Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 01:00:01 Player: chmiel Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (668) 668 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1291) 1291 TOTAL SCORE: 6249 Bonus ------- Pacifist 491 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 72/300 Energy 30/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Thermal Generator Small Storage Unit Compact Battery Improved Weapon Cycler Advanced Transmission Jammer Remote Force Field System Shield > --- WEAPON ----------- Plasma Rifle Hardcell Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Flexi-carbon Leg Antigrav System Huge Storage Unit Triangulator Advanced Targeting Computer Advanced ECM Suite Hardcell Cannon Hardcell Cannon [Rating: 105] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Improved Weapon Cycler Storage Small Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 12 | . . . . 10 2 Power 2 | . . . . 1 1 Propulsion 3 | . . . . 3 . Utility 5 | . . . . 4 1 Weapon 2 | . . . . 2 . Parts Attached 53 | 6 . 1 . 16 30 Power 5 | 1 . . . 1 3 Engine 3 | 1 . . . 1 1 Core 1 | . . . . . 1 Reactor 1 | . . . . . 1 Propulsion 19 | 2 . . . 6 11 Treads . | . . . . . . Leg 13 | 2 . . . 1 10 Wheel 2 | . . . . 2 . Hover 3 | . . . . 3 . Flight 1 | . . . . . 1 Utility 17 | 1 . . . 6 10 Device 11 | . . . . 5 6 Storage 4 | 1 . . . . 3 Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 12 | 2 . 1 . 3 6 Energy Gun 5 | 1 . 1 . 1 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 3 | . . . . . 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 2 . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 8 | . . . . . 8 Parts Lost 24 | . . . . 2 22 Power 5 | . . . . . 5 Propulsion 4 | . . . . . 4 Utility 10 | . . . . 2 8 Weapon 5 | . . . . . 5 Highest Loss Streak 8 | . . . . 1 8 To Critical Strikes . | . . . . . . Average Backups 7 | 3 7 8 7 6 7 Power 1 | . 1 2 2 1 . Propulsion 2 | 2 4 3 3 2 2 Utility 1 | . . . . 1 3 Weapon 1 | . 1 1 1 . 1 Tool/Special . | . . . . . . Unused Backups 10 | . 1 1 1 . 7 Power . | . . . . . . Propulsion 3 | . 1 1 . . 1 Utility 4 | . . . . . 4 Weapon 3 | . . . 1 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 85 85 85 90 73 Engine 11 | . 14 14 14 11 4 Leg 24 | . 28 28 28 13 21 Hover 1 | . . . . 10 1 Device 5 | . . . . 16 13 Storage 11 | . 14 14 14 5 7 Hackware 1 | . . . . 4 4 Energy Gun 18 | . 14 19 25 9 4 Ballistic Gun 2 | . 14 8 2 5 . Ballistic Cannon 1 | . . . . . 6 Peak Build Rating 105 | 6 6 7 8 60 105 Average Rating 25 | 4 6 6 7 47 68 On Entrance 13 | . 6 6 7 7 54 Avg Prop Armor Cover (%) 7 | . . . . 7 7 Naked Turns 78 | . . . . . 78 Heaviest Build 119 | 14 14 16 16 31 119 Greatest Support 125 | 20 20 20 20 31 125 Greatest Overweight (x) 1 | 1 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 Average Capacity 8 | 6 8 8 8 8 11 Most Carried 14 | 6 8 8 8 8 14 Average Carried 7 | 3 7 7 7 7 8 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 7 8 3 Class Distribution -------------------- 74% | Mutant 9% | Tank 6% | Gunner 4% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Gunner | -5/Factory Tank | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 880 | 260 . . . 88 532 Remotely . | . . . . . . Salvage Created 587 | . . . . 42 545 Parts 19 | . . . . 5 14 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . 4 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 8 | . . . . 1 7 Guns 5 | . . . . 1 4 Cannons 2 | . . . . . 2 Classes Destroyed 6 | . . . . 2 4 Builder 1 | . . . . 1 . Recycler 1 | . . . . . 1 Cutter 1 | . . . . 1 . Grunt 4 | . . . . . 4 Brawler 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 2 | . . . . 2 2 Combat Bots Only 2 | . . . . 1 2 Max Kills in Single Turn 2 | . . . . 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 207 | . . . . 9 198 Missed 58 | . . . . 2 56 Hits 149 | . . . . 7 142 Melee 21 | . . . . 4 17 Projectile 128 | . . . . 3 125 AOE 1 | . . . . 1 . Critical Strikes 26 | . . . . 2 24 Damage Taken 3545 | . . . . 331 3214 Core 1240 | . . . . 70 1170 Absorbed by Shields 144 | . . . . . 144 Core Remaining (%) 97 | 100 . . 100 93 . Volleys Fired 49 | . . . . 7 42 Largest 4 | . . . . 3 4 Hottest 240 | . . . . 135 240 Shots Fired 111 | . . . . 18 93 Gun 85 | . . . . 18 67 Cannon 26 | . . . . . 26 Launcher . | . . . . . . Special . | . . . . . . Kinetic 44 | . . . . 7 37 Thermal 59 | . . . . 7 52 Explosive . | . . . . . . Electromagnetic 8 | . . . . 4 4 Robot Hit Streak 13 | . . . . 2 13 Robot Miss Streak 5 | . . . . 5 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 71 | . . . . 8 63 Core Hits 30 | . . . . 4 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . . . . 2 9 Burn 7 | . . . . 2 5 Blast 4 | . . . . . 4 Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1723 | . . . . 95 1628 Guns 980 | . . . . 95 885 Cannons 696 | . . . . . 696 Explosions . | . . . . . . Melee . | . . . . . . Ramming 47 | . . . . . 47 Kinetic 771 | . . . . 25 746 Thermal 785 | . . . . 49 736 Explosive . | . . . . . . Electromagnetic 120 | . . . . 21 99 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 30 | . . . . . 30 Average Corruption 12 | . . . . . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 44 | . . . . . 44 Message Errors 11 | . . . . . 11 Matter Fused 13 | . . . . . 13 Heat Flow Errors 8 | . . . . . 8 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Misdirections 6 | . . . . . 6 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 67 | . . . . . 67 Projectiles 44 | . . . . . 44 Explosions 23 | . . . . . 23 Melee . | . . . . . . Knockbacks 8 | . . . . . 8 Impact . | . . . . . . Kinetic 8 | . . . . . 8 Secondary . | . . . . . . Self-Inflicted Damage 155 | . . . . . 155 Shots 2 | . . . . . 2 Rammed 4 | . . . . . 4 Targets Rammed 6 | . . . . . 6 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 562 | . . . . 372 562 Average Temperature 224 | . . . . 214 226 Received Heat Transfer 441 | . . . . . 441 Effects 31 | . . . . 1 30 Shutdowns 13 | . . . . . 13 Energy Bleed 4 | . . . . 1 3 Interference 6 | . . . . . 6 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 2325 | . . . . 296 2029 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 . . 100 98 Level 1 . | . . . . . 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 256 | . . . . 35 256 Initial 7 | . . . . . 7 Average 44 | . . . . 1 72 Influence Increases 820 | . . . . 35 785 Destroy 0b10 Robot/C 160 | . . . . 20 140 Destroy 0b10 Robot/NC 10 | . . . . 5 5 Destroy Leader 30 | . . . . 10 20 Successful Hack 5 | . . . . . 5 Disable Machine 75 | . . . . . 75 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 60 | . . . . . 60 Lose Combat Pursuer 330 | . . . . . 330 Influence Decreases 570 | . . . . 18 552 Entered New Map 10 | . . . . . 10 Time Decay 340 | . . . . 8 332 Lost Part 220 | . . . . 10 210 Squads Dispatched 9 | . . . . 1 8 Investigation 2 | . . . . . 2 Extermination 2 | . . . . . 2 Reinforcement 3 | . . . . 1 2 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 1 . . 3 39 Peak Tracking Total 18 | . . . . 2 18 Tactical Retreats 7 | . . . . . 7 ECM-based Alert Blocks 3 | . . . . . 3 Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 6 | . . . . . 6 Max in Single Turn 5 | . . . . . 5 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 12 | . . . 8 . 4 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 50 | . . . 44 . 6 Successful 46 | . . . 44 . 2 Failed 4 | . . . . . 4 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual 2 | . . . . . 2 Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 45 | . . . 44 . 1 Record 43 | . . . 43 . . Open DSF 1 | . . . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Fedlink 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 2 | . . . . 2 . parse_system 1 | . . . . 1 . no_distress 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 42 | . . . . 38 42 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 743 | . . . . 250 493 IFF 250 | . . . . 250 . Triangulation 19 | . . . . . 19 Jamming 455 | . . . . . 455 ECM 35 | . . . . . 35 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 4232 | 79 103 244 2381 433 992 Spaces Moved 3359 | 52 82 193 1983 341 708 Core 172 | 4 . . . . 168 Treads . | . . . . . . Legs 2904 | 48 82 193 1983 122 476 Wheels . | . . . . . . Hover 256 | . . . . 219 37 Flight 27 | . . . . . 27 Fastest Speed 45 | 50 120 120 120 75 45 Average Speed 114 | 125 120 120 120 91 105 Slowest Speed 190 | 190 120 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . . . 1 . 7 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 16 5 94 8 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . . . . . 49 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 43 | . . . . . 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Total 3672 | 63 87 206 1984 447 885 Wait 142 | . 2 11 . 72 57 Move 3341 | 51 81 192 1980 340 697 Hop 5 | . . . 1 . 4 Pick Up 26 | 6 3 . 1 7 9 Fast Attach 37 | 6 . 1 . 8 22 Attach 14 | . . . 1 6 7 Detach 8 | . . 1 . . 7 Swap 18 | . . . . 3 15 Drop 23 | . 1 1 1 2 18 Fire 49 | . . . . 7 42 Melee 2 | . . . . 2 . Ram 5 | . . . . . 5 Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Met a group of wandering Federalists 144 | -10/Materials | Discovered new exit (range 5) 183 | -10/Materials | Entered Subcaves 184 | -10/Subcaves | Continued accompanying wandering Federalists (6) 184 | -10/Subcaves | Approached by a straggling Scientist 196 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 296 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 315 | -10/Subcaves | Build established: Mutant 316 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 322 | -10/Subcaves | Discovered new exit (range 5) 412 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 427 | -10/Subcaves | Entered Scraptown 597 | -7/Scraptown | Discovered new exit (range 5) 685 | -7/Scraptown | Visited TADAMA 730 | -7/Scraptown | Visited UFD Registry 735 | -7/Scraptown | Registered with UFD as "Raildriver" 772 | -7/Scraptown | Visited Curators Association 813 | -7/Scraptown | Visited Observation Area 858 | -7/Scraptown | Visited Abandonware Association 870 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 1081 | -7/Scraptown | Visited LU-1G1's Boring Crew 1145 | -7/Scraptown | Visited Infowarlord's Domain 1186 | -7/Scraptown | Visited Scrap Suit Storage 1219 | -7/Scraptown | Visited Cartography Club 1299 | -7/Scraptown | Discovered new exit (range 5) 1403 | -7/Scraptown | Visited Science Testing Area 1428 | -7/Scraptown | Visited Science Guys 1479 | -7/Scraptown | Visited Botcube Research 1490 | -7/Scraptown | Found Botcube 2206 | -7/Scraptown | Visited Bundlers 2237 | -7/Scraptown | Visited Supply Room 2275 | -7/Scraptown | Visited CR-KLE's Repair Center 2307 | -7/Scraptown | Visited Comm Corps 2377 | -7/Scraptown | Visited CPS Storage 2455 | -7/Scraptown | Guru changed UFD alias to "Pulsechassis" 2555 | -7/Scraptown | Visited Cyclists 2576 | -7/Scraptown | Entered Cyclist Reading Room 2582 | -7/Scraptown | Learned location of Zion (-7) 2721 | -7/Scraptown | Met Optimus 2721 | -7/Scraptown | Accepted into 0bPrime 2802 | -7/Scraptown | Civil war broke out across Scraptown 2808 | -7/Scraptown | Entered Factory 2808 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x4, Weapon x2 3236 | -5/Factory | Discovered new exit (range 5) 3241 | -5/Factory | Entered another Factory area 3241 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3260 | -4/Factory | Loaded intel: 8 recycling unit locations 3429 | -4/Factory | Lost 8 parts (2p1n1u4w) 3812 | -4/Factory | System corruption reached 10% 3926 | -4/Factory | Found Quantum Capacitor 4078 | -4/Factory | Lost 8 parts (3p4u1w) 4115 | -4/Factory | Released all parts (1) 4143 | -4/Factory | Core integrity fell below 50% 4146 | -4/Factory | Lost 3 parts (2n1u) 4174 | -4/Factory | System corruption reached 30% 4179 | -4/Factory | Core integrity fell below 20% 4233 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04193_ U-05 Engineer destroyed. 04193_ K-01 Serf destroyed. 04193_ Power Conduit explodes. 04193_ P-70 Sage destroyed. 04193_ Power Conduit explodes. 04193_ U-05 Engineer destroyed. 04193_ Fusion Modulator explodes. 04195_ Slammed into U-05 Engineer. 04195_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04196_ K-01 Serf collects debris. 04196_ U-05 Engineer lays Concrete. 04203_ Penetrated by Slug. 04206_ System corrupted: Heat flow error (+251). 04207_ Overheating: Energy bleed (-13). 04208_ Connecting with Terminal... 04208_ ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#########???? | | ?????????????????????????????????? #???? | | ?????????????????????????????????# ! #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# ##### | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# ! # | | ?????????????????????????????????# # | | ?????????????????????????????????# # " " | | ?????????????????????????????????# # " " | | ??????????????????????????????????? # " " | | ???????????????????##############???? # " " | | ???????????????????# #?????? ?# " " | | ???????????????????# #########+#### " " | | ???????????????????# ! # # " " | | ???????????????????# # # " " | | ???????????????????# """ """ # # " " | | ???????????????????# """h""" / # | | ???????????????????# """h""" ""# # | | ???????????????????# ""# # | | ???????????????????# """ """ T"# ##### | | ???????????????????# """ """ ""# # | | ???????????????????# """p""" ""# + | | ???????????????????# @ # # | | ???????????????????############## # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????? # | | ????????????????????????????????? # | | ?????????????????????????????????? ##### | | ???????????????????????????????????? ????? | | ?????????????????????????????????????? ? ????? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 39 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 225 Resistance: KI 25 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 61 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Achiever Bob, First Of His Name Longdome?! Strength In Numbers This Is Interesting... Challenges ------------ None Game ------ Seed ShrapnelZeronetFlightbrick Manual? 0 Play Time 01:05:13 Cumulative 27.3 hours Start 2026.09.29 @ 23:42:04 End 2026.09.30 @ 01:00:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54f650b5-0508-447d-9226-715cc7c01e56