Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 09:17:12 Player: Fedop Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (198) 990 Value Destroyed (7864) 7864 Prototype IDs (31) 620 Alien Tech Used (8) 1600 Bonus (4884) 4884 TOTAL SCORE: 21658 Bonus ------- Follower Combat Kills 784 Met Imprinter 300 Was Imprinted 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 266/300 Energy 210/230 System Corruption 2% Temperature Cool (0) Movement Walking (117) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Light Particle Reactor (fused) Micro Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg Biometal Leg High-density Centrium Leg > --- UTILITY (11) ----- Large Storage Unit Improved Melee Analysis Suite Advanced Target Analyzer Experimental Target Analyzer Core Analyzer Microactuators Advanced Actuator Array Improved Force Booster Centrium Medium Armor Plating Graphene Brace > --- WEAPON (4) ------- Sigix Broadsword Sigix Broadsword > --- INVENTORY (15) --- Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Transdimensional Reconstructor Heavy Quantum Rifle Improved Matter Neutralizer Coil Gun Heavy Gauss Cannon Gamma Bomb Array Sigix Terminator (1) Improved Plasma Cutter Force Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Biometal Leg High-density Centrium Leg > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Advanced Target Analyzer Experimental Target Analyzer Core Analyzer Microactuators Advanced Actuator Array Improved Force Booster Centrium Medium Armor Plating Graphene Brace > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Dimensional Node Initializer Heavy Quantum Rifle Improved Matter Neutralizer Coil Gun Heavy Gauss Cannon Gamma Bomb Array Sigix Terminator Improved Plasma Cutter Force Lance [Rating: 173] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Core Analyzer Device Microactuators Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Power Maul Energy Gun Small Laser Energy Cannon Improved Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Heavy Gauss Cannon Launcher Sigix Terminator Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Slots Evolved 14 | . . 2 2 2 . . . 4 2 2 . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . 1 1 . . . . . . . Utility 9 | . . 2 1 1 . . . 2 2 1 . Weapon 2 | . . . . . . . . 1 . 1 . Parts Attached 212 | 6 9 5 14 13 3 2 7 21 41 30 61 Power 34 | 1 1 1 2 1 . . 1 3 8 6 10 Engine 14 | 1 1 1 . 1 . . 1 1 4 4 . Core 6 | . . . 2 . . . . 1 3 . . Reactor 14 | . . . . . . . . 1 1 2 10 Propulsion 59 | 2 3 1 4 3 1 . 2 4 11 12 16 Treads . | . . . . . . . . . . . . Leg 39 | 2 3 1 4 3 1 . 2 4 5 2 12 Wheel . | . . . . . . . . . . . . Hover 13 | . . . . . . . . . 6 3 4 Flight 7 | . . . . . . . . . . 7 . Utility 88 | 1 3 3 6 8 1 1 4 14 16 12 19 Device 42 | . 1 . 1 5 1 1 2 6 7 7 11 Storage 8 | 1 1 1 . . . . . 2 . 1 2 Processor 16 | . . . 1 . . . 1 1 9 1 3 Hackware 2 | . . . . . . . . 2 . . . Protection 19 | . 1 2 4 3 . . 1 3 . 3 2 Artifact 1 | . . . . . . . . . . . 1 Weapon 31 | 2 2 . 2 1 1 1 . . 6 . 16 Energy Gun 4 | 1 . . . . . . . . . . 3 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 4 | 1 . . . . . . . . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 3 | . 2 . . 1 . . . . . . . Slashing Weapon 8 | . . . 2 . 1 . . . 3 . 2 Piercing Weapon 8 | . . . . . . 1 . . 3 . 4 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 . . . 1 . 6 4 3 15 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . 10 Parts Lost 80 | . . . 3 6 1 . 1 2 23 9 35 Power 14 | . . . . . . . . . 7 2 5 Propulsion 23 | . . . 1 2 . . . . 6 2 12 Utility 34 | . . . 2 4 1 . 1 2 9 3 12 Weapon 9 | . . . . . . . . . 1 2 6 Highest Loss Streak 27 | . . . 2 3 1 . 1 1 8 3 27 To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | 1 5 9 9 9 10 9 8 8 12 9 12 Power . | . . . 1 1 . . . . . . 1 Propulsion 2 | . 3 4 2 . . . . 2 2 3 2 Utility 5 | . 1 3 4 7 9 8 7 5 5 3 4 Weapon 1 | 1 1 . 1 . . . 1 . 3 . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 27 | . . 5 1 2 3 3 . 1 2 2 8 Power 3 | . . 1 . . 1 . . . . . 1 Propulsion 8 | . . 2 . . . . . 1 . 2 3 Utility 13 | . . 2 1 1 2 3 . . 2 . 2 Weapon 2 | . . . . 1 . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 82 94 96 93 98 93 99 96 94 88 90 Engine 4 | . 14 10 5 2 7 7 7 5 3 2 . Core 1 | . . . 3 4 . . . 2 4 2 . Reactor 2 | . . . . . . . . . 1 2 8 Leg 21 | . 28 22 26 26 30 30 30 23 17 2 17 Hover 1 | . . . . . . . . . 3 9 . Device 13 | . . 11 4 9 13 19 16 14 13 13 16 Storage 6 | . 14 11 9 7 7 7 7 5 5 2 4 Processor 13 | . . . . 7 7 7 6 7 23 29 18 Hackware 1 | . . . . . . . . 8 3 . . Protection 8 | . 1 19 30 18 15 5 13 6 2 2 4 Impact Weapon 4 | . 13 19 5 5 7 6 7 5 . . . Slashing Weapon 6 | . . . 10 8 7 7 7 5 8 8 3 Piercing Weapon 3 | . . . . . . . . 5 4 4 8 Peak Build Rating 173 | 5 10 14 29 45 42 51 52 79 114 137 173 Average Rating 71 | 3 6 12 22 37 41 47 47 70 94 109 128 On Entrance 45 | . 4 9 14 29 41 39 51 52 77 114 110 Avg Prop Armor Cover (%) 9 | . . . . . . . . . 9 13 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 108 | 11 20 27 34 39 40 62 62 68 77 83 108 Greatest Support 109 | 20 20 23 43 63 63 63 68 68 80 96 109 Greatest Overweight (x) 9 | 1 . 1 1 1 . . . 1 1 9 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 11 | 7 9 10 10 10 10 10 10 11 15 12 14 Most Carried 15 | 2 10 10 10 10 10 10 10 14 15 15 15 Average Carried 10 | 1 5 9 9 9 9 9 9 9 13 10 13 Final Capacity 15 | 8 10 10 10 10 10 10 10 15 15 15 15 Final Carried 15 | 2 9 10 10 10 10 10 10 14 15 15 15 Class Distribution -------------------- 40% | Scavenger-Gladiator 18% | Mutant 16% | Scientist-Gladiator 8% | Gladiator 4% | Derelict-Gladiator 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scientist-Gladiator | -6/Zion Scientist-Gladiator | -5/Proximity Caves Derelict-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Matter Collected 4432 | 146 273 117 148 171 150 200 100 294 632 533 1668 Remotely . | . . . . . . . . . . . . Salvage Created 10410 | . 620 189 834 862 224 . 351 837 2258 1026 3209 Parts 478 | . 29 7 40 49 9 . 8 28 103 46 159 Haulers Intercepted 8 | . 2 1 1 . . . . 1 1 . 2 Recyclers Shooed 10 | . . . 1 1 . . . 6 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . 15 . 11 . . . . Prevented 12 | . . . . . 3 . 9 . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Combat Hostiles Destroyed 127 | . 14 2 16 13 5 . 6 6 26 8 31 Melee 101 | . 4 1 11 12 5 . 3 6 26 8 25 Guns 10 | . 7 . . . . . . . . . 3 Cannons 2 | . 1 . . . . . . . . . 1 Classes Destroyed 17 | . 9 1 1 1 . . . . 1 . 4 Worker 22 | . 3 2 2 1 . . . 1 7 2 4 Builder 8 | . 1 1 . . . . . . 3 . 3 Tunneler 1 | . 1 . . . . . . . . . . Hauler 8 | . 2 1 1 . . . . 1 1 . 2 Recycler 21 | . 1 . 1 2 . . . 3 3 5 6 Mechanic 1 | . . . . . . . . . . . 1 Operator 3 | . 1 . . 1 . . . 1 . . . Watcher 4 | . 1 1 . 1 . . . . 1 . . Swarmer 23 | . 9 . 4 . 1 . . . 4 4 1 Grunt 42 | . 5 . 7 5 3 . 5 4 2 . 11 Duelist 2 | . . . 1 1 . . . . . . . Researcher 3 | . . . . . . . . . . . 3 Sentry 14 | . . 2 4 3 1 . 1 . 3 . . Hunter 12 | . . . . . . . . . 4 2 6 Programmer 32 | . . . . 4 . . . 2 13 2 11 Q-Series 1 | . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . 1 Best Kill Streak 14 | . 14 4 3 5 3 . 4 5 5 3 5 Combat Bots Only 7 | . 7 1 3 4 3 . 4 5 4 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . 1 1 1 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Hostile Shots Fired 1498 | . 67 18 69 126 27 . 16 40 345 164 626 Missed 551 | . 17 6 17 45 6 . 8 13 136 72 231 Hits 947 | . 50 12 52 81 21 . 8 27 209 92 395 Melee 6 | . . 1 . 2 . . 3 . . . . Projectile 941 | . 50 11 52 79 21 . 5 27 209 92 395 AOE 2 | . . . . . . . . . 2 . . Critical Strikes 49 | . 1 . 1 4 . . 1 1 14 4 23 Actively Blocked 7 | . . . . . . . . . . . 7 Part Disruptions 2 | . . . . . . . . . 1 . 1 Damage Taken 14359 | . 438 178 650 880 293 . 351 329 3412 1457 6371 Core 2130 | . 91 30 28 76 23 . . 50 532 164 1136 Absorbed by Shields 1470 | . . . . 112 109 . 69 150 455 58 517 Redirected to Shielding 296 | . . 35 92 62 4 . . . . 9 94 Ignored by Resistances 411 | . . . . . . . . . 75 213 123 Regen/Repaired (Parts) 497 | . . . . . . . . . . 286 211 Core Remaining (%) 83 | 100 63 92 94 . . . 85 95 53 . . Volleys Fired 60 | . 28 . . . . . . . . . 32 Largest 4 | . 2 . . . . . . . . . 4 Hottest 269 | . 60 . . . . . . . . . 269 Shots Fired 137 | . 56 . . . . . . . . . 81 Gun 95 | . 56 . . . . . . . . . 39 Cannon 40 | . . . . . . . . . . . 40 Launcher . | . . . . . . . . . . . . Special 2 | . . . . . . . . . . . 2 Kinetic 81 | . 28 . . . . . . . . . 53 Thermal 51 | . 28 . . . . . . . . . 23 Explosive . | . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . 5 Robot Hit Streak 8 | . 8 . . . . . . . . . 5 Robot Miss Streak 6 | . 3 . . . . . . . . . 6 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 500 | . 61 15 40 39 14 . 12 36 106 38 139 Core Hits 196 | . 15 2 15 19 6 . 2 18 47 15 57 Critical Kills 7 | . . 1 . . 1 . . 1 . . 4 Critical Parts Destroyed 19 | . 6 2 3 2 1 . 4 1 . . . Critical Strikes 76 | . 6 4 6 2 3 . 4 5 13 7 26 Meltdown 2 | . . . . . . . . . . . 2 Destroy 2 | . . . . . . . . . . . 2 Blast 1 | . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . 1 Smash 23 | . 6 4 3 2 2 . 4 2 . . . Sever 27 | . . . 3 . 1 . . 3 3 5 12 Impale 20 | . . . . . . . . . 10 2 8 Melee Attacks 658 | . 34 17 65 59 23 7 15 48 183 59 148 Impact 120 | . 34 17 29 11 5 6 7 3 8 . . Slashing 372 | . . . 36 48 18 1 8 41 83 35 102 Piercing 166 | . . . . . . . . 4 92 24 46 Sneak Attacks 83 | . 8 5 4 6 . . 2 12 19 8 19 Combat Hostiles 6 | . . . . . . . . . 2 1 3 Follow-up Attacks 97 | . 5 2 2 7 4 . 1 7 26 10 33 Damage Inflicted 24219 | 12 1688 621 1471 1644 523 . 495 1814 5583 2030 8338 Guns 772 | . 424 . . . . . . . . . 348 Cannons 704 | . . . . . . . . . . . 704 Explosions . | . . . . . . . . . . . . Melee 22730 | . 1264 621 1471 1644 523 . 495 1814 5582 2030 7286 Ramming 13 | 12 . . . . . . . . 1 . . Kinetic 843 | . 251 . . . . . . . . . 592 Thermal 605 | . 173 . . . . . . . . . 432 Explosive . | . . . . . . . . . . . . Electromagnetic 28 | . . . . . . . . . . . 28 Impact 3895 | . 1264 621 573 445 179 . 234 242 337 . . Slashing 13887 | . . . 898 1199 344 . 261 1401 2913 1090 5781 Piercing 4948 | . . . . . . . . 171 2332 940 1505 Highest Corruption 44 | . . . . 3 3 3 4 2 6 6 44 Average Corruption 8 | . . . . 1 3 3 4 1 3 4 18 Corruption Purged 2 | . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 191 | . . . . 17 11 1 3 1 28 17 113 Message Errors 48 | . . . . 6 3 . . . 9 5 25 Matter Fused 40 | . . . . 4 3 . 1 . 5 5 22 Heat Flow Errors 31 | . . . . 2 2 1 1 . 5 2 18 Energy Discharges 19 | . . . . . . . 1 . 5 1 12 Parts Rejected 3 | . . . . 1 . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 20 | . . . . 3 1 . . 1 1 3 11 Data Loss (major) 8 | . . . . 1 1 . . . 1 1 4 Alerts 6 | . . . . . 1 . . . 1 . 4 Misdirections 6 | . . . . . . . . . . . 6 Weapon Failures 9 | . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . Overflow Damage 4102 | . 538 176 264 251 44 . 188 200 719 316 1406 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 4102 | . 538 176 264 251 44 . 188 200 719 316 1406 Knockbacks 16 | . 6 3 2 2 . . . 2 . . 1 Impact 13 | . 5 3 2 2 . . . 1 . . . Kinetic 1 | . . . . . . . . . . . 1 Secondary 2 | . 1 . . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 7 | 6 . . . . . . . . 1 . . Kicked 7 | 6 . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 334 | . 42 . 6 151 144 256 163 37 247 334 235 Average Temperature 54 | . 27 . 6 62 61 136 113 18 33 136 64 Received Heat Transfer 1366 | . 90 63 261 242 90 . 56 88 289 9 178 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 23 | . 7 5 6 1 . . 3 1 . . . Combat Hostiles 12 | . 2 1 5 1 . . 3 . . . . Parts Fried 37 | . 20 7 4 1 . . 2 2 1 . . Impact Corruptions 58 | . 21 10 12 4 1 . 5 2 3 . . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 5 | . . . . . . . . . . . 5 Heat Transferred 844 | . 400 . . . . . . . . . 444 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Maximum Alert Level 1 | . . . . . . . . . 1 1 1 Low Security (%) 92 | 100 100 100 100 100 . . . 100 83 99 82 Level 1 7 | . . . . . . . . . 16 . 17 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 366 | . 181 72 142 112 . . . 84 294 205 366 Initial 152 | . . 72 . 53 . . . 39 . 152 81 Average 71 | . 43 20 64 32 . . . 26 99 81 103 Influence Increases 5270 | . 466 95 487 477 197 . 439 280 1075 564 1190 Destroy 0b10 Robot/C 2940 | . 280 40 320 260 120 . 280 180 520 260 680 Destroy 0b10 Robot/NC 350 | . 50 25 20 25 . . . 35 75 40 80 Destroy Leader 616 | . 66 24 82 92 10 . 20 34 124 60 104 Allied During Kill 132 | . . . . . 7 . 79 7 . 39 . Trap Triggered on 0b10 30 | . . . . . . . . . 10 . 20 Successful Hack 221 | . 52 6 5 62 . . . 12 2 50 32 Disable Machine 150 | . 15 . 15 . . . . . 15 . 105 Destroy Structure 171 | . 3 . . 8 . . . 12 74 40 34 Partial Spotted 60 | . . . . . . . . . 45 . 15 Lose Combat Pursuer 600 | . . . 45 30 60 . 60 . 210 75 120 Influence Decreases 4904 | . 293 268 369 593 147 52 376 341 787 709 969 Entered New Map 448 | . . 101 . 65 2 52 . 24 2 138 64 Time Decay 3573 | . 293 167 329 454 95 . 286 244 545 488 672 Lost Part 616 | . . . 30 40 10 . 10 20 230 63 213 Lost Ally 267 | . . . 10 34 40 . 80 53 10 20 20 Squads Dispatched 45 | . 3 . 1 6 . . 1 3 14 4 13 Investigation 10 | . 2 . 1 2 . . . 2 3 . . Extermination 19 | . . . . 4 . . . 1 5 4 5 Reinforcement 15 | . 1 . . . . . . . 6 . 8 Assault 1 | . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Distress Signals 8 | . 1 . . 1 . . . 1 1 . 4 Communications Jammed 2 | . . . . . . . . . . 1 1 Distress Signals 1 | . . . . . . . . . . . 1 Times Spotted 239 | . 22 7 20 25 11 . 18 15 46 17 58 Peak Tracking Total 7 | . 7 2 5 5 7 . 5 5 6 4 7 Tactical Retreats 26 | . . . 2 2 2 . 3 . 7 3 7 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Traps Triggered 2 | . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 3 | . . . . . . . . . 1 . 2 Traps Extracted . | . . . . . . . . . . . . Installed 4 | . . . . . . . . . 1 1 2 Triggered 3 | . . . . . . . . . 1 . 2 Fabricated Traps 7 | . . . . . . 3 . . 2 . 2 Most Traps Carried 3 | . . . . . . 3 1 . 1 1 1 Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Machines Disabled 12 | . 1 . 1 . 1 . 1 . 1 . 7 Max in Single Turn 1 | . 1 . 1 . 1 . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Machines Accessed 41 | . 8 4 6 7 3 1 . 3 4 2 3 Terminals 21 | . 8 4 4 3 1 . . . . . 1 Fabricators 3 | . . . . 1 . . . 2 . . . Repair Stations 3 | . . . . . . . . . 1 1 1 Recycling Units 3 | . . . 1 . . . . . 2 . . Scanalyzers 8 | . . . 1 3 . . . 1 1 1 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 139 | . 32 11 18 30 12 5 . 10 11 4 6 Successful 77 | . 15 6 9 17 12 5 . 5 1 4 3 Failed 61 | . 17 5 9 13 . . . 4 10 . 3 Catastrophic 8 | . 2 1 1 2 . . . . . . 2 Database Lockouts 1 | . . . . . . . . 1 . . . Manual 118 | . 31 10 13 8 . . . 15 21 7 13 Terminals 70 | . 32 11 12 10 4 . . . . . 1 Fabricators 12 | . . . . 4 . . . 8 . . . Repair Stations 7 | . . . . . . . . . 2 2 3 Recycling Units 8 | . . . 2 . . . . . 6 . . Scanalyzers 29 | . . . 4 16 . . . 2 3 2 2 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 31 | . 8 1 1 3 12 5 . . . . 1 Record 12 | . . . . . 11 . . . . . 1 Part Schematic 7 | . . . . 2 . 5 . . . . . Robot Schematic 2 | . 2 . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . Fabricator Hacks 7 | . . . . 3 . . . 4 . . . Load Schematic 4 | . . . . 1 . . . 3 . . . Build 3 | . . . . 2 . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . . . 2 2 Scan Component 2 | . . . . . . . . . . 1 1 Repair 2 | . . . . . . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 17 | . . . 4 9 . . . 1 1 2 . Insert Component 3 | . . . . 3 . . . . . . . Analyze 3 | . . . . 3 . . . . . . . Retrieve Study 11 | . . . 4 3 . . . 1 1 2 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 18 | . 7 5 4 2 . . . . . . . Terminals 16 | . 7 5 2 2 . . . . . . . Assimilate 2 | . . . 1 1 . . . . . . . Botnet 7 | . 3 2 1 1 . . . . . . . Skim 7 | . 4 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . Reject 1 | . . . 1 . . . . . . . . Mask 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 36 | . 8 4 5 7 1 . . 3 4 2 2 Full Trace Events 13 | . 3 . 2 2 1 . . 2 3 . . Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 11 | . 2 . . . . 3 . 3 . . 3 Robots Built 6 | . . . . 3 . . . 3 . . . Authchips . | . . . . . . . . . . . . Time 121 | . . . . 81 . . . 40 . . . Total Robot Build Rating 6 | . . . . 3 . . . 3 . . . Part Schematics Acquired 32 | . . . . 4 . 19 . . . . 9 Parts Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 95 | . . . . 95 . . . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . . . Part Studies Acquired 11 | . . . 4 3 . . . 1 1 2 . Parts Repaired 2 | . . . . . . . . . . 1 1 Time 36 | . . . . . . . . . . 8 28 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Total Allies 24 | . . . 1 4 2 4 1 6 1 5 . Largest Group 4 | . . . 1 3 2 4 4 3 1 4 . Highest-Rated Group 391 | . . . 10 24 56 154 154 210 27 391 . Highest-Rated Ally 103 | . . . 10 10 31 42 44 70 27 103 . Zionite Dispatches 5 | . . . . . . . . 2 1 2 . Heavy 1 | . . . . . . . . . . 1 . Light 2 | . . . . . . . . 1 . 1 . Recon 1 | . . . . . . . . 1 . . . Melee Resupply 1 | . . . . . . . . . 1 . . Total Orders 22 | . . . . 3 . . . 1 13 1 4 STAY 1 | . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . 1 . . EXPLORE 19 | . . . . 3 . . . 1 10 1 4 Ally Attacks 119 | . . . . 9 10 . 48 29 . 23 . Total Damage 3877 | . . . . 87 159 . 1540 591 . 1500 . Kills 19 | . . . . . 1 . 8 4 . 6 . Allies Corrupted 2 | . . . . . . . . . . 2 . Allies Melted 1 | . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Active Infowar (turns) 6739 | . 10 545 352 663 454 . 44 242 1604 679 2146 Optics 698 | . . . . . . . . . 698 . . Sensors 2316 | . . . 96 663 454 . . . 653 450 . Structural 896 | . . . . . . . . . . . 896 Seismic 811 | . 10 545 256 . . . . . . . . Jamming 2549 | . . . . . . . 44 242 727 286 1250 Robot Analysis Total 3 | . 2 . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 1 1 . . . . Drone Launches 22 | . . . . 4 . . . 1 12 1 4 Drone Recoveries 18 | . . . . 2 . . . 1 12 1 2 Zionite Intel Received 8 | . . . . . . . . 2 3 . 3 Guard Positions 1 | . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Turns Passed 13746 | 69 850 545 779 1510 610 1582 802 770 2141 1402 2686 Spaces Moved 9686 | 43 550 314 449 987 494 1319 680 582 1387 1348 1533 Core 46 | 1 . . . . . . . . . 36 9 Treads . | . . . . . . . . . . . . Legs 8160 | 42 550 314 449 987 494 1319 680 582 1131 169 1443 Wheels . | . . . . . . . . . . . . Hover 949 | . . . . . . . . . 256 650 43 Flight 531 | . . . . . . . . . . 493 38 Fastest Speed 29 | 50 120 120 105 105 107 107 107 90 48 29 37 Average Speed 105 | 121 120 147 118 106 107 107 107 94 100 77 119 Slowest Speed 500 | 190 120 190 190 175 107 107 107 170 181 500 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 Exploration Rate (%) 46 | 5 89 23 39 30 48 90 83 18 47 14 71 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 1 . . . . . 2 Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 6 | . . . . . 2 3 1 . . . . Spaces Dug 68 | . 3 . . 9 . . 1 5 37 10 3 Terrain Destroyed 85 | . 3 . . 9 . . 1 5 37 10 20 Melee 68 | . 3 . . 9 . . 1 5 37 10 3 Projectile 17 | . . . . . . . . . . . 17 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Total 12233 | 56 641 375 607 1362 552 1479 738 745 1934 1628 2116 Wait 1212 | . 13 18 67 275 25 135 26 68 293 98 194 Move 9673 | 42 549 313 448 986 493 1316 679 581 1386 1347 1533 Hop 1 | . . . . . . 1 . . . . . Pick Up 130 | . 5 7 8 11 4 5 2 7 18 29 34 Fast Attach 140 | 6 5 7 4 8 2 2 . 12 22 27 45 Attach 83 | . 2 2 5 9 . 1 3 5 19 11 26 Detach 59 | 2 4 2 . 2 . 2 . 5 11 15 16 Swap 120 | . 4 2 7 7 3 1 5 13 22 14 42 Drop 171 | . 4 9 10 12 7 9 4 13 15 40 48 Fire 60 | . 28 . . . . . . . . . 32 Melee 525 | . 27 15 58 51 18 7 14 41 146 46 102 Ram . | . . . . . . . . . . . . Kick 7 | 6 . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . 11 Rewire 14 | . . . . . . . 5 . . . 9 Trap 4 | . . . . . . . . . 1 1 2 Miscellaneous 23 | . . . . 1 . . . . . . 22 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 8) 407 | -10/Materials | Discovered new exit (range 13) 640 | -10/Materials | Discovered new exit (range 13) 745 | -10/Materials | Discovered new exit (range 16) 836 | -10/Materials | Destroyed 7 combat bots 920 | -10/Materials | Entered another Materials area 920 | -9/Materials | Evolved 2 slots: Utility x2 1187 | -9/Materials | Discovered new exit (range 10) 1465 | -9/Materials | Entered another Materials area 1465 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2086 | -8/Materials | Discovered new exit (range 16) 2244 | -8/Materials | Entered Factory 2244 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2445 | -7/Factory | Fabricated Remote Shield? 2496 | -7/Factory | Build established: Gladiator 2536 | -7/Factory | Fabricated G-34 Mercenary? 2683 | -7/Factory | Lost 3 allies 3025 | -7/Factory | Lost 3 parts (2n1u) 3060 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 3307 | -7/Factory | Build established: Scavenger-Gladiator 3392 | -7/Factory | Discovered new exit (range 8) 3754 | -7/Factory | Entered Lower Caves 3798 | -7/Lower Caves | Entered an active Warlord outpost 3803 | -7/Lower Caves | A Commander dispatched an escort 3820 | -7/Lower Caves | Learned location of Armory (-3) 3820 | -7/Lower Caves | Learned Research trap positions 3820 | -7/Lower Caves | Learned Factory stockpile data 3820 | -7/Lower Caves | Learned Research stockpile data 3851 | -7/Lower Caves | Attracted the attention of an 0b10 base 3865 | -7/Lower Caves | Build established: Scientist-Gladiator 3890 | -7/Lower Caves | Learned Armory stockpile data 3892 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4146 | -7/Lower Caves | Encountered a Warlord checkpoint 4257 | -7/Lower Caves | Build established: Scavenger-Gladiator 4328 | -7/Lower Caves | Learned Factory trap positions 4355 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4364 | -7/Lower Caves | Entered Zion 4466 | -6/Zion | Discovered new exit (range 15) 4492 | -6/Zion | System corruption cleaned by Quarantine Array 4564 | -6/Zion | Found CR-A16's Pointy Stick 4674 | -6/Zion | Learned Factory terminal intel 4674 | -6/Zion | Learned 8 Factory zone layouts 4930 | -6/Zion | Found Prototype Device 4930 | -6/Zion | Identified Bomb Factory No. 2 5126 | -6/Zion | Met Imprinter 5147 | -6/Zion | Imprinted 5150 | -6/Zion | Declared Zion's savior 5220 | -6/Zion | Build established: Scientist-Gladiator 5946 | -6/Zion | Entered Proximity Caves 5946 | -5/Proximity Caves | Accompanied by 4 allies 5947 | -5/Proximity Caves | Identified exit to Factory 6194 | -5/Proximity Caves | Learned Factory interactive machine intel 6265 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6739 | -5/Proximity Caves | Lost 3 allies 6748 | -5/Proximity Caves | Entered Factory 6748 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 6749 | -5/Factory | Identified exit to Factory 6751 | -5/Factory | Loaded intel: 86 trap records 6753 | -5/Factory | Loaded intel: 56 interactive machine locations 6754 | -5/Factory | Loaded intel: 28 terminal locations 6813 | -5/Factory | Zion Light squad teleported in 6918 | -5/Factory | Central database locked down 7009 | -5/Factory | Found Prototype Protection 7009 | -5/Factory | Identified Zio. Weapon Casing 7227 | -5/Factory | Build established: Derelict-Gladiator 7314 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 7315 | -5/Factory | Zion Recon squad teleported in 7332 | -5/Factory | Discovered exit to Factory (range 23) 7419 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 7494 | -5/Factory | Fabricated G-34 Mercenary? 7518 | -5/Factory | Entered another Factory area 7518 | -4/Factory | Evolved 2 slots: Utility x2 7530 | -4/Factory | Lost 3 allies 7586 | -4/Factory | Allied Derelicts emerged from ambush trap array 7676 | -4/Factory | Build established: Scavenger-Mutant 7759 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 7790 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 8273 | -4/Factory | Lost 5 parts (1p3u1w) 8352 | -4/Factory | Spotted B-86 Titan 8375 | -4/Factory | Retrieved Zion intel report: Active Garrisons 8376 | -4/Factory | Zion Melee Resupply teleported in 8455 | -4/Factory | Build established: Scavenger-Gladiator 8527 | -4/Factory | Lost 8 parts (1p3n4u) 8905 | -4/Factory | Terminal network hard line cut 9330 | -4/Factory | Discovered new exit (range 21) 9382 | -4/Factory | Identified exit to Upper Caves 9475 | -4/Factory | Discovered new exit (range 63) 9489 | -4/Factory | Discovered new exit (range 50) 9615 | -4/Factory | Identified exit to Research 9659 | -4/Factory | Entered Research 9659 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9660 | -3/Research | Identified exit to Armory 9661 | -3/Research | Loaded intel: 78 trap records 10241 | -3/Research | Discovered new exit (range 5) 10249 | -3/Research | Identified exit to Quarantine 10594 | -3/Research | Spotted B-86 Titan 10612 | -3/Research | Found Prototype Device 10612 | -3/Research | Identified Exp. EM Disruption Field 10619 | -3/Research | Zion Heavy squad teleported in 10635 | -3/Research | Lost 3 parts (1p1n1w) 10685 | -3/Research | Zion Light squad teleported in 10692 | -3/Research | Allies destroyed B-86 Titan 10801 | -3/Research | Repaired Lrg. Storage Unit 10861 | -3/Research | Terminal network hard line cut 11049 | -3/Research | Lost 3 allies 11061 | -3/Research | Entered Quarantine 11508 | -3/Quarantine | Repaired Imp. Focal Shield 11777 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 11822 | -3/Quarantine | Found Alien Artifact 11836 | -3/Quarantine | Identified Phase Armor 12134 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 12140 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 12250 | -3/Quarantine | Found Alien Reactor 12255 | -3/Quarantine | Identified Matter Drive 12290 | -3/Quarantine | Scanned by Researcher 12311 | -3/Quarantine | System corruption reached 10% 12373 | -3/Quarantine | Core integrity fell below 50% 12380 | -3/Quarantine | System corruption reached 30% 12419 | -3/Quarantine | Lost 27 parts (5p9n10u3w) 12425 | -3/Quarantine | Core integrity fell below 20% 12541 | -3/Quarantine | Terminal network hard line cut 12704 | -3/Quarantine | Found Gamma Bomb Array 12803 | -3/Quarantine | Build established: Scavenger-Gunner 12890 | -3/Quarantine | Found Prototype Processor 12890 | -3/Quarantine | Identified Exp. Target Analyzer 13202 | -3/Quarantine | Found Alien Artifact 13203 | -3/Quarantine | Identified Subatomic Replicator 13322 | -3/Quarantine | Found Alien Artifact 13322 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 13322 | -3/Quarantine | Warped through subspace 13322 | -3/Quarantine | Spotted Fortress 13352 | -3/Quarantine | Spotted Alpha 7 13366 | -3/Quarantine | Destroyed Alpha 7 13455 | -3/Quarantine | Found Alien Launcher 13455 | -3/Quarantine | Identified Sigix Terminator 13465 | -3/Quarantine | Found Prototype Ballistic Gun 13485 | -3/Quarantine | Identified Multirail 13513 | -3/Quarantine | Found Alien Slashing Weapon 13513 | -3/Quarantine | Identified Sigix Broadsword 13546 | -3/Quarantine | Found Alien Artifact 13546 | -3/Quarantine | Identified Core Reset Matrix 13546 | -3/Quarantine | Used Core Reset Matrix 13550 | -3/Quarantine | Detected hypermatrix surge 13550 | -3/Quarantine | Sensed 9 artifacts in vicinity 13583 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 13592 | -3/Quarantine | Found Dimensional Node Initializer 13635 | -3/Quarantine | Initialized slip node 13647 | -3/Quarantine | Found Transdimensional Reconstructor 13656 | -3/Quarantine | Build established: Scavenger-Gladiator 13747 | -3/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13727_ K-01 Serf cleans the Biostasis Chamber. 13729_ Sigix Broadsword follow-up attack on S-43 Plague. 13729_ Destroyed Unknown Flight Unit. 13731_ C-55 Analyst calls for reinforcements. 13731_ ALERT: Hostile activity reported, dispatching reinforcements to area. 13731_ Held in stasis. 13731_ C-55 Analyst is analyzing... 13732_ Sigix Broadsword follow-up attack on S-43 Plague. 13733_ K-01 Serf cleans the Antiparticle Reservoir. 13735_ S-43 Plague destroyed. 13735_ Held in stasis. 13735_ C-55 Analyst is analyzing... 13737_ K-01 Serf cleans the Antiparticle Reservoir. 13740_ Held in stasis. 13740_ C-55 Analyst is analyzing... 13742_ C-55 Analyst destroyed. 13742_ K-01 Serf cleans the Antiparticle Reservoir. 13747_ Destroyed Lgt. Antimatter Reactor. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????# ###??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????+ ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????+ ??????????????????????????? | | ??????????????????# ############??????????????? | | ??????????????????# # = #??????????????? | | ?????????????######" # #??????????????? | | ?????????????? 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""" =+%""""k + | | ???????????? #="""" # ######+#### | | ???????????# # s # #?????????? | | ???????????# ### # # #?????????? | | ???????????# ???## ### # #?????????? | | ???????????# ??????# ??# / #?????????? | | ???????????????????# ??###/######## #?????????? | | ???????????????????# ????# #??????# #?????????? | | ???????????????????#?????# #??????# #?????????? | | ?????????????????????????# #??????# #?????????? | | ?????????????????????????# #??????# = #???#+#???? | | ?????????????????????????# #??????#=!! #???# #??## | | ????????????????????????? #??????#![[=#???# #??# | | ?????????????????????????###??????#|!!*##### #### | | ??????????????????????????????????#%|[![! + | | ?????????????????????????????#######/############ | | ?????????????????????????????# //[!! #??????????# | | ?????????????????????????????# ==|*!#??????????## | | ?????????????????????????????#" *%!=T#???????????? | | ?????????????????????????????# [!""#???????????? | | ?????????????????????????????# "" |"!#???????????? | | ?????????????????????????????#!!"""! #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 43 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Additional Mass Support 16 Corruption Containment 12 Armor Coverage 450 Resistance: KI 25 Resistance: TH 30 Resistance: EM 20 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 80 Melee Accuracy 28 Target Analysis 14 Core Analysis 9 Force Boost 30 Offensive Hacking 12 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Remote Shield | x2 | -7/Factory | Preloaded G-34 Mercenary | x3 | -7/Factory G-34 Mercenary | x3 | -5/Factory Repaired ---------- Lrg. Storage Unit | 18% | -3/Research Imp. Focal Shield | 19% | -3/Quarantine Studied --------- None Alien Tech Used ----------------- Phase Armor Matter Drive Subatomic Replicator High-powered Transdimensional Reconstructor Sigix Terminator Sigix Broadsword Core Reset Matrix Dimensional Node Initializer Achievements -------------- 20k Club Alien Roots Melee Specialist Nope Subspace Traveler Challenges ------------ None Game ------ Seed AblativeZeronetGuard Manual? 0 Play Time 04:44:21 Cumulative 117.9 hours Start 2026.08.27 @ 08:36:52 End 2026.08.28 @ 09:17:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d2bbdb2-5ed5-4048-800d-a4f29dffa4d4