Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 19:05:26 Player: Rockstar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (238) 238 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2273 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 173/450 Energy 35/100 System Corruption 0% Temperature Cool (27) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Small Storage Unit Compact Matter Pod Targeting Computer Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Small Storage Unit Structural Scanner Improved Sensor Array Core Shielding > --- WEAPON ----------- Shotgun Minigun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Targeting Computer Reaction Control System Field Recycling Unit Small Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 25 | 7 1 4 4 9 Power 4 | 2 . 1 . 1 Engine 3 | 2 . 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . . 1 2 Treads 3 | 2 . . 1 . Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 3 1 4 Device 6 | . 1 3 . 2 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 6 | 2 . . 2 2 Energy Gun 2 | . . . 2 . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 3 . 16 Power 4 | . . . . 4 Propulsion 5 | . . 1 . 4 Utility 5 | . . . . 5 Weapon 5 | . . 2 . 3 Highest Loss Streak 15 | . . 3 . 15 To Critical Strikes . | . . . . . Average Backups 5 | 1 3 4 4 6 Power 1 | . 1 1 2 . Propulsion 1 | . 2 2 1 1 Utility 1 | . . . 1 3 Weapon . | . . . . 1 Tool/Special . | . . . . . Unused Backups 2 | . . 1 . 1 Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 97 96 96 94 Engine 11 | . 14 11 11 11 Core 2 | . . . . 4 Treads 19 | . 28 22 22 15 Device 24 | . 11 29 22 25 Storage 10 | . 14 11 11 9 Protection 6 | . . . 10 8 Energy Gun 6 | . . . 19 5 Ballistic Gun 12 | . 28 22 . 11 Peak Build Rating 20 | 6 7 12 12 20 Average Rating 13 | 4 6 10 11 17 On Entrance 6 | . 6 7 9 12 Naked Turns . | . . . . . Heaviest Build 33 | 13 14 26 20 33 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 4 | 3 . 1 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 3 3 7 6 8 Average Carried 5 | 1 3 4 4 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 6 | 3 3 6 6 . Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 436 | 261 . 93 33 49 Remotely . | . . . . . Salvage Created 257 | . . 83 87 87 Parts 13 | . . 9 2 2 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled 1 | . . 1 . . Retrieved Matter 3 | . . 3 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 7 | . . 3 2 2 Guns 7 | . . 3 2 2 Classes Destroyed 3 | . . 2 1 . Swarmer 2 | . . 2 . . Grunt 3 | . . . 2 1 Sentry 2 | . . 1 . 1 Best Kill Streak 2 | . . 2 1 1 Combat Bots Only 2 | . . 2 1 1 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 228 | . . 73 11 144 Missed 54 | . . 18 2 34 Hits 174 | . . 55 9 110 Projectile 174 | . . 55 9 110 Critical Strikes 9 | . . 2 . 7 Actively Blocked 1 | . . . . 1 Damage Taken 2534 | . . 623 121 1790 Core 754 | . . 183 9 562 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . . 2 49 Regen/Repaired (Parts) 104 | . . . . 104 Core Remaining (%) 84 | 100 100 . 52 . Volleys Fired 52 | 1 . 12 8 31 Largest 2 | 2 . 2 2 2 Hottest 96 | 40 . 40 96 96 Shots Fired 102 | 2 . 24 16 60 Gun 102 | 2 . 24 16 60 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 58 | 2 . 24 . 32 Thermal 44 | . . . 16 28 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 2 . 6 12 16 Robot Miss Streak 5 | . . 5 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 62 | 2 . 13 13 34 Core Hits 20 | . . 5 3 12 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . 1 . 2 Burn 1 | . . . . 1 Destroy 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 851 | 22 . 140 183 506 Guns 815 | 22 . 134 166 493 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 36 | . . 6 17 13 Kinetic 448 | 22 . 134 . 292 Thermal 367 | . . . 166 201 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 12 | . . 2 3 7 Targets Rammed 14 | . . 2 3 9 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 336 | . . 15 . 336 Average Temperature 84 | . . 7 . 99 Received Heat Transfer 1308 | . . 198 66 1044 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 1 2 Heat Transferred 955 | . . . 397 558 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 50 | . 12 50 30 30 Initial 3 | . . . 3 . Average 3 | . . 6 5 1 Influence Increases 192 | . 12 80 50 50 Destroy 0b10 Robot/C 140 | . . 60 40 40 Destroy Leader 40 | . . 20 10 10 Successful Hack 12 | . 12 . . . Influence Decreases 192 | . 12 70 60 50 Entered New Map 7 | . . . 7 . Time Decay 135 | . 12 40 53 30 Lost Part 50 | . . 30 . 20 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 2 13 2 9 Peak Tracking Total 10 | . 3 10 2 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 1 2 . 1 Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 6 4 . 4 Successful 7 | . 2 1 . 4 Failed 7 | . 4 3 . . Catastrophic 4 | . 2 2 . . Database Lockouts . | . . . . . Manual 3 | . 2 1 . . Terminals 10 | . 6 4 . . Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Level Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 64 | . . . . 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1239 | . 78 233 270 658 Sensors 633 | . . . . 633 Structural 1239 | . 78 233 270 658 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1391 | 75 90 233 270 723 Spaces Moved 519 | 40 56 116 147 160 Core 16 | 10 . . . 6 Treads 489 | 30 56 116 147 140 Legs 14 | . . . . 14 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 159 | 151 160 161 160 160 Slowest Speed 250 | 200 160 240 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 4 19 19 30 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 974 | 49 56 140 164 565 Wait 342 | . . . . 342 Move 515 | 39 55 115 146 160 Hop . | . . . . . Pick Up 13 | 2 . 4 2 5 Fast Attach 12 | 6 1 2 1 2 Attach 16 | . . 1 3 12 Detach 3 | . . 1 1 1 Swap 4 | 1 . 1 . 2 Drop 3 | . . 2 . 1 Fire 52 | 1 . 12 8 31 Melee . | . . . . . Ram 4 | . . . . 4 Kick 2 | . . . . 2 Crush 8 | . . 2 3 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Identified exit to Materials 166 | -10/Materials | Entered another Materials area 166 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 361 | -9/Materials | Discovered new exit (range 14) 399 | -9/Materials | Entered Mines 411 | -9/Mines | Discovered new exit (range 8) 429 | -9/Mines | Lost 3 parts (1n2w) 468 | -9/Mines | Learned location of 1 exit from Proximity Caves 520 | -9/Mines | Learned location of 1 exit from Proximity Caves 669 | -9/Mines | Entered Materials 669 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 793 | -8/Materials | Repaired Cooling System 877 | -8/Materials | Repaired Beam Rifle 1369 | -8/Materials | Core integrity fell below 50% 1379 | -8/Materials | Core integrity fell below 20% 1392 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Nuclear Core destroyed. M-13 Machinist repairs G-47 Trooper. Sml. Laser destroyed. Minigun destroyed. Reaction Control System destroyed. Kicked G-47 Trooper. Aluminum Leg destroyed. Core Shielding destroyed. Kicked G-47 Trooper. Aluminum Leg destroyed. Slammed into G-47 Trooper. Imp. Sensor Array destroyed. M-13 Machinist repairs G-50 Soldier. Slammed into G-47 Trooper. M-13 Machinist repairs G-50 Soldier Lgt. Angular Momentum Engine. Critical hit (Burn: +37). M-13 Machinist repairs G-47 Trooper. Slammed into M-13 Machinist. Structural Scanner destroyed. Critical hit (Burn: +37). 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