Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 11:43:33 Player: amhuman Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (170) 850 Value Destroyed (9708) 9708 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (7887) 7887 TOTAL SCORE: 24645 Bonus ------- High Alert Combat Kills 2881 Follower Combat Kills 1818 Entered Garrisons 800 Used RIF Installer 2500 Friendly Fire -112 Cogmind --------- Core Integrity 0/1150 Matter 118/300 Energy 51/100 System Corruption 12% Temperature Cool (12) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Improved Cryofiber Web Advanced Heat Sink Relay Coupler [NC] (33) Relay Coupler [Swarmer] (33) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Improved Medium Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Weapon Cycler Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] > --- WEAPON ----------- Phase Gun Heavy Wave Gun Mass Driver Mass Driver > --- INVENTORY -------- Medium Treads Medium Treads Large Storage Unit Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Hunter] Heavy Wave Gun Heavy Phase Cannon Railgun Railgun Mass Driver Heavy Gauss Cannon Advanced Datajack Improved Remote Datajack Advanced Remote Datajack [Rating: 116] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Relay Coupler [Sentry] Protection Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Mass Driver Launcher EMP Blaster Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Gar Fac Gar Fac Arm Slots Evolved 12 | . . 2 . . . . 6 . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . 1 . . 1 . . . . . Utility 6 | . . . . . . . 4 . . 1 . . . 1 . Weapon 2 | . . . . . . . 1 . . . . . . 1 . Parts Attached 305 | 6 . 13 13 18 4 2 12 26 40 10 20 27 43 51 20 Power 22 | 1 . 3 1 . . . 1 1 3 . 1 1 4 4 2 Engine 8 | 1 . 2 1 . . . 1 . 2 . . 1 . . . Core 9 | . . 1 . . . . . 1 1 . 1 . 3 2 . Reactor 5 | . . . . . . . . . . . . . 1 2 2 Propulsion 80 | 2 . 6 3 4 2 . . 8 14 3 6 5 12 10 5 Treads 19 | 2 . . 1 . 1 . . 2 . . . 1 2 7 3 Leg 49 | . . 6 2 2 . . . 6 10 2 5 1 10 3 2 Wheel 7 | . . . . . 1 . . . 4 1 1 . . . . Hover 5 | . . . . 2 . . . . . . . 3 . . . Flight . | . . . . . . . . . . . . . . . . Utility 100 | 1 . 2 2 3 1 2 6 8 14 5 7 9 17 18 5 Device 52 | . . 1 . 1 1 2 5 2 9 3 3 3 7 11 4 Storage 4 | 1 . . 2 . . . . . . . . . . 1 . Processor 6 | . . 1 . . . . . . . 2 . 3 . . . Hackware 19 | . . . . . . . . 6 4 . 3 1 4 1 . Protection 19 | . . . . 2 . . 1 . 1 . 1 2 6 5 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 103 | 2 . 2 7 11 1 . 5 9 9 2 6 12 10 19 8 Energy Gun 27 | 1 . . 3 1 . . 4 4 3 1 . 2 2 5 1 Energy Cannon 22 | . . . 2 3 . . . . 3 1 1 4 2 5 1 Ballistic Gun 18 | 1 . 1 . 3 . . . . 1 . 3 6 1 . 2 Ballistic Cannon 20 | . . 1 1 2 . . 1 . 1 . 1 . 3 8 2 Launcher 4 | . . . 1 2 . . . 1 . . . . . . . Special Weapon 9 | . . . . . . . . 2 1 . 1 . 2 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 4 . . . 2 . . . . 1 . 2 . Corrupted Parts 4 | . . . . 2 . . . 2 . . . . . . . System Corruption 20 | . . . . 13 . . . 7 . . . . . . . Parts Lost 140 | . . . 3 11 . . . 10 30 3 20 8 10 16 29 Power 11 | . . . . . . . . 1 3 . 1 . 1 2 3 Propulsion 51 | . . . 2 5 . . . 4 12 2 7 2 3 5 9 Utility 38 | . . . . 2 . . . 2 9 . 5 3 3 6 8 Weapon 40 | . . . 1 4 . . . 3 6 1 7 3 3 3 9 Highest Loss Streak 27 | . . . 2 6 . . . 6 13 3 12 4 4 4 27 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 85 96 92 95 75 55 67 77 87 80 66 68 85 88 80 Engine 4 | . 14 7 11 11 11 11 6 4 2 5 . 4 1 . . Core 1 | . . 3 . . . . . 1 3 . 2 . 2 . 4 Treads 3 | . 28 3 3 . . . . . . . . 1 1 10 16 Leg 15 | . . 37 34 35 . . . 7 24 5 19 3 16 14 1 Hover 3 | . . . . 3 22 22 13 4 . . . 5 5 . . Device 13 | . . 3 11 2 11 11 21 24 16 16 7 2 13 11 18 Storage 5 | . 14 11 11 11 11 11 6 6 6 5 3 . . 3 4 Processor 2 | . . 6 . . . . . . . 4 5 15 5 1 . Hackware 7 | . . . . . . . . 4 11 5 12 13 13 14 13 Protection 2 | . . . . 8 . . 2 2 . . . 2 2 7 . Energy Gun 7 | . 14 8 5 6 . . 16 14 4 10 3 3 2 2 8 Energy Cannon 3 | . . . 6 2 . . . . 3 5 3 3 7 8 . Ballistic Gun 2 | . 14 8 3 6 13 . . . 1 . . 6 1 . 2 Ballistic Cannon 2 | . . 4 5 . . . . . 3 . . . 3 5 6 Special Weapon 1 | . . . . . . . . 3 4 . 1 . . . . Peak Build Rating 116 | 6 6 16 18 23 22 19 53 57 60 69 79 88 102 116 116 Average Rating 54 | 4 6 11 16 17 19 17 43 49 50 54 49 62 85 99 95 On Entrance 38 | . 6 6 16 18 22 17 17 53 57 38 69 20 80 84 116 Naked Turns 17 | . . . . . . . . . . . . . . . 17 Heaviest Build 93 | 13 13 21 36 41 35 29 58 58 63 56 59 46 67 93 68 Greatest Support 193 | 40 40 46 46 40 18 18 18 60 75 68 105 60 120 193 193 Greatest Overweight (x) 20 | 1 . . 1 1 1 1 3 12 20 1 1 2 3 1 1 Average Overweight (x) . | . . . . . 1 1 2 2 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 5 15 15 Average Capacity 12 | 6 8 8 9 15 15 15 15 15 15 15 11 5 5 12 14 Most Carried 15 | 4 8 8 11 15 15 15 15 15 15 15 15 5 5 15 15 Average Carried 11 | 2 4 7 8 11 14 14 14 14 14 14 11 4 4 11 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 5 5 15 5 Final Carried 15 | 4 8 8 11 14 15 15 15 15 15 15 5 4 5 15 5 Class Distribution -------------------- 18% | Scavenger-Gunner 16% | Bothacker-Gunner 15% | Bothacker-Mutant 13% | Scavenger-Mutant 10% | Mutant 6% | Bothacker-Tank 5% | Gunner 4% | Scavenger-Tank 3% | Bothacker-Skirmisher 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Bothacker-Mutant | -9/Recycling Bothacker-Mutant | -9/Scraptown Bothacker-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Bothacker-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Bothacker-Mutant | -5/Garrison Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Bothacker-Tank | -4/Factory Bothacker-Gunner | -4/Armory Resources | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Gar Fac Gar Fac Arm Matter Collected 6010 | 231 120 86 482 397 64 35 . 533 776 85 238 489 806 1240 428 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8080 | . 120 127 631 861 . . . 842 620 207 296 926 934 2016 500 Parts 339 | . 8 8 32 59 . . . 16 23 7 8 36 36 89 17 Haulers Intercepted 4 | . . 1 2 . . . . . . . . . . 1 . Recyclers Shooed 8 | . . 1 1 . . . . . 2 . . 2 . 2 . Parts Field Recycled 6 | . . . . . . . . . . . . 6 . . . Retrieved Matter 189 | . . . . . . . . . . . . 189 . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Gar Fac Gar Fac Arm Combat Hostiles Destroyed 151 | . 5 2 11 24 . . . 15 9 3 6 13 17 34 12 Guns 53 | . 5 . 4 6 . . . 9 1 1 4 10 2 4 7 Cannons 70 | . . 2 6 4 . . . . 8 2 1 3 15 24 5 AOE 18 | . . . 1 14 . . . 1 . . . . . 2 . Classes Destroyed 15 | . 2 2 5 1 . . . 2 1 1 . . . . 1 Worker 4 | . . . . . . . . . 1 . . 1 . 2 . Builder 4 | . . . 1 . . . . . 2 . . . . 1 . Hauler 4 | . . 1 2 . . . . . . . . . . 1 . Recycler 3 | . . . 1 . . . . . 1 . . 1 . . . Mechanic 2 | . . . . . . . . . . 1 . . . 1 . Operator 1 | . . . . . . . . . . . . . . . 1 Watcher 1 | . . 1 . . . . . . . . . . . . . Swarmer 32 | . 3 . . 7 . . . 3 2 . 2 3 3 5 4 Grunt 64 | . 2 2 3 12 . . . 7 6 2 4 7 8 9 2 Brawler 3 | . . . 1 . . . . . . . . . . 1 1 Duelist 7 | . . . 1 . . . . 1 . . . . . 2 3 Sentry 19 | . . . 6 2 . . . 1 . . . 1 2 6 1 Specialist 2 | . . . . . . . . 1 . . . . 1 . . Hunter 12 | . . . . . . . . 2 1 1 . . 2 6 . Programmer 12 | . . . . 3 . . . . . . . 2 1 5 1 Best Kill Streak 7 | . 3 2 4 4 . . . 4 3 3 3 7 4 6 6 Combat Bots Only 6 | . 3 2 4 4 . . . 4 3 2 3 5 4 5 6 Max Kills in Single Turn 3 | . 1 1 2 3 . . . 2 1 1 1 3 1 2 1 Gunslinging 1 | . . . . . . . . 1 . . . 1 . . . Exploded 3 | . . . 1 3 . . . 1 . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Gar Fac Gar Fac Arm Hostile Shots Fired 1698 | . 26 3 71 115 . . . 118 209 24 209 95 213 265 350 Missed 482 | . 2 2 18 34 . . . 39 57 7 65 25 51 62 120 Damage Taken 21853 | . 280 14 944 1198 . . . 1383 2634 376 2420 1459 2733 4799 3613 Core 3181 | . 54 . 207 142 . . . 237 409 110 463 224 179 546 610 Absorbed by Shields 69 | . . . . . . . . . . . 17 . 52 . . Reduced by Siege Mode 323 | . . . . . . . . . . . . . . 270 53 Redirected to Shielding 172 | . . . . . . . . . . . . 111 . . 61 Ignored by Resistances 155 | . . . . . . . . . . . . . 140 15 . Core Remaining (%) 43 | 100 78 . . . . 12 . . 24 . . . 2 . . Volleys Fired 594 | . 20 9 41 67 . . . 77 75 17 40 36 79 82 51 Largest 4 | . 2 2 2 2 . . . 3 3 3 3 3 3 4 4 Hottest 351 | . 70 89 124 124 . . . 255 212 235 250 178 253 351 290 Shots Fired 1217 | . 40 18 71 110 . . . 133 130 37 56 94 143 227 158 Gun 560 | . 40 9 28 53 . . . 98 38 19 23 72 37 40 103 Cannon 575 | . . 9 40 38 . . . . 81 18 30 22 100 187 50 Launcher 26 | . . . 3 19 . . . 4 . . . . . . . Special 56 | . . . . . . . . 31 11 . 3 . 6 . 5 Kinetic 428 | . 20 12 29 29 . . . . 59 . 16 50 57 78 78 Thermal 667 | . 20 6 39 62 . . . 98 42 34 37 44 73 137 75 Explosive 3 | . . . 3 . . . . . . . . . . . . Electromagnetic 63 | . . . . 19 . . . 4 18 3 . . 7 12 . Robot Hit Streak 34 | . 6 7 9 10 . . . 12 14 9 11 9 14 34 34 Robot Miss Streak 10 | . 2 4 3 4 . . . 2 8 3 3 10 4 6 7 Penetration Max 3 | . . . . . . . . . . . 1 3 . 1 1 Secondary Targets 4 | . 1 . . . . . . 2 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . 1 . . . Shots Hit Robots 725 | . 27 12 41 56 . . . 97 76 20 29 51 66 150 100 Core Hits 309 | . 9 6 25 32 . . . 31 24 7 12 34 27 67 35 Critical Kills 10 | . . . . . . . . . . . . 6 . 4 . Critical Parts Destroyed 17 | . . . . 1 . . . . . . 2 11 2 . 1 Critical Strikes 65 | . 3 3 . 2 . . . 14 4 1 2 19 3 13 1 Burn 22 | . 3 1 . 1 . . . 14 . . . 2 . 1 . Meltdown 4 | . . . . . . . . . . . . . . 4 . Destroy 23 | . . . . 1 . . . . . . 2 17 2 . 1 Blast 15 | . . 2 . . . . . . 4 . . . 1 8 . Corrupt 1 | . . . . . . . . . . 1 . . . . . Melee Attacks 6 | . . . . . 2 . . 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 6 | . . . . . 2 . . 4 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20504 | . 295 219 1044 1551 . . . 1729 2095 546 830 1086 2041 5868 3200 Guns 7644 | . 295 86 386 535 . . . 1392 520 242 352 640 262 922 2012 Cannons 11000 | . . 133 496 290 . . . . 1522 304 478 446 1779 4364 1188 Explosions 1860 | . . . 162 726 . . . 337 53 . . . . 582 . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 6776 | . 92 168 445 355 . . . . 1124 . 236 320 611 1743 1682 Thermal 11778 | . 203 51 437 470 . . . 1392 698 484 594 766 1317 3848 1518 Explosive 162 | . . . 162 . . . . . . . . . . . . Electromagnetic 1788 | . . . . 726 . . . 337 273 62 . . 113 277 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . 1 20 20 20 . 8 21 . . 4 4 14 14 Average Corruption 9 | . . . 1 14 20 20 . 5 10 . . 3 4 11 12 Corruption Purged 17 | . . . . . . . . . 12 . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 262 | . . . 4 61 12 13 . 11 53 . . 10 31 41 26 Message Errors 71 | . . . 1 14 4 6 . 2 15 . . 3 6 14 6 Matter Fused 46 | . . . 1 11 . 2 . 5 6 . . 3 5 9 4 Heat Flow Errors 23 | . . . . 5 1 2 . . 5 . . 1 4 3 2 Energy Discharges 28 | . . . . 9 1 . . 1 2 . . 1 6 5 3 Parts Rejected 4 | . . . . . . . . . 3 . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 25 | . . . . 4 5 1 . 1 6 . . . 4 1 3 Data Loss (major) 16 | . . . 1 5 1 1 . 1 4 . . 2 1 . . Misfires 10 | . . . . 5 . . . 1 2 . . . 1 1 . Alerts 7 | . . . . 1 . 1 . . 2 . . . 1 2 . Misdirections 4 | . . . . 2 . . . . . . . . . 2 . Weapon Failures 27 | . . . 1 5 . . . . 8 . . . 2 4 7 Overload Shots 1 | . . . . . . . . . . . . 1 . . . Overflow Damage 284 | . . . 6 17 . . . . 60 . 4 . 67 111 19 Projectiles 284 | . . . 6 17 . . . . 60 . 4 . 67 111 19 Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 42 | . . 1 2 . . . . . 10 . 2 . 5 14 8 Impact . | . . . . . . . . . . . . . . . . Kinetic 40 | . . 1 1 . . . . . 9 . 2 . 5 14 8 Secondary 2 | . . . 1 . . . . . 1 . . . . . . Self-Inflicted Damage 425 | . . . 42 103 . . . . 28 . . . . 252 . Shots 11 | . . . 2 4 . . . . 1 . . . . 4 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 646 | . 188 295 286 389 218 281 144 230 230 432 643 285 419 646 314 Average Temperature 121 | . 64 70 79 102 117 125 87 73 56 163 228 83 114 202 133 Received Heat Transfer 4587 | . 90 9 243 174 . . . 297 315 36 702 396 730 703 892 Effects 35 | . . . . 2 . . . . . 3 6 . 1 23 . Shutdowns 7 | . . . . . . . . . . . 1 . 1 5 . Energy Bleed 5 | . . . . . . . . . . 1 1 . . 3 . Interference 10 | . . . . 2 . . . . . 2 . . . 6 . Matter Decay 5 | . . . . . . . . . . . 2 . . 3 . Short Circuit 6 | . . . . . . . . . . . 2 . . 4 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . 1 . Siege Activations 10 | . . . . . . . . . . . . . . 8 2 Total Turns 201 | . . . . . . . . . . . . . . 170 31 Longest Duration 37 | . . . . . . . . . . . . . . 37 17 Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 2 . . . . 3 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . 5 . . 1 . . 4 . Combat Hostiles 10 | . . . . . . . . 5 . . 1 . . 4 . Parts Melted 52 | . 4 . 2 1 . . . 18 2 2 5 4 3 10 1 Heat Transferred 18555 | . 814 222 851 925 . . . 4333 1172 846 987 1288 1616 3484 2017 Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 3 . . . . 1 . . . . 4 . Alert | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Gar Fac Gar Fac Arm Peak Influence 1427 | . 120 224 535 1159 523 . 5 1045 1226 836 780 568 1238 1427 993 Initial 658 | . . 50 94 227 521 . . . 548 600 585 403 382 649 658 Average 581 | . 41 131 293 834 521 . 2 336 727 734 631 420 843 881 804 Maximum Alert Level 4 | . . 1 2 4 2 . . 3 4 3 3 2 4 4 3 Low Security (%) 15 | 100 100 61 29 . . . 100 25 . . . . . . . Level 1 16 | . . 38 50 9 . . . 49 2 . . 40 4 . . Level 2 27 | . . . 20 22 100 . . 12 48 8 81 59 23 26 19 Level 3 33 | . . . . 61 . . . 12 41 91 18 . 54 50 80 Level 4 6 | . . . . 6 . . . . 7 . . . 17 23 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 1 . . . . . . 11 2 . 7 . 10 3 Investigation 7 | . 1 . . . . . . . 2 1 . 2 . . 1 Extermination 4 | . . . . . . . . . 1 . . 1 . 2 . Reinforcement 12 | . . 1 . . . . . . 7 . . . . 3 1 Assault 4 | . . . . . . . . . 1 . . . . 2 1 Garrison 8 | . . . . . . . . . . 1 . 4 . 3 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 4 . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Alert ID Control Effect 8 | . . . . . . . . 2 1 . . . 5 . . Stealth | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Gar Fac Gar Fac Arm Distress Signals 7 | . . 1 . . . . . . 2 . . 2 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 302 | . 5 7 14 24 . . 1 32 47 11 33 19 36 49 24 Peak Tracking Total 15 | . 3 3 5 4 . . 1 5 6 3 15 6 9 6 7 Tactical Retreats 18 | . . 3 . . . . . 3 1 . 5 . 3 3 . Traps | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Gar Fac Gar Fac Arm Traps Triggered 20 | . 2 . 2 1 . . . 3 1 . 1 3 4 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Gar Fac Gar Fac Arm Machines Disabled 38 | . . . 3 8 . . . 5 3 4 . . 2 10 3 Max in Single Turn 5 | . . . 1 2 . . . 1 1 1 . . 1 5 2 Garrison Access 1 | . . . . . . . . . . . . . . 1 . Garrison Relay 9 | . . . . 3 . . . 4 . . 1 . 1 . . Phase Generator 2 | . . . . 1 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Gar Fac Gar Fac Arm Machines Accessed 42 | . . 2 2 2 2 . 4 2 5 3 . 6 1 9 4 Terminals 29 | . . 2 1 2 2 . 2 2 4 2 . 4 1 4 3 Fabricators 6 | . . . . . . . . . 1 . . 1 . 3 1 Repair Stations 2 | . . . . . . . 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . 1 . . 1 . 1 . 1 . Total Hacks 91 | . . 5 4 3 4 . 8 4 11 7 . 13 1 21 10 Successful 37 | . . 2 2 2 1 . 6 1 4 1 . 4 1 10 3 Failed 54 | . . 3 2 1 3 . 2 3 7 6 . 9 . 11 7 Catastrophic 14 | . . 2 1 . . . 1 . 1 . . 2 . 4 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 50 | . . 4 3 . 4 . 1 . 8 2 . 6 . 15 7 Terminals 71 | . . 5 3 3 4 . 6 4 9 6 . 9 1 14 7 Fabricators 13 | . . . . . . . . . 2 . . 3 . 5 3 Repair Stations 2 | . . . . . . . 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . 1 . . 1 . 1 . 1 . Terminal Hacks 12 | . . 1 . 2 . . 3 1 . . . 1 1 2 1 Robot Analysis 1 | . . . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . 1 . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . 1 1 Network Status 3 | . . . . . . . . . . . . 1 . 1 1 Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . . 1 . . 1 . 1 . 1 . Unlock Access 4 | . . . 1 . . . 1 . . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks 16 | . . 1 1 . 1 . 1 . 4 . . 1 . 6 1 Terminals 14 | . . 1 1 . 1 . 1 . 4 . . 1 . 4 1 Botnet 14 | . . 1 1 . 1 . 1 . 4 . . 1 . 4 1 Fabricators 2 | . . . . . . . . . . . . . . 2 . Fabnet 2 | . . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 35 | . . 2 1 1 2 . 2 2 5 3 . 5 1 7 4 Full Trace Events 4 | . . . . . . . . . . 1 . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Gar Fac Gar Fac Arm Used RIF Installer 5 | . . . . 2 . . . 1 . . 1 . 1 . . Hotswap 1 | . . . . . . . . . . . 1 . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . 1 . . Alert ID Control 1 | . . . . 1 . . . . . . . . . . . Robots Hacked 30 | . . . . . . . . 13 8 . 2 . 5 . 2 Non-combat 4 | . . . . . . . . . 4 . . . . . . Combat 26 | . . . . . . . . 13 4 . 2 . 5 . 2 Robot Hacks Applied 32 | . . . . . . . . 13 8 . 2 . 6 . 3 parse_system 1 | . . . . . . . . . . . . . . . 1 start_evac 1 | . . . . . . . . . 1 . . . . . . amplify_resonance 3 | . . . . . . . . . . . 1 . 1 . 1 reboot_system 2 | . . . . . . . . 2 . . . . . . . overwrite_iff 8 | . . . . . . . . 1 2 . . . 4 . 1 formatsys_low 3 | . . . . . . . . . 3 . . . . . . formatsys_high 14 | . . . . . . . . 10 2 . 1 . 1 . . Relay Couplers Released 41 | . . . . 13 . . . 15 . . 3 . 6 4 . Machine Destruction 34 | . . . . 13 . . . 15 . . 3 . 3 . . Programmers 7 | . . . . . . . . . . . . . 3 4 . Attached 19 | . . . . . . . . 6 4 . 3 1 4 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 5 . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Gar Fac Gar Fac Arm Total Allies 31 | . . . . . . . . 16 7 . 1 . 6 . 1 Largest Group 8 | . . . . . . . . 8 8 2 1 . 2 . . Highest-Rated Group 411 | . . . . . . . . 402 411 157 12 . 264 . . Highest-Rated Ally 148 | . . . . . . . . 148 148 148 12 . 148 . . Total Orders 25 | . . . . . . . . 14 3 . . . 8 . . STAY 16 | . . . . . . . . 10 3 . . . 3 . . ROAM 1 | . . . . . . . . . . . . . 1 . . FOLLOW 8 | . . . . . . . . 4 . . . . 4 . . Ally Attacks 293 | . . . . . . . . 77 167 1 4 . 44 . . Total Damage 8441 | . . . . . . . . 1563 5217 375 29 . 1257 . . Kills 62 | . . . . . . . . 6 42 1 . . 13 . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Gar Fac Gar Fac Arm Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Gar Fac Gar Fac Arm Turns Passed 12558 | 83 237 368 456 1279 265 338 656 2403 1378 339 522 702 1468 1620 444 Spaces Moved 7291 | 49 109 244 240 801 210 285 338 755 873 238 440 558 1098 869 184 Core 286 | 8 . . . . . . . 1 1 . 216 26 . . 34 Treads 839 | 41 109 24 . . . . . 23 . . . 50 100 342 150 Legs 3893 | . . 220 240 713 . . . 583 816 . 194 63 537 527 . Wheels 431 | . . . . . . . . . 56 238 30 107 . . . Hover 1842 | . . . . 88 210 285 338 148 . . . 312 461 . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 116 116 116 116 120 90 90 50 50 52 110 50 Average Speed 133 | 146 160 123 129 123 116 116 185 267 120 112 85 96 96 129 137 Slowest Speed 1050 | 160 160 160 190 190 116 116 236 650 1050 115 190 260 330 190 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 30 22 46 93 48 29 8 63 22 7 39 12 67 25 11 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 . . 1 . . . . 1 . Scrap Searched 2 | . . . . . . 2 . . . . . . . . . Spaces Dug 21 | . . . . . 2 . . . . 2 . 1 9 7 . Terrain Destroyed 440 | . . 1 23 174 2 . . . 22 4 . 9 74 101 30 Melee 2 | . . . . . 2 . . . . . . . . . . Projectile 123 | . . 1 . 2 . . . . 19 4 . 8 25 45 19 AOE 314 | . . . 23 172 . . . . 3 . . . 49 56 11 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Gar Fac Gar Fac Arm Total 9067 | 58 136 297 312 970 229 294 370 1018 1062 276 528 641 1375 1204 297 Wait 504 | . 4 2 5 76 4 . 6 84 49 7 16 6 77 140 28 Move 7275 | 48 108 243 240 799 209 284 337 753 872 238 438 558 1096 868 184 Hop . | . . . . . . . . . . . . . . . . Pick Up 130 | 4 4 12 7 9 2 3 6 12 15 3 3 6 7 31 6 Fast Attach 172 | 6 . 7 5 4 3 2 7 10 27 7 7 17 33 27 10 Attach 74 | . . 2 2 6 . . 4 6 8 3 7 6 5 16 9 Detach 6 | . . . . . 2 . . . . . 2 . . 2 . Swap 59 | . . 4 6 8 1 . 1 10 5 . 6 4 5 8 1 Drop 136 | . . 18 6 1 6 5 9 6 9 1 4 8 25 30 8 Fire 594 | . 20 9 41 67 . . . 77 75 17 40 36 79 82 51 Melee 6 | . . . . . 2 . . 4 . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . . 10 . . 4 . 37 . . Rewire 60 | . . . . . . . . 46 2 . 1 . 11 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -9/Scraptown -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Garrison -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: [*Res] / *Arm) -4/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x2 458 | -9/Materials | Discovered new exit (range 16) 689 | -9/Materials | Entered Storage 921 | -9/Storage | Core integrity fell below 50% 1145 | -9/Storage | Identified exit to Garrison 1145 | -9/Storage | Entered Garrison 1197 | -9/Garrison | Triggered checkpoint 1221 | -9/Garrison | System corruption reached 10% 1271 | -9/Garrison | Garrison Relay disabled 1309 | -9/Garrison | Phase Generator disabled 1497 | -9/Garrison | Build established: Scavenger-Mutant 1505 | -9/Garrison | Triggered checkpoint 1564 | -9/Garrison | Garrison Relay disabled 1655 | -9/Garrison | Discovered new exit (range 15) 1691 | -9/Garrison | Installed Relay Interface Framework 1717 | -9/Garrison | Garrison Relay disabled 1847 | -9/Garrison | Triggered checkpoint 1895 | -9/Garrison | Triggered checkpoint 1984 | -9/Garrison | Discovered new exit (range 10) 2167 | -9/Garrison | Discovered new exit (range 15) 2242 | -9/Garrison | Core integrity fell below 20% 2263 | -9/Garrison | Lost 6 parts (4n1u1w) 2360 | -9/Garrison | Expanded RIF knowledge: Alert ID Control 2424 | -9/Garrison | Entered Recycling 2485 | -9/Recycling | Build established: Bothacker-Mutant 2657 | -9/Recycling | Scanned before Scraplab entrance 2678 | -9/Recycling | Entered Scraplab 2688 | -9/Recycling | Discovered new exit (range 2) 2689 | -9/Recycling | Entered Scraptown 2814 | -9/Scraptown | Visited Shadow of the Wyrm 2840 | -9/Scraptown | Turned away by UFD registrar 2857 | -9/Scraptown | Visited CPS Storage 2875 | -9/Scraptown | Visited Junk Repository 2980 | -9/Scraptown | Discovered new exit (range 11) 3027 | -9/Scraptown | Entered Factory 3027 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3030 | -6/Factory | Identified exit to DSF 3050 | -6/Factory | Identified exit to Lower Caves 3174 | -6/Factory | Found Launcher Loader 3224 | -6/Factory | Identified exit to Garrison 3470 | -6/Factory | Build established: Bothacker-Gunner 3683 | -6/Factory | Entered Garrison 3717 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 3787 | -6/Garrison | Discovered new exit (range 63) 3787 | -6/Garrison | Discovered new exit (range 57) 3787 | -6/Garrison | Discovered new exit (range 89) 4163 | -6/Garrison | Triggered checkpoint 4304 | -6/Garrison | Garrison Relay disabled 4388 | -6/Garrison | Build established: Scavenger-Gunner 4463 | -6/Garrison | Triggered checkpoint 4607 | -6/Garrison | Triggered checkpoint 4841 | -6/Garrison | Triggered checkpoint 5029 | -6/Garrison | Triggered checkpoint 5211 | -6/Garrison | Triggered checkpoint 5239 | -6/Garrison | Garrison Relay disabled 5479 | -6/Garrison | Triggered checkpoint 5573 | -6/Garrison | Triggered checkpoint 5635 | -6/Garrison | Lost 6 parts (1p2n3w) 5661 | -6/Garrison | Garrison Relay disabled 5711 | -6/Garrison | Spotted B-90 Cyclops 5749 | -6/Garrison | Rewired B-90 Cyclops 5809 | -6/Garrison | Triggered checkpoint 5855 | -6/Garrison | Triggered checkpoint 5867 | -6/Garrison | Garrison Relay disabled 6040 | -6/Garrison | Build established: Bothacker-Gunner 6086 | -6/Garrison | Entered Factory 6086 | -6/Factory | Accompanied by 8 allies 6252 | -6/Factory | Lost 5 parts (3n2w) 6254 | -6/Factory | Lost 3 allies 6436 | -6/Factory | First assault squad dispatched 6627 | -6/Factory | Build established: Bothacker-Skirmisher 6644 | -6/Factory | System corruption reached 10% 6674 | -6/Factory | Lost 3 parts (3u) 7108 | -6/Factory | Build established: Commander-Skirmisher 7193 | -6/Factory | Core integrity fell below 50% 7221 | -6/Factory | Lost 3 parts (2n1w) 7234 | -6/Factory | Discovered new exit (range 15) 7345 | -6/Factory | Lost 4 allies 7427 | -6/Factory | Lost 13 parts (1p6n3u3w) 7464 | -6/Factory | Entered another Factory area 7464 | -5/Factory | Accompanied by 2 allies 7464 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7532 | -5/Factory | Lost 3 parts (2n1w) 7758 | -5/Factory | Garrison activated, responded to threat 7803 | -5/Factory | Identified exit to Garrison 7803 | -5/Factory | Entered Garrison 7812 | -5/Garrison | Build established: Scavenger-Skirmisher 7817 | -5/Garrison | Triggered checkpoint 7845 | -5/Garrison | Triggered checkpoint 7845 | -5/Garrison | Garrison Relay disabled 7908 | -5/Garrison | Lost 6 parts (2n2u2w) 7990 | -5/Garrison | Expanded RIF knowledge: Hotswap 8129 | -5/Garrison | Triggered checkpoint 8190 | -5/Garrison | Lost 12 parts (1p5n2u4w) 8213 | -5/Garrison | Build established: Bothacker-Mutant 8237 | -5/Garrison | Core integrity fell below 50% 8292 | -5/Garrison | Triggered checkpoint 8317 | -5/Garrison | Discovered new exit (range 15) 8319 | -5/Garrison | Triggered checkpoint 8325 | -5/Garrison | Entered Factory 8328 | -5/Factory | Identified exit to DSF 8630 | -5/Factory | Garrison activated, responded to threat 8716 | -5/Factory | Lost 4 parts (1n3u) 8880 | -5/Factory | Discovered new exit (range 5) 9004 | -5/Factory | Garrison activated, responded to threat 9027 | -5/Factory | Identified exit to Garrison 9027 | -5/Factory | Entered Garrison 9045 | -5/Garrison | Rewired B-86 Titan 9058 | -5/Garrison | Rewired B-90 Cyclops 9131 | -5/Garrison | Learned Factory security intel 9190 | -5/Garrison | Triggered checkpoint 9191 | -5/Garrison | Garrison Relay disabled 9197 | -5/Garrison | Core integrity fell below 20% 9235 | -5/Garrison | Triggered checkpoint 9372 | -5/Garrison | Build established: Gunner 9407 | -5/Garrison | Triggered checkpoint 9436 | -5/Garrison | Triggered checkpoint 9499 | -5/Garrison | Lost 3 parts (1p1n1u) 9611 | -5/Garrison | Triggered checkpoint 9655 | -5/Garrison | Lost 4 parts (1n2u1w) 9886 | -5/Garrison | Build established: Scavenger-Gunner 9981 | -5/Garrison | Discovered new exit (range 12) 10144 | -5/Garrison | Discovered new exit (range 14) 10232 | -5/Garrison | Phase Generator disabled 10420 | -5/Garrison | Expanded RIF knowledge: Robot Detection 10495 | -5/Garrison | Entered Factory 10495 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10804 | -4/Factory | Spotted B-86 Titan 11203 | -4/Factory | Garrison activated, responded to threat 11241 | -4/Factory | Lost 3 parts (1n2u) 11304 | -4/Factory | Lost 4 parts (3n1u) 11313 | -4/Factory | System corruption reached 10% 11610 | -4/Factory | Discovered new exit (range 15) 11719 | -4/Factory | Build established: Bothacker-Tank 11745 | -4/Factory | First assault squad dispatched 12014 | -4/Factory | Discovered new exit (range 8) 12083 | -4/Factory | Build established: Bothacker-Gunner 12115 | -4/Factory | Entered Armory 12350 | -4/Armory | Core integrity fell below 50% 12365 | -4/Armory | First assault squad dispatched 12526 | -4/Armory | Core integrity fell below 20% 12559 | -4/Armory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 12526_ Imp. Remote Datajack destroyed. 12528_ Jacked H-77 Assassin... >>overwrite_iff Rewriting IFF filter. 12528_ H-77 Assassin destroyed. 12531_ Imp. Core Shielding destroyed. 12532_ X-77 Beamer knocked back. 12535_ Hvy. Gauss Cannon destroyed. 12537_ System corrupted: Energy discharge (-5). 12540_ Relay Coupler [Sentry] destroyed. 12540_ Adv. Remote Datajack destroyed. 12541_ Dropped Lrg. Storage Unit. 12542_ Dropped Hvy. Wave Gun. 12544_ Acquired 12 matter. 12551_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 12551_ ALERT: Suspicious activity at Terminal A011. Dispatching Investigation squad. 12556_ 2X>GL2PJ=P/%#XIWO UBEX,56,AXO/BEJQG%U Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???# ????????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #?????????########??????????????????????????? | | ???# #?????????# T ]]#???####???????????????????? | | ####"########### ]]#???# "???????????????????? | | ^^ # ]]#???# "???????????????????? | | %% ^^ # ]]#???# "???????????????????? | | %| # #####???# "???????????????????? | | %=""!#"" # #???????# "???????????????????? | | *%% # # ######### "???????????????????? | | [=!! # x + "???????????????????? | | [%!! # @# "???????????????????? | | !% [!] # """""" ####????????????######## | | /!! # """"""/ ! #####???????????# | | % ![] # """""" !* ##T"#???????????# | | """ # ## "############# =! | | # """ # + = | | # #### ###+################ | | #######??# # #????????# | | ##+#????????# + #????????# | | ????????????########### """ #????????## | | ??????????????????????# """ #????????# | | ??????????????????????# """ #????????# | | ??????????????????????# """ #????????## | | ??????????????????????# """ #?????????## ] | | ??????????????????????# """ #??????????######## | | ??????????????????????# ? +??? | | ??????????????????????# ""?? #??? | | ??????????????????????# "???? #??????##+######### | | ??????????????????????? "????????????????????????? | | ??????????????????????? "????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 EM Shielding 3 Corruption Block 16 Armor Coverage 750 Resistance: TH 15 Resistance: EM 20 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 9 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Relay Coupler Types 4 Relay Coupler Value 98 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyVampiricMallet Manual? 0 Play Time 04:10:06 Cumulative 152.9 hours Start 2025.04.05 @ 16:57:08 End 2025.04.06 @ 11:43:33 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87aa2706-f545-481e-a271-699289455e2c