Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.07 @ 23:40:31 Player: MadBadger Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (652) 652 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2627 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 162/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Ion Engine Sensor Array Terrain Scanner Decoy Drone Bay Shotgun Shock Bomb Launcher Grenade Launcher Mini Grenade Launcher Datajack Mining Laser Welding Torch Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Small Storage Unit Sensor Array Terrain Scanner Small Laser Shotgun Grenade Launcher Mini Grenade Launcher Datajack Mining Laser Welding Torch Heavy Hammer [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 2 | . . 1 . 1 Parts Attached 32 | 6 11 1 11 3 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 3 . 4 . Treads . | . . . . . Leg 6 | 2 3 . 1 . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . 3 . Utility 8 | 1 2 . 3 2 Device 4 | . 1 . 3 . Storage 4 | 1 1 . . 2 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 5 1 3 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 3 1 1 . Ballistic Cannon 2 | . 1 . 1 . Launcher 1 | . 1 . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . 7 . 9 5 Power 3 | . 1 . 1 1 Propulsion 8 | . 2 . 5 1 Utility 1 | . . . 1 . Weapon 9 | . 4 . 2 3 Highest Loss Streak 4 | . 4 . 4 4 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 72 | . 86 71 67 52 Engine 9 | . 9 11 8 8 Leg 12 | . 26 22 5 . Flight 6 | . . . 10 8 Device 5 | . 7 . 5 4 Storage 11 | . 14 11 11 9 Ballistic Gun 19 | . 17 16 21 15 Ballistic Cannon 5 | . 8 11 4 . Peak Build Rating 19 | 6 7 9 19 13 Average Rating 9 | 4 6 7 10 10 On Entrance 6 | . 6 7 9 9 Naked Turns . | . . . . . Heaviest Build 50 | 13 31 30 31 50 Greatest Support 20 | 20 20 20 20 4 Greatest Overweight (x) 12 | . 8 1 9 12 Average Overweight (x) 2 | . 1 1 3 6 Largest Inventory Capacity 20 | 8 15 15 15 20 Average Capacity 14 | 6 14 15 15 15 Most Carried 14 | 2 10 11 14 14 Average Carried 9 | . 7 10 10 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 2 10 11 11 13 Class Distribution -------------------- 75% | Mutant 17% | Scavenger-Skirmisher 4% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 786 | 167 231 115 265 8 Remotely . | . . . . . Salvage Created 693 | . 382 113 198 . Parts 47 | . 26 7 14 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 24 | . 15 1 8 . Guns 12 | . 7 1 4 . Cannons 7 | . 3 . 4 . AOE 5 | . 5 . . . Classes Destroyed 9 | . 6 2 1 . Worker 4 | . 2 . 2 . Builder 1 | . 1 . . . Recycler 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 9 | . 6 . 3 . Grunt 12 | . 9 . 3 . Sentry 1 | . . 1 . . Assembled 2 | . . . 2 . Best Kill Streak 16 | . 16 2 4 . Combat Bots Only 8 | . 8 1 3 . Max Kills in Single Turn 3 | . 3 1 1 . Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 242 | . 114 11 59 58 Missed 66 | . 34 4 14 14 Damage Taken 2445 | . 804 99 766 776 Core 880 | . 191 16 123 550 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 23 . 65 . Volleys Fired 81 | . 44 4 21 12 Largest 3 | . 2 3 3 1 Hottest 143 | . 55 78 143 20 Shots Fired 160 | . 80 9 59 12 Gun 121 | . 62 5 42 12 Cannon 26 | . 7 4 15 . Launcher 11 | . 11 . . . Special 2 | . . . 2 . Kinetic 147 | . 69 9 57 12 Thermal 2 | . . . 2 . Explosive 11 | . 11 . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 7 4 19 9 Robot Miss Streak 5 | . 5 3 4 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 96 | . 44 4 38 10 Core Hits 55 | . 34 3 17 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 . 1 . Destroy 1 | . 1 . . . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1887 | . 1248 46 506 87 Guns 793 | . 398 13 296 86 Cannons 310 | . 68 33 209 . Explosions 782 | . 782 . . . Melee . | . . . . . Ramming 2 | . . . 1 1 Kinetic 1103 | . 466 46 505 86 Thermal . | . . . . . Explosive 782 | . 782 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 6 . Average Corruption 5 | . . . 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 49 | . . . 49 . Message Errors 13 | . . . 13 . Matter Fused 11 | . . . 11 . Heat Flow Errors 4 | . . . 4 . Energy Discharges 7 | . . . 7 . Parts Fused 2 | . . . 2 . Data Loss (minor) 5 | . . . 5 . Data Loss (major) 1 | . . . 1 . Misfires 4 | . . . 4 . Alerts 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 53 | . 53 . . . Projectiles . | . . . . . Explosions 53 | . 53 . . . Melee . | . . . . . Knockbacks 7 | . . . 7 . Impact . | . . . . . Kinetic 6 | . . . 6 . Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 422 | . 14 24 422 . Average Temperature 83 | . 3 9 124 . Received Heat Transfer 612 | . 279 48 177 108 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 334 | . 334 67 65 65 Initial 25 | . . 16 25 . Average 51 | . 112 46 25 12 Maximum Alert Level 1 | . 1 . . . Low Security (%) 96 | 100 89 100 100 100 Level 1 3 | . 10 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 3 . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 2 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 28 3 9 14 Peak Tracking Total 10 | . 7 2 3 10 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 3 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3857 | 64 1180 289 1901 423 Spaces Moved 1360 | 47 543 135 565 70 Core 26 | 4 7 . 13 2 Treads . | . . . . . Legs 943 | 43 536 135 229 . Wheels . | . . . . . Hover . | . . . . . Flight 391 | . . . 323 68 Fastest Speed 50 | 50 120 190 190 350 Average Speed 259 | 114 191 190 317 558 Slowest Speed 1000 | 120 450 190 520 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 35 | 4 65 13 84 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 2 | . . . 2 . Terrain Destroyed 36 | . 34 . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE 34 | . 34 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1546 | 54 611 160 629 92 Wait 41 | . . 20 21 . Move 1356 | 46 542 134 564 70 Hop . | . . . . . Pick Up 21 | 2 10 1 6 2 Fast Attach 16 | 6 5 1 3 1 Attach 14 | . 5 . 8 1 Detach 8 | . 3 . 3 2 Swap 2 | . 1 . . 1 Drop 5 | . 1 . 2 2 Fire 81 | . 44 4 21 12 Melee . | . . . . . Ram 2 | . . . 1 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 409 | -10/Materials | Destroyed 8 combat bots 414 | -10/Materials | Lost 3 parts (1p2w) 467 | -10/Materials | Core integrity fell below 50% 523 | -10/Materials | Lost 4 parts (2n2w) 611 | -10/Materials | Discovered new exit (range 11) 721 | -10/Materials | Discovered new exit (range 16) 782 | -10/Materials | Discovered new exit (range 16) 1245 | -10/Materials | Entered another Materials area 1245 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1337 | -9/Materials | Discovered new exit (range 16) 1512 | -9/Materials | Discovered new exit (range 10) 1534 | -9/Materials | Entered Mines 1628 | -9/Mines | Assembled infested the area 1644 | -9/Mines | Learned location of 2 exits from Materials 1706 | -9/Mines | Crushed by falling debris 1773 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1778 | -9/Mines | Found Prototype Device 1778 | -9/Mines | Identified Exp. Sensor Array 2047 | -9/Mines | Lost 3 parts (2n1w) 2166 | -9/Mines | Learned location of Storage (-9) 2383 | -9/Mines | Lost 4 parts (2n1u1w) 2836 | -9/Mines | Discovered new exit (range 13) 2952 | -9/Mines | Discovered new exit (range 3) 3005 | -9/Mines | Found the Drone Emporium 3061 | -9/Mines | Found Prototype Device 3435 | -9/Mines | Entered Materials 3435 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3436 | -8/Materials | Identified exit to Factory 3803 | -8/Materials | Garrison activated, responded to threat 3812 | -8/Materials | Core integrity fell below 50% 3844 | -8/Materials | Core integrity fell below 20% 3858 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- M011. 03823_ K-01 Serf collects debris. 03828_ Slug penetrates Door. 03830_ S-10 Pest destroyed. 03832_ Lgt. Ion Engine destroyed. 03833_ K-01 Serf collects debris. 03838_ Lgt. Assault Rifle destroyed. 03838_ K-01 Serf collects debris. 03839_ R-06 Scavenger collects Lgt. Ion Engine. 03843_ R-06 Scavenger collects Lgt. Assault Rifle. 03843_ K-01 Serf collects debris. 03846_ Flight Unit destroyed. 03851_ C-30 ARC bursts open, deploying its payload. 03851_ S-10 Pest unfolds itself. 03851_ Katana destroyed. 03855_ U-05 Engineer builds a Wall. 03856_ Slammed into S-10 Pest. 03857_ K-01 Serf collects debris. 03858_ U-05 Engineer builds a Wall. 03858_ K-01 Serf collects debris. 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""" # ???????????????? | | ??????#??########### #####??????????????????? | | ????????###??###???? #??????????????????????? | | ???#??#?#?#????#?????? #??????????????????????? | | ?#???????#???????????? #??????????????????????? | | #????????#????????????? #??????????????????????? | | ???????????#???#??? ???? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 230 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularMultitargetingMinigun Manual? 0 Play Time 00:16:08 Cumulative 19.3 hours Start 2025.01.07 @ 23:25:36 End 2025.01.07 @ 23:40:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5e99c61-6fae-4251-b4f6-ed20e836d300