Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 02:35:02 Player: WazdakkaGutsmek Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (78) 390 Value Destroyed (2149) 2149 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4219 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Rolling (180) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Treads Improved Treads Improved Treads Improved Aluminum Leg Armored Wheel Improved Cooling System Improved Weapon Shielding Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Core Shielding Core Shielding Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- Ion Cannon High-powered Shotgun > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Improved Treads Improved Aluminum Leg Armored Wheel Armored Wheel Improved Cooling System Improved Weapon Shielding [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Core Shielding Device Improved Heat Sink Storage Huge Storage Unit Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 51 | . 14 16 21 Power 6 | . 1 2 3 Engine 5 | . 1 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | . 5 5 7 Treads 13 | . 2 5 6 Leg 3 | . 3 . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 11 | . 2 5 4 Device 2 | . . . 2 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 8 | . 1 5 2 Artifact . | . . . . Weapon 17 | . 6 4 7 Energy Gun 5 | . 2 2 1 Energy Cannon 4 | . . . 4 Ballistic Gun 6 | . 4 1 1 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . 1 2 1 Parts Lost 31 | . 6 5 20 Power 5 | . 1 1 3 Propulsion 6 | . 2 . 4 Utility 10 | . 1 2 7 Weapon 10 | . 2 2 6 Highest Loss Streak 11 | . 2 3 11 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 83 88 88 Engine 9 | . 11 10 8 Treads 14 | . 16 11 17 Leg 6 | . 7 10 . Device 4 | . . . 12 Storage 10 | . 14 11 9 Protection 19 | . 5 22 25 Energy Gun 6 | . 11 4 4 Energy Cannon 2 | . . . 6 Ballistic Gun 12 | . 15 16 4 Peak Build Rating 28 | . 12 16 28 Average Rating 15 | . 6 14 22 On Entrance 9 | 6 6 11 14 Naked Turns . | . . . . Heaviest Build 107 | 13 91 103 107 Greatest Support 46 | 20 40 40 46 Greatest Overweight (x) 29 | . 29 4 6 Average Overweight (x) 2 | . 2 2 2 Largest Inventory Capacity 25 | . 25 25 25 Average Capacity 24 | . 23 25 25 Most Carried 13 | . 6 7 13 Average Carried 4 | . 2 3 7 Final Capacity 25 | 8 25 25 25 Final Carried 7 | 6 . 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1442 | 200 94 763 385 Remotely . | . . . . Salvage Created 2916 | . 585 1113 1218 Parts 190 | . 30 87 73 Haulers Intercepted 7 | . 1 3 3 Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | . 11 16 24 Guns 37 | . 11 14 12 Cannons 7 | . . . 7 AOE 7 | . . 2 5 Classes Destroyed 13 | . 5 5 3 Worker 8 | . . 6 2 Builder 3 | . . 3 . Tunneler 1 | . . . 1 Hauler 7 | . 1 3 3 Recycler 3 | . 1 2 . Operator 1 | . . 1 . Watcher 4 | . 1 2 1 Swarmer 8 | . 3 3 2 Grunt 30 | . 8 8 14 Brawler 1 | . . 1 . Sentry 7 | . . 4 3 Specialist 4 | . . . 4 Hunter 1 | . . . 1 Best Kill Streak 8 | . 3 8 5 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 4 | . 1 3 4 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 500 | . 116 100 284 Missed 153 | . 27 26 100 Damage Taken 5169 | . 993 1081 3095 Core 878 | . 154 172 552 Absorbed by Shields . | . . . . Redirected to Shielding 203 | . . 32 171 Core Remaining (%) 65 | 100 38 57 . Volleys Fired 231 | . 64 73 94 Largest 2 | . 2 2 2 Hottest 138 | . 112 130 138 Shots Fired 428 | . 126 140 162 Gun 350 | . 126 138 86 Cannon 72 | . . . 72 Launcher 6 | . . 2 4 Special . | . . . . Kinetic 222 | . 63 110 49 Thermal 175 | . 38 28 109 Explosive 6 | . . 2 4 Electromagnetic 25 | . 25 . . Robot Hit Streak 17 | . 9 17 12 Robot Miss Streak 7 | . 7 3 3 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 275 | . 68 93 114 Core Hits 128 | . 26 45 57 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 8 | . 5 2 1 Burn 6 | . 4 1 1 Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5325 | . 898 1637 2790 Guns 3555 | . 892 1438 1225 Cannons 1190 | . . . 1190 Explosions 543 | . . 188 355 Melee . | . . . . Ramming 37 | . 6 11 20 Kinetic 2385 | . 414 1180 791 Thermal 2128 | . 246 258 1624 Explosive 543 | . . 188 355 Electromagnetic 232 | . 232 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 32 | . . 5 27 Projectiles 14 | . . . 14 Explosions 18 | . . 5 13 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 131 | . . 79 52 Shots 3 | . . 2 1 Rammed 3 | . 1 1 1 Targets Rammed 6 | . 1 4 1 Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 495 | . 493 495 42 Average Temperature 156 | . 177 143 13 Received Heat Transfer 1965 | . 426 387 1152 Effects 10 | . 9 1 . Shutdowns 3 | . 3 . . Energy Bleed 1 | . 1 . . Matter Decay 4 | . 3 1 . Short Circuit 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . 2 6 Heat Transferred 4551 | . 925 666 2960 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 344 | . 150 272 344 Initial 42 | . . . 42 Average 106 | . 59 71 171 Maximum Alert Level 1 | . . 1 1 Low Security (%) 83 | . 100 93 64 Level 1 16 | . . 6 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 2 5 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 8 | . 1 2 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 90 | . 20 31 39 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 6 | . 1 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 5 . Terminals 6 | . 1 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 5 12 . Successful 7 | . 2 5 . Failed 10 | . 3 7 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 17 | . 5 12 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 5 . Robot Schematic 1 | . 1 . . Alert Level 1 | . . 1 . Unreport Threat 2 | . . 2 . Recall Reinforcements 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 5 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4241 | . 924 1729 1588 Spaces Moved 1098 | 1 246 452 399 Core 5 | . 5 . . Treads 747 | . 113 250 384 Legs 331 | 1 128 202 . Wheels 15 | . . . 15 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 320 180 Average Speed 309 | 120 278 325 310 Slowest Speed 1500 | 120 1500 480 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 52 50 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 55 | . . 18 37 Melee . | . . . . Projectile 10 | . . . 10 AOE 45 | . . 18 27 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1504 | . 365 557 582 Wait 84 | . 28 8 48 Move 1095 | . 245 451 399 Hop . | . . . . Pick Up 17 | . 2 4 11 Fast Attach 21 | . 6 8 7 Attach 15 | . 6 1 8 Detach 4 | . 3 1 . Swap 15 | . 2 7 6 Drop 16 | . 8 . 8 Fire 231 | . 64 73 94 Melee . | . . . . Ram 1 | . . . 1 Kick 3 | . . 3 . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 716 | -10/Materials | Core integrity fell below 50% 869 | -10/Materials | Discovered new exit (range 15) 925 | -10/Materials | Entered another Materials area 925 | -9/Materials | Evolved 2 slots: Utility x2 2048 | -9/Materials | Discovered new exit (range 5) 2324 | -9/Materials | Lost 3 parts (1u2w) 2632 | -9/Materials | Discovered new exit (range 3) 2654 | -9/Materials | Entered another Materials area 2654 | -8/Materials | Evolved 2 slots: Utility x2 3003 | -8/Materials | Lost 4 parts (2n1u1w) 4169 | -8/Materials | Discovered new exit (range 13) 4179 | -8/Materials | Core integrity fell below 50% 4228 | -8/Materials | Core integrity fell below 20% 4242 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04181_ Hpw. Shotgun destroyed. 04183_ Pulse Rifle destroyed. 04184_ Slug penetrates Wall. 04194_ Critical hit (Burn: +37). 04199_ Acquired Lgt. Nuclear Core. 04200_ Imp. Treads destroyed. 04200_ Acquired 12 matter. 04203_ Core Shielding destroyed. 04203_ Critical hit (Blast). 04205_ Lgt. Nuclear Core destroyed. 04213_ Dropped Imp. Treads. 04214_ Hvy. Particle Cannon destroyed. 04215_ Acquired 5 matter. 04219_ Knocked back. 04224_ Imp. Light Armor Plating destroyed. 04235_ Critical hit (Burn: +37). 04239_ H-61 Shepherd destroyed. 04242_ Slammed into G-47 Trooper. 04242_ Imp. Heat Sink destroyed. 04242_ System corrupted by crushing effect (+2). 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""" ?##[#### | | ####### ######### ??##%## | | ??????# # ??#!=## | | ??????# ! ! # ???## ##! | | ??????# %%]#####????#!## | | ??????# = #????????#=## " | | ??????########+########### ## " | | ??????######## % ## " | | ??????# """ # ## | | ??????# "Y" # #### | | ??????# + | | ??????# # #########"#### | | ??????# #####???????? #??? | | ??????# #????????????#???? | | ??????########????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapTrapLoader Manual? 0 Play Time 00:20:28 Cumulative 85.7 hours Start 2024.11.10 @ 06:41:04 End 2024.11.11 @ 02:35:02 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 52 Adventurer 16 Explorer 2 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 52 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07e7f0e4-b297-47e6-aa8d-c49fdcf2870b