Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 13:05:07 Player: Komeiji O. Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (211) 1055 Value Destroyed (6974) 6974 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1157) 1157 TOTAL SCORE: 13846 Bonus ------- High Alert Combat Kills 820 Follower Combat Kills 37 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 63/100 System Corruption 5% Temperature Cool (12) Movement Hovering (86) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Hover Unit Gravmag System > --- UTILITY (7) ------ Advanced Heat Sink Visual Processing Unit Seismic Detector Improved Targeting Computer Target Analyzer Core Analyzer Core Analyzer > --- WEAPON (2) ------- Heavy Flak Cannon Great Axe > --- INVENTORY (5) ---- Energy Well (350) Cloaking Device Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Improved Hover Unit Cooled Aerolev Unit Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Energy Well Visual Processing Unit Improved Targeting Computer Target Analyzer Core Analyzer Improved System Shield > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Gravmag System Cloaking Device Great Axe [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon YOLO Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . Utility 5 | . . . 1 . . . 1 1 2 . Weapon . | . . . . . . . . . . . Parts Attached 330 | 7 6 1 42 7 1 . 89 36 126 15 Power 31 | 1 2 1 4 . . . 7 3 12 1 Engine 20 | 1 2 . 4 . . . 4 . 8 1 Core 11 | . . 1 . . . . 3 3 4 . Reactor . | . . . . . . . . . . . Propulsion 88 | 2 . . 14 1 . . 23 8 35 5 Treads 32 | 2 . . 9 1 . . 20 . . . Leg 22 | . . . . . . . . . 19 3 Wheel 8 | . . . 4 . . . 3 1 . . Hover 11 | . . . . . . . . . 9 2 Flight 15 | . . . 1 . . . . 7 7 . Utility 79 | 2 2 . 6 4 . . 14 13 34 4 Device 18 | 1 . . . . . . 1 3 12 1 Storage 16 | 1 2 . 1 . . . 1 3 7 1 Processor 13 | . . . . . . . 2 3 7 1 Hackware 3 | . . . . . . . . 2 . 1 Protection 29 | . . . 5 4 . . 10 2 8 . Artifact . | . . . . . . . . . . . Weapon 132 | 2 2 . 18 2 1 . 45 12 45 5 Energy Gun 49 | 1 1 . 8 1 . . 15 7 15 1 Energy Cannon 6 | . . . . . 1 . 1 1 3 . Ballistic Gun 29 | 1 . . 2 . . . 12 . 13 1 Ballistic Cannon 6 | . 1 . . . . . 1 . 3 1 Launcher 16 | . . . 8 1 . . 7 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 14 | . . . . . . . 9 4 1 . Slashing Weapon 12 | . . . . . . . . . 10 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 1 1 6 . Parts Lost 83 | . . . 8 3 . . 18 7 37 10 Power 10 | . . . 2 . . . 1 . 6 1 Propulsion 32 | . . . 3 1 . . 7 4 13 4 Utility 23 | . . . 2 1 . . 5 3 10 2 Weapon 18 | . . . 1 1 . . 5 . 8 3 Highest Loss Streak 10 | . . . 5 3 . . 6 4 10 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 95 92 88 88 94 68 85 83 Engine 6 | . 14 10 8 11 11 11 5 . 4 4 Core 2 | . . 4 1 . . . 2 6 1 . Treads 21 | . 28 28 26 33 33 33 31 . . . Leg 1 | . . . . . . . . . 9 5 Wheel 1 | . . . 3 . . . 3 . . . Hover 2 | . . . . . . . . . 9 16 Flight 2 | . . . . . . . . 23 5 . Device 4 | . 14 14 8 . . . . 1 4 8 Storage 8 | . 14 14 11 11 11 11 9 1 1 1 Processor 9 | . . . . . . . 8 10 28 31 Hackware 1 | . . . . . . . . 6 3 3 Protection 10 | . . . 12 21 22 22 15 2 3 . Energy Gun 7 | . 14 14 12 4 . . 7 4 4 3 Energy Cannon 1 | . . . . . 7 11 . . . . Ballistic Gun 5 | . 12 . 6 11 3 . 8 . 3 4 Ballistic Cannon 1 | . 2 14 2 . . . . . . . Peak Build Rating 67 | 9 12 15 22 18 33 33 44 54 65 67 Average Rating 28 | 6 10 12 17 16 27 33 25 27 49 55 On Entrance 22 | . 9 12 15 18 15 33 33 25 25 65 Naked Turns . | . . . . . . . . . . . Heaviest Build 113 | 13 52 52 101 101 113 113 105 96 35 23 Greatest Support 83 | 40 40 40 60 60 60 60 83 34 60 40 Greatest Overweight (x) 19 | 3 1 1 8 1 1 1 8 19 1 4 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 10 5 Average Capacity 17 | 7 12 20 24 25 25 25 25 5 5 5 Most Carried 25 | 4 16 20 25 25 25 25 25 25 8 5 Average Carried 16 | 3 9 17 22 24 24 25 24 5 4 3 Final Capacity 25 | 8 20 20 25 25 25 25 25 5 5 5 Final Carried 25 | 4 16 19 25 25 25 25 25 5 5 2 Class Distribution -------------------- 66% | Scavenger-Mutant 23% | Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Matter Collected 5178 | 247 451 30 719 178 . 20 1281 104 1712 436 Remotely . | . . . . . . . . . . . Salvage Created 7723 | . 521 83 1535 134 . 276 2382 74 2141 577 Parts 452 | 3 40 6 93 14 . 12 144 5 107 28 Haulers Intercepted 5 | . . . 1 . . . 2 . 2 . Recyclers Shooed 6 | . 1 . 2 . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 162 | . 14 2 34 11 . 9 51 2 33 6 Melee 6 | . . . . . . . 1 . 5 . Guns 102 | . 12 . 17 7 . . 37 2 21 6 Cannons 12 | . . 1 3 . . 3 . . 5 . AOE 34 | . 2 1 13 4 . 4 10 . . . Classes Destroyed 15 | 1 5 . 7 . . 1 . 1 . . Worker 7 | . . . 2 . . 1 2 . 2 . Builder 9 | . 1 . 5 . . . 1 . 1 1 Tunneler 1 | 1 . . . . . . . . . . Hauler 5 | . . . 1 . . . 2 . 2 . Recycler 7 | . . . 3 . . . 1 . 2 1 Operator 11 | . 2 . 2 . . . 3 1 3 . Watcher 11 | . 1 . 2 . . . 1 . 4 3 Swarmer 43 | . 6 . 3 11 . 3 12 . 8 . Grunt 70 | . 8 2 18 . . 2 26 . 11 3 Brawler 3 | . . . 1 . . . 2 . . . Duelist 7 | . . . 3 . . 1 2 . 1 . Protector 1 | . . . 1 . . . . . . . Sentry 23 | . . . 8 . . . 9 . 3 3 Hunter 7 | . . . . . . 3 . . 4 . Programmer 8 | . . . . . . . . 2 6 . Best Kill Streak 8 | 1 3 2 8 4 . 3 8 1 5 4 Combat Bots Only 7 | . 3 2 4 4 . 3 7 1 4 4 Max Kills in Single Turn 3 | 1 2 1 3 2 . 3 2 1 2 1 Gunslinging 1 | . . . . . . . 1 . . . Exploded 3 | . 1 1 3 2 . 2 2 . . . Melee 1 | . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Hostile Shots Fired 1161 | . 69 18 120 51 . 24 392 10 404 73 Missed 346 | . 22 5 36 19 . 7 109 4 118 26 Damage Taken 12774 | . 468 149 1450 264 . 152 4065 414 4622 1190 Core 1800 | . 82 27 209 30 . 41 518 15 608 270 Absorbed by Shields 88 | . . . . . . . . . 88 . Redirected to Shielding 133 | . . . 28 . . . 105 . . . Ignored by Resistances 100 | . . . . . . . 100 . . . Regen/Repaired (Parts) 395 | . . . 127 . . . 180 . 88 . Core Remaining (%) 57 | 100 . 56 . . . 30 5 97 . . Volleys Fired 508 | 2 41 5 91 16 . 10 136 11 137 59 Largest 2 | 2 2 2 2 2 . 1 2 2 2 2 Hottest 132 | 60 65 80 100 73 . 100 119 126 132 80 Shots Fired 882 | 4 82 10 164 23 . 10 263 19 224 83 Gun 754 | 4 82 5 121 21 . . 246 17 180 78 Cannon 93 | . . 5 25 . . 10 2 2 44 5 Launcher 35 | . . . 18 2 . . 15 . . . Special . | . . . . . . . . . . . Kinetic 403 | 2 41 5 60 16 . . 127 . 89 63 Thermal 210 | . . . . . . 10 74 19 87 20 Explosive 26 | . . . 18 2 . . 6 . . . Electromagnetic 243 | 2 41 5 86 5 . . 56 . 48 . Robot Hit Streak 25 | 1 17 4 13 3 . 5 16 7 25 10 Robot Miss Streak 7 | 1 2 2 5 2 . 3 4 2 7 2 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 10 | . . . 1 1 . . 6 . 1 1 Max Gunslinging Chain 1 | . . . 1 1 . . 1 . 1 1 Shots Hit Robots 632 | 2 51 6 105 11 . 5 192 14 187 59 Core Hits 352 | 1 23 3 71 12 . 7 103 7 100 25 Critical Kills 6 | . . . . . . 2 4 . . . Critical Parts Destroyed 5 | . . . . . . . 2 . 3 . Critical Strikes 24 | . . . 2 1 . 2 9 2 8 . Burn 4 | . . . . . . . 2 2 . . Meltdown 3 | . . . . . . 2 1 . . . Destroy 4 | . . . . . . . 1 . 3 . Corrupt 4 | . . . 2 1 . . . . 1 . Smash 5 | . . . . . . . 5 . . . Sever 4 | . . . . . . . . . 4 . Melee Attacks 94 | . . . . . . . 20 25 45 4 Impact 46 | . . . . . . . 20 25 1 . Slashing 48 | . . . . . . . . . 44 4 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17189 | 32 805 119 3500 376 . 967 4906 392 4668 1424 Guns 9758 | 25 685 45 1347 185 . . 3027 276 2752 1416 Cannons 1783 | . . 51 267 . . 504 117 . 836 8 Explosions 4490 | . 120 23 1886 191 . 463 1287 116 404 . Melee 1117 | . . . . . . . 441 . 676 . Ramming 41 | 7 . . . . . . 34 . . . Kinetic 5052 | 25 222 51 597 126 . . 1548 . 1443 1040 Thermal 5138 | . 120 23 341 . . 967 1436 392 1475 384 Explosive 2686 | . . . 1545 191 . . 546 . 404 . Electromagnetic 3155 | . 463 45 1017 59 . . 901 . 670 . Impact 441 | . . . . . . . 441 . . . Slashing 676 | . . . . . . . . . 676 . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 15 5 5 Average Corruption 5 | . . . . . . . . 14 3 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 106 | . . . . . . . . 31 46 29 Message Errors 20 | . . . . . . . . 7 9 4 Matter Fused 22 | . . . . . . . . 7 10 5 Heat Flow Errors 15 | . . . . . . . . 3 8 4 Energy Discharges 13 | . . . . . . . . 5 4 4 Parts Rejected 2 | . . . . . . . . 1 1 . Parts Fused 3 | . . . . . . . . 2 1 . Data Loss (minor) 11 | . . . . . . . . 5 4 2 Data Loss (major) 9 | . . . . . . . . 1 4 4 Misfires 2 | . . . . . . . . . 2 . Alerts 2 | . . . . . . . . . 1 1 Weapon Failures 7 | . . . . . . . . . 2 5 Overload Shots . | . . . . . . . . . . . Overflow Damage 540 | . 3 . 77 . . 151 209 16 84 . Projectiles 181 | . . . . . . 151 27 . 3 . Explosions 148 | . 3 . 77 . . . 17 16 35 . Melee 211 | . . . . . . . 165 . 46 . Knockbacks 16 | . . 1 7 . . . 3 . 5 . Impact 3 | . . . . . . . 3 . . . Kinetic 13 | . . 1 7 . . . . . 5 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 569 | . 19 . 165 1 . . 42 . 266 76 Shots 13 | . 1 . 5 1 . . 2 . 3 1 Rammed 6 | 3 . . . . . . 3 . . . Targets Rammed 7 | 4 . . . . . . 3 . . . Kicked . | . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . Highest Temperature 420 | . 27 105 187 45 . 128 420 154 324 208 Average Temperature 68 | . 14 49 43 25 . 42 98 64 58 82 Received Heat Transfer 3360 | . 153 63 411 . . . 1818 . 732 183 Effects 4 | . . . . . . . 3 . 1 . Shutdowns 1 | . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . 1 . . . 2 . 1 . Combat Hostiles 4 | . . . 1 . . . 2 . 1 . Parts Fried 7 | . . . 2 . . . . . 5 . Impact Corruptions 11 | . . . . . . . 11 . . . Robots Melted 4 | . . . . . . 2 1 . 1 . Combat Hostiles 4 | . . . . . . 2 1 . 1 . Parts Melted 16 | . . . . . . 7 3 4 2 . Heat Transferred 8008 | . 250 50 500 . . 800 2578 796 2479 555 Parts Sabotaged 4 | . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 12 | . 2 1 6 . . . 3 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Peak Influence 1075 | 5 312 120 684 490 . 237 1075 485 701 459 Initial 485 | . 3 40 . 266 . . 33 485 112 294 Average 335 | 1 162 48 400 349 . 115 442 365 364 295 Maximum Alert Level 3 | . 1 . 2 2 . 1 3 2 3 2 Low Security (%) 33 | 100 64 100 17 2 . 98 33 . 17 9 Level 1 32 | . 35 . 21 71 . 1 18 58 43 75 Level 2 26 | . . . 60 25 . . 21 41 37 14 Level 3 8 | . . . . . . . 26 . 1 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Squads Dispatched 42 | . 3 . 5 . . . 8 5 20 1 Investigation 11 | . 1 . . . . . 3 1 5 1 Extermination 8 | . . . . . . . . 2 6 . Reinforcement 14 | . 2 . 4 . . . 3 1 4 . Assault 5 | . . . 1 . . . 2 1 1 . Garrison 4 | . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Distress Signals 18 | . 1 . 3 . . . 8 1 3 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 273 | . 28 5 53 11 . 7 81 9 63 16 Peak Tracking Total 8 | . 4 5 5 4 . 3 7 5 8 4 Tactical Retreats 28 | . 4 1 2 1 . . 11 1 5 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 7 | . 1 . 1 . . . 2 . 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 29 | . 1 . 6 . . 6 3 2 8 3 Max in Single Turn 4 | . 1 . 1 . . 3 3 2 4 3 Garrison Access 2 | . . . . . . . . 1 1 . Energy Cycler 3 | . . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 48 | . 5 . 5 . 2 . 10 4 14 8 Terminals 33 | . 3 . 4 . . . 8 3 8 7 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 4 | . . . 1 . . . 1 . 2 . Recycling Units 5 | . 2 . . . . . . . 2 1 Scanalyzers 2 | . . . . . . . 1 1 . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 141 | . 12 . 14 . 2 . 38 13 38 24 Successful 70 | . 8 . 6 . 2 . 23 7 17 7 Failed 71 | . 4 . 8 . . . 15 6 21 17 Catastrophic 13 | . . . 1 . . . 1 2 5 4 Database Lockouts . | . . . . . . . . . . . Manual 68 | . 4 . 12 . 1 . 18 9 13 11 Terminals 106 | . 10 . 12 . . . 26 11 25 22 Fabricators 3 | . . . . . . . . . 3 . Repair Stations 14 | . . . 2 . . . 7 . 5 . Recycling Units 7 | . 2 . . . . . . . 3 2 Scanalyzers 7 | . . . . . . . 5 2 . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 24 | . 4 . 1 . 2 . 7 2 2 6 Record 4 | . . . . . 1 . 1 . . 2 Open Door 4 | . . . . . . . . . . 4 Level Access Points 1 | . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . 1 1 1 . Locate Traps 1 | . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . 1 . . Recall Reinforcements 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 11 | . . . 2 . . . 5 . 4 . Scan Component 6 | . . . 1 . . . 3 . 2 . Repair 5 | . . . 1 . . . 2 . 2 . Recycling Unit Hacks 3 | . 1 . . . . . . . 2 . Report Inventory 3 | . 1 . . . . . . . 2 . Scanalyzer 6 | . . . . . . . 4 2 . . Insert Component 3 | . . . . . . . 2 1 . . Analyze 3 | . . . . . . . 2 1 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 23 | . 3 . 3 . . . 7 3 6 1 Terminals 23 | . 3 . 3 . . . 7 3 6 1 Assimilate 5 | . . . . . . . . 1 3 1 Botnet 18 | . 3 . 3 . . . 7 2 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 1 . 1 . Used . | . . . . . . . . . . . Hacking Detections 38 | . 3 . 3 . . . 10 4 12 6 Full Trace Events 9 | . 1 . 1 . . . 1 1 4 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 1 . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . Total Part Build Rating 6 | . . . . . . . . . 6 . Parts Repaired 5 | . . . 1 . . . 2 . 2 . Time 168 | . . . 26 . . . 79 . 63 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 1 . . Part Schematics Acquired 3 | . . . . . . . 2 1 . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Total Allies 8 | . . . . . . . . 1 . 7 Largest Group 7 | . . . . . . . . 1 . 7 Highest-Rated Group 184 | . . . . . . . . 26 . 184 Highest-Rated Ally 31 | . . . . . . . . 26 . 31 Total Orders 5 | . . . . . . . . . . 5 STAY 3 | . . . . . . . . . . 3 FOLLOW 2 | . . . . . . . . . . 2 Ally Attacks 16 | . . . . . . . . . . 16 Total Damage 236 | . . . . . . . . . . 236 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Turns Passed 17650 | 195 1330 974 2214 824 972 881 4915 1389 3015 941 Spaces Moved 9915 | 110 622 379 762 317 404 348 1602 1599 2915 857 Core 14 | 13 . . . . . . . . . 1 Treads 4132 | 97 622 379 579 317 404 348 1386 . . . Legs 221 | . . . . . . . . . 219 2 Wheels 405 | . . . 183 . . . 216 6 . . Hover 2595 | . . . . . . . . . 1741 854 Flight 2548 | . . . . . . . . 1593 955 . Fastest Speed 23 | 50 160 240 135 240 240 240 195 23 26 56 Average Speed 132 | 154 176 240 221 240 240 240 234 29 61 73 Slowest Speed 1560 | 200 240 240 320 240 240 240 320 1560 190 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . 11 10 . Cave-ins Triggered 3 | . . . . . . . . 3 . . Exploration Rate (%) 55 | 6 75 69 53 49 87 75 87 21 40 44 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . . . Spaces Dug 81 | . . . 19 3 . . 10 25 20 4 Terrain Destroyed 585 | . 7 . 147 9 . 135 122 74 69 22 Melee 59 | . . . . . . . 10 25 20 4 Projectile 9 | . . . . . . 4 . 2 3 . AOE 517 | . 7 . 147 9 . 131 112 47 46 18 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Total 13373 | 126 774 434 1120 359 408 365 2452 2445 3810 1080 Wait 2244 | . 83 46 187 11 . 8 539 733 510 127 Move 9864 | 109 621 378 761 316 403 347 1601 1576 2895 857 Hop 18 | . . . . . . . . 9 9 . Pick Up 118 | 4 15 3 22 5 1 . 22 9 35 2 Fast Attach 100 | 7 . . 8 . 1 . 20 11 47 6 Attach 67 | . . . 7 2 . . 11 11 31 5 Detach 30 | . . . . . 1 . 4 7 17 1 Swap 164 | . 6 1 27 5 . . 58 15 48 4 Drop 144 | . 8 1 17 4 2 . 38 36 36 2 Fire 508 | 2 41 5 91 16 . 10 136 11 137 59 Melee 94 | . . . . . . . 20 25 45 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | 4 . . . . . . 3 . . . Escape Stasis 15 | . . . . . . . . 2 . 13 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 686 | -10/Materials | Discovered new exit (range 6) 1102 | -10/Materials | Discovered new exit (range 14) 1401 | -10/Materials | Discovered new exit (range 8) 1526 | -10/Materials | Entered Mines 1537 | -10/Mines | Met a Derelict bent on vengeance 1908 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2138 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2142 | -10/Mines | Found Prototype Device 2182 | -10/Mines | Learned Materials stockpile data 2329 | -10/Mines | Discovered new exit (range 10) 2500 | -10/Mines | Entered Materials 2500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2872 | -9/Materials | Discovered new exit (range 11) 2889 | -9/Materials | Lost 5 parts (1p2n1u1w) 3258 | -9/Materials | Repaired Lgt. Treads 3450 | -9/Materials | Build established: Scavenger-Mutant 3479 | -9/Materials | Discovered new exit (range 16) 4282 | -9/Materials | Identified exit to Mines 4282 | -9/Materials | Identified exit to Storage 4500 | -9/Materials | First assault squad dispatched 4638 | -9/Materials | Core integrity fell below 50% 4714 | -9/Materials | Entered Mines 4834 | -9/Mines | Learned Materials terminal intel 5104 | -9/Mines | Lost 3 parts (1n1u1w) 5222 | -9/Mines | Discovered new exit (range 11) 5526 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5529 | -9/Mines | Discovered new exit (range 5) 5538 | -9/Mines | Entered Exiles 5601 | -9/Exiles | Met 8R-AWN 5637 | -9/Exiles | Met EX-HEX 5704 | -9/Exiles | Met EX-BIN 5738 | -9/Exiles | Aligned with FarCom system 5740 | -9/Exiles | Given EX-Vault access code 5802 | -9/Exiles | Opened EX-Vault 5811 | -9/Exiles | Found YOLO Cannon 5860 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6002 | -9/Exiles | Met EX-DEC 6084 | -9/Exiles | Visited The Gauntlet 6488 | -9/Exiles | Discovered new exit (range 10) 6510 | -9/Exiles | Left Exiles lab with YOLO Cannon 6510 | -9/Exiles | Entered Mines 7372 | -8/Mines | Discovered new exit (range 9) 7391 | -8/Mines | Entered Materials 7391 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7392 | -8/Materials | Loaded intel: 12 terminal locations 8010 | -8/Materials | Identified Exp. Sensor Array 8767 | -8/Materials | Repaired Lgt. Treads? 8913 | -8/Materials | Repaired Broken Shock Rifle 9470 | -8/Materials | Lost 5 parts (2n1u2w) 9763 | -8/Materials | Discovered new exit (range 16) 10109 | -8/Materials | Build established: Mutant 10191 | -8/Materials | First assault squad dispatched 10278 | -8/Materials | Core integrity fell below 50% 10335 | -8/Materials | Lost 6 parts (1p2n2u1w) 10346 | -8/Materials | Destroyed 7 combat bots 10646 | -8/Materials | Build established: Scavenger-Mutant 10902 | -8/Materials | Core integrity fell below 20% 11909 | -8/Materials | Discovered new exit (range 16) 11952 | -8/Materials | Sterilization system engaged 11952 | -8/Materials | Non-combat units ordered to evacuate 12052 | -8/Materials | Combat units ordered to evacuate 12246 | -8/Materials | Discovered new exit (range 16) 12252 | -8/Materials | Ambient heat levels rising (+10) 12306 | -8/Materials | Entered Factory 12306 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12448 | -7/Factory | Discovered new exit (range 7) 12594 | -7/Factory | Build established: Sprinter 12814 | -7/Factory | Discovered new exit (range 5) 12843 | -7/Factory | Crushed by falling debris 12844 | -7/Factory | System corruption reached 10% 12874 | -7/Factory | Lost 4 parts (2n2u) 12883 | -7/Factory | Crushed by falling debris 12888 | -7/Factory | Crushed by falling debris 13695 | -7/Factory | Entered another Factory area 13695 | -6/Factory | Evolved 2 slots: Utility x2 13870 | -6/Factory | Fabricated Cesium-ion Thruster? 14269 | -6/Factory | Discovered new exit (range 7) 14321 | -6/Factory | Repaired Cesium-ion Thruster 14373 | -6/Factory | Garrison activated, responded to threat 14419 | -6/Factory | Lost 3 parts (1p2n) 14621 | -6/Factory | Lost 4 parts (2n2u) 14684 | -6/Factory | Build established: Scavenger-Mutant 15326 | -6/Factory | Garrison activated, responded to threat 15371 | -6/Factory | Lost 6 parts (2n2u2w) 15578 | -6/Factory | Lost 10 parts (2p3n3u2w) 15756 | -6/Factory | Core integrity fell below 50% 16089 | -6/Factory | Repaired Gravmag Array 16145 | -6/Factory | First assault squad dispatched 16545 | -6/Factory | Identified exit to Factory 16710 | -6/Factory | Entered Extension 16765 | -6/Extension | Rescued a captive Derelict 16766 | -6/Extension | Rescued a captive Derelict 16857 | -6/Extension | Rescued a captive Derelict 16900 | -6/Extension | Rescued a captive Derelict 17028 | -6/Extension | Rescued a captive Derelict 17029 | -6/Extension | Rescued a captive Derelict 17031 | -6/Extension | Spotted B-75 Beast 17080 | -6/Extension | Lost 3 allies 17370 | -6/Extension | Core integrity fell below 20% 17411 | -6/Extension | Lost 10 parts (1p4n2u3w) 17603 | -6/Extension | Energy Cycler disabled 17603 | -6/Extension | Rescued a captive Derelict 17603 | -6/Extension | Rescued a captive Derelict 17604 | -6/Extension | Rescued a captive Derelict 17604 | -6/Extension | Rescued a captive Derelict 17651 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Note that some effects only stack once, the second-best part only contributing half its effect, e.g. attaching both Core Analyzer and Core Analyzer does not fully combine the effects of both (all such effects are marked ). 17557_ Acquired 58 matter. 17559_ Acquired Hvy. Flak Cannon. 17563_ W-25 Informer destroyed. 17567_ Acquired 9 matter. 17569_ Acquired Imp. Hover Unit. 17578_ Acquired Flexi-carbon Leg. 17589_ System corrupted: Matter fused (-9). 17603_ ALERT: Power surge detected, dispatching additional patrols. 17603_ Energy Cycler explodes. 17607_ System corrupted: Substantial component data lost. 17616_ U-05 Engineer lays Concrete. 17643_ Acquired 29 matter. 17644_ Acquired 50 matter. 17647_ Acquired 43 matter. 17648_ System corrupted: Matter fused (-5). 17648_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | #??###T##############?????????????????????????? | | #??# #?????????????????????????? | | ##?# #?????????????????????????? | | " ### #?????????????????????????? | | " " " " #?????????????????????????? | | " ### "" "" "" #?????????????????????????? | | ""###?# "" "" "" ####??????????????????????? | | " #???#"" "" "" "" #??????????????????????? | | ###???#"" "" "" "" #??????????????????????? | | #?????#"T "" "" "" ##?????????????????????? | | #?????#"" "" "" "" ##?????????????????????? | | #?????#"" " " " ##?????????????????????? | | #?????# #??????????????????????? | | #?????# ##?????????????????????? | | #?????######""Y""## ##?????????????????????? | | ???????????#"""""## ##?????????????????????? | | ???????????######## ##?????????????????????? | | ??????????????????####### ##?????????????????????? | | ????????????????????????# ##?????????????????????? | | ??????????????????????### #??????????????????????? | | ????????????????????###T# ##???????????g?????????? | | ????????????????????# %##?????????????????????? | | ????????????????????# #%##???????????g?????????? | | ????????????????????### # #??????????????????????? | | ??????????????????????###%#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ???????????????????????? %??????????????????????? | | ???????????????????????? %%??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ####################### ?????????????????????? | | % ?????????????????????? | | %% ?????????????????????? | | = ?????????????????????? | | % !!== ????????????????????? | | |!%*%! ????????????????????? | | #################"##### BB ?????BB?????????????? | | ??????????????#???????# BB ?????BB?????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 850 Matter Stores 431 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Additional Mass Support 12 Armor Coverage 375 Resistance: TH 10 Propulsion Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 27 Target Analysis 5 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructMinesnifferArmor Manual? 0 Play Time 04:16:56 Cumulative 61.0 hours Start 2024.10.02 @ 23:04:32 End 2024.10.07 @ 13:05:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 21 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06fcbb52-af41-4172-b947-89f49c969f30