Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.03 @ 19:33:47 Player: buthix9 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (402) 2010 Value Destroyed (18615) 18615 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (7763) 7763 TOTAL SCORE: 37428 Bonus ------- High Alert Combat Kills 687 Follower Combat Kills 100 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Scanned by Researcher 500 Acquired SGEMP 2000 Win 3000 Friendly Fire -124 Cogmind --------- Core Integrity 1600/1600 Matter 229/300 Energy 210/225 System Corruption 0% Temperature Cool (10) Movement Walking (112) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Compact Particle Reactor Light Quantum Reactor > --- PROPULSION (5) --- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY (12) ----- Advanced Cooling System Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Experimental Weapon Cycler Heavy Armor Plating Layered Medium Armor Plating > --- WEAPON (6) ------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator Hypervelocity Railgun Hypervelocity Multirail > --- INVENTORY (18) --- Light Quantum Reactor Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg High-capacity Storage Unit Advanced Weight Redist. System Heavy Armor Plating Layered Medium Armor Plating Hypervelocity Gauss Rifle KE Penetrator Advanced Micro-nuke Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Experimental Weapon Cycler Heavy Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator Hypervelocity Railgun Hypervelocity Multirail > --- INVENTORY -------- Light Quantum Reactor Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg High-capacity Storage Unit Advanced Weight Redist. System Heavy Armor Plating Layered Medium Armor Plating Hypervelocity Gauss Rifle KE Penetrator Advanced Micro-nuke Launcher Enhanced Force Lance [Rating: 166] Favorites ----------- Power Zionite Light DM Reactor Engine Light Deuterium Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Zionite Phaser-S Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . . . 2 2 . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . 1 1 . . . . . . . 1 . . . . . . . . . Utility 10 | . . 1 . 2 . . . . . 1 . . . 2 . . 2 1 . 1 Weapon 4 | . . . 1 . . . . . . 1 1 . . . . . . . . 1 Parts Attached 340 | 8 8 14 23 28 7 3 4 37 6 19 26 2 39 5 6 . 12 37 53 3 Power 28 | 2 1 . 3 3 . . . 3 . . . . 4 . 1 . 2 4 5 . Engine 6 | 2 . . 1 2 . . . 1 . . . . . . . . . . . . Core 6 | . 1 . 2 1 . . . . . . . . 2 . . . . . . . Reactor 16 | . . . . . . . . 2 . . . . 2 . 1 . 2 4 5 . Propulsion 90 | 2 . 4 7 10 . . . 8 1 9 13 . 13 1 . . . 10 11 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 68 | 2 . 4 7 10 . . . 2 . . 7 . 13 1 . . . 10 11 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . 6 1 9 6 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 103 | 2 4 4 2 7 . 1 3 17 3 2 4 . 7 4 5 . 7 14 16 1 Device 38 | . . . . 2 . . 2 4 1 . 1 . 2 1 4 . 4 9 8 . Storage 18 | 2 3 2 . 2 . . . 4 . . 1 . 1 . . . 2 . . 1 Processor 11 | . . . . 1 . 1 . . . . 1 . . 3 . . 1 . 4 . Hackware 1 | . . . . . . . . . . 1 . . . . . . . . . . Protection 35 | . 1 2 2 2 . . 1 9 2 1 1 . 4 . 1 . . 5 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 119 | 2 3 6 11 8 7 2 1 9 2 8 9 2 15 . . . 3 9 21 1 Energy Gun 21 | 1 . 1 1 . . . . 5 1 4 3 1 4 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . . Ballistic Gun 69 | 1 1 2 5 8 4 . 1 4 1 2 5 . 8 . . . 2 9 15 1 Ballistic Cannon 6 | . 1 1 3 . . . . . . . . . . . . . 1 . . . Launcher 17 | . 1 2 2 . 3 2 . . . . . 1 2 . . . . . 4 . Special Weapon 3 | . . . . . . . . . . 2 . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 1 . . . 1 9 . . . . 1 . . . . 1 10 . Parts Lost 68 | . . . 1 . . . . 11 4 10 4 1 10 . 1 . 1 15 10 . Power 7 | . . . . . . . . . . . . . 1 . 1 . . 2 3 . Propulsion 15 | . . . . . . . . 5 1 4 2 . 3 . . . . . . . Utility 19 | . . . . . . . . 2 1 . 1 1 1 . . . . 7 6 . Weapon 27 | . . . 1 . . . . 4 2 6 1 . 5 . . . 1 6 1 . Highest Loss Streak 7 | . . . 1 . . . . 6 2 5 1 1 5 . 1 . 1 7 3 . Average Slot Usage (%) 98 | . 100 99 99 99 100 100 100 96 92 96 96 92 97 99 99 100 99 97 92 92 Engine 1 | . 3 . 6 6 . . . . . . . . . . . . . . . . Core 2 | . 10 11 2 . 7 7 7 2 . . . . . . . . . . . . Reactor 3 | . . . . . . . . 4 7 6 5 5 4 5 4 5 4 7 7 8 Leg 25 | . 28 33 35 30 30 30 30 14 . . 13 29 28 26 26 26 23 21 21 20 Hover 2 | . . . . . . . . 13 29 25 12 . . . . . . . . . Device 9 | . . . . 6 7 7 7 5 7 13 11 11 11 15 15 15 21 18 13 12 Storage 13 | . 26 22 18 15 15 15 15 15 15 13 11 11 11 10 10 10 9 8 8 8 Processor 7 | . . . . 7 7 7 7 7 1 . 4 5 5 9 10 10 11 13 14 12 Protection 6 | . 1 10 9 7 7 7 7 6 7 6 4 2 4 5 5 5 4 4 4 8 Energy Gun 1 | . 4 . . . . . . 4 7 7 7 2 2 . . . . . . . Ballistic Gun 19 | . 13 10 15 22 22 15 15 14 13 13 18 14 24 26 26 26 22 20 20 24 Ballistic Cannon 1 | . 9 11 10 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 6 7 3 . . . 4 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 15 41 48 57 82 69 69 70 79 79 86 95 94 95 96 98 97 121 136 140 137 Greatest Support 151 | 20 20 33 51 80 80 80 80 88 88 88 85 85 100 100 100 100 109 151 151 142 Greatest Overweight (x) 2 | . 2 1 1 1 . . . 2 1 1 1 1 1 . . . 1 1 1 . Average Overweight (x) . | . 1 1 1 . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 24 | 8 16 18 16 18 16 16 16 18 18 18 18 18 18 18 18 18 20 18 18 24 Average Capacity 16 | 5 13 16 16 16 16 16 16 16 18 18 18 18 18 18 18 18 18 18 18 18 Most Carried 18 | 5 16 16 16 16 16 16 16 18 17 18 18 18 18 18 18 18 18 18 18 18 Average Carried 16 | 3 12 15 15 15 15 16 15 16 14 16 17 16 16 16 17 18 16 17 17 17 Final Capacity 18 | 8 16 16 16 16 16 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 Final Carried 18 | 5 16 16 16 16 16 16 16 16 15 17 17 18 18 18 18 18 18 18 18 18 Class Distribution -------------------- 20% | Scavenger-Gunner 20% | Mutant 17% | Gunner 15% | Scavenger-Skirmisher 8% | Machinist-Skirmisher 7% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Gunner | -7/Deep Caves Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Machinist-Skirmisher | -4/Upper Caves Machinist-Skirmisher | -4/Upper Caves Machinist-Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Matter Collected 15157 | 263 177 263 1187 1302 305 153 40 565 365 503 678 122 1272 115 777 66 580 2483 3941 . Remotely 10 | . . . . . . . . . . . . . . . . . 10 . . . Salvage Created 23958 | 70 437 499 1448 2704 593 578 . 639 187 862 1041 872 1899 115 1291 120 708 4101 5702 92 Parts 1222 | 3 26 41 84 115 33 29 . 32 16 42 54 15 89 8 68 8 42 238 276 3 Haulers Intercepted 18 | . 1 3 2 1 . . . . . . 1 . 1 1 . . . 3 4 1 Recyclers Shooed 8 | . . 1 . 1 . . . . . . 1 . 2 . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . . . . 20 17 . . 12 . . . . . 66 8 . . . . Prevented 20 | . . . . . 12 8 . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 319 | . 10 12 30 39 17 14 . 21 5 8 15 3 33 . 20 2 4 36 50 . Guns 243 | . 2 2 17 39 8 2 . 13 5 8 13 2 24 . 20 2 3 36 47 . Cannons 16 | . 2 4 8 . . . . . . . 1 . . . . . 1 . . . AOE 60 | . 6 6 5 . 9 12 . 8 . . 1 1 9 . . . . . 3 . Classes Destroyed 24 | 1 4 1 3 4 . . . 2 . . . 1 1 . . . 1 . 6 . Worker 14 | . . . . 1 . . . . . 3 2 . . 1 . . . 2 5 . Builder 16 | . . . 1 2 . . . . . . 2 . 2 1 . . . 3 5 . Hauler 18 | . 1 3 2 1 . . . . . . 1 . 1 1 . . . 3 4 1 Recycler 27 | 1 3 1 1 6 . . . . . 2 . . 3 . . . 2 3 5 . Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . Operator 7 | . . . 1 1 . . . . . 1 . . . . . . 2 . 2 . Watcher 11 | . 1 2 1 . . . . . . 3 1 . . . . . . 1 2 . Swarmer 57 | . 6 7 6 1 12 6 . . 2 . 1 . 4 . 7 . . . 5 . Grunt 103 | . 4 2 17 20 3 7 . . . 4 6 . 5 . 7 . . 11 17 . Brawler 6 | . . . 1 2 . 1 . . . . . . . . 2 . . . . . Duelist 4 | . . . . 3 . . . . . 1 . . . . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . 5 . Sentry 32 | . . 3 6 8 1 . . . . 1 2 . 3 . 2 . 1 2 3 . Demolisher 2 | . . . . . . . . . . . . . 2 . . . . . . . Hunter 29 | . . . . 2 . . . . 1 . 2 . 3 . 2 . . 10 9 . Programmer 44 | . . . . 4 1 . . . 2 2 4 . 7 . . 2 2 12 8 . Q-Series 5 | . . . . . . . . . . . . . . . . . . . 5 . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 1 . . Compactor 3 | . . . . . . . . . . . . 3 . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 . Z-Light 11 | . . . . . . . . 11 . . . . . . . . . . . . Assembled 18 | . . . . . . . . 9 . . . . 9 . . . . . . . Best Kill Streak 16 | 1 7 4 7 8 5 4 . 6 2 5 5 2 9 3 7 2 3 6 16 1 Combat Bots Only 9 | . 6 4 4 5 5 4 . 6 2 2 3 2 9 . 7 2 2 5 8 . Max Kills in Single Turn 5 | 1 4 3 2 5 2 4 . 2 1 2 2 1 3 1 3 1 1 3 4 1 Gunslinging 2 | . . . . 1 . . . 1 . . . . . . 2 . . 1 1 . Exploded 4 | . 3 3 2 . 2 4 . 2 . . 1 1 2 . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Damage Taken 16105 | . 115 188 871 1516 422 76 . 1539 299 847 564 41 1486 . 936 46 513 3244 3402 . Core 1112 | . 37 28 67 141 21 . . 188 16 70 . . 178 . 62 . 38 127 139 . Absorbed by Shields 1095 | . . . . . . . . . . . . . . . . . . 475 620 . Core Remaining (%) 87 | 100 85 93 87 . . . . . 47 91 . . 82 . . 94 97 . 81 100 Volleys Fired 736 | 2 29 25 71 86 24 15 . 33 14 38 32 15 57 5 29 3 20 95 142 1 Largest 6 | 2 2 2 3 3 3 3 . 3 3 4 5 5 5 5 5 5 5 5 5 6 Hottest 309 | 60 60 75 114 84 95 95 . 148 148 176 309 199 285 165 165 165 198 167 191 222 Shots Fired 2711 | 4 56 46 193 258 55 26 . 90 41 107 152 62 219 9 145 15 100 461 666 6 Gun 2536 | 4 40 21 134 258 44 16 . 76 41 106 142 59 208 9 145 15 96 461 655 6 Cannon 102 | . 14 20 54 . . . . . . . 10 . . . . . 4 . . . Launcher 69 | . 2 5 5 . 11 10 . 14 . . . 3 8 . . . . . 11 . Special 4 | . . . . . . . . . . 1 . . 3 . . . . . . . Kinetic 2473 | 2 41 39 182 258 44 16 . 64 26 83 94 45 188 9 145 15 100 461 655 6 Thermal 120 | 2 13 . 6 . . . . 10 3 3 53 14 16 . . . . . . . Explosive 46 | . 2 5 2 . . 1 . 14 . . . 3 8 . . . . . 11 . Electromagnetic 40 | . . 2 3 . 11 9 . . . 3 5 . 7 . . . . . . . Phasic 31 | . . . . . . . . 2 12 17 . . . . . . . . . . Robot Hit Streak 54 | 3 15 23 27 37 21 10 . 8 11 15 45 24 16 7 16 9 22 39 54 20 Robot Miss Streak 8 | . 2 1 3 3 2 2 . 8 1 3 2 2 4 . 2 2 1 3 4 . Penetration Max 2 | . . . . 1 . 1 . . . 1 1 1 1 . 1 . 1 1 2 . Secondary Targets 44 | . . . . 5 1 . . 5 . . . 1 5 . 9 . 1 7 10 . Max Gunslinging Chain 2 | . . . . 1 1 . . 2 . . . 1 1 . 2 . 1 2 1 . Shots Hit Robots 2038 | 3 46 39 148 212 39 21 . 56 30 75 102 56 136 6 95 11 68 361 528 6 Core Hits 1042 | 2 26 26 79 145 27 24 . 52 8 46 42 11 86 4 43 3 27 150 239 2 Critical Hits 359 | . . 2 1 7 2 . . . . . 4 1 12 1 16 4 15 79 214 1 Critical Kills 109 | . . 1 . . 1 . . . . . 3 . 6 1 12 1 4 27 52 1 Critical Parts Destroyed 176 | . . 1 . 6 1 . . . . . 1 . 6 . 3 3 11 49 95 . Melee Attacks 9 | . . . . . . . . . . . . . . . . . . . 9 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . . . . . 9 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41931 | 30 824 1043 2573 5443 1092 1007 . 2227 603 1826 2583 1586 3854 102 1285 240 1120 5065 9312 116 Guns 32677 | 30 306 232 1647 4584 677 302 . 1133 603 1724 2166 1232 2758 102 1285 240 1036 5049 7455 116 Cannons 1409 | . 185 300 644 . . . . . . . 196 . . . . . 84 . . . Explosions 7708 | . 333 511 279 818 415 705 . 1094 . 32 214 354 1096 . . . . . 1857 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 137 | . . . 3 41 . . . . . 70 7 . . . . . . 16 . . Kinetic 31271 | 9 370 511 2204 4584 677 302 . 898 284 1288 1324 967 2486 102 1285 240 1120 5049 7455 116 Thermal 3270 | 21 121 51 87 818 . 123 . 202 55 96 1231 265 200 . . . . . . . Explosive 5503 | . 333 460 134 . . 175 . 1094 . . . 354 1096 . . . . . 1857 . Electromagnetic 1090 | . . 21 145 . 415 407 . . . 9 21 . 72 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Phasic 660 | . . . . . . . . 33 264 363 . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 2 1 . . 5 . . 1 3 7 8 . Average Corruption 5 | . . . . . . . . . 1 1 . . 2 . . 1 2 4 7 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 223 | . . . . . . . . . 2 2 . . 27 . . . 2 48 142 . Message Errors 30 | . . . . . . . . . . 1 . . 3 . . . . 6 20 . Matter Fused 29 | . . . . . . . . . . . . . 4 . . . 1 7 17 . Heat Flow Errors 16 | . . . . . . . . . . . . . 6 . . . . 1 9 . Energy Discharges 25 | . . . . . . . . . . . . . 7 . . . 1 7 10 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 19 | . . . . . . . . . 2 . . . 1 . . . . 3 13 . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . 3 4 . Misfires 4 | . . . . . . . . . . . . . . . . . . 1 3 . Targeting Errors 80 | . . . . . . . . . . 1 . . 4 . . . . 19 56 . Weapon Failures 12 | . . . . . . . . . . . . . 2 . . . . 1 9 . Overload Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 497 | . 17 7 9 293 3 . . 10 . 48 34 . 11 . . . . . 65 . Projectiles 26 | . 17 . 9 . . . . . . . . . . . . . . . . . Explosions 423 | . . 7 . 293 3 . . 10 . . 34 . 11 . . . . . 65 . Melee 48 | . . . . . . . . . . 48 . . . . . . . . . . Knockbacks 19 | . 1 3 13 . . . . . . 1 . . . . . . . 1 . . Impact 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Kinetic 16 | . 1 3 12 . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . . 24 1 58 57 4 . 40 . 35 3 . 80 . . . . . 23 . Shots 14 | . . 1 1 1 5 1 . 2 . . . . 2 . . . . . 1 . Rammed 3 | . . . . 1 . . . . . 1 1 . . . . . . . . . Targets Rammed 8 | . . . 1 3 . . . . . 1 1 . . . . . . 2 . . Kicked 5 | . . . 1 2 . . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 630 | 20 116 63 385 172 192 86 . 630 33 130 519 143 472 9 204 18 84 357 355 114 Average Temperature 86 | 15 37 20 108 48 53 27 . 182 22 44 165 75 73 6 52 12 15 49 104 61 Received Heat Transfer 2822 | . 66 72 513 522 90 18 . 501 . 234 189 9 101 . 84 . 27 273 123 . Effects 27 | . . . 4 . . . . 10 . . 9 . . . . . . 1 3 . Shutdowns 3 | . . . 1 . . . . . . . . . . . . . . 1 1 . Energy Bleed 5 | . . . 1 . . . . 1 . . 1 . . . . . . . 2 . Interference 9 | . . . . . . . . 4 . . 5 . . . . . . . . . Matter Decay 3 | . . . . . . . . 1 . . 2 . . . . . . . . . Short Circuit 4 | . . . . . . . . 3 . . 1 . . . . . . . . . Damage (minor) 3 | . . . 2 . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 1 . 4 2 . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Heat Transferred 4187 | 50 275 50 222 550 . 50 . 259 74 200 1643 518 296 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . 2 . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Peak Influence 842 | 5 216 135 511 842 . . . . . 392 373 101 285 21 . . 140 320 740 314 Initial 283 | . 2 25 47 182 . . . . . 107 139 50 43 . . . 37 . 119 283 Average 230 | 1 73 73 262 372 . . . . . 252 200 77 138 9 . . 49 152 405 289 Maximum Alert Level 3 | . 1 . 2 3 . . . . . 1 1 . 1 . . . . 1 3 1 Low Security (%) 51 | 100 81 100 40 18 . . . . . 25 64 100 70 100 . . 100 64 21 . Level 1 36 | . 18 . 43 55 . . . . . 74 35 . 29 . . . . 35 41 100 Level 2 7 | . . . 16 11 . . . . . . . . . . . . . . 27 . Level 3 4 | . . . . 14 . . . . . . . . . . . . . . 10 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . . 1 3 22 . . . . . 4 5 . 3 . . . 1 9 11 . Investigation 7 | . . . 1 5 . . . . . . . . . . . . . 1 . . Extermination 23 | . . . . 5 . . . . . 1 3 . 3 . . . 1 4 6 . Reinforcement 18 | . . 1 2 4 . . . . . 1 2 . . . . . . 4 4 . Assault 3 | . . . . 2 . . . . . . . . . . . . . . 1 . Garrison 8 | . . . . 6 . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 1 . . . . . . 2 2 . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Distress Signals 15 | . . 3 4 1 . . . . . 1 2 . . . . . 1 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 415 | . 16 20 41 60 18 15 . 22 10 22 18 6 31 . 18 1 7 45 65 . Peak Tracking Total 9 | . 6 6 5 9 4 4 . 6 5 6 4 3 6 . 7 1 2 6 4 . Tactical Retreats 22 | . . . 2 3 1 . . . 2 4 . 1 1 . . . . 3 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Traps Triggered 14 | . . . 1 5 . . . . . 1 2 . 2 . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Machines Disabled 58 | . . 2 4 14 . . . 3 . 13 7 . 4 . 1 . 1 2 7 . Max in Single Turn 8 | . . 2 1 8 . . . 1 . 8 3 . 1 . 1 . 1 1 2 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Machines Accessed 56 | . 5 4 4 16 1 1 . . . 5 2 . 5 2 . . 2 2 6 1 Terminals 30 | . 4 4 3 5 . . . . . 2 1 . 2 1 . . 1 1 5 1 Fabricators 9 | . . . . 5 . . . . . 1 1 . 1 . . . . 1 . . Repair Stations 5 | . 1 . 1 2 . . . . . . . . . . . . 1 . . . Recycling Units 6 | . . . . 2 . . . . . 2 . . 1 1 . . . . . . Scanalyzers 3 | . . . . 1 . . . . . . . . 1 . . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 143 | . 17 16 13 45 1 1 . . . 9 4 . 15 4 . . 3 6 8 1 Successful 93 | . 15 14 9 26 1 1 . . . 5 4 . 8 2 . . . 5 2 1 Failed 50 | . 2 2 4 19 . . . . . 4 . . 7 2 . . 3 1 6 . Catastrophic 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 7 9 5 2 . . 7 . . 2 . . . . . . 2 2 2 . Terminals 79 | . 16 16 7 18 . . . . . 4 1 . 3 2 . . 2 3 6 1 Fabricators 24 | . . . . 9 . . . . . 2 3 . 7 . . . . 3 . . Repair Stations 13 | . 1 . 6 5 . . . . . . . . . . . . 1 . . . Recycling Units 13 | . . . . 6 . . . . . 3 . . 2 2 . . . . . . Scanalyzers 11 | . . . . 6 . . . . . . . . 3 . . . . . 2 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Terminal Hacks 35 | . 8 6 . 8 1 1 . . . 1 1 . 2 1 . . . 3 2 1 Record 7 | . 2 . . . . . . . . . 1 . . . . . . 3 1 . Part Schematic 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Open Door 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . . . . . . . . . . . . . . . . 1 . Locate Traps 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . 2 . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 16 | . . . . 5 . . . . . 2 3 . 4 . . . . 2 . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . 1 . . . . . 1 1 . 1 . . . . 1 . . Build 10 | . . . . 3 . . . . . 1 2 . 3 . . . . 1 . . Repair Station Hacks 9 | . 1 . 5 3 . . . . . . . . . . . . . . . . Scan Component 6 | . 1 . 3 2 . . . . . . . . . . . . . . . . Repair 3 | . . . 2 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 2 . . . . . 1 . . . 1 . . . . . . Report Inventory 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Retrieve Matter 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Scanalyzer 8 | . . . . 6 . . . . . . . . 2 . . . . . . . Insert Component 4 | . . . . 3 . . . . . . . . 1 . . . . . . . Analyze 4 | . . . . 3 . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 6 8 4 1 . . . . . 1 . . . . . . . . . . Terminals 20 | . 6 8 4 1 . . . . . 1 . . . . . . . . . . Track 9 | . 3 4 1 1 . . . . . . . . . . . . . . . . Botnet 11 | . 3 4 3 . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 . . . . . . . . . . . . 2 . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 46 | . 5 2 4 14 . . . . . 3 1 . 4 2 . . 2 2 6 1 Full Trace Events 6 | . 1 . . 4 . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . . . . . . . . . . . . Matter 252 | . . . . 252 . . . . . . . . . . . . . . . . Time 44 | . . . . 44 . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 3 . . . . . . . . 2 . . . . . . . Parts Built 10 | . . . . . . . . . . 1 2 . 6 . . . . 1 . . Matter 1154 | . . . . . . . . . . 146 292 . 570 . . . . 146 . . Time 577 | . . . . . . . . . . 73 146 . 285 . . . . 73 . . Total Part Build Rating 42 | . . . . . . . . . . 3 6 . 30 . . . . 3 . . Parts Repaired 3 | . . . 2 1 . . . . . . . . . . . . . . . . Time 64 | . . . 52 12 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 3 . . . . . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Total Allies 11 | . . . . 6 . . 4 . . . . 1 . . . . . . . . Largest Group 4 | . . . . 3 . . 4 . . . . 1 . . . . . . . . Highest-Rated Group 154 | . . . . 93 . . 154 . . . . 31 . . . . . . . . Highest-Rated Ally 40 | . . . . 31 . . 40 . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 62 | . . . . 30 . . . . . . . 32 . . . . . . . . Total Damage 867 | . . . . 392 . . . . . . . 475 . . . . . . . . Kills 3 | . . . . 2 . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 8 | . . . . . 2 1 1 . 3 . . . . . 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . 3 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Turns Passed 23897 | 80 768 1049 1442 2973 1614 1422 1416 1060 183 1002 1267 186 2034 371 1951 45 804 1688 2414 128 Spaces Moved 15446 | 52 409 545 629 1727 1158 1056 1034 1136 241 1217 655 99 1094 228 1373 29 444 793 1421 106 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 12747 | 42 409 545 629 1727 1158 1056 1034 342 . . 218 99 1094 228 1373 29 444 793 1421 106 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 2689 | . . . . . . . . 794 241 1217 437 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 150 150 122 130 130 130 48 48 48 108 120 120 120 120 120 120 112 110 110 Average Speed 117 | 106 157 150 150 127 130 130 130 73 48 58 122 128 125 120 120 120 120 129 111 111 Slowest Speed 220 | 120 180 150 150 160 130 130 130 220 122 122 150 150 150 120 120 120 150 150 140 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 72 39 53 50 99 96 91 85 40 28 11 69 22 7 96 4 12 24 87 3 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 1 . 1 . 2 . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 . . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 13 | . . . . . 4 1 4 . 2 . . . . . 2 . . . . . Spaces Dug 21 | . . . . . . . . . . . 1 . 20 . . . . . . . Terrain Destroyed 756 | . 19 34 16 28 4 26 . 117 4 38 69 41 153 . 18 2 3 14 170 . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 125 | . . . . 1 4 1 . 8 4 5 20 4 27 . 18 2 3 14 14 . AOE 631 | . 19 34 16 27 . 25 . 109 . 33 49 37 126 . . . . . 156 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Total 19752 | 72 482 736 988 2338 1231 1084 1107 1316 275 1423 1052 120 1633 318 1596 31 659 1209 1969 113 Wait 2679 | . 11 129 221 440 38 10 63 38 8 118 272 . 381 74 182 . 166 232 294 2 Move 15426 | 51 408 544 628 1726 1157 1055 1033 1135 240 1216 655 98 1093 227 1372 28 443 792 1420 105 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 260 | 11 18 11 21 22 2 . 3 34 5 21 30 2 27 4 4 . 11 24 10 . Fast Attach 54 | 1 . . . 4 . 1 . 6 . 1 4 . 6 1 . . 2 10 16 2 Attach 119 | 6 . 2 6 2 . . 2 19 6 13 12 2 16 2 2 . 5 14 9 1 Detach 35 | . . . . . . . 1 8 2 1 7 2 4 1 . . . 1 7 1 Swap 167 | 1 8 12 17 22 7 2 2 12 . 5 10 . 17 2 4 . 5 13 28 . Drop 252 | . 8 13 23 33 3 1 3 31 . 9 29 1 31 2 3 . 7 26 28 1 Fire 736 | 2 29 25 71 86 24 15 . 33 14 38 32 15 57 5 29 3 20 95 142 1 Melee 9 | . . . . . . . . . . . . . . . . . . . 9 . Ram 2 | . . . . . . . . . . 1 1 . . . . . . . . . Kick 6 | . . . 1 3 . . . . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . 6 . Rewire 1 | . . . . . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 14) 632 | -10/Materials | Discovered new exit (range 12) 806 | -10/Materials | Discovered new exit (range 4) 849 | -10/Materials | Entered another Materials area 849 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1606 | -9/Materials | Discovered new exit (range 11) 1820 | -9/Materials | Discovered new exit (range 11) 1898 | -9/Materials | Entered another Materials area 1898 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2357 | -8/Materials | Build established: Tank 2662 | -8/Materials | Repaired Aluminum Leg 2694 | -8/Materials | Repaired Aluminum Leg 2824 | -8/Materials | Discovered new exit (range 7) 3277 | -8/Materials | Discovered new exit (range 16) 3340 | -8/Materials | Entered Factory 3340 | -7/Factory | Evolved 2 slots: Utility x2 3514 | -7/Factory | Garrison activated, responded to threat 3649 | -7/Factory | Build established: Gunner 4110 | -7/Factory | Found Powered Armor 4723 | -7/Factory | Build established: Scavenger-Gunner 4766 | -7/Factory | Repaired Carbon-fiber Leg 4868 | -7/Factory | Discovered new exit (range 6) 5203 | -7/Factory | Allied Derelicts emerged from ambush trap array 5209 | -7/Factory | Build established: Gunner 5584 | -7/Factory | Fabricated B-48 Gladiator (x3) 5620 | -7/Factory | Local fabrication network quarantined 5740 | -7/Factory | First assault squad dispatched 6202 | -7/Factory | Identified exit to Lower Caves 6313 | -7/Factory | Entered Lower Caves 6588 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6666 | -7/Lower Caves | Encountered a Warlord checkpoint 6808 | -7/Lower Caves | Discovered new exit (range 14) 7927 | -7/Lower Caves | Entered another Lower Caves area 7967 | -7/Lower Caves | Encountered a Warlord checkpoint 7967 | -7/Lower Caves | Discovered new exit (range 7) 8230 | -7/Lower Caves | Build established: Mutant 8720 | -7/Lower Caves | Learned Factory terminal intel 9141 | -7/Lower Caves | Discovered new exit (range 10) 9275 | -7/Lower Caves | Spotted B-75 Beast 9349 | -7/Lower Caves | Entered Zion 9388 | -7/Zion | Given the Hacking Drone Bay 9396 | -7/Zion | Found Prototype Device 9397 | -7/Zion | Identified Hacking Drone Bay 9461 | -7/Zion | Discovered new exit (range 13) 9582 | -7/Zion | Learned Factory scanalyzer intel 9696 | -7/Zion | Received a hallucinogenic algorithm 10030 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10171 | -7/Zion | Imprinted 10173 | -7/Zion | Declared Zion's savior 10422 | -7/Zion | Learned location of Quarantine (-3) 10728 | -7/Zion | Opened final containment barrier to the Deep Caves 10749 | -7/Zion | Discovered new exit (range 3) 10749 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10765 | -7/Zion | Entered Deep Caves 10765 | -7/Deep Caves | Accompanied by 4 allies 11058 | -7/Deep Caves | Attacked by Z-Imprinter 11083 | -7/Deep Caves | Destroyed Z-Imprinter 11111 | -7/Deep Caves | Found Prototype Protection 11113 | -7/Deep Caves | Identified Zio. Weapon Casing 11245 | -7/Deep Caves | Z-Facility disabled 11295 | -7/Deep Caves | Lost 6 parts (3n1u2w) 11405 | -7/Deep Caves | Found Prototype Protection 11410 | -7/Deep Caves | Identified Zio. Heavy Carapace 11436 | -7/Deep Caves | Found Zio. Heavy Carapace 11616 | -7/Deep Caves | Discovered new exit (range 7) 11763 | -7/Deep Caves | Spotted as-03282 11796 | -7/Deep Caves | Lost 3 parts (1n1u1w) 11804 | -7/Deep Caves | Build established: Scavenger-Gunner 11825 | -7/Deep Caves | Entered Proximity Caves 11864 | -6/Proximity Caves | Core integrity fell below 50% 11884 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 11886 | -6/Proximity Caves | Spotted B-75 Beast 11979 | -6/Proximity Caves | Learned location of Extension (-5) 12002 | -6/Proximity Caves | Discovered new exit (range 5) 12008 | -6/Proximity Caves | Entered Factory 12008 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12009 | -6/Factory | Identified exit to Lower Caves 12010 | -6/Factory | Loaded intel: 20 terminal locations 12011 | -6/Factory | Loaded intel: 4 scanalyzer locations 12144 | -6/Factory | Build established: Scavenger-Tank 12314 | -6/Factory | Fabricated Hrd. Medium Armor Plating (x1) 12546 | -6/Factory | Discovered new exit (range 15) 12631 | -6/Factory | Lost 5 parts (1n4w) 12666 | -6/Factory | Found Powered Armor 12875 | -6/Factory | Garrison activated, responded to threat 12965 | -6/Factory | Discovered new exit (range 16) 13010 | -6/Factory | Entered another Factory area 13010 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13011 | -5/Factory | Identified exit to Upper Caves 13339 | -5/Factory | Build established: Scavenger-Skirmisher 14117 | -5/Factory | Fabricated Hrd. Medium Armor Plating (x1) 14194 | -5/Factory | Fabricated Hrd. Medium Armor Plating (x1) 14277 | -5/Factory | Sucked down chute 14277 | -5/Factory | Entered Waste 14278 | -5/Waste | Met a frightened Derelict 14288 | -5/Waste | Spotted C-40 Crusher 14294 | -5/Waste | Destroyed C-40 Crusher 14301 | -5/Waste | Spotted C-40 Crusher 14319 | -5/Waste | Allies destroyed C-40 Crusher 14332 | -5/Waste | Spotted C-40 Crusher 14340 | -5/Waste | Spotted C-40 Crusher 14340 | -5/Waste | Destroyed C-40 Crusher 14350 | -5/Waste | Destroyed C-40 Crusher 14350 | -5/Waste | Spotted C-40 Crusher 14360 | -5/Waste | Spotted C-40 Crusher 14380 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14444 | -5/Waste | Discovered new exit (range 13) 14462 | -5/Waste | Identified exit to Factory 14463 | -5/Waste | Entered Factory 14891 | -5/Factory | Assembled infested ambush trap array 14941 | -5/Factory | Destroyed 9 combat bots 14947 | -5/Factory | Lost 5 parts (2n1u2w) 15014 | -5/Factory | Lost 3 parts (1p2w) 15212 | -5/Factory | Discovered exit to Upper Caves (range 3) 16143 | -5/Factory | Fabricated Flexi-carbon Leg (x2) 16249 | -5/Factory | Fabricated Flexi-carbon Leg? 16366 | -5/Factory | Fabricated Flexi-carbon Leg (x2) 16452 | -5/Factory | Discovered new exit (range 6) 16458 | -5/Factory | Identified exit to Factory 16497 | -5/Factory | Entered another Factory area 16497 | -4/Factory | Evolved 2 slots: Utility x2 16811 | -4/Factory | Discovered new exit (range 10) 16818 | -4/Factory | Identified exit to Upper Caves 16868 | -4/Factory | Entered Upper Caves 17198 | -4/Upper Caves | Build established: Machinist-Skirmisher 17666 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17721 | -4/Upper Caves | Destroyed 7 combat bots 17730 | -4/Upper Caves | Identified exit to Upper Caves 18009 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18819 | -4/Upper Caves | Entered another Upper Caves area 18833 | -4/Upper Caves | Discovered new exit (range 11) 18844 | -4/Upper Caves | Identified exit to Research 18864 | -4/Upper Caves | Entered Research 18864 | -3/Research | Evolved 2 slots: Utility x2 19154 | -3/Research | Build established: Machinist-Tank 19334 | -3/Research | Spotted B-86 Titan 19382 | -3/Research | Destroyed B-86 Titan 19663 | -3/Research | Discovered new exit (range 4) 19667 | -3/Research | Identified exit to Research 19668 | -3/Research | Entered another Research area 19668 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19728 | -2/Research | Build established: Scavenger-Gunner 20560 | -2/Research | Build established: Scavenger-Tank 20943 | -2/Research | Lost 7 parts (1p2u4w) 21076 | -2/Research | Build established: Scavenger-Gunner 21188 | -2/Research | Spotted B-90 Cyclops 21208 | -2/Research | Destroyed B-90 Cyclops 21222 | -2/Research | Fabricated Hrd. Medium Armor Plating (x1) 21333 | -2/Research | Discovered new exit (range 6) 21351 | -2/Research | Identified exit to Testing 21356 | -2/Research | Entered Testing 21477 | -2/Testing | Lost 3 parts (1p2u) 21551 | -2/Testing | Found Prototype Device 21551 | -2/Testing | Identified Exp. Thermal Shield 21871 | -2/Testing | Found Prototype Launcher 22110 | -2/Testing | Spotted Striker 22127 | -2/Testing | Spotted Striker 22148 | -2/Testing | Found Prototype Device 22148 | -2/Testing | Identified Exp. Weapon Cycler 22285 | -2/Testing | Found Prototype Ballistic Gun 22285 | -2/Testing | Identified Hyp. Multirail 22334 | -2/Testing | Identified Enh. Gamma Bomb Array 22344 | -2/Testing | Found Prototype Launcher 22344 | -2/Testing | Identified Adv. Micro-nuke Launcher 22474 | -2/Testing | Spotted Alpha 7 22476 | -2/Testing | Destroyed Striker 22481 | -2/Testing | Destroyed Striker 22525 | -2/Testing | Scanned by Researcher 22595 | -2/Testing | Destroyed Alpha 7 22602 | -2/Testing | Found Prototype Processor 22602 | -2/Testing | Identified Exp. Target Analyzer 22605 | -2/Testing | Found Prototype Processor 22605 | -2/Testing | Identified Exp. Targeting Computer 22628 | -2/Testing | Stole the SGEMP Prototype 22787 | -2/Testing | Found Enh. Force Lance 23009 | -2/Testing | Destroyed 8 combat bots 23238 | -2/Testing | Lost 3 parts (1p1u1w) 23606 | -2/Testing | First assault squad dispatched 23700 | -2/Testing | Spotted PG-EDBPAG7GXX 23755 | -2/Testing | Discovered new exit (range 15) 23769 | -2/Testing | Identified exit to Access 23770 | -2/Testing | Entered Access 23770 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 23892 | -1/Access | Discovered new exit (range 6) 23897 | -1/Access | Identified exit to Surface 23898 | *** | Escaped! Last Messages --------------- 23816_ A-15 Conveyor destroyed. 23816_ HV Slug penetrates Wall. 23818_ K-01 Serf collects debris. 23820_ Acquired Lrg. Storage Unit. 23821_ K-01 Serf collects debris. 23821_ Dropped Lrg. Storage Unit. 23824_ K-01 Serf collects debris. 23889_ Connecting with Terminal... >>Open Sealed Barrier opened. 23892_ The Access Shell folds into the floor. 23892_ EXIT=FOUND 23897_ EXIT=IDENTIFIED: SURFACE [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Punisher] [Achievement: Epsilon Run] [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #?##############???? | | ???????????????????# "@ #?# #???? | | ???????????????????# #?# #???? | | ???????????????????# #?# "" #???? | | ???????????????????# #?# "" #???? | | ??????????????????## ### """" #???? | | ??????????????????# ## """" #???? | | ??????????????????##"" ### """" #???? | | ???????????????????#"" #?# """" #???? | | ???????????????????#"" #?# """" #???? | | ???????????????????#T #?# "" #???? | | ???????????????????#"" #?# #???? | | ???????????????????#"" #?# #???? | | ???????????????????#"" #####+############## | | ????????????? | | ???????????? k | | ?????????????#+###########################+####### | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????? ?????? | | ???????????????????????????????????????? ????? | | ???????????????????????????????????????? ????? | | ??????????????????????????????????????? ???? | | ??????????????????????????????????????? ???? | | ?????????????????????????????????????? ??? | | ??????????????????????????????????????"""Y""" ??? | | ????????????????????????????????????? """"""" ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 45 Energy Capacity 315 Matter Stores 347 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 30 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 21 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Chainsword | -7/Factory | Hacked Flexi-carbon Leg | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Hrd. Medium Armor Plating | x1 | -6/Factory Hrd. Medium Armor Plating | x1 | -5/Factory Hrd. Medium Armor Plating | x1 | -5/Factory Flexi-carbon Leg | x2 | -5/Factory Flexi-carbon Leg | x2 | -5/Factory Flexi-carbon Leg | x2 | -5/Factory Hrd. Medium Armor Plating | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 30k Club 5k Club Adventurer Are We The Baddies? Backstab Dangerous Findings Denied? Derelict Escape Dramatic Entrance Dynamic Key Epsilon Run Everything Is Under Control Gunslinger I'm Back, Baby! Just What I Needed Leap Before You Look Let's See Who's Tougher My Command Is Your Wish Novice Programmer Ooh, Shiny! Part-time Mechanic Preemptive Strike Production Line Prolific Hacker Punisher Quantum Hacking Remodeling Respectable Loadout Robot Respite Rockin' Loadout Shopping List Significant Disruption Signs Are For Wimps The One Tourist Troublemaker Challenges ------------ None Game ------ Seed ZioniteDisruptorInjector Manual? 0 Play Time 06:00:21 Cumulative 11.9 hours Start 2021.06.01 @ 16:12:05 End 2021.06.03 @ 19:33:47 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 6 Adventurer 2 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d25bdc7a-4c52-450f-bf0d-844171c6542c