Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.13 @ 13:29:30 Player: stevie364 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (845) 845 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2635 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 249/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Improved Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Subdweller Power Source Improved Treads Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Optics Subdweller Optics Subdweller Optics Subdweller Laser Heavy Assault Rifle Heavy Assault Rifle Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Subdweller Shrapnel Launcher Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Subdweller Power Source Improved Treads Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Optics Subdweller Optics Subdweller Optics Subdweller Laser Heavy Assault Rifle Heavy Assault Rifle Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Subdweller Shrapnel Launcher Maul [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Impact Weapon Maul Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 27 | 9 6 12 . Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 4 . 4 . Treads 6 | 2 . 4 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 2 . Device 4 | 1 1 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 3 5 . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 4 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 3 10 . Power 2 | . 1 1 . Propulsion 4 | . . 4 . Utility 3 | . 1 2 . Weapon 4 | . 1 3 . Highest Loss Streak 3 | . 2 3 . To Critical Strikes . | . . . . Average Backups 14 | 2 10 19 . Power 1 | . . 1 . Propulsion 3 | . 2 3 . Utility 2 | . . 4 . Weapon 7 | . 5 9 . Tool/Special . | . . . . Unused Backups 24 | . 1 7 16 Power 2 | . . 1 1 Propulsion 6 | . 1 . 5 Utility 7 | . . 4 3 Weapon 9 | . . 2 7 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 98 97 . Engine 13 | . 13 13 . Treads 27 | . 27 27 . Device 12 | . 13 12 . Storage 14 | . 14 14 . Energy Gun 6 | . 12 . . Ballistic Gun 16 | . 13 19 . Ballistic Cannon 2 | . . 5 . Impact Weapon 1 | . 1 2 . Peak Build Rating 16 | 7 11 16 . Average Rating 11 | 5 9 14 . On Entrance 8 | . 7 11 16 Avg Prop Armor Cover (%) 8 | 8 . . . Naked Turns . | . . . . Heaviest Build 55 | 13 55 52 . Greatest Support 46 | 40 40 46 . Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 . Average Capacity 17 | 7 15 20 . Most Carried 20 | 3 20 20 . Average Carried 14 | 2 10 19 . Final Capacity 20 | 8 20 20 20 Final Carried 20 | 3 20 18 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 864 | 325 271 268 . Remotely . | . . . . Salvage Created 1117 | 126 735 256 . Parts 66 | 6 45 15 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 24 | . 15 9 . Guns 17 | . 14 3 . Cannons 4 | . . 4 . AOE 1 | . 1 . . Classes Destroyed 9 | 2 6 1 . Worker 3 | . 3 . . Tunneler 5 | 3 2 . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 9 | . 9 . . Subdweller 9 | . . 9 . Best Kill Streak 4 | 2 4 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 164 | . 83 81 . Missed 34 | . 14 20 . Hits 130 | . 69 61 . Projectile 130 | . 69 61 . Critical Strikes 3 | . 1 2 . Damage Taken 2000 | . 727 1273 . Core 239 | . 150 89 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 105 | . 105 . . Core Remaining (%) 52 | 100 . 4 . Volleys Fired 122 | 15 71 36 . Largest 2 | 2 2 2 . Hottest 73 | 70 73 73 . Shots Fired 222 | 30 133 59 . Gun 197 | 30 133 34 . Cannon 25 | . . 25 . Launcher . | . . . . Special . | . . . . Kinetic 134 | 15 63 56 . Thermal 81 | 15 63 3 . Explosive . | . . . . Electromagnetic 7 | . 7 . . Robot Hit Streak 22 | 6 13 22 . Robot Miss Streak 4 | 2 4 2 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 168 | 21 90 57 . Core Hits 57 | 5 40 12 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 6 | 1 1 4 . Burn 2 | 1 1 . . Blast 2 | . . 2 . Smash 2 | . . 2 . Melee Attacks 20 | . 4 16 . Impact 20 | . 4 16 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2717 | 268 1355 1094 . Guns 1822 | 265 1223 334 . Cannons 456 | . . 456 . Explosions 29 | . 29 . . Melee 384 | . 80 304 . Ramming 26 | 3 23 . . Kinetic 1510 | 104 640 766 . Thermal 741 | 161 556 24 . Explosive . | . . . . Electromagnetic 56 | . 56 . . Impact 384 | . 80 304 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 3 10 . Message Errors 4 | . . 4 . Matter Fused 2 | . 1 1 . Energy Discharges 3 | . 1 2 . Data Loss (minor) 2 | . . 2 . Alerts 1 | . . 1 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 105 | . 40 65 . Projectiles . | . . . . Explosions . | . . . . Melee 105 | . 40 65 . Knockbacks 7 | . 1 6 . Impact 3 | . 1 2 . Kinetic 4 | . . 4 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | 1 4 . . Targets Rammed 5 | 1 4 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 171 | 36 171 . . Average Temperature 33 | 15 37 . . Received Heat Transfer 423 | . 285 138 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . 1 2 . Combat Hostiles 2 | . . 2 . Parts Fried 4 | . 2 2 . Impact Corruptions 5 | . 2 3 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 3 1 . Heat Transferred 2357 | 555 1728 74 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 110 | 5 110 . . Initial . | . . . . Average 22 | . 24 . . Influence Increases 471 | 20 451 . . Destroy 0b10 Robot/C 300 | . 300 . . Destroy 0b10 Robot/NC 70 | 20 50 . . Destroy Leader 68 | . 68 . . Successful Hack 10 | . 10 . . Disable Machine 15 | . 15 . . Destroy Structure 8 | . 8 . . Influence Decreases 471 | 20 451 . . Time Decay 449 | 20 429 . . Lost Part 22 | . 22 . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 25 9 . Peak Tracking Total 4 | . 4 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 6 | . 6 . . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Transport Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 3677 | 13 1835 1829 . Sensors 2428 | . 1106 1322 . Terrain 507 | . . 507 . Seismic 742 | 13 729 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 4204 | 191 1938 2075 . Spaces Moved 1636 | 92 764 780 . Core 4 | 4 . . . Treads 1589 | 45 764 780 . Legs 43 | 43 . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 217 | 136 205 238 . Slowest Speed 240 | 160 240 240 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 98 47 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . 2 1 . Terrain Destroyed 6 | . 5 1 . Melee 3 | . 2 1 . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2024 | 123 985 916 . Wait 154 | 3 112 39 . Move 1633 | 91 763 779 . Hop . | . . . . Pick Up 44 | 4 20 20 . Fast Attach 9 | 6 3 . . Attach 13 | 1 2 10 . Detach 1 | . 1 . . Swap 9 | 2 3 4 . Drop 14 | . 2 12 . Fire 122 | 15 71 36 . Melee 20 | . 4 16 . Ram . | . . . . Kick . | . . . . Crush 5 | 1 4 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 16) 192 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 14) 750 | -10/Materials | Repaired Lgt. Treads 771 | -10/Materials | Discovered new exit (range 8) 964 | -10/Materials | Discovered new exit (range 10) 1275 | -10/Materials | Discovered new exit (range 14) 1592 | -10/Materials | Core integrity fell below 50% 1730 | -10/Materials | Discovered new exit (range 5) 1742 | -10/Materials | Discovered new exit (range 9) 2130 | -10/Materials | Entered Subcaves 2131 | -10/Subcaves | Approached by a straggling Scientist 2199 | -10/Subcaves | Lost 3 parts (2n1w) 2251 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2258 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2273 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2647 | -10/Subcaves | Core integrity fell below 20% 2800 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2816 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3249 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3261 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3390 | -10/Subcaves | Learned location of Zion (-7) 3616 | -10/Subcaves | Disturbed a concealed Subdweller 3692 | -10/Subcaves | Lost 3 parts (1p1u1w) 3802 | -10/Subcaves | Met a Zionite searching for "candidates" 3912 | -10/Subcaves | Discovered new exit (range 4) 4205 | -10/Subcaves | Entered Materials 4205 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4205 | -8/Materials | Self-destructed Last Messages --------------- 03657_ 4C-MUM(R) Sub. Monowheel blasted off. 03661_ Battle Cannon destroyed. 03666_ 4C-MUM(R) destroyed. 03672_ Acquired Sub. Monowheel. 03673_ Acquired 32 matter. 03676_ Acquired 8 matter. 03687_ Acquired 6 matter. 03802_ PS-SW9(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map confirmed: -7/Zion. 03912_ EXIT=FOUND 04063_ Acquired 16 matter. 04070_ Acquired 7 matter. Distant sounds of combat echo through the corridors. PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????###############???????????? | | ???????????# ????????? | | ???????????# @ ????????? | | ???????????# ????????? | | ???????????####+##########???????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 25% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonMobileMapper Manual? 0 Play Time 00:18:49 Cumulative 21.6 hours Start 2026.03.13 @ 13:10:49 End 2026.03.13 @ 13:29:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1889ed0d-ae17-4333-be53-0a5b6a456695