Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.09 @ 10:41:03 Player: Xeram Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (8) 40 Value Destroyed (334) 334 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 4988 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Micro Fission Core Advanced ECM Suite Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle > --- INVENTORY -------- Advanced Terrain Scanner Advanced ECM Suite Heavy Missile Launcher [Rating: 47] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Antigrav System Treads Improved Treads Hover Unit Antigrav System Flight Unit Flight Unit Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Improved Energy Well Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Power Maul Energy Gun Tesla Rifle Ballistic Gun KE Penetrator Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . 1 . 1 . Utility 7 | . . 2 1 1 1 2 Weapon . | . . . . . . . Parts Attached 36 | . 4 2 2 5 1 22 Power 5 | . . . 1 . . 4 Engine 1 | . . . . . . 1 Core 4 | . . . 1 . . 3 Reactor . | . . . . . . . Propulsion 6 | . 1 . 1 1 . 3 Treads 1 | . . . . . . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight 3 | . 1 . 1 1 . . Utility 14 | . 2 2 . 2 1 7 Device 8 | . . 1 . 2 . 5 Storage 1 | . . . . . . 1 Processor 4 | . 1 1 . . 1 1 Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 11 | . 1 . . 2 . 8 Energy Gun 4 | . 1 . . . . 3 Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . . . . . 4 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . . . 1 Parts Lost 17 | . . . 2 4 . 11 Power 1 | . . . . . . 1 Propulsion 5 | . . . 1 1 . 3 Utility 6 | . . . 1 2 . 3 Weapon 5 | . . . . 1 . 4 Highest Loss Streak 4 | . . . 2 4 . 3 Average Slot Usage (%) 35 | . 24 48 50 30 20 38 Core 3 | . . . . . . 5 Hover 1 | . . . . . . 3 Flight 2 | . 2 11 14 5 . . Device 5 | . . 6 9 5 . 6 Processor 13 | . 12 19 18 15 13 10 Protection 1 | . 10 11 8 . . . Energy Gun 1 | . . . . . . 3 Ballistic Gun 1 | . . . . . . 2 Impact Weapon 1 | . . . . . 6 1 Naked Turns 9 | . 9 . . . . . Heaviest Build 21 | . 3 4 11 4 3 21 Greatest Support 32 | 3 4 4 9 4 3 32 Greatest Overweight (x) 2 | . . . 1 . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | . 1 . 2 4 4 4 Average Carried 2 | . . . 1 2 4 3 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | . . . 2 4 4 4 Class Distribution -------------------- 47% | Mutant 26% | Scavenger-Mutant 25% | Scout Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scout | -8/Materials Scout | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 538 | 200 . 40 . 25 43 230 Remotely . | . . . . . . . Salvage Created 526 | . . . . 25 204 297 Parts 28 | . . . . 2 7 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 5 | . . . . . 1 4 Melee 2 | . . . . . 1 1 Guns 2 | . . . . . . 2 Classes Destroyed 4 | . . . . 1 2 1 Worker 2 | . . . . 1 1 . Recycler 1 | . . . . . 1 . Sentry 3 | . . . . . 1 2 Programmer 2 | . . . . . . 2 Best Kill Streak 1 | . . . . 1 1 1 Combat Bots Only 1 | . . . . . 1 1 Max Kills in Single Turn 1 | . . . . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 3097 | . . 28 286 406 296 2081 Core 1738 | . . 15 137 315 249 1022 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 100 96 75 55 70 . Volleys Fired 21 | . . . . . . 21 Largest 2 | . . . . . . 2 Hottest 125 | . . . . . . 125 Shots Fired 35 | . . . . . . 35 Gun 35 | . . . . . . 35 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 22 | . . . . . . 22 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 13 | . . . . . . 13 Robot Hit Streak 7 | . . . . . . 7 Robot Miss Streak 2 | . . . . . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 40 | . . . . . 7 33 Core Hits 14 | . . . . 1 2 11 Critical Hits 5 | . . . . . . 5 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . 4 Melee Attacks 31 | . . . . 16 7 8 Impact 15 | . . . . . 7 8 Slashing 16 | . . . . 16 . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 3 1 Combat Hostiles 2 | . . . . . 1 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 1067 | . . . . 18 374 675 Guns 461 | . . . . . . 461 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 537 | . . . . . 374 163 Ramming 69 | . . . . 18 . 51 Kinetic 306 | . . . . . . 306 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 155 | . . . . . . 155 Impact 537 | . . . . . 374 163 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . 2 . . . 1 11 Average Corruption 8 | . 2 . . . 1 10 Corruption Purged . | . . . . . . . Effects 29 | . . . . . . 29 Message Errors 3 | . . . . . . 3 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 6 | . . . . . . 6 Energy Discharges 2 | . . . . . . 2 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 2 | . . . . . . 2 Misdirections 6 | . . . . . . 6 Targeting Errors 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 113 | . . . . . 113 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 113 | . . . . . 113 . Knockbacks 2 | . . . . . 1 1 Impact 2 | . . . . . 1 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 25 | . . . . 9 . 16 Shots . | . . . . . . . Rammed 29 | . . . . 1 . 28 Targets Rammed 29 | . . . . 1 . 28 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 258 | . . . . . . 258 Average Temperature 80 | . . . . . . 80 Received Heat Transfer 444 | . . 9 45 15 126 249 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 6 | . . . . . 5 1 Impact Corruptions 3 | . . . . . 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 168 | . 9 42 84 84 168 145 Average Influence 56 | . 4 8 39 67 75 62 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . . 2 2 3 Investigation 1 | . . . . . 1 . Extermination 2 | . . . . 1 . 1 Reinforcement 5 | . 1 . . 1 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 2 | . . . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 1 7 10 15 13 21 Peak Tracking Total 12 | . 1 6 10 8 11 12 Tactical Retreats 14 | . . 1 1 5 4 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 10 | . 1 2 2 1 1 3 Terminals 10 | . 1 2 2 1 1 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 3 5 4 2 2 3 Successful 10 | . 3 2 3 . . 2 Failed 9 | . . 3 1 2 2 1 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 1 | . . 1 . . . . Terminals 19 | . 3 5 4 2 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 2 3 . . 2 Record 1 | . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . . . 1 Locate Traps 1 | . . 1 . . . . Maintenance Status 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . 2 1 1 1 3 Full Trace Events 1 | . . . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 1633 | 13 72 96 146 257 205 844 Spaces Moved 2045 | 26 91 229 217 476 357 649 Core 863 | 26 75 . 21 120 357 264 Treads 1 | . . . . . . 1 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 384 | . . . . . . 384 Flight 797 | . 16 229 196 356 . . Fastest Speed 37 | 50 40 40 37 40 50 50 Average Speed 53 | 50 48 40 41 42 50 73 Slowest Speed 160 | 50 50 40 117 50 50 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . 4 2 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 4 27 34 29 20 14 16 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 18 | . . . . 16 . 2 Terrain Destroyed 21 | . . . . 16 . 5 Melee 17 | . . . . 16 . 1 Projectile 4 | . . . . . . 4 AOE . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 2473 | 25 117 231 268 503 372 957 Wait 295 | . 21 1 51 3 5 214 Move 2027 | 25 90 228 208 471 356 649 Hop 6 | . . . 4 2 . . Pick Up 9 | . . . 1 4 1 3 Fast Attach 26 | . 4 2 1 2 1 16 Attach 9 | . . . 1 3 . 5 Detach 10 | . 1 . 2 1 1 5 Swap 1 | . . . . . . 1 Drop 9 | . 1 . . . 1 7 Fire 21 | . . . . . . 21 Melee 31 | . . . . 16 7 8 Ram 13 | . . . . 1 . 12 Kick . | . . . . . . . Crush 16 | . . . . . . 16 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 6) 86 | -10/Materials | Identified exit to Materials 86 | -10/Materials | Entered another Materials area 86 | -9/Materials | Evolved 2 slots: Utility x2 135 | -9/Materials | Discovered new exit (range 6) 136 | -9/Materials | Identified exit to Mines 178 | -9/Materials | Discovered new exit (range 11) 181 | -9/Materials | Identified exit to Materials 182 | -9/Materials | Entered another Materials area 182 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 319 | -8/Materials | Discovered new exit (range 18) 327 | -8/Materials | Identified exit to Factory 328 | -8/Materials | Entered Factory 328 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 406 | -7/Factory | Build established: Scout 579 | -7/Factory | Discovered new exit (range 7) 582 | -7/Factory | Identified exit to Factory 585 | -7/Factory | Entered another Factory area 585 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 594 | -6/Factory | Lost 4 parts (1n2u1w) 788 | -6/Factory | Discovered new exit (range 4) 789 | -6/Factory | Identified exit to Factory 790 | -6/Factory | Entered another Factory area 790 | -5/Factory | Evolved 2 slots: Utility x2 841 | -5/Factory | Build established: Mutant 1028 | -5/Factory | Discovered new exit (range 18) 1096 | -5/Factory | Lost 3 parts (1p1u1w) 1135 | -5/Factory | Lost 3 parts (1u2w) 1141 | -5/Factory | System corruption reached 10% 1149 | -5/Factory | Core integrity fell below 50% 1234 | -5/Factory | Identified exit to Upper Caves 1287 | -5/Factory | Spotted B-75 Beast 1445 | -5/Factory | Build established: Scavenger-Mutant 1615 | -5/Factory | Core integrity fell below 20% 1634 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 01593_ Dropped KE Penetrator. 01594_ Dropped Hpw. Shock Rifle. 01599_ Dropped Mic. Fission Core. 01600_ Dropped Adv. Terrain Scanner. 01600_ Acquired Mic. Fission Core. 01602_ Penetrated by Slug. 01603_ U-05 Engineer builds a Door. 01604_ R-10 Processor collects KE Penetrator. 01605_ Penetrated by Slug. 01606_ W-25 Informer sends out distress signal. 01609_ Slammed into K-01 Serf. 01611_ Slammed into G-67 Veteran. 01611_ Destabilizing: Short circuit. 01611_ Broken Adv. Visual Processing Unit permanently disabled. 01612_ Slammed into G-50 Soldier. 01625_ Penetrated by Slug. 01628_ Broken Adv. Visual Processing Unit destroyed. 01631_ Penetrated by Slug. 01634_ System corrupted: Adv. Heat Sink rejected. 01634_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###??????????????? | | ???????????????????????????????? ??????????? | | ???????????????????????????????? ??????????? | | ???????????????????????????????? ??????????# | | ???????????????????????????????"" "??????????# | | ???????????????????????????????"" ""????#????# | | ??????????????????????????????""" """?? #????# | | ???????????????????????????# """" """" #????# | | ???????????????????????????# """" """" #???## | | ???????????????????????????# """" """" +???? | | ???????????????????????????# """" """" #????# | | ???????????????????????????# #????# | | ???????????????????????????# #????# | | ?????????????????#################+########### | | ?????????????????# ! | | ?????????????????# @ | | ?????????????????# u | | ?????????????????# | | ?????????????????# uu h k | | ?????????????????# ######### ###+######### | | ?????????????????# ????????# # ??????? | | ???????????????? A ?????????# # ????? | | ??????????????? ?????????# # ??? | | ????????????? ??????????# # ? | | ????????????? ???????????# # | | ?????????????? A ???????????# # | | ??????????????#####????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ????????????????????????????????? # | | ?????????????????????????????????????# | | ?????????????????????????????????????###########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostArcAutohacker Manual? 0 Play Time 00:26:10 Cumulative 24.2 hours Start 2020.03.09 @ 10:17:35 End 2020.03.09 @ 10:41:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 24 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07f4b310-03ce-46f8-b706-a66754f76293