Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.10 @ 01:18:01 Player: o8643 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1199) 1199 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 3402 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 0/550 Matter 94/300 Energy 99/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Advanced ECM Suite Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module Improved Flight Unit Surge Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Improved Grenade Launcher Katana > --- INVENTORY -------- Surge Thruster Improved Light Armor Plating Rocket Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 77 | 6 14 14 23 20 Power 12 | 1 . 3 5 3 Engine 8 | 1 . 3 3 1 Core 3 | . . . 2 1 Reactor 1 | . . . . 1 Propulsion 17 | 2 2 2 6 5 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 15 | . 2 2 6 5 Utility 29 | 1 7 5 9 7 Device 16 | . 1 3 7 5 Storage 8 | 1 6 1 . . Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 19 | 2 5 4 3 5 Energy Gun 3 | . 3 . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon . | . . . . . Launcher 9 | . 2 3 . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 3 | . 1 1 . 1 Parts Lost 20 | . . 1 11 8 Power 4 | . . . 3 1 Propulsion 9 | . . . 4 5 Utility 4 | . . 1 2 1 Weapon 3 | . . . 2 1 Highest Loss Streak 8 | . . 1 5 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 96 85 63 73 Engine 11 | . 14 11 8 4 Treads 14 | . 25 . . . Flight 16 | . 2 44 33 31 Device 9 | . 12 5 5 7 Storage 9 | . 13 11 . . Hackware 2 | . . . 5 9 Protection 1 | . . 3 1 4 Energy Gun 9 | . 16 . . . Ballistic Gun 3 | . 5 . 3 . Launcher 5 | . 4 10 3 2 Naked Turns . | . . . . . Heaviest Build 32 | 13 32 19 20 21 Greatest Support 40 | 40 40 20 20 25 Greatest Overweight (x) 6 | . 6 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 8 8 5 Average Capacity 8 | 7 11 8 5 5 Most Carried 14 | 3 14 8 7 5 Average Carried 6 | 1 8 6 4 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 3 8 8 5 3 Class Distribution -------------------- 61% | Mutant 29% | Sprinter 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Matter Collected 1369 | 185 279 336 529 40 Remotely 295 | . . 295 . . Salvage Created 1041 | . 426 360 143 112 Parts 88 | . 32 24 18 14 Haulers Intercepted 6 | . 2 3 . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Combat Hostiles Destroyed 34 | . 10 7 13 4 Melee 2 | . 1 . 1 . Guns 7 | . 5 . 2 . AOE 25 | . 4 7 10 4 Classes Destroyed 11 | . 6 3 2 . Worker 3 | . 1 2 . . Builder 1 | . 1 . . . Tunneler 1 | . . 1 . . Hauler 6 | . 2 3 . 1 Recycler 1 | . . 1 . . Operator 1 | . . . 1 . Watcher 4 | . 3 1 . . Swarmer 12 | . 3 . 5 4 Cutter 3 | . . . 3 . Grunt 17 | . 7 5 5 . Sentry 2 | . . 2 . . Best Kill Streak 7 | . 5 6 7 4 Combat Bots Only 7 | . 4 3 7 4 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging . | . . . . . Exploded 2 | . 1 2 2 2 Melee 1 | . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Damage Taken 2199 | . 101 402 788 908 Core 622 | . 11 58 177 376 Absorbed by Shields 51 | . . . 51 . Core Remaining (%) 93 | 100 95 85 . . Volleys Fired 88 | . 29 30 22 7 Largest 2 | . 2 1 2 1 Hottest 90 | . 90 36 61 36 Shots Fired 107 | . 47 30 23 7 Gun 45 | . 36 . 9 . Cannon . | . . . . . Launcher 62 | . 11 30 14 7 Special . | . . . . . Kinetic 9 | . . . 9 . Thermal . | . . . . . Explosive 58 | . 11 30 14 3 Electromagnetic 40 | . 36 . . 4 Robot Hit Streak 6 | . 6 6 4 . Robot Miss Streak 6 | . 6 2 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 59 | . 28 15 12 4 Core Hits 83 | . 24 32 20 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 7 | . . . 1 6 Impact . | . . . . . Slashing 7 | . . . 1 6 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3787 | . 883 1211 1298 395 Guns 487 | . 364 . 123 . Cannons . | . . . . . Explosions 3063 | . 505 1211 1128 219 Melee 223 | . . . 47 176 Ramming 14 | . 14 . . . Kinetic 123 | . . . 123 . Thermal 150 | . 90 43 . 17 Explosive 2711 | . 415 1168 1128 . Electromagnetic 566 | . 364 . . 202 Impact . | . . . . . Slashing 223 | . . . 47 176 Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Matter Fused 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 146 | . 12 38 70 26 Projectiles . | . . . . . Explosions 117 | . 9 38 70 . Melee 29 | . 3 . . 26 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 489 | . . 243 140 106 Shots 17 | . . 6 4 7 Rammed 3 | . 3 . . . Targets Rammed 4 | . 4 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 120 | . 120 65 73 105 Average Temperature 35 | . 48 25 29 39 Received Heat Transfer 615 | . 51 69 180 315 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions 1 | . 1 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . 100 50 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Peak Influence 547 | . 309 522 508 547 Initial 213 | . . 29 213 125 Average 180 | . 83 356 348 250 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 61 | 100 89 21 4 42 Level 1 24 | . 10 27 60 42 Level 2 14 | . . 51 34 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 4 3 2 Investigation 8 | . 2 3 1 2 Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 16 16 28 33 Peak Tracking Total 17 | . 3 5 11 17 Tactical Retreats 8 | . 1 . 2 5 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Traps Triggered 7 | . 2 1 1 3 Indirectly 2 | . . . . 2 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . 2 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Machines Disabled 15 | . 3 8 2 2 Max in Single Turn 3 | . 1 3 2 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Machines Accessed 30 | . 10 5 9 6 Terminals 26 | . 8 4 8 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 1 . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 79 | . 23 12 31 13 Successful 30 | . 10 5 10 5 Failed 49 | . 13 7 21 8 Catastrophic 12 | . 5 . 5 2 Database Lockouts . | . . . . . Manual 35 | . 7 6 20 2 Terminals 69 | . 19 10 27 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 4 2 . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 23 | . 7 3 8 5 Record 1 | . . . . 1 Part Schematic 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Open Door 2 | . . . . 2 Alert Level 5 | . 1 2 2 . Unreport Threat 5 | . 1 1 3 . Locate Traps 1 | . . . . 1 Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Patrol Status 1 | . . . 1 . Assault Status 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 1 . . Terminals 3 | . 2 1 . . Botnet 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 26 | . 8 5 9 4 Full Trace Events 7 | . 2 3 1 1 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . 9 3 . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 3 | . . . . 3 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Turns Passed 2019 | 71 1099 269 326 254 Spaces Moved 2443 | 44 715 573 631 480 Core 10 | 9 . . . 1 Treads 592 | 35 557 . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1841 | . 158 573 631 479 Fastest Speed 25 | 50 37 31 27 25 Average Speed 62 | 137 133 31 30 30 Slowest Speed 460 | 160 460 31 40 195 Overloaded Moves 7 | . . . . 7 Propulsion Burnouts . | . . . . . Robots Hopped 24 | . 1 2 7 14 Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 6 96 47 70 60 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 451 | . 87 247 94 23 Melee . | . . . . . Projectile . | . . . . . AOE 451 | . 87 247 94 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Total 2797 | 52 820 634 730 561 Wait 106 | . 14 . 47 45 Move 2395 | 43 712 568 617 455 Hop 20 | . 1 2 6 11 Pick Up 32 | 3 19 7 2 1 Fast Attach 41 | 6 6 5 16 8 Attach 23 | . 3 6 6 8 Detach 22 | . 7 5 4 6 Swap 13 | . 5 3 1 4 Drop 46 | . 20 8 8 10 Fire 88 | . 29 30 22 7 Melee 7 | . . . 1 6 Ram . | . . . . . Kick . | . . . . . Crush 4 | . 4 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 72 | -11/Junkyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 12) 725 | -10/Materials | Discovered new exit (range 16) 1120 | -10/Materials | Discovered new exit (range 14) 1171 | -10/Materials | Entered another Materials area 1171 | -9/Materials | Evolved 2 slots: Propulsion x2 1211 | -9/Materials | Discovered new exit (range 11) 1439 | -9/Materials | Discovered new exit (range 4) 1440 | -9/Materials | Entered another Materials area 1440 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1467 | -8/Materials | Discovered new exit (range 14) 1484 | -8/Materials | Build established: Sprinter 1571 | -8/Materials | Destroyed 7 combat bots 1619 | -8/Materials | Lost 4 parts (2p1u1w) 1656 | -8/Materials | Discovered new exit (range 7) 1710 | -8/Materials | Lost 5 parts (4n1w) 1729 | -8/Materials | Discovered new exit (range 5) 1766 | -8/Materials | Entered Storage 1991 | -8/Storage | Core integrity fell below 50% 2017 | -8/Storage | Core integrity fell below 20% 2020 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01986_ Explosive Trap short circuited. 01986_ An explosion rips through the floor. 01986_ Terminal disabled. 01986_ S-10 Pest destroyed. 01988_ Surge Thruster destroyed. 01990_ S-10 Pest destroyed. 01990_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 01990_ S-10 Pest destroyed. 01992_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 01993_ VTOL Module destroyed. 01997_ G-47 Trooper IFF system glitched. 02001_ K-01 Serf suffers critical hit (Burn). 02001_ Adv. Weight Redist. System destroyed. 02002_ Critical hit (Burn: +37). 02012_ Shock Bomb Launcher destroyed. 02014_ Imp. Flight Unit destroyed. 02018_ Cesium-ion Thruster destroyed. 02019_ Critical hit (Burn: +37). 02019_ Cold Fusion Reactor destroyed. 02020_ Critical hit (Burn: +37). 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Grenade Launcher | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronSuspensionDerivative Manual? 0 Play Time 00:44:55 Cumulative 30.2 hours Start 2023.05.10 @ 00:36:46 End 2023.05.10 @ 01:18:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1c615c7-e4bf-4b98-85bb-cebfece520b4