Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 22:28:08 Player: Kakograf Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1961) 1961 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 4235 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/550 Matter 59/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit Hardlight Generator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Improved Heat Sink Advanced Targeting Computer Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Weight Redist. System Advanced Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Particle Gun Advanced EMP Blaster Scatter Rocket Array > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Advanced Targeting Computer Hardlight Generator [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 2 | . . 1 1 . Parts Attached 48 | 6 6 13 14 9 Power 5 | 1 1 1 1 1 Engine 3 | 1 . 1 . 1 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 7 | 2 . 2 3 . Treads . | . . . . . Leg 7 | 2 . 2 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 4 4 3 4 Device 11 | . 2 3 3 3 Storage 1 | 1 . . . . Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 20 | 2 1 6 7 4 Energy Gun 8 | 2 1 1 4 . Energy Cannon . | . . . . . Ballistic Gun 7 | . . 5 2 . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 1 2 Parts Lost 26 | . . 4 12 10 Power 4 | . . 1 1 2 Propulsion 6 | . . 1 3 2 Utility 5 | . . 1 3 1 Weapon 11 | . . 1 5 5 Highest Loss Streak 9 | . . 1 9 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 97 98 78 86 Engine 3 | . 3 3 4 4 Core 7 | . 10 7 2 8 Leg 21 | . 28 22 16 16 Device 11 | . 10 9 14 10 Storage 1 | . 3 . . . Processor 13 | . 8 22 9 13 Protection 1 | . 3 . . . Energy Gun 20 | . 27 20 13 16 Ballistic Gun 6 | . . 11 12 4 Launcher 1 | . . . . 8 Slashing Weapon 1 | . . . . 4 Peak Build Rating 30 | 6 11 18 26 30 Average Rating 15 | 4 8 15 20 23 On Entrance 10 | . 6 9 18 19 Naked Turns . | . . . . . Heaviest Build 29 | 14 15 17 26 29 Greatest Support 31 | 20 20 23 31 31 Greatest Overweight (x) 4 | 2 . . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 5 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 4 | . 4 4 3 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 1 5 4 5 4 Class Distribution -------------------- 36% | Mutant 33% | Scavenger-Skirmisher 26% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1004 | 158 160 241 355 90 Remotely . | . . . . . Salvage Created 2028 | . 361 560 400 707 Parts 130 | . 32 36 20 42 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 46 | . 8 15 13 10 Guns 35 | . 8 15 9 3 Cannons 4 | . . . 4 . AOE 7 | . . . . 7 Classes Destroyed 13 | . 5 1 1 6 Worker 5 | . 1 . . 4 Builder 3 | . . . . 3 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Operator 2 | . 1 . . 1 Watcher 7 | . 3 2 1 1 Swarmer 13 | . 3 6 4 . Grunt 20 | . 5 4 8 3 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 10 | . . 5 . 5 Hunter 1 | . . . . 1 Best Kill Streak 15 | . 5 4 6 15 Combat Bots Only 7 | . 3 3 6 7 Max Kills in Single Turn 6 | . 2 1 2 6 Gunslinging . | . . . . . Exploded 5 | . . . . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 277 | . 48 60 76 93 Missed 85 | . 17 17 16 35 Damage Taken 3004 | . 325 588 1027 1064 Core 793 | . 64 172 147 410 Absorbed by Shields 4 | . . . . 4 Redirected to Shielding 18 | . 18 . . . Regen/Repaired (Parts) 61 | . 61 . . . Core Remaining (%) 77 | 100 74 57 . . Volleys Fired 119 | . 25 38 35 21 Largest 4 | . 2 3 4 4 Hottest 195 | . 100 128 195 195 Shots Fired 321 | . 50 104 98 69 Gun 287 | . 50 104 74 59 Cannon 24 | . . . 24 . Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 122 | . . 43 63 16 Thermal 172 | . 50 61 32 29 Explosive 5 | . . . . 5 Electromagnetic 22 | . . . 3 19 Robot Hit Streak 11 | . 9 11 7 9 Robot Miss Streak 6 | . 5 4 6 5 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 182 | . 32 57 55 38 Core Hits 127 | . 20 25 26 56 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 10 | . 5 2 3 . Burn 7 | . 5 1 1 . Destroy 1 | . . 1 . . Blast 2 | . . . 2 . Melee Attacks 11 | . . . . 11 Impact . | . . . . . Slashing 11 | . . . . 11 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4873 | . 414 926 1355 2178 Guns 2657 | . 409 899 863 486 Cannons 458 | . . . 458 . Explosions 1658 | . . . 34 1624 Melee 68 | . . . . 68 Ramming 32 | . 5 27 . . Kinetic 1216 | . . 280 888 48 Thermal 1685 | . 409 619 409 248 Explosive 1285 | . . . . 1285 Electromagnetic 587 | . . . 58 529 Impact . | . . . . . Slashing 68 | . . . . 68 Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 65 | . . . 38 27 Projectiles 10 | . . . 10 . Explosions 45 | . . . 28 17 Melee 10 | . . . . 10 Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 5 | . . . 5 . Secondary . | . . . . . Self-Inflicted Damage 190 | . . . 49 141 Shots 5 | . . . 1 4 Rammed . | . . . . . Targets Rammed 5 | . 2 3 . . Kicked 5 | . 2 3 . . Crushed . | . . . . . Highest Temperature 456 | . 298 279 251 456 Average Temperature 110 | . 91 110 111 130 Received Heat Transfer 1050 | . 114 180 441 315 Effects 5 | . 1 . . 4 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . 1 . . 1 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . 5 5 . 1 Heat Transferred 4577 | . 1591 1517 901 568 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 1 2 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 550 | . 201 228 263 550 Initial 57 | . . . 57 37 Average 110 | . 80 108 107 169 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 80 | 100 92 75 82 68 Level 1 16 | . 7 24 17 20 Level 2 2 | . . . . 11 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 1 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 2 1 1 1 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . 1 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 16 22 18 22 Peak Tracking Total 8 | . 4 3 8 8 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 7 | . . 1 1 5 Max in Single Turn 2 | . . 1 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 11 | . 5 2 1 3 Terminals 10 | . 4 2 1 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 13 4 5 7 Successful 14 | . 7 1 2 4 Failed 15 | . 6 3 3 3 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 15 | . 9 2 3 1 Terminals 27 | . 11 4 5 7 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 5 1 2 4 Open Door 1 | . . . . 1 Level Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Alert Level 2 | . . . 1 1 Unreport Threat 1 | . 1 . . . Locate Traps 2 | . 2 . . . Zone Layout 4 | . 1 1 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 8 | . 3 1 1 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3126 | 77 957 855 567 670 Spaces Moved 2033 | 56 668 572 268 469 Core 88 | 13 . . . 75 Treads . | . . . . . Legs 1945 | 43 668 572 268 394 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 122 | 116 120 120 150 112 Slowest Speed 250 | 150 120 120 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 67 31 13 59 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 42 | . . . . 42 Terrain Destroyed 167 | . . . 17 150 Melee 5 | . . . . 5 Projectile 7 | . . . 7 . AOE 155 | . . . 10 145 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2403 | 68 773 662 362 538 Wait 131 | . 60 25 29 17 Move 2029 | 55 667 571 267 469 Hop . | . . . . . Pick Up 42 | 7 9 6 15 5 Fast Attach 5 | . 1 1 1 2 Attach 31 | 6 2 6 11 6 Detach 2 | . . . . 2 Swap 12 | . 3 6 2 1 Drop 16 | . 4 6 2 4 Fire 119 | . 25 38 35 21 Melee 11 | . . . . 11 Ram . | . . . . . Kick 5 | . 2 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 43 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 13) 479 | -10/Materials | Identified exit to Materials 676 | -10/Materials | Repaired Med. Laser 920 | -10/Materials | Discovered new exit (range 15) 946 | -10/Materials | Identified exit to Mines 1035 | -10/Materials | Entered another Materials area 1035 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1326 | -9/Materials | Build established: Scavenger-Skirmisher 1762 | -9/Materials | Discovered new exit (range 15) 1784 | -9/Materials | Identified exit to Materials 1890 | -9/Materials | Entered another Materials area 1890 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2154 | -8/Materials | Build established: Scavenger-Gunner 2292 | -8/Materials | Lost 9 parts (1p2n2u4w) 2372 | -8/Materials | Discovered new exit (range 15) 2389 | -8/Materials | Identified exit to Storage 2457 | -8/Materials | Entered Storage 2635 | -8/Storage | Found Prototype Launcher 2758 | -8/Storage | Identified Scatter Rocket Array 2922 | -8/Storage | Discovered new exit (range 15) 2943 | -8/Storage | Identified exit to Factory 3039 | -8/Storage | Garrison activated, responded to threat 3047 | -8/Storage | Build established: Scavenger-Skirmisher 3070 | -8/Storage | Core integrity fell below 50% 3075 | -8/Storage | Destroyed 7 combat bots 3103 | -8/Storage | Core integrity fell below 20% 3124 | -8/Storage | Lost 9 parts (2p2n1u4w) 3127 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- The unstable cave ceiling collapses. Corrupted Lgt. Treads crushed. Scatter Rocket Array destroyed. Signal Interpreter severed. Mining Claw destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. U-05 Engineer lays Concrete. Acquired Mining Claw. U-05 Engineer lays Concrete. M-13 Machinist repairs U-05 Engineer. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. M-13 Machinist repairs G-47 Trooper. Mining Claw destroyed. Map ----- +----------------------------------------------------+ | ?####### ! # """" #### | | ?# ! # %! #??? | | ?# """ # ####??? | | ?# """ [ = ## #?????? | | ?# """ # ! =# # ##??????? | | ?# ^ # * # #??????? | | ?# / ### ##??????? | | ?##### ## =[ = # " #?# #???????? | | ?????#??# % #?# #######?? | | ?######## # ## ### #?? | | ?# ! 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