Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.30 @ 23:32:20 Player: ptdel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (113) 565 Value Destroyed (4273) 4273 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-610) -610 TOTAL SCORE: 7308 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 160 Friendly Fire -794 Cogmind --------- Core Integrity 0/700 Matter 156/300 Energy 100/100 System Corruption 22% Temperature Cool (9) Movement Core (1100) Ox21 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Melee Analysis Suite > --- WEAPON (2) ------- Mace > --- INVENTORY (20) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Cooled VTOL Module Improved Heat Sink Improved Cooling System Improved Sensor Array Improved Sensor Array Advanced Sensor Array Experimental Sensor Array Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Medium Armor Plating Hacking Suite Sensor Drone Bay > --- WEAPON ----------- Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Cooled VTOL Module Improved Cooling System Enhanced Optical Array Improved Sensor Array Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Gauss Cannon Greatsword [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Impact Weapon Mace Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . . 2 . . Utility 3 | . . 2 . 1 . . . Weapon . | . . . . . . . . Parts Attached 101 | 6 5 8 6 27 27 3 19 Power 22 | 1 . 1 1 6 9 1 3 Engine 11 | 1 . 1 1 1 3 1 3 Core 11 | . . . . 5 6 . . Reactor . | . . . . . . . . Propulsion 26 | 2 . 2 1 8 7 . 6 Treads 9 | 2 . . . 4 . . 3 Leg 16 | . . 2 1 3 7 . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 24 | 1 3 3 . 7 4 1 5 Device 5 | . . . . 2 . 1 2 Storage 6 | 1 3 . . 1 1 . . Processor 4 | . . 2 . . 1 . 1 Hackware 2 | . . . . 2 . . . Protection 7 | . . 1 . 2 2 . 2 Artifact . | . . . . . . . . Weapon 29 | 2 2 2 4 6 7 1 5 Energy Gun 3 | . 2 . 1 . . . . Energy Cannon 2 | . . . 1 1 . . . Ballistic Gun 8 | 2 . . . 3 1 . 2 Ballistic Cannon 12 | . . 2 2 2 4 . 2 Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 3 . . . Parts Lost 29 | . . 1 1 2 1 1 23 Power 8 | . . 1 . 1 1 . 5 Propulsion 9 | . . . 1 . . 1 7 Utility 8 | . . . . 1 . . 7 Weapon 4 | . . . . . . . 4 Highest Loss Streak 6 | . . 1 1 1 1 1 6 Average Slot Usage (%) 86 | . 93 96 99 99 95 88 62 Engine 5 | . 14 9 11 3 . 7 6 Core 7 | . . . . 14 13 7 . Treads 5 | . 28 . . 12 . . 5 Leg 13 | . . 21 21 5 26 25 5 Device 5 | . . . . 9 6 7 2 Storage 16 | . 21 22 22 18 15 15 15 Processor 6 | . . 15 11 7 . 7 6 Hackware 4 | . . . . 6 7 7 . Protection 4 | . . 4 11 3 7 . 3 Ballistic Gun 3 | . 1 . . 4 3 . 4 Ballistic Cannon 8 | . . 18 21 11 8 4 1 Impact Weapon 1 | . . . . . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 110 | 11 43 51 54 91 110 102 93 Greatest Support 72 | 40 40 40 30 42 72 71 71 Greatest Overweight (x) 27 | . 1 1 1 3 2 1 27 Average Overweight (x) 1 | . . 1 1 1 1 1 4 Largest Inventory Capacity 20 | 6 16 16 16 18 20 20 20 Average Capacity 18 | 5 8 16 16 16 19 20 20 Most Carried 20 | 4 6 16 16 18 20 20 20 Average Carried 17 | 1 4 14 15 15 19 19 18 Final Capacity 20 | 6 16 16 16 18 20 20 20 Final Carried 20 | 2 5 16 16 17 20 20 17 Class Distribution -------------------- 50% | Hauler-Mutant 41% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Matter Collected 4110 | 187 104 355 95 1292 943 346 788 Remotely . | . . . . . . . . Salvage Created 4317 | . 49 338 28 1750 882 279 991 Parts 225 | . 10 35 7 98 34 11 30 Haulers Intercepted 2 | . . . . 2 . . . Recyclers Shooed 5 | . . . 1 3 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 41 | . . . . . . 18 23 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 94 | . 3 14 3 29 18 6 21 Melee 8 | . . . . . . 6 2 Guns 25 | . . . . 14 6 . 5 Cannons 55 | . . 14 3 15 11 . 12 AOE 4 | . 3 . . . 1 . . Classes Destroyed 16 | . 2 5 . 3 3 . 3 Worker 1 | . . . . . 1 . . Builder 3 | . 1 . . . 2 . . Hauler 2 | . . . . 2 . . . Recycler 3 | . . . . 2 1 . . Operator 3 | . . 1 . 2 . . . Drone 1 | . . . . . 1 . . Watcher 6 | . . 1 . 5 . . . Swarmer 14 | . 3 6 3 . . 1 1 Grunt 48 | . . 5 . 18 15 3 7 Brawler 7 | . . 1 . . . 1 5 Duelist 2 | . . . . . . . 2 Protector 1 | . . . . . . . 1 Sentry 15 | . . 2 . 8 1 1 3 Hunter 5 | . . . . 4 . . 1 Programmer 2 | . . . . . 2 . . Thief 1 | . . . . . . . 1 Best Kill Streak 5 | . 4 4 3 5 4 3 5 Combat Bots Only 5 | . 3 4 3 5 3 3 5 Max Kills in Single Turn 3 | . 3 2 2 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . 1 . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Damage Taken 7125 | . 301 437 153 1837 1236 366 2795 Core 1018 | . 32 39 7 228 137 56 519 Absorbed by Shields 55 | . . . . . . . 55 Core Remaining (%) 83 | 100 87 . 88 58 . . . Volleys Fired 333 | . 4 36 5 129 85 . 74 Largest 2 | . 2 2 2 2 2 . 2 Hottest 119 | . 90 90 70 88 119 . 96 Shots Fired 602 | . 8 72 10 258 165 . 89 Gun 246 | . 8 6 . 147 50 . 35 Cannon 350 | . . 66 10 111 109 . 54 Launcher 6 | . . . . . 6 . . Special . | . . . . . . . . Kinetic 570 | . . 66 10 258 147 . 89 Thermal 12 | . . . . . 12 . . Explosive . | . . . . . . . . Electromagnetic 20 | . 8 6 . . 6 . . Robot Hit Streak 37 | . 1 11 2 37 12 . 10 Robot Miss Streak 7 | . 2 5 3 4 7 . 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 418 | . 3 39 3 179 99 10 85 Core Hits 189 | . 5 17 3 80 39 6 39 Critical Hits 17 | . . . 3 2 5 1 6 Critical Kills 9 | . . . 1 1 3 . 4 Critical Parts Destroyed 6 | . . . 1 1 2 1 1 Melee Attacks 38 | . . . . . . 11 27 Impact 16 | . . . . . . . 16 Slashing 22 | . . . . . . 11 11 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10179 | . 139 755 113 3220 2707 726 2519 Guns 3014 | . 26 46 . 1642 705 . 595 Cannons 5069 | . . 703 113 1543 1705 . 1005 Explosions 340 | . 113 . . . 227 . . Melee 1645 | . . . . . . 726 919 Ramming 111 | . . 6 . 35 70 . . Kinetic 7761 | . . 703 113 3185 2160 . 1600 Thermal 436 | . 113 . . . 323 . . Explosive . | . . . . . . . . Electromagnetic 226 | . 26 46 . . 154 . . Impact 245 | . . . . . . . 245 Slashing 1400 | . . . . . . 726 674 Piercing . | . . . . . . . . Highest Corruption 22 | . . . 2 . 6 6 22 Average Corruption 11 | . . . 2 . 3 6 19 Corruption Purged . | . . . . . . . . Effects 352 | . . . 8 . 41 53 250 Message Errors 74 | . . . 2 . 10 18 44 Matter Fused 69 | . . . . . 7 12 50 Heat Flow Errors 38 | . . . 2 . 5 7 24 Energy Discharges 35 | . . . 1 . 1 4 29 Parts Rejected 2 | . . . . . 1 . 1 Data Loss (minor) 51 | . . . 2 . 7 11 31 Data Loss (major) 8 | . . . . . 2 1 5 Misfires 8 | . . . . . 1 . 7 Alerts 3 | . . . . . . . 3 Misdirections 25 | . . . . . . . 25 Targeting Errors 36 | . . . 1 . 7 . 28 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 551 | . . . . 40 95 39 377 Projectiles 128 | . . . . 40 88 . . Explosions 7 | . . . . . 7 . . Melee 416 | . . . . . . 39 377 Knockbacks 60 | . . 5 1 28 20 . 6 Impact 2 | . . . . . 1 . 1 Kinetic 50 | . . 3 1 23 18 . 5 Secondary 8 | . . 2 . 5 1 . . Self-Inflicted Damage 85 | . 35 3 . 4 43 . . Shots 2 | . 1 . . . 1 . . Rammed 5 | . . 1 . 2 2 . . Targets Rammed 11 | . . 1 . 3 7 . . Kicked 6 | . . . . 1 5 . . Crushed . | . . . . . . . . Highest Temperature 575 | . 132 132 225 538 575 249 273 Average Temperature 94 | . 64 43 82 72 121 108 108 Received Heat Transfer 2483 | . 6 105 36 675 540 69 1052 Effects 30 | . . . . 11 18 . 1 Shutdowns 10 | . . . . 4 6 . . Energy Bleed 4 | . . . . 1 2 . 1 Interference 2 | . . . . 1 1 . . Matter Decay 5 | . . . . 2 3 . . Short Circuit 2 | . . . . . 2 . . Damage (minor) 1 | . . . . 1 . . . Damage (major) 6 | . . . . 2 4 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . 1 . . . . 1 Impact Corruptions 4 | . . . . 1 . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 570 | . 100 . . . 470 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 2 . . . 2 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Peak Influence 418 | . 105 328 168 334 418 . . Initial 118 | . . 44 55 . 118 . . Average 158 | . 44 147 51 185 186 . . Maximum Alert Level 2 | . . 1 . 1 2 . . Low Security (%) 62 | 100 100 68 100 47 63 . . Level 1 36 | . . 31 . 52 32 . . Level 2 1 | . . . . . 4 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 1 2 . 5 7 . 1 Investigation 6 | . . 1 . 3 2 . . Extermination 3 | . . . . . 3 . . Reinforcement 5 | . 1 1 . 2 1 . . Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Distress Signals 4 | . . . . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 160 | . 5 17 9 51 36 11 31 Peak Tracking Total 11 | . 5 5 4 5 4 7 11 Tactical Retreats 13 | . 1 . 1 1 5 1 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Traps Triggered 6 | . . . . 1 5 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . 6 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . 1 . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Disabled 12 | . . . . 2 9 . 1 Max in Single Turn 4 | . . . . 1 4 . 1 Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Accessed 25 | . . 3 1 12 8 1 . Terminals 15 | . . 3 . 8 4 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 1 . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 3 | . . . . 2 1 . . Garrison Access 2 | . . . . . 2 . . Total Hacks 92 | . . 11 1 60 19 1 . Successful 49 | . . 4 1 32 11 1 . Failed 43 | . . 7 . 28 8 . . Catastrophic 4 | . . 1 . 1 2 . . Database Lockouts . | . . . . . . . . Manual 19 | . . 5 . 10 4 . . Terminals 54 | . . 11 . 34 9 . . Fabricators . | . . . . . . . . Repair Stations 8 | . . . . 4 4 . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 25 | . . . . 21 4 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 21 | . . 4 1 13 2 1 . Record 3 | . . . . 3 . . . Prototype ID Bank 2 | . . 1 . 1 . . . Open Door 2 | . . . 1 . . 1 . Branch Access Points 3 | . . . . 2 1 . . Terminal Index 1 | . . 1 . . . . . Unreport Threat 3 | . . 1 . 2 . . . Locate Traps 1 | . . . . 1 . . . Reprogram Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . 1 . . . . . Transport Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Registered Prototypes 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . 1 4 . . Scan Component 3 | . . . . 1 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer 21 | . . . . 17 4 . . Insert Component 11 | . . . . 9 2 . . Analyze 10 | . . . . 8 2 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 21 | . . 3 . 11 7 . . Full Trace Events 8 | . . 1 . 5 2 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . . . . 7 2 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 76 | . . . . . 76 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 10 | . . . . 8 2 . . Part Schematics Acquired 9 | . . . . 7 2 . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Total Allies 5 | . . . 5 . . . . Largest Group 4 | . . . 4 4 . . . Highest-Rated Group 66 | . . . 66 66 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 23 | . . . 16 7 . . . Total Damage 353 | . . . 203 150 . . . Kills 6 | . . . 4 2 . . . Allies Corrupted 2 | . . . . 1 . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . 2 1 Drone Launches 68 | . . . . 28 13 27 . Drone Recoveries 50 | . . . . 22 13 15 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Turns Passed 15551 | 124 341 590 1110 4425 2427 2107 4427 Spaces Moved 6937 | 72 191 285 712 1967 1150 1326 1234 Core 150 | 4 . . . . . . 146 Treads 2329 | 68 191 9 . 1444 16 . 601 Legs 4458 | . . 276 712 523 1134 1326 487 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 150 150 150 150 152 153 Average Speed 192 | 153 163 150 150 181 151 152 334 Slowest Speed 1400 | 160 180 180 150 230 197 153 1400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 4 28 22 99 100 30 99 86 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 14 | . . . 2 . . 11 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 96 | . 9 . . 15 61 . 11 Melee . | . . . . . . . . Projectile 40 | . . . . 15 14 . 11 AOE 56 | . 9 . . . 47 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Total 8470 | 85 211 374 745 2578 1679 1387 1411 Wait 788 | . . 14 10 345 336 42 41 Move 6926 | 71 190 284 711 1962 1149 1325 1234 Hop 2 | . . . . 2 . . . Pick Up 163 | 8 8 23 7 57 42 3 15 Fast Attach . | . . . . . . . . Attach 44 | 6 1 3 2 6 8 1 17 Detach . | . . . . . . . . Swap 57 | . 4 5 4 21 19 2 2 Drop 107 | . 4 8 6 52 33 3 1 Fire 333 | . 4 36 5 129 85 . 74 Melee 38 | . . . . . . 11 27 Ram . | . . . . . . . . Kick 10 | . . 1 . 2 7 . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . 1 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Dat]) History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 3) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Utility x2 1041 | -9/Materials | Discovered new exit (range 3) 1056 | -9/Materials | Entered Mines 1196 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1203 | -9/Mines | Found Prototype Device 1301 | -9/Mines | Discovered new exit (range 15) 1361 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1484 | -9/Mines | Discovered new exit (range 7) 1702 | -9/Mines | Found the Drone Emporium 1710 | -9/Mines | Found Prototype Device 1812 | -9/Mines | Found a hidden stash of uninstalled traps 1848 | -9/Mines | Learned Materials garrison access intel 2166 | -9/Mines | Entered Materials 2166 | -8/Materials | Accompanied by 4 allies 2166 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2167 | -8/Materials | Identified Sensor Drone Bay 2171 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3152 | -8/Materials | Build established: Scavenger-Mutant 3805 | -8/Materials | Discovered new exit (range 13) 3808 | -8/Materials | Build established: Mutant 3984 | -8/Materials | Discovered new exit (range 17) 4371 | -8/Materials | Identified exit to Storage 5923 | -8/Materials | Discovered new exit (range 12) 5980 | -8/Materials | Identified exit to Factory 6591 | -8/Materials | Entered Factory 6591 | -7/Factory | Accompanied by 1 ally 6591 | -7/Factory | Evolved 2 slots: Propulsion x2 6680 | -7/Factory | Repaired Lgt. Nuclear Core 6720 | -7/Factory | Repaired Assault Cannon 7472 | -7/Factory | Build established: Hauler-Mutant 7703 | -7/Factory | Garrison activated, responded to threat 8231 | -7/Factory | Identified exit to Lower Caves 9018 | -7/Factory | Entered Lower Caves 9029 | -7/Lower Caves | Learned 4 Factory zone layouts 9424 | -7/Lower Caves | Identified exit to Lower Caves 10242 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10266 | -7/Lower Caves | Encountered a Warlord checkpoint 10463 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11125 | -7/Lower Caves | Entered another Lower Caves area 11125 | -7/Lower Caves | Accompanied by 6 allies 11129 | -7/Lower Caves | Learned Factory terminal intel 11573 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11626 | -7/Lower Caves | Lost 3 parts (1p1n1w) 11674 | -7/Lower Caves | System corruption reached 10% 11742 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 12002 | -7/Lower Caves | Discovered new exit (range 7) 12979 | -7/Lower Caves | Build established: Scavenger-Mutant 13152 | -7/Lower Caves | Core integrity fell below 50% 13421 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13458 | -7/Lower Caves | Build established: Hauler-Mutant 13494 | -7/Lower Caves | Core integrity fell below 20% 13537 | -7/Lower Caves | Lost 6 parts (1p4n1w) 14621 | -7/Lower Caves | Discovered new exit (range 5) 15552 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 15308_ System corrupted: Heat flow error (+257). 15339_ System corrupted: Substantial component data lost. 15356_ Z3E|PTEPZNGUP/C=USVPDTDCHHE:Q4QZTBFHG 15389_ System corrupted: Substantial component data lost. 15405_ System corrupted: Component data lost. 15422_ %YXLA#:>=DALBKHAL|JQIUSVJMQT JJ3LSJAI 15445_ Aluminum Leg fries itself beyond repair. 15454_ Acquired 55 matter. 15457_ Aluminum Leg fries itself beyond repair. 15463_ System corrupted: Substantial component data lost. 15484_ System corrupted: Matter fused (-8). 15502_ WGYFPECAKEPV1|G8XM4G: YNQTM0 SYA| E JB, 15519_ System corrupted: Matter fused (-8). 15538_ System corrupted: Energy discharge (-36). 15538_ Flak Gun destroyed. 15550_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????## | | ???????????????????????????????????????####????# | | ??????????????????????????????????????## ###### | | ??????????????????????????????????????# ### | | ??????????????????????????????????????# ## | | ?####?????###?????????????????????????# | | ## #???### ##?#########????????# #### | | # #?### ### #????????# ## | | #?## #????????# #### ### | | ### ##????????? ????# ## ### | | #?????????? ??#####?## ## | | #????#????? ?????????# | | # #????# ???? ?????????## | | ### #????# ???? #??????????### | | ### ### #???## ????# ##??????????## | | #?# ## ##???# ???## ##?????????# | | # ### ##????# ??## #????????## | | ##### #?????# ### ?????????# | | #??# ##?????# ??????????## | | ###??## ## #?????# #???????????### | | ??????# ### ###????## ##????????????? | | #?????# #?# ######## ######?????### | | ####### ### # #?????# | | % ## #??????# | | % ### ## ##?????## # | | ######### ##?#@## ###?????## | | ###????## ## ##??#g ### ##???????# | | ##??## ########?###### ##?# ########## | | #### ##??????## #?# #??# # | | #??????# ??# #??# % # | | #?????## #??# #??################# | | ## ## #????## #### #########??????????# | | ######## ###### ## #??????????# | | ###??????# ########## #??????##### | | ?????????## ##?###???# ##???### # | | ??????????# ### ##?## #??## # | | ??????????# ## ### #### | | ??????????# #### ## # # | | ??????????# #### #### # | | ??????????# ## ##??## | | ??????????## ##????##### ## | | ???????????# ## ##### ##?????????## # | | ???????????## ### ######???## ##???????????#### | | ????????????####?####?????????####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 400 Matter Stores 301 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Thermal Conversion 30 Evasion (%) 40 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Adv. Terrain Scanner | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingSpreadNanoactuators Manual? 0 Play Time 01:50:38 Cumulative 63.2 hours Start 2021.10.30 @ 20:36:41 End 2021.10.30 @ 23:32:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 62 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54d00a8f-0542-4abc-bc98-4d49b3580b95