Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 01:41:51 Player: Szantharis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (538) 538 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2253 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 239/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Improved Deuterium Engine Medium Storage Unit Improved Targeting Computer ECM Suite Light Armor Plating Shield Generator Small Laser Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Gauss Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Small Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Medium Storage Unit Improved Targeting Computer ECM Suite Shield Generator Assault Rifle Assault Rifle Assault Rifle Assault Rifle Rocket Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 25 | 6 9 7 3 Power 6 | 2 3 1 . Engine 6 | 2 3 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads . | . . . . Leg 5 | 2 1 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 3 2 1 Device . | . . . . Storage 2 | . 1 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 7 | 2 2 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 88 100 84 Engine 12 | . 14 11 9 Leg 35 | . 28 44 34 Storage 7 | . 4 11 9 Processor 1 | . 2 . 9 Protection 10 | . 11 11 2 Ballistic Gun 24 | . 27 22 18 Peak Build Rating 15 | 5 8 12 15 Average Rating 7 | 4 6 9 13 On Entrance 6 | . 5 7 12 Naked Turns . | . . . . Heaviest Build 35 | 7 22 34 35 Greatest Support 40 | 20 20 40 30 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 10 15 15 Average Capacity 9 | 5 6 14 15 Most Carried 14 | 4 5 12 14 Average Carried 6 | 2 4 9 12 Final Capacity 15 | 5 10 15 15 Final Carried 14 | 4 5 12 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 734 | 274 278 182 . Remotely . | . . . . Salvage Created 700 | 47 348 305 . Parts 55 | 6 28 21 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | 1 8 4 . Guns 13 | 1 8 4 . Classes Destroyed 10 | 2 4 4 . Worker 1 | . 1 . . Builder 1 | . . 1 . Tunneler 2 | 1 1 . . Hauler 1 | . . 1 . Mechanic 1 | . 1 . . Operator 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 3 | . 3 . . Grunt 7 | 1 5 1 . Sentry 3 | . . 3 . Best Kill Streak 8 | 2 8 3 . Combat Bots Only 4 | 1 4 2 . Max Kills in Single Turn 2 | 2 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 87 | 6 42 21 18 Missed 28 | 1 13 8 6 Damage Taken 761 | 55 342 188 176 Core 72 | . 40 32 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 65 | . 65 . . Core Remaining (%) 92 | 100 84 92 . Volleys Fired 61 | 4 32 19 6 Largest 2 | 2 2 2 2 Hottest 43 | 40 40 40 43 Shots Fired 122 | 8 64 38 12 Gun 122 | 8 64 38 12 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 122 | 8 64 38 12 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 2 8 12 13 Robot Miss Streak 4 | 1 4 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 77 | 4 39 26 8 Core Hits 41 | 3 23 13 2 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1036 | 60 498 345 133 Guns 1017 | 60 492 332 133 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 19 | . 6 13 . Kinetic 1017 | 60 492 332 133 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 6 | . 3 3 . Kicked 6 | . 3 3 . Crushed . | . . . . Highest Temperature 25 | . 25 2 6 Average Temperature 6 | . 7 2 6 Received Heat Transfer 405 | 30 192 75 108 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 289 | 25 289 228 11 Initial 37 | . 16 37 11 Average 81 | 17 95 119 9 Maximum Alert Level 1 | . 1 1 . Low Security (%) 94 | 100 92 91 100 Level 1 5 | . 7 8 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | 1 13 6 5 Peak Tracking Total 5 | 1 3 2 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 3 7 . Successful 7 | . 3 4 . Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations 7 | . 3 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Record 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 3 2 . Scan Component 4 | . 2 2 . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1174 | 244 438 410 82 Spaces Moved 584 | 102 238 214 30 Core 14 | 14 . . . Treads . | . . . . Legs 570 | 88 238 214 30 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 131 | 110 120 150 152 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 7 50 21 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 862 | 223 323 262 54 Wait 160 | 108 32 9 11 Move 581 | 101 237 213 30 Hop . | . . . . Pick Up 20 | 4 5 9 2 Fast Attach 6 | 4 2 . . Attach 6 | 1 1 2 2 Detach 2 | . . . 2 Swap 13 | 1 6 5 1 Drop 7 | . 5 2 . Fire 61 | 4 32 19 6 Melee . | . . . . Ram . | . . . . Kick 6 | . 3 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 245 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 423 | -10/Materials | Repaired Assault Rifle 518 | -10/Materials | Discovered new exit (range 4) 641 | -10/Materials | Discovered new exit (range 12) 683 | -10/Materials | Entered another Materials area 683 | -9/Materials | Evolved 2 slots: Propulsion x2 1085 | -9/Materials | Discovered new exit (range 4) 1093 | -9/Materials | Entered another Materials area 1093 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1175 | -8/Materials | Self-destructed Last Messages --------------- to Terminal M005. Y-45 Defender destroyed. O-16 Technician suffers critical hit (Destroy). O-16 Technician destroyed. Acquired 15 matter. K-01 Serf collects debris. G-34 Mercenary destroyed. Acquired 49 matter. EXIT=FOUND PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE K-01 Serf collects debris. Acquired Imp. Deuterium Engine. Acquired Gauss Cannon. Broken Aluminum Leg destroyed. C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. Matter Filter disabled. 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"""""""gg !!#?????????????? | | ??????? ! ]]#?????????????? | | ??????????????## ]#?????????????? | | ???????????????###+######### *#?????????????? | | ????????????????? ?????????# **#?????????????? | | ???????????????????????????# #####?????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #####?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????#########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceCoilMediator Manual? 0 Play Time 00:31:37 Cumulative 2.1 hours Start 2025.04.06 @ 01:10:54 End 2025.04.06 @ 01:41:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 24% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b2b3bbfb-4fe9-4e7d-94f2-8842773b97a9