Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.01 @ 17:55:23 Player: Minty Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (2273) 2273 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (559) 559 TOTAL SCORE: 7027 Bonus ------- High Alert Combat Kills 68 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/700 Matter 210/300 Energy 29/310 System Corruption 0% Temperature Critical (524) Movement Core (700) Ox13 Location -7/Garrison Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Target Analyzer Transmission Jammer Improved Weapon Shielding > --- WEAPON (4) ------- Gauss Cannon > --- INVENTORY (15) --- Compact Battery (200) Large Matter Pod (150) Gatling Laser Gatling Laser Spear Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Modified TNC Improved Weapon Shielding > --- WEAPON ----------- Heavy Laser Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Heavy Deuterium Engine Medium Treads Medium Treads Medium Treads Improved Heat Sink Compact Battery Large Matter Pod Target Analyzer Improved Weapon Shielding Improved Light Armor Plating Plasma Cannon Plasma Cannon Advanced Assault Cannon Advanced Assault Cannon Spear [Rating: 56] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Modified TNC Protection Improved Weapon Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . . . 1 . . Utility 2 | . . . . . . . . 2 . Weapon 2 | . . . 2 . . . . . . Parts Attached 61 | . 6 9 5 . . 1 16 12 12 Power 8 | . . 3 1 . . . 3 . 1 Engine 6 | . . 2 . . . . 3 . 1 Core 2 | . . 1 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 17 | . 2 3 . . . . 4 3 5 Treads 13 | . . 2 . . . . 3 3 5 Leg 3 | . 2 1 . . . . . . . Wheel 1 | . . . . . . . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 14 | . 2 . . . . 1 1 5 5 Device 5 | . . . . . . 1 1 1 2 Storage 2 | . 2 . . . . . . . . Processor 3 | . . . . . . . . 2 1 Hackware . | . . . . . . . . . . Protection 4 | . . . . . . . . 2 2 Artifact . | . . . . . . . . . . Weapon 22 | . 2 3 4 . . . 8 4 1 Energy Gun 15 | . 1 2 4 . . . 7 1 . Energy Cannon 3 | . . . . . . . . 3 . Ballistic Gun 3 | . 1 1 . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . Corrupted Parts 2 | . . 1 . . . . 1 . . System Corruption 2 | . . 1 . . . . 1 . . Parts Lost 20 | . . . . . . . 4 . 16 Power 2 | . . . . . . . . . 2 Propulsion 8 | . . . . . . . 2 . 6 Utility 4 | . . . . . . . . . 4 Weapon 6 | . . . . . . . 2 . 4 Highest Loss Streak 16 | . . . . . . . 3 . 16 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 99 100 100 100 92 99 90 Engine 9 | . 14 12 1 . . . 10 15 13 Core 4 | . . 1 9 11 11 11 6 . . Treads 18 | . . 13 22 22 22 22 21 21 21 Leg 4 | . 28 14 . . . . . . . Device 4 | . . . . . . 6 9 7 7 Storage 15 | . 25 28 22 22 22 15 9 7 7 Processor 1 | . . . . . . . . 7 5 Protection 1 | . . . . . . . . 7 6 Energy Gun 28 | . 14 17 43 44 44 44 35 24 6 Energy Cannon 2 | . . . . . . . . 5 19 Ballistic Gun 2 | . 14 10 . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 71 | 14 32 33 40 40 40 40 58 70 71 Greatest Support 84 | 20 20 40 40 40 40 40 60 84 84 Greatest Overweight (x) 5 | . 1 1 . . . . 5 5 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 Most Carried 15 | . 9 12 15 15 15 15 15 15 15 Average Carried 13 | . 7 9 14 15 14 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 11 15 15 15 15 15 15 5 Class Distribution -------------------- 41% | Skirmisher 24% | Mutant 20% | Gunner 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 877 | 182 63 144 44 3 . 73 208 90 70 Remotely . | . . . . . . . . . . Salvage Created 2389 | . 274 377 140 . . 187 834 405 172 Parts 111 | . 13 25 10 . . 4 45 13 1 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 52 | . 5 10 2 . . 3 21 8 3 Melee 2 | . . . . . . . . 2 . Guns 40 | . 5 9 2 . . 2 19 3 . Cannons 4 | . . . . . . . . 2 2 AOE 3 | . . 1 . . . . 2 . . Classes Destroyed 11 | . 5 . 2 . . . 3 1 . Worker 2 | . . . . . . . . 2 . Builder 1 | . . . 1 . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 1 | . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 5 | . 1 . 2 . . . 2 . . Swarmer 14 | . 3 3 . . . . 8 . . Grunt 26 | . 2 7 2 . . 3 6 6 . Brawler 2 | . . . . . . . 1 . 1 Sentry 8 | . . . . . . . 4 2 2 Hunter 2 | . . . . . . . 2 . . Best Kill Streak 5 | . 5 3 3 . . 2 4 4 2 Combat Bots Only 4 | . 3 3 1 . . 2 4 4 2 Max Kills in Single Turn 2 | . 1 1 1 . . 1 2 1 1 Gunslinging 1 | . . . . . . . 1 . . Exploded 1 | . . 1 . . . . 1 . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 470 | . 32 52 1 5 . 12 69 61 238 Missed 106 | . 14 11 . 2 . 2 15 22 40 Damage Taken 4592 | . 195 441 12 33 . 162 692 385 2672 Core 1007 | . 44 132 . . . 48 79 25 679 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 184 | . . . . . . . . 83 101 Regen/Repaired (Parts) 56 | . 56 . . . . . . . . Core Remaining (%) 75 | 100 . 29 . . . 88 85 . . Volleys Fired 120 | . 21 27 7 2 . 6 30 15 12 Largest 4 | . 2 2 4 4 . 4 4 4 4 Hottest 309 | . 70 90 200 200 . 200 303 309 309 Shots Fired 360 | . 42 54 28 8 . 24 113 56 35 Gun 317 | . 42 54 28 8 . 24 113 41 7 Cannon 43 | . . . . . . . . 15 28 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 41 | . 21 15 . . . . . . 5 Thermal 186 | . 21 27 . . . . 52 56 30 Explosive . | . . . . . . . . . . Electromagnetic 133 | . . 12 28 8 . 24 61 . . Robot Hit Streak 11 | . 5 5 5 4 . 8 11 8 11 Robot Miss Streak 5 | . 3 5 3 2 . 3 5 5 2 Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . 2 4 . . . . 4 . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . Shots Hit Robots 208 | . 21 33 9 5 . 14 61 41 24 Core Hits 111 | . 13 19 6 1 . 6 42 20 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . 1 . 1 . . 1 . 1 Burn 1 | . . 1 . . . . . . . Blast 1 | . . . . . . . . . 1 Corrupt 2 | . . . . 1 . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4459 | . 323 488 259 77 . 282 1563 844 623 Guns 3145 | . 323 404 246 77 . 263 1218 538 76 Cannons 803 | . . . . . . . . 258 545 Explosions 386 | . . 54 . . . . 332 . . Melee . | . . . . . . . . . . Ramming 125 | . . 30 13 . . 19 13 48 2 Kinetic 361 | . 135 120 . . . . . . 106 Thermal 2707 | . 188 251 . . . . 957 796 515 Explosive . | . . . . . . . . . . Electromagnetic 1266 | . . 87 246 77 . 263 593 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . 1 . . . . 1 . . Average Corruption 1 | . . 1 . . . . 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . 2 . . . . 4 . . Message Errors 1 | . . 1 . . . . . . . Matter Fused 3 | . . 1 . . . . 2 . . Data Loss (minor) 1 | . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 21 | . . 4 2 . . 4 4 6 1 Targets Rammed 26 | . 1 6 3 . . 4 4 7 1 Kicked 3 | . 1 2 . . . . . . . Crushed 2 | . . . 1 . . . . 1 . Highest Temperature 864 | . 147 256 270 242 . 436 404 445 864 Average Temperature 164 | . 46 82 93 126 . 198 163 186 409 Received Heat Transfer 2091 | . 72 183 6 18 . 108 261 183 1260 Effects 27 | . . . . . . 3 3 4 17 Shutdowns 8 | . . . . . . 1 1 2 4 Energy Bleed 2 | . . . . . . 1 1 . . Interference 2 | . . . . . . . . 2 . Matter Decay 3 | . . . . . . 1 1 . 1 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . 4 Damage (major) 5 | . . . . . . . . . 5 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 10 | . . . 2 . . 4 4 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Melted 19 | . 1 2 . . . . 3 5 8 Heat Transferred 5699 | . 555 766 . . . . 1710 1670 998 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . . . 4 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Peak Influence 548 | . 180 315 135 52 . 100 548 419 357 Initial 257 | . . 70 44 52 . . 39 249 257 Average 203 | . 75 187 70 52 . 58 254 290 302 Maximum Alert Level 2 | . . 1 . . . . 2 2 1 Low Security (%) 47 | . 100 48 100 100 . 100 45 . . Level 1 43 | . . 51 . . . . 33 82 100 Level 2 9 | . . . . . . . 21 17 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . . 3 . . . 4 3 . Investigation 5 | . . . 2 . . . 2 1 . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . 1 . . . 2 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 5 | . 2 . 1 . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 85 | . 8 10 5 3 . 5 28 12 14 Peak Tracking Total 12 | . 4 3 1 3 . 3 5 4 12 Tactical Retreats 4 | . . . . . . 1 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 1 | . . . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . . . . . . . 3 . . Reused 1 | . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 3 | . . . . . . . . 1 2 Max in Single Turn 1 | . . . . . . . . 1 1 Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 1 | . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 12 | . 3 . 3 . 1 . 3 2 . Terminals 6 | . 1 . 3 . . . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 37 | . 7 . 18 . 1 . 6 5 . Successful 23 | . 6 . 11 . 1 . 4 1 . Failed 14 | . 1 . 7 . . . 2 4 . Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 14 | . . . 9 . 1 . 2 2 . Terminals 26 | . 2 . 18 . . . 4 2 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 11 | . 1 . 7 . 1 . 2 . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . Reprogram Traps 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . Process 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 6 | . . . 4 . . . 2 . . Terminals 4 | . . . 4 . . . . . . Botnet 3 | . . . 3 . . . . . . Sabotage 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . Extract 2 | . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 2 . 2 . . . 1 2 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter 251 | . 251 . . . . . . . . Retrieved Matter 251 | . 251 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 3389 | . 378 443 294 36 351 181 746 722 238 Spaces Moved 1620 | 1 148 187 152 19 218 82 322 376 115 Core . | . . . . . . . . . . Treads 1333 | . . 114 152 19 218 82 300 333 115 Legs 222 | 1 148 73 . . . . . . . Wheels 65 | . . . . . . . 22 43 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 155 155 160 Average Speed 167 | 120 185 171 160 160 160 160 177 160 160 Slowest Speed 320 | 120 190 190 160 160 160 160 320 320 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 2 27 36 21 10 43 34 21 11 28 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 34 | . . 5 . . . . 29 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 34 | . . 5 . . . . 29 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total 2026 | . 207 250 189 20 221 114 423 458 144 Wait 94 | . 26 12 7 . . 22 6 18 3 Move 1612 | . 147 186 151 18 217 81 321 376 115 Hop . | . . . . . . . . . . Pick Up 49 | . 4 3 9 . 2 . 19 12 . Fast Attach 19 | . 1 1 3 . . . 9 5 . Attach 18 | . 1 1 . . . . 2 4 10 Detach 8 | . 1 2 1 . . . . 3 1 Swap 24 | . 4 7 2 . . 1 5 3 2 Drop 56 | . 1 5 6 . 2 . 27 15 . Fire 120 | . 21 27 7 2 . 6 30 15 12 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . 1 2 . . . . . . . Crush 23 | . . 4 3 . . 4 4 7 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 358 | -10/Materials | Repaired Aluminum Leg 366 | -10/Materials | Discovered new exit (range 7) 379 | -10/Materials | Entered Mines 380 | -10/Mines | Assembled infested the area 541 | -10/Mines | Core integrity fell below 50% 798 | -10/Mines | Discovered new exit (range 16) 822 | -10/Mines | Entered Materials 822 | -9/Materials | Evolved 2 slots: Weapon x2 822 | -9/Materials | Discovered new exit (range 16) 1017 | -9/Materials | Met 8R-AWN 1027 | -9/Materials | Identified exit to Mines 1027 | -9/Materials | Identified exit to Storage 1116 | -9/Materials | Entered Mines 1118 | -9/Mines | Followed 8R-AWN into the Mines 1135 | -9/Mines | Build established: Gunner 1146 | -9/Mines | Discovered new exit (range 5) 1152 | -9/Mines | Entered Exiles 1176 | -9/Exiles | Discovered new exit (range 15) 1196 | -9/Exiles | Welcomed by 8R-AWN 1220 | -9/Exiles | Met EX-HEX 1266 | -9/Exiles | Met EX-BIN 1285 | -9/Exiles | Aligned with FarCom system 1287 | -9/Exiles | Given EX-Vault access code 1324 | -9/Exiles | Opened EX-Vault 1339 | -9/Exiles | Found Modified TNC 1372 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1442 | -9/Exiles | Learned about 8R-AWN's background 1503 | -9/Exiles | Left Exiles lab with Modified TNC 1503 | -9/Exiles | Entered Mines 1657 | -8/Mines | Discovered new exit (range 15) 1684 | -8/Mines | Entered Materials 1684 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2095 | -8/Materials | Build established: Scavenger-Skirmisher 2155 | -8/Materials | Discovered new exit (range 3) 2295 | -8/Materials | Lost 3 parts (2n1w) 2430 | -8/Materials | Entered Factory 2430 | -7/Factory | Evolved 2 slots: Utility x2 2570 | -7/Factory | Build established: Skirmisher 3057 | -7/Factory | Garrison activated, responded to threat 3152 | -7/Factory | Identified exit to Garrison 3152 | -7/Factory | Entered Garrison 3170 | -7/Garrison | Triggered checkpoint 3181 | -7/Garrison | Garrison Relay disabled 3318 | -7/Garrison | Triggered checkpoint 3318 | -7/Garrison | Triggered checkpoint 3339 | -7/Garrison | Triggered checkpoint 3368 | -7/Garrison | Core integrity fell below 50% 3391 | -7/Garrison | Core destroyed Last Messages --------------- 03356_ Plasma Cannon destroyed. 03358_ Overheating: Med. Treads damaged (-6). 03360_ Med. Treads destroyed. 03360_ Hvy. Deuterium Engine destroyed. 03368_ B-48 Gladiator Lgt. Treads blasted off. 03369_ B-48 Gladiator suffers critical hit (Burn). 03372_ Overheating: Matter decay (-28). 03372_ Broken Hvy. Laser destroyed. 03374_ Critical hit (Burn: +37). 03374_ Slammed into B-48 Gladiator. 03376_ G-47 Trooper suffers critical hit (Burn). 03376_ Slug penetrates B-48 Gladiator. 03378_ B-48 Gladiator heat spikes uncontrollably. 03378_ Imp. Light Armor Plating destroyed. 03378_ Plasma Cannon destroyed. 03379_ B-48 Gladiator destroyed. 03383_ Med. Treads destroyed. 03389_ Power failure, Hvy. Deuterium Engine shutdown. 03389_ Med. Treads destroyed. 03391_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ????????????????????## ????????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????? #???????????????????????? | | ?????????????????????# #???????????????????????? | | ????????????????????## #???????????????????????? | | ?????????????????????T g#???????????????????????? | | ?????????????????????# +???????????????????????? | | ?????????Y???????????# g#?????????????####??????? | | ?????????Y???????????# #???????????? #?? ???? | | ?????????????????????#ggg####g####++## ## #?? | | ?????????????????????# @ g #?? | | ?????????????????????# % gg g #?? | | ?????????????????????# % g% #?? | | ?????????????????????############ ## ##? #?? | | ??????????????????????????????### ## ## #?? | | ??????????????????????????????# "?? | | ??????????????????????????????#!% "?? | | ??????????????????????????????# "?? | | ??????????????????????????????# "?? | | ????????#########?????????????### ## ## #?? | | ???????""""""""""#??????????????# ## ## ### | | ??????#"""!!!!"""#??????????????# | | ??????#"" ""#??????????????# | | ??????#"! !"#??????????????# #?? | | ??????#"! !"#??????????????## ## ######?? | | ??????#"! !"#???????????????# #? #??????? | | ??????#"! !"#???????????????# #??####??????? | | ??????#"! !"#???????????????# #????????????? | | ??????#"! !"#???????????????# #????????????? | | ??????#"" ""#???????????????# #????????????? | | ??????####### ###???????????????# #????????????? | | ????????????# ################### #????????????? | | ????????????# #????????????? | | ????????????# #????????????? | | ????????????# ######################????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 520 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- Missile Launcher | -8/Materials | Extracted Hvy. EM Pulse Gun | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualAssaultArray Manual? 0 Play Time 00:20:30 Cumulative 629.4 hours Start 2024.02.01 @ 17:36:54 End 2024.02.01 @ 17:55:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 599 Rogue 326 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd4d20ec-05e8-459b-aecb-291621fa016a