Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.02.12 @ 23:43:33 Player: Dylab Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (533) 533 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 2497 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 517/550 Matter 279/300 Energy 251/280 System Corruption 0% Temperature Cool (13) Movement Flying (28) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit VTOL Module VTOL Module > --- UTILITY (5) ------ Heat Sink Terrain Scanner Targeting Computer ECM Suite > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Heavy Ion Engine Flight Unit Flight Unit Small Storage Unit Structural Scanner Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Heat Sink Small Storage Unit Terrain Scanner Targeting Computer Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Flight Unit Flight Unit Structural Scanner ECM Suite [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 5 | . 1 . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . 1 . . 2 Weapon . | . . . . . Parts Attached 30 | 7 7 4 9 3 Power 6 | 1 2 1 2 . Engine 5 | 1 1 1 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 12 | 2 1 2 7 . Treads . | . . . . . Leg 5 | 2 1 2 . . Wheel . | . . . . . Hover . | . . . . . Flight 7 | . . . 7 . Utility 7 | 2 1 1 . 3 Device 3 | . . . . 3 Storage 2 | . 1 1 . . Processor 2 | 2 . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 3 . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 3 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 2 | . 1 . . 1 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 1 | . 1 . . 1 To Critical Strikes . | . . . . . Average Backups 7 | 2 7 8 6 5 Power . | . 1 . . 1 Propulsion 1 | . . 2 2 2 Utility 3 | 1 3 4 3 2 Weapon . | . 1 . . . Tool/Special . | . . . . . Unused Backups 7 | . 2 3 . 2 Power 1 | . 1 . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon 2 | . 1 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 98 100 96 97 Engine 10 | . 8 12 10 8 Core 1 | . 2 . . . Leg 20 | . 25 25 . . Flight 6 | . . . 38 33 Storage 11 | . 11 12 10 1 Processor 23 | . 25 25 20 14 Ballistic Gun 23 | . 25 25 17 16 Peak Build Rating 16 | 7 10 9 15 16 Average Rating 8 | 5 8 8 12 15 On Entrance 7 | . 7 8 8 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 18 | 7 18 15 15 14 Greatest Support 20 | 20 20 20 16 16 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 8 8 Average Capacity 8 | 5 9 8 8 5 Most Carried 10 | 5 10 10 8 6 Average Carried 7 | 2 7 8 6 4 Final Capacity 10 | 5 10 8 8 5 Final Carried 9 | 5 9 8 7 5 Class Distribution -------------------- 83% | Hacker-Mutant 13% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 755 | 182 309 64 134 66 Remotely . | . . . . . Salvage Created 754 | . 578 14 162 . Parts 35 | . 25 3 7 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 16 | . 13 1 2 . Guns 16 | . 13 1 2 . Classes Destroyed 7 | . 4 . 3 . Hauler 1 | . . . 1 . Recycler 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 3 | . 2 . 1 . Swarmer 5 | . 4 1 . . Grunt 10 | . 9 . 1 . Sentry 1 | . . . 1 . Best Kill Streak 5 | . 5 1 2 . Combat Bots Only 5 | . 5 1 1 . Max Kills in Single Turn 2 | . 2 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 148 | . 90 13 8 37 Missed 44 | . 25 5 . 14 Hits 104 | . 65 8 8 23 Projectile 104 | . 65 8 8 23 Critical Strikes 4 | . 1 . 1 2 Damage Taken 775 | . 459 38 68 210 Core 174 | . 105 12 24 33 Absorbed by Shields . | . . . . . Ignored by Resistances 492 | . 297 26 41 128 Regen/Repaired (Parts) 49 | . . . 49 . Core Remaining (%) 82 | 100 . 53 94 . Volleys Fired 96 | . 61 7 15 13 Largest 2 | . 2 2 2 2 Hottest 40 | . 40 40 40 40 Shots Fired 192 | . 122 14 30 26 Gun 192 | . 122 14 30 26 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 192 | . 122 14 30 26 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 30 | . 30 5 19 28 Robot Miss Streak 3 | . 1 3 1 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 166 | . 106 9 27 24 Core Hits 57 | . 40 2 12 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1344 | . 915 72 221 136 Guns 1344 | . 915 72 221 136 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1344 | . 915 72 221 136 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 39 | . 39 . 33 5 Average Temperature 11 | . 12 . 9 5 Received Heat Transfer 465 | . 345 . 57 63 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 95 | . 95 50 30 1 Initial 1 | . . . 1 1 Average 10 | . 20 2 4 . Influence Increases 506 | . 361 70 75 . Destroy 0b10 Robot/C 360 | . 260 60 40 . Destroy 0b10 Robot/NC 30 | . 15 . 15 . Destroy Leader 78 | . 54 10 14 . Successful Hack 23 | . 17 . 6 . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 506 | . 361 65 75 5 Entered New Map 8 | . . . 4 4 Time Decay 461 | . 351 65 44 1 Lost Part 10 | . 10 . . . Purge Threat 27 | . . . 27 . Squads Dispatched 4 | . 1 . 2 1 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 3 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 19 4 5 7 Peak Tracking Total 6 | . 6 2 2 6 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 11 | . 6 . 5 . Terminals 8 | . 6 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 34 | . 14 . 20 . Successful 29 | . 10 . 19 . Failed 5 | . 4 . 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 18 | . 14 . 4 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers 12 | . . . 12 . Garrison Access . | . . . . . Terminal Hacks 13 | . 10 . 3 . Emergency Access Points 5 | . 4 . 1 . Scanalyzer Index 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Patrol Status 1 | . 1 . . . Investigation Status 2 | . 2 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 12 | . . . 12 . Insert Component 6 | . . . 6 . Analyze 6 | . . . 6 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . 3 . Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . 6 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . . 6 . Part Schematics Acquired 6 | . . . 6 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 4 | . . 4 . . Total Damage 62 | . . 62 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 64 | . . . . 64 Terrain 64 | . . . . 64 ECM 61 | . . . . 61 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1673 | 66 682 665 195 65 Spaces Moved 1317 | 53 376 519 277 92 Core 17 | 17 . . . . Treads . | . . . . . Legs 931 | 36 376 519 . . Wheels . | . . . . . Hover . | . . . . . Flight 369 | . . . 277 92 Fastest Speed 28 | 50 120 120 28 28 Average Speed 93 | 97 120 120 28 28 Slowest Speed 120 | 120 120 120 31 28 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . . . . 8 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 69 87 30 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1595 | 64 508 553 367 103 Wait 110 | . 48 10 52 . Move 1299 | 52 375 518 276 78 Hop 6 | . . . . 6 Pick Up 22 | 5 8 5 3 1 Fast Attach 11 | 7 1 . 3 . Attach 11 | . 2 1 5 3 Detach 4 | . 1 1 1 1 Swap 15 | . 5 4 6 . Drop 21 | . 7 7 6 1 Fire 96 | . 61 7 15 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Utility x1 200 | -10/Materials | Identified exit to Materials 200 | -10/Materials | Discovered exit to Materials (range 11) 328 | -10/Materials | Discovered exit to Materials (range 5) 332 | -10/Materials | Build established: Hacker-Mutant 524 | -10/Materials | Discovered exit to Materials (range 12) 733 | -10/Materials | Identified exit to Mines 733 | -10/Materials | Discovered exit to Mines (range 15) 749 | -10/Materials | Entered Mines 783 | -10/Mines | Identified exit to Subcaves 783 | -10/Mines | Discovered exit to Subcaves (range 10) 888 | -10/Mines | Discovered exit to Materials (range 14) 929 | -10/Mines | Learned Materials emergency access door positions 1124 | -10/Mines | Found a hidden stash of uninstalled traps 1297 | -10/Mines | Discovered exit to Materials (range 10) 1300 | -10/Mines | Received a Mining Laser from a helpful Derelict 1414 | -10/Mines | Entered Materials 1414 | -9/Materials | Accompanied by 1 ally 1414 | -9/Materials | Evolved 2 slots: Propulsion x2 1435 | -9/Materials | Identified exit to Mines 1435 | -9/Materials | Discovered exit to Mines (range 16) 1557 | -9/Materials | Repaired Lgt. Assault Rifle 1584 | -9/Materials | Repaired Lgt. Assault Rifle 1597 | -9/Materials | Identified exit to Materials 1597 | -9/Materials | Discovered exit to Materials (range 4) 1609 | -9/Materials | Entered another Materials area 1609 | -8/Materials | Evolved 2 slots: Utility x2 1674 | -8/Materials | Self-destructed Last Messages --------------- 01598_ O-16 Technician locks terminal. 01606_ O-16 Technician destroyed. PARAMETERS=UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE 01611_ Dropped Hvy. Ion Engine. 01615_ Acquired 66 matter. 01616_ Acquired Hvy. Ion Engine. 01620_ O-16 Technician distress signal alerts nearby ally. 01620_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01624_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01635_ Penetrated by Slug. 01649_ Slug penetrates Wall. 01661_ Penetrated by Slug. 01661_ T-07 Excavator is excavating. 01663_ Targeting Computer destroyed. 01668_ Critical hit (Burn: +37). 01668_ K-01 Serf collects debris. 01674_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ????????????????????????? ???????? ????????????? | | ????????????????????????? ???????? ????????????? | | ?????????????????????#####/#####?? ?????????????? | | ?????????????????????# #? ??????????????? | | ?????????????????????# #? ???????????????? | | ?????????????????????# # ???????????????? | | ?????????????????????# # ????????????????? | | ?????????????????????# /?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????########/##?????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ???????????????????????###### #??????????????????? | | ????????????????#??????#t ## ##?????????????????? | | ?????????????????#! #### ## ### #?#???????????? | | ?????????????????#! Y #?????????????? | | ?????????????????##! #### ## =#####?#???????????? | | ????????????????????????#h#######????????????????? | | ????????????????????????#m#??????????????????????? | | ???????????????????????##/#######????????????????? | | ???????????????????????# @ #?????????????==?? | | ?????????????#?????????# Y """ #######??????=/= ? | | ???????????????????????# """ # ##+### ??? | | ???????????????????????# """ # # ? | | ???????????????????????# + / # | | ???????????????????????# ! # "" # ""??? | | ??????????????????#????# "T" # T" ##?"???? | | ???????????????????????# """ [ # "" #??????? | | ???????????????????????# # #??????? | | ???????????????????????########## #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????#???# #??????? | | ???????????????????????????#????# ####???? | | ???????????????????#????????????# #???? | | ????????????????????????????????# """"" #???? | | ????????????????????????????????# """"" #???? | | ????????????????????????????#???# """"" #???? | | ????????????????????????????????# """"" #???? | | ????????????????????????????????# """"" #???? | | ????????????????????????????????# """"" #???? | | ????????????????????????????????# """"" #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# """"" ####???? | | ????????????????????????????????# """"" #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 68% | -9/Materials Lgt. Assault Rifle | 70% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartImprovedMesh Manual? 0 Play Time 00:18:44 Cumulative 90.5 hours Start 2026.02.12 @ 23:23:59 End 2026.02.12 @ 23:43:33 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 67 Rogue 1 Adventurer 3 Explorer 63 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 36% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bb5ce0b-0678-41e1-b759-800deffd2477