responded to threat 2014 | -8/Storage | Reached level 11 2017 | -8/Storage | Core integrity fell below 50% 2154 | -8/Storage | Discovered new exit (range 20) 2259 | -8/Storage | Repaired Particle Charger 2310 | -8/Storage | Reached level 12 2363 | -8/Storage | Destroyed 7 combat bots 2380 | -8/Storage | Discovered exit to Factory (range 15) 2401 | -8/Storage | Found Prototype Processor 2401 | -8/Storage | Identified Exp. Targeting Computer 2403 | -8/Storage | Upgraded with Power slot (x1) 2403 | -8/Storage | Upgraded with Propulsion slot (x1) 2479 | -8/Storage | Used back door to open Recycling access 2481 | -8/Storage | Identified exit to Recycling 2485 | -8/Storage | Entered Recycling 2510 | -8/Recycling | Spotter reported a threat 2520 | -8/Recycling | Spotter reported a threat 2533 | -8/Recycling | Spotter reported a threat 2544 | -8/Recycling | Spotter reported a threat 2563 | -8/Recycling | Spotter reported a threat 2572 | -8/Recycling | Spotter reported a threat 2643 | -8/Recycling | Reached level 13 2690 | -8/Recycling | Identified exit to Factory 2724 | -8/Recycling | Entered Factory 2726 | -6/Factory | Reached level 14 2727 | -6/Factory | Upgraded with Utility slot (x1) 2727 | -6/Factory | Upgraded with Weapon slot (x1) 3074 | -6/Factory | First assault squad dispatched 3082 | -6/Factory | Reached level 15 3214 | -6/Factory | Spotted B-75 Beast 3251 | -6/Factory | Destroyed B-75 Beast 3254 | -6/Factory | Reached level 16 3298 | -6/Factory | Found Prototype Processor 3298 | -6/Factory | Identified Exp. Signal Interpreter 3329 | -6/Factory | Core integrity fell below 50% 3339 | -6/Factory | Core integrity fell below 20% 3339 | -6/Factory | Reached level 17 3357 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Penetrated by Slug. K-01 Serf collects debris. K-01 Serf destroyed. H-66 Slayer system terminally corrupted. Targeting Computer fried. Lgt. Fission Core fried. K-01 Serf collects debris. S-27 Virus destroyed. Switching to secondary target: L-41 Fighter. K-01 Serf collects debris. Force Rifle severed. K-01 Serf collects debris. Reached level 17. L-41 Fighter destroyed. K-01 Serf collects debris. Protomatter-68 decays. Upgraded: Core Integrity (+100) Chain reaction triggered in Lgt. Nuclear Core. S-27 Virus destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | " """ # """""" #### ########### | | " """ # """""" #### "" #######?### | | ??""" # % """""" #### "" #### ########### | | # =""=""" [ #### T" #################### | | ? # [%[%%[= ####= "" # ######## | | #############+######### "" # ######## | | """G""" + ######## | | """ """ # #####??# | | " %[ # ##?###?# | | " k######## # #?#?#??# | | Y ######## # ##?????# | | " ##w######## #####+##+#####?##??? | | " # # ##### ###?#?###?? | | # ]! # R ####?#????? | | k k# !! # ? # ????? ?? | | # # #? ??? ??? | | + """ # # ? ?????? | | % # "R # # ??????? | | ## # """ ###### ? # """ ?"??? | | # ###### # """?????? | | ####+##+######## # ""? ????? | | #### ######## + ????? | | u |%!## # /!! ]# ##+##?##?????? | | " u ! ## ; ! # # ? #????? | | " #### %; ! !# + ? #????? | | # #### =g;@ #### # ?#???? | | #k u#### #g;######## #####???#????? | | # g ##### #########????? | | ####k R R*g ##### ########?????? | | #### k [!/ #####+######## ????? | | #### %==%! # # ????? | | #### k [ =! # #?????? | | #### ############# g # """"""""" #? ???? | | ####^ ^ ### # *# ?#?????? | | """ ### # k [[# """"""""" ? ????? | | """ ### # %!%# k ? ????? | | """ ### # =!+%""""""""" ???????? | | ###########+# %# ?# ????? | | ########### # """"""""" ? ????? | | ######### ###########= # ??????? | | ######### ###########!! # """""""""? ??????? | | ####### #=%!=%w%[%==!%% # ? #?????? | | #####################+##### ###########?#??????? | | # s #### ### ############?#?????? | | + """"""""" [ #### """### #############??????? | | # #### Y"###R##########?#???????? | | # !#### """### #########?#??#?????? | | # """"T"""" #### ### ? ? ???????? | | # """"""""""" #### ### ?? ???????? | | ########################### ? ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 810 Jamming Range 12 Evasion (%) 64 Particle Charging 15 Offensive Hacking 25 Defensive Hacking 15 Item Schematics ----------------- Adv. Signal Interpreter | -8/Storage | Hacked EM Shield | -8/Storage | Hacked Force Field | -8/Storage | Hacked Imp. Thermal Converter | -8/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -8/Recycling | Hacked R-06 Scavenger | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Levels Raised 16 | . . . 3 1 . 1 3 3 1 4 XP Earned 27201 | 3000 65 1100 4467 1480 350 1300 4478 3830 1013 6118 XP Spent 24015 | 2600 . 320 2700 2210 1100 450 5525 4450 . 4660 Upgrades 62 | 8 . 4 10 12 2 3 9 7 . 7 Power Slot 1 | . . . . . . . . 1 . . Propulsion Slot 2 | 1 . . . . . . . 1 . . Utility Slot 4 | 1 . . . . 1 . 1 . . 1 Weapon Slot 3 | 1 . . . . . . 1 . . 1 Core Integrity 2 | . . . . . . . . . . 2 Heat Dissipation 7 | . . 4 . . . 3 . . . . Energy Generation 1 | . . . . . . . 1 . . . Mass Support 4 | 2 . . . . 1 . 1 . . . Inventory Capacity 4 | . . . 2 . . . . 2 . . Sight Range 1 | . . . . . . . . 1 . . Sensor Range 11 | . . . . 8 . . 2 . . 1 Terrain Scan Density 8 | . . . 5 3 . . . . . . Ranged Accuracy 6 | . . . 2 1 . . 3 . . . Hack Attack % 5 | 2 . . 1 . . . . 1 . 1 Hack Defense % 3 | 1 . . . . . . . 1 . 1 Protomatter Created 2065 | . . 127 321 69 . 69 393 442 41 603 Integrity Restored 2901 | . . 340 129 206 . 116 545 837 72 656 Core 2462 | . . 282 108 200 . 76 423 756 72 545 Parts 439 | . . 58 21 6 . 40 122 81 . 111 Protomatter Decayed 1016 | . . . 276 . . 29 193 134 17 367 Game ------ Seed PotentialFusionThruster Manual? 0 Play Time 00:59:23 Cumulative 78.7 hours Start 2019.12.17 @ 18:10:50 End 2019.12.17 @ 19:10:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 73 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 50a7b2c7-2e78-40dd-a5cf-8cc0dd292594