Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 19:29:12 Player: lrcTempest Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (365) 1825 Value Destroyed (13329) 13329 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (4753) 4753 TOTAL SCORE: 27627 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3790 Follower Combat Kills 1127 Met Zhirov 300 Friendly Fire -964 Cogmind --------- Core Integrity 224/1300 Matter 300/300 Energy 32/100 System Corruption 20% Temperature Cool (46) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Improved Matter Compressor (300) Long-range Tractor Beam Matter Neutralizer Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Shield Leg Shield Leg Shield Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Phase Cannon Phase Cannon Phase Cannon Gravity Flail > --- INVENTORY -------- Armored Medium Treads Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Matter Compressor Improved Matter Compressor Layered Medium Armor Plating Layered Medium Armor Plating Long-range Tractor Beam Transdimensional Reconstructor Phase Cannon Phase Cannon Phase Cannon Neutron Cannon Matter Neutralizer Long-range Missile Launcher Improved Plasma Cutter [Rating: 131] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Gravity Flail Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 . 2 . 2 2 . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 4 | . . 1 . . . 1 . . 1 . . . . 1 . Utility 7 | . . 1 . 1 . 1 1 . 1 . . . . 1 1 Weapon 2 | . . . . 1 . . 1 . . . . . . . . Parts Attached 231 | 6 10 16 2 19 22 21 65 1 15 2 . 2 4 17 29 Power 18 | 1 2 1 . 1 3 . 5 . 1 . . . . 1 3 Engine 10 | 1 2 1 . 1 3 . 2 . . . . . . . . Core 3 | . . . . . . . 1 . 1 . . . . 1 . Reactor 5 | . . . . . . . 2 . . . . . . . 3 Propulsion 69 | 2 2 4 . 7 7 3 21 1 3 . . . . 5 14 Treads 39 | . 2 4 . 7 7 3 9 . . . . . . 4 3 Leg 27 | 2 . . . . . . 12 1 3 . . . . 1 8 Wheel 1 | . . . . . . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . Utility 74 | 1 4 7 1 6 3 7 24 . 6 2 . 2 . 8 3 Device 35 | . 2 2 . 3 2 3 13 . 5 . . . . 5 . Storage 5 | 1 1 1 . . . . 1 . . . . 1 . . . Processor 11 | . . . . . . 2 4 . 1 2 . . . 2 . Hackware . | . . . . . . . . . . . . . . . . Protection 23 | . 1 4 1 3 1 2 6 . . . . 1 . 1 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 70 | 2 2 4 1 5 9 11 15 . 5 . . . 4 3 9 Energy Gun 18 | . . 3 . 4 4 2 5 . . . . . . . . Energy Cannon 11 | . . . . . . . 1 . . . . . 1 2 7 Ballistic Gun 20 | 2 2 1 . 1 2 6 6 . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . 5 . . . 2 1 . Launcher 7 | . . . . . 3 1 1 . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 4 | . . . . . . 2 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . Unidentified Prototypes 20 | . . 3 . 1 5 . 4 . 1 . . 3 . . 3 Parts Lost 74 | . 1 2 1 . 1 1 23 3 2 . . . . 4 36 Power 6 | . 1 . . . . . 2 . . . . . . . 3 Propulsion 27 | . . 1 . . 1 . 8 1 2 . . . . . 14 Utility 24 | . . 1 1 . . 1 7 2 . . . . . 2 10 Weapon 17 | . . . . . . . 6 . . . . . . 2 9 Highest Loss Streak 22 | . 1 2 1 . 1 1 6 3 1 . . . . 3 22 To Critical Strikes 3 | . . . . . . . 1 . . . . . . . 2 Average Backups 18 | 2 11 16 19 19 19 19 19 15 18 19 20 20 20 19 11 Power 1 | . 1 1 1 1 1 1 1 . 2 2 2 2 1 1 . Propulsion 2 | 1 4 2 3 3 4 4 4 3 . . . . . . 2 Utility 4 | . 3 4 3 2 1 2 5 4 4 5 5 5 6 7 3 Weapon 9 | . 1 7 11 12 13 11 7 7 10 11 12 10 10 7 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 47 | . 4 9 . 5 2 2 4 . 1 4 . 2 1 9 4 Power 6 | . . 2 . 1 . . 1 . 1 . . . 1 . . Propulsion 9 | . 2 4 . . . . 1 . . . . . . 1 1 Utility 10 | . 1 2 . 2 1 . 2 . . 1 . . . . 1 Weapon 20 | . 1 1 . 2 1 2 . . . 3 . 2 . 7 1 Tool/Special 2 | . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 94 | . 94 99 100 99 99 99 94 90 88 94 94 93 94 85 67 Engine 5 | . 14 11 11 9 9 7 4 . . . . . . . . Core 1 | . . . . . . . . . 3 5 5 5 5 5 1 Treads 17 | . 7 33 33 27 27 30 20 . . . . . . 11 6 Leg 8 | . 20 . . . . . 5 23 26 23 23 23 23 5 9 Device 13 | . 5 10 11 17 18 10 12 16 19 22 17 16 17 13 8 Storage 7 | . 14 11 11 9 9 7 6 6 5 5 5 5 5 5 3 Processor 7 | . . . . . . 6 10 . 3 5 17 17 17 20 13 Protection 6 | . 3 11 11 9 9 11 6 9 5 4 . . . 1 2 Energy Gun 5 | . . 9 11 18 17 7 1 26 7 . . . . . . Ballistic Gun 9 | . 28 12 10 8 8 15 19 . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . 12 22 23 23 20 15 . Peak Build Rating 131 | 6 10 21 22 36 36 41 85 82 100 99 89 90 91 121 131 Average Rating 58 | 4 7 16 21 30 33 39 62 72 88 98 89 89 89 112 90 On Entrance 55 | . 6 8 21 22 36 34 37 82 72 99 89 89 90 90 109 Avg Prop Armor Cover (%) 4 | . . . . 6 . 4 3 . . . . . . 5 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 128 | 13 32 58 62 70 70 79 94 73 104 97 93 96 94 103 128 Greatest Support 210 | 20 40 60 60 60 60 80 108 70 85 70 70 70 70 210 210 Greatest Overweight (x) 4 | . 1 . 1 1 1 1 2 1 1 1 1 1 1 1 4 Average Overweight (x) . | . . . . 1 1 . . 1 . 1 1 1 1 . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 13 17 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 5 15 20 20 20 20 20 20 15 20 20 20 20 20 20 20 Average Carried 18 | 2 11 16 19 19 19 19 19 14 18 19 20 19 19 19 12 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 13 20 19 20 20 20 15 14 20 20 20 20 20 19 5 Class Distribution -------------------- 38% | Scavenger-Tank 24% | Gunner 12% | Mutant 11% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Res Matter Collected 10846 | 253 479 469 111 451 600 676 2897 . 613 243 280 . 591 2623 560 Remotely 3609 | . . . . . . . . . 533 243 280 . 591 1962 . Salvage Created 17102 | 45 658 1073 178 1151 1670 1204 6346 . 547 116 327 . 145 1971 1671 Parts 820 | 6 44 82 11 65 100 79 265 . 18 1 9 . 8 72 60 Haulers Intercepted 25 | . 1 4 . 1 6 2 6 . 3 . . . . . 2 Recyclers Shooed 17 | . 1 . . 3 . 1 8 . 2 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 2 8 . 8 . . Prevented 4 | . . . . . . . . . . . 1 . 3 . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 253 | . 11 26 6 20 23 20 70 . 1 1 7 . 6 42 20 Melee 25 | . . . . . . . 23 . . . . . . . 2 Guns 137 | . 11 26 6 19 23 16 36 . . . . . . . . Cannons 52 | . . . . . . . . . 1 1 7 . 4 29 10 AOE 36 | . . . . . . 4 11 . . . . . 2 12 7 Classes Destroyed 22 | 1 6 4 1 1 1 1 5 . . . 1 . 1 . . Worker 17 | . . 1 . 2 1 2 5 . . . . . . 4 2 Builder 20 | . . 2 1 2 5 1 5 . 2 . . . . 1 1 Tunneler 3 | 2 . 1 . . . . . . . . . . . . . Hauler 25 | . 1 4 . 1 6 2 6 . 3 . . . . . 2 Recycler 30 | . 2 . . 2 1 2 10 . 3 . . . . 8 2 Mechanic 3 | . . 1 . . 1 . 1 . . . . . . . . Operator 5 | . 2 . . . . 1 1 . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . 2 . . Watcher 7 | . 2 . . 1 1 . 3 . . . . . . . . Swarmer 58 | . 3 16 4 6 3 4 6 . . . . . . 13 3 Saboteur 2 | . . . . . . . 1 . . . . . . 1 . Grunt 103 | . 8 7 1 5 9 12 33 . 1 . 3 . . 10 14 Brawler 5 | . . . . . 1 . 3 . . . . . . . 1 Duelist 11 | . . . 1 . . . 5 . . . 3 . . 1 1 Protector 2 | . . . . . . . 2 . . . . . . . . Sentry 31 | . . 3 . 7 10 1 4 . . 1 1 . 1 3 . Specialist 3 | . . . . . . . 3 . . . . . . . . Hunter 10 | . . . . 2 . . 2 . . . . . . 6 . Programmer 23 | . . . . . . 3 9 . . . . . 2 8 1 Heavy 1 | . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . 1 . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 20 | 2 4 5 4 5 10 6 20 . 3 1 3 . 1 12 8 Combat Bots Only 10 | . 3 4 4 4 3 6 10 . 1 1 3 . 1 8 5 Max Kills in Single Turn 4 | 1 1 2 1 2 1 3 3 . 2 1 1 . 1 4 3 Gunslinging 1 | . . 1 . 1 . . 1 . . . . . . . . Exploded 4 | . . . . . . 3 2 . . . . . 1 4 2 Melee 1 | . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . 99-TNT (-5/Upper Caves) Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1725 | . 40 116 34 78 66 87 673 6 16 9 7 . 20 195 378 Missed 485 | . 10 40 6 16 21 33 209 2 4 6 2 . 7 58 71 Deflected 9 | . . . . . . . . . . . . . . . 9 Hits 1240 | . 30 76 28 62 45 54 464 4 12 3 5 . 13 137 307 Melee 53 | . . . 3 . . . 29 . . . . . . 3 18 Projectile 1187 | . 30 76 25 62 45 54 435 4 12 3 5 . 13 134 289 AOE 3 | . . . . . . 3 . . . . . . . . . Critical Strikes 71 | . . 1 . . 2 5 28 . . . 1 . 1 10 23 Actively Blocked 11 | . . . . . . . 11 . . . . . . . . Part Disruptions 5 | . . . . . . 1 2 . . . . . . 2 . Damage Taken 22591 | . 366 722 333 735 646 994 7867 314 527 60 100 . 314 2794 6819 Core 2375 | . 80 93 103 67 72 112 638 . 15 19 25 . 22 121 1008 Absorbed by Shields 146 | . . . . . . . 146 . . . . . . . . Reduced by Siege Mode 174 | . . . . . . . . . . . . . . 154 20 Redirected to Shielding 38 | . . . . . . . . . . . . . . . 38 Core Remaining (%) 72 | 100 68 . 51 . 74 84 . 24 . . . . 91 89 . Volleys Fired 706 | 6 53 79 16 74 83 57 158 1 28 2 10 . 11 81 47 Largest 4 | 2 2 2 2 3 3 3 4 4 4 4 4 . 4 4 4 Hottest 360 | 40 40 79 79 168 138 133 207 276 276 188 188 . 239 272 360 Shots Fired 2084 | 12 106 158 32 221 247 163 558 4 91 8 40 . 38 280 126 Gun 1493 | 12 106 158 32 221 246 158 540 4 16 . . . . . . Cannon 551 | . . . . . . . . . 75 8 40 . 36 274 118 Launcher 40 | . . . . . 1 5 18 . . . . . 2 6 8 Special . | . . . . . . . . . . . . . . . . Kinetic 1372 | 12 106 87 16 72 81 114 504 . 75 8 40 . 33 222 2 Thermal 672 | . . 71 16 149 165 44 36 4 16 . . . 3 52 116 Explosive 25 | . . . . . 1 5 3 . . . . . 2 6 8 Electromagnetic 15 | . . . . . . . 15 . . . . . . . . Robot Hit Streak 43 | 9 12 16 12 18 14 10 23 1 7 2 4 . 9 43 42 Robot Miss Streak 6 | 1 2 3 3 5 4 3 6 2 5 6 5 . 2 3 1 Penetration Max 1 | . . . . . 1 . 1 . 1 . . . . 1 . Secondary Targets 26 | . 2 5 2 2 . 3 12 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . . . . . . Shots Hit Robots 1407 | 9 72 100 20 139 130 107 452 1 45 4 13 . 24 195 96 Core Hits 694 | 2 36 47 9 48 56 59 241 1 15 3 14 . 10 86 67 Critical Kills 2 | . . . . . 1 . . . . . . . . . 1 Critical Parts Destroyed 11 | . . . . 1 . . 6 . . . . . . . 4 Critical Strikes 82 | . . 4 1 8 6 3 17 . 10 . 5 . 3 20 5 Burn 22 | . . 4 1 7 5 3 1 . 1 . . . . . . Destroy 8 | . . . . 1 1 . 6 . . . . . . . . Blast 37 | . . . . . . . . . 9 . 5 . 3 20 . Smash 5 | . . . . . . . . . . . . . . . 5 Sever 10 | . . . . . . . 10 . . . . . . . . Melee Attacks 143 | . . . 1 . . 2 113 . 4 1 . . . . 22 Impact 22 | . . . . . . . . . . . . . . . 22 Slashing 120 | . . . . . . 2 113 . 4 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 8 . . 1 . . . . 2 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Follow-up Attacks 14 | . . . . . . . 14 . . . . . . . . Damage Inflicted 40641 | 101 740 1490 299 2295 2471 2518 12596 36 1535 195 741 . 1105 9221 5298 Guns 16891 | 101 733 1490 299 2287 2418 1985 7335 36 207 . . . . . . Cannons 13034 | . . . . . . . . . 1328 117 741 . 945 7253 2650 Explosions 6194 | . . . . . 53 533 1810 . . . . . 160 1967 1671 Melee 4499 | . . . . . . . 3444 . . 78 . . . . 977 Ramming 23 | . 7 . . 8 . . 7 . . . . . . 1 . Kinetic 20508 | 101 733 697 162 638 678 1368 6965 . 1328 117 741 . 876 6065 39 Thermal 10780 | . . 793 137 1649 1740 617 670 36 207 . . . 69 2251 2611 Explosive 3795 | . . . . . 53 533 474 . . . . . 160 904 1671 Electromagnetic 1036 | . . . . . . . 1036 . . . . . . . . Impact 977 | . . . . . . . . . . . . . . . 977 Slashing 3522 | . . . . . . . 3444 . . 78 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . 1 1 . 17 17 . . . . 1 4 20 Average Corruption 2 | . . . . 1 1 . 3 17 . . . . 1 2 8 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 101 | . . . . 2 10 . 58 . . . . . 3 16 12 Message Errors 22 | . . . . . 1 . 11 . . . . . 1 6 3 Matter Fused 19 | . . . . . 2 . 12 . . . . . . 1 4 Heat Flow Errors 10 | . . . . 2 2 . 4 . . . . . . 1 1 Energy Discharges 13 | . . . . . 1 . 6 . . . . . 1 3 2 Parts Rejected 2 | . . . . . . . 1 . . . . . . 1 . Data Loss (minor) 9 | . . . . . 1 . 6 . . . . . . 1 1 Data Loss (major) 7 | . . . . . 1 . 5 . . . . . . . 1 Misfires 7 | . . . . . 2 . 4 . . . . . . 1 . Alerts 3 | . . . . . . . 2 . . . . . 1 . . Misdirections 1 | . . . . . . . 1 . . . . . . . . Weapon Failures 8 | . . . . . . . 6 . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 993 | . . . . . . 18 148 . 16 . 13 . . 362 436 Projectiles 253 | . . . . . . . . . 16 . 13 . . 178 46 Explosions 227 | . . . . . . 18 15 . . . . . . 184 10 Melee 513 | . . . . . . . 133 . . . . . . . 380 Knockbacks 56 | . . . . . . . . . 4 . 3 . . 41 8 Impact 7 | . . . . . . . . . . . . . . . 7 Kinetic 42 | . . . . . . . . . 4 . 1 . . 36 1 Secondary 7 | . . . . . . . . . . . 2 . . 5 . Self-Inflicted Damage 359 | . . . . . . . 133 . . . . . . 15 211 Shots 8 | . . . . . . . 4 . . . . . . 1 3 Rammed 5 | . . . . 1 . . 3 . . . . . . 1 . Targets Rammed 8 | . 3 . . 1 . . 3 . . . . . . 1 . Kicked 3 | . 3 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 356 | . 18 6 . 214 235 57 320 86 83 5 3 . 18 73 356 Average Temperature 60 | . 8 2 . 35 67 16 71 49 41 3 3 . 13 73 154 Received Heat Transfer 4647 | . 111 156 24 153 288 438 1923 . . 27 54 . 54 300 1119 Effects 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Siege Activations 7 | . . . . . . . . . . . . . . 5 2 Total Turns 121 | . . . . . . . . . . . . . . 98 23 Longest Duration 45 | . . . . . . . . . . . . . . 45 12 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 42 | . . . . . . . . . . . . . . . 42 Longest Duration 42 | . . . . . . . . . . . . . . . 42 Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 Parts Fried 7 | . . . . . . . 3 . . . . . . 1 3 Impact Corruptions 11 | . . . . . . . . . . . 1 . . 1 9 Robots Melted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Melted 32 | . . 3 1 8 3 2 6 . 2 . . . . . 7 Heat Transferred 18110 | . . 2109 370 4255 3737 1406 1002 74 481 . . . 100 2169 2407 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 6 . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 5 | . . 1 1 1 2 1 4 . 5 . . . . 5 4 Low Security (%) 46 | 100 100 35 77 78 13 85 35 . . . . . . 18 . Level 1 25 | . . 64 22 21 72 14 19 . . . . . . 19 . Level 2 8 | . . . . . 14 . 15 . 62 . . . . 5 . Level 3 7 | . . . . . . . 19 . 8 . . . . 9 15 Level 4 10 | . . . . . . . 9 . 21 . . . . 32 84 Level 5 1 | . . . . . . . . . 6 . . . . 10 . High Security . | . . . . . . . . . . . . . . 4 . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1951 | 10 133 379 236 291 438 275 1515 . 1823 . . . . 1951 1321 Initial 1100 | . . 30 131 . 114 60 116 . 616 . . . . 300 1100 Average 385 | 1 47 232 113 100 329 65 473 . 893 . . . . 887 1162 Influence Increases 10870 | 10 326 754 160 685 879 666 2215 56 1497 142 150 . 120 2481 729 Destroy 0b10 Robot/C 5540 | . 220 520 120 400 460 400 1360 40 440 120 140 . 80 840 400 Destroy 0b10 Robot/NC 650 | 10 35 45 5 40 75 40 165 . 120 . . . 10 65 40 Destroy Leader 1226 | . 56 108 20 124 154 94 278 10 110 10 10 . 30 160 62 Allied During Kill 96 | . . . . . . 14 . 6 64 12 . . . . . Successful Hack 118 | . . 17 . 11 44 46 . . . . . . . . . Disable Machine 1065 | . 15 15 15 15 120 45 165 . 195 . . . . 450 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . 150 . Destroy Structure 1380 | . . 4 . 5 26 27 112 . 568 . . . . 486 152 Advance Influence 300 | . . . . . . . . . . . . . . 300 . Lose Combat Pursuer 345 | . . 45 . 90 . . 135 . . . . . . 30 45 Influence Decreases 9796 | 10 253 490 497 414 1017 561 939 591 661 1070 603 434 120 530 1606 Entered New Map 3728 | . . 43 206 . 157 73 122 561 363 672 169 434 . . 928 Time Decay 4968 | 10 243 427 281 414 550 418 587 . 278 398 434 . 120 490 318 Lost Part 740 | . 10 20 10 . 10 10 230 30 20 . . . . 40 360 Lost Ally 60 | . . . . . . 60 . . . . . . . . . Purge Threat 300 | . . . . . 300 . . . . . . . . . . Squads Dispatched 62 | . 3 1 . 1 2 10 18 . 6 . . . . 11 10 Investigation 6 | . 1 . . . 1 2 1 . . . . . . 1 . Extermination 13 | . . . . . . 4 5 . 1 . . . . 2 1 Reinforcement 20 | . 2 1 . . 1 3 5 . 3 . . . . 2 3 Assault 15 | . . . . . . . 4 . 2 . . . . 6 3 Garrison 8 | . . . . 1 . 1 3 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 1 . 1 . . . . 2 1 Haulers Reinforced 4 | . . . . . . . 3 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Res Distress Signals 22 | . . 2 . 4 3 1 6 . 1 . . . 1 4 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 408 | . 19 36 12 35 30 31 106 2 17 6 6 . 8 48 52 Peak Tracking Total 17 | . 4 5 17 8 3 4 10 2 4 5 3 . 2 8 15 Tactical Retreats 17 | . . 1 1 4 . . 7 . . . . . . 1 3 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Res Traps Triggered 8 | . 2 . . 1 . 1 2 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Res Machines Disabled 72 | . 1 1 1 1 8 3 11 . 13 . . . . 31 2 Max in Single Turn 7 | . 1 1 1 1 1 1 4 . 1 . . . . 7 1 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Res Machines Accessed 46 | . . 4 . 6 13 11 6 . . 1 . 4 . 1 . Terminals 31 | . . 3 . 3 13 9 3 . . . . . . . . Fabricators 2 | . . . . . . 1 1 . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . 2 . . 1 . . . . . . 1 . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . Total Hacks 107 | . . 9 . 12 33 22 11 . . 1 . 17 . 2 . Successful 58 | . . 4 . 5 17 10 2 . . 1 . 17 . 2 . Failed 48 | . . 5 . 6 16 12 9 . . . . . . . . Catastrophic 7 | . . . . 2 . 5 . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . Manual 31 | . . 2 . 5 18 6 . . . . . . . . . Terminals 71 | . . 7 . 7 33 19 5 . . . . . . . . Fabricators 4 | . . . . . . 2 2 . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 2 . 3 . . 2 . . . . . . 2 . Garrison Access 3 | . . . . . . 1 2 . . . . . . . . Terminal Hacks 49 | . . 3 . 2 17 9 . . . 1 . 17 . . . Record 5 | . . . . . . . . . . . . 5 . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . Robot Analysis 8 | . . . . 1 3 . . . . . . 4 . . . Prototype ID Bank 10 | . . . . . 2 4 . . . . . 4 . . . Open Door 6 | . . . . . 5 . . . . 1 . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . . . Alert Level 2 | . . 1 . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . Locate Traps 3 | . . 1 . . 1 1 . . . . . . . . . Hauler Manifests 5 | . . 1 . 1 1 2 . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 2 . . . . . . . . Network Status 2 | . . . . . . . 2 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 1 . 2 . . . . . . . . . 2 . Retrieve Study 5 | . . 1 . 2 . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 35 | . . 4 . 5 9 10 6 . . . . . . 1 . Full Trace Events 2 | . . . . . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 1 . 2 . . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 2 . . . . . . 2 . Machine Destruction 4 | . . . . . . . 2 . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Res Total Allies 4 | . . . . . . 3 . 1 . . . . . . . Largest Group 3 | . . . . . . 3 . 1 1 1 . . . . . Highest-Rated Group 138 | . . . . . . 60 . 138 138 121 . . . . . Highest-Rated Ally 138 | . . . . . . 20 . 138 138 121 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . 1 23 1 . . . . . Total Damage 7401 | . . . . . . . . 552 5863 986 . . . . . Kills 44 | . . . . . . . . 2 37 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 5971 | . 174 70 . . . . 176 1 408 956 1077 292 874 1349 594 Optics 5550 | . . . . . . . . . 408 956 1077 292 874 1349 594 Terrain 14 | . . . . . . . 13 1 . . . . . . . Structural 163 | . . . . . . . 163 . . . . . . . . Seismic 244 | . 174 70 . . . . . . . . . . . . . Robot Analysis Total 7 | . . . . 1 2 . . . . . . 4 . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . . 3 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Res Turns Passed 17163 | 82 822 1084 679 1437 1594 2141 3458 5 601 956 1077 292 874 1349 712 Spaces Moved 7239 | 52 305 422 311 521 622 1049 1301 1 315 485 547 147 436 483 242 Core 38 | 17 . . . . . . . . . . . . . . 21 Treads 4491 | . 68 422 311 521 622 1049 1094 . . . . . . 328 76 Legs 2685 | 35 237 . . . . . 207 1 315 485 547 147 436 155 120 Wheels 1 | . . . . . . . . . . . . . . . 1 Hover 24 | . . . . . . . . . . . . . . . 24 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 200 200 160 120 190 120 190 190 190 190 176 50 Average Speed 179 | 97 162 160 197 200 200 168 182 190 141 190 190 190 190 182 135 Slowest Speed 270 | 120 190 160 200 200 200 200 260 190 190 190 190 190 190 270 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 4 65 37 70 50 86 28 35 2 13 68 82 63 59 18 8 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . . . Known Exits Taken 2 | . . . . . . 1 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . . . . . 3 5 . 3 . . Spaces Dug 83 | . . . . . 10 3 11 . 4 . . . 14 32 9 Terrain Destroyed 700 | . . . . . 24 27 131 . 38 6 27 . 41 313 93 Melee 16 | . . . . . . 1 7 . 4 . . . . . 4 Projectile 141 | . . . . . . . 1 . 34 6 27 . 17 44 12 AOE 543 | . . . . . 24 26 123 . . . . . 24 269 77 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Res Total 9708 | 72 536 680 343 759 795 1292 1869 2 399 517 562 160 457 766 499 Wait 857 | . 139 109 13 95 32 135 96 . 6 . 4 . 2 120 106 Move 7224 | 51 304 421 310 520 621 1048 1300 . 314 484 546 146 435 482 242 Hop . | . . . . . . . . . . . . . . . . Pick Up 223 | 9 17 28 . 18 7 10 63 . 16 11 1 2 1 23 17 Fast Attach 47 | 1 2 2 . 3 11 1 6 . 3 2 . 5 1 5 5 Attach 113 | 5 2 5 1 2 1 3 48 1 6 . . . . 10 29 Detach 16 | . 1 . . 1 . . 6 . 3 . . . . . 5 Swap 181 | . 6 13 2 19 15 23 51 . 10 4 . 1 4 19 14 Drop 212 | . 9 23 . 26 25 13 47 . 9 13 1 6 3 25 12 Fire 706 | 6 53 79 16 74 83 57 158 1 28 2 10 . 11 81 47 Melee 121 | . . . 1 . . 2 91 . 4 1 . . . . 22 Ram . | . . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . . Crush 5 | . . . . 1 . . 3 . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory -6/Factory -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 14) 877 | -10/Materials | Discovered new exit (range 3) 905 | -10/Materials | Entered another Materials area 905 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1885 | -9/Materials | Discovered new exit (range 13) 1989 | -9/Materials | Entered Mines 2048 | -9/Mines | Met a Derelict bent on vengeance 2083 | -9/Mines | Build established: Scavenger-Mutant 2451 | -9/Mines | Discovered new exit (range 5) 2622 | -9/Mines | Discovered new exit (range 6) 2623 | -9/Mines | Assembled infested the area 2668 | -9/Mines | Entered Materials 2668 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2947 | -8/Materials | Garrison activated, responded to threat 2961 | -8/Materials | Build established: Scavenger-Tank 3847 | -8/Materials | Central database locked down 3990 | -8/Materials | Discovered new exit (range 9) 4069 | -8/Materials | Discovered new exit (range 13) 4105 | -8/Materials | Entered Storage 4106 | -8/Storage | Identified exit to Recycling 5058 | -8/Storage | Used back door to open Recycling access 5087 | -8/Storage | Found Prototype Launcher 5087 | -8/Storage | Identified Gui. Missile Launcher 5669 | -8/Storage | Discovered new exit (range 12) 5699 | -8/Storage | Entered Factory 5699 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6009 | -7/Factory | Build established: Scavenger-Gunner 6010 | -7/Factory | Allied Derelicts emerged from ambush trap array 6264 | -7/Factory | Fabricated B-48 Gladiator? 6562 | -7/Factory | Lost 5 allies 6578 | -7/Factory | Discovered new exit (range 15) 7039 | -7/Factory | Build established: Scavenger-Tank 7390 | -7/Factory | Garrison activated, responded to threat 7838 | -7/Factory | Identified exit to Factory 7840 | -7/Factory | Entered another Factory area 7840 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7973 | -6/Factory | Spotted B-75 Beast 8058 | -6/Factory | Destroyed B-75 Beast 8347 | -6/Factory | Build established: Scavenger-Gunner 9007 | -6/Factory | Cargo convoy interrupted 9092 | -6/Factory | Lost 6 parts (4n1u1w) 9773 | -6/Factory | Build established: Tank 9940 | -6/Factory | First assault squad dispatched 10047 | -6/Factory | Garrison activated, responded to threat 10111 | -6/Factory | Build established: Scavenger-Tank 10352 | -6/Factory | Destroyed 10 combat bots 10592 | -6/Factory | Lost 5 parts (2n3w) 10745 | -6/Factory | Core integrity fell below 50% 10867 | -6/Factory | Build established: Scavenger-Gladiator 10879 | -6/Factory | Discovered new exit (range 10) 10899 | -6/Factory | Identified exit to Lower Caves 11166 | -6/Factory | Destroyed 7 combat bots 11198 | -6/Factory | System corruption reached 10% 11254 | -6/Factory | Lost 3 parts (1p2u) 11298 | -6/Factory | Entered Lower Caves 11299 | -6/Lower Caves | 99-TNT showed up to help 11301 | -6/Lower Caves | 99-TNT revealed a hidden path 11303 | -6/Lower Caves | Entered Factory 11303 | -5/Factory | Accompanied by 1 ally (99-TNT) 11303 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11330 | -5/Factory | Lost 3 parts (1n2u) 11637 | -5/Factory | Discovered new exit (range 20) 11830 | -5/Factory | Discovered new exit (range 14) 11903 | -5/Factory | First assault squad dispatched 11904 | -5/Factory | Entered Upper Caves 11904 | -5/Upper Caves | Accompanied by 1 ally (99-TNT) 11926 | -5/Upper Caves | Build established: Scavenger-Tank 12393 | -5/Upper Caves | Murdered 99-TNT 12438 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12715 | -5/Upper Caves | Discovered new exit (range 13) 12860 | -5/Upper Caves | Entered another Upper Caves area 13085 | -5/Upper Caves | Build established: Gunner 13346 | -5/Upper Caves | Discovered new exit (range 8) 13380 | -5/Upper Caves | Learned Factory security intel 13599 | -5/Upper Caves | Spotted B-75 Beast 13795 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13858 | -5/Upper Caves | Discovered new exit (range 5) 13882 | -5/Upper Caves | Learned Factory emergency access door positions 13896 | -5/Upper Caves | Learned Factory garrison access intel 13937 | -5/Upper Caves | Entered Zhirov 13937 | -5/Zhirov | Discovered new exit (range 3) 13972 | -5/Zhirov | Met Zhirov 14063 | -5/Zhirov | Found Alien Artifact 14063 | -5/Zhirov | Identified Integrated Dissipator 14063 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14089 | -5/Zhirov | Found Alien Artifact 14136 | -5/Zhirov | Learned location of Quarantine (-2) 14136 | -5/Zhirov | Learned location of Testing (-3) 14136 | -5/Zhirov | Learned location of Command (-1) 14178 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14229 | -5/Zhirov | Entered Proximity Caves 14600 | -4/Proximity Caves | Spotter reported a threat 14626 | -4/Proximity Caves | Spotter reported a threat 14840 | -4/Proximity Caves | Spotted B-86 Titan 14853 | -4/Proximity Caves | Destroyed B-86 Titan 14946 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14995 | -4/Proximity Caves | Learned 4 Research zone layouts 15043 | -4/Proximity Caves | Discovered new exit (range 10) 15103 | -4/Proximity Caves | Entered Factory 15103 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15106 | -4/Factory | Loaded intel: 4 garrison access locations 15853 | -4/Factory | First assault squad dispatched 16082 | -4/Factory | Lost 3 parts (2u1w) 16195 | -4/Factory | Discovered new exit (range 5) 16393 | -4/Factory | High security lockdown imminent 16452 | -4/Factory | Entered Research 16452 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16455 | -3/Research | Destroyed 8 combat bots 16702 | -3/Research | First assault squad dispatched 16767 | -3/Research | Garrison activated, responded to threat 16892 | -3/Research | Identified Transdimensional Reconstructor 16892 | -3/Research | Warped through subspace 16923 | -3/Research | Lost 22 parts (2p8n7u5w) 17047 | -3/Research | System corruption reached 10% 17106 | -3/Research | Lost 7 parts (1p2n2u2w) 17138 | -3/Research | Core integrity fell below 50% 17164 | -3/Research | Self-destructed Last Messages --------------- 17121_ P-80 Master system corrupted by crushing effect. 17121_ P-80 Master destroyed. 17125_ Acquired Imp. Antigrav System. 17128_ Acquired Imp. Gyrokinetic Inverter. 17128_ Propulsion Shielding destroyed. 17130_ Flexi-carbon Leg+ destroyed. 17131_ Acquired 30 matter. 17133_ System corrupted: Substantial component data lost. 17136_ P-80 Master knocked back. 17152_ U-05 Engineer builds a Wall. 17153_ P-80 Master resets P-80 Master, system corruption cleaned. 17153_ Imp. Antigrav System destroyed. 17158_ Imp. Gyrokinetic Inverter destroyed. 17161_ Penetrated by Slug. 17161_ Slug penetrates Wall. 17161_ Slug penetrates G-67 Veteran. 17164_ Critical hit (Burn: +50). 17164_ Gravity Flail destroyed. 17164_ Penetrated by Slug. 17164_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???## + + #?????????????? | | ????# # # #?????????????? | | ????# = %# #?? #?????????????? | | ????# [![[ # """ #######+##??????????????? | | ????# !!%!%%# """" # """ #??????????????? | | ???#######/### """" # """ #??????????????? | | ???# !%% # """ # """ #??????????????? | | ???# *"! + # #??????????????? | | ???# # # =#??????????????? | | ???# # " #??????????????? | | ???# # # #??????????????? | | ???# # ^ # #??????????????? | | ???# # # #??????????????? | | ???# # ""Y"" ###+###########?????????? | | ???########### """"" ####??????? | | ?????????????# # ???????? | | ?????????????# # ????????? | | ?????????????# !! p #??? ?????? | | ?????????????####""!""######p###### #? ??? ? | | ????????????????#"F!""### % ## # = | | ????????????????#"""""### % # % # "" ""??? | | #########???????######### ## + ""G""??? | | """" #?????????????# # h%h ##????????? | | """" #?????????????# # g ##% ##????????? | | """" #?????????????# # % ## #?????????? | | """" #?????????????# #@ ## #?????????? | | #????????????## # % # #?????????? | | #????????????# # #" # ???????? | | #????????????############# + ???????? | | #????????????# ] %! #?????????? | | #????????????# #?????????? | | #????????????# ] #?????????? | | #????????????# # #?????????? | | #????????????# #? #?????????? | | ##+#######???????????########## # #??? #?????????? | | ??????????? ??????? ?????????????? | | ?????????? ????????? ???????????? | | ????????? ?????????? ?????????? | | ?????????????????? ???????????? ##????????? | | ?????????????????###??????????????##+###?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 65 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 600 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 900 Resistance: TH 25 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 12 Kinecelleration 40 Salvage Targeting 2 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Beam Rifle | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Enh. Gauss Cannon | -4/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- I Laugh At Your Crits Immobile And Lovin' It Like A Rock Physics Protects Challenges ------------ None Game ------ Seed MicroVariableDetonator Manual? 0 Play Time 03:24:16 Cumulative 34.2 hours Start 2026.02.11 @ 01:26:37 End 2026.02.23 @ 19:29:12 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 30 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63281679-0050-493a-b0ae-51661e1ecc5a