Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 09:49:03 Player: Anonymous like entropy Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1069) 1069 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3569 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 241/265 System Corruption 2% Temperature Critical (714) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Visual Processing Unit Light Armor Plating Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Compact Battery (200) Hacking Suite Drone Bay (1/2) Drone Bay (0/2) Minigun Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Small Storage Unit Subdweller Optics Improved Light Armor Plating Improved Light Armor Plating Makeshift Kinetic Plating > --- WEAPON ----------- Field Laser Advanced Beam Rifle Advanced Beam Rifle Subdweller Beam Cannon > --- INVENTORY -------- Ion Engine Compact Battery Visual Processing Unit Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Light Assault Rifle [Rating: 42] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Makeshift Kinetic Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . . . 2 . Weapon 1 | . . . . 1 . Parts Attached 45 | 6 7 . 9 11 12 Power 6 | 1 2 . 2 . 1 Engine 3 | 1 . . 1 . 1 Core 3 | . 2 . 1 . . Reactor . | . . . . . . Propulsion 5 | 2 1 . . 1 1 Treads 4 | 2 1 . . . 1 Leg . | . . . . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 . 2 5 7 Device 8 | . 2 . 1 1 4 Storage 3 | 1 . . . 2 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . . . 1 2 2 Artifact . | . . . . . . Weapon 17 | 2 2 . 5 5 3 Energy Gun 7 | . 1 . . 4 2 Energy Cannon 3 | . . . 2 1 . Ballistic Gun 6 | 2 1 . 2 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 20 | . 1 . 6 13 . Power 2 | . . . 1 1 . Propulsion 3 | . . . 2 1 . Utility 6 | . . . . 6 . Weapon 9 | . 1 . 3 5 . Highest Loss Streak 11 | . 1 . 5 11 . To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 74 | . 97 100 71 65 52 Engine 4 | . 5 . 8 . 6 Core 5 | . 7 14 5 7 . Treads 10 | . 27 28 6 . 6 Device 12 | . 13 14 13 10 7 Storage 7 | . 14 14 6 5 . Protection 7 | . . . 6 14 11 Energy Gun 10 | . 8 14 3 19 13 Ballistic Gun 10 | . 18 14 13 1 4 Launcher 2 | . . . 6 . . Naked Turns 30 | . . . . 1 29 Heaviest Build 41 | 14 16 16 17 41 24 Greatest Support 40 | 40 40 40 40 16 20 Greatest Overweight (x) 12 | . . . 5 12 7 Average Overweight (x) 1 | . . . 2 3 . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 6 7 5 Most Carried 8 | 1 6 6 6 8 5 Average Carried 4 | . 4 6 4 5 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 6 | 1 6 6 5 5 5 Class Distribution -------------------- 75% | Mutant 17% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Matter Collected 1117 | 226 236 28 252 215 160 Remotely . | . . . . . . Salvage Created 1519 | . 320 . 228 521 450 Parts 110 | . 32 . 20 30 28 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . . 17 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Combat Hostiles Destroyed 33 | . 8 . 8 11 6 Guns 31 | . 8 . 6 11 6 AOE 2 | . . . 2 . . Classes Destroyed 10 | . 4 . 3 3 . Worker 4 | . 1 . . 2 1 Builder 2 | . . . . 1 1 Recycler 4 | . . . . 2 2 Operator 1 | . . . . 1 . Turret 1 | . . . 1 . . Watcher 3 | . 3 . . . . Swarmer 15 | . 3 . 4 7 1 Grunt 11 | . 5 . 1 2 3 Sentry 5 | . . . 1 2 2 Subdweller 2 | . . . 2 . . Best Kill Streak 8 | . 8 . 5 4 6 Combat Bots Only 6 | . 6 . 4 3 4 Max Kills in Single Turn 2 | . 1 . 2 2 2 Gunslinging 1 | . . . 1 . 1 Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Hostile Shots Fired 351 | . 52 . 80 190 29 Missed 99 | . 14 . 33 45 7 Damage Taken 3133 | . 380 . 759 1592 402 Core 816 | . 20 . 220 440 136 Absorbed by Shields . | . . . . . . Ignored by Resistances 143 | . . . . 143 . Regen/Repaired (Parts) 117 | . 117 . . . . Core Remaining (%) 52 | 100 . . 4 . . Volleys Fired 130 | . 34 . 37 43 16 Largest 4 | . 2 . 2 4 3 Hottest 248 | . 40 . 100 248 145 Shots Fired 288 | . 67 . 61 117 43 Gun 251 | . 67 . 41 100 43 Cannon 23 | . . . 6 17 . Launcher 14 | . . . 14 . . Special . | . . . . . . Kinetic 103 | . 67 . 25 . 11 Thermal 171 | . . . 22 117 32 Explosive 14 | . . . 14 . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 9 . 10 9 5 Robot Miss Streak 8 | . 5 . 3 8 6 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 1 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 137 | . 43 . 27 44 23 Core Hits 67 | . 18 . 13 23 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 1 3 2 Burn 6 | . . . 1 3 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2551 | . 521 3 531 1004 492 Guns 2069 | . 516 . 339 744 470 Cannons 108 | . . . . 108 . Explosions 333 | . . . 192 141 . Melee . | . . . . . . Ramming 41 | . 5 3 . 11 22 Kinetic 784 | . 516 . 138 . 130 Thermal 1393 | . . . 201 852 340 Explosive 333 | . . . 192 141 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 67 | . . . 14 53 . Projectiles 7 | . . . . 7 . Explosions 60 | . . . 14 46 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 59 | . . . 55 4 . Shots 4 | . . . 4 . . Rammed 8 | . 1 1 . 3 3 Targets Rammed 10 | . 2 1 . 3 4 Kicked . | . . . . . . Crushed 2 | . 1 . . . 1 Highest Temperature 732 | . 9 . 52 639 732 Average Temperature 189 | . 9 . 24 204 174 Received Heat Transfer 693 | . 132 . 111 279 171 Effects 32 | . . . . 23 9 Shutdowns 7 | . . . . 5 2 Energy Bleed 1 | . . . . . 1 Interference 8 | . . . . 8 . Matter Decay 5 | . . . . 4 1 Short Circuit 3 | . . . . 2 1 Damage (minor) 6 | . . . . 3 3 Damage (major) 1 | . . . . 1 . Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . . . 8 . Heat Transferred 3219 | . . . 555 1887 777 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Peak Influence 240 | . 231 4 . 240 103 Initial 20 | . . 4 . 20 13 Average 73 | . 77 4 . 104 49 Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 88 | 100 81 100 . 86 100 Level 1 11 | . 18 . . 13 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . 3 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Distress Signals 5 | . 1 . . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 11 . 32 27 11 Peak Tracking Total 10 | . 4 . 4 10 3 Tactical Retreats 7 | . . . 3 3 1 Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Machines Disabled 5 | . . . 2 3 . Max in Single Turn 2 | . . . 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Machines Accessed 10 | . 5 . 1 1 3 Terminals 8 | . 4 . . 1 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 14 . 9 5 4 Successful 24 | . 11 . 9 1 3 Failed 8 | . 3 . . 4 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 9 . . 5 4 Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 6 . 9 1 3 Record 9 | . . . 8 1 . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . . . 1 Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 5 . . . . Scan Component 3 | . 3 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 7 | . 4 . . 1 2 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 64 | . 64 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 11 | . . . . . 11 Drone Recoveries 6 | . . . . . 6 Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Turns Passed 3638 | 96 771 168 1290 852 461 Spaces Moved 1540 | 57 368 105 538 239 233 Core 545 | 4 . . 374 89 78 Treads 845 | 53 368 105 164 . 155 Legs . | . . . . . . Wheels 150 | . . . . 150 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 150 50 50 Average Speed 190 | 152 160 160 219 235 148 Slowest Speed 650 | 160 160 160 300 650 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 48 32 37 22 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 5 | . . 1 4 . . Spaces Dug 5 | . . . 5 . . Terrain Destroyed 79 | . . . 42 37 . Melee . | . . . . . . Projectile 7 | . . . . 7 . AOE 72 | . . . 42 30 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Total 1974 | 63 480 105 587 429 310 Wait 226 | . 64 . . 122 40 Move 1535 | 56 367 104 537 238 233 Hop . | . . . . . . Pick Up 19 | 1 6 . 2 9 1 Fast Attach 24 | 6 3 . 2 4 9 Attach 13 | . 1 . 4 5 3 Detach 4 | . . . 1 1 2 Swap 8 | . 3 . 3 2 . Drop 5 | . . . 1 2 2 Fire 130 | . 34 . 37 43 16 Melee . | . . . . . . Ram 3 | . . . . 3 . Kick . | . . . . . . Crush 7 | . 2 1 . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials -8/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 15) 530 | -10/Materials | Repaired Lgt. Nuclear Core 558 | -10/Materials | Repaired Lgt. Treads 665 | -10/Materials | Discovered new exit (range 7) 789 | -10/Materials | Identified exit to Mines 868 | -10/Materials | Entered Mines 904 | -10/Mines | Learned location of Zion (-7) 904 | -10/Mines | Discovered new exit (range 5) 1022 | -10/Mines | Discovered new exit (range 9) 1036 | -10/Mines | Entered Subcaves 1148 | -10/Subcaves | Discovered new exit (range 12) 1312 | -10/Subcaves | Discovered new exit (range 15) 1337 | -10/Subcaves | Core integrity fell below 50% 1343 | -10/Subcaves | Core integrity fell below 20% 1390 | -10/Subcaves | Lost 5 parts (1p2n2w) 1577 | -10/Subcaves | Met a Zionite searching for "candidates" 1811 | -10/Subcaves | Visited 4L-MR0's lab 2107 | -10/Subcaves | Found Meta Core 2108 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2326 | -10/Subcaves | Entered Materials 2326 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2872 | -8/Materials | Build established: Tank 3127 | -8/Materials | Discovered new exit (range 15) 3167 | -8/Materials | Core integrity fell below 50% 3178 | -8/Materials | Entered Storage 3185 | -8/Storage | Core integrity fell below 20% 3208 | -8/Storage | Lost 11 parts (1p1n5u4w) 3290 | -8/Storage | Lost 5 allies 3640 | -8/Storage | Core destroyed Last Messages --------------- Switching to secondary target: G-47 Trooper. Extracted 3 matter. K-01 Serf collects debris. Overheating: Adv. Beam Rifle damaged (-53). Overheating: Matter decay (-33). Extracted 22 matter. K-01 Serf collects debris. U-05 Engineer builds a Door. Overheating: Adv. Beam Rifle damaged (-22). K-01 Serf collects debris. Overheating: Energy bleed (-33). U-05 Engineer destroyed. G-47 Trooper destroyed. Adv. Beam Rifle broken. Overheating: Short circuit. K-01 Serf collects debris. R-06 Scavenger collects Sml. Matter Pod. Overheating: Imp. Ion Engine damaged (-15). Power failure, Imp. Ion Engine shutdown. Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????############### | | ???????????????????????????????????# # % | | ???????????????????????????????????# # ! | | ???????????????????????????????????#""" # | | ????????????????????????????########""" # * | | ????????????????????????????# #""" ####+##+ | | ????????????????????????????# """ #? # ^ | | ????????????????????????????# """ #?##+### ^ | | ????????????????????????????# """ ### ## | | ????????????????????????????# + | | ????????????????????????????# ### ######### | | ???????????????????????+########+###### ##???????? | | ??????????????? #?# #????????? | | ??????????????? ####### #?# #????????? | | ????????????????????????# # #?# #????????? | | ????????????????????????+ """ # #?# #????????? | | ????????????????????????# """ # ### #????????? | | ????????????????????????# """ + +?????? | | ????????????????????????# """ # ##########?????? | | ???????????????????#????# """ ##+##??????????????? | | ???????????????????# ??# k% #??????????????????? | | ???????????????????# = ##r####??????????????????? | | ???????????????????#[!!%!@ #?????????????????????? | | ???????????????????#*==%= #?????????????????????? | | ??????????????? !%%*= ????????????????????? | | ??????????????+## ##+######???????????????????? | | ????????????????# ?# ?????????????????????????? | | ????????????????# ??# ??????????????????##??????? | | ????????????????#????#???????????????????##??????? | | ?????????????????????????????????????????##??????? | | ?????????????????????????????????????????##??????? | | ?????????????????????????????????????????##?###### | | ?????????????????????????????????????????##### # | | ????????????????????????????????????????? + # | | ????????????????????????????????????????? # # | | ????????????????????????????????????????? # # | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 17 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed GyrokineticVortexTorch Manual? 0 Play Time 00:30:18 Cumulative 9.1 hours Start 2024.06.30 @ 09:21:57 End 2024.06.30 @ 09:49:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 3 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 02eb66cc-b1a1-496f-b8e7-d6fb7ba8efa8