Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.21 @ 12:28:00 Player: DizzyWaters Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (247) 1235 Value Destroyed (8255) 8255 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1800) 1800 TOTAL SCORE: 16870 Bonus ------- High Alert Combat Kills 590 Follower Combat Kills 462 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -52 Cogmind --------- Core Integrity 205/1000 Matter 30/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (1100) Ox21 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Medium Treads Compact Battery (300) Compact Battery (300) Matter Compressor (250) Recoil Stabilizer Improved Light Armor Plating Thermal Defense Suite Hacking Suite Makeshift Hacking Suite Relay Coupler [Swarmer] (58) Relay Coupler [Sentry] (22) Bomb Factory No. 2 Hypervelocity Coil Gun Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Makeshift Power Source Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array 0b10 Decoder Chip [Scout] Advanced Targeting Computer Makeshift Armor Plating Layered Medium Armor Plating Thermal Defense Suite > --- WEAPON ----------- Barrage Gun Barrage Gun Barrage Gun > --- INVENTORY -------- Makeshift Power Source Light Fission Core Neutrino Core Compact Battery Matter Compressor Improved Light Armor Plating Reflective Plating Thermal Defense Suite Makeshift Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Sentry] Advanced Trap Extractor Bomb Factory No. 2 Barrage Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Magnetic Acceleration Cannon Mini Grenade Launcher Dirty Bomb Trap [Rating: 73] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Thermal Defense Suite Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Barrage Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Barrage Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . . 2 2 2 . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . Utility 6 | . . . 1 2 1 . . 1 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 188 | 6 11 2 17 20 13 13 22 46 12 2 2 . 5 7 10 Power 21 | 1 2 . 1 3 1 1 3 3 1 . . . 2 1 2 Engine 11 | 1 1 . . 1 1 1 2 1 . . . . 2 1 . Core 8 | . 1 . 1 2 . . 1 1 . . . . . . 2 Reactor 2 | . . . . . . . . 1 1 . . . . . . Propulsion 58 | 2 2 1 9 4 4 5 7 14 3 1 . . . 2 4 Treads 16 | . . . . . 1 2 4 5 1 1 . . . 2 . Leg 35 | 2 2 1 9 3 3 3 . 9 2 . . . . . 1 Wheel 4 | . . . . . . . 1 . . . . . . . 3 Hover 3 | . . . . 1 . . 2 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 50 | 1 4 . 5 9 3 . 4 15 2 . 2 . 2 3 . Device 17 | . 2 . 2 3 1 . 3 4 . . . . . 2 . Storage 10 | 1 1 . 1 1 . . 1 5 . . . . . . . Processor 6 | . . . 1 2 . . . . 1 . 1 . 1 . . Hackware 1 | . . . . . 1 . . . . . . . . . . Protection 16 | . 1 . 1 3 1 . . 6 1 . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 59 | 2 3 1 2 4 5 7 8 14 6 1 . . 1 1 4 Energy Gun 18 | 1 2 . 2 2 2 1 1 4 3 . . . . . . Energy Cannon 4 | . . . . . . . 2 1 1 . . . . . . Ballistic Gun 25 | 1 1 . . 2 2 4 3 6 2 1 . . . 1 2 Ballistic Cannon 4 | . . 1 . . . . 1 1 . . . . 1 . . Launcher 7 | . . . . . 1 2 1 2 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . . . 1 . Parts Lost 83 | . . . 4 10 1 1 7 28 10 2 . . 1 4 15 Power 12 | . . . 1 2 . . 1 2 1 . . . . 1 4 Propulsion 25 | . . . 1 2 . . 1 9 3 . . . 1 3 5 Utility 18 | . . . 1 3 . . 1 8 2 1 . . . . 2 Weapon 28 | . . . 1 3 1 1 4 9 4 1 . . . . 4 Highest Loss Streak 8 | . . . 4 5 1 1 5 6 5 1 . . 1 3 8 Average Slot Usage (%) 96 | . 98 100 99 94 98 99 92 93 98 98 97 100 94 86 92 Engine 3 | . 10 . . . 3 7 3 4 . . . . 6 9 9 Core 2 | . 3 14 11 7 3 . 3 1 . . . . . . 1 Reactor 2 | . . . . . . . . . 5 6 6 6 2 . . Treads 7 | . . . . . 2 10 8 10 1 6 13 13 11 10 8 Leg 15 | . 28 28 32 26 20 11 . 8 23 19 13 13 10 2 . Wheel 1 | . . . . . . . 5 2 . . . . . . 7 Device 5 | . 5 . 10 7 9 . 9 5 6 6 6 6 2 2 4 Storage 13 | . 13 14 10 9 7 7 9 14 20 20 16 13 11 11 11 Processor 14 | . . . 3 23 23 23 16 12 12 13 16 20 19 23 23 Hackware 1 | . . . . . 2 7 7 5 . . . . . . . Protection 5 | . 8 14 7 2 2 7 . 4 5 4 4 6 9 5 4 Energy Gun 5 | . 12 14 15 8 6 2 4 5 13 1 . . . . . Ballistic Gun 12 | . 15 10 . 7 9 15 6 8 4 18 20 20 13 11 10 Ballistic Cannon 1 | . . 3 6 . . . 1 2 . . . . 2 5 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 114 | 11 27 30 31 31 39 39 45 114 112 106 106 101 109 112 106 Greatest Support 84 | 20 20 20 30 30 35 42 42 78 65 30 30 30 30 84 56 Greatest Overweight (x) 32 | 1 1 1 2 1 3 1 12 6 3 3 3 3 3 3 32 Average Overweight (x) 1 | . . 1 . . . . . 1 1 3 3 3 3 1 3 Largest Inventory Capacity 20 | 6 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 Average Capacity 15 | 5 7 10 9 10 10 10 10 19 20 20 20 20 20 20 20 Most Carried 20 | 3 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 Average Carried 14 | 1 6 9 7 7 9 9 9 16 18 19 19 19 19 19 19 Final Capacity 20 | 6 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 Final Carried 20 | 2 10 10 5 10 10 10 10 20 20 20 20 20 20 20 15 Class Distribution -------------------- 18% | Scavenger-Mutant 16% | Messiah-Tank 13% | Scavenger-Gunner 9% | Hacker-Gunner 8% | Mutant 8% | Scavenger-Tank 7% | Messiah-Gunner 6% | Hauler-Gunner 5% | Hauler-Tank 5% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Hacker-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Messiah-Tank | -6/Zion Messiah-Tank | -5/Proximity Caves Messiah-Tank | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Gunner | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Matter Collected 6730 | 231 463 102 365 441 348 461 862 1591 419 369 20 158 . 624 276 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9870 | 68 966 342 876 564 576 832 1089 2875 340 419 . 452 . 262 209 Parts 533 | 2 75 23 52 33 50 37 52 149 7 22 . 17 . 8 6 Haulers Intercepted 2 | . . . . . . . 1 1 . . . . . . . Recyclers Shooed 3 | . 1 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . 4 19 . 25 . 16 1 Prevented 7 | . . . . . . . . . 2 3 . . . . 2 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 159 | . 11 3 13 11 8 26 18 42 8 6 . 7 . 5 1 Guns 110 | . 11 3 6 11 5 16 7 29 6 6 . 7 . 3 . Cannons 28 | . . . 7 . . . 9 8 2 . . . . 2 . AOE 19 | . . . . . 3 10 2 3 . . . . . . 1 Classes Destroyed 18 | 1 4 2 4 1 1 1 1 1 . . . 1 . . 1 Worker 29 | . 9 3 2 2 6 . 3 4 . . . . . . . Builder 21 | . 4 1 2 . 5 . 2 7 . . . . . . . Tunneler 2 | . . 1 . . . . 1 . . . . . . . . Hauler 2 | . . . . . . . 1 1 . . . . . . . Recycler 15 | 1 2 3 3 1 1 . 2 2 . . . . . . . Mechanic 2 | . . . 1 . . . 1 . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . Watcher 8 | . 3 . 3 . 2 . . . . . . . . . . Swarmer 39 | . . 3 . 3 . 10 3 11 7 . . . . 2 . Grunt 73 | . 11 . 10 4 6 14 4 16 . 4 . 4 . . . Brawler 8 | . . . . . . 1 1 4 . . . . . 2 . Duelist 2 | . . . 1 . . . . 1 . . . . . . . Sentry 17 | . . . 2 3 1 1 4 2 1 . . 2 . 1 . Demolisher 1 | . . . . . . . . . . . . 1 . . . Hunter 7 | . . . . 1 . . 2 4 . . . . . . . Programmer 9 | . . . . . 1 . 4 3 . 1 . . . . . Behemoth 3 | . . . . . . . . 1 . 1 . . . . 1 Decomposer 4 | . . . . . . . . . . . . . . . 4 Packrat 2 | . . . . . . . . . 1 . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 1 4 3 5 3 9 5 8 10 3 4 . 2 . 5 1 Combat Bots Only 5 | . 3 3 3 3 4 5 4 5 3 4 . 2 . 5 1 Max Kills in Single Turn 5 | 1 1 1 1 1 5 3 2 2 2 1 . 2 . 1 1 Gunslinging 1 | . . . . . . . . 1 . . . 1 . . . Exploded 3 | . . . . . 1 3 1 1 . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Damage Taken 14017 | . 263 114 805 840 362 769 1097 4635 710 590 . 835 207 799 1991 Core 2057 | . 40 8 176 69 76 77 131 529 57 72 . 27 20 101 674 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 80 56 87 . . 59 . . . . 19 . . . Volleys Fired 608 | 4 89 24 54 53 38 46 57 119 17 29 . 31 4 14 29 Largest 3 | 1 2 2 2 2 3 3 3 3 3 3 . 3 3 3 3 Hottest 240 | 20 85 109 128 128 103 113 240 173 195 111 . 84 109 109 118 Shots Fired 1418 | 4 170 47 106 86 64 118 149 326 47 87 . 93 8 34 79 Gun 1139 | 4 170 42 63 86 52 101 71 257 39 87 . 93 4 20 50 Cannon 220 | . . 5 43 . . . 73 54 8 . . . 4 14 19 Launcher 59 | . . . . . 12 17 5 15 . . . . . . 10 Special . | . . . . . . . . . . . . . . . . Kinetic 905 | 4 104 24 43 42 31 85 70 212 6 80 . 93 8 34 69 Thermal 293 | . 43 23 63 44 4 . 74 32 10 . . . . . . Explosive 39 | . . . . . 12 17 . . . . . . . . 10 Electromagnetic 181 | . 23 . . . 17 16 5 82 31 7 . . . . . Robot Hit Streak 48 | 4 20 6 21 33 30 27 48 40 19 29 . 30 33 41 17 Robot Miss Streak 4 | . 3 3 3 1 3 3 1 3 2 2 . 2 . 4 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . . Secondary Targets 12 | . . . . 1 . 1 . 4 1 3 . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 1 1 . 1 . . . Shots Hit Robots 1064 | 4 102 22 75 74 45 87 126 260 36 64 . 75 8 23 63 Core Hits 529 | 2 43 12 30 25 48 72 56 144 17 20 . 29 1 12 18 Critical Hits 44 | . 2 . . . . 2 9 23 . . . 1 . . 7 Critical Kills 11 | . 1 . . . . 1 1 8 . . . . . . . Critical Parts Destroyed 30 | . 1 . . . . 1 8 14 . . . 1 . . 5 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22425 | 55 1399 314 1374 1059 1737 2566 3025 5857 754 1165 . 1212 197 601 1110 Guns 14072 | 55 1399 267 814 1059 601 1232 1345 3527 551 1165 . 1212 71 271 503 Cannons 4161 | . . 47 560 . . . 1385 1175 158 . . . 126 330 380 Explosions 4192 | . . . . . 1136 1334 295 1155 45 . . . . . 227 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 11772 | 55 676 139 560 495 363 1097 1207 3110 85 1092 . 1212 197 601 883 Thermal 4617 | . 440 175 814 564 111 . 1523 739 251 . . . . . . Explosive 2900 | . . . . . 1078 1334 160 101 . . . . . . 227 Electromagnetic 3136 | . 283 . . . 185 135 135 1907 418 73 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 . . 1 1 3 3 3 3 3 . . 13 13 Average Corruption 3 | . 1 1 . . 1 1 2 2 3 3 3 . . 12 13 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 214 | . 2 4 . . 1 5 23 34 27 21 5 . . 37 55 Message Errors 48 | . . . . . 1 3 9 3 7 6 3 . . 11 5 Matter Fused 33 | . . . . . . . 4 8 4 2 . . . 4 11 Heat Flow Errors 28 | . . . . . . . 3 2 7 4 . . . 4 8 Energy Discharges 25 | . . 4 . . . 1 3 3 5 3 1 . . 1 4 Data Loss (minor) 20 | . 1 . . . . . 1 6 3 2 1 . . 4 2 Data Loss (major) 4 | . . . . . . . . . . . . . . 2 2 Alerts 2 | . . . . . . . . . . . . . . . 2 Misdirections 15 | . . . . . . . . . . . . . . 7 8 Targeting Errors 38 | . 1 . . . . 1 3 12 1 4 . . . 4 12 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 198 | . . . 10 . 74 19 15 34 . . . . . 25 21 Projectiles 67 | . . . 10 . . . 11 . . . . . . 25 21 Explosions 131 | . . . . . 74 19 4 34 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 36 | . . 1 3 . . . 6 21 . . . . . 4 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 34 | . . 1 3 . . . 6 20 . . . . . 3 1 Secondary 2 | . . . . . . . . 1 . . . . . 1 . Self-Inflicted Damage 371 | . . 28 79 . . 41 . 178 . . . . . . 45 Shots 15 | . . 1 1 . . 3 . 8 . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 624 | . 168 120 624 159 57 172 486 459 337 304 . 196 187 465 363 Average Temperature 110 | . 41 40 227 43 17 54 121 116 109 104 . 64 99 166 126 Received Heat Transfer 4164 | . 195 . 333 216 165 342 162 1326 54 261 . 27 54 126 903 Effects 34 | . . . 20 . . . 2 6 . . . . . 2 4 Shutdowns 10 | . . . 4 . . . 2 1 . . . . . 2 1 Energy Bleed 4 | . . . 2 . . . . 2 . . . . . . . Interference 7 | . . . 4 . . . . 2 . . . . . . 1 Matter Decay 2 | . . . . . . . . . . . . . . . 2 Short Circuit 4 | . . . 3 . . . . 1 . . . . . . . Damage (major) 6 | . . . 6 . . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . Parts Fried 12 | . . . . . . . 1 7 4 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 14 | . 1 . 2 1 . . 9 . 1 . . . . . . Heat Transferred 9100 | . 1036 407 1850 1332 161 . 2750 1164 400 . . . . . . Parts Sabotaged 2 | . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . 2 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Peak Influence 1107 | 5 203 129 262 189 360 1107 570 545 . . . . 31 . . Average Influence 251 | 3 98 30 113 105 141 709 384 361 . . . . 12 . . Maximum Alert Level 4 | . 1 . 1 . 1 4 2 2 . . . . . . . Low Security (%) 52 | 100 99 100 76 100 61 4 1 13 . . . . 100 . . Level 1 26 | . . . 23 . 38 20 54 55 . . . . . . . Level 2 15 | . . . . . . 23 44 31 . . . . . . . Level 3 4 | . . . . . . 41 . . . . . . . . . Level 4 1 | . . . . . . 9 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 3 1 5 . 6 12 . . . . . . . Investigation 7 | . 1 . 1 . 1 . 2 2 . . . . . . . Extermination 6 | . . . . . 1 . 2 3 . . . . . . . Reinforcement 10 | . . . 2 1 2 . 2 3 . . . . . . . Assault 1 | . . . . . . . . 1 . . . . . . . Garrison 4 | . . . . . 1 . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . 2 . 1 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Distress Signals 21 | . 2 . 4 . . . . 1 . . . 14 . . . Communications Jammed 7 | . . . . . . . . 7 . . . . . . . Distress Signals 7 | . . . . . . . . 7 . . . . . . . Times Spotted 262 | . 23 3 24 15 14 33 21 70 9 10 . 22 2 8 8 Peak Tracking Total 8 | . 3 3 4 3 4 6 4 8 4 4 . 4 2 5 7 Tactical Retreats 15 | . 1 . 1 1 . 1 1 8 1 . . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Traps Triggered 12 | . 1 2 2 . 1 1 2 3 . . . . . . . Indirectly 2 | . . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 1 . . . 2 . 1 3 Fabricated Traps 1 | . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Machines Disabled 24 | . 1 3 2 2 1 4 3 8 . . . . . . . Max in Single Turn 3 | . 1 1 2 1 1 1 1 3 . . . . . . . Garrison Relay 3 | . . . . . . 3 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Machines Accessed 34 | . 10 1 4 1 5 . 6 3 2 . . . . 2 . Terminals 20 | . 8 . 2 1 3 . 4 2 . . . . . . . Fabricators 2 | . . . . . 1 . . 1 . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 95 | . 21 1 11 3 16 . 19 9 10 . . . . 5 . Successful 82 | . 17 1 9 2 14 . 17 7 10 . . . . 5 . Failed 13 | . 4 . 2 1 2 . 2 2 . . . . . . . Catastrophic 3 | . 2 . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 18 | . . . . . . . 10 1 2 . 1 . 2 2 . Terminals 58 | . 16 . 7 3 11 . 15 6 . . . . . . . Fabricators 6 | . . . . . 3 . . 3 . . . . . . . Repair Stations 10 | . 4 . 3 . . . 3 . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Terminal Hacks 59 | . 12 1 6 2 9 . 10 4 10 . . . . 5 . Record 21 | . 3 . 1 . 2 . 2 . 9 . . . . 4 . Part Schematic 1 | . . . . . 1 . . . . . . . . . . Robot Analysis 3 | . . . 1 . . . 1 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . 1 . . . . 1 . Level Access Points 3 | . 1 . . . 1 . 1 . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 9 | . 3 . 2 1 1 . 1 1 . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . Locate Traps 3 | . . . . . 1 . 2 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Maintenance Status 2 | . 2 . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . Assault Status 1 | . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . Recall Reinforcements 2 | . . . . . . . 1 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . 1 . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . 3 . . 2 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . Build 3 | . . . . . 2 . . 1 . . . . . . . Repair Station Hacks 9 | . 4 . 2 . . . 3 . . . . . . . . Scan Component 4 | . 2 . 1 . . . 1 . . . . . . . . Repair 4 | . 2 . 1 . . . 1 . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 10 | . . . . . . . 8 2 . . . . . . . Terminals 4 | . . . . . . . 3 1 . . . . . . . Botnet 3 | . . . . . . . 2 1 . . . . . . . Detonate 1 | . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 6 . 1 1 4 . 2 3 . . . . . . . Full Trace Events 6 | . 1 . 1 1 1 . 1 1 . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . 4 . . . . . . . . . . Matter 252 | . . . . . 252 . . . . . . . . . . Time 67 | . . . . . 67 . . . . . . . . . . Total Robot Build Rating 16 | . . . . . 16 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Built 4 | . . . . . 2 . . 2 . . . . . . . Matter 402 | . . . . . 168 . . 234 . . . . . . . Time 100 | . . . . . 42 . . 58 . . . . . . . Total Part Build Rating 22 | . . . . . 8 . . 14 . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . . . . . . . . . Time 115 | . 58 . 13 . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 10 . . . . . . . . . Machine Destruction 10 | . . . . . . 10 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Total Allies 18 | . . 3 . . 4 . . . . . 11 . . . . Largest Group 11 | . . 3 2 . 4 3 . . . . 11 6 . . . Highest-Rated Group 340 | . . 40 24 . 48 36 . . . . 340 179 . . . Highest-Rated Ally 41 | . . 16 16 . 12 12 . . . . 41 39 . . . Total Orders 2 | . . . 2 . . . . . . . . . . . . GUARD 2 | . . . 2 . . . . . . . . . . . . Ally Attacks 97 | . . . 7 . 17 18 . . . . . 55 . . . Total Damage 1526 | . . . 78 . 259 232 . . . . . 957 . . . Kills 13 | . . . . . 2 2 . . . . . 9 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Robot Analysis Total 3 | . . . 1 . . . 1 1 . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . . 2 2 1 1 . 3 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Turns Passed 17520 | 73 1407 1138 918 545 870 1030 1494 1640 1227 1014 2736 1040 256 1231 901 Spaces Moved 8531 | 51 803 576 429 256 472 530 862 622 653 433 1200 422 102 575 545 Core 19 | 15 . . . . . . 2 . . . . . . . 2 Treads 3250 | . . . . . . 410 214 248 . 8 1200 422 102 575 71 Legs 3968 | 36 803 576 429 256 472 120 . 198 653 425 . . . . . Wheels 1273 | . . . . . . . 625 176 . . . . . . 472 Hover 21 | . . . . . . . 21 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 120 120 120 150 100 110 150 210 220 220 220 180 120 Average Speed 165 | 102 128 150 134 132 132 152 127 165 166 210 220 220 220 197 143 Slowest Speed 1650 | 120 150 150 180 150 210 165 650 300 210 220 220 220 220 220 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 95 98 36 18 11 74 21 16 82 66 92 54 4 68 59 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . . . . 1 . 1 . 1 . . 1 . Known Exits Taken 5 | . . 1 . . 1 . 1 . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 . 1 1 . . . 1 1 1 1 1 . . . Scrap Searched 19 | . . 1 . . . . . . 7 2 3 1 . 3 2 Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 282 | . . 11 54 . 57 53 14 30 7 . . . . 2 54 Melee . | . . . . . . . . . . . . . . . . Projectile 31 | . . 1 6 . . . 14 3 2 . . . . 2 3 AOE 251 | . . 10 48 . 57 53 . 27 5 . . . . . 51 Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Total 10816 | 68 1018 805 675 383 661 674 1149 977 762 481 1300 475 128 653 607 Wait 1116 | . 82 196 140 11 115 55 156 126 57 13 87 19 12 42 5 Move 8513 | 50 802 575 428 255 471 526 861 621 652 432 1199 421 101 574 545 Hop . | . . . . . . . . . . . . . . . . Pick Up 245 | 8 23 4 18 28 14 14 32 54 17 3 6 2 4 9 9 Fast Attach . | . . . . . . . . . . . . . . . . Attach 164 | 6 11 2 17 19 13 12 16 35 12 2 2 . 2 6 9 Detach 19 | . 1 . 6 5 2 2 . 1 . . . . . . 2 Swap 25 | . . . . 1 . 1 7 11 . . . . 3 1 1 Drop 121 | . 10 4 12 11 8 13 20 10 7 2 6 2 2 7 7 Fire 608 | 4 89 24 54 53 38 46 57 119 17 29 . 31 4 14 29 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: Fac x4 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 12) 573 | -10/Materials | Discovered new exit (range 12) 622 | -10/Materials | Identified exit to Materials 995 | -10/Materials | Discovered new exit (range 15) 1391 | -10/Materials | Repaired Particle Gun 1423 | -10/Materials | Repaired Aluminum Leg 1481 | -10/Materials | Entered Mines 1483 | -10/Mines | Met a Derelict bent on vengeance 1684 | -10/Mines | Build established: Scavenger-Mutant 2023 | -10/Mines | Learned location of Zion (-6) 2086 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2086 | -10/Mines | Discovered new exit (range 5) 2317 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2396 | -10/Mines | Discovered exit to Materials (range 14) 2425 | -10/Mines | Learned Materials terminal intel 2468 | -10/Mines | Discovered exit to Materials (range 9) 2527 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2619 | -10/Mines | Entered Materials 2619 | -9/Materials | Accompanied by 2 allies 2619 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2620 | -9/Materials | Loaded intel: 12 terminal locations 3191 | -9/Materials | Lost 4 parts (1p1n1u1w) 3398 | -9/Materials | Repaired Lrg. Storage Unit 3527 | -9/Materials | Discovered new exit (range 10) 3537 | -9/Materials | Entered another Materials area 3537 | -8/Materials | Evolved 2 slots: Utility x2 3777 | -8/Materials | Lost 4 parts (1p1u2w) 3827 | -8/Materials | Lost 5 parts (1p2n2u) 4007 | -8/Materials | Discovered new exit (range 11) 4082 | -8/Materials | Entered Factory 4082 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4359 | -7/Factory | Identified exit to Factory 4497 | -7/Factory | Garrison activated, responded to threat 4804 | -7/Factory | Fabricated S-27 Virus (x4) 4880 | -7/Factory | Fabricated Hvy. Laser? 4943 | -7/Factory | Identified exit to Garrison 4952 | -7/Factory | Entered Garrison 4952 | -7/Garrison | Accompanied by 3 allies 4970 | -7/Garrison | Triggered checkpoint 5028 | -7/Garrison | Build established: Scavenger-Gunner 5120 | -7/Garrison | Triggered checkpoint 5149 | -7/Garrison | Garrison Relay disabled 5271 | -7/Garrison | Triggered checkpoint 5312 | -7/Garrison | Triggered checkpoint 5416 | -7/Garrison | Triggered checkpoint 5451 | -7/Garrison | Garrison Relay disabled 5486 | -7/Garrison | Discovered new exit (range 10) 5501 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5574 | -7/Garrison | Triggered checkpoint 5625 | -7/Garrison | Discovered new exit (range 10) 5640 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5666 | -7/Garrison | Triggered checkpoint 5735 | -7/Garrison | Garrison Relay disabled 5876 | -7/Garrison | Triggered checkpoint 5965 | -7/Garrison | Discovered new exit (range 12) 5982 | -7/Garrison | Entered Factory 6352 | -7/Factory | Discovered new exit (range 2) 6518 | -7/Factory | Build established: Hacker-Gunner 6992 | -7/Factory | Lost 5 parts (1n1u3w) 7476 | -7/Factory | Entered another Factory area 7476 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7735 | -6/Factory | Fabricated Antimatter Reactor? 7826 | -6/Factory | First assault squad dispatched 8173 | -6/Factory | Lost 6 parts (2n2u2w) 8362 | -6/Factory | Lost 5 parts (1p2n1u1w) 8484 | -6/Factory | Garrison activated, responded to threat 8568 | -6/Factory | Lost 3 parts (1u2w) 8649 | -6/Factory | Lost 4 parts (2n2w) 8884 | -6/Factory | Core integrity fell below 50% 8896 | -6/Factory | Spotted B-75 Beast 8924 | -6/Factory | Build established: Scavenger-Gunner 8939 | -6/Factory | Destroyed B-75 Beast 8966 | -6/Factory | Lost 3 parts (1n1u1w) 9072 | -6/Factory | Discovered new exit (range 5) 9116 | -6/Factory | Entered Lower Caves 9118 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9157 | -6/Lower Caves | Lost 3 parts (2u1w) 9208 | -6/Lower Caves | Learned 8 Research zone layouts 9208 | -6/Lower Caves | Learned Factory emergency access door positions 9208 | -6/Lower Caves | Learned Factory garrison access intel 9208 | -6/Lower Caves | Learned Extension garrison access intel 9458 | -6/Lower Caves | Build established: Scavenger-Tank 9756 | -6/Lower Caves | Encountered a Warlord checkpoint 9805 | -6/Lower Caves | Learned Factory garrison access intel 10011 | -6/Lower Caves | Lost 5 parts (1p2n2w) 10020 | -6/Lower Caves | Learned 8 Factory zone layouts 10337 | -6/Lower Caves | Discovered new exit (range 3) 10343 | -6/Lower Caves | Entered another Lower Caves area 10432 | -6/Lower Caves | Learned Factory trap positions 10476 | -6/Lower Caves | Spotted B-75 Beast 10525 | -6/Lower Caves | Destroyed B-75 Beast 10545 | -6/Lower Caves | Build established: Hauler-Tank 10932 | -6/Lower Caves | Learned Factory security intel 11248 | -6/Lower Caves | Discovered new exit (range 14) 11357 | -6/Lower Caves | Entered Zion 11455 | -6/Zion | Build established: Hauler-Gunner 11470 | -6/Zion | Discovered new exit (range 14) 11500 | -6/Zion | Gained Derelict followers 11632 | -6/Zion | System corruption cleaned by Quarantine Array 12124 | -6/Zion | Found Prototype Device 12470 | -6/Zion | Imprinted 12472 | -6/Zion | Declared Zion's savior 12724 | -6/Zion | Learned location of 1 exit from Factory 12771 | -6/Zion | Build established: Messiah-Tank 13212 | -6/Zion | Visited the Megawrench Repair Shop 13212 | -6/Zion | Megawrench repaired 13 parts 13435 | -6/Zion | Learned location of Armory (-4) 13673 | -6/Zion | Learned Factory repair station intel 14093 | -6/Zion | Entered Proximity Caves 14093 | -5/Proximity Caves | Accompanied by 6 allies 14471 | -5/Proximity Caves | Learned Factory security intel 14492 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15074 | -5/Proximity Caves | Discovered new exit (range 20) 15105 | -5/Proximity Caves | Core integrity fell below 20% 15133 | -5/Proximity Caves | Entered Factory 15133 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15134 | -5/Factory | Identified exit to Upper Caves 15136 | -5/Factory | Loaded intel: 102 trap records 15139 | -5/Factory | Loaded intel: 6 repair station locations 15140 | -5/Factory | Loaded intel: 4 garrison access locations 15389 | -5/Factory | Entered Upper Caves 15442 | -5/Upper Caves | Learned location of Warlord (-4) 15594 | -5/Upper Caves | Learned 8 Research zone layouts 15594 | -5/Upper Caves | Learned Extension security intel 15594 | -5/Upper Caves | Learned Extension garrison access intel 15640 | -5/Upper Caves | Build established: Messiah-Mutant 15849 | -5/Upper Caves | System corruption reached 10% 15856 | -5/Upper Caves | P-70 Sage assimilated allied MG-KG7(l) 15867 | -5/Upper Caves | P-70 Sage assimilated allied LM-GA9(g) 15922 | -5/Upper Caves | Lost 3 parts (1p2n) 15931 | -5/Upper Caves | Identified Bomb Factory No. 2 16281 | -5/Upper Caves | Learned Factory security intel 16340 | -5/Upper Caves | Identified exit to Upper Caves 16353 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16375 | -5/Upper Caves | Build established: Messiah-Gunner 16620 | -5/Upper Caves | Entered another Upper Caves area 16747 | -5/Upper Caves | Discovered new exit (range 12) 17115 | -5/Upper Caves | Identified exit to Factory 17338 | -5/Upper Caves | Spotted B-75 Beast 17397 | -5/Upper Caves | Destroyed B-75 Beast 17416 | -5/Upper Caves | Lost 7 parts (2p3n2w) 17512 | -5/Upper Caves | Core integrity fell below 50% 17521 | -5/Upper Caves | Self-destructed Last Messages --------------- MYS <=IA=63#A/JRGAGMM78:YYS System corrupted: Matter fused (-4). Mak. Armor Plating destroyed. Lgt. Fission Core destroyed. The unstable cave ceiling collapses. System corrupted: Energy discharge (-126). Greatsword destroyed. Mni. Grenade Launcher destroyed. Neutrino Core destroyed. The unstable cave ceiling collapses. Adv. Trap Extractor destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????????? | | ????????????????????????????## ????????????????? | | ???????????????????????????? ????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ????????????????? | | ???????????? ?????????#??????# #????????????????? | | ??????????? ???? ##?????# #????????????????? | | ??????????? ? #?????# ######???????????? | | ?????????? ####### ##??????????? | | ??????????????# #??????????? | | ??????????????# #####??????? | | ?????????? ######### #??????? | | ??????????????????? ##??????# #??????? | | ??????????????????? #??????# # # #?????? | | ??????????????????# ######## #### #????? | | ?????????????????# ? ## ###?### #???## | | ??????????????### ??? ## #????? #??## | | ??????????##### #????# ## #?????? ##??# | | ?????????## ^ ####### ## ##???????#???# | | ????????## ^ #### ### ## #???????????# | | ????????#" ### # g ##??????????# | | ????????### ## gg g ##??????????# | | ????????#;; m @ g #???????????# | | ????????## # gg #???????????# | | ???????# ; # # ## ###??????????## | | ???????### # ## ###??????????## | | ?????????## ### # # ##### ##?????????# | | ??????????## ### ### ##??# #????????## | | ???????????# #######?####???# #????????# | | ???????????## ##????########## #????????# | | ????????????## #????# ## #????????# # | | ????????????## ##????# ##??????## # | | ????????????# ^ #####?# ####???# # | | ????????????# ##?# ##??# # | | ???????????## ^ ##?# #??# | | ???????????# #?## ##?# | | ???????????## ## ####### ## #?## | | ????????????# #? ##?## ## ## #??## | | ???????????## ##??#?## ## ## ##??# " | | ???????????# ###????## ##??## | | ???????????# ##??????# ##???# " | | ???????????# ##???#### ##### ##???## | | ???????????# ##??# ##???## ##??## | | ???????????# ##?# #?????## #??# " | | ???????????# ### #####??# #?## !" | | ???????????# ##" #### ##?# | | ???????????# ## # ## ##?## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 32 Energy Capacity 395 Matter Stores 550 Matter Capacity 750 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 325 Resistance: KI 20 Resistance: TH 40 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Hvy. Laser | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Hvy. Laser | x2 | -7/Factory Antimatter Reactor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- GoHome() I'm Back, Baby! Just Browsing Let's See Who's Tougher Omniscient Cartographer Significant Disruption Sniper The One root@ Challenges ------------ None Game ------ Seed SurveybotTransmissionJammer Manual? 0 Play Time 03:13:12 Cumulative 23.8 hours Start 2020.02.13 @ 14:52:54 End 2020.02.21 @ 12:28:00 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c4ed8236-a996-49e9-ba1a-a4a09d1e1105