Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 23:00:48 Player: mix Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1462) 1462 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5407 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Experimental Signal Interpreter > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Subdweller Beam Cannon CPS Tube (2) Peak State ------------ > --- POWER ------------ Ion Engine Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Scrap Suit Large Storage Unit Advanced Signal Interpreter Experimental Signal Interpreter High-powered Tractor Beam > --- WEAPON ----------- Plasma Rifle Heavy Plasma Cannon > --- INVENTORY -------- Angular Momentum Engine A0-MCA's Component Scanner Thermic Laser Subdweller Beam Cannon Subdweller Machine Gun Grenade Launcher CPS Tube Enhanced Flamer Companion Sword Large Botcube [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Experimental Signal Interpreter Protection Improved Medium Armor Plating Weapon Grenade Launcher Energy Gun Thermic Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 5 | . . . . . 5 . Weapon . | . . . . . . . Parts Attached 85 | 6 5 16 6 7 34 11 Power 10 | 1 . 2 1 1 4 1 Engine 10 | 1 . 2 1 1 4 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 . 2 3 1 7 1 Treads 7 | 2 . 1 3 1 . . Leg . | . . . . . . . Wheel 9 | . . 1 . . 7 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 2 2 2 2 8 3 Device 8 | . 1 2 . . 5 . Storage 2 | 1 1 . . . . . Processor 3 | . . . . . 2 1 Hackware . | . . . . . . . Protection 7 | . . . 2 2 1 2 Artifact . | . . . . . . . Weapon 39 | 2 3 10 . 3 15 6 Energy Gun 18 | . 2 4 . 2 6 4 Energy Cannon 5 | . . 2 . . 3 . Ballistic Gun 5 | 2 . 1 . . 2 . Ballistic Cannon 1 | . . 1 . . . . Launcher 4 | . 1 2 . . 1 . Special Weapon 2 | . . . . . 2 . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . 1 1 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 Parts Lost 42 | . . 10 . . 18 14 Power 8 | . . 2 . . 3 3 Propulsion 11 | . . 3 . . 5 3 Utility 11 | . . 1 . . 5 5 Weapon 12 | . . 4 . . 5 3 Highest Loss Streak 8 | . . 3 . . 7 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 78 | . 95 77 86 100 53 44 Engine 8 | . 14 5 2 14 8 1 Treads 16 | . 28 14 26 28 2 . Wheel 2 | . . 3 1 . 7 1 Device 7 | . 9 12 9 . 10 1 Storage 11 | . 14 14 14 14 6 5 Processor 1 | . . . . . 3 13 Protection 4 | . . . 4 14 2 5 Energy Gun 11 | . 4 14 14 14 6 11 Energy Cannon 2 | . . 6 . . 1 . Ballistic Gun 3 | . 23 3 . . . . Launcher 5 | . . 2 14 13 . . Peak Build Rating 57 | 6 8 14 15 27 57 55 Average Rating 19 | 4 6 11 12 18 36 38 On Entrance 15 | . 6 8 14 13 27 39 Naked Turns . | . . . . . . . Heaviest Build 66 | 14 31 37 37 40 58 66 Greatest Support 54 | 40 40 40 43 43 54 26 Greatest Overweight (x) 13 | . . 10 1 . 13 13 Average Overweight (x) . | . . 1 . . 1 8 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 14 Most Carried 15 | 5 11 15 15 15 14 11 Average Carried 11 | . 3 13 14 14 10 7 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | . 11 15 15 15 9 2 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Matter Collected 1490 | 236 267 238 214 60 355 120 Remotely 130 | . . . . . 130 . Salvage Created 2005 | . 390 355 151 . 960 149 Parts 117 | . 40 28 5 . 42 2 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 6 | . . . . . 6 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . 17 . . . 1 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Combat Hostiles Destroyed 35 | . 10 12 . . 10 3 Melee 1 | . . . . . . 1 Guns 24 | . 10 8 . . 4 2 Cannons 3 | . . 1 . . 2 . AOE 3 | . . 2 . . 1 . Classes Destroyed 12 | . 7 1 . . 3 1 Worker 4 | . 1 . . . 3 . Builder 8 | . 1 . . . 7 . Hauler 2 | . 2 . . . . . Recycler 3 | . . . . . 3 . Watcher 1 | . 1 . . . . . Swarmer 10 | . 6 4 . . . . Grunt 7 | . 3 . . . 2 2 Duelist 1 | . . . . . . 1 Sentry 2 | . . 1 . . 1 . Hunter 4 | . . . . . 4 . Programmer 3 | . . . . . 3 . Subdweller 8 | . 1 7 . . . . Best Kill Streak 4 | . 4 3 . . 3 1 Combat Bots Only 3 | . 3 3 . . 2 1 Max Kills in Single Turn 1 | . 1 1 . . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Hostile Shots Fired 463 | . 43 67 . . 245 108 Missed 127 | . 15 23 . . 73 16 Damage Taken 5473 | . 276 891 . . 2523 1783 Core 1056 | . 77 117 . . 196 666 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 12 | . . . . . 12 . Core Remaining (%) 61 | 100 . . . 22 . . Volleys Fired 231 | . 37 80 12 . 89 13 Largest 2 | . 2 2 1 . 2 2 Hottest 175 | . 60 145 60 . 175 154 Shots Fired 359 | . 73 99 12 . 145 30 Gun 273 | . 72 67 10 . 100 24 Cannon 52 | . . 16 . . 30 6 Launcher 24 | . 1 16 2 . 5 . Special 10 | . . . . . 10 . Kinetic 96 | . 61 16 . . 13 6 Thermal 239 | . 11 67 10 . 127 24 Explosive 24 | . 1 16 2 . 5 . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 9 14 6 . 13 8 Robot Miss Streak 4 | . 3 2 2 . 4 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 211 | . 46 43 7 . 92 23 Core Hits 97 | . 23 17 3 . 48 6 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 13 | . . 2 . . 10 1 Burn 9 | . . 1 . . 8 . Meltdown 1 | . . 1 . . . . Destroy 1 | . . . . . . 1 Melee Attacks 13 | . . . . . 6 7 Impact . | . . . . . . . Slashing 13 | . . . . . 6 7 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4370 | . 530 894 181 . 2158 607 Guns 2675 | . 530 490 140 . 1248 267 Cannons 784 | . . 156 . . 513 115 Explosions 469 | . . 248 41 . 180 . Melee 316 | . . . . . 91 225 Ramming 22 | . . . . . 22 . Kinetic 846 | . 465 37 . . 227 117 Thermal 2717 | . 65 609 140 . 1638 265 Explosive 469 | . . 248 41 . 180 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 316 | . . . . . 91 225 Piercing . | . . . . . . . Highest Corruption 8 | . . . . . 6 8 Average Corruption 5 | . . . . . 2 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . . . . . 5 32 Message Errors 6 | . . . . . 3 3 Matter Fused 7 | . . . . . 1 6 Heat Flow Errors 6 | . . . . . . 6 Energy Discharges 6 | . . . . . 1 5 Data Loss (minor) 6 | . . . . . . 6 Data Loss (major) 1 | . . . . . . 1 Misfires 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 39 | . . . . . 39 . Projectiles 33 | . . . . . 33 . Explosions 6 | . . . . . 6 . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 41 | . . 30 . . 11 . Shots 2 | . . 2 . . . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 468 | . 18 36 112 . 468 425 Average Temperature 132 | . 15 10 47 . 142 166 Received Heat Transfer 1254 | . 30 63 . . 189 972 Effects 15 | . . . . . 9 6 Shutdowns 4 | . . . . . 1 3 Energy Bleed 2 | . . . . . 2 . Interference 1 | . . . . . 1 . Short Circuit 2 | . . . . . 2 . Damage (minor) 4 | . . . . . 3 1 Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . . 1 . . 4 . Combat Hostiles 4 | . . 1 . . 3 . Parts Melted 19 | . . 3 . . 16 . Heat Transferred 6870 | . 150 1273 175 . 4815 457 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Peak Influence 192 | . 192 . 19 . 126 . Initial 19 | . . . 19 . . . Average 27 | . 43 . 9 . 24 . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . . . 5 . Investigation 1 | . 1 . . . . . Extermination 3 | . . . . . 3 . Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 18 19 . . 14 9 Peak Tracking Total 6 | . 6 5 . . 3 4 Tactical Retreats 4 | . 1 2 . . 1 . Traps | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Traps Triggered 5 | . . 4 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Machines Disabled 6 | . 3 . . . 3 . Max in Single Turn 2 | . 2 . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Machines Accessed 15 | . . . 5 8 2 . Terminals 4 | . . . 2 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 66 | . . . 11 53 2 . Successful 62 | . . . 9 53 . . Failed 4 | . . . 2 . 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 5 | . . . 3 . 2 . Terminals 4 | . . . 2 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 61 | . . . 8 53 . . Record 60 | . . . 8 52 . . Open Door 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Reject 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 2 . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Total Allies 1 | . . . . . . 1 Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Turns Passed 12645 | 49 1413 3641 946 3307 1953 1336 Spaces Moved 5544 | 33 660 1178 570 2030 802 271 Core 408 | 13 . 168 . . 64 163 Treads 4117 | 20 660 751 533 2030 123 . Legs . | . . . . . . . Wheels 1019 | . . 259 37 . 615 108 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 160 80 105 Average Speed 183 | 116 160 196 158 160 165 461 Slowest Speed 700 | 160 160 550 240 160 700 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 88 46 87 95 10 26 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 15 | . . 6 . 9 . . Spaces Dug 48 | . . 43 5 . . . Terrain Destroyed 147 | . 4 104 14 . 23 2 Melee . | . . . . . . . Projectile 10 | . . 1 . . 7 2 AOE 137 | . 4 103 14 . 16 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Total 7661 | 43 943 2396 600 2096 1265 318 Wait 1686 | . 226 1104 . 39 306 11 Move 5538 | 32 659 1177 569 2029 801 271 Hop . | . . . . . . . Pick Up 67 | 5 14 15 3 7 21 2 Fast Attach 6 | 1 . 1 3 1 . . Attach 48 | 5 1 9 . . 26 7 Detach 3 | . . . . . 2 1 Swap 31 | . 4 6 3 6 8 4 Drop 33 | . 2 4 6 14 5 2 Fire 231 | . 37 80 12 . 89 13 Melee 13 | . . . . . 6 7 Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . 4 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 3) 848 | -10/Materials | Discovered new exit (range 7) 850 | -10/Materials | Derelicts attacked the area 988 | -10/Materials | Discovered new exit (range 14) 1451 | -10/Materials | Discovered new exit (range 6) 1463 | -10/Materials | Entered Subcaves 2017 | -10/Subcaves | Learned location of Storage (-9) 2036 | -10/Subcaves | Discovered new exit (range 9) 2509 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3330 | -10/Subcaves | Core integrity fell below 50% 3368 | -10/Subcaves | Lost 3 parts (1p2n) 3670 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3786 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4077 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4285 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4285 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 4544 | -10/Subcaves | Build established: Scavenger-Mutant 5038 | -10/Subcaves | Ambushed by Subdweller buried in earth 5086 | -10/Subcaves | Ambushed by Subdweller buried in earth 5090 | -10/Subcaves | Discovered new exit (range 12) 5104 | -10/Subcaves | Entered Recycling 5507 | -9/Recycling | Build established: Mutant 5861 | -9/Recycling | Discovered new exit (range 16) 6010 | -9/Recycling | Scanned before Scraplab entrance 6034 | -9/Recycling | Entered Scraplab 6047 | -9/Recycling | Discovered new exit (range 3) 6050 | -9/Recycling | Entered Scraptown 6599 | -9/Scraptown | Visited TADAMA 6666 | -9/Scraptown | Visited Symbiants 6724 | -9/Scraptown | Visited Spacefarers 7116 | -9/Scraptown | Visited IN-MT5's Study 7174 | -9/Scraptown | Visited SPCMW 7268 | -9/Scraptown | Visited Bundlers 7439 | -9/Scraptown | Visited Cyclists 7585 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7590 | -9/Scraptown | Learned 12 Research zone layouts 7591 | -9/Scraptown | Learned Factory garrison access intel 7614 | -9/Scraptown | Discovered new exit (range 7) 7796 | -9/Scraptown | Visited UFD Registry 7796 | -9/Scraptown | Registered with UFD as "Pulsesourcer" 7830 | -9/Scraptown | Entered Cyclist Reading Room 7964 | -9/Scraptown | Visited Chapter 10 8012 | -9/Scraptown | Visited Botcube Research 8230 | -9/Scraptown | Delivered Scrap Shield to a Scientist 8477 | -9/Scraptown | Found Lrg. Botcube 8519 | -9/Scraptown | Visited Sword Containment 8570 | -9/Scraptown | Visited Infowarlord's Domain 8583 | -9/Scraptown | Found Exp. Signal Interpreter 8722 | -9/Scraptown | Visited Abandonware Association 8831 | -9/Scraptown | Visited Scrapoid Research Area 8863 | -9/Scraptown | Visited Curators Association 8929 | -9/Scraptown | Visited A0-MCA Data Center 8938 | -9/Scraptown | Given an A- rating by A0-MCA 8941 | -9/Scraptown | Found A0-MCA's Component Scanner 9275 | -9/Scraptown | Found Scrap Suit 9346 | -9/Scraptown | Discovered new exit (range 5) 9357 | -9/Scraptown | Entered Factory 9357 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 9358 | -6/Factory | Loaded intel: 4 garrison access locations 9722 | -6/Factory | Lost 7 parts (1p2n3u1w) 10715 | -6/Factory | Discovered new exit (range 15) 10720 | -6/Factory | Build established: Scavenger-Mutant 11013 | -6/Factory | Lost 4 parts (1p2n1w) 11024 | -6/Factory | Build established: Mutant 11185 | -6/Factory | Lost 3 parts (1p1u1w) 11300 | -6/Factory | Identified exit to Lower Caves 11310 | -6/Factory | Entered Lower Caves 11312 | -6/Lower Caves | UFD Scientist delivered a prototype 11313 | -6/Lower Caves | Found Prototype Protection 11314 | -6/Lower Caves | Identified Enh. Scrap Shield 11495 | -6/Lower Caves | Core integrity fell below 50% 11527 | -6/Lower Caves | Lost 8 parts (2p3n2u1w) 12611 | -6/Lower Caves | Lrg. Botcube activated 12640 | -6/Lower Caves | Core integrity fell below 20% 12646 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Component data lost. Acquired 1 matter. Critical hit (Burn: +37). Enh. Scrap Shield destroyed. Acquired 5 matter. Hvy. Laser destroyed. Dropped Lrg. Botcube. Lrg. Botcube begins transforming into Large Mutated Botcube. Large Mutated Botcube reverted to Lrg. Botcube. Critical hit (Burn: +37). System corrupted: Energy discharge (-80). Critical hit (Burn: +37). Hvy. Laser destroyed. Imp. Ion Engine destroyed. Critical hit (Burn: +37). Acquired 4 matter. Lrg. Storage Unit destroyed. A0-MCA's Component Scanner destroyed. System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ??????????????????????????? ##???????????????????? | | #??????????????????####?### ## ##???????????????? | | #?????????????????## ### &gg #???????????????? | | #????????????????## b g%% ##???????????????? | | #???????????????## %% @ ## #????????????????? | | #??????????????##% ######?? ??????????????? | | #?????????###### % ##???????? ????????????? | | #????###??# % % ##???????????## ??????????? | | %#??## ##?# % % ##???????????????? #?????????? | | ##?## %###% ### ##???????????????????#?????????? | | #?## % ??# #??????????????????????????????? | | ### %% ????# #??????????????????????????????? | | #% % #?????# #????##????????????????????????? | | % % #?????# #??## ##???????????????????????? | | % % #?????# #??# #???????????????????????? | | % %####### #### #???????????????????????? | | % %# % #????????????????????????? | | % # ##????????????????????????? | | %########### #?????????????????????????? | | % % #???????## % ##?????????????????????????? | | % #??????## % ##?????????????????????????? | | #?????##% ###???????????????????????? | | ## % ##????# %% #???????????????????????? | | ?## ####?# % ## ##???????????????????????? | | ??# ### % #####????????????????????????? | | ??## #???????????????????????????? | | ???###% ### #??????????????????????????? | | ?????## ### #?????????????????????????? | | ??????## ### #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 4 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexMolecularMegatreads Manual? 0 Play Time 01:22:59 Cumulative 72.3 hours Start 2025.03.28 @ 21:20:40 End 2025.03.28 @ 23:00:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 93 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 87c931df-68ab-4788-894a-c2a5d9c62d9b