Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 20:27:57 Player: AngelSpirit Result: Destroyed by 18-B6L(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (581) 581 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1096 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 257/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Rolling (117) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Wheel Wheel Wheel Compact Wheel Subdweller Monowheel Disposable Heat Sink Small Storage Unit Huge Storage Unit Seismic Detector Seismic Detector Hacking Suite Subdweller Laser Subdweller Laser Beam Cannon Battle Rifle Battle Cannon Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Backup Plating III > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Light Nuclear Core Wheel Wheel Wheel Compact Wheel Subdweller Monowheel Disposable Heat Sink Small Storage Unit Huge Storage Unit Seismic Detector Seismic Detector Hacking Suite Subdweller Laser Subdweller Laser Beam Cannon Battle Rifle Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Hammer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Backup Plating III Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 8 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg . | . . . Wheel 5 | 2 2 1 Hover . | . . . Flight . | . . . Utility 8 | 2 4 2 Device 3 | 1 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 2 | 1 1 . Energy Cannon 1 | . 1 . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 2 | . 1 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 10 | . 7 16 Power . | . . 1 Propulsion 3 | . 2 4 Utility 4 | . 2 6 Weapon 2 | . 1 4 Tool/Special . | . . . Unused Backups 14 | . . 14 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 3 | . . 3 Weapon 6 | . . 6 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 14 | . 14 14 Wheel 27 | . 28 27 Device 11 | . 14 8 Storage 14 | . 14 14 Protection 2 | . . 5 Energy Gun 9 | . 13 4 Energy Cannon 9 | . 12 4 Ballistic Gun 8 | . 1 18 Peak Build Rating 16 | 7 10 16 Average Rating 10 | 5 8 12 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 55 | 14 52 55 Greatest Support 36 | 32 32 36 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 18 20 Most Carried 20 | 1 13 20 Average Carried 11 | . 7 16 Final Capacity 20 | 8 20 20 Final Carried 20 | 1 13 20 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 472 | 164 210 98 Remotely . | . . . Salvage Created 798 | 18 571 209 Parts 61 | 5 37 19 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 10 5 Guns 6 | . 3 3 Cannons 8 | . 6 2 Classes Destroyed 8 | 1 6 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 2 | . 2 . Grunt 8 | . 8 . Subdweller 5 | . . 5 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 69 | . 34 35 Missed 17 | . 10 7 Hits 52 | . 24 28 Projectile 52 | . 24 28 Critical Strikes 1 | . . 1 Damage Taken 950 | . 232 718 Core 263 | . 68 195 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | 8 46 36 Largest 2 | 1 2 2 Hottest 125 | 20 125 125 Shots Fired 149 | 8 80 61 Gun 90 | 8 40 42 Cannon 59 | . 40 19 Launcher . | . . . Special . | . . . Kinetic 48 | 8 6 34 Thermal 72 | . 45 27 Explosive . | . . . Electromagnetic 29 | . 29 . Robot Hit Streak 14 | 2 5 14 Robot Miss Streak 6 | 2 6 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 89 | 4 43 42 Core Hits 35 | 2 23 10 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . 1 1 Meltdown 1 | . 1 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1573 | 34 778 761 Guns 865 | 34 334 497 Cannons 593 | . 329 264 Explosions 115 | . 115 . Melee . | . . . Ramming . | . . . Kinetic 442 | 34 34 374 Thermal 894 | . 507 387 Explosive . | . . . Electromagnetic 237 | . 237 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles . | . . . Explosions 9 | . 9 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 246 | . 246 87 Average Temperature 80 | . 89 43 Received Heat Transfer 204 | . 75 129 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 5 | . 3 2 Heat Transferred 1802 | . 951 851 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 134 | 5 134 . Initial . | . . . Average 49 | . 53 . Influence Increases 396 | 5 391 . Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 40 | 5 35 . Destroy Leader 48 | . 48 . Successful Hack 28 | . 28 . Select Force Hacks 60 | . 60 . Destroy Structure 5 | . 5 . Partial Spotted 15 | . 15 . Influence Decreases 396 | 5 338 53 Entered New Map 26 | . . 26 Time Decay 360 | 5 328 27 Lost Part 10 | . 10 . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 19 6 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 15 | . 15 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 19 | . 19 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Schematic 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Refit 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1104 | 9 669 426 Seismic 1104 | 9 669 426 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1597 | 72 847 678 Spaces Moved 1094 | 49 597 448 Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 1090 | 45 597 448 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 115 Average Speed 113 | 95 111 116 Slowest Speed 145 | 100 115 145 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 93 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1299 | 64 697 538 Wait 62 | . 28 34 Move 1092 | 48 596 448 Hop . | . . . Pick Up 20 | 1 11 8 Fast Attach 10 | 7 . 3 Attach 3 | . 2 1 Detach 4 | . 3 1 Swap 12 | . 7 5 Drop 6 | . 4 2 Fire 90 | 8 46 36 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: Mat x2 / Rec) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 140 | -10/Materials | Lost 5 allies 208 | -10/Materials | Discovered new exit (range 7) 277 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 14) 450 | -10/Materials | Central database locked down 511 | -10/Materials | Learned Storage security intel 564 | -10/Materials | Learned 4 Subcaves zone layouts 580 | -10/Materials | Discovered new exit (range 13) 606 | -10/Materials | Identified exit to Materials 606 | -10/Materials | Learned location of 1 exit from Materials 640 | -10/Materials | Learned Storage emergency access door positions 662 | -10/Materials | Learned location of 2 exits from Subcaves 678 | -10/Materials | Learned location of 2 exits from Mines 693 | -10/Materials | Learned location of 2 exits from Subcaves 751 | -10/Materials | Learned location of 2 exits from Subcaves 794 | -10/Materials | Learned Storage stockpile data 920 | -10/Materials | Entered Subcaves 921 | -10/Subcaves | Identified exit to Materials 922 | -10/Subcaves | Identified exit to Recycling 1141 | -10/Subcaves | Core integrity fell below 50% 1156 | -10/Subcaves | Lost 3 parts (1n1u1w) 1247 | -10/Subcaves | Core integrity fell below 20% 1496 | -10/Subcaves | Build established: Scavenger-Mutant 1598 | -10/Subcaves | Destroyed by 18-B6L(R) with Subdweller Machine Gun Last Messages --------------- 01265_ Acquired Sub. Laser. 01282_ Searching scrap... 01282_ Found Sub. Shrapnel Launcher. 01282_ Found Sub. Power Source. 01282_ Found 45 Matter. 01283_ Acquired 28 matter. 01283_ Triggered Piercing Trap. 01283_ Spikes shoot up from the floor. 01283_ Critical hit (Impale). 01285_ Acquired Sub. Shrapnel Launcher. 01289_ Searching scrap... 01289_ Found Battle Cannon. 01289_ Found Sub. Shrapnel Launcher. 01289_ Found 43 Matter. 01291_ Acquired Sub. Shrapnel Launcher. 01294_ Dropped Hammer. 01295_ Acquired Battle Cannon. 01314_ Subatomizers dissect the Disposable Heat Sink. 01596_ Backup Plating III destroyed. 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"#????????????????## #? | | ????????????# " R###?####?######### #? | | ???????????????# @ ### ### # # ##? | | ????????????# " #### #?? | | ????????????# ???????## " #?? | | ??????????????????????##### # ## ### #######?? | | ??????????????????????????###########?####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalMetaTracker Manual? 0 Play Time 00:11:46 Cumulative 585.6 hours Start 2026.02.24 @ 20:15:17 End 2026.02.24 @ 20:27:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 20 Types 8/0/6/1/1/0/0/1/1/2 Lore% 91 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1bf35eb-1c70-4541-ae4e-85c4f270f3f1