Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.03 @ 17:15:45 Player: Olexender Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (139) 695 Value Destroyed (5783) 5783 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (869) 869 TOTAL SCORE: 12107 Bonus ------- High Alert Combat Kills 369 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 419/600 Energy 197/450 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Energy Well Improved Matter Compressor Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Improved Surge Thruster Matter Compressor (250) Structural Scanner Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Microactuators Improved Actuator Array Advanced Transmission Jammer Improved Reaction Control System Layered Medium Armor Plating > --- WEAPON ----------- Katana Power Sword Plasma Sword > --- INVENTORY -------- Micro Fission Core Combat Airjet Advanced Heat Sink Energy Well Matter Compressor Improved Actuator Array Advanced Transmission Jammer Improved Reaction Control System Layered Medium Armor Plating Katana [Rating: 103] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Improved Concussive RPG Special Weapon Welding Torch Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Slots Evolved 12 | . . 2 2 2 2 2 . 2 Power 1 | . . . . 1 . . . . Propulsion 5 | . . 1 1 . 1 1 . 1 Utility 5 | . . 1 1 . 1 1 . 1 Weapon 1 | . . . . 1 . . . . Parts Attached 160 | 6 5 19 19 16 33 3 22 37 Power 27 | 1 1 3 3 2 5 . 6 6 Engine 10 | 1 1 1 3 1 3 . . . Core 13 | . . 2 . 1 1 . 5 4 Reactor 4 | . . . . . 1 . 1 2 Propulsion 46 | 2 1 9 5 6 8 1 9 5 Treads . | . . . . . . . . . Leg 14 | 2 1 9 1 . . . . 1 Wheel . | . . . . . . . . . Hover 32 | . . . 4 6 8 1 9 4 Flight . | . . . . . . . . . Utility 55 | 1 2 4 8 5 10 2 7 16 Device 31 | . . 2 2 3 9 2 5 8 Storage 8 | 1 1 1 2 1 . . . 2 Processor 5 | . . . 1 . 1 . . 3 Hackware . | . . . . . . . . . Protection 11 | . 1 1 3 1 . . 2 3 Artifact . | . . . . . . . . . Weapon 32 | 2 1 3 3 3 10 . . 10 Energy Gun 4 | 1 . 1 . . . . . 2 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 10 | 1 1 1 . 1 6 . . . Ballistic Cannon 5 | . . . 3 2 . . . . Launcher 3 | . . . . . . . . 3 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon 7 | . . . . . 4 . . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . 4 Parts Lost 71 | . 1 7 6 9 6 . 9 33 Power 12 | . . 1 . 2 1 . 3 5 Propulsion 20 | . 1 3 1 4 . . 2 9 Utility 23 | . . 1 3 1 3 . 4 11 Weapon 16 | . . 2 2 2 2 . . 8 Highest Loss Streak 24 | . 1 4 1 3 2 . 8 24 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 85 | . 84 88 91 75 94 94 80 75 Engine 6 | . 14 2 9 7 6 . . . Core 2 | . . 6 . . 2 . 5 3 Reactor 1 | . . . . . 2 5 1 3 Leg 9 | . 22 29 22 . . . . . Hover 19 | . . . 12 23 32 35 31 27 Device 10 | . . 4 4 12 18 23 13 17 Storage 8 | . 14 11 9 8 6 5 5 4 Processor 1 | . . . 4 . 3 5 . . Protection 6 | . 4 14 11 4 2 . 2 3 Energy Gun 3 | . 14 9 5 . . . . . Ballistic Gun 6 | . 14 9 3 2 10 . . . Ballistic Cannon 4 | . . . 8 11 2 . . . Slashing Weapon 3 | . . . . . 4 17 17 11 Peak Build Rating 103 | 6 7 15 37 39 75 74 87 103 Average Rating 39 | 3 5 11 22 31 66 72 66 76 On Entrance 35 | . 6 7 14 36 29 62 74 87 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 13 15 27 44 37 59 35 54 65 Greatest Support 78 | 20 20 30 40 36 60 69 78 68 Greatest Overweight (x) 3 | . 1 1 1 2 1 . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 10 10 10 10 10 Average Capacity 10 | 6 8 9 13 10 10 10 10 8 Most Carried 15 | 5 8 10 15 10 10 9 10 10 Average Carried 8 | 1 4 7 9 9 9 7 8 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 Final Carried 10 | . 6 9 9 10 10 7 10 4 Class Distribution -------------------- 47% | Mutant 23% | Scavenger-Mutant 17% | Gladiator 7% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gladiator | -5/DSF Gladiator | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Matter Collected 4573 | 205 111 530 698 988 1374 . 234 433 Remotely . | . . . . . . . . . Salvage Created 5690 | . 214 690 842 557 1734 . 756 897 Parts 278 | . 12 37 39 26 76 . 32 56 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 123 | . 8 15 23 20 25 . 11 21 Melee 39 | . . 2 . . 6 . 11 20 Guns 47 | . 8 11 8 2 18 . . . Cannons 34 | . . . 15 18 1 . . . AOE 1 | . . . . . . . . 1 Classes Destroyed 15 | . 3 2 . 3 3 . 2 2 Worker 1 | . . . . . 1 . . . Builder 1 | . . . . . . . . 1 Recycler 1 | . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . Operator 2 | . . . . 1 1 . . . Watcher 10 | . 2 . 4 1 3 . . . Swarmer 27 | . 6 . 4 3 3 . . 11 Cutter 3 | . . . . . . . . 3 Grunt 62 | . 2 12 13 11 16 . 4 4 Brawler 1 | . . 1 . . . . . . Sentry 17 | . . 2 6 3 4 . . 2 Specialist 4 | . . . . . . . 3 1 Hunter 4 | . . . . 1 1 . 2 . Programmer 4 | . . . . 2 1 . 1 . Heavy 1 | . . . . . . . 1 . Best Kill Streak 8 | . 3 3 5 3 7 . 4 8 Combat Bots Only 8 | . 3 4 5 3 6 . 4 8 Max Kills in Single Turn 2 | . 2 1 1 1 2 . 2 2 Gunslinging 1 | . 1 . . . 1 . . . Exploded 1 | . . . . . . . . 1 Melee 2 | . . 1 . . 1 . 2 2 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Hostile Shots Fired 1358 | . 62 144 158 164 171 . 109 550 Missed 500 | . 20 42 55 51 94 . 40 198 Damage Taken 10397 | . 315 984 1025 1101 1010 . 1403 4559 Core 2392 | . 54 147 163 208 172 . 494 1154 Absorbed by Shields 240 | . . . 85 126 29 . . . Redirected to Shielding 67 | . . 17 50 . . . . . Ignored by Resistances 3050 | . 101 305 328 364 268 . 386 1298 Regen/Repaired (Parts) 106 | . . . . 106 . . . . Core Remaining (%) 72 | 100 78 63 70 70 79 . 50 . Volleys Fired 301 | . 22 47 89 82 50 . . 11 Largest 3 | . 2 2 2 2 3 . . 2 Hottest 151 | . 70 79 100 96 108 . . 151 Shots Fired 594 | . 41 84 159 158 139 . . 13 Gun 337 | . 41 84 62 18 126 . . 6 Cannon 253 | . . . 97 140 13 . . 3 Launcher 2 | . . . . . . . . 2 Special 2 | . . . . . . . . 2 Kinetic 486 | . 22 47 120 158 139 . . . Thermal 103 | . 19 37 39 . . . . 8 Explosive 2 | . . . . . . . . 2 Electromagnetic 3 | . . . . . . . . 3 Robot Hit Streak 26 | . 14 23 15 20 26 . . 8 Robot Miss Streak 5 | . 4 1 5 4 3 . . 2 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 6 | . 2 1 . . 3 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . Shots Hit Robots 579 | . 28 78 113 117 112 . 59 72 Core Hits 238 | . 13 29 40 39 60 . 19 38 Critical Kills 3 | . . 1 . . 2 . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 48 | . 4 6 11 4 6 . 9 8 Burn 13 | . 4 4 4 . . . . 1 Destroy 2 | . . . . . 2 . . . Blast 13 | . . . 7 4 2 . . . Smash 2 | . . 2 . . . . . . Sever 18 | . . . . . 2 . 9 7 Melee Attacks 173 | . . 14 . . 13 . 68 78 Impact 14 | . . 14 . . . . . . Slashing 159 | . . . . . 13 . 68 78 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . 1 . 3 . Combat Hostiles 3 | . . . . . . . 3 . Follow-up Attacks 39 | . . . . . 3 . 18 18 Damage Inflicted 14171 | . 303 1156 2573 2428 3162 . 2066 2483 Guns 4563 | . 303 852 776 187 2345 . . 100 Cannons 4259 | . . . 1675 2241 204 . . 139 Explosions 250 | . . . 122 . . . . 128 Melee 4981 | . . 304 . . 497 . 2066 2114 Ramming 116 | . . . . . 116 . . . Kinetic 7555 | . 141 460 1977 2428 2549 . . . Thermal 1130 | . 162 392 474 . . . . 102 Explosive 250 | . . . 122 . . . . 128 Electromagnetic 91 | . . . . . . . . 91 Impact 352 | . . 304 . . . . . 48 Slashing 4677 | . . . . . 497 . 2066 2114 Piercing . | . . . . . . . . . Highest Corruption 3 | . . 1 . . 1 . 3 . Average Corruption 1 | . . 1 . . 1 . 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . 4 . . 8 . 5 . Message Errors 3 | . . 1 . . 1 . 1 . Matter Fused 4 | . . 1 . . 3 . . . Heat Flow Errors 3 | . . . . . . . 3 . Energy Discharges 3 | . . 1 . . 2 . . . Parts Rejected 2 | . . 1 . . . . 1 . Data Loss (major) 2 | . . . . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 403 | . . 55 103 89 68 . 21 67 Projectiles 138 | . . . 49 89 . . . . Explosions 55 | . . . 54 . . . . 1 Melee 210 | . . 55 . . 68 . 21 66 Knockbacks 51 | . . 3 17 26 5 . . . Impact 5 | . . 3 . . 2 . . . Kinetic 43 | . . . 16 24 3 . . . Secondary 3 | . . . 1 2 . . . . Self-Inflicted Damage 248 | . . . . 165 56 . . 27 Shots 3 | . . . . 2 . . . 1 Rammed 5 | . . . . . 5 . . . Targets Rammed 5 | . . . . . 5 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 452 | . 161 183 452 7 108 . 241 116 Average Temperature 67 | . 55 65 103 2 33 . 114 35 Received Heat Transfer 3911 | . 117 615 642 476 369 . 141 1551 Effects 5 | . . . 5 . . . . . Shutdowns 1 | . . . 1 . . . . . Interference 4 | . . . 4 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . Combat Hostiles 2 | . . 2 . . . . . . Parts Fried 2 | . . 1 . . . . . 1 Impact Corruptions 3 | . . 3 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . 2 3 2 . . . . . Heat Transferred 4022 | . 777 1406 1517 . . . . 322 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Peak Influence 731 | . 222 284 592 482 505 204 378 731 Initial 230 | . . 18 93 230 163 204 128 171 Average 255 | . 107 136 225 360 257 204 196 430 Maximum Alert Level 3 | . 1 1 2 2 2 1 1 3 Low Security (%) 42 | 100 75 72 61 . 44 . 71 6 Level 1 38 | . 25 27 30 65 35 100 28 38 Level 2 18 | . . . 8 35 20 . . 49 Level 3 . | . . . . . . . . 4 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 32 | . . 3 3 9 9 . 1 7 Investigation 14 | . . 1 1 3 6 . . 3 Extermination 3 | . . . . 2 1 . . . Reinforcement 12 | . . 2 2 1 2 . 1 4 Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Distress Signals 6 | . . 3 1 . 2 . . . Communications Jammed 2 | . . . . . . . . 2 Distress Signals . | . . . . . . . . . Times Spotted 177 | . 11 22 36 28 33 . 16 31 Peak Tracking Total 7 | . 3 4 6 4 7 . 5 7 Tactical Retreats 8 | . . 1 . . 1 . 2 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Traps Triggered 7 | . . . . 1 5 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 7 | . 7 . . . . . . . Reprogrammed 5 | . . 5 . . . . . . Reused 5 | . . 5 . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 5 | . . 5 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Machines Disabled 7 | . . 1 2 4 . . . . Max in Single Turn 2 | . . 1 1 2 . . . . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Machines Accessed 34 | . 6 4 4 7 9 1 . 3 Terminals 15 | . 5 4 1 2 2 1 . . Fabricators 5 | . . . . . 3 . . 2 Repair Stations 4 | . . . . 2 2 . . . Recycling Units 7 | . 1 . 1 2 2 . . 1 Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . 1 1 . . . . Total Hacks 99 | . 17 11 11 24 24 2 . 10 Successful 48 | . 10 5 5 15 9 1 . 3 Failed 51 | . 7 6 6 9 15 1 . 7 Catastrophic 11 | . . . 2 2 6 . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 46 | . 16 11 3 9 5 2 . . Fabricators 16 | . . . . . 9 . . 7 Repair Stations 13 | . . . . 8 5 . . . Recycling Units 16 | . 1 . 3 4 5 . . 3 Scanalyzers 2 | . . . 2 . . . . . Garrison Access 6 | . . . 3 3 . . . . Terminal Hacks 24 | . 9 5 1 7 1 1 . . Record 5 | . 3 1 . 1 . . . . Part Schematic 2 | . . . . 1 1 . . . Robot Schematic 1 | . . . . 1 . . . . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 2 | . 2 . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . Security Status 1 | . . . . 1 . . . . Transport Status 2 | . . 1 . 1 . . . . Investigation Status 1 | . . . 1 . . . . . Zone Layout 3 | . 2 1 . . . . . . Fabricator Hacks 6 | . . . . . 4 . . 2 Network Status 3 | . . . . . 2 . . 1 Load Schematic 2 | . . . . . 1 . . 1 Build 1 | . . . . . 1 . . . Repair Station Hacks 6 | . . . . 5 1 . . . Scan Component 3 | . . . . 2 1 . . . Repair 2 | . . . . 2 . . . . Refit 1 | . . . . 1 . . . . Recycling Unit Hacks 10 | . 1 . 2 3 3 . . 1 Process 2 | . . . . 1 1 . . . Report Inventory 6 | . 1 . 1 2 1 . . 1 Retrieve Matter 1 | . . . . . 1 . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 1 | . . . 1 . . . . . Insert Component 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 31 | . 6 4 3 5 9 1 . 3 Full Trace Events 14 | . . 1 1 3 6 . . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built 1 | . . . . . 1 . . . Authchips . | . . . . . . . . . Time 134 | . . . . . 134 . . . Total Robot Build Rating 4 | . . . . . 4 . . . Part Schematics Acquired 2 | . . . . 1 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . Time 102 | . . . . 102 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 115 | . . . . 52 63 . . . Retrieved Matter 63 | . . . . . 63 . . . Retrieved Components 9 | . . . 9 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 40 | . . . . . 40 . . . Highest-Rated Ally 40 | . . . . . 40 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Turns Passed 4986 | 43 540 609 791 980 1100 8 328 587 Spaces Moved 3491 | 34 333 287 502 611 1072 9 242 401 Core 43 | 12 . . . . . . . 31 Treads . | . . . . . . . . . Legs 915 | 22 333 287 270 . . . . 3 Wheels . | . . . . . . . . . Hover 2533 | . . . 232 611 1072 9 242 367 Flight . | . . . . . . . . . Fastest Speed 45 | 50 120 120 48 45 45 60 56 68 Average Speed 90 | 95 138 127 97 96 66 60 66 81 Slowest Speed 220 | 120 190 190 190 176 105 60 77 220 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 65 31 49 14 32 1 91 8 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 110 | . . . 28 55 6 . . 21 Melee . | . . . . . . . . . Projectile 38 | . . . 23 10 5 . . . AOE 71 | . . . 5 45 . . . 21 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Total 4620 | 44 374 419 647 846 1343 11 356 580 Wait 327 | . 1 31 9 117 124 . 8 37 Move 3483 | 33 332 286 501 610 1071 8 241 401 Hop . | . . . . . . . . . Pick Up 134 | 5 10 16 18 13 22 . 25 25 Fast Attach 23 | 1 1 1 . 3 12 . 1 4 Attach 83 | 5 2 9 11 9 6 3 14 24 Detach 5 | . 1 . 1 1 1 . 1 . Swap 54 | . 2 9 8 4 15 . 7 9 Drop 79 | . 3 6 10 7 28 . 13 12 Fire 301 | . 22 47 89 82 50 . . 11 Melee 125 | . . 14 . . 9 . 45 57 Ram 5 | . . . . . 5 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 8) 581 | -10/Materials | Discovered new exit (range 4) 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 796 | -9/Materials | Discovered new exit (range 11) 931 | -9/Materials | Discovered new exit (range 15) 1012 | -9/Materials | Lost 4 parts (1n1u2w) 1193 | -9/Materials | Entered another Materials area 1193 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1235 | -8/Materials | Build established: Scavenger-Mutant 1770 | -8/Materials | Discovered new exit (range 11) 1908 | -8/Materials | Discovered new exit (range 16) 1984 | -8/Materials | Entered Factory 1984 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2024 | -7/Factory | Build established: Mutant 2079 | -7/Factory | Lost 3 parts (1p2n) 2714 | -7/Factory | Repaired Imp. Airjet 2795 | -7/Factory | Repaired Imp. Hover Unit 2955 | -7/Factory | Discovered new exit (range 10) 2964 | -7/Factory | Entered another Factory area 2964 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3969 | -6/Factory | Fabricated I-36 Angel? 4061 | -6/Factory | Discovered new exit (range 5) 4064 | -6/Factory | Entered another Factory area 4064 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4072 | -5/Factory | Identified exit to DSF 4072 | -5/Factory | Entered DSF 4113 | -5/DSF | Additional patrols routed to DSF 4130 | -5/DSF | Build established: Gladiator 4174 | -5/DSF | Lost 8 parts (2p2n4u) 4208 | -5/DSF | Discovered new exit (range 14) 4358 | -5/DSF | Sterilization system engaged 4378 | -5/DSF | Ambient heat levels rising (+10) 4393 | -5/DSF | Ambient heat levels rising (+10) 4400 | -5/DSF | Entered Factory 4400 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4495 | -4/Factory | Destroyed 7 combat bots 4513 | -4/Factory | Found Prototype Processor 4514 | -4/Factory | Identified Exp. Terrain Scan Processor 4747 | -4/Factory | Destroyed 8 combat bots 4839 | -4/Factory | Found Prototype Launcher 4840 | -4/Factory | Identified Com. Tesla Bomb Launcher 4890 | -4/Factory | Core integrity fell below 50% 4899 | -4/Factory | Lost 24 parts (5p7n8u4w) 4955 | -4/Factory | Lost 5 parts (1n2u2w) 4975 | -4/Factory | Core integrity fell below 20% 4987 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 04974_ R-10 Processor collects Imp. Cooling System. 04974_ Acquired 11 matter. 04975_ Penetrated by Slug. 04976_ Acquired Welding Torch. 04977_ Penetrated by Slug. 04977_ Slug penetrates Wall. 04977_ U-05 Engineer lays Concrete. 04978_ R-10 Processor collects Med. Matter Pod. 04978_ Penetrated by Slug. 04978_ Slug penetrates Wall. 04978_ U-05 Engineer lays Concrete. 04979_ U-05 Engineer builds a Wall. 04981_ Penetrated by Slug. 04981_ Slug penetrates Wall. 04981_ Flexi-carbon Leg destroyed. 04982_ Welding Torch destroyed. 04982_ Penetrated by Slug. 04984_ Acquired Imp. Surge Thruster. 04985_ Penetrated by Slug. 04986_ R-10 Processor collects Imp. Surge Thruster. 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Medium Armor Plating | -7/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Hacked Robot Schematics ------------------ I-36 Angel | -7/Factory | Hacked Fabricated ------------ I-36 Angel | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperHackingAutohacker Manual? 0 Play Time 01:38:47 Cumulative 286.9 hours Start 2025.04.03 @ 08:42:20 End 2025.04.03 @ 17:15:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 228 Rogue 0 Adventurer 165 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 62 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d9c3ac3-01fa-4c23-ae3a-df575768806f