Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 10:47:51 Player: beans Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (224) 1120 Value Destroyed (7087) 7087 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (2069) 2069 TOTAL SCORE: 20856 Bonus ------- High Alert Combat Kills 621 Follower Combat Kills 555 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/1450 Matter 12/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Faulty Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Precision Matter Filter Disruptor Cannon Nova Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Backup Power III Fusion Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Cooling System Improved Targeting Computer Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Precision Energy Filter Improved Kinecellerator Improved Weapon Cycler > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Slug Cannon > --- INVENTORY -------- Experimental Sensor Array Phase Shifter Antimatter Cannon Enhanced Hardcell Cannon Long-range Missile Launcher [Rating: 103] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Makeshift Flight Unit Utility Armor Integrity Analyzer Device Improved Terrain Scanner Storage Compact Matter Pod Processor Armor Integrity Analyzer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . 2 1 Utility 8 | . . . 2 . . . 1 2 . . . . 1 . . . . . . . . . 2 . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Attached 132 | 2 1 . 9 1 . 8 22 17 . 4 . 1 6 . 3 9 9 12 6 3 2 2 4 3 8 Power 17 | . . . 1 . . 1 5 1 . 1 . . . . . . 3 1 2 1 . . 1 . . Engine 6 | . . . 1 . . . 3 1 . . . . . . . . . . . 1 . . . . . Core 9 | . . . . . . 1 2 . . 1 . . . . . . 3 . 2 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 27 | . . . 3 . . 3 5 3 . 1 . . 1 . 1 3 2 . 1 1 . . . 1 2 Treads 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 Leg 11 | . . . 2 . . 3 4 . . . . . 1 . . . . . . 1 . . . . . Wheel 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hover 5 | . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . Flight 6 | . . . . . . . 1 . . 1 . . . . 1 1 . . . . . . . 1 1 Utility 44 | . . . . . . 1 7 7 . 1 . . 2 . 2 2 1 9 2 . 2 2 3 . 3 Device 21 | . . . . . . . 2 1 . . . . 1 . 1 1 1 7 2 . 1 1 3 . . Storage 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Processor 15 | . . . . . . 1 2 4 . 1 . . 1 . 1 1 . 2 . . . 1 . . 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Protection 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 1 . 5 1 . 3 5 6 . 1 . 1 3 . . 4 3 2 1 1 . . . 2 3 Energy Gun 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Energy Cannon 5 | . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . 1 . Ballistic Gun 17 | 2 . . 3 . . 2 3 1 . . . . 2 . . 2 . 2 . . . . . . . Ballistic Cannon 10 | . . . . 1 . . . 3 . . . . 1 . . 1 2 . . . . . . 1 1 Launcher 5 | . 1 . . . . . 1 1 . . . . . . . . 1 . 1 . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 . . . 1 1 . . . . . . . 2 . 3 . . 2 . 1 1 1 Parts Lost 81 | . 1 . 3 1 . 3 18 3 4 . . 5 2 1 2 3 1 4 13 3 . 4 2 . 8 Power 10 | . . . . . . 1 4 . 1 . . 1 . . . . . 1 2 . . . . . . Propulsion 20 | . . . 2 . . 1 4 1 1 . . 1 . 1 . 2 . . 2 1 . 1 . . 3 Utility 25 | . . . . . . . 5 1 . . . 2 1 . 1 . 1 2 5 . . 2 2 . 3 Weapon 26 | . 1 . 1 1 . 1 5 1 2 . . 1 1 . 1 1 . 1 4 2 . 1 . . 2 Highest Loss Streak 8 | . 1 . 2 1 . 3 5 2 4 . . 5 1 1 1 1 1 2 8 1 . 3 2 . 3 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Average Backups 4 | . . 1 4 4 5 4 4 4 4 4 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Power . | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . 1 1 1 1 1 1 2 2 2 2 2 2 1 1 1 1 1 2 2 2 3 3 2 Weapon 2 | . . 1 3 3 4 3 3 2 2 2 3 2 2 2 2 2 3 3 2 1 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 6 | . . . . . . . 2 1 . . . . . . . . 1 . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 26 14 43 44 44 61 88 73 66 61 69 44 52 51 47 41 57 81 56 47 49 28 33 6 16 Engine 2 | . . . 9 11 11 . 5 2 3 . . . . . . . 2 4 1 2 5 . . . . Core 1 | . . . . . . 9 3 . . 3 7 1 . . . . 3 3 1 2 . . . . . Leg 4 | . . . 14 . . 19 17 . . . . . . 2 . . . . . 2 5 . . . . Hover 1 | . . . . . . . . 12 3 . . . . . . . 7 11 3 . . . . . . Device 5 | . . . . . . . 7 3 7 7 7 7 6 6 4 . 1 15 12 5 9 3 7 3 2 Storage 2 | . . . . . . . 4 11 7 4 . . 2 . . . . . . . . . . . . Processor 22 | . . . . . . 9 16 25 38 40 46 32 29 33 36 32 27 25 23 23 23 23 24 . 1 Protection 1 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 15 . 16 13 11 17 23 . . . . . 11 6 2 4 8 11 2 . . . . . . Ballistic Cannon 2 | . . . . 6 11 3 . 12 3 . . . . 2 . . 1 3 6 2 . . . . . Peak Build Rating 103 | 2 2 2 12 11 11 21 43 47 39 36 33 44 43 39 42 44 83 103 103 55 53 58 40 16 51 Average Rating 34 | 1 1 1 10 9 10 18 35 36 31 29 33 24 35 33 33 30 63 91 58 42 45 24 30 11 26 On Entrance 27 | . 2 1 2 11 10 11 20 9 35 25 33 33 26 38 31 26 32 83 103 55 35 48 28 3 16 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 . . . . . . . . . 3 . . 12 . . . . 15 Naked Turns 42 | . . . . . . . . . . . . . . . . . . . . . . . 19 23 . Heaviest Build 50 | 4 5 3 16 15 15 15 43 28 17 9 8 11 19 14 6 8 37 42 50 50 27 19 11 10 13 Greatest Support 80 | 3 3 3 20 20 20 30 33 17 12 8 8 8 15 15 6 20 52 52 52 28 20 20 3 7 80 Greatest Overweight (x) 13 | 1 1 . 4 . . 2 2 4 2 1 . 3 6 1 1 2 . . 13 7 1 2 3 3 3 Average Overweight (x) . | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 1 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 1 4 4 4 4 4 4 4 4 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 2 4 5 5 5 5 5 4 5 5 4 4 5 5 5 5 5 3 5 5 5 5 5 5 Class Distribution -------------------- 59% | Mutant 10% | Gunner 9% | Scavenger-Gunner 9% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 7227 | 185 15 169 291 137 . 258 2203 586 267 49 . 131 208 92 189 158 433 694 634 180 46 163 134 . 5 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8101 | . 216 47 671 188 . 344 2850 772 30 . . 70 245 319 229 212 . 1053 522 164 24 13 . . 132 Parts 448 | . 17 2 44 13 . 18 183 49 2 . . 2 14 3 12 10 . 49 13 7 . . . . 10 Haulers Intercepted 15 | . . . 2 . . . 6 2 . . . . . . 1 . . 3 1 . . . . . . Recyclers Shooed 9 | . 1 . . . . 1 1 . . . . . 3 . . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 2 . . 3 . . . . . . 10 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 149 | . 7 . 13 6 . 9 55 12 3 . . 3 4 1 3 3 . 7 10 7 . 2 . . 4 Melee 10 | . . . . . . 1 3 1 . . . 2 . . 3 . . . . . . . . . . Guns 73 | . . . 10 3 . 7 41 . . . . . 3 . . 3 . 6 . . . . . . . Cannons 29 | . . . . 2 . . 2 11 . . . . 1 1 . . . 1 5 . . 2 . . 4 AOE 37 | . 7 . 3 1 . 1 9 . 3 . . 1 . . . . . . 5 7 . . . . . Classes Destroyed 19 | . 5 . 4 1 . 1 4 1 . . . . . 1 1 . . . 1 . . . . . . Worker 12 | . . . 2 . . . 6 1 . . . . . . . . . 3 . . . . . . . Builder 17 | . 1 . . 1 . . 8 2 . . . . 1 . . 1 . 3 . . . . . . . Tunneler 6 | . . . . . . . 3 2 . . . . . . 1 . . . . . . . . . . Hauler 15 | . . . 2 . . . 6 2 . . . . . . 1 . . 3 1 . . . . . . Recycler 10 | . 1 1 . 1 . 1 2 2 . . . . . . . . . 2 . . . . . . . Operator 6 | . . . . . . . 2 2 . . . . . . . . . . . . . . 1 . 1 Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 10 | . 1 . 2 . . . 4 1 . . . . . . . . . 1 . . . . 1 . . Swarmer 39 | . 3 . 2 4 . 4 13 2 3 . . . . . . . . . . 5 . . . . 3 Grunt 57 | . 4 . 7 . . 2 27 4 . . . 2 3 . . . . 2 6 . . . . . . Brawler 5 | . . . 1 . . 1 . . . . . 1 . . . 1 . . 1 . . . . . . Duelist 4 | . . . . 1 . . 2 . . . . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 19 | . . . 3 . . . 10 3 . . . . . . . 1 . 1 1 . . . . . . Hunter 11 | . . . . . . 2 1 1 . . . . . . . . . 3 2 2 . . . . . Programmer 9 | . . . . . . . . 2 . . . . 1 . 2 . . 1 . . . 2 . . 1 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 11 | . 5 1 9 5 . 4 11 5 3 . . 2 3 1 1 2 . 3 6 5 . 1 1 . 4 Combat Bots Only 8 | . 4 . 7 3 . 4 8 3 3 . . 2 2 1 1 1 . 2 5 5 . 1 . . 4 Max Kills in Single Turn 4 | . 2 1 1 3 . 1 4 2 2 . . 1 1 1 1 1 . 2 3 3 . 1 1 . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 1 1 . 1 2 . 2 . . 1 . . . . . . 3 3 . . . . . Melee 1 | . . . . . . 1 1 1 . . . 1 . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Hostile Shots Fired 1087 | . 10 . 62 27 . 56 222 99 30 . . 31 32 1 39 11 1 33 76 32 . 42 37 6 240 Missed 396 | . 4 . 22 7 . 9 71 34 13 . . 13 13 . 15 1 . 7 22 11 . 20 22 4 108 Hits 691 | . 6 . 40 20 . 47 151 65 17 . . 18 19 1 24 10 1 26 54 21 . 22 15 2 132 Melee 15 | . . . . 1 . . 8 1 . . . 2 . 1 . 1 1 . . . . . . . . Projectile 676 | . 6 . 40 19 . 47 143 64 17 . . 16 19 . 24 9 . 26 54 21 . 22 15 2 132 AOE 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 28 | . . . 1 . . 1 5 1 1 . . . 3 1 2 1 1 1 4 . . . . . 6 Part Disruptions 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 1 Damage Taken 13104 | . 195 6 590 296 . 538 2636 771 243 . . 375 401 52 598 441 221 690 1043 474 . 474 333 46 2681 Core 4297 | . 63 4 116 70 . 91 425 149 137 . . 169 85 52 454 146 37 117 154 131 . 163 251 21 1462 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 170 | . . . . . . . . . . . . . . . . . . . . . . . . . 170 Regen/Repaired (Parts) 472 | . . . . . . . 129 . . . . . . . . . 223 120 . . . . . . . Core Remaining (%) 54 | 100 . 73 . . . 30 22 . . . . 35 . . 30 . . . . . . 21 78 98 . Volleys Fired 554 | . 11 4 37 8 . 21 156 42 5 . . 19 25 14 11 20 16 52 35 20 8 10 18 3 19 Largest 3 | . 2 1 2 2 . 2 3 2 1 . . 1 3 2 1 2 3 3 3 2 1 2 1 1 1 Hottest 136 | . 50 30 136 56 . 61 117 80 40 . . 65 104 74 30 30 70 70 131 81 33 76 33 81 88 Shots Fired 1074 | . 21 4 64 16 . 42 397 79 6 . . 19 50 21 11 38 25 118 84 20 8 11 18 3 19 Gun 727 | . 10 . 48 12 . 38 374 . . . . . 36 15 11 37 16 94 32 . . . . . 4 Cannon 271 | . . . 6 3 . 4 8 74 1 . . 14 14 6 . . 6 24 49 10 8 8 18 3 15 Launcher 70 | . 11 4 10 1 . . 15 . 5 . . 5 . . . . 3 . 3 10 . 3 . . . Special 6 | . . . . . . . . 5 . . . . . . . 1 . . . . . . . . . Kinetic 944 | . 10 . 48 15 . 42 368 74 1 . . . 49 21 11 37 22 118 81 1 8 8 18 2 10 Thermal 39 | . . . 6 . . . 14 . . . . 14 1 . . . . . . . . . . . 4 Explosive 70 | . 11 4 10 1 . . 15 . 5 . . 5 . . . . 3 . 3 10 . 3 . . . Electromagnetic 15 | . . . . . . . . . . . . . . . . . . . . 9 . . . 1 5 Robot Hit Streak 15 | . 6 . 7 7 . 8 13 8 1 . . 1 15 5 5 5 12 14 9 10 9 11 7 1 9 Robot Miss Streak 11 | . . . 3 2 . 3 11 3 1 . . 1 3 6 1 4 1 3 8 1 . 1 1 2 1 Penetration Max 1 | . . . . . . . 1 . . . . . 1 1 . . . 1 . . . . . . . Secondary Targets 10 | . . . 1 1 . 2 6 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 636 | . 6 . 38 8 . 31 240 52 1 . . 9 31 7 18 23 18 71 31 6 8 7 13 1 17 Core Hits 423 | . 14 2 29 10 . 13 195 30 3 . . 8 10 5 4 10 3 32 28 13 2 2 3 . 7 Critical Kills 11 | . . . 1 . . 2 1 . . . . . . . . . . 5 2 . . . . . . Critical Parts Destroyed 19 | . . . . . . . 3 . . . . . 3 1 1 2 . 7 2 . . . . . . Critical Strikes 54 | . . . 1 . . 7 5 7 . . . 1 5 3 2 2 . 12 4 . . 1 2 . 2 Destroy 32 | . . . 1 . . 2 4 . . . . . 3 3 1 2 . 12 4 . . . . . . Blast 12 | . . . . . . . . 6 . . . . 2 . . . . . . . . 1 2 . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 9 | . . . . . . 5 1 1 . . . 1 . . 1 . . . . . . . . . . Melee Attacks 53 | . . . . . . 8 10 4 . . . 9 3 . 17 . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . 8 10 4 . . . 9 3 . 17 . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 5 | . . . . . . . 1 1 . . . . . . 3 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21951 | . 559 35 1113 301 . 897 6883 1605 253 . . 874 829 461 828 472 797 1989 1585 684 300 416 451 18 601 Guns 8954 | . 13 . 525 91 . 408 4257 . . . . . 487 317 140 472 305 1578 266 . . . . . 95 Cannons 4744 | . . . 60 63 . 43 84 1309 . . . . 342 144 . . 66 411 566 121 300 293 449 18 475 Explosions 6199 | . 546 35 528 147 . 70 2134 60 253 . . 561 . . . . 426 . 753 563 . 123 . . . Melee 2052 | . . . . . . 376 408 236 . . . 313 . . 688 . . . . . . . . . 31 Ramming 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 13188 | . 13 . 525 154 . 451 4224 1309 . . . . 796 461 140 472 371 1989 832 25 300 293 449 . 384 Thermal 435 | . . . 60 . . 70 117 60 . . . . 33 . . . . . . . . . . . 95 Explosive 6069 | . 546 35 528 147 . . 2134 . 253 . . 561 . . . . 426 . 753 563 . 123 . . . Electromagnetic 205 | . . . . . . . . . . . . . . . . . . . . 96 . . . 18 91 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2021 | . . . . . . 376 408 236 . . . 313 . . 688 . . . . . . . . . . Piercing 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 Highest Corruption 26 | . . . . . . . 3 1 1 1 1 12 . 23 26 2 2 7 7 2 2 6 1 . 15 Average Corruption 4 | . . . . . . . 2 1 1 1 1 10 . 13 23 2 2 5 2 2 2 5 1 . 10 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 197 | . . . . . . . 40 1 4 3 7 25 . 10 28 1 8 12 18 13 4 11 5 . 7 Message Errors 48 | . . . . . . . 9 . . 2 . 3 . 3 10 . 2 2 5 6 3 2 1 . . Matter Fused 48 | . . . . . . . 12 . 1 1 2 8 . 3 3 . 2 5 5 2 . 1 . . 3 Heat Flow Errors 28 | . . . . . . . 4 1 . . 2 3 . 1 4 . 1 1 4 1 . 4 1 . 1 Energy Discharges 18 | . . . . . . . 3 . 1 . . 5 . . 4 . . . 3 1 . 1 . . . Parts Rejected 4 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . 1 Data Loss (minor) 31 | . . . . . . . 9 . 1 . 3 3 . . 5 1 2 1 . 2 1 1 1 . 1 Data Loss (major) 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 1 . . Misfires 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Alerts 6 | . . . . . . . 1 . . . . 2 . 1 . . 1 . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . 1 . . . . . . . . . . 2 . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 499 | . 48 . . . . . 99 59 12 . . 32 5 . 125 . . . 18 18 4 27 29 . 23 Projectiles 114 | . . . . . . . . . . . . . 5 . . . . . 18 11 4 24 29 . 23 Explosions 158 | . 48 . . . . . 60 . 12 . . 28 . . . . . . . 7 . 3 . . . Melee 227 | . . . . . . . 39 59 . . . 4 . . 125 . . . . . . . . . . Knockbacks 21 | . . . . 1 . . . 2 . . . . 2 . . . . 1 2 . . 3 7 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . 1 . . . 2 . . . . 2 . . . . 1 2 . . 3 7 . 2 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 724 | . 138 8 23 32 . 56 246 99 40 . . . . . . . . . . 45 . 36 1 . . Shots 18 | . 5 1 1 1 . 1 4 1 2 . . . . . . . . . . 1 . 1 . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 261 | . . . 120 . . 4 211 167 . . 260 225 14 238 261 2 238 87 214 257 8 259 243 . 116 Average Temperature 60 | . . . 45 . . 2 47 27 . . 110 85 14 127 106 2 87 25 56 57 5 107 135 . 67 Received Heat Transfer 2193 | . 12 . 228 . . 9 729 210 24 . . 144 99 . 108 63 . 135 186 12 . 9 72 . 153 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 Longest Duration 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 705 | . . . 111 . . 100 296 50 . . . . 37 . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Maximum Alert Level 3 | . 1 . 1 1 . . 3 2 . . . . . . . . . 2 . . . . . . . Low Security (%) 59 | 100 88 100 31 59 . 100 13 . . . . . 100 100 100 100 100 42 . . . . 100 100 100 Level 1 16 | . 11 . 68 40 . . 41 . . . . . . . . . . 41 . . . . . . . Level 2 14 | . . . . . . . 14 100 . . . . . . . . . 16 . . . . . . . Level 3 8 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Peak Influence 1097 | . 225 108 364 235 . 112 1097 633 . . . . 52 15 79 65 54 438 . . . . 152 75 108 Initial 479 | . . 87 37 133 . . 40 479 . . . . . 15 . 6 . . . . . . . 75 . Average 223 | . 101 86 235 190 . 24 493 555 . . . . 7 1 20 12 7 220 . . . . 15 27 7 Influence Increases 6707 | . 275 51 587 162 . 284 1890 599 145 60 . 130 156 . 204 150 130 788 290 175 5 125 308 77 116 Destroy 0b10 Robot/C 3200 | . 140 . 360 120 . 180 1080 240 60 . . 60 80 . 40 60 . 280 220 140 . 40 20 . 80 Destroy 0b10 Robot/NC 410 | . 15 5 40 10 . 5 160 60 . . . . 5 . 15 5 . 60 5 5 5 . 10 . 5 Destroy Leader 762 | . 32 . 82 20 . 40 270 76 10 . . 10 20 . 22 20 . 78 20 30 . 10 12 . 10 Allied During Kill 237 | . . . 44 5 . . . . . . . . . . . . . 170 15 . . . 3 . . Successful Hack 96 | . . . . . . . 27 50 . . . . 14 . . 5 . . . . . . . . . Disable Machine 495 | . 30 30 30 . . 45 120 75 . . . . 30 . . 15 . 105 . . . . 15 . . Destroy Structure 487 | . 58 16 31 7 . 14 128 23 . . . . 7 . 7 . 130 50 . . . . 8 2 6 Partial Spotted 45 | . . . . . . . . 15 . . . . . . . . . . . . . . 30 . . Lose Combat Pursuer 975 | . . . . . . . 105 60 75 60 . 60 . . 120 45 . 45 30 . . 75 210 75 15 Influence Decreases 6639 | . 50 178 341 341 165 180 939 1034 564 209 52 130 111 45 191 163 130 360 685 160 53 125 164 221 48 Entered New Map 1856 | . . 138 61 211 165 . 64 576 230 39 52 . . 30 . 7 . . 159 7 48 . . 69 . Time Decay 3870 | . 40 40 190 100 . 180 695 428 294 170 . 80 101 15 171 136 100 220 356 143 5 115 124 152 15 Lost Part 633 | . 10 . 30 10 . . 180 30 40 . . 50 10 . 20 20 10 20 130 10 . 10 20 . 33 Lost Ally 280 | . . . 60 20 . . . . . . . . . . . . 20 120 40 . . . 20 . . Squads Dispatched 54 | . 1 . 2 . . . 13 10 . . . . 1 . 6 5 . 9 . . . . 4 . 3 Investigation 11 | . . . 1 . . . 3 4 . . . . . . 1 . . 1 . . . . . . 1 Extermination 8 | . . . . . . . . 2 . . . . 1 . 2 1 . 1 . . . . 1 . . Reinforcement 16 | . 1 . 1 . . . 1 1 . . . . . . 3 1 . 3 . . . . 3 . 2 Assault 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison 16 | . . . . . . . 6 3 . . . . . . . 3 . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 21 | . 2 . 2 . . . 5 2 . . . . . . 3 3 . 1 . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 323 | . 9 . 21 11 . 9 90 21 6 3 . 8 6 6 13 8 8 12 14 8 . 8 24 8 30 Peak Tracking Total 22 | . 4 . 4 4 . 4 8 4 5 4 . 4 4 5 6 3 6 5 5 5 . 5 9 6 22 Tactical Retreats 32 | . . . . . . . 5 2 3 1 . 2 . 1 4 2 1 2 2 . . 2 3 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 24 | . . . 1 . . . 4 3 . . . . 2 . 3 5 . 2 . 1 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 34 | . 2 2 2 . . 3 9 5 . . . . 2 . . 1 . 7 . . . . 1 . . Max in Single Turn 3 | . 1 1 1 . . 2 1 3 . . . . 1 . . 1 . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 38 | . . . . . 1 . 4 10 . . 4 . 1 . 3 1 . 3 . . 7 . 1 2 1 Terminals 6 | . . . . . . . 1 2 . . . . . . . 1 . 1 . . . . . 1 . Fabricators 7 | . . . . . . . . 2 . . . . 1 . 2 . . 1 . . . . 1 . . Repair Stations 6 | . . . . . . . 1 3 . . . . . . 1 . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Total Hacks 142 | . . . . . 1 . 22 23 . . 28 . 1 . 6 1 . 7 . . 46 . 1 2 4 Successful 107 | . . . . . 1 . 17 8 . . 28 . 1 . 2 1 . 2 . . 46 . 1 . . Failed 34 | . . . . . . . 5 14 . . . . . . 4 . . 5 . . . . . 2 4 Catastrophic 6 | . . . . . . . 1 3 . . . . . . 1 . . 1 . . . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 Terminals 14 | . . . . . . . 4 6 . . . . . . . 1 . 2 . . . . . 1 . Fabricators 14 | . . . . . . . . 6 . . . . 1 . 3 . . 3 . . . . 1 . . Repair Stations 11 | . . . . . . . 2 5 . . . . . . 3 . . . . . . . . 1 . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Scanalyzers 21 | . . . . . . . 16 5 . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Terminal Hacks 79 | . . . . . 1 . 1 2 . . 28 . . . . 1 . . . . 46 . . . . Record 47 | . . . . . . . . 2 . . 11 . . . . . . . . . 34 . . . . Part Schematic 12 | . . . . . . . . . . . 8 . . . . . . . . . 4 . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . . . . 1 . . . . 4 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 3 . . . . 1 . 1 . . 1 . . . . 1 . . Network Status 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Build 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . 2 1 . . . . . . 1 . . . . . . . . . . Scan Component 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . 14 2 . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . 1 Used 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . . . . . . 3 8 . . . . 1 . 3 1 . 2 . . . . . 2 1 Full Trace Events 8 | . . . . . . . 2 4 . . . . . . . . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . 187 . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . Part Schematics Acquired 15 | . . . . . . . 2 1 . . 8 . . . . . . . . . 4 . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 257 | . . . . . . . . 204 . . . . 53 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 22 | . . . . . . . 22 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Non-combat 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Total Allies 25 | . . 3 . 1 . . . . . . . . . . . . 19 . . . . . 2 . . Largest Group 19 | . . 3 3 1 . . . . . . . . . . . . 19 12 2 . . . 2 . . Highest-Rated Group 684 | . . 40 40 31 . . . . . . . . . . . . 684 475 92 . . . 112 . . Highest-Rated Ally 56 | . . 16 16 31 . . . . . . . . . . . . 50 50 46 . . . 56 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 228 | . . . 22 7 . . . . . . . . . . . . 102 71 15 . . . 11 . . Total Damage 8297 | . . . 220 82 . . . . . . . . . . . . 5638 1717 266 . . . 374 . . Kills 29 | . . . 7 1 . . . . . . . . . . . . 12 7 1 . . . 1 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Active Infowar (turns) 5392 | . . . . . . . . 473 649 763 349 714 979 280 534 . . . 21 . . 2 628 . . Terrain 4762 | . . . . . . . . 473 649 763 349 714 979 280 534 . . . 21 . . . . . . Machine Analysis 630 | . . . . . . . . . . . . . . . . . . . . . . 2 628 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . 3 2 . . . . . . . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 15928 | 40 114 95 399 207 584 708 2899 1055 649 763 349 714 979 280 701 631 607 496 800 913 346 278 647 400 274 Spaces Moved 11760 | 46 80 148 237 111 365 493 1656 908 477 500 111 570 397 225 744 639 693 527 505 411 229 465 479 423 321 Core 4522 | 46 80 148 66 . . 11 63 27 270 172 . 518 373 150 634 378 . . 214 28 . 464 479 328 73 Treads 753 | . . . 10 111 365 30 . . . . . . . . . . . . 47 183 . . . . 7 Legs 2735 | . . . 161 . . 452 1593 . . . . . 24 75 . . . . . 200 229 1 . . . Wheels 179 | . . . . . . . . . . . . . . . . 179 . . . . . . . . . Hover 2486 | . . . . . . . . 881 207 . . . . . . . 627 527 244 . . . . . . Flight 1085 | . . . . . . . . . . 328 111 52 . . 110 82 66 . . . . . . 95 241 Fastest Speed 22 | 50 50 50 50 160 160 100 50 46 46 50 55 50 100 100 22 45 45 56 56 140 140 50 50 40 37 Average Speed 95 | 79 91 50 117 160 160 118 134 72 101 66 55 56 194 101 67 70 56 56 125 205 141 51 58 58 51 Slowest Speed 700 | 100 100 50 250 160 160 160 260 250 170 145 55 200 350 105 100 150 60 56 700 400 210 150 200 200 200 Overloaded Moves 240 | . . . . . . . . 124 47 . . . . . 5 . . . . . . . . . 64 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 8 Potential Cave-ins 6 | . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 48 | 4 27 43 34 29 87 87 94 27 60 75 75 67 14 89 27 16 96 17 72 56 62 66 11 12 13 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 6 | . . 1 . 1 . . . . . . 1 . . . . . . . . . 3 . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unknown Exits Taken 20 | 1 1 1 . 1 1 1 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 . Scrap Searched 18 | . . 1 . 1 . 1 . . 3 4 . 1 . . . . . . 2 2 . 3 . . . Spaces Dug 83 | . 3 . 7 . . . 8 . 16 . . 28 5 . 6 . 1 . . . . 8 . . 1 Terrain Destroyed 755 | . 65 16 39 7 . 16 130 21 66 . . 58 7 . 6 . 39 24 77 146 . 33 3 . 2 Melee 11 | . . . . . . . 1 . . . . 1 3 . 6 . . . . . . . . . . Projectile 94 | . . . . . . . 5 6 . . . 10 4 . . . 3 24 35 . . 2 3 . 2 AOE 649 | . 65 16 39 7 . 16 123 15 66 . . 47 . . . . 36 . 42 146 . 31 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Total 15459 | 49 98 164 294 124 366 563 2002 1226 637 929 398 933 550 255 916 790 886 653 620 468 244 495 829 572 398 Wait 2671 | . 6 12 2 2 . 24 120 208 151 420 288 327 107 15 110 107 143 46 55 24 2 12 315 135 40 Move 11722 | 45 79 147 236 110 364 492 1655 907 476 499 110 569 397 224 743 637 692 526 504 410 228 464 477 422 309 Hop 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Pick Up 76 | 2 1 1 7 2 1 4 9 7 . 3 . 1 2 1 5 6 7 1 7 1 . . 1 1 6 Fast Attach 84 | . . . 2 . . 5 21 8 . 2 . . 4 1 1 5 5 11 1 2 4 2 3 3 4 Attach 106 | 2 . . 6 1 . 2 7 11 3 2 . 5 4 . 6 9 10 1 12 4 1 3 5 3 9 Detach 56 | . . . 2 . . . 1 7 2 1 . 3 3 . 4 4 4 . 4 6 1 3 5 3 3 Swap 28 | . 1 . 1 1 . 3 11 2 . . . . 4 . . . 3 2 . . . . . . . Drop 54 | . . . 1 . 1 4 12 4 . 2 . . 1 . 4 1 6 6 2 1 . 1 4 2 2 Fire 554 | . 11 4 37 8 . 21 156 42 5 . . 19 25 14 11 20 16 52 35 20 8 10 18 3 19 Melee 53 | . . . . . . 8 10 4 . . . 9 3 . 17 . . . . . . . . . 2 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . 26 . . . . . . 15 . . 8 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / Ext) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 16) 155 | -10/Materials | Entered Mines 156 | -10/Mines | Learned location of Storage (-9) 166 | -10/Mines | Learned 8 Materials zone layouts 171 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 173 | -10/Mines | Found Prototype Device 182 | -10/Mines | Met a Derelict bent on vengeance 231 | -10/Mines | Discovered new exit (range 11) 240 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 250 | -10/Mines | Entered Materials 250 | -9/Materials | Accompanied by 3 allies 250 | -9/Materials | Evolved 2 slots: Utility x2 251 | -9/Materials | Identified exit to Mines 333 | -9/Materials | Build established: Mutant 430 | -9/Materials | Discovered new exit (range 15) 615 | -9/Materials | Destroyed 7 combat bots 649 | -9/Materials | Entered Mines 655 | -9/Mines | Escorted by a lone wolf Derelict 686 | -9/Mines | Discovered new exit (range 14) 786 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 791 | -9/Mines | Destroyed YI-UF0 848 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 848 | -9/Mines | Discovered new exit (range 5) 856 | -9/Mines | Entered Exiles 898 | -9/Exiles | Met 8R-AWN 927 | -9/Exiles | Met EX-HEX 976 | -9/Exiles | Met EX-BIN 996 | -9/Exiles | Aligned with FarCom system 997 | -9/Exiles | Given EX-Vault access code 1036 | -9/Exiles | Opened EX-Vault 1049 | -9/Exiles | Found Longsword +1 1095 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1191 | -9/Exiles | Met EX-DEC 1224 | -9/Exiles | Visited The Gauntlet 1428 | -9/Exiles | Discovered new exit (range 10) 1440 | -9/Exiles | Left Exiles lab with Longsword +1 1440 | -9/Exiles | Entered Mines 1524 | -8/Mines | Lost 3 parts (1p1n1w) 1617 | -8/Mines | Core integrity fell below 50% 1929 | -8/Mines | Build established: Scavenger-Mutant 2138 | -8/Mines | Discovered new exit (range 10) 2148 | -8/Mines | Entered Materials 2148 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2304 | -8/Materials | Repaired Gauss Rifle 2431 | -8/Materials | Discovered new exit (range 15) 2491 | -8/Materials | Identified Exp. Sensor Array 2591 | -8/Materials | Build established: Gunner 2786 | -8/Materials | Discovered new exit (range 15) 3611 | -8/Materials | Build established: Scavenger-Gunner 3643 | -8/Materials | Discovered new exit (range 15) 3733 | -8/Materials | Garrison activated, responded to threat 4057 | -8/Materials | Lost 3 parts (1n1u1w) 4064 | -8/Materials | Destroyed 8 combat bots 4148 | -8/Materials | First assault squad dispatched 4162 | -8/Materials | Garrison activated, responded to threat 4984 | -8/Materials | Sterilization system engaged 4984 | -8/Materials | Non-combat units ordered to evacuate 5005 | -8/Materials | Core integrity fell below 50% 5044 | -8/Materials | Lost 5 parts (1p2u2w) 5047 | -8/Materials | Entered Factory 5047 | -7/Factory | Evolved 2 slots: Utility x2 5310 | -7/Factory | Build established: Mutant 5428 | -7/Factory | Garrison activated, responded to threat 5570 | -7/Factory | Discovered new exit (range 13) 5964 | -7/Factory | Central database locked down 6097 | -7/Factory | Discovered new exit (range 13) 6102 | -7/Factory | Entered Lower Caves 6161 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6168 | -7/Lower Caves | Learned 4 Factory zone layouts 6315 | -7/Lower Caves | Encountered a Warlord checkpoint 6415 | -7/Lower Caves | Lost 4 parts (1p1n2w) 6548 | -7/Lower Caves | Learned Factory security intel 6715 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6742 | -7/Lower Caves | Discovered new exit (range 15) 6751 | -7/Lower Caves | Entered another Lower Caves area 6752 | -7/Lower Caves | Discovered new exit (range 12) 7092 | -7/Lower Caves | Found DCF Scrap (12 items) 7276 | -7/Lower Caves | Learned 4 Factory zone layouts 7438 | -7/Lower Caves | Learned Factory stockpile data 7510 | -7/Lower Caves | Discovered new exit (range 7) 7514 | -7/Lower Caves | Entered Data Miner 7514 | -7/Data Miner | Discovered new exit (range 6) 7630 | -7/Data Miner | Met Data Miner 7797 | -7/Data Miner | Learned location of Section 7 (-2) 7797 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7843 | -7/Data Miner | Received God Mode back door access code from Data Miner 7863 | -7/Data Miner | Entered Proximity Caves 7932 | -6/Proximity Caves | Core integrity fell below 50% 7944 | -6/Proximity Caves | System corruption reached 10% 7993 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 8176 | -6/Proximity Caves | Spotted B-75 Beast 8466 | -6/Proximity Caves | Discovered new exit (range 5) 8577 | -6/Proximity Caves | Entered Factory 8577 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8658 | -6/Factory | Fabricated Adv. Trap Extractor (x2) 8893 | -6/Factory | Build established: Skirmisher 9556 | -6/Factory | Sucked down chute 9556 | -6/Factory | Entered Waste 9571 | -6/Waste | EMP discharged 9605 | -6/Waste | Spotted C-40 Crusher 9616 | -6/Waste | Spotted C-40 Crusher 9643 | -6/Waste | Destroyed C-40 Crusher 9648 | -6/Waste | Spotted C-40 Crusher 9654 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9664 | -6/Waste | Spotted C-40 Crusher 9671 | -6/Waste | EMP discharged 9671 | -6/Waste | System corruption reached 10% 9684 | -6/Waste | Spotted C-40 Crusher 9685 | -6/Waste | Spotted C-40 Crusher 9771 | -6/Waste | EMP discharged 9807 | -6/Waste | Discovered new exit (range 16) 9836 | -6/Waste | Entered Factory 9955 | -6/Factory | Build established: Mutant 10376 | -6/Factory | Core integrity fell below 50% 10530 | -6/Factory | Discovered new exit (range 14) 10537 | -6/Factory | Entered another Factory area 10537 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10538 | -5/Factory | Identified exit to Extension 10727 | -5/Factory | Garrison activated, responded to threat 11104 | -5/Factory | Discovered new exit (range 16) 11168 | -5/Factory | Sucked down chute 11168 | -5/Factory | Entered Waste 11195 | -5/Waste | Spotted C-40 Crusher 11212 | -5/Waste | Spotted C-40 Crusher 11212 | -5/Waste | Spotted C-40 Crusher 11213 | -5/Waste | Spotted C-40 Crusher 11221 | -5/Waste | Spotted C-40 Crusher 11259 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11298 | -5/Waste | Spotted C-40 Crusher 11373 | -5/Waste | Discovered new exit (range 12) 11390 | -5/Waste | Warlord forces began an assault 11411 | -5/Waste | Allies destroyed C-40 Crusher 11412 | -5/Waste | Allies destroyed C-40 Crusher 11413 | -5/Waste | Allies destroyed C-40 Crusher 11417 | -5/Waste | Allies destroyed C-40 Crusher 11420 | -5/Waste | Allies destroyed C-40 Crusher 11423 | -5/Waste | Allies destroyed C-40 Crusher 11442 | -5/Waste | Lost 7 allies 11775 | -5/Waste | Entered Factory 11775 | -5/Factory | Accompanied by 12 allies 11823 | -5/Factory | Garrison activated, responded to threat 11846 | -5/Factory | Lost 4 allies 11943 | -5/Factory | Build established: Gunner 12114 | -5/Factory | Garrison activated, responded to threat 12252 | -5/Factory | Discovered new exit (range 12) 12271 | -5/Factory | Entered Upper Caves 12271 | -5/Upper Caves | Accompanied by 2 allies 12569 | -5/Upper Caves | Lost 8 parts (2p2n3u1w) 12834 | -5/Upper Caves | Discovered new exit (range 13) 12844 | -5/Upper Caves | Build established: Mutant 12916 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12969 | -5/Upper Caves | Lost 3 parts (2u1w) 13071 | -5/Upper Caves | Entered another Upper Caves area 13446 | -5/Upper Caves | Core integrity fell below 50% 13763 | -5/Upper Caves | Learned Factory stockpile data 13957 | -5/Upper Caves | Discovered new exit (range 15) 13978 | -5/Upper Caves | Spotted B-75 Beast 13984 | -5/Upper Caves | Entered Zhirov 13984 | -5/Zhirov | Discovered new exit (range 4) 14010 | -5/Zhirov | Met Zhirov 14107 | -5/Zhirov | Found Alien Artifact 14107 | -5/Zhirov | Identified Transdimensional Reconstructor 14107 | -5/Zhirov | Warped through subspace 14168 | -5/Zhirov | Found Alien Artifact 14168 | -5/Zhirov | Identified Integrated Reactor 14168 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14225 | -5/Zhirov | Learned location of Quarantine (-3) 14225 | -5/Zhirov | Learned location of Testing (-2) 14225 | -5/Zhirov | Learned location of Command (-1) 14237 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14330 | -5/Zhirov | Entered Proximity Caves 14376 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 14405 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14576 | -4/Proximity Caves | Learned 4 Research zone layouts 14600 | -4/Proximity Caves | Discovered new exit (range 7) 14608 | -4/Proximity Caves | Entered Factory 14608 | -4/Factory | Evolved 2 slots: Utility x2 14943 | -4/Factory | Fabricated H-77 Assassin (x2) 15220 | -4/Factory | Discovered new exit (range 15) 15255 | -4/Factory | Entered Research 15255 | -3/Research | Evolved 2 slots: Propulsion x2 15653 | -3/Research | Discovered new exit (range 5) 15655 | -3/Research | Entered another Research area 15655 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 15821 | -2/Research | Found Prototype Processor 15822 | -2/Research | Identified Exp. Core Analyzer 15823 | -2/Research | System corruption reached 10% 15871 | -2/Research | Core integrity fell below 50% 15887 | -2/Research | Lost 3 parts (1n1u1w) 15918 | -2/Research | Core integrity fell below 20% 15929 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- K-01 Serf collects debris. Slug penetrates H-88 Terminator. Wall collapses. R-10 Processor collects Imp. Antigrav System. Xenon Bombardment Thruster destroyed. K-01 Serf collects debris. Penetrated by Slug. R-10 Processor collects Enh. Force Lance. K-01 Serf collects debris. R-10 Processor collects Xenon Bombardment Thruster. U-05 Engineer builds a Wall. K-01 Serf collects debris. Slug penetrates Prototyping Station. R-10 Processor collects Mic. Antimatter Reactor. System Shield destroyed. System corrupted: Heat flow error (+165). Penetrated by Slug. Slug penetrates Wall. Slug penetrates Prototyping Station. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##########???????????? | | ????????????????????????????# #???????????? | | ????????????????????????????# #???????????? | | ?????????????????+########### [ #???????????? | | ??????????????????w # #???????????? | | ??????????????????? # #???????????? | | ???????????????????? # w #???????????? | | ?????????????????????? k # = #???????????? | | ???????????????????????# # #???????????? | | ???????????????????????# #/ #???????????? | | ???????????????????????# R###R"#####???????????? | | ???????????????????????# = k #?????????????? | | ???????????????????????# sp #?????????????? | | ???????????????????????# g #?????????????? | | ???????????????????????# h"""""g ############??? | | ???????????????????????#^ """"" ? | | ???????????????????????# """" h A ? | | ???????????????????????# """"h Y | | ???????????????????????# @ g | | ???????????????????????# g ########### | | ???????????????????????# #?????????# | | ???????????????????????# s### #?????????# | | ???????????????????????# #?# #?????????# | | ???????????????????????# #?# #?????????# | | ???????????????????????# #?# #?????????# | | ???????????????????????# #?# #?????????+ | | ???????????????????????# #?#% #?????????# | | ???????????????????????# #?# #?????????# | | ???????????????????????# #?# #?????????# | | ???????????????????????# #?# #?????????# | | ???????????????????????# #?# #?????????# | | ???????????????????????# #?# ########### | | ???????????????????????#s #?# | | ??????????????????s????+ T?# ##############+ | | ????????????????????s??# g ?# #????????# | | ???????????????????????#g ### #????????# | | ???????????????????????# #?######????????# """ | | ???????????????????????# #???????????????# """ | | ???????????????????????# #???????????????# """ | | ???????????????????????# #???????????????# | | ???????????????????????# ????????????????# | | ???????????????????????? ????????????????# | | ????????????????????????????????????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 80 Energy Generation 33 Energy Capacity 530 Matter Stores 450 Matter Capacity 600 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 535 Armor Coverage 600 Resistance: KI 20 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 68 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 50 Energy Filtering 50 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Pulse Rifle | -8/Materials | Scanalyzed Reactive Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Adv. Trap Extractor | x2 | -6/Factory | Preloaded H-77 Assassin | x2 | -4/Factory | Preloaded Repaired ---------- Gauss Rifle | 7% | -8/Materials Studied --------- VSS Leg | -8/Materials | Hacked Minigun | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Ew, Corruption Junior Dev Not Today, Chutes Physics Hates This One Trick Sprinter Throw Away The Key We Love MA Challenges ------------ None Game ------ Seed AmuletAntigravStripper Manual? 0 Play Time 02:16:43 Cumulative 203.3 hours Start 2025.10.31 @ 06:26:42 End 2025.10.31 @ 10:47:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 592 Rogue 591 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 60 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aeaf9b8f-bbd6-418b-a383-e659529ec979