Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 03:18:35 Player: BabuTurtle Result: Destroyed by as-87028 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (598) 598 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1128 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 147/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Flight Unit Visual Processing Unit Improved Terrain Scanner Targeting Computer Weapon Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Large Storage Unit Large Storage Unit Medium Matter Pod Weapon Shielding Hacking Suite Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 9 13 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 9 | 4 5 . Treads . | . . . Leg 4 | 2 2 . Wheel 3 | 2 1 . Hover . | . . . Flight 2 | . 2 . Utility 5 | 2 3 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 5 3 Power 1 | . 1 . Propulsion 3 | . 3 . Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 8 | 2 7 10 Power 1 | . 1 1 Propulsion 2 | 1 1 4 Utility 3 | . 3 5 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 10 | . 2 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 5 | . 1 4 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 92 | . 97 84 Engine 13 | . 13 14 Leg 17 | . 11 28 Wheel 8 | . 13 . Device 1 | . 3 . Storage 16 | . 17 14 Hackware 9 | . 6 13 Energy Gun 5 | . 7 . Ballistic Gun 4 | . 6 . Launcher 13 | . 12 13 Peak Build Rating 10 | 9 10 10 Average Rating 8 | 5 8 8 On Entrance 6 | . 9 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 31 | 9 31 28 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 7 | . 7 1 Average Overweight (x) . | . 1 1 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 13 | 5 14 15 Most Carried 12 | 4 11 12 Average Carried 8 | 2 7 10 Final Capacity 15 | 5 15 15 Final Carried 12 | 3 9 12 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 616 | 248 203 165 Remotely . | . . . Salvage Created 409 | 68 293 48 Parts 30 | 8 20 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | 1 15 5 Guns 2 | 1 1 . AOE 19 | . 14 5 Classes Destroyed 7 | 3 3 1 Worker 3 | 1 2 . Tunneler 1 | 1 . . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 12 | 1 9 2 Assembled 3 | . . 3 Best Kill Streak 4 | 3 4 3 Combat Bots Only 3 | 1 3 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 59 | 6 39 14 Missed 14 | . 10 4 Hits 45 | 6 29 10 Melee 6 | . . 6 Projectile 39 | 6 29 4 Critical Strikes 1 | . 1 . Damage Taken 898 | 63 473 362 Core 259 | 12 57 190 Absorbed by Shields . | . . . Core Remaining (%) 95 | 95 . . Volleys Fired 57 | 5 38 14 Largest 2 | 2 2 2 Hottest 80 | 40 80 80 Shots Fired 86 | 10 58 18 Gun 48 | 10 34 4 Cannon . | . . . Launcher 38 | . 24 14 Special . | . . . Kinetic 16 | 10 6 . Thermal 32 | . 28 4 Explosive 38 | . 24 14 Electromagnetic . | . . . Robot Hit Streak 7 | 3 7 4 Robot Miss Streak 5 | 5 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | 5 20 7 Core Hits 54 | 4 37 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1927 | 82 1275 570 Guns 244 | 82 150 12 Cannons . | . . . Explosions 1679 | . 1121 558 Melee . | . . . Ramming 4 | . 4 . Kinetic 82 | 82 . . Thermal 162 | . 150 12 Explosive 1679 | . 1121 558 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 1 3 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . 4 6 Message Errors 4 | . 2 2 Matter Fused 3 | . 1 2 Energy Discharges 2 | . . 2 Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 53 | . 39 14 Projectiles . | . . . Explosions 53 | . 39 14 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 323 | . 181 142 Shots 13 | . 6 7 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 212 | 6 212 102 Average Temperature 53 | 6 55 59 Received Heat Transfer 192 | 36 126 30 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 629 | . 592 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 76 | 100 56 100 Level 1 23 | . 43 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 340 | 30 340 175 Initial 125 | . . 125 Average 106 | 3 153 68 Influence Increases 731 | 30 595 106 Destroy 0b10 Robot/C 360 | 20 300 40 Destroy 0b10 Robot/NC 40 | 10 30 . Destroy Leader 76 | . 66 10 Successful Hack 5 | . 5 . Disable Machine 45 | . 45 . Destroy Structure 190 | . 134 56 Lose Combat Pursuer 15 | . 15 . Influence Decreases 713 | 30 273 410 Entered New Map 197 | . . 197 Time Decay 436 | 30 223 183 Lost Part 80 | . 50 30 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | 1 22 8 Peak Tracking Total 4 | 1 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 14 | . 14 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 12 | . 12 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 12 | . 12 . Recycle Component 6 | . 6 . Process 3 | . 3 . Report Inventory 1 | . 1 . Retrieve Matter 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 4 | . 4 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 6 | . 6 . Recycled Matter 93 | . 93 . Retrieved Matter 93 | . 93 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 271 | 85 186 . Terrain 271 | 85 186 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1529 | 211 842 476 Spaces Moved 931 | 164 535 232 Core 24 | 24 . . Treads . | . . . Legs 560 | 135 193 232 Wheels 341 | 5 336 . Hover . | . . . Flight 6 | . 6 . Fastest Speed 50 | 50 95 190 Average Speed 141 | 108 130 190 Slowest Speed 605 | 120 605 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 8 64 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 238 | . 142 96 Melee . | . . . Projectile . | . . . AOE 238 | . 142 96 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1057 | 189 619 249 Wait 6 | . 6 . Move 929 | 163 534 232 Hop . | . . . Pick Up 33 | 10 20 3 Fast Attach . | . . . Attach 15 | 9 6 . Detach 2 | 2 . . Swap 11 | . 11 . Drop 3 | . 3 . Fire 57 | 5 38 14 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 97 | -11/Scrapyard | Discovered new exit (range 8) 212 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 15) 802 | -10/Materials | Discovered new exit (range 16) 891 | -10/Materials | Discovered new exit (range 9) 983 | -10/Materials | Lost 3 parts (1p2n) 1054 | -10/Materials | Entered Mines 1064 | -10/Mines | Core integrity fell below 50% 1144 | -10/Mines | Discovered new exit (range 10) 1155 | -10/Mines | Learned location of Storage (-8) 1296 | -10/Mines | Build established: Scavenger-Mutant 1375 | -10/Mines | Assembled infested the area 1529 | -10/Mines | Core integrity fell below 20% 1530 | -10/Mines | Destroyed by as-87028 with Assembled Maul Last Messages --------------- Found 41 Matter. Acquired 41 matter. Acquired 65 matter. Acquired Ion Engine. DJ>P8R90&JVMTO7> as-10941 destroyed. The unstable cave ceiling collapses. [Achievement: Remodeling] Destroyed Asb. F-torch. The unstable cave ceiling collapses. Destroyed Asb. Hover Unit. as-51147 destroyed. as-24438 destroyed. The unstable cave ceiling collapses. Hacking Suite destroyed. System corrupted by crushing effect (+2). Destroyed Asb. Hover Unit. Grenade Launcher destroyed. Destroyed Grenade Launcher. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ### #### ##???????# #? | | ??## ## ##??????# #? | | ???# ##?????# ############## # | | ???# #?????# #????????????????? # | | ???# ##??### #????????????????????? | | ???## ## #### #????????????????????? | | ????### #### ###????????????????????? | | ??????## #??# #??????????????????????? | | ???????## ##### ######??????????????????????? | | ????????# ### #???????????????????????????? | | ????????## ## #?# #???????????????????????????? | | ?????????# ! ### #?# #???????????????????????????? | | ?????????# ##?# #?# #########???????????????????? | | ?????????#!!#??# ### #???????????????????? | | ?????????# #??# ####### #???????????????????? | | ?????????# ##?##### #???????????????????????????? | | ????????## ##????# #???????????????????????????? | | ????????# #????# #???????????????????????????? | | ????##### #????# #???????????????????????????? | | ????# ##????# #???????????????????????????? | | ##### #### ##?????# #######?????????????????????? | | #?? ##??????# ! !#?????????????????????? | | ## ###?? #?##### ####### #??????###????????????? | | ## #??? ##?# # ###?? #####????????? | | ## #???##???# # # #????????? | | ## #??????# @a #???????? | | ### #??????# a #???????? | | #?# #??????# # # # a #???????? | | #?# #?????? # #???????? | | ??# #??????? # ###### #???????? | | ??# #???????????# ##?????? #???????? | | ??# #???????????#????????? %= ! ###???????? | | ### ##??????????????????? *%! % #?????????? | | #??????????????????? * #?????????? | | #??????????????????? ### #?????????? | | #??????????????????# ##??## ?????????? | | #?????????????????? ##?????## ?????????? | | #?????????????????? ##????????#???????????? | | #?????????????????? ??????????????????????? | | ###?????????????????? ??????????????????????? | | #?????????????????????? ??????????????????????? | | ##?????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness For Emergencies Only Let's See Who's Tougher One Hack Too Far Remodeling Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed ResetWeaponEngine Manual? 0 Play Time 00:31:29 Cumulative 0.5 hours Start 2026.01.05 @ 02:46:35 End 2026.01.05 @ 03:18:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 98cfa692-b65c-4fb1-af82-ecc1eb522e78