Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.16 @ 19:35:42 Player: AlexTheBox Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (664) 664 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4184 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 130/300 Energy 100/100 System Corruption 3% Temperature Cool (11) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Visual Processing Unit Improved Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Visual Processing Unit Advanced Sensor Array Improved Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Xenon Bombardment Thruster Missile Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Subdweller Monowheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Slots Evolved 8 | . . . 4 2 . . 2 Power . | . . . . . . . . Propulsion 4 | . . . 2 1 . . 1 Utility 3 | . . . 1 1 . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 64 | 7 10 10 18 3 2 . 14 Power 9 | 1 2 2 2 . . . 2 Engine 5 | 1 1 2 1 . . . . Core 4 | . 1 . 1 . . . 2 Reactor . | . . . . . . . . Propulsion 24 | 2 1 4 8 1 1 . 7 Treads 4 | 2 1 . 1 . . . . Leg . | . . . . . . . . Wheel 5 | . . 4 1 . . . . Hover . | . . . . . . . . Flight 15 | . . . 6 1 1 . 7 Utility 15 | 1 3 . 5 1 1 . 4 Device 5 | . . . 2 1 . . 2 Storage 1 | 1 . . . . . . . Processor 3 | . . . 2 . . . 1 Hackware 2 | . . . . . 1 . 1 Protection 4 | . 3 . 1 . . . . Artifact . | . . . . . . . . Weapon 16 | 3 4 4 3 1 . . 1 Energy Gun 4 | 2 . 1 . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 4 1 3 . . . . Ballistic Cannon 2 | . . 1 . . . . 1 Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 26 | . . 8 . . 1 . 17 Power 3 | . . 1 . . . . 2 Propulsion 12 | . . 2 . . 1 . 9 Utility 3 | . . 1 . . . . 2 Weapon 8 | . . 4 . . . . 4 Highest Loss Streak 7 | . . 4 . . 1 . 7 To Critical Strikes . | . . . . . . . . Average Backups 6 | 2 7 7 5 5 4 4 3 Power . | . 1 . . 1 1 1 . Propulsion 3 | 1 4 4 3 2 1 1 . Utility . | . . . . . 1 1 . Weapon 1 | . 2 2 1 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 5 | . 2 . 2 . . . 1 Power . | . . . . . . . . Propulsion 2 | . 2 . . . . . . Utility . | . . . . . . . . Weapon 3 | . . . 2 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 98 91 87 90 95 100 77 Engine 5 | . 11 3 7 . . . . Core 5 | . 2 10 1 7 7 7 4 Treads 11 | . 28 9 2 . . . . Wheel 5 | . . 16 14 . . . . Flight 12 | . . . 15 35 37 38 29 Device 2 | . . . 4 8 7 7 6 Storage 8 | . 14 14 5 . . . . Processor 5 | . . . 7 15 15 15 17 Hackware 1 | . . . . . 3 7 6 Protection 6 | . 12 9 5 . . . . Energy Gun 3 | . 4 2 5 4 7 7 2 Ballistic Gun 18 | . 23 19 18 17 15 15 8 Peak Build Rating 47 | 6 9 11 20 26 26 26 47 Average Rating 15 | 4 7 9 16 22 23 26 34 On Entrance 15 | . 6 9 11 20 22 26 26 Avg Prop Armor Cover (%) 4 | . . 4 8 . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 24 | 12 17 18 24 14 11 11 14 Greatest Support 52 | 40 40 40 52 20 20 20 32 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 8 6 5 5 5 5 Most Carried 8 | 4 8 8 8 5 5 4 5 Average Carried 6 | 2 7 7 5 4 4 4 2 Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 8 | 4 8 6 5 5 4 4 1 Class Distribution -------------------- 57% | Mutant 19% | Scavenger-Scout 7% | Scavenger-Sprinter 7% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Matter Collected 1330 | 269 215 269 292 . 137 . 148 Remotely . | . . . . . . . . Salvage Created 730 | . 257 167 306 . . . . Parts 59 | . 21 10 28 . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Combat Hostiles Destroyed 22 | . 10 5 7 . . . . Guns 20 | . 10 3 7 . . . . Cannons 1 | . . 1 . . . . . AOE 1 | . . 1 . . . . . Classes Destroyed 6 | . 2 1 3 . . . . Tunneler 1 | . . . 1 . . . . Watcher 1 | . . . 1 . . . . Swarmer 9 | . 6 . 3 . . . . Grunt 4 | . 4 . . . . . . Sentry 4 | . . . 4 . . . . Subdweller 5 | . . 5 . . . . . Best Kill Streak 3 | . 3 1 3 . . . . Combat Bots Only 3 | . 3 1 3 . . . . Max Kills in Single Turn 1 | . 1 1 1 . . . . Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Hostile Shots Fired 345 | . 74 52 25 . 6 . 188 Missed 132 | . 16 18 5 . 3 . 90 Hits 213 | . 58 34 20 . 3 . 98 Projectile 213 | . 58 34 20 . 3 . 98 AOE 2 | . . . . . . . 2 Critical Strikes 7 | . . . . . . . 7 Damage Taken 3493 | . 610 825 257 . 53 . 1748 Core 1132 | . 66 152 52 . . . 862 Absorbed by Shields 151 | . . . . . . . 151 Redirected to Shielding 3 | . 3 . . . . . . Regen/Repaired (Parts) 42 | . . . 31 . . . 11 Core Remaining (%) 75 | 100 . 12 90 . . 100 . Volleys Fired 112 | . 42 43 21 . . . 6 Largest 3 | . 2 2 3 . . . 3 Hottest 113 | . 70 70 113 . . . 85 Shots Fired 230 | . 84 74 59 . . . 13 Gun 210 | . 84 54 59 . . . 13 Cannon 18 | . . 18 . . . . . Launcher 2 | . . 2 . . . . . Special . | . . . . . . . . Kinetic 192 | . 58 70 52 . . . 12 Thermal 33 | . 26 . 7 . . . . Explosive 2 | . . 2 . . . . . Electromagnetic 3 | . . 2 . . . . 1 Robot Hit Streak 11 | . 6 11 11 . . . 3 Robot Miss Streak 8 | . 8 3 6 . . . 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 139 | . 43 54 34 . . . 8 Core Hits 50 | . 19 13 15 . . . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . 1 1 . . . . . Burn 1 | . 1 . . . . . . Destroy 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1742 | . 505 724 446 . . . 67 Guns 1495 | . 505 477 446 . . . 67 Cannons 174 | . . 174 . . . . . Explosions 73 | . . 73 . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1364 | . 316 629 360 . . . 59 Thermal 275 | . 189 . 86 . . . . Explosive 73 | . . 73 . . . . . Electromagnetic 30 | . . 22 . . . . 8 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Message Errors 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . 2 . . . . . Impact . | . . . . . . . . Kinetic 2 | . . 2 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 42 | . . 42 . . . . . Shots 2 | . . 2 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 301 | . 144 . 126 2 7 . 301 Average Temperature 67 | . 33 . 43 1 4 . 106 Received Heat Transfer 791 | . 147 159 72 . 27 . 386 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 729 | . 629 . 100 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 173 | . 80 . 173 73 . . 85 Initial 71 | . . . . 71 . . 19 Average 27 | . 17 . 60 44 . . 23 Influence Increases 974 | . 266 . 296 22 120 . 270 Destroy 0b10 Robot/C 340 | . 200 . 140 . . . . Destroy 0b10 Robot/NC 10 | . . . 10 . . . . Destroy Leader 92 | . 40 . 52 . . . . Successful Hack 47 | . 25 . . 22 . . . Destroy Structure 5 | . 1 . 4 . . . . Partial Spotted 75 | . . . 30 . . . 45 Lose Combat Pursuer 405 | . . . 60 . 120 . 225 Influence Decreases 940 | . 266 . 139 179 80 8 268 Entered New Map 107 | . . . . 86 . 8 13 Time Decay 660 | . 266 . 139 40 70 . 145 Lost Part 120 | . . . . . 10 . 110 Purge Threat 53 | . . . . 53 . . . Squads Dispatched 7 | . . . 3 1 . . 3 Investigation . | . . . . . . . . Extermination 2 | . . . . 1 . . 1 Reinforcement 5 | . . . 3 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Distress Signals 3 | . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 12 6 16 . 12 . 26 Peak Tracking Total 8 | . 3 2 4 . 4 . 8 Tactical Retreats 11 | . . . 2 . 2 . 7 Traps | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Traps Triggered 5 | . 1 . . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 8 | . 4 . 4 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Machines Accessed 16 | . 5 . 3 4 . . 4 Terminals 9 | . 5 . 1 2 . . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . . 1 1 . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . 1 . . . 1 Total Hacks 25 | . 6 . 6 7 . . 6 Successful 14 | . 4 . 4 3 . . 3 Failed 11 | . 2 . 2 4 . . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . 1 . . . . . . Terminals 14 | . 6 . 3 3 . . 2 Fabricators 1 | . . . . . . . 1 Repair Stations 5 | . . . 2 1 . . 2 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . 3 . . . Garrison Access 2 | . . . 1 . . . 1 Terminal Hacks 5 | . 3 . 1 1 . . . Unreport Threat 1 | . . . . 1 . . . Disarm Traps 2 | . 1 . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 Scan Component 2 | . . . 1 . . . 1 Repair 2 | . . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 2 | . . . 1 . . . 1 Seal Access 2 | . . . 1 . . . 1 Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Assimilate 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 . 1 4 . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 Time 94 | . . . 44 . . . 50 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Active Infowar (turns) 1310 | . . . 345 129 338 8 490 Optics 1310 | . . . 345 129 338 8 490 Sensors 293 | . . . . . . . 293 Terrain 826 | . . . 180 129 338 8 171 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 3 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Turns Passed 3342 | 113 1046 794 424 129 338 8 490 Spaces Moved 4311 | 61 539 524 436 429 1197 28 1097 Core 118 | 1 . . . . . . 117 Treads 745 | 60 539 146 . . . . . Legs . | . . . . . . . . Wheels 473 | . . 378 95 . . . . Hover . | . . . . . . . . Flight 2975 | . . . 341 429 1197 28 980 Fastest Speed 25 | 50 160 110 31 28 28 28 25 Average Speed 60 | 158 160 123 47 28 28 28 31 Slowest Speed 160 | 160 160 160 110 31 31 28 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 12 | . . . . 4 . . 8 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 70 30 40 14 98 13 29 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 12 | . . . . . 12 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 14 | . . 13 1 . . . . Melee . | . . . . . . . . Projectile 1 | . . . 1 . . . . AOE 13 | . . 13 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Total 4808 | 75 646 593 620 430 1198 27 1219 Wait 242 | 4 39 11 117 . . . 71 Move 4281 | 60 538 523 435 420 1196 27 1082 Hop 11 | . . . . 4 . . 7 Pick Up 20 | 3 6 . 9 1 . . 1 Fast Attach 36 | 7 3 6 11 2 1 . 6 Attach 19 | . . 5 6 1 1 . 6 Detach 7 | 1 . 2 2 . . . 2 Swap 15 | . 7 1 2 . . . 5 Drop 36 | . 11 2 17 2 . . 4 Fire 112 | . 42 43 21 . . . 6 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 29 | . . . . . . . 29 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 13) 623 | -10/Materials | Discovered new exit (range 16) 1029 | -10/Materials | Discovered new exit (range 9) 1160 | -10/Materials | Entered Subcaves 1198 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1310 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1653 | -10/Subcaves | Core integrity fell below 50% 1749 | -10/Subcaves | Learned Materials stockpile data 1814 | -10/Subcaves | Lost 4 parts (1p1n2w) 1833 | -10/Subcaves | Core integrity fell below 20% 1921 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1921 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1944 | -10/Subcaves | Learned location of Zion (-6) 1944 | -10/Subcaves | Met a Zionite searching for "candidates" 1949 | -10/Subcaves | Discovered new exit (range 5) 1954 | -10/Subcaves | Entered Materials 1954 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2166 | -8/Materials | Repaired Broken Sub. Power Source 2372 | -8/Materials | Discovered new exit (range 18) 2378 | -8/Materials | Entered Factory 2378 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2484 | -7/Factory | Discovered new exit (range 8) 2507 | -7/Factory | Entered Lower Caves 2550 | -7/Lower Caves | Learned Factory security intel 2655 | -7/Lower Caves | Build established: Scavenger-Scout 2656 | -7/Lower Caves | Encountered a Warlord checkpoint 2684 | -7/Lower Caves | Learned Factory garrison access intel 2841 | -7/Lower Caves | Discovered new exit (range 16) 2845 | -7/Lower Caves | Entered another Lower Caves area 2849 | -7/Lower Caves | Discovered new exit (range 14) 2853 | -7/Lower Caves | Entered Factory 2853 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2855 | -6/Factory | Loaded intel: 4 garrison access locations 2914 | -6/Factory | Spotted B-75 Beast 3042 | -6/Factory | Repaired Adv. Sensor Array? 3082 | -6/Factory | Lost 3 parts (1n1u1w) 3183 | -6/Factory | Lost 6 parts (3n3w) 3269 | -6/Factory | Core integrity fell below 50% 3277 | -6/Factory | Core integrity fell below 20% 3300 | -6/Factory | Lost 7 parts (2p4n1u) 3343 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03266_ Xenon Bombardment Thruster destroyed. 03267_ Field strength at 49. 03268_ Power Conduit explodes. 03268_ A-15 Conveyor destroyed. 03268_ K-01 Serf collects debris. 03269_ Fusion Compressor destroyed. 03271_ Acquired 89 matter. 03272_ Critical hit (Burn: +37). 03274_ Acquired Adv. Heat Sink. 03287_ R-10 Processor collects Prototype Ballistic Gun. 03312_ FYDV#A=N65/8Y T46XGIQ 03313_ Critical hit (Burn: +37). 03317_ P-60 Hacker resets B-48 Gladiator, system corruption cleaned. 03328_ Acquired Nuclear Pulse Thruster. 03330_ System corrupted: Component data lost. 03343_ T-07 Excavator destroyed. 03343_ Acquired 15 matter. 03343_ Nuclear Pulse Thruster destroyed. 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"""" """" # """ """ """ #????????????????? | | ! # "" "" "" #????????????????? | | """" """" # "" "" "" #????????????????? | | """" """" #! #????????????????? | | """" """" # #????????????????? | | g b ###/###########????????????????? | | """" """" """" ###p##################u ???????? | | """" """" """" g ???????? | | """" """" """" ??????? | | ??????? | | | ??????? | | !@= ??????? | | ###+#############+#####?????????? | | ####+##+##########???????????????????????????????? | | #?????????????????????????????????????? | | """ """ #?????????????????????????????????????? | | """" """"" #?????????????????????????????????????? | | """" """"" #?????????????????????????????????????? | | #?????????????????????????????????????? | | """ """ #?????????????????????????????????????? | | """" """"" #?????????????????????????????????????? | | """" """"" #?????????????????????????????????????? | | ???????????????????????????????????????? | | ! ?????????????????????????????????????????? | | ?? !??????????????????????????????????????????? | | ??####???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 310 Base Temperature (-) 100 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 65 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 11 Item Schematics ----------------- Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Power Source | 38% | -8/Materials | Broken Adv. Sensor Array | 54% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Heavy Suspicion Omniscient Cartographer Spot Them First True Hacker Challenges ------------ None Game ------ Seed ChainPiercelightBarrier Manual? 0 Play Time 01:12:40 Cumulative 16.4 hours Start 2026.05.16 @ 02:35:38 End 2026.05.16 @ 19:35:42 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 272316fb-fb6a-4d49-b592-5045a504a005