Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.21 @ 21:22:23 Player: halsaku Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1040) 1040 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (670) 670 TOTAL SCORE: 3670 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 254 Met Imprinter 300 Was Imprinted 300 Friendly Fire -188 Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Terrain Scanner Target Analyzer Hacking Drone Bay GAL Module Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Kinecellerator > --- WEAPON ----------- Flak Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Huge Storage Unit Terrain Scanner Target Analyzer Core Analyzer Light Armor Plating Hacking Drone Bay Heavy Assault Rifle Flak Cannon Rocket Launcher GAL Module [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 42 | 7 13 1 2 . 1 18 Power 4 | 1 . . . . . 3 Engine 3 | 1 . . . . . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 2 1 2 . . 4 Treads 11 | 2 2 1 2 . . 4 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 3 . . . 1 3 Device 4 | . 2 . . . 1 1 Storage 2 | 1 1 . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 19 | 3 8 . . . . 8 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | 2 5 . . . . 5 Ballistic Cannon 1 | . . . . . . 1 Launcher 5 | . 3 . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . 1 . . . . 15 Power 1 | . . . . . . 1 Propulsion 6 | . . . . . . 6 Utility 3 | . . . . . . 3 Weapon 6 | . 1 . . . . 5 Highest Loss Streak 11 | . 1 . . . . 11 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 97 100 100 100 100 94 Engine 10 | . 14 14 11 11 11 5 Treads 38 | . 28 28 44 44 44 41 Device 11 | . 12 14 11 11 11 9 Storage 11 | . 14 14 11 11 11 11 Ballistic Gun 23 | . 27 28 22 22 22 20 Naked Turns . | . . . . . . . Heaviest Build 38 | 13 22 22 22 22 22 38 Greatest Support 88 | 40 40 40 80 80 80 88 Greatest Overweight (x) 4 | 4 . . . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 2 10 10 9 9 10 10 Average Carried 9 | 1 8 10 8 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 2 10 10 8 9 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 1302 | 210 467 35 93 23 5 469 Remotely . | . . . . . . . Salvage Created 1403 | . 574 48 67 39 . 675 Parts 64 | . 29 7 7 5 . 16 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 30 | . . . . . 6 24 Prevented 3 | . . . . . . 3 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 30 | . 12 3 1 2 . 12 Guns 25 | . 11 3 1 2 . 8 Cannons 4 | . . . . . . 4 AOE 1 | . 1 . . . . . Classes Destroyed 9 | . 5 . 1 . . 3 Hauler 2 | . 2 . . . . . Recycler 2 | . 2 . . . . . Operator 1 | . . . 1 . . . Watcher 4 | . 3 . 1 . . . Swarmer 12 | . 6 3 . 2 . 1 Grunt 11 | . 6 . 1 . . 4 Brawler 4 | . . . . . . 4 Duelist 2 | . . . . . . 2 Sentry 1 | . . . . . . 1 Butcher 1 | . . . . . . 1 Best Kill Streak 7 | . 6 3 1 2 . 7 Combat Bots Only 7 | . 5 3 1 2 . 7 Max Kills in Single Turn 2 | . 2 2 1 2 . 1 Gunslinging 1 | . 1 1 . 1 . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 3178 | . 475 84 23 22 . 2574 Core 509 | . 88 9 . 8 . 404 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . 61 . . . . Volleys Fired 104 | . 52 3 8 2 . 39 Largest 2 | . 2 2 2 2 . 2 Hottest 81 | . 50 46 46 46 . 81 Shots Fired 202 | . 102 6 16 4 . 74 Gun 182 | . 98 6 16 4 . 58 Cannon 14 | . . . . . . 14 Launcher 6 | . 4 . . . . 2 Special . | . . . . . . . Kinetic 196 | . 98 6 16 4 . 72 Thermal . | . . . . . . . Explosive 6 | . 4 . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 11 3 9 10 . 14 Robot Miss Streak 6 | . 5 1 . 1 . 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . 2 1 . 1 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 Shots Hit Robots 129 | . 61 3 6 3 . 56 Core Hits 103 | . 32 3 4 2 . 62 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 4 | . 1 . . 1 . 2 Critical Strikes 8 | . 1 . . 1 . 6 Destroy 7 | . 1 . . 1 . 5 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2271 | . 962 42 82 43 . 1142 Guns 1643 | . 672 42 82 43 . 804 Cannons 313 | . . . . . . 313 Explosions 315 | . 290 . . . . 25 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1956 | . 672 42 82 43 . 1117 Thermal . | . . . . . . . Explosive 315 | . 290 . . . . 25 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 6 6 . . . 5 Average Corruption 4 | . 5 6 . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . 5 12 . . . 2 Message Errors 3 | . . 2 . . . 1 Matter Fused 3 | . . 3 . . . . Heat Flow Errors 4 | . 3 . . . . 1 Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 3 | . . 3 . . . . Data Loss (major) 1 | . 1 . . . . . Misfires 2 | . 1 1 . . . . Alerts 1 | . . 1 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 76 | . 75 . . . . 1 Projectiles . | . . . . . . . Explosions 76 | . 75 . . . . 1 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 121 | . 76 . . . . 45 Shots 4 | . 2 . . . . 2 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 262 | . 215 . . . . 262 Average Temperature 51 | . 56 . . . . 49 Received Heat Transfer 897 | . 135 . 12 . . 750 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 442 | . 442 147 126 126 . . Initial 77 | . . 77 57 48 . . Average 161 | . 211 146 92 86 . . Maximum Alert Level 2 | . 2 . . . . . Low Security (%) 70 | 100 46 100 100 100 . . Level 1 24 | . 43 . . . . . Level 2 5 | . 9 . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 3 . . 1 Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 26 3 5 3 . 28 Peak Tracking Total 10 | . 4 3 4 3 . 10 Tactical Retreats 4 | . 4 . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 4 | . 3 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 11 | . 7 1 3 . . . Terminals 8 | . 6 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 14 1 9 . . . Successful 13 | . 6 1 6 . . . Failed 11 | . 8 . 3 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 12 | . 10 . 2 . . . Terminals 20 | . 12 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 6 1 5 . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . Maintenance Status 1 | . . . 1 . . . Transport Status 3 | . 3 . . . . . Investigation Status 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 9 | . 7 . 2 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 8 | . . . . 2 6 . Largest Group 6 | . . . . 2 6 6 Highest-Rated Group 212 | . . . . 45 212 212 Highest-Rated Ally 41 | . . . . 31 41 41 Total Orders . | . . . . . . . Ally Attacks 48 | . . . . 2 . 46 Total Damage 1129 | . . . . 22 . 1107 Kills 9 | . . . . 1 . 8 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . 2 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 5010 | 74 1300 325 238 412 1367 1294 Spaces Moved 2774 | 41 671 184 123 251 829 675 Core 15 | 12 . . . . . 3 Treads 2759 | 29 671 184 123 251 829 672 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 162 162 162 162 Average Speed 161 | 147 160 163 162 162 162 163 Slowest Speed 250 | 250 160 165 162 162 162 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 5 91 53 16 52 89 86 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . . 4 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . . . 1 3 3 Spaces Dug 11 | . . . . . . 11 Terrain Destroyed 66 | . 39 . . . . 27 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 63 | . 39 . . . . 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 3110 | 53 811 202 146 253 855 790 Wait 135 | . 46 14 14 . 16 45 Move 2768 | 40 670 183 122 250 828 675 Hop . | . . . . . . . Pick Up 30 | 5 16 . . 1 5 3 Fast Attach 13 | 4 2 . . . 1 6 Attach 10 | 2 1 . 2 . . 5 Detach . | . . . . . . . Swap 19 | 1 10 1 . . . 7 Drop 30 | 1 13 1 . . 5 10 Fire 104 | . 52 3 8 2 . 39 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Discovered new exit (range 16) 931 | -10/Materials | Discovered new exit (range 8) 1018 | -10/Materials | Discovered new exit (range 16) 1375 | -10/Materials | Entered Mines 1454 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1665 | -10/Mines | Discovered new exit (range 16) 1700 | -10/Mines | Entered Materials 1700 | -9/Materials | Evolved 2 slots: Propulsion x2 1914 | -9/Materials | Discovered new exit (range 11) 1938 | -9/Materials | Entered Mines 1973 | -9/Mines | Learned Materials terminal intel 2000 | -9/Mines | Discovered new exit (range 7) 2010 | -9/Mines | Learned Materials garrison access intel 2206 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2288 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2320 | -9/Mines | Discovered new exit (range 7) 2350 | -9/Mines | Entered Zion 2350 | -7/Zion | Accompanied by 2 allies 2400 | -7/Zion | Led the pair of lost Derelicts to a safe place 2430 | -7/Zion | Learned location of Armory (-4) 2780 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2916 | -7/Zion | Imprinted 2918 | -7/Zion | Declared Zion's savior 3051 | -7/Zion | Given the Hacking Drone Bay 3051 | -7/Zion | Found Prototype Device 3409 | -7/Zion | Found GAL Module 3658 | -7/Zion | Gained Derelict followers 3675 | -7/Zion | Discovered new exit (range 15) 3717 | -7/Zion | Entered Proximity Caves 3717 | -6/Proximity Caves | Accompanied by 6 allies 3923 | -6/Proximity Caves | Learned 4 Factory zone layouts 4037 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4073 | -6/Proximity Caves | Discovered new exit (range 16) 4417 | -6/Proximity Caves | Spotted B-75 Beast 4444 | -6/Proximity Caves | Allies destroyed B-75 Beast 4830 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4885 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 4913 | -6/Proximity Caves | Destroyed 7 combat bots 4996 | -6/Proximity Caves | Core integrity fell below 50% 5005 | -6/Proximity Caves | Core integrity fell below 20% 5011 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04931_ Critical hit (Burn: +37). 04931_ Discarded Core Analyzer. 04934_ CELAJ7F2/CF8&RPY