Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 15:05:55 Player: taku_the_hopeless Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (113) 565 Value Destroyed (2632) 2632 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1761) 1761 TOTAL SCORE: 13518 Bonus ------- Follower Combat Kills 371 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -210 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 44/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Gyrokinetic Inverter > --- UTILITY (10) ----- Spectral Analyzer Layered Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Cooled Field Propulsion Drive Phasing AFG Peak State ------------ > --- POWER ------------ Enhanced Fission Core Backup Power VII > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Coolant Injector Improved Trap Scanner Spectral Analyzer Seismic Detector Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON ----------- Nova Cannon Phasing Sabre > --- INVENTORY -------- Micro Fission Core Electron Diverter Electron Diverter Phasing AFG [Rating: 120] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Backup Power VII Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Arc Thrower Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . 2 . . . . 2 . . . . 1 . . . . . . . . Utility 8 | . . 2 2 . . . . . . . . . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 125 | 6 6 19 17 21 3 2 4 . 5 1 . . . 9 4 9 1 . 4 . 10 4 Power 13 | 1 . 2 3 1 . . . . 1 . . . . 3 . 2 . . . . . . Engine 7 | 1 . 2 3 . . . . . 1 . . . . . . . . . . . . . Core 6 | . . . . 1 . . . . . . . . . 3 . 2 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 32 | 2 2 9 4 5 . . . . . . . . . 2 . 1 . . 1 . 4 2 Treads 13 | . 2 8 3 . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Flight 15 | . . 1 1 5 . . . . . . . . . 2 . 1 . . 1 . 4 . Utility 53 | 1 3 3 7 10 2 1 1 . 2 1 . . . 4 3 5 1 . 3 . 5 1 Device 24 | . . 2 2 5 1 . 1 . 2 1 . . . 1 2 3 1 . 2 . 1 . Storage 4 | 1 2 . . . . . . . . . . . . . 1 . . . . . . . Processor 10 | . 1 . 4 1 1 . . . . . . . . 1 . . . . 1 . 1 . Hackware 8 | . . . . 2 . 1 . . . . . . . 1 . 2 . . . . 2 . Protection 7 | . . 1 1 2 . . . . . . . . . 1 . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 1 5 3 5 1 1 3 . 2 . . . . . 1 1 . . . . 1 1 Energy Gun 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Energy Cannon 10 | . . 2 2 1 . . . . 2 . . . . . 1 1 . . . . 1 . Ballistic Gun 6 | 2 1 1 1 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 . 2 1 . 2 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 3 1 2 . . 2 . 1 . . . . . 1 1 . . 3 . 2 . Parts Lost 36 | . . 3 8 . . . . 1 1 . . . . 2 2 . . . . 1 16 2 Power 7 | . . 1 2 . . . . . . . . . . . 1 . . . . . 3 . Propulsion 9 | . . 1 1 . . . . . . . . . . . . . . . . . 6 1 Utility 15 | . . 1 2 . . . . 1 1 . . . . 2 1 . . . . 1 6 . Weapon 5 | . . . 3 . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 12 | . . 1 2 . . . . 1 1 . . . . 2 2 . . . . 1 12 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 9 19 19 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 5 4 3 Power . | . 1 1 1 . . . . . . . . . . . 1 . 1 1 1 1 1 1 Propulsion 3 | 2 2 7 7 2 2 2 2 2 . 1 1 1 1 . . . 1 1 1 2 1 . Utility 2 | . . 3 5 1 2 2 2 1 1 1 1 1 1 2 2 1 2 2 2 2 1 1 Weapon 2 | . 4 6 5 1 1 1 1 1 1 2 2 2 2 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 2 10 7 5 . . . . . . . . . . . . . . . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 14 | . 2 6 4 2 . . . . . . . . . . . . . . . . . . Utility 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Weapon 6 | . . 4 2 . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 87 91 92 97 99 99 100 99 97 100 100 96 96 96 99 94 94 94 91 88 78 24 Engine 5 | . 14 10 7 . . . . . 4 6 6 6 6 1 . . . . . . . . Core 3 | . . . . 6 7 7 7 7 . . . . . 7 10 9 10 10 10 10 5 . Treads 9 | . 23 21 17 . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . 28 30 30 30 30 38 40 40 40 40 40 41 33 31 31 28 26 20 1 Device 12 | . . 9 17 17 22 23 23 19 12 20 20 20 20 7 7 17 15 15 15 14 10 . Storage 4 | . 14 11 9 . . . . . . . . . . . . . . . . . . . Processor 7 | . 2 11 20 8 7 2 . . . . . . . 2 1 . . . 2 5 5 4 Hackware 10 | . . . . 13 15 19 23 23 19 13 13 13 13 15 17 20 26 26 23 21 22 9 Protection 2 | . . 4 2 2 . . . 2 5 6 6 6 6 7 6 1 . . . . 1 . Energy Cannon 7 | . . 13 16 5 6 7 7 7 6 6 6 3 3 5 5 5 5 5 5 5 3 . Ballistic Gun 4 | . 28 8 1 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 5 7 6 3 . 4 6 5 6 6 4 5 5 5 5 5 5 3 1 Peak Build Rating 120 | 6 8 20 26 48 49 50 59 49 61 60 60 60 60 72 80 95 96 96 109 107 120 45 Average Rating 47 | 4 6 14 23 42 47 49 49 47 58 60 59 55 57 66 74 88 95 96 102 106 107 31 On Entrance 54 | . 6 8 20 23 47 49 50 49 46 57 60 60 55 60 71 70 95 96 96 107 100 18 Avg Prop Armor Cover (%) 5 | . . 10 . . . . . . 2 . . . . 1 2 3 . . . . 10 17 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 10 65 60 61 54 20 23 21 19 27 28 28 20 28 31 31 37 36 35 38 37 38 4 Greatest Support 52 | 20 40 46 46 46 20 20 20 20 31 31 31 31 31 37 37 42 42 42 45 45 52 11 Greatest Overweight (x) 19 | . 1 2 19 1 . 1 1 . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 6 13 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 14 20 20 19 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | 4 9 19 19 5 5 5 4 4 4 4 4 4 4 4 4 4 5 5 4 5 4 3 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 14 20 18 5 5 5 5 4 5 4 4 5 5 5 5 5 5 5 5 5 4 3 Class Distribution -------------------- 46% | Hacker-Sprinter 40% | Mutant 4% | Hacker-Mutant 4% | Scavenger-Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Qua Matter Collected 2764 | 276 121 604 314 95 315 30 30 80 200 . 8 . 106 175 86 35 . 64 . 53 103 69 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4002 | 93 243 1250 1016 154 41 25 . . 325 . 22 . . 33 366 35 . 20 . . 264 115 Parts 212 | 4 13 79 40 3 4 1 . . 12 . 4 . . 7 15 5 . . . . 17 8 Haulers Intercepted 11 | . 2 3 2 1 . . . . 2 . . . . . . . . . . . 1 . Recyclers Shooed 11 | 1 6 3 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 7 3 . . . 7 3 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 69 | . 5 29 16 . 2 . . . 8 . 3 . . 3 . . . . . . . 3 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Guns 11 | . 5 3 3 . . . . . . . . . . . . . . . . . . . Cannons 27 | . . 14 12 . . . . . 1 . . . . . . . . . . . . . AOE 27 | . . 12 . . 2 . . . 7 . 3 . . 3 . . . . . . . . Classes Destroyed 13 | 2 4 3 3 . . . . . . . . . . . 1 . . . . . . . Worker 13 | . . 4 1 . . . . . 3 . . . . . 2 1 . . . . 2 . Builder 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 3 2 1 . . . . 2 . . . . . . . . . . . 1 . Recycler 8 | 1 . 2 1 1 . . . . . . . . . . 2 . . . . . 1 . Operator 5 | . 1 1 . . . . . . . . . . . 1 . 1 . . . . 1 . Watcher 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . Swarmer 33 | . 3 12 . . 1 . . . 8 . 3 . . 3 . . . . . . . 3 Grunt 24 | . 2 13 8 . 1 . . . . . . . . . . . . . . . . . Sentry 8 | . . 4 4 . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 2 4 10 4 1 2 . . . 6 . 3 . . 4 2 2 . . . . 2 3 Combat Bots Only 8 | . 3 8 2 . 2 . . . 5 . 3 . . 3 . . . . . . . 3 Max Kills in Single Turn 5 | 1 1 5 1 1 2 1 . . 2 . 2 . . 2 1 1 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . 2 . . . 2 . 2 . . 2 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Qua Hostile Shots Fired 701 | . 36 98 120 13 1 . . 14 24 . 12 . . 16 46 1 . . . 34 253 33 Missed 284 | . 9 26 40 8 1 . . 4 7 . 3 . . 8 21 . . . . 19 124 14 Hits 417 | . 27 72 80 5 . . . 10 17 . 9 . . 8 25 1 . . . 15 129 19 Melee 10 | . . . . . . . . . . . . . . . . . . . . . 10 . Projectile 407 | . 27 72 80 5 . . . 10 17 . 9 . . 8 25 1 . . . 15 119 19 Critical Strikes 24 | . 1 1 3 . . . . 2 . . . . . 1 1 . . . . . 15 . Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Damage Taken 7239 | . 289 839 1361 54 . . . 160 431 . 143 . . 221 508 18 . . . 242 2536 437 Core 2190 | . 9 186 213 . . . . 52 153 . 39 . . 90 68 18 . . . 48 1062 252 Absorbed by Shields 114 | . . . . . . . . . . . . . . . 105 . . . . 9 . . Redirected to Shielding 170 | . . . . 8 . . . . 69 . 26 . . 22 45 . . . . . . . Regen/Repaired (Parts) 430 | . 81 . . 72 . . . . 267 . . . . . . . . . 10 . . . Core Remaining (%) 82 | 100 96 53 61 . . . . 92 . . . . 77 . 84 . . . . 94 . . Volleys Fired 312 | 8 44 67 74 25 13 5 . 9 18 4 4 . . 14 11 . . . . 11 5 . Largest 2 | 2 2 2 2 1 1 1 . 1 2 1 1 . . 1 1 . . . . 1 1 . Hottest 136 | 40 40 136 136 85 85 85 . 85 115 85 85 . . 85 90 . . . . 90 113 . Shots Fired 493 | 16 88 129 139 25 13 5 . 9 20 4 4 . . 14 11 . . . . 11 5 . Gun 167 | 16 88 33 27 1 . 2 . . . . . . . . . . . . . . . . Cannon 306 | . . 91 112 24 12 3 . 9 13 4 1 . . 10 11 . . . . 11 5 . Launcher 20 | . . 5 . . 1 . . . 7 . 3 . . 4 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 165 | 16 88 33 27 1 . . . . . . . . . . . . . . . . . . Thermal 291 | . . 91 97 24 12 3 . 9 13 4 1 . . 10 11 . . . . 11 5 . Explosive 20 | . . 5 . . 1 . . . 7 . 3 . . 4 . . . . . . . . Electromagnetic 17 | . . . 15 . . 2 . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 4 15 10 25 7 . . . 2 2 . 3 . . . 1 . . . . . . . Robot Miss Streak 5 | 1 4 3 3 4 . . . 5 3 . 2 . . 3 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 302 | 10 59 86 97 7 . 1 . 2 11 . 1 . . . 13 2 . 1 . . 6 6 Core Hits 163 | 5 19 56 39 1 2 . . . 13 . 6 . . 7 9 . . 1 . . 2 3 Critical Kills 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . 2 2 . . . . . . . . . . 1 . . . . . . . Meltdown 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . Melee Attacks 129 | . . . . 4 . 2 . . 21 . 1 . . 9 17 9 . 1 2 26 26 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 129 | . . . . 4 . 2 . . 21 . 1 . . 9 17 9 . 1 2 26 26 11 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . 1 . . 6 . . . . . 5 1 . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9406 | 74 499 2205 2096 244 179 45 . 59 1494 . 190 . . 270 968 182 . 104 . . 585 212 Guns 1185 | 74 493 253 348 17 . . . . . . . . . . . . . . . . . . Cannons 3598 | . . 1282 1712 182 . . . 59 59 . . . . . 304 . . . . . . . Explosions 2008 | . . 649 31 . 179 . . . 689 . 190 . . 270 . . . . . . . . Melee 2576 | . . . . 45 . 45 . . 746 . . . . . 664 182 . 104 . . 585 205 Ramming 39 | . 6 21 5 . . . . . . . . . . . . . . . . . . 7 Kinetic 1185 | 74 493 253 348 17 . . . . . . . . . . . . . . . . . . Thermal 3356 | . . 1282 1430 182 . . . 59 59 . . . . 40 304 . . . . . . . Explosive 1937 | . . 649 . . 179 . . . 689 . 190 . . 230 . . . . . . . . Electromagnetic 313 | . . . 313 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2576 | . . . . 45 . 45 . . 746 . . . . . 664 182 . 104 . . 585 205 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 3 2 . . . . . . 3 3 3 3 3 . . . . . . . 6 8 Average Corruption 2 | . 2 2 . . . . . . 2 3 3 3 3 . . . . . . . 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 41 | . 10 15 . . . . . . 9 1 1 . . . . . . . . . 3 2 Message Errors 8 | . 2 2 . . . . . . 2 . 1 . . . . . . . . . 1 . Matter Fused 11 | . 2 7 . . . . . . . . . . . . . . . . . . 1 1 Heat Flow Errors 5 | . 1 1 . . . . . . 2 . . . . . . . . . . . 1 . Energy Discharges 7 | . 2 1 . . . . . . 3 1 . . . . . . . . . . . . Data Loss (minor) 7 | . 3 2 . . . . . . 1 . . . . . . . . . . . . 1 Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 790 | . . 45 37 . . 27 . 8 203 . 9 . . . 108 102 . . . . 246 5 Projectiles 27 | . . 15 4 . . . . 8 . . . . . . . . . . . . . . Explosions 133 | . . 30 33 . . . . . 61 . 9 . . . . . . . . . . . Melee 630 | . . . . . . 27 . . 142 . . . . . 108 102 . . . . 246 5 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 160 | . . 2 41 . . . . . . . 15 . . 99 . . . . . . . 3 Shots 6 | . . 1 1 . . . . . . . 1 . . 3 . . . . . . . . Rammed 11 | . . 3 3 . . . . . . . . . . . . . . . . . . 5 Targets Rammed 13 | . 2 3 3 . . . . . . . . . . . . . . . . . . 5 Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 194 218 140 118 232 72 . 235 296 335 132 105 166 276 443 7 . . . 300 278 . Average Temperature 82 | . 36 56 36 38 91 31 . 127 83 134 58 56 77 96 97 4 . . . 92 73 . Received Heat Transfer 1256 | . 123 372 405 30 . . . 27 . . . . . . 63 . . . . . 236 . Effects 7 | . . . . . . . . 1 1 1 . . . . 4 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Interference 4 | . . . . . . . . 1 . . . . . . 3 . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . Heat Transferred 5650 | . . 2331 2566 222 . . . 74 74 . . . . 50 333 . . . . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 . . . . . . . . . . . . . . . . . 7 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Qua Maximum Alert Level 1 | . . 1 1 . . . . . 1 . . . . 1 . . . . . . 1 1 Low Security (%) 81 | 100 100 52 99 100 . . . . 38 . . . . 98 100 100 . . . . 72 70 Level 1 18 | . . 47 . . . . . . 61 . . . . 1 . . . . . . 27 30 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 380 | 5 100 380 203 183 . . . . 369 . . . . 203 195 64 . . . . 346 245 Initial 175 | . 3 . 128 82 . . . . 2 . . . . . 95 51 . . . . 12 175 Average 108 | 1 14 179 56 96 . . . . 198 . . . . 148 131 47 . . . . 112 184 Influence Increases 3986 | 10 187 797 529 354 40 . . 45 491 . 70 . . 292 368 37 . 5 . 60 601 100 Destroy 0b10 Robot/C 1560 | . 100 580 320 . 40 . . . 180 . 60 . . 60 160 . . . . . . 60 Destroy 0b10 Robot/NC 230 | 10 15 55 25 10 . . . . 25 . . . . 5 40 10 . 5 . . 30 . Destroy Leader 320 | . 24 106 106 2 . . . . 34 . 10 . . . 26 . . . . . 2 10 Allied During Kill 42 | . . . . . . . . . . . . . . . 42 . . . . . . . Successful Hack 96 | . 3 . 6 13 . . . . 10 . . . . 33 . 15 . . . . 16 . Select Force Hacks 100 | . . . . . . . . . . . . . . . . . . . . . 100 . Disable Machine 105 | . . 30 . 15 . . . . . . . . . 60 . . . . . . . . Destroy Structure 318 | . . 26 12 14 . . . . 62 . . . . 104 40 12 . . . . 48 . Partial Spotted 165 | . . . . 60 . . . . 15 . . . . 30 45 . . . . . 15 . Lose Combat Pursuer 1050 | . 45 . 60 240 . . . 45 165 . . . . . 15 . . . . 60 390 30 Influence Decreases 3781 | 5 192 491 652 363 196 18 . 40 251 152 59 104 . 96 457 106 35 8 . 42 306 208 Entered New Map 887 | . 2 . 178 101 66 4 . . 3 92 19 104 . . 101 56 15 2 . . 6 138 Time Decay 2473 | 5 190 466 402 262 130 14 . 30 218 60 40 . . 94 246 50 20 6 . 32 158 50 Lost Part 301 | . . 25 72 . . . . 10 10 . . . . 2 20 . . . . . 142 20 Lost Ally 120 | . . . . . . . . . 20 . . . . . 90 . . . . 10 . . Squads Dispatched 31 | . . 1 6 3 . . . . 6 . . . . 5 1 3 . . . . 6 . Investigation 10 | . . . 1 2 . . . . . . . . . 3 . 2 . . . . 2 . Extermination 5 | . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . Reinforcement 10 | . . 1 3 . . . . . . . . . . 1 1 1 . . . . 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . 2 . . . . . 4 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Construction Impeded 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Qua Distress Signals 14 | . . 3 6 . . . . . 1 . . . . . 1 . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 239 | . 13 33 31 16 5 . . 4 21 . 6 . . 5 20 7 . . 3 3 66 6 Peak Tracking Total 29 | . 4 8 5 7 4 . . 3 10 . 3 . . 4 6 6 . . 4 6 29 4 Tactical Retreats 28 | . 2 . 3 5 . . . 1 4 . . . . . 1 . . . . 2 8 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Qua Traps Triggered 6 | . 2 . 2 . . . . . 2 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Qua Machines Disabled 9 | . . 2 . 1 . . . . . 1 . . . 4 1 . . . . . . . Max in Single Turn 3 | . . 1 . 1 . . . . . 1 . . . 3 1 . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Qua Machines Accessed 60 | . 5 2 2 13 2 1 . . 8 . 1 3 . 5 2 6 . . 3 . 7 . Terminals 24 | . 3 1 2 5 1 . . . 5 . . . . 3 1 2 . . . . 1 . Fabricators 5 | . . . . 2 . . . . . . . . . . . 1 . . . . 2 . Repair Stations 7 | . 1 . . 1 . . . . 2 . . . . 2 . . . . . . 1 . Recycling Units 9 | . 1 . . 4 . . . . . . . . . . 1 2 . . . . 1 . Scanalyzers 3 | . . 1 . . . . . . 1 . . . . . . . . . . . 1 . Garrison Access 3 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Total Hacks 146 | . 10 4 3 29 2 1 . . 21 . 1 24 . 11 4 12 . . 6 . 18 . Successful 103 | . 3 2 2 23 2 1 . . 18 . 1 24 . 3 3 7 . . 6 . 8 . Failed 42 | . 7 1 1 6 . . . . 3 . . . . 8 1 5 . . . . 10 . Catastrophic 5 | . 1 . . . . . . . . . . . . 3 1 . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Manual 39 | . 2 1 3 9 . . 1 . 7 . . . . 3 3 2 . . 2 . 6 . Terminals 48 | . 6 2 3 12 1 . . . 10 . . . . 6 2 3 . . . . 3 . Fabricators 13 | . . . . 4 . . . . . . . . . . . 3 . . . . 6 . Repair Stations 22 | . 3 . . 3 . . . . 10 . . . . 5 . . . . . . 1 . Recycling Units 20 | . 1 . . 8 . . . . . . . . . . 2 5 . . . . 4 . Scanalyzers 4 | . . 2 . . . . . . 1 . . . . . . . . . . . 1 . Garrison Access 6 | . . . . 2 . . . . . . . . . . . 1 . . . . 3 . Terminal Hacks 53 | . . 1 2 8 2 1 . . 4 . 1 24 . 1 . 2 . . 6 . 1 . Record 7 | . . . . . 1 . . . . . . 6 . . . . . . . . . . Part Schematic 12 | . . . . 1 . . . . 1 . . 10 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . 4 . . . Open Door 6 | . . . . . 1 1 . . . . 1 . . 1 . . . . 2 . . . Open DSF 3 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Network Status 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 16 | . 2 . . 2 . . . . 10 . . . . 1 . . . . . . 1 . Scan Component 7 | . 1 . . 1 . . . . 5 . . . . . . . . . . . . . Repair 7 | . 1 . . 1 . . . . 5 . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Recycling Unit Hacks 13 | . 1 . . 8 . . . . . . . . . . 1 2 . . . . 1 . Report Inventory 8 | . 1 . . 4 . . . . . . . . . . 1 1 . . . . 1 . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . 3 . . . . . . . . . . . 1 . . . . . . Scanalyzer 3 | . . 1 . . . . . . 1 . . . . . . . . . . . 1 . Retrieve Study 3 | . . 1 . . . . . . 1 . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Seal Access 3 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 12 | . . . . 3 . . . . 3 . . . . 1 2 1 . . . . 2 . Terminals 8 | . . . . 2 . . . . 3 . . . . 1 1 1 . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Botnet 6 | . . . . 1 . . . . 3 . . . . 1 . 1 . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . Overload 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Recompile 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 1 2 9 . . . . 7 . . . . 4 1 5 . . . . 3 . Full Trace Events 8 | . 2 . . 1 . . . . . . . . . 3 . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . . . . 1 . . 10 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . . . . . . . . . . . . . 39 . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . 14 . . . . . . Part Studies Acquired 3 | . . 1 . . . . . . 1 . . . . . . . . . . . 1 . Parts Repaired 7 | . 1 . . 1 . . . . 5 . . . . . . . . . . . . . Time 336 | . 26 . . 50 . . . . 260 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 7 . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . 1 . . . . . 3 . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Qua Total Allies 12 | . . . . . . . . . 1 . . . . . 6 . . . 5 . . . Largest Group 5 | . . . . . . . . . 1 . . . . . 5 . . . 5 2 . . Highest-Rated Group 293 | . . . . . . . . . 32 . . . . . 253 . . . 293 132 . . Highest-Rated Ally 159 | . . . . . . . . . 32 . . . . . 159 . . . 68 68 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 50 | . . . . . . . . . 2 . . . . . 41 . . . 4 3 . . Total Damage 1964 | . . . . . . . . . 62 . . . . . 1609 . . . 159 134 . . Kills 11 | . . . . . . . . . 1 . . . . . 10 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Qua Active Infowar (turns) 5534 | . . . 885 562 261 159 290 90 582 125 82 28 47 129 419 109 45 61 399 780 381 100 Optics 2481 | . . . 885 110 . . . . . . . . . . . . . . 225 780 381 100 Sensors 274 | . . . . . . . . . . . . . . 97 177 . . . . . . . Terrain 1177 | . . . . . . . . . . . . . . . . . 43 61 390 683 . . Structural 597 | . . . . 536 61 . . . . . . . . . . . . . . . . . Traps 1447 | . . . . . . . . . . . . . . . . 82 2 . 228 780 355 . Seismic 3817 | . . . . 539 261 159 290 90 582 125 82 28 47 32 . 91 45 61 399 780 206 . T.N.C. 547 | . . . 392 30 . . . . . . . . . . . . . . . . 125 . Machine Analysis 697 | . . . . 373 261 63 . . . . . . . . . . . . . . . . Cloaking 300 | . . . . . . . . . . . . . . . 242 58 . . . . . . Jamming 108 | . . . . 48 26 3 14 10 3 4 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 2 . 1 1 . 1 . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Qua Turns Passed 8855 | 116 931 1471 1473 562 261 159 290 90 597 130 84 28 47 215 526 109 45 61 399 780 381 100 Spaces Moved 11926 | 74 440 465 492 1266 763 514 1031 247 922 433 280 80 209 355 857 276 206 276 808 806 1001 125 Core 51 | 11 . . 1 . . . . . . . . . . . . . . . . . 8 31 Treads 1340 | . 380 465 491 4 . . . . . . . . . . . . . . . . . . Legs 123 | 63 60 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Flight 10404 | . . . . 1262 763 514 1031 247 922 433 280 80 209 355 857 276 206 276 808 806 993 86 Fastest Speed 17 | 50 120 240 240 26 26 26 26 26 20 20 20 20 20 17 17 17 21 21 21 25 25 40 Average Speed 47 | 109 167 253 241 26 26 26 26 26 20 20 20 20 20 18 17 19 21 21 21 25 26 44 Slowest Speed 1000 | 120 240 320 1000 240 26 99 96 26 23 20 20 20 20 20 20 21 21 21 25 25 50 100 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . . 4 . . . 1 6 . . . . . 35 . . . 1 . 26 . Potential Cave-ins 6 | . . . . . 2 . . . 4 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 61 43 39 34 74 63 85 46 22 57 44 69 38 8 73 7 44 45 88 80 30 15 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . 3 . . . . 1 . . . . 1 . . . . . Known Exits Taken 6 | . 1 1 . 1 . . . . . . . . 1 1 . . . . . . 1 . Unknown Exits Taken 16 | 1 . . 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . Scrap Searched 20 | . . . . . 4 6 3 1 . 2 . . 1 . . . 1 1 . 1 . . Spaces Dug 177 | . . . . 12 23 2 . 2 46 3 2 . . 13 5 6 . . 2 37 24 . Terrain Destroyed 306 | . . 26 8 14 24 3 . 7 69 3 22 . . 54 7 6 . . 2 37 24 . Melee 77 | . . . . . . . . . 11 . 1 . . 7 5 6 . . 2 26 19 . Projectile 78 | . . 1 . 14 12 3 . 7 11 3 1 . . 8 2 . . . . 11 5 . AOE 151 | . . 25 8 . 12 . . . 47 . 20 . . 39 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Qua Total 14382 | 93 566 640 639 1461 810 526 1050 261 1268 471 300 91 213 476 1160 316 206 276 1029 1333 1044 153 Wait 1650 | . 54 34 21 97 26 . 1 4 282 34 14 11 . 73 285 9 . . 189 491 22 3 Move 11778 | 73 439 464 491 1257 762 513 1030 244 911 432 279 79 208 354 796 275 205 275 805 805 956 125 Hop 53 | . . . . 4 . . . 1 4 . . . . . 25 . . . 1 . 18 . Pick Up 80 | 6 12 23 11 8 . . 1 . 3 . . . 2 4 1 3 . . 3 . 2 1 Fast Attach 88 | 6 4 6 11 11 3 3 8 . 6 . . . . 6 5 6 . . 4 . 7 2 Attach 42 | . . 5 4 11 . . . 1 3 1 . . 1 3 1 2 . . 2 . 4 4 Detach 33 | . 2 2 2 10 1 1 . . 3 . . 1 . 2 2 1 . . 2 . 2 2 Swap 59 | . 3 12 6 8 3 . 1 2 9 . 2 . 1 4 3 4 1 . . . . . Drop 116 | . 6 24 16 26 2 2 9 . 4 . . . 1 7 5 7 . . 5 . 2 . Fire 312 | 8 44 67 74 25 13 5 . 9 18 4 4 . . 14 11 . . . . 11 5 . Melee 129 | . . . . 4 . 2 . . 21 . 1 . . 9 17 9 . 1 2 26 26 11 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . 3 3 . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . 4 . . . . . 9 . . . 16 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: [*Res x2] / Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 5) 707 | -10/Materials | Repaired Lgt. Treads 750 | -10/Materials | Discovered new exit (range 13) 1046 | -10/Materials | Identified exit to Materials 1048 | -10/Materials | Entered another Materials area 1048 | -9/Materials | Evolved 2 slots: Utility x2 1431 | -9/Materials | Discovered new exit (range 8) 1461 | -9/Materials | Identified exit to Mines 1501 | -9/Materials | Central database locked down 1588 | -9/Materials | Destroyed 8 combat bots 2483 | -9/Materials | Discovered new exit (range 16) 2517 | -9/Materials | Identified exit to Materials 2519 | -9/Materials | Entered another Materials area 2519 | -8/Materials | Evolved 2 slots: Utility x2 3455 | -8/Materials | Garrison activated, responded to threat 3584 | -8/Materials | Garrison activated, responded to threat 3940 | -8/Materials | Build established: Scavenger-Mutant 3970 | -8/Materials | Discovered new exit (range 5) 3992 | -8/Materials | Entered Factory 3992 | -7/Factory | Evolved 2 slots: Propulsion x2 4114 | -7/Factory | Discovered new exit (range 6) 4266 | -7/Factory | Repaired Phase Cannon 4279 | -7/Factory | Identified exit to Storage 4279 | -7/Factory | Identified exit to Lower Caves 4294 | -7/Factory | Build established: Hacker-Sprinter 4404 | -7/Factory | Discovered new exit (range 11) 4554 | -7/Factory | Entered Lower Caves 4701 | -7/Lower Caves | Encountered a Warlord checkpoint 4711 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4721 | -7/Lower Caves | Learned location of 1 exit from Factory 4743 | -7/Lower Caves | Learned Factory garrison access intel 4812 | -7/Lower Caves | Discovered new exit (range 12) 4815 | -7/Lower Caves | Entered another Lower Caves area 4832 | -7/Lower Caves | Discovered new exit (range 8) 4933 | -7/Lower Caves | Discovered new exit (range 10) 4936 | -7/Lower Caves | Encountered a Warlord checkpoint 4974 | -7/Lower Caves | Entered Zion 4991 | -7/Zion | Learned location of Armory (-3) 5002 | -7/Zion | Found Prototype Device 5002 | -7/Zion | Identified Phasing AFG 5064 | -7/Zion | Received a hallucinogenic algorithm 5064 | -7/Zion | Ran a hallucination algorithm 5068 | -7/Zion | Loaded intel: 5 derelict terminal locations 5093 | -7/Zion | Found Prototype Launcher 5093 | -7/Zion | Identified Gui. Missile Launcher 5179 | -7/Zion | Met Imprinter 5226 | -7/Zion | Discovered new exit (range 14) 5264 | -7/Zion | Entered Proximity Caves 5285 | -6/Proximity Caves | Learned 8 Factory zone layouts 5352 | -6/Proximity Caves | Discovered new exit (range 10) 5354 | -6/Proximity Caves | Entered Factory 5354 | -6/Factory | Evolved 2 slots: Propulsion x2 5355 | -6/Factory | Identified exit to Factory 5357 | -6/Factory | Loaded intel: 4 garrison access locations 5365 | -6/Factory | Identified exit to DSF 5454 | -6/Factory | Discovered exit to Factory (range 3) 5534 | -6/Factory | Garrison activated, responded to threat 5584 | -6/Factory | Garrison activated, responded to threat 5590 | -6/Factory | Spotted B-75 Beast 5713 | -6/Factory | Repaired Imp. VTOL Module 5775 | -6/Factory | Repaired Imp. VTOL Module 5788 | -6/Factory | Discovered new exit (range 17) 5832 | -6/Factory | Repaired Mni. Grenade Launcher 5871 | -6/Factory | Repaired Imp. Propulsion Shielding 5942 | -6/Factory | Repaired Hvy. Deuterium Engine 5951 | -6/Factory | Entered Lower Caves 5952 | -6/Lower Caves | Encountered a Warlord checkpoint 5983 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6016 | -6/Lower Caves | Learned Factory trap positions 6079 | -6/Lower Caves | Discovered new exit (range 10) 6081 | -6/Lower Caves | Entered another Lower Caves area 6096 | -6/Lower Caves | Discovered exit to Factory (range 7) 6118 | -6/Lower Caves | Spotted B-75 Beast 6131 | -6/Lower Caves | Encountered a Warlord checkpoint 6163 | -6/Lower Caves | Discovered new exit (range 10) 6165 | -6/Lower Caves | Entered Data Miner 6177 | -6/Data Miner | Discovered new exit (range 6) 6181 | -6/Data Miner | Met Data Miner 6185 | -6/Data Miner | Learned location of Section 7 (-3) 6185 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6188 | -6/Data Miner | Received God Mode back door access code from Data Miner 6193 | -6/Data Miner | Entered Proximity Caves 6237 | -5/Proximity Caves | Discovered exit to Factory (range 8) 6240 | -5/Proximity Caves | Entered Factory 6240 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6241 | -5/Factory | Loaded intel: 119 trap records 6429 | -5/Factory | Discovered new exit (range 10) 6455 | -5/Factory | Identified exit to Extension 6455 | -5/Factory | Entered Extension 6525 | -5/Extension | Rescued a captive Derelict 6535 | -5/Extension | Rescued A7 6607 | -5/Extension | Rescued a captive Derelict 6856 | -5/Extension | Spotted B-75 Beast 6890 | -5/Extension | Spotted B-75 Beast 6910 | -5/Extension | Allies destroyed B-75 Beast 6945 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6974 | -5/Extension | Lost 5 allies 6978 | -5/Extension | Discovered new exit (range 16) 6978 | -5/Extension | Discovered new exit (range 15) 6981 | -5/Extension | Entered Factory 6981 | -4/Factory | Evolved 2 slots: Utility x2 6995 | -4/Factory | Identified exit to DSF 7071 | -4/Factory | Fabricated Lrn. Terrain Scanner (x2) 7089 | -4/Factory | Discovered new exit (range 5) 7090 | -4/Factory | Entered Upper Caves 7103 | -4/Upper Caves | Learned Research stockpile data 7132 | -4/Upper Caves | Discovered new exit (range 16) 7135 | -4/Upper Caves | Entered another Upper Caves area 7193 | -4/Upper Caves | Discovered new exit (range 14) 7196 | -4/Upper Caves | Entered Warlord 7321 | -4/Warlord | Warlord's base attacked by MAIN.C 7334 | -4/Warlord | Met Warlord 7360 | -4/Warlord | Opened Warlord's prototype stash 7368 | -4/Warlord | Found Prototype Hackware 7370 | -4/Warlord | Found Prototype Processor 7370 | -4/Warlord | Identified Spectral Analyzer 7376 | -4/Warlord | Found Prototype Device 7376 | -4/Warlord | Identified System Purifier 7536 | -4/Warlord | Opened side exit 7570 | -4/Warlord | Discovered new exit (range 10) 7595 | -4/Warlord | Entered Proximity Caves 7595 | -3/Proximity Caves | Accompanied by 2 allies 8373 | -3/Proximity Caves | Discovered new exit (range 6) 8375 | -3/Proximity Caves | Entered Research 8375 | -3/Research | Evolved 2 slots: Utility x2 8375 | -3/Research | Identified Ghost Barrier 8381 | -3/Research | Discovered new exit (range 16) 8437 | -3/Research | Spotted B-86 Titan 8511 | -3/Research | Spotted B-86 Titan 8564 | -3/Research | Lost 3 parts (1p1n1u) 8603 | -3/Research | Incoming investigation squad redirected 8613 | -3/Research | Identified exit to Armory 8613 | -3/Research | Identified exit to Quarantine 8665 | -3/Research | Discovered new exit (range 5) 8676 | -3/Research | Build established: Wizard-Sprinter 8726 | -3/Research | Spotted Executioner 8727 | -3/Research | Cargo convoy interrupted 8730 | -3/Research | Spotted Striker 8730 | -3/Research | Spotted Executioner 8738 | -3/Research | Core integrity fell below 50% 8750 | -3/Research | Incoming assault squad redirected 8752 | -3/Research | Spotted B-90 Cyclops 8753 | -3/Research | Incoming assault squad redirected 8756 | -3/Research | Entered Quarantine 8757 | -3/Quarantine | Core integrity fell below 20% 8784 | -3/Quarantine | Lost 12 parts (2p5n4u1w) 8856 | -3/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08794_ Connecting with Scanalyzer... 08814_ Acquired Chainsword. 08821_ System corrupted: Component data lost. 08824_ S-43 Plague destroyed. 08836_ Antigrav System destroyed. 08844_ R-10 Processor collects Xenon Bombardment Thruster. 08846_ R-10 Processor collects Lgt. Antimatter Reactor. 08847_ R-10 Processor collects Xenon Bombardment Thruster. 08848_ Destroyed Lgt. Antimatter Reactor. 08849_ R-10 Processor collects Lgt. Antimatter Reactor. 08849_ Chainsword destroyed. 08850_ R-10 Processor collects Lgt. Antimatter Reactor. 08851_ Slammed into S-43 Plague. 08852_ Destabilizing: System corrupted (+2). 08853_ Acquired 69 matter. 08853_ Slammed into S-43 Plague. 08853_ K-01 Serf collects debris. 08854_ Slammed into S-43 Plague. 08856_ K-01 Serf collects debris. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ??# "&" "&" #????????????????????????????????????? | | ??# """ """ #????????????????????????????????????? | | ??# ""T"" #????????????????????????????????????? | | ### ?????????????????????????????????????? | | # ???????????????????????????????????????? | | # ?????????????????????????????????????????? | | ###+####???????????????????????????????????????? | | ##########??????????????????????????????? | | # #??????????????????????????????? | | # """ #??????????????????????????????? | | # """ #???????????#??????????????????? | | ### # """ #?????????? #??????????????????? | | #?# # #?????????? #??????????????????? | | #?# # """ #????????? #??????????????????? | | #?# + """ #????????? #??????????????????? | | #?# # """ #???????? #??????????????????? | | #?# # #???????? #??????????????????? | | #?# ################## ###????????????????? | | #/### #????# ?????????????????? | | # #????# ?????????????????? | | "" # ###### ???????????????????? | | "" # """" ????????????????????? | | "" + """" #???????????????????????? | | # """" #???????????????????????? | | "" # """" s #############???????????? | | "" # ###### """" %@ +?????????? | | "" # #????# % #############???????????? | | # #????# %R#???????????????????????? | | # #????# #####/####?????????????????????? | | """ # #????# # kR #?????????????????????? | | """ # #????# # """ #?????????????????????? | | ##### #????# # "R #?????????????????????? | | ????#### #????# # """ #?????????????????????? | | ???????# #????# # "" #?????????????????????? | | ???????? ?????# # #?????????????????????? | | ???????? ?????# # #?????????????????????? | | ???????? ?????# # #?????????????????????? | | ???????? ?????# # #?????????????????????? | | ???????? ?????# ##########?????????????????????? | | ???????? ?????# #??????????????????????????????? | | ???????? ?????# #??????????????????????????????? | | ???????? ?????# #??????????????????????????????? | | ???????? ?????# #??????????????????????????????? | | ???????? ?????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ??????????????####???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 33 Energy Capacity 400 Matter Stores 690 Matter Capacity 700 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 74 Targeting Accuracy 13 Recoil Reduction 2 Offensive Hacking 41 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Lrn. Terrain Scanner | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 42% | -10/Materials Phase Cannon | 44% | -7/Factory Imp. VTOL Module | 36% | -6/Factory Imp. VTOL Module | 38% | -6/Factory Mni. Grenade Launcher | 6% | -6/Factory Imp. Propulsion Shielding | 23% | -6/Factory Hvy. Deuterium Engine | 33% | -6/Factory Studied --------- Flight Unit | -9/Materials | Hacked Phase Cannon | -6/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules I Was Wrong! Insider Info That Tickles We Love MA Challenges ------------ None Game ------ Seed SixControlRouter Manual? 0 Play Time 01:50:35 Cumulative 254.4 hours Start 2025.10.23 @ 12:19:55 End 2025.10.23 @ 15:05:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 70 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(270) Filters SHIFT_HUE(180)|LOW_CONTRAST(13,24,33) Steam X RUN: 01a15850-5d9d-4595-ba0c-0d41a51b1adc