Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.17 @ 17:11:08 // Winter2019/RPGLIKE Player: Farfid Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (297) 1485 Value Destroyed (8911) 8911 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (7340) 7340 TOTAL SCORE: 22116 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4148 Follower Combat Kills 430 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -38 Cogmind --------- Core Integrity 819/1000 Matter 306/350 Energy 520/520 System Corruption 0% Temperature Cool (0) Movement Hovering (48) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION (4) --- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY (6) ------ Advanced Targeting Computer Kinecellerator Weapon Cycler Advanced Reaction Control System Layered Medium Armor Plating Long-range Tractor Beam > --- WEAPON (5) ------- Improved Lightning Gun Enhanced Autogun Enhanced Autogun Precision Assault Rifle Heavy Missile Launcher > --- INVENTORY (6) ---- Protomatter-67 Protomatter-87 Protomatter-90 Improved Target Analyzer Matter Filter Precision Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Advanced Terrain Scanner Advanced Targeting Computer Kinecellerator Weapon Cycler Advanced Reaction Control System Zionite Weapon Casing > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Precision Assault Rifle Precision Assault Rifle Heavy Missile Launcher > --- INVENTORY -------- Protomatter Protomatter Protomatter Improved Target Analyzer Matter Filter Improved Lightning Gun [Rating: 86] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Combat Airjet Wheel Wheel Hover Unit Combat Airjet Utility Advanced Targeting Computer Device Long-range Tractor Beam Storage Zionite Biocell Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Lightning Gun Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Slots Evolved 13 | 2 1 . 2 . 1 1 5 . . . 1 Power 1 | . . . . . . . 1 . . . . Propulsion 3 | 1 . . . . . . 1 . . . 1 Utility 5 | . . . 1 . . 1 3 . . . . Weapon 4 | 1 1 . 1 . 1 . . . . . . Parts Attached 76 | 5 5 1 2 2 6 10 22 4 . 2 17 Power 8 | 1 . 1 . . . 2 4 . . . . Engine 7 | 1 . 1 . . . 2 3 . . . . Core 1 | . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 15 | 2 . . . 2 . . 6 . . . 5 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover 13 | . . . . 2 . . 6 . . . 5 Flight . | . . . . . . . . . . . . Utility 17 | . 1 . 1 . 1 1 4 . . . 9 Device 10 | . . . . . . 1 3 . . . 6 Storage 1 | . . . . . . . . . . . 1 Processor 1 | . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 5 | . 1 . . . 1 . 1 . . . 2 Artifact . | . . . . . . . . . . . . Weapon 36 | 2 4 . 1 . 5 7 8 4 . 2 3 Energy Gun 7 | . . . . . . 3 1 1 . . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 23 | 2 4 . 1 . 4 4 5 3 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . . . . 1 . 2 . . 2 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 2 4 . . 1 5 Parts Lost . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . Average Slot Usage (%) 99 | . 95 100 100 100 100 100 99 100 100 100 99 Engine 10 | . 15 14 11 11 10 9 4 12 12 12 11 Core 1 | . . . . . . . 4 . . . . Wheel 5 | . 31 28 23 21 . . . . . . . Hover 14 | . . . . . 20 18 17 18 18 18 21 Device 16 | . . . . . . 5 22 25 25 25 27 Processor 6 | . . . 5 11 10 9 6 6 6 6 5 Protection 7 | . 12 14 11 11 10 9 6 6 6 6 1 Ballistic Gun 30 | . 33 42 46 44 41 37 27 24 25 25 23 Launcher 4 | . . . . . 7 3 5 6 6 6 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 60 | 8 21 23 26 26 29 33 54 56 54 54 60 Greatest Support 93 | 25 25 25 25 49 49 49 71 71 71 71 93 Greatest Overweight (x) 1 | . . . 1 1 . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 2 3 3 4 5 5 5 6 6 6 Average Capacity 4 | 1 1 1 2 3 3 4 5 5 5 6 6 Most Carried 6 | . 1 2 3 3 4 5 5 5 6 6 6 Average Carried 4 | . . 1 2 3 3 4 4 4 5 6 6 Final Capacity 6 | 1 1 2 3 3 4 5 5 5 6 6 6 Final Carried 6 | . 1 2 3 3 4 5 5 5 6 6 6 Class Distribution -------------------- 55% | Hacker-Scout 17% | Tank 13% | Gunner 6% | Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Tank | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -8/Storage Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Scavenger-Scout | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Matter Collected 6767 | 250 474 82 455 463 825 1007 1786 507 452 38 428 Remotely 3845 | . . . . . . 634 1786 507 452 38 428 Salvage Created 8335 | . 703 259 521 334 858 1345 2681 800 466 . 368 Parts 545 | . 45 14 37 24 79 90 149 53 31 . 23 Haulers Intercepted 13 | . 2 . 1 . 2 2 6 . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . . 55 41 . . Prevented 3 | . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 233 | . 15 5 15 13 24 31 52 20 15 . 43 Guns 187 | . 15 5 15 13 23 31 46 19 11 . 9 AOE 45 | . . . . . 1 . 6 1 4 . 33 Classes Destroyed 24 | . 6 1 1 2 4 3 1 2 1 . 3 Worker 20 | . 2 . . 3 3 1 11 . . . . Builder 6 | . . . . . 2 2 2 . . . . Tunneler 2 | . . 1 . . 1 . . . . . . Hauler 13 | . 2 . 1 . 2 2 6 . . . . Recycler 5 | . 1 2 . . . 1 1 . . . . Mechanic 1 | . . . . . . 1 . . . . . Operator 2 | . . . . . 1 . 1 . . . . Watcher 8 | . 2 . . . 1 2 3 . . . . Swarmer 41 | . 3 3 5 6 6 7 7 1 3 . . Grunt 83 | . 12 2 5 4 10 16 22 6 6 . . Brawler 6 | . . . . . . 1 3 1 1 . . Duelist 11 | . . . . . 1 . 8 1 1 . . Protector 1 | . . . . . 1 . . . . . . Sentry 26 | . . . 5 . 6 5 6 2 2 . . Demolisher 1 | . . . . 1 . . . . . . . Specialist 3 | . . . . . . . . 3 . . . Hunter 7 | . . . . . . 2 4 1 . . . Programmer 6 | . . . . . . . 2 3 1 . . Behemoth 1 | . . . . . . . . . 1 . . Z-Technician 5 | . . . . . . . . . . . 5 Z-Light 4 | . . . . . . . . . . . 4 Assembler 2 | . . . . . . . . . . . 2 Assembled 40 | . . . . 2 . . . . . . 38 Golem 1 | . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . 2 . . . Best Kill Streak 37 | . 8 3 5 6 18 13 9 5 6 . 37 Combat Bots Only 35 | . 6 3 4 6 11 10 8 5 6 . 35 Max Kills in Single Turn 15 | . 2 1 2 2 2 2 5 2 2 . 15 Gunslinging 1 | . 1 . 1 1 1 . 1 1 . . 1 Exploded 15 | . . . . . 1 . 2 1 2 . 15 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Damage Taken 5057 | . 394 61 158 277 561 441 1383 673 430 . 679 Core 3649 | . 253 49 103 184 378 309 1036 508 317 . 512 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 3184 | . 215 34 91 143 333 237 923 470 288 . 450 Core Remaining (%) 97 | 100 . 100 . 93 . 95 . . . . . Volleys Fired 465 | . 59 11 23 25 54 64 114 36 31 . 48 Largest 5 | . 3 3 4 4 4 5 4 4 5 . 4 Hottest 160 | . 69 69 92 92 100 160 106 141 145 . 106 Shots Fired 1569 | . 122 33 92 100 213 249 429 129 121 . 81 Gun 1546 | . 122 33 92 100 212 249 420 128 119 . 71 Cannon . | . . . . . . . . . . . . Launcher 23 | . . . . . 1 . 9 1 2 . 10 Special . | . . . . . . . . . . . . Kinetic 1514 | . 122 33 92 100 212 244 420 126 119 . 46 Thermal . | . . . . . . . . . . . . Explosive 23 | . . . . . 1 . 9 1 2 . 10 Electromagnetic 32 | . . . . . . 5 . 2 . . 25 Robot Hit Streak 78 | . 15 14 23 11 22 78 52 24 19 . 19 Robot Miss Streak 4 | . 3 2 4 4 4 2 4 3 4 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 50 | . 2 1 3 7 9 5 13 5 2 . 3 Max Gunslinging Chain 2 | . 1 1 1 1 2 1 2 1 1 . 1 Shots Hit Robots 1134 | . 85 21 62 66 149 173 333 96 89 . 60 Core Hits 546 | . 31 8 25 23 57 70 155 39 41 . 97 Critical Hits 15 | . 2 . . 1 . 3 6 2 1 . . Critical Kills 7 | . 2 . . . . 1 2 2 . . . Critical Parts Destroyed 8 | . . . . 1 . 2 4 . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 27730 | . 1160 277 902 955 2636 3080 8619 2132 2468 . 5501 Guns 20242 | . 1160 277 902 955 2527 3080 6524 1948 1939 . 930 Cannons . | . . . . . . . . . . . . Explosions 7488 | . . . . . 109 . 2095 184 529 . 4571 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 19907 | . 1160 277 902 955 2527 3053 6524 1923 1939 . 647 Thermal 2658 | . . . . . . . 875 . . . 1783 Explosive 4830 | . . . . . 109 . 1220 184 529 . 2788 Electromagnetic 335 | . . . . . . 27 . 25 . . 283 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 . 3 4 4 . Average Corruption 2 | . . . . . 1 1 . 2 3 4 . Corruption Purged . | . . . . . . . . . . . . Effects 35 | . . . . . 2 7 . 7 16 3 . Message Errors 8 | . . . . . . 3 . . 5 . . Matter Fused 4 | . . . . . . . . 1 1 2 . Heat Flow Errors 4 | . . . . . . . . 2 2 . . Energy Discharges 4 | . . . . . . 2 . 1 . 1 . Data Loss (minor) 5 | . . . . . 1 . . 3 1 . . Targeting Errors 9 | . . . . . 1 2 . . 6 . . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 526 | . . . . . 1 . 104 22 . . 399 Projectiles . | . . . . . . . . . . . . Explosions 526 | . . . . . 1 . 104 22 . . 399 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . 14 . . . . Shots 1 | . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 166 | . 22 . 48 70 135 42 86 159 166 . 24 Average Temperature 24 | . 10 . 21 28 44 31 20 15 16 . 7 Received Heat Transfer 1613 | . 228 . 39 54 288 198 429 146 126 . 105 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . Heat Transferred 650 | . . . . . . . 600 . . . 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Peak Influence 2176 | . 356 278 632 531 802 1178 2176 . . . . Initial 535 | . . 135 29 246 206 338 535 . . . . Average 818 | . 169 174 270 392 560 800 1408 . . . . Maximum Alert Level 5 | . 1 1 2 2 3 4 5 . . . . Low Security (%) 17 | 100 54 76 41 . . . . . . . . Level 1 17 | . 45 23 33 54 22 16 . . . . . Level 2 16 | . . . 25 45 44 14 11 . . . . Level 3 20 | . . . . . 32 56 21 . . . . Level 4 12 | . . . . . . 13 26 . . . . Level 5 11 | . . . . . . . 29 . . . . High Security 4 | . . . . . . . 11 . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 38 | . 3 . 3 . 4 8 19 . 1 . . Investigation 11 | . 2 . 2 . 1 2 4 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 9 | . 1 . 1 . 2 4 1 . . . . Assault 14 | . . . . . 1 . 12 . 1 . . Garrison 3 | . . . . . . 2 1 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Distress Signals 15 | . 2 . 1 . 6 3 3 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 337 | . 22 6 25 17 37 41 94 23 23 . 49 Peak Tracking Total 37 | . 6 3 4 5 8 6 12 5 12 . 37 Tactical Retreats 18 | . 2 . 2 2 1 2 7 . 2 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Traps Triggered 3 | . . . . . 1 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Machines Disabled 40 | . . . 1 . 1 2 28 3 1 . 4 Max in Single Turn 20 | . . . 1 . 1 1 20 1 1 . 1 Garrison Access 4 | . . . . . . 1 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Machines Accessed 46 | . 4 . 5 . 5 10 19 2 . 1 . Terminals 28 | . 2 . 3 . 4 7 12 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . 1 2 2 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . 1 2 . . . . Total Hacks 146 | . 10 . 19 . 14 28 63 8 . 4 . Successful 81 | . 6 . 8 . 7 16 32 8 . 4 . Failed 65 | . 4 . 11 . 7 12 31 . . . . Catastrophic 9 | . 1 . 3 . 2 . 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 74 | . 9 . 17 . 7 14 22 . . 5 . Terminals 106 | . 8 . 17 . 13 24 44 . . . . Fabricators 6 | . . . . . . . 6 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . 1 2 2 . . . . Scanalyzers 7 | . . . . . . . 7 . . . . Garrison Access 6 | . . . . . . 2 4 . . . . Terminal Hacks 45 | . 3 . 6 . 5 7 12 8 . 4 . Record 7 | . . . . . . . . 7 . . . Part Schematic 5 | . . . . . . . 1 . . 4 . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 15 | . 1 . 5 . 3 3 3 . . . . Open Door 3 | . . . . . . 2 . 1 . . . Branch Access Points 4 | . 1 . 1 . 1 . 1 . . . . Unreport Threat 4 | . . . . . . . 4 . . . . Locate Traps 2 | . . . . . . . 2 . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . Hauler Manifests 3 | . . . . . 1 1 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . Insert Component 2 | . . . . . . . 2 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . 1 1 . . . . Unauthorized Hacks 29 | . 3 . 2 . 2 8 14 . . . . Terminals 17 | . 1 . . . 1 6 9 . . . . Track 6 | . . . . . 1 2 3 . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 6 | . . . . . . 3 3 . . . . Detonate 2 | . . . . . . . 2 . . . . Disrupt 1 | . . . . . . 1 . . . . . Operators 1 | . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . 2 . . . . Prioritize 1 | . . . . . . . 1 . . . . Haulers 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . 1 2 2 . . . . Tunnel 9 | . 2 . 2 . 1 2 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Jam 1 | . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 28 | . 2 . 3 . 3 6 14 . . . . Full Trace Events 2 | . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 2 . . 4 . Parts Built 2 | . . . . . . . 2 . . . . Matter 190 | . . . . . . . 190 . . . . Time 95 | . . . . . . . 95 . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 3 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Total Allies 11 | . 1 3 . . . . . 3 2 2 . Largest Group 4 | . 1 3 2 . . . . 3 4 4 4 Highest-Rated Group 234 | . 10 40 32 . . . . 93 108 234 234 Highest-Rated Ally 94 | . 10 16 16 . . . . 31 31 94 94 Total Orders 4 | . . . . . . . . 4 . . . STAY 2 | . . . . . . . . 2 . . . FOLLOW 2 | . . . . . . . . 2 . . . Ally Attacks 129 | . . 3 11 . . . . 35 32 . 48 Total Damage 2679 | . . 17 152 . . . . 612 524 . 1374 Kills 17 | . . 1 3 . . . . 3 7 . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . 1 2 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Turns Passed 7749 | 32 546 419 399 210 580 608 1901 1077 758 582 637 Spaces Moved 7570 | 32 385 455 336 136 483 495 1895 1061 885 767 640 Core 4 | 4 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 1333 | 28 385 455 336 129 . . . . . . . Hover 6233 | . . . . 7 483 495 1895 1061 885 767 640 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 80 80 80 76 76 76 72 72 72 72 48 Average Speed 73 | 76 80 80 89 89 76 76 74 72 72 72 53 Slowest Speed 150 | 80 80 80 90 90 76 76 150 72 72 72 72 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 64 | 4 63 98 36 32 53 76 62 96 92 87 69 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 11 | . 2 . 2 . 1 2 2 . . 2 . Known Exits Taken 4 | . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 7 | 1 . 1 . 1 . 1 . 1 1 1 . Scrap Searched 11 | . . 1 . . . . . 2 5 3 . Spaces Dug 19 | . . . . . . . 19 . . . . Terrain Destroyed 229 | . . . . . 4 . 146 21 34 . 24 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . . 2 2 . . . AOE 225 | . . . . . 4 . 144 19 34 . 24 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Total 9128 | 36 521 491 397 181 623 643 2247 1332 966 796 895 Wait 643 | . 50 16 28 8 26 38 125 167 13 26 146 Move 7559 | 31 384 454 335 135 482 494 1894 1060 884 766 640 Hop . | . . . . . . . . . . . . Pick Up 27 | . 1 1 2 . 7 3 6 3 2 . 2 Fast Attach 54 | 5 2 1 2 2 1 6 17 3 . 2 13 Attach 4 | . . . . . 1 . 2 1 . . . Detach 2 | . . . . . . . 1 1 . . . Swap 18 | . 3 . . . 4 4 3 . . . 4 Drop 69 | . 3 1 1 2 10 9 19 6 1 2 15 Fire 465 | . 59 11 23 25 54 64 114 36 31 . 48 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 21 | . . . . . . . . 12 9 . . Trap . | . . . . . . . . . . . . Miscellaneous 266 | . 19 7 6 9 38 25 66 43 26 . 27 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 16 | -11/Scrapyard | Discovered new exit (range 17) 33 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Identified exit to Mines 175 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 434 | -10/Materials | Reached level 2 460 | -10/Materials | Upgraded with Weapon slot (x1) 579 | -10/Materials | Entered Mines 584 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 595 | -10/Mines | Met a Derelict bent on vengeance 701 | -10/Mines | Reached level 3 750 | -10/Mines | Discovered new exit (range 7) 805 | -10/Mines | Build established: Tank 865 | -10/Mines | Learned Materials trap positions 957 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 965 | -10/Mines | Discovered new exit (range 14) 998 | -10/Mines | Entered Materials 998 | -9/Materials | Accompanied by 2 allies 999 | -9/Materials | Loaded intel: 12 trap records 1000 | -9/Materials | Reached level 4 1025 | -9/Materials | Upgraded with Weapon slot (x1) 1174 | -9/Materials | Reached level 5 1184 | -9/Materials | Upgraded with Utility slot (x1) 1187 | -9/Materials | Discovered new exit (range 17) 1210 | -9/Materials | Identified exit to Mines 1348 | -9/Materials | Reached level 6 1397 | -9/Materials | Entered Mines 1398 | -9/Mines | Assembled infested the area 1403 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1483 | -9/Mines | Reached level 7 1505 | -9/Mines | Learned Materials emergency access door positions 1570 | -9/Mines | Discovered new exit (range 8) 1607 | -9/Mines | Entered Materials 1609 | -8/Materials | Reached level 8 1737 | -8/Materials | Reached level 9 1757 | -8/Materials | Upgraded with Weapon slot (x1) 1803 | -8/Materials | Destroyed 11 combat bots 1888 | -8/Materials | Discovered new exit (range 11) 1935 | -8/Materials | Identified exit to Storage 1979 | -8/Materials | Reached level 10 1984 | -8/Materials | Discovered new exit (range 16) 2007 | -8/Materials | First assault squad dispatched 2187 | -8/Materials | Entered Storage 2189 | -8/Storage | Reached level 11 2364 | -8/Storage | Reached level 12 2365 | -8/Storage | Build established: Gunner 2367 | -8/Storage | Garrison activated, responded to threat 2421 | -8/Storage | Upgraded with Utility slot (x1) 2475 | -8/Storage | Discovered new exit (range 16) 2688 | -8/Storage | Destroyed 10 combat bots 2738 | -8/Storage | Reached level 13 2795 | -8/Storage | Entered Factory 2797 | -7/Factory | Reached level 14 2867 | -7/Factory | Upgraded with Utility slot (x1) 2880 | -7/Factory | Upgraded with Utility slot (x1) 2990 | -7/Factory | Identified exit to Lower Caves 3262 | -7/Factory | Build established: Hacker-Scout 3292 | -7/Factory | Reached level 15 3592 | -7/Factory | Fabricated Cmb. Airjet? 3604 | -7/Factory | Upgraded with Propulsion slot (x1) 3695 | -7/Factory | Upgraded with Power slot (x1) 3826 | -7/Factory | Reached level 16 3828 | -7/Factory | Garrison activated, responded to threat 3889 | -7/Factory | Upgraded with Utility slot (x1) 3895 | -7/Factory | Discovered new exit (range 18) 3995 | -7/Factory | First assault squad dispatched 4272 | -7/Factory | Discovered new exit (range 11) 4440 | -7/Factory | Reached level 17 4483 | -7/Factory | High security lockdown imminent 4563 | -7/Factory | High security lockdown engaged 4696 | -7/Factory | Entered Lower Caves 4699 | -7/Lower Caves | Destroyed 8 combat bots 4727 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4887 | -7/Lower Caves | Learned Factory stockpile data 4962 | -7/Lower Caves | Spotted B-75 Beast 4979 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5032 | -7/Lower Caves | Encountered a Warlord checkpoint 5087 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5330 | -7/Lower Caves | Learned Extension emergency access door positions 5330 | -7/Lower Caves | Learned Extension security intel 5330 | -7/Lower Caves | Learned Armory terminal intel 5330 | -7/Lower Caves | Learned Factory garrison access intel 5424 | -7/Lower Caves | Discovered new exit (range 6) 5564 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5689 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5708 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5773 | -7/Lower Caves | Entered another Lower Caves area 5773 | -7/Lower Caves | Accompanied by 2 allies 5775 | -7/Lower Caves | Reached level 18 5795 | -7/Lower Caves | Discovered new exit (range 6) 6001 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6053 | -7/Lower Caves | Learned Factory emergency access door positions 6077 | -7/Lower Caves | Spotted B-75 Beast 6083 | -7/Lower Caves | Discovered new exit (range 20) 6083 | -7/Lower Caves | Destroyed B-75 Beast 6088 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6274 | -7/Lower Caves | Encountered a Warlord checkpoint 6394 | -7/Lower Caves | Learned Factory garrison access intel 6531 | -7/Lower Caves | Entered Zion 6531 | -7/Zion | Accompanied by 2 allies 6547 | -7/Zion | Given A8's code to call for help 6568 | -7/Zion | Discovered new exit (range 14) 6628 | -7/Zion | System corruption cleaned by Quarantine Array 6701 | -7/Zion | Given the Hacking Drone Bay 6731 | -7/Zion | Learned Factory non-interactive machine intel 6793 | -7/Zion | Learned location of Warlord (-5) 6893 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6906 | -7/Zion | Learned location of Data Miner (-6) 6957 | -7/Zion | Learned location of 1 exit from Factory 6973 | -7/Zion | Discovered new exit (range 20) 7067 | -7/Zion | Opened final containment barrier to the Deep Caves 7078 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7095 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7100 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7113 | -7/Zion | Entered Deep Caves 7113 | -7/Deep Caves | Accompanied by 4 allies 7178 | -7/Deep Caves | Z-Facility disabled 7197 | -7/Deep Caves | Attacked by Z-Imprinter 7207 | -7/Deep Caves | Allies destroyed Z-Imprinter 7227 | -7/Deep Caves | Found Prototype Device 7227 | -7/Deep Caves | Identified Zio. Metafield Generator 7361 | -7/Deep Caves | Upgraded with Propulsion slot (x1) 7366 | -7/Deep Caves | Found Prototype Protection 7366 | -7/Deep Caves | Identified Zio. Weapon Casing 7537 | -7/Deep Caves | Discovered new exit (range 7) 7611 | -7/Deep Caves | Spotted as-20299 7653 | -7/Deep Caves | Destroyed as-20299 7686 | -7/Deep Caves | Build established: Scavenger-Scout 7705 | -7/Deep Caves | Triggered Deep Caves wall 7705 | -7/Deep Caves | Spotted AS-12244 7705 | -7/Deep Caves | Exposed GOLEM chamber 7722 | -7/Deep Caves | Spotted AS-18898 7732 | -7/Deep Caves | Destroyed AS-18898 7740 | -7/Deep Caves | Destroyed 35 combat bots 7748 | -7/Deep Caves | Destroyed AS-12244 7750 | -7/Deep Caves | Self-destructed Last Messages --------------- 07715_ Acquired 2 matter. 07717_ Destroyed Asb. P-torch. 07717_ as-81539 destroyed. 07719_ as-65698 destroyed. 07719_ Destroyed Asb. Heavy Rifle. 07719_ as-61182 destroyed. 07719_ Switching to secondary target: as-03971. 07719_ as-03971 destroyed. 07724_ 3X-C6D(l) suffers critical hit. 07729_ GOLEM Unit springs to life. 07730_ as-82453 GOLEM Unit beginning Prototype Leg integration. 07732_ Chain reaction triggered in Lgt. Deuterium Engine. 07732_ AS-18898 destroyed. 07733_ Acquired 30 matter. 07733_ as-82453 suffers critical hit. 07738_ Chain reaction triggered in Lgt. Deuterium Engine. 07741_ Destroyed Lrn. Tractor Beam. 07748_ Com. Matter Pod fried. 07748_ AS-12244 destroyed. 07749_ Acquired 26 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????#????? | | ?????????????????????????????#?#????? | | ?????????????????????????????#?#????? | | ????????????????????????????#?????? | | ???????????????????????????????? ??? | | ???????????????????????????????? ???? | | ??????????????????????????????????? ? | | ??????????????????????????????#? "? | | ?????????? ???????????##??????" ? | | ????????? ??????????????"?? | | ????????? ?????????? ?? ? | | ????????? ?????## ??? | | ?????????" ???#??#???? ? | | ?????????" ] #??#?##?? ? ? | | ?????????" ?????#???? | | ?????????" #?###?#?#??# | | ????????"" #?# #??#???# | | ??????### ### ######### | | ??""""" # ??###### | | ??" ! s ########### | | ??"! M ########## | | ??" [ [ b ######## | | ??" ########## | | ??" ########## | | ??" ** = = ######### | | ??" ! @ =s g ######### | | ??????" * = ######### | | ??????### [ * ######### | | ?????"??"G ######### | | ????"???"G ######### | | ??????#""G s s ######### | | ?????"#?"" * l g * ######### | | ???"?"#?"" ] ######## | | ???""?### * * ######## | | ????"???" M " ##### | | ??????""" ] ""###### | | ???"??"?"h * ! | | ????""??""" * ! ! | | ???????"" ] =% | | ??????"?"" ####### | | ????"?""" ####### | | ???""???"" ######### | | ??"??""?" # " ######### | | ?????"""" #### ## ## ########## | | ????"""?""" ###### ## ############# | | ????????"" ##### ############# | | ???????"?########?################### | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 36 Energy Capacity 520 Matter Stores 350 Matter Capacity 350 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 310 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Weapon Cycling 15 Evasion (%) 69 Targeting Accuracy 8 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Fusion Compressor | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Scanalyzed Enh. Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Riot Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Levels Raised 17 | . 1 1 3 1 3 3 4 . 1 . . XP Earned 29454 | 3000 2340 1140 4443 1868 4853 3472 6516 801 585 105 331 XP Spent 27660 | 2960 1505 500 3650 955 4880 3750 6860 . 1500 . 1100 Upgrades 63 | 13 5 1 6 5 11 9 11 . 1 . 1 Power Slot 1 | . . . . . . . 1 . . . . Propulsion Slot 3 | 1 . . . . . . 1 . . . 1 Utility Slot 5 | . . . 1 . . 1 3 . . . . Weapon Slot 4 | 1 1 . 1 . 1 . . . . . . Core Integrity 8 | 2 1 . . 1 2 2 . . . . . Heat Dissipation 8 | 1 2 . . . 2 2 1 . . . . Energy Generation 1 | . . . . . . 1 . . . . . Matter Storage 1 | . . . 1 . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . Inventory Capacity 6 | 1 . 1 1 . 1 1 . . 1 . . Sight Range 2 | 1 . . . . . 1 . . . . . Terrain Scan Density 3 | . . . . . . . 3 . . . . Ranged Accuracy 3 | 1 1 . . . . 1 . . . . . Hack Attack % 2 | . . . . . 1 . 1 . . . . Hack Defense % 2 | . . . . . 1 . 1 . . . . KI Resistance % 4 | 2 . . 1 . 1 . . . . . . TH Resistance % 4 | 2 . . 1 . 1 . . . . . . EX Resistance % 4 | . . . . 4 . . . . . . . KI Damage % 1 | . . . . . 1 . . . . . . Protomatter Created 3270 | . 251 67 160 106 479 497 812 414 352 . 132 Integrity Restored 4935 | . 394 75 94 171 734 396 1236 849 472 . 514 Core 3468 | . 253 49 64 171 430 261 963 629 317 . 331 Parts 1467 | . 141 26 30 . 304 135 273 220 155 . 183 Protomatter Decayed 1977 | . 116 99 63 130 81 355 347 410 239 . 137 Game ------ Seed CompactFocalRegenerator Manual? 0 Play Time 01:25:16 Cumulative 609.2 hours Start 2021.07.17 @ 15:46:51 End 2021.07.17 @ 17:11:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type - Total 46 Types 26/3/7/4/3/0/2/0/1 Lore% 94 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2dc75880-1844-45f0-b150-aeef8834b794