Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.25 @ 23:38:25 Player: FAQ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (1985) 1985 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (723) 723 TOTAL SCORE: 5683 Bonus ------- Follower Combat Kills 223 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 380/550 Matter 262/300 Energy 25/100 System Corruption 0% Temperature Danger (458) Movement Walking (118) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Transport Network Coupler Layered Light Armor Plating > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (15) --- Compact Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Thief Drone Bay (3/3) Precision Beam Rifle Assault Rifle Datajack Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Compact Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Thief Drone Bay Precision Beam Rifle Assault Rifle Datajack Katana [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Transport Network Coupler Protection Layered Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 53 | 7 13 1 2 2 26 2 Power 5 | 1 2 . . . 2 . Engine 4 | 1 1 . . . 2 . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 5 . 1 . 9 . Treads . | . . . . . . . Leg 17 | 2 5 . 1 . 9 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 3 . . 2 9 1 Device 6 | 1 2 . . 1 2 . Storage 3 | 1 1 . . . 1 . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 6 | . . . . . 5 1 Artifact . | . . . . . . . Weapon 14 | 2 3 1 1 . 6 1 Energy Gun 7 | . 2 . . . 4 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 4 | 2 1 . . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 5 | . . . . 2 3 . Parts Lost 13 | . 2 . . . 9 2 Power 3 | . 1 . . . 1 1 Propulsion 3 | . . . . . 3 . Utility 3 | . . . . . 2 1 Weapon 4 | . 1 . . . 3 . Highest Loss Streak 3 | . 1 . . . 3 2 To Critical Strikes . | . . . . . . . Average Backups 9 | 3 8 10 9 9 10 13 Power 1 | . 1 2 2 2 . . Propulsion 2 | 1 2 4 3 2 1 5 Utility 1 | . . . . 1 3 4 Weapon 3 | . 2 2 3 3 3 3 Tool/Special . | . . . . . . . Unused Backups 15 | . 1 . . . 4 10 Power 2 | . . . . . 2 . Propulsion 6 | . 1 . . . . 5 Utility 5 | . . . . . 2 3 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 99 90 85 84 97 92 Engine 5 | . 7 . . . 6 7 Core 6 | . 6 14 14 14 2 . Leg 30 | . 28 28 28 28 34 33 Device 11 | . 14 14 14 11 8 . Storage 11 | . 14 14 14 14 9 9 Processor 3 | . . . . 2 8 9 Protection 3 | . . . . . 8 15 Energy Gun 14 | . 20 4 . 9 15 18 Ballistic Gun 3 | . 7 4 . . . . Special Weapon 1 | . . 9 . 4 . . Special Melee Weapon 1 | . . . 13 . . . Peak Build Rating 37 | 7 13 14 13 16 36 37 Average Rating 19 | 5 10 12 9 12 32 33 On Entrance 12 | . 7 11 13 10 15 29 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 41 | 13 22 21 17 19 38 41 Greatest Support 57 | 20 20 20 20 20 57 57 Greatest Overweight (x) 2 | 1 1 1 . . 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 Average Capacity 10 | 7 9 10 10 10 10 15 Most Carried 15 | 5 10 10 10 10 15 14 Average Carried 9 | 3 8 9 9 9 10 13 Final Capacity 15 | 8 10 10 10 10 15 15 Final Carried 15 | 4 10 10 10 9 15 13 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1082 | 295 264 . . 114 409 . Remotely . | . . . . . . . Salvage Created 3063 | 125 935 . . 40 1922 41 Parts 121 | 7 38 . . 1 71 4 Haulers Intercepted 8 | . 2 . . . 6 . Recyclers Shooed 3 | . 1 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 44 | . 15 1 . 1 25 2 Guns 40 | . 14 . . 1 23 2 Cannons 1 | . . 1 . . . . Classes Destroyed 12 | 2 4 1 . . 4 1 Builder 2 | . . . . . 2 . Tunneler 2 | 2 . . . . . . Hauler 8 | . 2 . . . 6 . Recycler 5 | 1 1 . . . 3 . Operator 2 | . 1 . . . 1 . Watcher 8 | . 3 . . . 5 . Swarmer 4 | . . 1 . . 3 . Cutter 2 | . . . . . . 2 Grunt 30 | . 15 . . 1 14 . Duelist 1 | . . . . . 1 . Sentry 6 | . . . . . 6 . Hunter 1 | . . . . . 1 . Best Kill Streak 7 | 2 4 1 . 1 7 2 Combat Bots Only 3 | . 3 1 . 1 3 2 Max Kills in Single Turn 2 | 1 2 1 . 1 2 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 250 | . 68 8 . . 148 26 Missed 68 | . 20 3 . . 41 4 Hits 182 | . 48 5 . . 107 22 Melee 6 | . . . . . 1 5 Projectile 176 | . 48 5 . . 106 17 AOE 1 | . . . . . . 1 Critical Strikes 6 | . . . . . 5 1 Damage Taken 2584 | . 594 38 . . 1584 368 Core 262 | . 92 . . . 88 82 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 165 | . . . . . 165 . Core Remaining (%) 81 | 100 . . . 63 . . Volleys Fired 224 | 8 66 2 . 5 133 10 Largest 2 | 2 2 1 . 1 2 2 Hottest 140 | 40 112 100 . 56 140 122 Shots Fired 438 | 16 133 2 . 6 261 20 Gun 414 | 16 133 . . 6 239 20 Cannon 22 | . . . . . 22 . Launcher . | . . . . . . . Special 2 | . . 2 . . . . Kinetic 46 | 16 12 . . . 18 . Thermal 392 | . 121 2 . 6 243 20 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | 4 12 1 . 2 24 5 Robot Miss Streak 9 | 2 3 1 . 2 9 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . . . 2 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 298 | 9 80 1 4 3 187 14 Core Hits 116 | 4 33 1 . 2 69 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 29 | . 8 . . 1 19 1 Burn 29 | . 8 . . 1 19 1 Melee Attacks 4 | . . . 4 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 4 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4918 | 129 1236 12 . 42 3263 236 Guns 4537 | 129 1236 . . 42 2894 236 Cannons 350 | . . . . . 350 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 19 | . . . . . 19 . Kinetic 346 | 129 82 . . . 135 . Thermal 4553 | . 1154 12 . 42 3109 236 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 7 7 7 7 . . Average Corruption 6 | . 5 7 7 7 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 76 | . 43 11 12 10 . . Message Errors 19 | . 9 5 3 2 . . Matter Fused 13 | . 9 2 2 . . . Heat Flow Errors 8 | . 4 1 1 2 . . Energy Discharges 10 | . 6 1 3 . . . Parts Fused 2 | . . . . 2 . . Data Loss (minor) 9 | . 6 2 1 . . . Data Loss (major) 6 | . 2 . 2 2 . . Misfires 4 | . 3 . . 1 . . Alerts 4 | . 3 . . 1 . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 3 | . . . . . 3 . Kicked 3 | . . . . . 3 . Crushed . | . . . . . . . Highest Temperature 458 | . 324 203 238 199 378 458 Average Temperature 89 | . 99 90 123 53 68 287 Received Heat Transfer 1065 | . 327 . . . 738 . Effects 9 | . 3 . . . 4 2 Shutdowns 1 | . . . . . 1 . Interference 6 | . 3 . . . 3 . Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . 1 . . . 2 . Combat Hostiles 3 | . 1 . . . 2 . Parts Melted 26 | . 4 . . . 22 . Heat Transferred 12244 | . 3515 80 . 185 8066 398 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 95 | 100 100 100 . 100 90 100 Level 1 4 | . . . . . 9 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 238 | 5 135 35 . 48 238 171 Initial 131 | . . 12 . . . 131 Average 58 | 1 56 4 . 13 74 139 Influence Increases 1506 | 15 480 45 . 81 845 40 Destroy 0b10 Robot/C 960 | . 300 20 . 60 540 40 Destroy 0b10 Robot/NC 124 | 15 35 . . . 74 . Destroy Leader 258 | . 70 10 . 10 168 . Allied During Kill 32 | . . . . 11 21 . Successful Hack 62 | . 42 . . . 20 . Disable Machine 27 | . 15 . . . 12 . Destroy Structure 13 | . 3 . . . 10 . Lose Combat Pursuer 30 | . 15 15 . . . . Influence Decreases 1355 | 15 447 78 . 81 642 92 Entered New Map 93 | . . 21 . . . 72 Time Decay 1088 | 15 427 57 . 81 508 . Lost Part 114 | . 20 . . . 74 20 Lost Ally 60 | . . . . . 60 . Squads Dispatched 10 | . 3 . . 1 6 . Investigation 6 | . 2 . . 1 3 . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 2 | . . 1 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 27 2 . 3 44 3 Peak Tracking Total 5 | . 3 1 . 2 5 4 Tactical Retreats 2 | . 1 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 9 | . 6 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 3 | . 2 . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 25 | . 8 . 3 2 12 . Terminals 16 | . 7 . . 1 8 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . 2 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 83 | . 25 . 26 4 28 . Successful 60 | . 15 . 26 2 17 . Failed 23 | . 10 . . 2 11 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 37 | . 15 . 1 3 18 . Terminals 42 | . 21 . . 3 18 . Fabricators . | . . . . . . . Repair Stations 10 | . 4 . . . 6 . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 31 | . 3 . 26 1 1 . Record 27 | . 1 . 26 . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 1 . . . 6 . Scan Component 4 | . 1 . . . 3 . Repair 3 | . . . . . 3 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 20 | . 11 . . 1 8 . Terminals 20 | . 11 . . 1 8 . Botnet 10 | . 5 . . . 5 . Skim 9 | . 6 . . . 3 . Search 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 16 | . 6 . . . 10 . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired 3 | . . . . . 3 . Time 124 | . . . . . 124 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . 4 . . . Non-combat 3 | . . . 3 . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 4 | . . . 4 . . . parse_system 4 | . . . 4 . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 1 3 3 . Highest-Rated Group 40 | . . 31 31 40 40 . Highest-Rated Ally 31 | . . 31 31 16 16 . Total Orders . | . . . . . . . Ally Attacks 40 | . . . . 14 26 . Total Damage 407 | . . . . 107 300 . Kills 7 | . . . . 2 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) 4093 | 43 1644 383 597 235 1101 90 Seismic 2902 | 43 1644 383 597 235 . . T.N.C. 1191 | . . . . . 1101 90 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 5335 | 125 1707 383 597 279 2154 90 Spaces Moved 3026 | 74 758 263 488 185 1214 44 Core 8 | 8 . . . . . . Treads . | . . . . . . . Legs 3018 | 66 758 263 488 185 1214 44 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 118 Average Speed 125 | 115 140 136 120 120 118 118 Slowest Speed 245 | 120 190 190 120 120 245 118 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 4 94 69 89 43 88 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 7 | . . . . . 7 . Melee . | . . . . . . . Projectile 7 | . . . . . 7 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 4129 | 94 1272 286 498 237 1680 62 Wait 724 | . 414 17 . 39 248 6 Move 3020 | 73 757 262 487 184 1213 44 Hop . | . . . . . . . Pick Up 33 | 5 8 1 2 2 15 . Fast Attach 33 | 7 2 . . . 24 . Attach 12 | . 2 1 1 2 4 2 Detach 7 | . 2 1 1 1 2 . Swap 25 | . 12 . 1 2 10 . Drop 44 | 1 9 2 2 2 28 . Fire 224 | 8 66 2 . 5 133 10 Melee 4 | . . . 4 . . . Ram . | . . . . . . . Kick 3 | . . . . . 3 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 11) 260 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 6) 855 | -10/Materials | Discovered new exit (range 12) 878 | -10/Materials | Discovered new exit (range 8) 1436 | -10/Materials | Identified exit to Mines 1520 | -10/Materials | Build established: Scavenger-Mutant 1552 | -10/Materials | Learned location of Subcaves (-10) 1592 | -10/Materials | Learned location of 1 exit from Recycling 1646 | -10/Materials | Learned Storage stockpile data 1660 | -10/Materials | Learned location of 1 exit from Storage 1718 | -10/Materials | Learned Storage security intel 1761 | -10/Materials | Learned 2 Mines zone layouts 1833 | -10/Materials | Entered Mines 1834 | -10/Mines | Identified exit to Materials 1938 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2005 | -10/Mines | Assembled infested the area 2010 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2184 | -10/Mines | Received a Mining Laser from a helpful Derelict 2193 | -10/Mines | Discovered exit to Materials (range 10) 2210 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2210 | -10/Mines | Discovered new exit (range 5) 2216 | -10/Mines | Entered Exiles 2216 | -10/Exiles | Accompanied by 1 ally 2217 | -10/Exiles | Identified exit to Mines 2248 | -10/Exiles | Met 8R-AWN 2270 | -10/Exiles | Met EX-HEX 2308 | -10/Exiles | Met EX-BIN 2324 | -10/Exiles | Aligned with FarCom system 2325 | -10/Exiles | Given EX-Vault access code 2354 | -10/Exiles | Opened EX-Vault 2400 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2436 | -10/Exiles | Met EX-DEC 2482 | -10/Exiles | Visited The Gauntlet 2685 | -10/Exiles | Found Prototype Processor 2813 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2813 | -10/Exiles | Entered Mines 2821 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2841 | -9/Mines | Learned Materials security intel 2849 | -9/Mines | Found the Drone Emporium 2854 | -9/Mines | Found Prototype Device 2978 | -9/Mines | Build established: Mutant 3048 | -9/Mines | Identified Thief Drone Bay 3049 | -9/Mines | Identified 0b10 Alert Chip 3078 | -9/Mines | Discovered new exit (range 9) 3092 | -9/Mines | Entered Materials 3092 | -8/Materials | Accompanied by 3 allies 3092 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3093 | -8/Materials | Identified exit to Factory 3349 | -8/Materials | Lost 3 parts (3n) 3404 | -8/Materials | Build established: Scavenger-Mutant 3644 | -8/Materials | Repaired Imp. Heat Sink 3936 | -8/Materials | Discovered exit to Factory (range 15) 4798 | -8/Materials | Repaired Prc. Beam Rifle 4826 | -8/Materials | Repaired Aluminum Leg+ 5190 | -8/Materials | Garrison activated, responded to threat 5245 | -8/Materials | Identified exit to Garrison 5246 | -8/Materials | Entered Garrison 5316 | -8/Garrison | Garrison Relay disabled 5336 | -8/Garrison | Self-destructed Last Messages --------------- 05300_ C-17 Slicer destroyed. 05307_ Carbon-fiber Leg severed. 05312_ C-17 Slicer destroyed. 05312_ Switching to secondary target: H-55 Commando. 05313_ Penetrated by Slug. 05313_ Lgt. Angular Momentum Engine destroyed. 05316_ Penetrated by Slug. 05316_ Garrison Relay disabled. 05316_ Relay Coupler [NC] tumbles out of relay unit. 05316_ Relay Coupler [Sentry] tumbles out of relay unit. 05316_ Relay Coupler [Swarmer] tumbles out of relay unit. 05316_ Relay Coupler [Specialist] tumbles out of relay unit. 05316_ Relay Coupler [Sentry] tumbles out of relay unit. 05317_ Overheating: Matter decay (-28). 05318_ Overheating: Lyr. Light Armor Plating damaged (-95). 05319_ Slug penetrates Wall. 05319_ Lyr. Light Armor Plating destroyed. 05322_ Penetrated by Slug. 05330_ H-55 Commando suffers critical hit (Burn). 05331_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ?????????# ??????????????????????????????????????? | | ?????????# ???????????????????????????????g??????? | | ?????????# ?????????######???????????????????????? | | ?????????# ???ggg???#"" ""???????????????????????? | | ?????????# ###"""#####!!!##??????????????????????? | | ?????????# ! ! #??????????????????????? | | ?????????# @#??????????????????????? | | ?????????# #????#######;;#??????????????????????? | | ?????????# #??????????#!=#??????????????????????? | | ?????????# #??????????#%=#??????????????????????? | | ########## ############/h#######????????????????? | | *%= #????????????????? | | #????????????????? | | Y #????????????????? | | ############################# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# "#????Y???????????? | | ????????????????????????????# %#????????????????? | | ????????????????????????????# ????????????????? | | ????????????????????????????# ????????????????? | | ????????????????????????????# ????????????????? | | ????????????????????????????# ##???????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????" ????????????????? | | ????????????????????????????" ????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 62% | -8/Materials Prc. Beam Rifle | 27% | -8/Materials Aluminum Leg | 22% | -8/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetAutogunSplitter Manual? 0 Play Time 00:31:29 Cumulative 56.3 hours Start 2026.02.25 @ 23:06:50 End 2026.02.25 @ 23:38:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a1daad2-2baf-4c82-9710-57d98cc5b5d7