Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 01:04:48 Player: H3-RMN Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (137) 685 Value Destroyed (4528) 4528 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1420) 1420 TOTAL SCORE: 13273 Bonus ------- High Alert Combat Kills 347 Follower Combat Kills 744 Met Data Miner 300 Met Imprinter 300 Friendly Fire -271 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 39% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Medium Storage Unit Improved Utility Shielding Authchip [Processor] Improved Trap Extractor (5/6 Fire) Multitool Peak State ------------ > --- POWER ------------ Core Construct > --- PROPULSION ------- Treaded Antigrav-Carbon Exoskeleton Flightbrick > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- RU-N14's Throwing Claymores Makeshift Spear > --- INVENTORY -------- Light Ion Engine Machine Analyzer Transport Network Coupler 0b10 Decoder Chip [Generic] Transmission Jammer Improved Utility Shielding Authchip [Processor] Authchip [Processor] Cobbler Unit Dimensional Node Initializer Multitool RU-N14's Throwing Claymores Makeshift Sword CR-A16's Pointy Stick [Rating: 97] Favorites ----------- Power Constructs Engine Subdweller Power Source Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flightbrick Utility Hacking Suite Device Armored Scrap Engine Storage Huge Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 6 . . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 3 . . . . . . . . . . . . Utility 6 | . . . . . 3 . . . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 152 | 6 7 6 14 6 34 3 12 6 . 5 7 8 2 . . 6 30 Power 12 | 1 1 1 1 . 1 . 1 2 . . 1 1 . . . 1 1 Engine 12 | 1 1 1 1 . 1 . 1 2 . . 1 1 . . . 1 1 Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 39 | 2 . 2 4 1 11 . . . . . . 1 1 . . 1 16 Treads 8 | 1 . 1 1 1 4 . . . . . . . . . . . . Leg 6 | . . . . . 1 . . . . . . . . . . . 5 Wheel 20 | 1 . 1 3 . 5 . . . . . . . . . . . 10 Hover 2 | . . . . . . . . . . . . . . . . 1 1 Flight 3 | . . . . . 1 . . . . . . 1 1 . . . . Utility 44 | 1 4 . 2 1 18 2 3 . . . 3 3 1 . . . 6 Device 11 | . 1 . 1 . 4 . 1 . . . 1 . . . . . 3 Storage 6 | 1 3 . 1 . 1 . . . . . . . . . . . . Processor 3 | . . . . . 1 . . . . . . 2 . . . . . Hackware 12 | . . . . . 3 2 2 . . . 1 1 . . . . 3 Protection 12 | . . . . 1 9 . . . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 57 | 2 2 3 7 4 4 1 8 4 . 5 3 3 . . . 4 7 Energy Gun 9 | 1 2 1 3 1 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . Ballistic Gun 5 | 1 . 1 1 1 . . . . . . . 1 . . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 . . . . . . . Launcher 9 | . . 1 1 . 2 1 1 1 . . . . . . . . 2 Special Weapon 8 | . . . . 1 . . . . . 1 3 . . . . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 1 . . 1 1 . . . . . . . . . Piercing Weapon 16 | . . . 1 . . . 5 1 . 2 . 1 . . . 3 3 Special Melee Weapon 3 | . . . . . . . 1 1 . . . 1 . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . . 1 . . . . . . 1 Corrupted Parts 3 | . . . . . 2 . . . . . 1 . . . . . . System Corruption 8 | . . . . . 4 . . . . . 4 . . . . . . Parts Lost 50 | . 1 5 . . 7 . . . . . 1 . 3 . . 2 31 Power 5 | . . 1 . . 1 . . . . . . . . . . . 3 Propulsion 15 | . . 2 . . 2 . . . . . . . . . . 2 9 Utility 19 | . . . . . 3 . . . . . 1 . 2 . . . 13 Weapon 11 | . 1 2 . . 1 . . . . . . . 1 . . . 6 Highest Loss Streak 15 | . 1 4 . . 5 . . . . . 1 . 2 . . 2 15 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 82 | . 93 99 99 100 71 56 65 73 74 72 73 65 67 68 68 62 60 Engine 7 | . 14 13 14 14 2 . 5 5 5 . 2 5 5 6 6 6 3 Treads 9 | . 14 14 14 14 12 . . . 6 6 5 . . . . . . Wheel 7 | . 14 13 14 14 5 . . . . . . . . . . . 4 Flight 2 | . . . . . . 6 6 10 6 6 6 9 11 12 12 4 . Device 5 | . 8 14 2 . 6 6 7 6 6 6 6 5 5 6 6 6 9 Storage 12 | . 14 14 25 24 6 6 6 6 6 6 6 5 5 6 6 6 4 Processor 1 | . . . . . . . . . . . . 11 11 12 12 12 10 Hackware 9 | . . . . . 7 25 29 31 31 31 26 21 17 12 12 8 5 Protection 2 | . . . . 3 6 6 . . . . 4 . . 6 6 6 . Energy Gun 4 | . 14 6 11 7 2 . . . 2 . . . . . . . 1 Energy Cannon 2 | . . . . . 9 . . . 3 . . . . . . . . Ballistic Gun 4 | . 14 13 12 . 1 . . . . . . . . . . . . Launcher 2 | . . 7 2 11 . . . . . . . . . . . . . Piercing Weapon 1 | . . . 1 . . . 1 4 . 4 5 3 5 6 6 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 13 89 90 99 104 122 26 26 30 43 37 47 27 28 28 28 28 51 Greatest Support 92 | 10 10 10 20 10 92 24 24 33 24 24 24 28 28 28 28 28 80 Greatest Overweight (x) 11 | 1 8 8 9 10 11 1 2 2 1 1 1 1 . . . 9 10 Average Overweight (x) 3 | . 5 8 8 9 5 . . . 1 1 . . . . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 20 | 7 17 25 25 25 24 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 25 | 5 15 16 25 25 25 14 15 15 15 15 15 15 15 15 15 15 15 Average Carried 18 | 3 9 13 22 24 24 13 14 14 15 14 14 12 14 15 15 14 13 Final Capacity 25 | 8 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 5 14 11 25 25 15 14 15 15 15 15 14 15 15 15 15 15 5 Scrap Engine Consumption 105 | . . . . . 43 3 2 5 5 2 7 5 . . . . 33 Constructs Created 13 | . . . . . 5 . . 1 1 . . . . . . . 6 Constructs Modified 26 | . . . . . 12 . . 2 2 2 4 . . . . . 4 Class Distribution -------------------- 46% | Mutant 29% | Hacker-Mutant 14% | Construct 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Construct | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 2894 | 277 101 191 198 34 641 . 306 111 36 56 31 104 . 30 . 28 750 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5137 | 182 472 41 395 46 1564 . 267 175 88 . 368 432 . 22 . 32 1053 Parts 279 | 7 31 2 16 3 75 . 30 13 2 . 24 18 . . . 2 56 Haulers Intercepted 9 | . 1 . . . 4 . 1 . . . . 2 . . . . 1 Recyclers Shooed 3 | 1 1 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . 14 . . . . 8 8 . 20 . . . . 2 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 97 | . 8 4 4 1 28 . 6 6 1 . 15 2 . . . 4 18 Melee 12 | . . . . . . . . 2 . . 1 2 . . . . 7 Guns 15 | . 7 1 2 1 2 . . . . . . . . . . . 2 Cannons 23 | . . . . . 21 . . . . . 1 . . . . 1 . AOE 41 | . 1 3 2 . 4 . 6 4 1 . 13 . . . . 3 4 Classes Destroyed 21 | 2 5 2 2 1 4 . . 2 1 . 1 . . . . . 1 Worker 8 | . 1 . . . 2 . . . . . . 1 . . . . 4 Builder 1 | . . . . . . . . . . . . . . . . . 1 Tunneler 6 | 3 . . . . . . 1 . . . . . . . . . 2 Hauler 9 | . 1 . . . 4 . 1 . . . . 2 . . . . 1 Recycler 3 | 1 . . . . . . . . . . . 1 . . . . 1 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . Mechanic 2 | . . . . . 1 . 1 . . . . . . . . . . Operator 6 | . 1 . . . 2 . 2 . . . . 1 . . . . . Watcher 3 | . 1 . . . . . . . . . . 1 . . . . 1 Swarmer 32 | . . 3 . . 5 . 7 4 . . 6 2 . . . 4 1 Grunt 38 | . 8 . . . 12 . . 1 . . 4 . . . . . 13 Brawler 2 | . . . . . 1 . . . . . 1 . . . . . . Duelist 5 | . . . . . . . . . 1 . 4 . . . . . . Sentry 4 | . . . . 1 3 . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . Hunter 6 | . . . . . 6 . . . . . . . . . . . . Programmer 5 | . . . . . 1 . . . . . . . . . . . 4 Cobbler 2 | . . . 2 . . . . . . . . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | 4 2 3 2 1 5 . 6 4 1 . 7 4 . . . 4 7 Combat Bots Only 7 | . 2 3 2 1 4 . 6 4 1 . 7 2 . . . 4 5 Max Kills in Single Turn 5 | 1 1 2 2 1 1 . 4 4 1 . 5 1 . . . 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 2 2 . 1 . 4 4 1 . 5 . . . . 2 1 Melee 1 | . . . . . . . . 1 . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 913 | . 29 13 9 4 347 . 7 10 20 . 43 46 55 . . 43 287 Missed 279 | . 6 2 3 2 101 . 1 4 9 . 17 23 25 . . 21 65 Damage Taken 10233 | . 356 440 121 33 2812 . 109 183 111 . 387 339 469 . . 320 4553 Core 1570 | . 24 96 42 . 185 . . . 5 . 46 15 55 . . 94 1008 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 79 | . . . . . 26 . . . . . 27 . . . . 26 . Ignored by Resistances 255 | . . . . . 255 . . . . . . . . . . . . Regen/Repaired (Parts) 935 | . . . . . 409 . 100 37 111 33 . 133 . . . . 112 Core Remaining (%) 70 | 100 . . . 35 . . . . . . 66 . . . . 80 . Volleys Fired 335 | 17 39 11 66 2 123 1 2 1 17 . 6 . . . . 2 48 Largest 2 | 2 2 2 2 2 2 1 1 1 1 . 1 . . . . 1 2 Hottest 128 | 60 60 60 80 90 128 . 39 39 59 . . . . . . . 123 Shots Fired 534 | 34 78 17 103 4 217 1 2 1 17 . 6 . . . . 2 52 Gun 326 | 34 78 12 102 4 56 . . . 13 . . . . . . . 27 Cannon 162 | . . . . . 158 . . . 4 . . . . . . . . Launcher 17 | . . 5 1 . 3 1 2 1 . . . . . . . . 4 Special 29 | . . . . . . . . . . . 6 . . . . 2 21 Kinetic 147 | 17 39 6 46 2 29 . . . 4 . . . . . . . 4 Thermal 295 | . 36 . 39 2 183 . . . 13 . . . . . . . 22 Explosive 19 | . . 5 . . . 1 2 1 . . 6 . . . . 2 2 Electromagnetic 54 | 17 3 6 18 . 5 . . . . . . . . . . . 5 Robot Hit Streak 19 | 6 17 5 19 5 12 3 . . 7 . 13 . . . . 14 16 Robot Miss Streak 6 | 3 5 2 2 . 6 . . . 1 . . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 432 | 21 56 9 58 7 143 1 8 13 25 . 8 27 2 1 . 1 52 Core Hits 215 | 6 26 3 19 1 70 . 12 8 9 . 17 9 . 1 . 4 30 Critical Kills 2 | . 1 . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . . . . . . . . Critical Strikes 19 | . 1 . 2 . 2 . 2 2 . . 3 3 . . . 1 3 Meltdown 1 | . . . . . 1 . . . . . . . . . . . . Destroy 3 | . 1 . 1 . 1 . . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . Sever 4 | . . . . . . . . 1 . . 2 . . . . 1 . Impale 10 | . . . . . . . 2 1 . . 1 3 . . . . 3 Melee Attacks 149 | . . . 3 11 . . 12 17 13 1 3 43 7 1 . . 38 Impact . | . . . . . . . . . . . . . . . . . . Slashing 21 | . . . 1 11 . . 1 8 . . . . . . . . . Piercing 128 | . . . 2 . . . 11 9 13 1 3 43 7 1 . . 38 Sneak Attacks 20 | . . . 1 3 . . 4 2 1 . 1 5 . . . . 3 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 . . . . . . . . . Damage Inflicted 13408 | 246 589 359 766 288 3644 114 816 767 269 . 2008 946 56 69 . 575 1896 Guns 3056 | 246 534 58 590 80 860 . . . 222 . . . . . . . 466 Cannons 2541 | . . . . . 2490 28 . . 23 . . . . . . . . Explosions 4644 | . 55 301 124 . 294 86 474 245 . . 1713 . . . . 507 845 Melee 2898 | . . . 52 208 . . 342 522 24 . 94 946 56 69 . . 585 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 2054 | 72 205 16 383 39 601 . . . 23 . . . . . . . 715 Thermal 4160 | . 371 . 163 41 3000 . . . 222 . . . . . . . 363 Explosive 3435 | . . 301 . . . 86 453 245 . . 1713 . . . . 507 130 Electromagnetic 564 | 174 13 42 168 . 43 . 21 . . . . . . . . . 103 Impact 28 | . . . . . . 28 . . . . . . . . . . . Slashing 792 | . . . . 208 . . 72 243 . . 201 . . . . 68 . Piercing 2375 | . . . 52 . . . 270 279 24 . 94 946 56 69 . . 585 Highest Corruption 39 | . . . . . 4 10 10 7 7 7 4 . 8 8 8 8 39 Average Corruption 7 | . . . . . 1 9 7 7 7 7 4 . 6 8 8 8 13 Corruption Purged 5 | . . . . . 1 . 4 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 105 | . . . . . 7 5 11 17 12 1 . . 3 5 1 8 35 Message Errors 21 | . . . . . 1 . 3 3 4 . . . . 4 . 2 4 Matter Fused 23 | . . . . . 1 . 2 3 3 . . . 1 1 1 1 10 Heat Flow Errors 11 | . . . . . 1 2 1 2 1 . . . 1 . . 1 2 Energy Discharges 16 | . . . . . 1 1 1 3 1 . . . . . . 1 8 Parts Rejected 5 | . . . . . 1 . . . . . . . 1 . . 1 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . . . 1 1 1 4 3 . . . . . . 1 5 Data Loss (major) 5 | . . . . . 1 . 2 2 . . . . . . . . . Alerts 3 | . . . . . . . 1 . . 1 . . . . . 1 . Misdirections 4 | . . . . . . 1 . . . . . . . . . . 3 Overload Shots 5 | . . . . . 5 . . . . . . . . . . . . Overflow Damage 774 | . . 108 . 98 19 . 168 5 6 . 112 147 . . . 54 57 Projectiles 25 | . . . . . 19 . . . 6 . . . . . . . . Explosions 339 | . . 108 . . . . 8 . . . 112 . . . . 54 57 Melee 410 | . . . . 98 . . 160 5 . . . 147 . . . . . Knockbacks 2 | . . . . . 1 . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . 1 . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 293 | . 45 102 . . 25 . 25 52 . . . . . . . . 44 Shots 9 | . 1 4 . . 1 . 1 1 . . . . . . . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 339 | 80 91 . 1 75 339 171 167 110 208 . . 57 172 . . 142 262 Average Temperature 67 | 41 23 . 1 47 58 89 78 59 118 . . 28 87 . . 74 108 Received Heat Transfer 2791 | . 168 . 36 27 981 . . . 24 . 39 85 57 . . 48 1326 Effects 2 | . . . . . . . . . 1 . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Parts Fried 6 | 3 . 1 2 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Parts Melted 19 | . 1 . . . 17 . . . 1 . . . . . . . . Heat Transferred 7095 | . 800 . 200 50 5268 . . . 444 . . . . . . . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . 1 . 2 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 813 | 20 129 83 . 61 813 296 647 . . . . 401 . . . . 545 Initial 423 | . 13 13 . . 423 284 193 . . . . 191 . . . . 157 Average 241 | 6 49 17 . 37 431 280 405 . . . . 273 . . . . 328 Maximum Alert Level 3 | . . . . . 3 1 2 . . . . 2 . . . . 2 Low Security (%) 44 | 100 100 100 . 100 . . . . . . . 13 . . . . 16 Level 1 34 | . . . . . 48 100 38 . . . . 86 . . . . 72 Level 2 19 | . . . . . 45 . 61 . . . . . . . . . 10 Level 3 1 | . . . . . 5 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . . 14 . 5 . . . 1 4 . . . . 4 Investigation 9 | . . . . . 5 . 3 . . . . . . . . . 1 Extermination 4 | . . . . . 2 . . . . . . . . . . . 2 Reinforcement 13 | . 1 . . . 6 . 2 . . . . 3 . . . . 1 Assault 2 | . . . . . 1 . . . . . 1 . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . 3 . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 5 | . 2 . . . . . . . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 13 5 4 1 52 5 15 11 13 . 29 19 10 . . 14 32 Peak Tracking Total 11 | . 2 3 2 . 8 5 7 4 3 . 11 7 8 . . 8 10 Tactical Retreats 18 | . 1 . . . 1 . 2 1 . . 2 3 2 . . 5 1 Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 8 | . 1 . . . 4 . 1 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . Triggered 4 | . . 1 . . . . . . 1 . 1 . . . . 1 . Most Traps Carried 5 | . . . 1 1 . . . 1 . . 5 5 5 5 5 5 5 Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 12 | . . . 1 . 2 . 4 1 . . 1 1 1 . . . 1 Max in Single Turn 4 | . . . 1 . 1 . 4 1 . . 1 . 1 . . . 1 Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 54 | . 1 . 1 8 12 . 10 1 . 1 1 12 . . 4 . 3 Terminals 23 | . 1 . . 3 5 . 7 . . . . 6 . . . . 1 Fabricators 7 | . . . . . 3 . 1 . . . . 3 . . . . . Repair Stations 3 | . . . . . . . 1 . . . . 1 . . . . 1 Recycling Units 7 | . . . . 5 1 . . . . . . 1 . . . . . Scanalyzers 4 | . . . . . 1 . 1 . . . . 1 . . . . 1 Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . Total Hacks 182 | . 5 . 1 22 37 . 31 1 . 10 1 37 . . 28 . 9 Successful 132 | . 2 . 1 14 18 . 23 1 . 10 1 30 . . 28 . 4 Failed 50 | . 3 . . 8 19 . 8 . . . . 7 . . . . 5 Catastrophic 10 | . 1 . . . 6 . 2 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 69 | . 5 . . 14 14 . 14 . . . . 18 1 . . . 3 Terminals 71 | . 5 . . 11 14 . 21 . . . . 16 . . . . 4 Fabricators 28 | . . . . . 13 . 6 . . . . 9 . . . . . Repair Stations 7 | . . . . . . . 2 . . . . 3 . . . . 2 Recycling Units 20 | . . . . 11 2 . . . . . . 7 . . . . . Scanalyzers 11 | . . . . . 4 . 2 . . . . 2 . . . . 3 Garrison Access 4 | . . . . . 4 . . . . . . . . . . . . Terminal Hacks 68 | . 2 . 1 2 6 . 10 1 . 10 1 6 . . 28 . 1 Record 12 | . . . . . . . . . . . 1 . . . 11 . . Part Schematic 24 | . . . . 1 1 . 1 . . 10 . 1 . . 10 . . Robot Schematic 5 | . . . . 1 . . . . . . . . . . 4 . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 . 1 . . . . 1 . . 3 . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . Locate Traps 4 | . . . . . 1 . 2 . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . Zone Layout 3 | . . . . . 1 . 1 . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . 4 . 2 . . . . 3 . . . . . Network Status 2 | . . . . . . . 1 . . . . 1 . . . . . Load Schematic 3 | . . . . . 2 . . . . . . 1 . . . . . Build 4 | . . . . . 2 . 1 . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . . . 1 . . . . 3 . . . . 1 Scan Component 1 | . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . Refit 3 | . . . . . . . 1 . . . . 1 . . . . 1 Recycling Unit Hacks 7 | . . . . 4 . . . . . . . 3 . . . . . Report Inventory 6 | . . . . 4 . . . . . . . 2 . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzer 8 | . . . . . 2 . 2 . . . . 2 . . . . 2 Insert Component 5 | . . . . . 1 . 1 . . . . 2 . . . . 1 Analyze 3 | . . . . . 1 . 1 . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . . . . . Seal Access 2 | . . . . . 2 . . . . . . . . . . . . Unauthorized Hacks 33 | . . . . 8 4 . 8 . . . . 13 . . . . . Terminals 15 | . . . . 3 1 . 4 . . . . 7 . . . . . Track 3 | . . . . . . . 1 . . . . 2 . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . Botnet 9 | . . . . 3 1 . 2 . . . . 3 . . . . . Operators 2 | . . . . . . . 1 . . . . 1 . . . . . Fabricators 9 | . . . . . 3 . 4 . . . . 2 . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . Prioritize 2 | . . . . . 1 . 1 . . . . . . . . . . Liberate 2 | . . . . . . . 1 . . . . 1 . . . . . Haulers 3 | . . . . . 1 . 1 . . . . 1 . . . . . Recompile 1 | . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . 5 . . . . . . . 4 . . . . . Monitor 1 | . . . . . . . . . . . . 1 . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . . . . . 1 . . . . . Tunnel 5 | . . . . 5 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 1 . . 3 11 . 9 . . . . 9 . . . . 2 Full Trace Events 8 | . 1 . . 3 2 . 2 . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 1 . . . . . 3 . . . . 4 . . Robots Built 4 | . . . . . 2 . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 250 | . . . . . 116 . 134 . . . . . . . . . . Total Robot Build Rating 14 | . . . . . 6 . 8 . . . . . . . . . . Part Schematics Acquired 41 | . . . . 1 2 . 2 . . 24 . 1 . . 10 . 1 Parts Built 2 | . . . . . 1 . . . . . . 1 . . . . . Authchips 2 | . . . . . 1 . . . . . . 1 . . . . . Time 120 | . . . . . 73 . . . . . . 47 . . . . . Total Part Build Rating 8 | . . . . . 3 . . . . . . 5 . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . Time 38 | . . . . . . . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . 9 . . . . . Parts Scanalyzed 3 | . . . . . 1 . 1 . . . . . . . . . 1 Part Schematics Acquired 3 | . . . . . 1 . 1 . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 3 . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 21 | . . . . . 2 1 3 3 2 5 . 4 . . . 1 . Largest Group 6 | . . . . . 2 1 2 3 4 6 6 2 . . . 1 1 Highest-Rated Group 154 | . . . . . 42 31 64 93 109 154 154 82 . . . 96 96 Highest-Rated Ally 96 | . . . . . 21 31 32 31 32 31 31 41 . . . 96 96 Total Orders 1 | . . . . . 1 . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . Ally Attacks 167 | . . . . . 27 8 14 . 49 . 47 12 . . . . 10 Total Damage 3312 | . . . . . 560 164 347 . 861 . 532 440 . . . . 408 Kills 30 | . . . . . 5 . 4 . 7 . 6 3 . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 1 . . . . 1 . 2 2 . . 2 . 3 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 45 | . . . . . . . . . . . . 12 . . . . 33 Emergency Access 7 | . . . . . . . . . . . . 3 . . . . 4 Items 36 | . . . . . . . . . . . . 8 . . . . 28 Patrols 2 | . . . . . . . . . . . . 1 . . . . 1 Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 15386 | 117 878 1145 3157 1430 2967 91 362 588 487 1327 611 506 116 118 27 330 1129 Spaces Moved 9410 | 61 243 553 1043 628 1234 112 541 728 423 1240 472 757 256 255 79 344 441 Core 47 | 2 . . . . 1 . . . . . . . . . . 4 40 Treads 289 | . . . . . 289 . . . . . . . . . . . . Legs 101 | . . . . . . . . . . . . . . . . . 101 Wheels 3632 | 59 243 553 1043 628 890 . . . . . . . . . . . 216 Hover 283 | . . . . . 18 59 49 . . . . . . . . 73 84 Flight 5058 | . . . . . 36 53 492 728 423 1240 472 757 256 255 79 267 . Fastest Speed 34 | 50 95 200 150 215 40 40 40 37 100 100 40 34 34 34 34 34 50 Average Speed 125 | 90 169 200 203 215 197 74 54 42 100 100 96 35 34 34 34 83 166 Slowest Speed 550 | 95 200 200 215 230 400 106 170 161 100 100 100 80 34 34 34 500 550 Overloaded Moves 77 | . . . . . 18 59 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . 2 . 6 3 . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 39 92 73 90 34 80 19 86 60 86 54 20 50 42 70 61 12 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 9 | . . 2 . 5 . . . . . . . . . 1 1 . . Known Exits Taken 4 | . . . . . . . 1 . . . 1 1 . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . . 1 1 1 . . 1 1 1 . . Scrap Searched 16 | . . 1 3 . . . . 3 1 3 1 . 1 1 . 2 . Spaces Dug 50 | . . 6 5 6 1 . 13 17 . . . 2 . . . . . Terrain Destroyed 291 | . 4 32 19 6 49 12 18 17 2 . 68 2 . . . 26 36 Melee 10 | . . . 1 6 . . 1 . . . . 2 . . . . . Projectile 11 | . . . 4 . 5 . . . 2 . . . . . . . . AOE 270 | . 4 32 14 . 44 12 17 17 . . 68 . . . . 26 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 12329 | 89 638 576 1983 686 1571 118 597 988 476 1325 623 936 274 284 78 382 705 Wait 2091 | 1 338 5 835 25 115 2 14 221 24 71 120 125 11 29 . 32 123 Move 9370 | 60 242 552 1042 627 1234 111 540 727 422 1235 471 746 250 254 78 338 441 Hop 10 | . . . . . . . . . . 2 . 4 2 . . 2 . Pick Up 82 | 5 9 2 14 5 21 1 4 5 . 4 4 5 1 . . . 2 Fast Attach 64 | 6 2 . 1 1 17 1 3 . . 3 . 4 1 . . 3 22 Attach 51 | . 1 5 3 . 10 2 9 2 . 2 7 3 1 . . 1 5 Detach 21 | . . . 1 . 2 . 7 2 . . 5 . . . . 1 3 Swap 37 | . 4 1 10 5 7 . . 4 . . . 1 . . . 2 3 Drop 101 | . 3 . 8 7 42 . 6 6 . 7 7 3 1 . . 1 10 Fire 335 | 17 39 11 66 2 123 1 2 1 17 . 6 . . . . 2 48 Melee 145 | . . . 3 11 . . 12 13 13 1 3 43 7 1 . . 38 Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 Rewire 9 | . . . . . . . . 7 . . . 2 . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . Miscellaneous 2 | . . . . 2 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 918 | -10/Materials | Discovered new exit (range 8) 996 | -10/Materials | Entered Mines 1053 | -10/Mines | Assembled infested the area 1058 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1327 | -10/Mines | Learned location of Storage (-9) 1349 | -10/Mines | Discovered new exit (range 15) 1358 | -10/Mines | Learned Materials terminal intel 1618 | -10/Mines | Discovered new exit (range 8) 1707 | -10/Mines | Lost 4 parts (1p2n1w) 1973 | -10/Mines | Build established: Scavenger-Mutant 2131 | -10/Mines | Discovered new exit (range 6) 2141 | -10/Mines | Entered Subcaves 2355 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2355 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2596 | -10/Subcaves | Discovered new exit (range 7) 2720 | -10/Subcaves | Visited 4L-MR0's lab 2739 | -10/Subcaves | Found Flightbrick 2947 | -10/Subcaves | Build established: Mutant 3184 | -10/Subcaves | Core integrity fell below 50% 3462 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4668 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4671 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 4727 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 4729 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 5294 | -10/Subcaves | Discovered new exit (range 3) 5298 | -10/Subcaves | Entered Recycling 5300 | -9/Recycling | Found Scrap Engine 6696 | -9/Recycling | Discovered new exit (range 16) 6728 | -9/Recycling | Entered Factory 6728 | -7/Factory | Evolved 6 slots: Propulsion x3, Utility x3 7721 | -7/Factory | Build established: Construct 8526 | -7/Factory | Fabricated H-55 Commando (x2) 9419 | -7/Factory | P-60 Hacker assimilated allied Commando 4b 9528 | -7/Factory | First assault squad dispatched 9532 | -7/Factory | Fabricated Hacking Suite (x1) 9646 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 9673 | -7/Factory | Lost 5 parts (1p1n2u1w) 9680 | -7/Factory | Identified exit to Factory 9695 | -7/Factory | Sucked down chute 9695 | -7/Factory | Entered Waste 9696 | -7/Waste | Met a frightened Derelict 9703 | -7/Waste | Spotted C-40 Crusher 9710 | -7/Waste | EMP discharged 9710 | -7/Waste | System corruption reached 10% 9712 | -7/Waste | Spotted C-40 Crusher 9718 | -7/Waste | Spotted C-40 Crusher 9728 | -7/Waste | Spotted C-40 Crusher 9750 | -7/Waste | Spotted C-40 Crusher 9771 | -7/Waste | Discovered new exit (range 16) 9776 | -7/Waste | Spotted C-40 Crusher 9786 | -7/Waste | Entered Factory 9980 | -7/Factory | Build established: Hacker-Mutant 10031 | -7/Factory | Discovered exit to Factory (range 7) 10032 | -7/Factory | Fabricated Y-54 Guardian (x2) 10078 | -7/Factory | Identified exit to Lower Caves 10148 | -7/Factory | Entered Lower Caves 10416 | -7/Lower Caves | Encountered a Warlord checkpoint 10497 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10579 | -7/Lower Caves | Discovered new exit (range 5) 10636 | -7/Lower Caves | Learned location of 1 exit from Factory 10736 | -7/Lower Caves | Entered another Lower Caves area 10736 | -7/Lower Caves | Accompanied by 3 allies 11102 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11150 | -7/Lower Caves | Discovered new exit (range 15) 11223 | -7/Lower Caves | Entered Zion 11223 | -7/Zion | Accompanied by 1 ally 11252 | -7/Zion | System corruption cleaned by Quarantine Array 11274 | -7/Zion | Found Prototype Special Weapon 11274 | -7/Zion | Identified RU-N14's Throwing Claymores 11418 | -7/Zion | Discovered new exit (range 12) 11529 | -7/Zion | Learned location of 1 exit from Factory 11897 | -7/Zion | Found CR-A16's Pointy Stick 11984 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12373 | -7/Zion | Gained Derelict followers 12432 | -7/Zion | Found RU-N14's Throwing Claymores 12550 | -7/Zion | Entered Proximity Caves 12550 | -6/Proximity Caves | Accompanied by 6 allies 12642 | -6/Proximity Caves | Found Alien Artifact 12778 | -6/Proximity Caves | Lost 3 allies 12809 | -6/Proximity Caves | Learned Factory stockpile data 13062 | -6/Proximity Caves | Learned Factory stockpile data 13080 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13102 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13130 | -6/Proximity Caves | Destroyed 7 combat bots 13153 | -6/Proximity Caves | Discovered exit to Factory (range 15) 13161 | -6/Proximity Caves | Entered Factory 13161 | -6/Factory | Evolved 2 slots: Utility x2 13162 | -6/Factory | Identified exit to Factory 13162 | -6/Factory | Identified exit to Lower Caves 13223 | -6/Factory | Fabricated Imp. Hacking Suite? 13337 | -6/Factory | Discovered exit to Lower Caves (range 14) 13399 | -6/Factory | Garrison activated, responded to threat 13454 | -6/Factory | Discovered exit to Factory (range 4) 13529 | -6/Factory | Repaired Imp. Utility Shielding 13587 | -6/Factory | Identified Dimensional Node Initializer 13667 | -6/Factory | Entered Lower Caves 13677 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13683 | -6/Lower Caves | Spotted B-75 Beast 13757 | -6/Lower Caves | Encountered a Warlord checkpoint 13766 | -6/Lower Caves | Discovered new exit (range 10) 13774 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13779 | -6/Lower Caves | Found Prototype Special Weapon 13783 | -6/Lower Caves | Entered another Lower Caves area 13812 | -6/Lower Caves | Encountered a Warlord checkpoint 13839 | -6/Lower Caves | Learned 4 Factory zone layouts 13890 | -6/Lower Caves | Discovered new exit (range 8) 13901 | -6/Lower Caves | Entered Data Miner 13901 | -6/Data Miner | Discovered new exit (range 6) 13908 | -6/Data Miner | Met Data Miner 13915 | -6/Data Miner | Learned location of Section 7 (-3) 13915 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13920 | -6/Data Miner | Received God Mode back door access code from Data Miner 13928 | -6/Data Miner | Entered Proximity Caves 13929 | -5/Proximity Caves | Learned Factory trap positions 13932 | -5/Proximity Caves | Learned Factory interactive machine intel 13959 | -5/Proximity Caves | Learned location of 1 exit from Factory 14025 | -5/Proximity Caves | Spotted B-75 Beast 14059 | -5/Proximity Caves | Escorted by Enhanced Grunt 14238 | -5/Proximity Caves | Discovered exit to Factory (range 8) 14258 | -5/Proximity Caves | Entered Factory 14258 | -5/Factory | Accompanied by 1 ally 14258 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14259 | -5/Factory | Identified exit to Upper Caves 14260 | -5/Factory | Identified exit to Factory 14262 | -5/Factory | Loaded intel: 81 trap records 14264 | -5/Factory | Loaded intel: 52 interactive machine locations 14328 | -5/Factory | Build established: Mutant 14703 | -5/Factory | Lost 9 parts (1p5n1u2w) 14749 | -5/Factory | System corruption reached 10% 14755 | -5/Factory | Core integrity fell below 50% 14770 | -5/Factory | Identified Molecular Deconstructor 14833 | -5/Factory | Lost 4 parts (1n2u1w) 15176 | -5/Factory | Lost 3 parts (1p1u1w) 15330 | -5/Factory | Core integrity fell below 20% 15379 | -5/Factory | System corruption reached 30% 15387 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15374_ Slammed into G-50 Soldier. 15375_ K-01 Serf destroyed. 15375_ Acquired CR-A16's Pointy Stick. 15378_ Machine Analyzer destroyed. 15378_ Imp. Hacking Suite destroyed. 15378_ System corrupted by crushing effect (+1). 15378_ Knocked back. 15380_ K-01 Serf collects debris. 15381_ 0b10 Decoder Chip [Generic] destroyed. 15381_ Enh. Armored Leg destroyed. 15381_ System corrupted by crushing effect (+2). 15381_ System corrupted by crushing effect (+1). 15384_ Mak. System Shield destroyed. 15384_ System corrupted by crushing effect (+5). 15384_ K-01 Serf collects debris. 15385_ System corrupted: Enh. Armored Leg rejected. 15385_ Critical hit (Burn: +37). 15387_ Knocked back. Map ----- +----------------------------------------------------+ | """ ####### #?? ???????????????????????????????? | | #?????# #???##???????????????????????????????? | | T"" #?????# #????????????????????????]???????????? | | """ #?????# #????????????????????????????????????? | | #########?#%#??????????????????????????????+??+??? | | #?# #????????????????????????????????????? | | !#?# #????????????????????????????????????? | | %### ########### ????????????????????????? | | # ???????????????????????? | | #* ???????????????????????? | | %+[ ??????????????????????? | | #= ??????????????????????? | | # ?????????????????????? | | # ######### ?????????????????????? | | # # "" !# ?##?????????"T"??????? | | ! # # ""S # ? ???????????????????? | | # + "" # ???????????????^???? | | ######### # # """ """ """?"""?"""?"""?" | | ????????# # [ # """ """^"""?"""?"""?"""?" | | ????????# # # """ """ """?"""^"""?"""?" | | ????????# ######### ???????????^??? | | ????????# #########k """ """ """?"""?"""?"""?" | | ????????# u ==""" """ """?"""?"""?"""?" | | ????????# *=!% " """ """ """ """?"""?" | | ????????# = %! ???????? | | ????????# b=@ m * ???????? | | ????????# gg =%! ???????? | | ?????####+#+########### ###+########?????????? | | ?????# #???# #????????????????????? | | ?????# """"""""" #???# #????????????????????? | | ?????# """"""""" #???# u #????????????????????? | | ?????# """"""""" #???# #????????????????????? | | ?????# """"""""" #???# #????????????????????? | | ?????# """"""""" #???# #????????????????????? | | ?????# """"""""" #???# #????????????????????? | | ?????# #???# #????????????????????? | | ?????# #???# #????????????????????? | | ?????# #??? ????????????????????? | | ?????# #??? ????????????????????? | | ?????# #??? ???????????????????? | | ?????##############??? ???????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????""""??????????????????????????????????????? | | ???????""""??????????????????????????????????????? | | ???????""""??????????????????????????????"""?????? | | ???????""""???????????????????????????????R"?????? | | ?????????????????????????????????????????"""?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 65 Energy Generation 23 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Utility Shielding 66 Evasion (%) 63 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 50 Defensive Hacking 11 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Gatling Laser | -9/Recycling | Hacked Multitool | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Hacked Imp. Plasma Cutter | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Scanalyzed Phase Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Power Sword | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Imp. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Enh. Armored Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -9/Recycling | Hacked L-41 Fighter | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory | Authchip Y-54 Guardian | x2 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothScatterDrive Manual? 0 Play Time 02:47:12 Cumulative 775.3 hours Start 2024.05.27 @ 22:36:08 End 2024.05.29 @ 01:04:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 294 Adventurer 3 Explorer 27 Win Type - Total 17 Types 10/3/2/1/0/1/0/0/0 Lore% 92 Gallery% 97 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc19acce-303b-4985-b111-717ce3718522