Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.21 @ 19:41:46 Player: VC94 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1090) 1090 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3073 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 315/550 Matter 179/300 Energy 125/125 System Corruption 0% Temperature Hot (206) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Cryofiber Web Improved Power Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Beam Rifle Heavy Battle Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Trap Extractor Rocket Launcher Explosive Trap Explosive Trap Explosive Trap Explosive Trap [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 37 | 6 1 14 9 7 Power 5 | 1 1 1 1 1 Engine 5 | 1 1 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . 5 7 . Treads 2 | 2 . . . . Leg 2 | . . . 2 . Wheel 5 | . . 5 . . Hover . | . . . . . Flight 5 | . . . 5 . Utility 6 | 1 . 2 . 3 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor 3 | . . 2 . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 . 6 1 3 Energy Gun 4 | 1 . 3 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon 3 | . . 1 . 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . 1 9 4 8 Power 3 | . 1 1 . 1 Propulsion 9 | . . 4 3 2 Utility 3 | . . . 1 2 Weapon 7 | . . 4 . 3 Highest Loss Streak 8 | . 1 4 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 82 77 92 64 Engine 10 | . 11 11 11 8 Treads 7 | . 28 1 . . Leg 2 | . . . 1 15 Wheel 7 | . . 25 2 . Flight 9 | . . . 23 . Storage 11 | . 14 11 11 9 Processor 10 | . . 8 20 9 Energy Gun 9 | . 14 6 11 3 Ballistic Gun 9 | . 14 5 10 7 Ballistic Cannon 1 | . . 4 . 3 Slashing Weapon 1 | . . 4 . . Peak Build Rating 19 | 6 6 15 19 19 Average Rating 12 | 3 5 10 17 16 On Entrance 7 | . 6 6 12 15 Naked Turns . | . . . . . Heaviest Build 22 | 13 13 16 19 22 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 6 | . . 5 6 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 5 4 8 8 8 Average Carried 4 | 2 3 6 4 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 4 5 8 3 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 678 | 122 179 128 249 . Remotely . | . . . . . Salvage Created 1051 | . 157 507 338 49 Parts 69 | . 12 30 24 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 33 | . 3 16 12 2 Melee 1 | . . 1 . . Guns 26 | . 3 11 12 . Cannons 4 | . . 3 . 1 AOE 2 | . . 1 . 1 Classes Destroyed 7 | . 2 2 2 1 Worker 1 | . . . 1 . Builder 1 | . 1 . . . Swarmer 10 | . . 4 6 . Grunt 16 | . 3 8 5 . Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 5 | . . 4 . 1 Best Kill Streak 4 | . 4 4 4 2 Combat Bots Only 4 | . 3 4 3 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 242 | . 34 86 42 80 Missed 65 | . 11 22 10 22 Damage Taken 2675 | . 298 981 379 1017 Core 542 | . 61 173 73 235 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 75 . 38 . Volleys Fired 99 | . 12 43 31 13 Largest 2 | . 2 2 2 2 Hottest 121 | . 60 121 89 77 Shots Fired 170 | . 24 67 63 16 Gun 140 | . 24 50 63 3 Cannon 27 | . . 17 . 10 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 91 | . 12 34 32 13 Thermal 76 | . 12 33 31 . Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 4 8 12 9 Robot Miss Streak 9 | . 2 9 5 2 Penetration Max . | . . . . . Secondary Targets 6 | . 2 3 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 111 | . 16 48 36 11 Core Hits 75 | . 11 41 16 7 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . 1 3 . Burn 3 | . . 1 2 . Destroy 1 | . . . 1 . Melee Attacks 5 | . . 5 . . Impact . | . . . . . Slashing 5 | . . 5 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2208 | . 237 814 670 487 Guns 1339 | . 231 426 656 26 Cannons 398 | . . 203 . 195 Explosions 373 | . . 109 . 264 Melee 75 | . . 75 . . Ramming 23 | . 6 1 14 2 Kinetic 1082 | . 122 297 442 221 Thermal 764 | . 109 441 214 . Explosive 264 | . . . . 264 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 75 | . . 75 . . Piercing . | . . . . . Highest Corruption 10 | . . . 10 . Average Corruption 10 | . . . 10 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 4 . Message Errors 1 | . . . 1 . Matter Fused 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 90 | . . 78 . 12 Projectiles . | . . . . . Explosions 90 | . . 78 . 12 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 254 | . . 184 6 64 Shots 4 | . . 2 . 2 Rammed 6 | . 1 1 4 . Targets Rammed 7 | . 1 1 4 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 442 | . 124 257 442 206 Average Temperature 104 | . 79 58 158 53 Received Heat Transfer 1071 | . 171 297 144 459 Effects 3 | . . . 3 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1626 | . 250 673 703 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 408 | . 81 408 329 134 Initial 159 | . . 5 159 33 Average 151 | . 39 229 205 56 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 64 | 100 100 30 53 100 Level 1 34 | . . 67 46 . Level 2 . | . . 2 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 2 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 1 4 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 10 26 12 13 Peak Tracking Total 7 | . 5 7 3 7 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 4 | . . . 4 4 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 9 | . . 5 2 2 Max in Single Turn 3 | . . 3 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 5 1 . . Terminals 6 | . 5 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 6 2 . . Successful 4 | . 4 . . . Failed 4 | . 2 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 6 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Record 2 | . 2 . . . Alert Level 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2144 | 57 542 544 814 187 Spaces Moved 1445 | 38 296 431 578 102 Core 19 | 16 . 1 2 . Treads 335 | 22 296 17 . . Legs 158 | . . . 56 102 Wheels 529 | . . 413 116 . Hover . | . . . . . Flight 404 | . . . 404 . Fastest Speed 50 | 50 160 80 95 120 Average Speed 115 | 113 160 84 112 135 Slowest Speed 350 | 160 160 300 350 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 56 43 80 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 71 | . . 44 2 25 Melee . | . . . . . Projectile 4 | . . 1 2 1 AOE 67 | . . 43 . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1748 | 53 340 537 681 137 Wait 88 | . 26 22 40 . Move 1441 | 37 295 430 577 102 Hop . | . . . . . Pick Up 49 | 9 4 16 13 7 Fast Attach 2 | . . . 2 . Attach 35 | 6 1 14 7 7 Detach . | . . . . . Swap . | . . . . . Drop 22 | 1 1 6 7 7 Fire 99 | . 12 43 31 13 Melee 5 | . . 5 . . Ram 5 | . . 1 4 . Kick 1 | . . . . 1 Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 886 | -9/Materials | Lost 3 parts (1p1n1w) 909 | -9/Materials | Discovered new exit (range 16) 1029 | -9/Materials | Discovered new exit (range 7) 1092 | -9/Materials | Discovered new exit (range 9) 1131 | -9/Materials | Lost 4 parts (2n2w) 1144 | -9/Materials | Entered Mines 1157 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1177 | -9/Mines | Discovered new exit (range 4) 1187 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1253 | -9/Mines | Core integrity fell below 50% 1577 | -9/Mines | Build established: Scavenger-Mutant 1641 | -9/Mines | Learned Materials terminal intel 1655 | -9/Mines | Found a hidden stash of uninstalled traps 1845 | -9/Mines | System corruption reached 10% 1958 | -9/Mines | Entered Materials 1958 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1959 | -8/Materials | Loaded intel: 12 terminal locations 2145 | -8/Materials | Self-destructed Last Messages --------------- 02126_ Imp. Sensor Array destroyed. 02126_ U-05 Engineer builds a Wall. 02127_ Acquired Assault Cannon. 02131_ U-05 Engineer builds a Wall. 02134_ Y-45 Defender destroyed. 02134_ U-05 Engineer builds a Door. 02137_ U-05 Engineer lays Concrete. 02138_ U-05 Engineer builds a Wall. 02138_ U-05 Engineer lays Concrete. 02139_ G-47 Trooper knocked back. 02140_ U-05 Engineer lays Concrete. 02141_ The unstable cave ceiling collapses. 02141_ U-05 Engineer lays Concrete. 02142_ K-01 Serf collects debris. 02142_ Sml. Storage Unit destroyed. 02142_ Critical hit (Burn: +37). 02143_ U-05 Engineer lays Concrete. 02144_ U-05 Engineer builds a Wall. 02144_ Assault Cannon destroyed. 02144_ U-05 Engineer lays Concrete. 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" % u# #??????????????? | | ?????????????????# # + ?????????????? | | ?????????????????# # # ???????????? | | ?????????????????######## #? ??????????? | | ????????????????????????# #?? ???????????? | | ????????????????????????# #???????????T??? | | ????????????????????????# +??????????????? | | ????????????????????????# # ?????????????? | | ????????????????????????? #? ????????????? | | ????????????????????????? #??????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ! ??????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ???????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????"T"?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeBoreSteel Manual? 0 Play Time 00:19:31 Cumulative 9.1 hours Start 2025.02.21 @ 18:38:39 End 2025.02.21 @ 19:41:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7608de9-efc5-4531-b179-9606c310af40